src/share/vm/libadt/vectset.cpp

Sat, 01 Dec 2007 00:00:00 +0000

author
duke
date
Sat, 01 Dec 2007 00:00:00 +0000
changeset 435
a61af66fc99e
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duke@435 1 /*
duke@435 2 * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
duke@435 19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
duke@435 20 * CA 95054 USA or visit www.sun.com if you need additional information or
duke@435 21 * have any questions.
duke@435 22 *
duke@435 23 */
duke@435 24
duke@435 25 // Vector Sets - An Abstract Data Type
duke@435 26
duke@435 27 #include "incls/_precompiled.incl"
duke@435 28 #include "incls/_vectset.cpp.incl"
duke@435 29
duke@435 30 // %%%%% includes not needed with AVM framework - Ungar
duke@435 31 // #include "port.hpp"
duke@435 32 //IMPLEMENTATION
duke@435 33 // #include "vectset.hpp"
duke@435 34
duke@435 35 // BitsInByte is a lookup table which tells the number of bits that
duke@435 36 // are in the looked-up number. It is very useful in VectorSet_Size.
duke@435 37
duke@435 38 uint8 bitsInByte[256] = {
duke@435 39 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
duke@435 40 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
duke@435 41 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
duke@435 42 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 43 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
duke@435 44 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 45 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 46 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
duke@435 47 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
duke@435 48 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 49 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 50 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
duke@435 51 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
duke@435 52 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
duke@435 53 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
duke@435 54 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
duke@435 55 };
duke@435 56
duke@435 57 //------------------------------VectorSet--------------------------------------
duke@435 58 // Create a new, empty Set.
duke@435 59 VectorSet::VectorSet(Arena *arena) : Set(arena) {
duke@435 60 size = 2; // Small initial size
duke@435 61 data = (uint32 *)_set_arena->Amalloc(size*sizeof(uint32));
duke@435 62 data[0] = 0; // No elements
duke@435 63 data[1] = 0;
duke@435 64 }
duke@435 65
duke@435 66 //------------------------------Construct--------------------------------------
duke@435 67 Set &VectorSet_Construct(Arena *arena)
duke@435 68 {
duke@435 69 return *(new VectorSet(arena));
duke@435 70 }
duke@435 71
duke@435 72 //------------------------------operator=--------------------------------------
duke@435 73 Set &VectorSet::operator = (const Set &set)
duke@435 74 {
duke@435 75 if( &set == this ) return *this;
duke@435 76 FREE_FAST(data);
duke@435 77 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 78 slamin(*(set.asVectorSet()));
duke@435 79 return *this;
duke@435 80 }
duke@435 81
duke@435 82 //------------------------------slamin-----------------------------------------
duke@435 83 // Initialize one set with another. No regard is made to the existing Set.
duke@435 84 void VectorSet::slamin(const VectorSet& s)
duke@435 85 {
duke@435 86 size = s.size; // Use new size
duke@435 87 data = (uint32*)s._set_arena->Amalloc(size*sizeof(uint32)); // Make array of required size
duke@435 88 memcpy( data, s.data, size*sizeof(uint32) ); // Fill the array
duke@435 89 }
duke@435 90
duke@435 91 //------------------------------grow-------------------------------------------
duke@435 92 // Expand the existing set to a bigger size
duke@435 93 void VectorSet::grow( uint newsize )
duke@435 94 {
duke@435 95 newsize = (newsize+31) >> 5; // Convert to longwords
duke@435 96 uint x = size;
duke@435 97 while( x < newsize ) x <<= 1;
duke@435 98 data = (uint32 *)_set_arena->Arealloc(data, size*sizeof(uint32), x*sizeof(uint32));
duke@435 99 memset((char *)(data + size), 0, (x - size)*sizeof(uint32));
duke@435 100 size = x;
duke@435 101 }
duke@435 102
duke@435 103 //------------------------------operator<<=------------------------------------
duke@435 104 // Insert a member into an existing Set.
duke@435 105 Set &VectorSet::operator <<= (uint elem)
duke@435 106 {
duke@435 107 register uint word = elem >> 5; // Get the longword offset
duke@435 108 register uint32 mask = 1L << (elem & 31); // Get bit mask
duke@435 109
duke@435 110 if( word >= size ) // Need to grow set?
duke@435 111 grow(elem+1); // Then grow it
duke@435 112 data[word] |= mask; // Set new bit
duke@435 113 return *this;
duke@435 114 }
duke@435 115
duke@435 116 //------------------------------operator>>=------------------------------------
duke@435 117 // Delete a member from an existing Set.
duke@435 118 Set &VectorSet::operator >>= (uint elem)
duke@435 119 {
duke@435 120 register uint word = elem >> 5; // Get the longword offset
duke@435 121 if( word >= size ) // Beyond the last?
duke@435 122 return *this; // Then it's clear & return clear
duke@435 123 register uint32 mask = 1L << (elem & 31); // Get bit mask
duke@435 124 data[word] &= ~mask; // Clear bit
duke@435 125 return *this;
duke@435 126 }
duke@435 127
duke@435 128 //------------------------------operator&=-------------------------------------
duke@435 129 // Intersect one set into another.
duke@435 130 VectorSet &VectorSet::operator &= (const VectorSet &s)
duke@435 131 {
duke@435 132 // NOTE: The intersection is never any larger than the smallest set.
duke@435 133 if( s.size < size ) size = s.size; // Get smaller size
duke@435 134 register uint32 *u1 = data; // Pointer to the destination data
duke@435 135 register uint32 *u2 = s.data; // Pointer to the source data
duke@435 136 for( uint i=0; i<size; i++) // For data in set
duke@435 137 *u1++ &= *u2++; // Copy and AND longwords
duke@435 138 return *this; // Return set
duke@435 139 }
duke@435 140
duke@435 141 //------------------------------operator&=-------------------------------------
duke@435 142 Set &VectorSet::operator &= (const Set &set)
duke@435 143 {
duke@435 144 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 145 return (*this) &= *(set.asVectorSet());
duke@435 146 }
duke@435 147
duke@435 148 //------------------------------operator|=-------------------------------------
duke@435 149 // Union one set into another.
duke@435 150 VectorSet &VectorSet::operator |= (const VectorSet &s)
duke@435 151 {
duke@435 152 // This many words must be unioned
duke@435 153 register uint cnt = ((size<s.size)?size:s.size);
duke@435 154 register uint32 *u1 = data; // Pointer to the destination data
duke@435 155 register uint32 *u2 = s.data; // Pointer to the source data
duke@435 156 for( uint i=0; i<cnt; i++) // Copy and OR the two sets
duke@435 157 *u1++ |= *u2++;
duke@435 158 if( size < s.size ) { // Is set 2 larger than set 1?
duke@435 159 // Extend result by larger set
duke@435 160 grow(s.size*sizeof(uint32)*8);
duke@435 161 memcpy(&data[cnt], u2, (s.size - cnt)*sizeof(uint32));
duke@435 162 }
duke@435 163 return *this; // Return result set
duke@435 164 }
duke@435 165
duke@435 166 //------------------------------operator|=-------------------------------------
duke@435 167 Set &VectorSet::operator |= (const Set &set)
duke@435 168 {
duke@435 169 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 170 return (*this) |= *(set.asVectorSet());
duke@435 171 }
duke@435 172
duke@435 173 //------------------------------operator-=-------------------------------------
duke@435 174 // Difference one set from another.
duke@435 175 VectorSet &VectorSet::operator -= (const VectorSet &s)
duke@435 176 {
duke@435 177 // This many words must be unioned
duke@435 178 register uint cnt = ((size<s.size)?size:s.size);
duke@435 179 register uint32 *u1 = data; // Pointer to the destination data
duke@435 180 register uint32 *u2 = s.data; // Pointer to the source data
duke@435 181 for( uint i=0; i<cnt; i++ ) // For data in set
duke@435 182 *u1++ &= ~(*u2++); // A <-- A & ~B with longwords
duke@435 183 return *this; // Return new set
duke@435 184 }
duke@435 185
duke@435 186 //------------------------------operator-=-------------------------------------
duke@435 187 Set &VectorSet::operator -= (const Set &set)
duke@435 188 {
duke@435 189 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 190 return (*this) -= *(set.asVectorSet());
duke@435 191 }
duke@435 192
duke@435 193 //------------------------------compare----------------------------------------
duke@435 194 // Compute 2 booleans: bits in A not B, bits in B not A.
duke@435 195 // Return X0 -- A is not a subset of B
duke@435 196 // X1 -- A is a subset of B
duke@435 197 // 0X -- B is not a subset of A
duke@435 198 // 1X -- B is a subset of A
duke@435 199 int VectorSet::compare (const VectorSet &s) const
duke@435 200 {
duke@435 201 register uint32 *u1 = data; // Pointer to the destination data
duke@435 202 register uint32 *u2 = s.data; // Pointer to the source data
duke@435 203 register uint32 AnotB = 0, BnotA = 0;
duke@435 204 // This many words must be unioned
duke@435 205 register uint cnt = ((size<s.size)?size:s.size);
duke@435 206
duke@435 207 // Get bits for both sets
duke@435 208 uint i; // Exit value of loop
duke@435 209 for( i=0; i<cnt; i++ ) { // For data in BOTH sets
duke@435 210 register uint32 A = *u1++; // Data from one guy
duke@435 211 register uint32 B = *u2++; // Data from other guy
duke@435 212 AnotB |= (A & ~B); // Compute bits in A not B
duke@435 213 BnotA |= (B & ~A); // Compute bits in B not A
duke@435 214 }
duke@435 215
duke@435 216 // Get bits from bigger set
duke@435 217 if( size < s.size ) {
duke@435 218 for( ; i<s.size; i++ ) // For data in larger set
duke@435 219 BnotA |= *u2++; // These bits are in B not A
duke@435 220 } else {
duke@435 221 for( ; i<size; i++ ) // For data in larger set
duke@435 222 AnotB |= *u1++; // These bits are in A not B
duke@435 223 }
duke@435 224
duke@435 225 // Set & return boolean flags
duke@435 226 return ((!BnotA)<<1) + (!AnotB);
duke@435 227 }
duke@435 228
duke@435 229 //------------------------------operator==-------------------------------------
duke@435 230 // Test for set equality
duke@435 231 int VectorSet::operator == (const VectorSet &s) const
duke@435 232 {
duke@435 233 return compare(s) == 3; // TRUE if A and B are mutual subsets
duke@435 234 }
duke@435 235
duke@435 236 //------------------------------operator==-------------------------------------
duke@435 237 int VectorSet::operator == (const Set &set) const
duke@435 238 {
duke@435 239 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 240 return (*this) == *(set.asVectorSet());
duke@435 241 }
duke@435 242
duke@435 243 //------------------------------disjoint---------------------------------------
duke@435 244 // Check for sets being disjoint.
duke@435 245 int VectorSet::disjoint(const Set &set) const
duke@435 246 {
duke@435 247 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 248 const VectorSet &s = *(set.asVectorSet());
duke@435 249
duke@435 250 // NOTE: The intersection is never any larger than the smallest set.
duke@435 251 register uint small = ((size<s.size)?size:s.size);
duke@435 252 register uint32 *u1 = data; // Pointer to the destination data
duke@435 253 register uint32 *u2 = s.data; // Pointer to the source data
duke@435 254 for( uint i=0; i<small; i++) // For data in set
duke@435 255 if( *u1++ & *u2++ ) // If any elements in common
duke@435 256 return 0; // Then not disjoint
duke@435 257 return 1; // Else disjoint
duke@435 258 }
duke@435 259
duke@435 260 //------------------------------operator<--------------------------------------
duke@435 261 // Test for strict subset
duke@435 262 int VectorSet::operator < (const VectorSet &s) const
duke@435 263 {
duke@435 264 return compare(s) == 1; // A subset B, B not subset A
duke@435 265 }
duke@435 266
duke@435 267 //------------------------------operator<--------------------------------------
duke@435 268 int VectorSet::operator < (const Set &set) const
duke@435 269 {
duke@435 270 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 271 return (*this) < *(set.asVectorSet());
duke@435 272 }
duke@435 273
duke@435 274 //------------------------------operator<=-------------------------------------
duke@435 275 // Test for subset
duke@435 276 int VectorSet::operator <= (const VectorSet &s) const
duke@435 277 {
duke@435 278 return compare(s) & 1; // A subset B
duke@435 279 }
duke@435 280
duke@435 281 //------------------------------operator<=-------------------------------------
duke@435 282 int VectorSet::operator <= (const Set &set) const
duke@435 283 {
duke@435 284 // The cast is a virtual function that checks that "set" is a VectorSet.
duke@435 285 return (*this) <= *(set.asVectorSet());
duke@435 286 }
duke@435 287
duke@435 288 //------------------------------operator[]-------------------------------------
duke@435 289 // Test for membership. A Zero/Non-Zero value is returned!
duke@435 290 int VectorSet::operator[](uint elem) const
duke@435 291 {
duke@435 292 register uint word = elem >> 5; // Get the longword offset
duke@435 293 if( word >= size ) // Beyond the last?
duke@435 294 return 0; // Then it's clear
duke@435 295 register uint32 mask = 1L << (elem & 31); // Get bit mask
duke@435 296 return ((data[word] & mask))!=0; // Return the sense of the bit
duke@435 297 }
duke@435 298
duke@435 299 //------------------------------getelem----------------------------------------
duke@435 300 // Get any element from the set.
duke@435 301 uint VectorSet::getelem(void) const
duke@435 302 {
duke@435 303 uint i; // Exit value of loop
duke@435 304 for( i=0; i<size; i++ )
duke@435 305 if( data[i] )
duke@435 306 break;
duke@435 307 uint32 word = data[i];
duke@435 308 int j; // Exit value of loop
duke@435 309 for( j= -1; word; j++, word>>=1 );
duke@435 310 return (i<<5)+j;
duke@435 311 }
duke@435 312
duke@435 313 //------------------------------Clear------------------------------------------
duke@435 314 // Clear a set
duke@435 315 void VectorSet::Clear(void)
duke@435 316 {
duke@435 317 if( size > 100 ) { // Reclaim storage only if huge
duke@435 318 FREE_RESOURCE_ARRAY(uint32,data,size);
duke@435 319 size = 2; // Small initial size
duke@435 320 data = NEW_RESOURCE_ARRAY(uint32,size);
duke@435 321 }
duke@435 322 memset( data, 0, size*sizeof(uint32) );
duke@435 323 }
duke@435 324
duke@435 325 //------------------------------Size-------------------------------------------
duke@435 326 // Return number of elements in a Set
duke@435 327 uint VectorSet::Size(void) const
duke@435 328 {
duke@435 329 uint sum = 0; // Cumulative size so far.
duke@435 330 uint8 *currByte = (uint8*)data;
duke@435 331 for( uint32 i = 0; i < (size<<2); i++) // While have bytes to process
duke@435 332 sum += bitsInByte[*currByte++]; // Add bits in current byte to size.
duke@435 333 return sum;
duke@435 334 }
duke@435 335
duke@435 336 //------------------------------Sort-------------------------------------------
duke@435 337 // Sort the elements for the next forall statement
duke@435 338 void VectorSet::Sort(void)
duke@435 339 {
duke@435 340 }
duke@435 341
duke@435 342 //------------------------------hash-------------------------------------------
duke@435 343 int VectorSet::hash() const
duke@435 344 {
duke@435 345 uint32 _xor = 0;
duke@435 346 uint lim = ((size<4)?size:4);
duke@435 347 for( uint i = 0; i < lim; i++ )
duke@435 348 _xor ^= data[i];
duke@435 349 return (int)_xor;
duke@435 350 }
duke@435 351
duke@435 352 //------------------------------iterate----------------------------------------
duke@435 353 SetI_ *VectorSet::iterate(uint &elem) const
duke@435 354 {
duke@435 355 VSetI_ *foo = (new(ResourceObj::C_HEAP) VSetI_(this));
duke@435 356 elem = foo->next();
duke@435 357 return foo;
duke@435 358 }
duke@435 359
duke@435 360 //=============================================================================
duke@435 361 //------------------------------VSetI_-----------------------------------------
duke@435 362 // Initialize the innards of a VectorSet iterator
duke@435 363 VSetI_::VSetI_( const VectorSet *vset ) : s(vset)
duke@435 364 {
duke@435 365 i = (uint)-1L;
duke@435 366 j = (uint)-1L;
duke@435 367 mask = (unsigned)(1L<<31);
duke@435 368 }
duke@435 369
duke@435 370 //------------------------------next-------------------------------------------
duke@435 371 // Find and return the next element of a vector set, or return garbage and
duke@435 372 // make "VSetI_::test()" fail.
duke@435 373 uint VSetI_::next(void)
duke@435 374 {
duke@435 375 j++; // Next element in word
duke@435 376 mask = (mask & max_jint) << 1;// Next bit in word
duke@435 377 do { // Do While still have words
duke@435 378 while( mask ) { // While have bits in word
duke@435 379 if( s->data[i] & mask ) { // If found a bit
duke@435 380 return (i<<5)+j; // Return the bit address
duke@435 381 }
duke@435 382 j++; // Skip to next bit
duke@435 383 mask = (mask & max_jint) << 1;
duke@435 384 }
duke@435 385 j = 0; // No more bits in word; setup for next word
duke@435 386 mask = 1;
duke@435 387 for( i++; (i<s->size) && (!s->data[i]); i++ ); // Skip to non-zero word
duke@435 388 } while( i<s->size );
duke@435 389 return max_juint; // No element, iterated them all
duke@435 390 }

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