src/share/vm/opto/node.cpp

Wed, 27 Jan 2016 09:02:51 +0100

author
thartmann
date
Wed, 27 Jan 2016 09:02:51 +0100
changeset 8476
94ec11846b18
parent 8068
c1091733abe6
child 8478
c42cb5db3601
permissions
-rw-r--r--

6675699: need comprehensive fix for unconstrained ConvI2L with narrowed type
Summary: Emit CastII to make narrow ConvI2L dependent on the corresponding range check.
Reviewed-by: kvn, roland

duke@435 1 /*
drchase@6680 2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
trims@1907 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
trims@1907 20 * or visit www.oracle.com if you need additional information or have any
trims@1907 21 * questions.
duke@435 22 *
duke@435 23 */
duke@435 24
stefank@2314 25 #include "precompiled.hpp"
stefank@2314 26 #include "libadt/vectset.hpp"
stefank@2314 27 #include "memory/allocation.inline.hpp"
stefank@2314 28 #include "opto/cfgnode.hpp"
stefank@2314 29 #include "opto/connode.hpp"
kvn@6657 30 #include "opto/loopnode.hpp"
stefank@2314 31 #include "opto/machnode.hpp"
stefank@2314 32 #include "opto/matcher.hpp"
stefank@2314 33 #include "opto/node.hpp"
stefank@2314 34 #include "opto/opcodes.hpp"
stefank@2314 35 #include "opto/regmask.hpp"
stefank@2314 36 #include "opto/type.hpp"
stefank@2314 37 #include "utilities/copy.hpp"
duke@435 38
duke@435 39 class RegMask;
duke@435 40 // #include "phase.hpp"
duke@435 41 class PhaseTransform;
duke@435 42 class PhaseGVN;
duke@435 43
duke@435 44 // Arena we are currently building Nodes in
duke@435 45 const uint Node::NotAMachineReg = 0xffff0000;
duke@435 46
duke@435 47 #ifndef PRODUCT
duke@435 48 extern int nodes_created;
duke@435 49 #endif
duke@435 50
duke@435 51 #ifdef ASSERT
duke@435 52
duke@435 53 //-------------------------- construct_node------------------------------------
duke@435 54 // Set a breakpoint here to identify where a particular node index is built.
duke@435 55 void Node::verify_construction() {
duke@435 56 _debug_orig = NULL;
duke@435 57 int old_debug_idx = Compile::debug_idx();
duke@435 58 int new_debug_idx = old_debug_idx+1;
duke@435 59 if (new_debug_idx > 0) {
duke@435 60 // Arrange that the lowest five decimal digits of _debug_idx
bharadwaj@4315 61 // will repeat those of _idx. In case this is somehow pathological,
duke@435 62 // we continue to assign negative numbers (!) consecutively.
duke@435 63 const int mod = 100000;
duke@435 64 int bump = (int)(_idx - new_debug_idx) % mod;
duke@435 65 if (bump < 0) bump += mod;
duke@435 66 assert(bump >= 0 && bump < mod, "");
duke@435 67 new_debug_idx += bump;
duke@435 68 }
duke@435 69 Compile::set_debug_idx(new_debug_idx);
duke@435 70 set_debug_idx( new_debug_idx );
kvn@5110 71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX");
vlivanov@7385 72 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit");
duke@435 73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) {
duke@435 74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx);
duke@435 75 BREAKPOINT;
duke@435 76 }
duke@435 77 #if OPTO_DU_ITERATOR_ASSERT
duke@435 78 _last_del = NULL;
duke@435 79 _del_tick = 0;
duke@435 80 #endif
duke@435 81 _hash_lock = 0;
duke@435 82 }
duke@435 83
duke@435 84
duke@435 85 // #ifdef ASSERT ...
duke@435 86
duke@435 87 #if OPTO_DU_ITERATOR_ASSERT
duke@435 88 void DUIterator_Common::sample(const Node* node) {
duke@435 89 _vdui = VerifyDUIterators;
duke@435 90 _node = node;
duke@435 91 _outcnt = node->_outcnt;
duke@435 92 _del_tick = node->_del_tick;
duke@435 93 _last = NULL;
duke@435 94 }
duke@435 95
duke@435 96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) {
duke@435 97 assert(_node == node, "consistent iterator source");
duke@435 98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed");
duke@435 99 }
duke@435 100
duke@435 101 void DUIterator_Common::verify_resync() {
duke@435 102 // Ensure that the loop body has just deleted the last guy produced.
duke@435 103 const Node* node = _node;
duke@435 104 // Ensure that at least one copy of the last-seen edge was deleted.
duke@435 105 // Note: It is OK to delete multiple copies of the last-seen edge.
duke@435 106 // Unfortunately, we have no way to verify that all the deletions delete
duke@435 107 // that same edge. On this point we must use the Honor System.
duke@435 108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge");
duke@435 109 assert(node->_last_del == _last, "must have deleted the edge just produced");
duke@435 110 // We liked this deletion, so accept the resulting outcnt and tick.
duke@435 111 _outcnt = node->_outcnt;
duke@435 112 _del_tick = node->_del_tick;
duke@435 113 }
duke@435 114
duke@435 115 void DUIterator_Common::reset(const DUIterator_Common& that) {
duke@435 116 if (this == &that) return; // ignore assignment to self
duke@435 117 if (!_vdui) {
duke@435 118 // We need to initialize everything, overwriting garbage values.
duke@435 119 _last = that._last;
duke@435 120 _vdui = that._vdui;
duke@435 121 }
duke@435 122 // Note: It is legal (though odd) for an iterator over some node x
duke@435 123 // to be reassigned to iterate over another node y. Some doubly-nested
duke@435 124 // progress loops depend on being able to do this.
duke@435 125 const Node* node = that._node;
duke@435 126 // Re-initialize everything, except _last.
duke@435 127 _node = node;
duke@435 128 _outcnt = node->_outcnt;
duke@435 129 _del_tick = node->_del_tick;
duke@435 130 }
duke@435 131
duke@435 132 void DUIterator::sample(const Node* node) {
duke@435 133 DUIterator_Common::sample(node); // Initialize the assertion data.
duke@435 134 _refresh_tick = 0; // No refreshes have happened, as yet.
duke@435 135 }
duke@435 136
duke@435 137 void DUIterator::verify(const Node* node, bool at_end_ok) {
duke@435 138 DUIterator_Common::verify(node, at_end_ok);
duke@435 139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range");
duke@435 140 }
duke@435 141
duke@435 142 void DUIterator::verify_increment() {
duke@435 143 if (_refresh_tick & 1) {
duke@435 144 // We have refreshed the index during this loop.
duke@435 145 // Fix up _idx to meet asserts.
duke@435 146 if (_idx > _outcnt) _idx = _outcnt;
duke@435 147 }
duke@435 148 verify(_node, true);
duke@435 149 }
duke@435 150
duke@435 151 void DUIterator::verify_resync() {
duke@435 152 // Note: We do not assert on _outcnt, because insertions are OK here.
duke@435 153 DUIterator_Common::verify_resync();
duke@435 154 // Make sure we are still in sync, possibly with no more out-edges:
duke@435 155 verify(_node, true);
duke@435 156 }
duke@435 157
duke@435 158 void DUIterator::reset(const DUIterator& that) {
duke@435 159 if (this == &that) return; // self assignment is always a no-op
duke@435 160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()");
duke@435 161 assert(that._idx == 0, "assign only the result of Node::outs()");
duke@435 162 assert(_idx == that._idx, "already assigned _idx");
duke@435 163 if (!_vdui) {
duke@435 164 // We need to initialize everything, overwriting garbage values.
duke@435 165 sample(that._node);
duke@435 166 } else {
duke@435 167 DUIterator_Common::reset(that);
duke@435 168 if (_refresh_tick & 1) {
duke@435 169 _refresh_tick++; // Clear the "was refreshed" flag.
duke@435 170 }
duke@435 171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly");
duke@435 172 }
duke@435 173 }
duke@435 174
duke@435 175 void DUIterator::refresh() {
duke@435 176 DUIterator_Common::sample(_node); // Re-fetch assertion data.
duke@435 177 _refresh_tick |= 1; // Set the "was refreshed" flag.
duke@435 178 }
duke@435 179
duke@435 180 void DUIterator::verify_finish() {
duke@435 181 // If the loop has killed the node, do not require it to re-run.
duke@435 182 if (_node->_outcnt == 0) _refresh_tick &= ~1;
duke@435 183 // If this assert triggers, it means that a loop used refresh_out_pos
duke@435 184 // to re-synch an iteration index, but the loop did not correctly
duke@435 185 // re-run itself, using a "while (progress)" construct.
duke@435 186 // This iterator enforces the rule that you must keep trying the loop
duke@435 187 // until it "runs clean" without any need for refreshing.
duke@435 188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing");
duke@435 189 }
duke@435 190
duke@435 191
duke@435 192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) {
duke@435 193 DUIterator_Common::verify(node, at_end_ok);
duke@435 194 Node** out = node->_out;
duke@435 195 uint cnt = node->_outcnt;
duke@435 196 assert(cnt == _outcnt, "no insertions allowed");
duke@435 197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range");
duke@435 198 // This last check is carefully designed to work for NO_OUT_ARRAY.
duke@435 199 }
duke@435 200
duke@435 201 void DUIterator_Fast::verify_limit() {
duke@435 202 const Node* node = _node;
duke@435 203 verify(node, true);
duke@435 204 assert(_outp == node->_out + node->_outcnt, "limit still correct");
duke@435 205 }
duke@435 206
duke@435 207 void DUIterator_Fast::verify_resync() {
duke@435 208 const Node* node = _node;
duke@435 209 if (_outp == node->_out + _outcnt) {
duke@435 210 // Note that the limit imax, not the pointer i, gets updated with the
duke@435 211 // exact count of deletions. (For the pointer it's always "--i".)
duke@435 212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)");
duke@435 213 // This is a limit pointer, with a name like "imax".
duke@435 214 // Fudge the _last field so that the common assert will be happy.
duke@435 215 _last = (Node*) node->_last_del;
duke@435 216 DUIterator_Common::verify_resync();
duke@435 217 } else {
duke@435 218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)");
duke@435 219 // A normal internal pointer.
duke@435 220 DUIterator_Common::verify_resync();
duke@435 221 // Make sure we are still in sync, possibly with no more out-edges:
duke@435 222 verify(node, true);
duke@435 223 }
duke@435 224 }
duke@435 225
duke@435 226 void DUIterator_Fast::verify_relimit(uint n) {
duke@435 227 const Node* node = _node;
duke@435 228 assert((int)n > 0, "use imax -= n only with a positive count");
duke@435 229 // This must be a limit pointer, with a name like "imax".
duke@435 230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)");
duke@435 231 // The reported number of deletions must match what the node saw.
duke@435 232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges");
duke@435 233 // Fudge the _last field so that the common assert will be happy.
duke@435 234 _last = (Node*) node->_last_del;
duke@435 235 DUIterator_Common::verify_resync();
duke@435 236 }
duke@435 237
duke@435 238 void DUIterator_Fast::reset(const DUIterator_Fast& that) {
duke@435 239 assert(_outp == that._outp, "already assigned _outp");
duke@435 240 DUIterator_Common::reset(that);
duke@435 241 }
duke@435 242
duke@435 243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) {
duke@435 244 // at_end_ok means the _outp is allowed to underflow by 1
duke@435 245 _outp += at_end_ok;
duke@435 246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc.
duke@435 247 _outp -= at_end_ok;
duke@435 248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes");
duke@435 249 }
duke@435 250
duke@435 251 void DUIterator_Last::verify_limit() {
duke@435 252 // Do not require the limit address to be resynched.
duke@435 253 //verify(node, true);
duke@435 254 assert(_outp == _node->_out, "limit still correct");
duke@435 255 }
duke@435 256
duke@435 257 void DUIterator_Last::verify_step(uint num_edges) {
duke@435 258 assert((int)num_edges > 0, "need non-zero edge count for loop progress");
duke@435 259 _outcnt -= num_edges;
duke@435 260 _del_tick += num_edges;
duke@435 261 // Make sure we are still in sync, possibly with no more out-edges:
duke@435 262 const Node* node = _node;
duke@435 263 verify(node, true);
duke@435 264 assert(node->_last_del == _last, "must have deleted the edge just produced");
duke@435 265 }
duke@435 266
duke@435 267 #endif //OPTO_DU_ITERATOR_ASSERT
duke@435 268
duke@435 269
duke@435 270 #endif //ASSERT
duke@435 271
duke@435 272
duke@435 273 // This constant used to initialize _out may be any non-null value.
duke@435 274 // The value NULL is reserved for the top node only.
duke@435 275 #define NO_OUT_ARRAY ((Node**)-1)
duke@435 276
duke@435 277 // This funny expression handshakes with Node::operator new
duke@435 278 // to pull Compile::current out of the new node's _out field,
duke@435 279 // and then calls a subroutine which manages most field
duke@435 280 // initializations. The only one which is tricky is the
duke@435 281 // _idx field, which is const, and so must be initialized
duke@435 282 // by a return value, not an assignment.
duke@435 283 //
duke@435 284 // (Aren't you thankful that Java finals don't require so many tricks?)
duke@435 285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out)
duke@435 286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355
duke@435 287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list
duke@435 288 #endif
duke@435 289
duke@435 290 // Out-of-line code from node constructors.
duke@435 291 // Executed only when extra debug info. is being passed around.
duke@435 292 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) {
duke@435 293 C->set_node_notes_at(idx, nn);
duke@435 294 }
duke@435 295
duke@435 296 // Shared initialization code.
duke@435 297 inline int Node::Init(int req, Compile* C) {
duke@435 298 assert(Compile::current() == C, "must use operator new(Compile*)");
duke@435 299 int idx = C->next_unique();
duke@435 300
kvn@4115 301 // Allocate memory for the necessary number of edges.
kvn@4115 302 if (req > 0) {
kvn@4115 303 // Allocate space for _in array to have double alignment.
kvn@4115 304 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*))));
kvn@4115 305 #ifdef ASSERT
kvn@4115 306 _in[req-1] = this; // magic cookie for assertion check
kvn@4115 307 #endif
kvn@4115 308 }
duke@435 309 // If there are default notes floating around, capture them:
duke@435 310 Node_Notes* nn = C->default_node_notes();
duke@435 311 if (nn != NULL) init_node_notes(C, idx, nn);
duke@435 312
duke@435 313 // Note: At this point, C is dead,
duke@435 314 // and we begin to initialize the new Node.
duke@435 315
duke@435 316 _cnt = _max = req;
duke@435 317 _outcnt = _outmax = 0;
duke@435 318 _class_id = Class_Node;
duke@435 319 _flags = 0;
duke@435 320 _out = NO_OUT_ARRAY;
duke@435 321 return idx;
duke@435 322 }
duke@435 323
duke@435 324 //------------------------------Node-------------------------------------------
duke@435 325 // Create a Node, with a given number of required edges.
duke@435 326 Node::Node(uint req)
duke@435 327 : _idx(IDX_INIT(req))
duke@435 328 {
vlivanov@7385 329 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" );
duke@435 330 debug_only( verify_construction() );
duke@435 331 NOT_PRODUCT(nodes_created++);
duke@435 332 if (req == 0) {
duke@435 333 assert( _in == (Node**)this, "Must not pass arg count to 'new'" );
duke@435 334 _in = NULL;
duke@435 335 } else {
duke@435 336 assert( _in[req-1] == this, "Must pass arg count to 'new'" );
duke@435 337 Node** to = _in;
duke@435 338 for(uint i = 0; i < req; i++) {
duke@435 339 to[i] = NULL;
duke@435 340 }
duke@435 341 }
duke@435 342 }
duke@435 343
duke@435 344 //------------------------------Node-------------------------------------------
duke@435 345 Node::Node(Node *n0)
duke@435 346 : _idx(IDX_INIT(1))
duke@435 347 {
duke@435 348 debug_only( verify_construction() );
duke@435 349 NOT_PRODUCT(nodes_created++);
duke@435 350 // Assert we allocated space for input array already
duke@435 351 assert( _in[0] == this, "Must pass arg count to 'new'" );
duke@435 352 assert( is_not_dead(n0), "can not use dead node");
duke@435 353 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 354 }
duke@435 355
duke@435 356 //------------------------------Node-------------------------------------------
duke@435 357 Node::Node(Node *n0, Node *n1)
duke@435 358 : _idx(IDX_INIT(2))
duke@435 359 {
duke@435 360 debug_only( verify_construction() );
duke@435 361 NOT_PRODUCT(nodes_created++);
duke@435 362 // Assert we allocated space for input array already
duke@435 363 assert( _in[1] == this, "Must pass arg count to 'new'" );
duke@435 364 assert( is_not_dead(n0), "can not use dead node");
duke@435 365 assert( is_not_dead(n1), "can not use dead node");
duke@435 366 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 367 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 368 }
duke@435 369
duke@435 370 //------------------------------Node-------------------------------------------
duke@435 371 Node::Node(Node *n0, Node *n1, Node *n2)
duke@435 372 : _idx(IDX_INIT(3))
duke@435 373 {
duke@435 374 debug_only( verify_construction() );
duke@435 375 NOT_PRODUCT(nodes_created++);
duke@435 376 // Assert we allocated space for input array already
duke@435 377 assert( _in[2] == this, "Must pass arg count to 'new'" );
duke@435 378 assert( is_not_dead(n0), "can not use dead node");
duke@435 379 assert( is_not_dead(n1), "can not use dead node");
duke@435 380 assert( is_not_dead(n2), "can not use dead node");
duke@435 381 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 382 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 383 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
duke@435 384 }
duke@435 385
duke@435 386 //------------------------------Node-------------------------------------------
duke@435 387 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3)
duke@435 388 : _idx(IDX_INIT(4))
duke@435 389 {
duke@435 390 debug_only( verify_construction() );
duke@435 391 NOT_PRODUCT(nodes_created++);
duke@435 392 // Assert we allocated space for input array already
duke@435 393 assert( _in[3] == this, "Must pass arg count to 'new'" );
duke@435 394 assert( is_not_dead(n0), "can not use dead node");
duke@435 395 assert( is_not_dead(n1), "can not use dead node");
duke@435 396 assert( is_not_dead(n2), "can not use dead node");
duke@435 397 assert( is_not_dead(n3), "can not use dead node");
duke@435 398 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 399 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 400 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
duke@435 401 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
duke@435 402 }
duke@435 403
duke@435 404 //------------------------------Node-------------------------------------------
duke@435 405 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4)
duke@435 406 : _idx(IDX_INIT(5))
duke@435 407 {
duke@435 408 debug_only( verify_construction() );
duke@435 409 NOT_PRODUCT(nodes_created++);
duke@435 410 // Assert we allocated space for input array already
duke@435 411 assert( _in[4] == this, "Must pass arg count to 'new'" );
duke@435 412 assert( is_not_dead(n0), "can not use dead node");
duke@435 413 assert( is_not_dead(n1), "can not use dead node");
duke@435 414 assert( is_not_dead(n2), "can not use dead node");
duke@435 415 assert( is_not_dead(n3), "can not use dead node");
duke@435 416 assert( is_not_dead(n4), "can not use dead node");
duke@435 417 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 418 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 419 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
duke@435 420 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
duke@435 421 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
duke@435 422 }
duke@435 423
duke@435 424 //------------------------------Node-------------------------------------------
duke@435 425 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
duke@435 426 Node *n4, Node *n5)
duke@435 427 : _idx(IDX_INIT(6))
duke@435 428 {
duke@435 429 debug_only( verify_construction() );
duke@435 430 NOT_PRODUCT(nodes_created++);
duke@435 431 // Assert we allocated space for input array already
duke@435 432 assert( _in[5] == this, "Must pass arg count to 'new'" );
duke@435 433 assert( is_not_dead(n0), "can not use dead node");
duke@435 434 assert( is_not_dead(n1), "can not use dead node");
duke@435 435 assert( is_not_dead(n2), "can not use dead node");
duke@435 436 assert( is_not_dead(n3), "can not use dead node");
duke@435 437 assert( is_not_dead(n4), "can not use dead node");
duke@435 438 assert( is_not_dead(n5), "can not use dead node");
duke@435 439 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 440 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 441 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
duke@435 442 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
duke@435 443 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
duke@435 444 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this);
duke@435 445 }
duke@435 446
duke@435 447 //------------------------------Node-------------------------------------------
duke@435 448 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
duke@435 449 Node *n4, Node *n5, Node *n6)
duke@435 450 : _idx(IDX_INIT(7))
duke@435 451 {
duke@435 452 debug_only( verify_construction() );
duke@435 453 NOT_PRODUCT(nodes_created++);
duke@435 454 // Assert we allocated space for input array already
duke@435 455 assert( _in[6] == this, "Must pass arg count to 'new'" );
duke@435 456 assert( is_not_dead(n0), "can not use dead node");
duke@435 457 assert( is_not_dead(n1), "can not use dead node");
duke@435 458 assert( is_not_dead(n2), "can not use dead node");
duke@435 459 assert( is_not_dead(n3), "can not use dead node");
duke@435 460 assert( is_not_dead(n4), "can not use dead node");
duke@435 461 assert( is_not_dead(n5), "can not use dead node");
duke@435 462 assert( is_not_dead(n6), "can not use dead node");
duke@435 463 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
duke@435 464 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
duke@435 465 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
duke@435 466 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
duke@435 467 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
duke@435 468 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this);
duke@435 469 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this);
duke@435 470 }
duke@435 471
duke@435 472
duke@435 473 //------------------------------clone------------------------------------------
duke@435 474 // Clone a Node.
duke@435 475 Node *Node::clone() const {
kvn@5110 476 Compile* C = Compile::current();
duke@435 477 uint s = size_of(); // Size of inherited Node
kvn@5110 478 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*));
duke@435 479 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s);
duke@435 480 // Set the new input pointer array
duke@435 481 n->_in = (Node**)(((char*)n)+s);
duke@435 482 // Cannot share the old output pointer array, so kill it
duke@435 483 n->_out = NO_OUT_ARRAY;
duke@435 484 // And reset the counters to 0
duke@435 485 n->_outcnt = 0;
duke@435 486 n->_outmax = 0;
duke@435 487 // Unlock this guy, since he is not in any hash table.
duke@435 488 debug_only(n->_hash_lock = 0);
duke@435 489 // Walk the old node's input list to duplicate its edges
duke@435 490 uint i;
duke@435 491 for( i = 0; i < len(); i++ ) {
duke@435 492 Node *x = in(i);
duke@435 493 n->_in[i] = x;
duke@435 494 if (x != NULL) x->add_out(n);
duke@435 495 }
duke@435 496 if (is_macro())
kvn@5110 497 C->add_macro_node(n);
roland@4589 498 if (is_expensive())
kvn@5110 499 C->add_expensive_node(n);
thartmann@8476 500 // If the cloned node is a range check dependent CastII, add it to the list.
thartmann@8476 501 CastIINode* cast = n->isa_CastII();
thartmann@8476 502 if (cast != NULL && cast->has_range_check()) {
thartmann@8476 503 C->add_range_check_cast(cast);
thartmann@8476 504 }
duke@435 505
kvn@5110 506 n->set_idx(C->next_unique()); // Get new unique index as well
duke@435 507 debug_only( n->verify_construction() );
duke@435 508 NOT_PRODUCT(nodes_created++);
duke@435 509 // Do not patch over the debug_idx of a clone, because it makes it
duke@435 510 // impossible to break on the clone's moment of creation.
duke@435 511 //debug_only( n->set_debug_idx( debug_idx() ) );
duke@435 512
kvn@5110 513 C->copy_node_notes_to(n, (Node*) this);
duke@435 514
duke@435 515 // MachNode clone
duke@435 516 uint nopnds;
duke@435 517 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) {
duke@435 518 MachNode *mach = n->as_Mach();
duke@435 519 MachNode *mthis = this->as_Mach();
duke@435 520 // Get address of _opnd_array.
duke@435 521 // It should be the same offset since it is the clone of this node.
duke@435 522 MachOper **from = mthis->_opnds;
duke@435 523 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) +
duke@435 524 pointer_delta((const void*)from,
duke@435 525 (const void*)(&mthis->_opnds), 1));
duke@435 526 mach->_opnds = to;
duke@435 527 for ( uint i = 0; i < nopnds; ++i ) {
kvn@5110 528 to[i] = from[i]->clone(C);
duke@435 529 }
duke@435 530 }
duke@435 531 // cloning CallNode may need to clone JVMState
duke@435 532 if (n->is_Call()) {
kvn@5110 533 n->as_Call()->clone_jvms(C);
duke@435 534 }
roland@7041 535 if (n->is_SafePoint()) {
roland@7041 536 n->as_SafePoint()->clone_replaced_nodes();
roland@7041 537 }
duke@435 538 return n; // Return the clone
duke@435 539 }
duke@435 540
duke@435 541 //---------------------------setup_is_top--------------------------------------
duke@435 542 // Call this when changing the top node, to reassert the invariants
duke@435 543 // required by Node::is_top. See Compile::set_cached_top_node.
duke@435 544 void Node::setup_is_top() {
duke@435 545 if (this == (Node*)Compile::current()->top()) {
duke@435 546 // This node has just become top. Kill its out array.
duke@435 547 _outcnt = _outmax = 0;
duke@435 548 _out = NULL; // marker value for top
duke@435 549 assert(is_top(), "must be top");
duke@435 550 } else {
duke@435 551 if (_out == NULL) _out = NO_OUT_ARRAY;
duke@435 552 assert(!is_top(), "must not be top");
duke@435 553 }
duke@435 554 }
duke@435 555
duke@435 556
duke@435 557 //------------------------------~Node------------------------------------------
duke@435 558 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
duke@435 559 extern int reclaim_idx ;
duke@435 560 extern int reclaim_in ;
duke@435 561 extern int reclaim_node;
duke@435 562 void Node::destruct() {
duke@435 563 // Eagerly reclaim unique Node numberings
duke@435 564 Compile* compile = Compile::current();
duke@435 565 if ((uint)_idx+1 == compile->unique()) {
duke@435 566 compile->set_unique(compile->unique()-1);
duke@435 567 #ifdef ASSERT
duke@435 568 reclaim_idx++;
duke@435 569 #endif
duke@435 570 }
duke@435 571 // Clear debug info:
duke@435 572 Node_Notes* nn = compile->node_notes_at(_idx);
duke@435 573 if (nn != NULL) nn->clear();
duke@435 574 // Walk the input array, freeing the corresponding output edges
duke@435 575 _cnt = _max; // forget req/prec distinction
duke@435 576 uint i;
duke@435 577 for( i = 0; i < _max; i++ ) {
duke@435 578 set_req(i, NULL);
duke@435 579 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim");
duke@435 580 }
duke@435 581 assert(outcnt() == 0, "deleting a node must not leave a dangling use");
duke@435 582 // See if the input array was allocated just prior to the object
duke@435 583 int edge_size = _max*sizeof(void*);
duke@435 584 int out_edge_size = _outmax*sizeof(void*);
duke@435 585 char *edge_end = ((char*)_in) + edge_size;
duke@435 586 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out);
duke@435 587 char *out_edge_end = out_array + out_edge_size;
duke@435 588 int node_size = size_of();
duke@435 589
duke@435 590 // Free the output edge array
duke@435 591 if (out_edge_size > 0) {
duke@435 592 #ifdef ASSERT
duke@435 593 if( out_edge_end == compile->node_arena()->hwm() )
duke@435 594 reclaim_in += out_edge_size; // count reclaimed out edges with in edges
duke@435 595 #endif
duke@435 596 compile->node_arena()->Afree(out_array, out_edge_size);
duke@435 597 }
duke@435 598
duke@435 599 // Free the input edge array and the node itself
duke@435 600 if( edge_end == (char*)this ) {
duke@435 601 #ifdef ASSERT
duke@435 602 if( edge_end+node_size == compile->node_arena()->hwm() ) {
duke@435 603 reclaim_in += edge_size;
duke@435 604 reclaim_node+= node_size;
duke@435 605 }
duke@435 606 #else
duke@435 607 // It was; free the input array and object all in one hit
duke@435 608 compile->node_arena()->Afree(_in,edge_size+node_size);
duke@435 609 #endif
duke@435 610 } else {
duke@435 611
duke@435 612 // Free just the input array
duke@435 613 #ifdef ASSERT
duke@435 614 if( edge_end == compile->node_arena()->hwm() )
duke@435 615 reclaim_in += edge_size;
duke@435 616 #endif
duke@435 617 compile->node_arena()->Afree(_in,edge_size);
duke@435 618
duke@435 619 // Free just the object
duke@435 620 #ifdef ASSERT
duke@435 621 if( ((char*)this) + node_size == compile->node_arena()->hwm() )
duke@435 622 reclaim_node+= node_size;
duke@435 623 #else
duke@435 624 compile->node_arena()->Afree(this,node_size);
duke@435 625 #endif
duke@435 626 }
duke@435 627 if (is_macro()) {
duke@435 628 compile->remove_macro_node(this);
duke@435 629 }
roland@4589 630 if (is_expensive()) {
roland@4589 631 compile->remove_expensive_node(this);
roland@4589 632 }
thartmann@8476 633 CastIINode* cast = isa_CastII();
thartmann@8476 634 if (cast != NULL && cast->has_range_check()) {
thartmann@8476 635 compile->remove_range_check_cast(cast);
thartmann@8476 636 }
thartmann@8476 637
roland@7041 638 if (is_SafePoint()) {
roland@7041 639 as_SafePoint()->delete_replaced_nodes();
roland@7041 640 }
duke@435 641 #ifdef ASSERT
duke@435 642 // We will not actually delete the storage, but we'll make the node unusable.
duke@435 643 *(address*)this = badAddress; // smash the C++ vtbl, probably
duke@435 644 _in = _out = (Node**) badAddress;
duke@435 645 _max = _cnt = _outmax = _outcnt = 0;
duke@435 646 #endif
duke@435 647 }
duke@435 648
duke@435 649 //------------------------------grow-------------------------------------------
duke@435 650 // Grow the input array, making space for more edges
duke@435 651 void Node::grow( uint len ) {
duke@435 652 Arena* arena = Compile::current()->node_arena();
duke@435 653 uint new_max = _max;
duke@435 654 if( new_max == 0 ) {
duke@435 655 _max = 4;
duke@435 656 _in = (Node**)arena->Amalloc(4*sizeof(Node*));
duke@435 657 Node** to = _in;
duke@435 658 to[0] = NULL;
duke@435 659 to[1] = NULL;
duke@435 660 to[2] = NULL;
duke@435 661 to[3] = NULL;
duke@435 662 return;
duke@435 663 }
duke@435 664 while( new_max <= len ) new_max <<= 1; // Find next power-of-2
duke@435 665 // Trimming to limit allows a uint8 to handle up to 255 edges.
duke@435 666 // Previously I was using only powers-of-2 which peaked at 128 edges.
duke@435 667 //if( new_max >= limit ) new_max = limit-1;
duke@435 668 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*));
duke@435 669 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space
duke@435 670 _max = new_max; // Record new max length
duke@435 671 // This assertion makes sure that Node::_max is wide enough to
duke@435 672 // represent the numerical value of new_max.
duke@435 673 assert(_max == new_max && _max > len, "int width of _max is too small");
duke@435 674 }
duke@435 675
duke@435 676 //-----------------------------out_grow----------------------------------------
duke@435 677 // Grow the input array, making space for more edges
duke@435 678 void Node::out_grow( uint len ) {
duke@435 679 assert(!is_top(), "cannot grow a top node's out array");
duke@435 680 Arena* arena = Compile::current()->node_arena();
duke@435 681 uint new_max = _outmax;
duke@435 682 if( new_max == 0 ) {
duke@435 683 _outmax = 4;
duke@435 684 _out = (Node **)arena->Amalloc(4*sizeof(Node*));
duke@435 685 return;
duke@435 686 }
duke@435 687 while( new_max <= len ) new_max <<= 1; // Find next power-of-2
duke@435 688 // Trimming to limit allows a uint8 to handle up to 255 edges.
duke@435 689 // Previously I was using only powers-of-2 which peaked at 128 edges.
duke@435 690 //if( new_max >= limit ) new_max = limit-1;
duke@435 691 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value");
duke@435 692 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*));
duke@435 693 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space
duke@435 694 _outmax = new_max; // Record new max length
duke@435 695 // This assertion makes sure that Node::_max is wide enough to
duke@435 696 // represent the numerical value of new_max.
duke@435 697 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small");
duke@435 698 }
duke@435 699
duke@435 700 #ifdef ASSERT
duke@435 701 //------------------------------is_dead----------------------------------------
duke@435 702 bool Node::is_dead() const {
duke@435 703 // Mach and pinch point nodes may look like dead.
duke@435 704 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) )
duke@435 705 return false;
duke@435 706 for( uint i = 0; i < _max; i++ )
duke@435 707 if( _in[i] != NULL )
duke@435 708 return false;
duke@435 709 dump();
duke@435 710 return true;
duke@435 711 }
duke@435 712 #endif
duke@435 713
roland@4589 714
roland@4589 715 //------------------------------is_unreachable---------------------------------
roland@4589 716 bool Node::is_unreachable(PhaseIterGVN &igvn) const {
roland@4589 717 assert(!is_Mach(), "doesn't work with MachNodes");
roland@4589 718 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top();
roland@4589 719 }
roland@4589 720
duke@435 721 //------------------------------add_req----------------------------------------
duke@435 722 // Add a new required input at the end
duke@435 723 void Node::add_req( Node *n ) {
duke@435 724 assert( is_not_dead(n), "can not use dead node");
duke@435 725
duke@435 726 // Look to see if I can move precedence down one without reallocating
duke@435 727 if( (_cnt >= _max) || (in(_max-1) != NULL) )
duke@435 728 grow( _max+1 );
duke@435 729
duke@435 730 // Find a precedence edge to move
duke@435 731 if( in(_cnt) != NULL ) { // Next precedence edge is busy?
duke@435 732 uint i;
duke@435 733 for( i=_cnt; i<_max; i++ )
duke@435 734 if( in(i) == NULL ) // Find the NULL at end of prec edge list
duke@435 735 break; // There must be one, since we grew the array
duke@435 736 _in[i] = in(_cnt); // Move prec over, making space for req edge
duke@435 737 }
duke@435 738 _in[_cnt++] = n; // Stuff over old prec edge
duke@435 739 if (n != NULL) n->add_out((Node *)this);
duke@435 740 }
duke@435 741
duke@435 742 //---------------------------add_req_batch-------------------------------------
duke@435 743 // Add a new required input at the end
duke@435 744 void Node::add_req_batch( Node *n, uint m ) {
duke@435 745 assert( is_not_dead(n), "can not use dead node");
duke@435 746 // check various edge cases
duke@435 747 if ((int)m <= 1) {
duke@435 748 assert((int)m >= 0, "oob");
duke@435 749 if (m != 0) add_req(n);
duke@435 750 return;
duke@435 751 }
duke@435 752
duke@435 753 // Look to see if I can move precedence down one without reallocating
duke@435 754 if( (_cnt+m) > _max || _in[_max-m] )
duke@435 755 grow( _max+m );
duke@435 756
duke@435 757 // Find a precedence edge to move
duke@435 758 if( _in[_cnt] != NULL ) { // Next precedence edge is busy?
duke@435 759 uint i;
duke@435 760 for( i=_cnt; i<_max; i++ )
duke@435 761 if( _in[i] == NULL ) // Find the NULL at end of prec edge list
duke@435 762 break; // There must be one, since we grew the array
duke@435 763 // Slide all the precs over by m positions (assume #prec << m).
duke@435 764 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*)));
duke@435 765 }
duke@435 766
duke@435 767 // Stuff over the old prec edges
duke@435 768 for(uint i=0; i<m; i++ ) {
duke@435 769 _in[_cnt++] = n;
duke@435 770 }
duke@435 771
duke@435 772 // Insert multiple out edges on the node.
duke@435 773 if (n != NULL && !n->is_top()) {
duke@435 774 for(uint i=0; i<m; i++ ) {
duke@435 775 n->add_out((Node *)this);
duke@435 776 }
duke@435 777 }
duke@435 778 }
duke@435 779
duke@435 780 //------------------------------del_req----------------------------------------
duke@435 781 // Delete the required edge and compact the edge array
duke@435 782 void Node::del_req( uint idx ) {
kvn@2561 783 assert( idx < _cnt, "oob");
kvn@2561 784 assert( !VerifyHashTableKeys || _hash_lock == 0,
kvn@2561 785 "remove node from hash table before modifying it");
duke@435 786 // First remove corresponding def-use edge
duke@435 787 Node *n = in(idx);
duke@435 788 if (n != NULL) n->del_out((Node *)this);
duke@435 789 _in[idx] = in(--_cnt); // Compact the array
duke@435 790 _in[_cnt] = NULL; // NULL out emptied slot
duke@435 791 }
duke@435 792
kvn@5626 793 //------------------------------del_req_ordered--------------------------------
kvn@5626 794 // Delete the required edge and compact the edge array with preserved order
kvn@5626 795 void Node::del_req_ordered( uint idx ) {
kvn@5626 796 assert( idx < _cnt, "oob");
kvn@5626 797 assert( !VerifyHashTableKeys || _hash_lock == 0,
kvn@5626 798 "remove node from hash table before modifying it");
kvn@5626 799 // First remove corresponding def-use edge
kvn@5626 800 Node *n = in(idx);
kvn@5626 801 if (n != NULL) n->del_out((Node *)this);
kvn@5626 802 if (idx < _cnt - 1) { // Not last edge ?
kvn@5626 803 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*)));
kvn@5626 804 }
kvn@5626 805 _in[--_cnt] = NULL; // NULL out emptied slot
kvn@5626 806 }
kvn@5626 807
duke@435 808 //------------------------------ins_req----------------------------------------
duke@435 809 // Insert a new required input at the end
duke@435 810 void Node::ins_req( uint idx, Node *n ) {
duke@435 811 assert( is_not_dead(n), "can not use dead node");
duke@435 812 add_req(NULL); // Make space
duke@435 813 assert( idx < _max, "Must have allocated enough space");
duke@435 814 // Slide over
duke@435 815 if(_cnt-idx-1 > 0) {
duke@435 816 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*)));
duke@435 817 }
duke@435 818 _in[idx] = n; // Stuff over old required edge
duke@435 819 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge
duke@435 820 }
duke@435 821
duke@435 822 //-----------------------------find_edge---------------------------------------
duke@435 823 int Node::find_edge(Node* n) {
duke@435 824 for (uint i = 0; i < len(); i++) {
duke@435 825 if (_in[i] == n) return i;
duke@435 826 }
duke@435 827 return -1;
duke@435 828 }
duke@435 829
duke@435 830 //----------------------------replace_edge-------------------------------------
duke@435 831 int Node::replace_edge(Node* old, Node* neww) {
duke@435 832 if (old == neww) return 0; // nothing to do
duke@435 833 uint nrep = 0;
duke@435 834 for (uint i = 0; i < len(); i++) {
duke@435 835 if (in(i) == old) {
duke@435 836 if (i < req())
duke@435 837 set_req(i, neww);
duke@435 838 else
duke@435 839 set_prec(i, neww);
duke@435 840 nrep++;
duke@435 841 }
duke@435 842 }
duke@435 843 return nrep;
duke@435 844 }
duke@435 845
kvn@5110 846 /**
kvn@5110 847 * Replace input edges in the range pointing to 'old' node.
kvn@5110 848 */
kvn@5110 849 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) {
kvn@5110 850 if (old == neww) return 0; // nothing to do
kvn@5110 851 uint nrep = 0;
kvn@5110 852 for (int i = start; i < end; i++) {
kvn@5110 853 if (in(i) == old) {
kvn@5110 854 set_req(i, neww);
kvn@5110 855 nrep++;
kvn@5110 856 }
kvn@5110 857 }
kvn@5110 858 return nrep;
kvn@5110 859 }
kvn@5110 860
duke@435 861 //-------------------------disconnect_inputs-----------------------------------
duke@435 862 // NULL out all inputs to eliminate incoming Def-Use edges.
duke@435 863 // Return the number of edges between 'n' and 'this'
bharadwaj@4315 864 int Node::disconnect_inputs(Node *n, Compile* C) {
duke@435 865 int edges_to_n = 0;
duke@435 866
duke@435 867 uint cnt = req();
duke@435 868 for( uint i = 0; i < cnt; ++i ) {
duke@435 869 if( in(i) == 0 ) continue;
duke@435 870 if( in(i) == n ) ++edges_to_n;
duke@435 871 set_req(i, NULL);
duke@435 872 }
duke@435 873 // Remove precedence edges if any exist
duke@435 874 // Note: Safepoints may have precedence edges, even during parsing
duke@435 875 if( (req() != len()) && (in(req()) != NULL) ) {
duke@435 876 uint max = len();
duke@435 877 for( uint i = 0; i < max; ++i ) {
duke@435 878 if( in(i) == 0 ) continue;
duke@435 879 if( in(i) == n ) ++edges_to_n;
duke@435 880 set_prec(i, NULL);
duke@435 881 }
duke@435 882 }
duke@435 883
duke@435 884 // Node::destruct requires all out edges be deleted first
duke@435 885 // debug_only(destruct();) // no reuse benefit expected
bharadwaj@4315 886 if (edges_to_n == 0) {
bharadwaj@4315 887 C->record_dead_node(_idx);
bharadwaj@4315 888 }
duke@435 889 return edges_to_n;
duke@435 890 }
duke@435 891
duke@435 892 //-----------------------------uncast---------------------------------------
duke@435 893 // %%% Temporary, until we sort out CheckCastPP vs. CastPP.
duke@435 894 // Strip away casting. (It is depth-limited.)
duke@435 895 Node* Node::uncast() const {
duke@435 896 // Should be inline:
duke@435 897 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this;
kvn@500 898 if (is_ConstraintCast() || is_CheckCastPP())
duke@435 899 return uncast_helper(this);
duke@435 900 else
duke@435 901 return (Node*) this;
duke@435 902 }
duke@435 903
duke@435 904 //---------------------------uncast_helper-------------------------------------
duke@435 905 Node* Node::uncast_helper(const Node* p) {
kvn@3407 906 #ifdef ASSERT
kvn@3407 907 uint depth_count = 0;
kvn@3407 908 const Node* orig_p = p;
kvn@3407 909 #endif
kvn@3407 910
kvn@3407 911 while (true) {
kvn@3407 912 #ifdef ASSERT
kvn@3407 913 if (depth_count >= K) {
kvn@3407 914 orig_p->dump(4);
kvn@3407 915 if (p != orig_p)
kvn@3407 916 p->dump(1);
kvn@3407 917 }
kvn@3407 918 assert(depth_count++ < K, "infinite loop in Node::uncast_helper");
kvn@3407 919 #endif
duke@435 920 if (p == NULL || p->req() != 2) {
duke@435 921 break;
duke@435 922 } else if (p->is_ConstraintCast()) {
duke@435 923 p = p->in(1);
kvn@500 924 } else if (p->is_CheckCastPP()) {
duke@435 925 p = p->in(1);
duke@435 926 } else {
duke@435 927 break;
duke@435 928 }
duke@435 929 }
duke@435 930 return (Node*) p;
duke@435 931 }
duke@435 932
duke@435 933 //------------------------------add_prec---------------------------------------
duke@435 934 // Add a new precedence input. Precedence inputs are unordered, with
duke@435 935 // duplicates removed and NULLs packed down at the end.
duke@435 936 void Node::add_prec( Node *n ) {
duke@435 937 assert( is_not_dead(n), "can not use dead node");
duke@435 938
duke@435 939 // Check for NULL at end
duke@435 940 if( _cnt >= _max || in(_max-1) )
duke@435 941 grow( _max+1 );
duke@435 942
duke@435 943 // Find a precedence edge to move
duke@435 944 uint i = _cnt;
duke@435 945 while( in(i) != NULL ) i++;
duke@435 946 _in[i] = n; // Stuff prec edge over NULL
duke@435 947 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge
duke@435 948 }
duke@435 949
duke@435 950 //------------------------------rm_prec----------------------------------------
duke@435 951 // Remove a precedence input. Precedence inputs are unordered, with
duke@435 952 // duplicates removed and NULLs packed down at the end.
duke@435 953 void Node::rm_prec( uint j ) {
duke@435 954
duke@435 955 // Find end of precedence list to pack NULLs
duke@435 956 uint i;
duke@435 957 for( i=j; i<_max; i++ )
duke@435 958 if( !_in[i] ) // Find the NULL at end of prec edge list
duke@435 959 break;
duke@435 960 if (_in[j] != NULL) _in[j]->del_out((Node *)this);
duke@435 961 _in[j] = _in[--i]; // Move last element over removed guy
duke@435 962 _in[i] = NULL; // NULL out last element
duke@435 963 }
duke@435 964
duke@435 965 //------------------------------size_of----------------------------------------
duke@435 966 uint Node::size_of() const { return sizeof(*this); }
duke@435 967
duke@435 968 //------------------------------ideal_reg--------------------------------------
duke@435 969 uint Node::ideal_reg() const { return 0; }
duke@435 970
duke@435 971 //------------------------------jvms-------------------------------------------
duke@435 972 JVMState* Node::jvms() const { return NULL; }
duke@435 973
duke@435 974 #ifdef ASSERT
duke@435 975 //------------------------------jvms-------------------------------------------
duke@435 976 bool Node::verify_jvms(const JVMState* using_jvms) const {
duke@435 977 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) {
duke@435 978 if (jvms == using_jvms) return true;
duke@435 979 }
duke@435 980 return false;
duke@435 981 }
duke@435 982
duke@435 983 //------------------------------init_NodeProperty------------------------------
duke@435 984 void Node::init_NodeProperty() {
duke@435 985 assert(_max_classes <= max_jushort, "too many NodeProperty classes");
duke@435 986 assert(_max_flags <= max_jushort, "too many NodeProperty flags");
duke@435 987 }
duke@435 988 #endif
duke@435 989
duke@435 990 //------------------------------format-----------------------------------------
duke@435 991 // Print as assembly
duke@435 992 void Node::format( PhaseRegAlloc *, outputStream *st ) const {}
duke@435 993 //------------------------------emit-------------------------------------------
duke@435 994 // Emit bytes starting at parameter 'ptr'.
duke@435 995 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {}
duke@435 996 //------------------------------size-------------------------------------------
duke@435 997 // Size of instruction in bytes
duke@435 998 uint Node::size(PhaseRegAlloc *ra_) const { return 0; }
duke@435 999
duke@435 1000 //------------------------------CFG Construction-------------------------------
duke@435 1001 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root,
duke@435 1002 // Goto and Return.
duke@435 1003 const Node *Node::is_block_proj() const { return 0; }
duke@435 1004
duke@435 1005 // Minimum guaranteed type
duke@435 1006 const Type *Node::bottom_type() const { return Type::BOTTOM; }
duke@435 1007
duke@435 1008
duke@435 1009 //------------------------------raise_bottom_type------------------------------
duke@435 1010 // Get the worst-case Type output for this Node.
duke@435 1011 void Node::raise_bottom_type(const Type* new_type) {
duke@435 1012 if (is_Type()) {
duke@435 1013 TypeNode *n = this->as_Type();
duke@435 1014 if (VerifyAliases) {
roland@6313 1015 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
duke@435 1016 }
duke@435 1017 n->set_type(new_type);
duke@435 1018 } else if (is_Load()) {
duke@435 1019 LoadNode *n = this->as_Load();
duke@435 1020 if (VerifyAliases) {
roland@6313 1021 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
duke@435 1022 }
duke@435 1023 n->set_type(new_type);
duke@435 1024 }
duke@435 1025 }
duke@435 1026
duke@435 1027 //------------------------------Identity---------------------------------------
duke@435 1028 // Return a node that the given node is equivalent to.
duke@435 1029 Node *Node::Identity( PhaseTransform * ) {
duke@435 1030 return this; // Default to no identities
duke@435 1031 }
duke@435 1032
duke@435 1033 //------------------------------Value------------------------------------------
duke@435 1034 // Compute a new Type for a node using the Type of the inputs.
duke@435 1035 const Type *Node::Value( PhaseTransform * ) const {
duke@435 1036 return bottom_type(); // Default to worst-case Type
duke@435 1037 }
duke@435 1038
duke@435 1039 //------------------------------Ideal------------------------------------------
duke@435 1040 //
duke@435 1041 // 'Idealize' the graph rooted at this Node.
duke@435 1042 //
duke@435 1043 // In order to be efficient and flexible there are some subtle invariants
duke@435 1044 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks
duke@435 1045 // these invariants, although its too slow to have on by default. If you are
duke@435 1046 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN!
duke@435 1047 //
duke@435 1048 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this'
duke@435 1049 // pointer. If ANY change is made, it must return the root of the reshaped
duke@435 1050 // graph - even if the root is the same Node. Example: swapping the inputs
duke@435 1051 // to an AddINode gives the same answer and same root, but you still have to
duke@435 1052 // return the 'this' pointer instead of NULL.
duke@435 1053 //
duke@435 1054 // You cannot return an OLD Node, except for the 'this' pointer. Use the
duke@435 1055 // Identity call to return an old Node; basically if Identity can find
duke@435 1056 // another Node have the Ideal call make no change and return NULL.
duke@435 1057 // Example: AddINode::Ideal must check for add of zero; in this case it
duke@435 1058 // returns NULL instead of doing any graph reshaping.
duke@435 1059 //
duke@435 1060 // You cannot modify any old Nodes except for the 'this' pointer. Due to
duke@435 1061 // sharing there may be other users of the old Nodes relying on their current
duke@435 1062 // semantics. Modifying them will break the other users.
duke@435 1063 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for
duke@435 1064 // "X+3" unchanged in case it is shared.
duke@435 1065 //
twisti@1040 1066 // If you modify the 'this' pointer's inputs, you should use
twisti@1040 1067 // 'set_req'. If you are making a new Node (either as the new root or
twisti@1040 1068 // some new internal piece) you may use 'init_req' to set the initial
twisti@1040 1069 // value. You can make a new Node with either 'new' or 'clone'. In
twisti@1040 1070 // either case, def-use info is correctly maintained.
twisti@1040 1071 //
duke@435 1072 // Example: reshape "(X+3)+4" into "X+7":
twisti@1040 1073 // set_req(1, in(1)->in(1));
twisti@1040 1074 // set_req(2, phase->intcon(7));
duke@435 1075 // return this;
twisti@1040 1076 // Example: reshape "X*4" into "X<<2"
kvn@4115 1077 // return new (C) LShiftINode(in(1), phase->intcon(2));
duke@435 1078 //
duke@435 1079 // You must call 'phase->transform(X)' on any new Nodes X you make, except
twisti@1040 1080 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X".
kvn@4115 1081 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5)));
kvn@4115 1082 // return new (C) AddINode(shift, in(1));
duke@435 1083 //
duke@435 1084 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'.
kvn@4115 1085 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do
duke@435 1086 // The Right Thing with def-use info.
duke@435 1087 //
duke@435 1088 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped
duke@435 1089 // graph uses the 'this' Node it must be the root. If you want a Node with
duke@435 1090 // the same Opcode as the 'this' pointer use 'clone'.
duke@435 1091 //
duke@435 1092 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) {
duke@435 1093 return NULL; // Default to being Ideal already
duke@435 1094 }
duke@435 1095
duke@435 1096 // Some nodes have specific Ideal subgraph transformations only if they are
duke@435 1097 // unique users of specific nodes. Such nodes should be put on IGVN worklist
duke@435 1098 // for the transformations to happen.
duke@435 1099 bool Node::has_special_unique_user() const {
duke@435 1100 assert(outcnt() == 1, "match only for unique out");
duke@435 1101 Node* n = unique_out();
duke@435 1102 int op = Opcode();
duke@435 1103 if( this->is_Store() ) {
duke@435 1104 // Condition for back-to-back stores folding.
duke@435 1105 return n->Opcode() == op && n->in(MemNode::Memory) == this;
thartmann@7127 1106 } else if (this->is_Load()) {
thartmann@7127 1107 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input
thartmann@7127 1108 return n->Opcode() == Op_MemBarAcquire;
duke@435 1109 } else if( op == Op_AddL ) {
duke@435 1110 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y))
duke@435 1111 return n->Opcode() == Op_ConvL2I && n->in(1) == this;
duke@435 1112 } else if( op == Op_SubI || op == Op_SubL ) {
duke@435 1113 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y)
duke@435 1114 return n->Opcode() == op && n->in(2) == this;
duke@435 1115 }
duke@435 1116 return false;
duke@435 1117 };
duke@435 1118
kvn@520 1119 //--------------------------find_exact_control---------------------------------
kvn@520 1120 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
kvn@520 1121 Node* Node::find_exact_control(Node* ctrl) {
kvn@520 1122 if (ctrl == NULL && this->is_Region())
kvn@520 1123 ctrl = this->as_Region()->is_copy();
kvn@520 1124
kvn@520 1125 if (ctrl != NULL && ctrl->is_CatchProj()) {
kvn@520 1126 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index)
kvn@520 1127 ctrl = ctrl->in(0);
kvn@520 1128 if (ctrl != NULL && !ctrl->is_top())
kvn@520 1129 ctrl = ctrl->in(0);
kvn@520 1130 }
kvn@520 1131
kvn@520 1132 if (ctrl != NULL && ctrl->is_Proj())
kvn@520 1133 ctrl = ctrl->in(0);
kvn@520 1134
kvn@520 1135 return ctrl;
kvn@520 1136 }
kvn@520 1137
kvn@520 1138 //--------------------------dominates------------------------------------------
kvn@520 1139 // Helper function for MemNode::all_controls_dominate().
kvn@520 1140 // Check if 'this' control node dominates or equal to 'sub' control node.
kvn@628 1141 // We already know that if any path back to Root or Start reaches 'this',
kvn@628 1142 // then all paths so, so this is a simple search for one example,
kvn@628 1143 // not an exhaustive search for a counterexample.
kvn@520 1144 bool Node::dominates(Node* sub, Node_List &nlist) {
kvn@520 1145 assert(this->is_CFG(), "expecting control");
kvn@520 1146 assert(sub != NULL && sub->is_CFG(), "expecting control");
kvn@520 1147
kvn@590 1148 // detect dead cycle without regions
kvn@590 1149 int iterations_without_region_limit = DominatorSearchLimit;
kvn@590 1150
kvn@520 1151 Node* orig_sub = sub;
kvn@628 1152 Node* dom = this;
kvn@628 1153 bool met_dom = false;
kvn@520 1154 nlist.clear();
kvn@598 1155
kvn@628 1156 // Walk 'sub' backward up the chain to 'dom', watching for regions.
kvn@628 1157 // After seeing 'dom', continue up to Root or Start.
kvn@628 1158 // If we hit a region (backward split point), it may be a loop head.
kvn@628 1159 // Keep going through one of the region's inputs. If we reach the
kvn@628 1160 // same region again, go through a different input. Eventually we
kvn@628 1161 // will either exit through the loop head, or give up.
kvn@628 1162 // (If we get confused, break out and return a conservative 'false'.)
kvn@628 1163 while (sub != NULL) {
kvn@628 1164 if (sub->is_top()) break; // Conservative answer for dead code.
kvn@628 1165 if (sub == dom) {
kvn@520 1166 if (nlist.size() == 0) {
kvn@520 1167 // No Region nodes except loops were visited before and the EntryControl
kvn@520 1168 // path was taken for loops: it did not walk in a cycle.
kvn@628 1169 return true;
kvn@628 1170 } else if (met_dom) {
kvn@628 1171 break; // already met before: walk in a cycle
kvn@598 1172 } else {
kvn@520 1173 // Region nodes were visited. Continue walk up to Start or Root
kvn@520 1174 // to make sure that it did not walk in a cycle.
kvn@628 1175 met_dom = true; // first time meet
kvn@590 1176 iterations_without_region_limit = DominatorSearchLimit; // Reset
kvn@598 1177 }
kvn@520 1178 }
kvn@598 1179 if (sub->is_Start() || sub->is_Root()) {
kvn@628 1180 // Success if we met 'dom' along a path to Start or Root.
kvn@628 1181 // We assume there are no alternative paths that avoid 'dom'.
kvn@628 1182 // (This assumption is up to the caller to ensure!)
kvn@628 1183 return met_dom;
kvn@598 1184 }
kvn@628 1185 Node* up = sub->in(0);
kvn@628 1186 // Normalize simple pass-through regions and projections:
kvn@628 1187 up = sub->find_exact_control(up);
kvn@628 1188 // If sub == up, we found a self-loop. Try to push past it.
kvn@628 1189 if (sub == up && sub->is_Loop()) {
kvn@628 1190 // Take loop entry path on the way up to 'dom'.
kvn@598 1191 up = sub->in(1); // in(LoopNode::EntryControl);
kvn@628 1192 } else if (sub == up && sub->is_Region() && sub->req() != 3) {
kvn@628 1193 // Always take in(1) path on the way up to 'dom' for clone regions
kvn@628 1194 // (with only one input) or regions which merge > 2 paths
kvn@628 1195 // (usually used to merge fast/slow paths).
kvn@628 1196 up = sub->in(1);
kvn@598 1197 } else if (sub == up && sub->is_Region()) {
kvn@628 1198 // Try both paths for Regions with 2 input paths (it may be a loop head).
kvn@628 1199 // It could give conservative 'false' answer without information
kvn@628 1200 // which region's input is the entry path.
kvn@598 1201 iterations_without_region_limit = DominatorSearchLimit; // Reset
kvn@520 1202
kvn@598 1203 bool region_was_visited_before = false;
kvn@628 1204 // Was this Region node visited before?
kvn@628 1205 // If so, we have reached it because we accidentally took a
kvn@628 1206 // loop-back edge from 'sub' back into the body of the loop,
kvn@628 1207 // and worked our way up again to the loop header 'sub'.
kvn@628 1208 // So, take the first unexplored path on the way up to 'dom'.
kvn@628 1209 for (int j = nlist.size() - 1; j >= 0; j--) {
kvn@628 1210 intptr_t ni = (intptr_t)nlist.at(j);
kvn@628 1211 Node* visited = (Node*)(ni & ~1);
kvn@628 1212 bool visited_twice_already = ((ni & 1) != 0);
kvn@628 1213 if (visited == sub) {
kvn@628 1214 if (visited_twice_already) {
kvn@628 1215 // Visited 2 paths, but still stuck in loop body. Give up.
kvn@628 1216 return false;
kvn@520 1217 }
kvn@628 1218 // The Region node was visited before only once.
kvn@628 1219 // (We will repush with the low bit set, below.)
kvn@628 1220 nlist.remove(j);
kvn@628 1221 // We will find a new edge and re-insert.
kvn@628 1222 region_was_visited_before = true;
kvn@520 1223 break;
kvn@520 1224 }
kvn@520 1225 }
kvn@628 1226
kvn@628 1227 // Find an incoming edge which has not been seen yet; walk through it.
kvn@628 1228 assert(up == sub, "");
kvn@628 1229 uint skip = region_was_visited_before ? 1 : 0;
kvn@628 1230 for (uint i = 1; i < sub->req(); i++) {
kvn@628 1231 Node* in = sub->in(i);
kvn@628 1232 if (in != NULL && !in->is_top() && in != sub) {
kvn@628 1233 if (skip == 0) {
kvn@628 1234 up = in;
kvn@628 1235 break;
kvn@628 1236 }
kvn@628 1237 --skip; // skip this nontrivial input
kvn@598 1238 }
kvn@520 1239 }
kvn@628 1240
kvn@628 1241 // Set 0 bit to indicate that both paths were taken.
kvn@628 1242 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0)));
kvn@520 1243 }
kvn@628 1244
kvn@628 1245 if (up == sub) {
kvn@628 1246 break; // some kind of tight cycle
kvn@628 1247 }
kvn@628 1248 if (up == orig_sub && met_dom) {
kvn@628 1249 // returned back after visiting 'dom'
kvn@628 1250 break; // some kind of cycle
kvn@598 1251 }
kvn@598 1252 if (--iterations_without_region_limit < 0) {
kvn@628 1253 break; // dead cycle
kvn@598 1254 }
kvn@520 1255 sub = up;
kvn@520 1256 }
kvn@628 1257
kvn@628 1258 // Did not meet Root or Start node in pred. chain.
kvn@628 1259 // Conservative answer for dead code.
kvn@628 1260 return false;
kvn@520 1261 }
kvn@520 1262
duke@435 1263 //------------------------------remove_dead_region-----------------------------
duke@435 1264 // This control node is dead. Follow the subgraph below it making everything
duke@435 1265 // using it dead as well. This will happen normally via the usual IterGVN
duke@435 1266 // worklist but this call is more efficient. Do not update use-def info
duke@435 1267 // inside the dead region, just at the borders.
kvn@740 1268 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) {
duke@435 1269 // Con's are a popular node to re-hit in the hash table again.
kvn@740 1270 if( dead->is_Con() ) return;
duke@435 1271
duke@435 1272 // Can't put ResourceMark here since igvn->_worklist uses the same arena
duke@435 1273 // for verify pass with +VerifyOpto and we add/remove elements in it here.
duke@435 1274 Node_List nstack(Thread::current()->resource_area());
duke@435 1275
duke@435 1276 Node *top = igvn->C->top();
duke@435 1277 nstack.push(dead);
kvn@6657 1278 bool has_irreducible_loop = igvn->C->has_irreducible_loop();
duke@435 1279
duke@435 1280 while (nstack.size() > 0) {
duke@435 1281 dead = nstack.pop();
duke@435 1282 if (dead->outcnt() > 0) {
duke@435 1283 // Keep dead node on stack until all uses are processed.
duke@435 1284 nstack.push(dead);
duke@435 1285 // For all Users of the Dead... ;-)
duke@435 1286 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) {
duke@435 1287 Node* use = dead->last_out(k);
duke@435 1288 igvn->hash_delete(use); // Yank from hash table prior to mod
duke@435 1289 if (use->in(0) == dead) { // Found another dead node
jcoomes@1844 1290 assert (!use->is_Con(), "Control for Con node should be Root node.");
duke@435 1291 use->set_req(0, top); // Cut dead edge to prevent processing
duke@435 1292 nstack.push(use); // the dead node again.
kvn@6657 1293 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop
kvn@6657 1294 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode)
kvn@6657 1295 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead
kvn@6657 1296 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing
kvn@6657 1297 use->set_req(0, top); // Cut self edge
kvn@6657 1298 nstack.push(use);
duke@435 1299 } else { // Else found a not-dead user
kvn@6657 1300 // Dead if all inputs are top or null
kvn@6657 1301 bool dead_use = !use->is_Root(); // Keep empty graph alive
duke@435 1302 for (uint j = 1; j < use->req(); j++) {
kvn@6657 1303 Node* in = use->in(j);
kvn@6657 1304 if (in == dead) { // Turn all dead inputs into TOP
duke@435 1305 use->set_req(j, top);
kvn@6657 1306 } else if (in != NULL && !in->is_top()) {
kvn@6657 1307 dead_use = false;
duke@435 1308 }
duke@435 1309 }
kvn@6657 1310 if (dead_use) {
kvn@6657 1311 if (use->is_Region()) {
kvn@6657 1312 use->set_req(0, top); // Cut self edge
kvn@6657 1313 }
kvn@6657 1314 nstack.push(use);
kvn@6657 1315 } else {
kvn@6657 1316 igvn->_worklist.push(use);
kvn@6657 1317 }
duke@435 1318 }
duke@435 1319 // Refresh the iterator, since any number of kills might have happened.
duke@435 1320 k = dead->last_outs(kmin);
duke@435 1321 }
duke@435 1322 } else { // (dead->outcnt() == 0)
duke@435 1323 // Done with outputs.
duke@435 1324 igvn->hash_delete(dead);
duke@435 1325 igvn->_worklist.remove(dead);
duke@435 1326 igvn->set_type(dead, Type::TOP);
duke@435 1327 if (dead->is_macro()) {
duke@435 1328 igvn->C->remove_macro_node(dead);
duke@435 1329 }
roland@4589 1330 if (dead->is_expensive()) {
roland@4589 1331 igvn->C->remove_expensive_node(dead);
roland@4589 1332 }
thartmann@8476 1333 CastIINode* cast = dead->isa_CastII();
thartmann@8476 1334 if (cast != NULL && cast->has_range_check()) {
thartmann@8476 1335 igvn->C->remove_range_check_cast(cast);
thartmann@8476 1336 }
roland@4657 1337 igvn->C->record_dead_node(dead->_idx);
duke@435 1338 // Kill all inputs to the dead guy
duke@435 1339 for (uint i=0; i < dead->req(); i++) {
duke@435 1340 Node *n = dead->in(i); // Get input to dead guy
duke@435 1341 if (n != NULL && !n->is_top()) { // Input is valid?
duke@435 1342 dead->set_req(i, top); // Smash input away
duke@435 1343 if (n->outcnt() == 0) { // Input also goes dead?
duke@435 1344 if (!n->is_Con())
duke@435 1345 nstack.push(n); // Clear it out as well
duke@435 1346 } else if (n->outcnt() == 1 &&
duke@435 1347 n->has_special_unique_user()) {
duke@435 1348 igvn->add_users_to_worklist( n );
duke@435 1349 } else if (n->outcnt() <= 2 && n->is_Store()) {
duke@435 1350 // Push store's uses on worklist to enable folding optimization for
duke@435 1351 // store/store and store/load to the same address.
duke@435 1352 // The restriction (outcnt() <= 2) is the same as in set_req_X()
duke@435 1353 // and remove_globally_dead_node().
duke@435 1354 igvn->add_users_to_worklist( n );
duke@435 1355 }
duke@435 1356 }
duke@435 1357 }
duke@435 1358 } // (dead->outcnt() == 0)
duke@435 1359 } // while (nstack.size() > 0) for outputs
kvn@740 1360 return;
duke@435 1361 }
duke@435 1362
duke@435 1363 //------------------------------remove_dead_region-----------------------------
duke@435 1364 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) {
duke@435 1365 Node *n = in(0);
duke@435 1366 if( !n ) return false;
duke@435 1367 // Lost control into this guy? I.e., it became unreachable?
duke@435 1368 // Aggressively kill all unreachable code.
duke@435 1369 if (can_reshape && n->is_top()) {
kvn@740 1370 kill_dead_code(this, phase->is_IterGVN());
kvn@740 1371 return false; // Node is dead.
duke@435 1372 }
duke@435 1373
duke@435 1374 if( n->is_Region() && n->as_Region()->is_copy() ) {
duke@435 1375 Node *m = n->nonnull_req();
duke@435 1376 set_req(0, m);
duke@435 1377 return true;
duke@435 1378 }
duke@435 1379 return false;
duke@435 1380 }
duke@435 1381
duke@435 1382 //------------------------------Ideal_DU_postCCP-------------------------------
duke@435 1383 // Idealize graph, using DU info. Must clone result into new-space
duke@435 1384 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) {
duke@435 1385 return NULL; // Default to no change
duke@435 1386 }
duke@435 1387
duke@435 1388 //------------------------------hash-------------------------------------------
duke@435 1389 // Hash function over Nodes.
duke@435 1390 uint Node::hash() const {
duke@435 1391 uint sum = 0;
duke@435 1392 for( uint i=0; i<_cnt; i++ ) // Add in all inputs
duke@435 1393 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs
duke@435 1394 return (sum>>2) + _cnt + Opcode();
duke@435 1395 }
duke@435 1396
duke@435 1397 //------------------------------cmp--------------------------------------------
duke@435 1398 // Compare special parts of simple Nodes
duke@435 1399 uint Node::cmp( const Node &n ) const {
duke@435 1400 return 1; // Must be same
duke@435 1401 }
duke@435 1402
duke@435 1403 //------------------------------rematerialize-----------------------------------
duke@435 1404 // Should we clone rather than spill this instruction?
duke@435 1405 bool Node::rematerialize() const {
duke@435 1406 if ( is_Mach() )
duke@435 1407 return this->as_Mach()->rematerialize();
duke@435 1408 else
duke@435 1409 return (_flags & Flag_rematerialize) != 0;
duke@435 1410 }
duke@435 1411
duke@435 1412 //------------------------------needs_anti_dependence_check---------------------
duke@435 1413 // Nodes which use memory without consuming it, hence need antidependences.
duke@435 1414 bool Node::needs_anti_dependence_check() const {
duke@435 1415 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 )
duke@435 1416 return false;
duke@435 1417 else
duke@435 1418 return in(1)->bottom_type()->has_memory();
duke@435 1419 }
duke@435 1420
duke@435 1421
duke@435 1422 // Get an integer constant from a ConNode (or CastIINode).
duke@435 1423 // Return a default value if there is no apparent constant here.
duke@435 1424 const TypeInt* Node::find_int_type() const {
duke@435 1425 if (this->is_Type()) {
duke@435 1426 return this->as_Type()->type()->isa_int();
duke@435 1427 } else if (this->is_Con()) {
duke@435 1428 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
duke@435 1429 return this->bottom_type()->isa_int();
duke@435 1430 }
duke@435 1431 return NULL;
duke@435 1432 }
duke@435 1433
duke@435 1434 // Get a pointer constant from a ConstNode.
duke@435 1435 // Returns the constant if it is a pointer ConstNode
duke@435 1436 intptr_t Node::get_ptr() const {
duke@435 1437 assert( Opcode() == Op_ConP, "" );
duke@435 1438 return ((ConPNode*)this)->type()->is_ptr()->get_con();
duke@435 1439 }
duke@435 1440
coleenp@548 1441 // Get a narrow oop constant from a ConNNode.
coleenp@548 1442 intptr_t Node::get_narrowcon() const {
coleenp@548 1443 assert( Opcode() == Op_ConN, "" );
coleenp@548 1444 return ((ConNNode*)this)->type()->is_narrowoop()->get_con();
coleenp@548 1445 }
coleenp@548 1446
duke@435 1447 // Get a long constant from a ConNode.
duke@435 1448 // Return a default value if there is no apparent constant here.
duke@435 1449 const TypeLong* Node::find_long_type() const {
duke@435 1450 if (this->is_Type()) {
duke@435 1451 return this->as_Type()->type()->isa_long();
duke@435 1452 } else if (this->is_Con()) {
duke@435 1453 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
duke@435 1454 return this->bottom_type()->isa_long();
duke@435 1455 }
duke@435 1456 return NULL;
duke@435 1457 }
duke@435 1458
kvn@5111 1459
kvn@5111 1460 /**
kvn@5111 1461 * Return a ptr type for nodes which should have it.
kvn@5111 1462 */
kvn@5111 1463 const TypePtr* Node::get_ptr_type() const {
kvn@5111 1464 const TypePtr* tp = this->bottom_type()->make_ptr();
kvn@5111 1465 #ifdef ASSERT
kvn@5111 1466 if (tp == NULL) {
kvn@5111 1467 this->dump(1);
kvn@5111 1468 assert((tp != NULL), "unexpected node type");
kvn@5111 1469 }
kvn@5111 1470 #endif
kvn@5111 1471 return tp;
kvn@5111 1472 }
kvn@5111 1473
duke@435 1474 // Get a double constant from a ConstNode.
duke@435 1475 // Returns the constant if it is a double ConstNode
duke@435 1476 jdouble Node::getd() const {
duke@435 1477 assert( Opcode() == Op_ConD, "" );
duke@435 1478 return ((ConDNode*)this)->type()->is_double_constant()->getd();
duke@435 1479 }
duke@435 1480
duke@435 1481 // Get a float constant from a ConstNode.
duke@435 1482 // Returns the constant if it is a float ConstNode
duke@435 1483 jfloat Node::getf() const {
duke@435 1484 assert( Opcode() == Op_ConF, "" );
duke@435 1485 return ((ConFNode*)this)->type()->is_float_constant()->getf();
duke@435 1486 }
duke@435 1487
duke@435 1488 #ifndef PRODUCT
duke@435 1489
duke@435 1490 //----------------------------NotANode----------------------------------------
duke@435 1491 // Used in debugging code to avoid walking across dead or uninitialized edges.
duke@435 1492 static inline bool NotANode(const Node* n) {
duke@435 1493 if (n == NULL) return true;
duke@435 1494 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc.
duke@435 1495 if (*(address*)n == badAddress) return true; // kill by Node::destruct
duke@435 1496 return false;
duke@435 1497 }
duke@435 1498
duke@435 1499
duke@435 1500 //------------------------------find------------------------------------------
duke@435 1501 // Find a neighbor of this Node with the given _idx
duke@435 1502 // If idx is negative, find its absolute value, following both _in and _out.
never@2685 1503 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl,
never@2685 1504 VectorSet* old_space, VectorSet* new_space ) {
duke@435 1505 int node_idx = (idx >= 0) ? idx : -idx;
duke@435 1506 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc.
never@2685 1507 // Contained in new_space or old_space? Check old_arena first since it's mostly empty.
never@2685 1508 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space;
duke@435 1509 if( v->test(n->_idx) ) return;
duke@435 1510 if( (int)n->_idx == node_idx
duke@435 1511 debug_only(|| n->debug_idx() == node_idx) ) {
duke@435 1512 if (result != NULL)
duke@435 1513 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n",
duke@435 1514 (uintptr_t)result, (uintptr_t)n, node_idx);
duke@435 1515 result = n;
duke@435 1516 }
duke@435 1517 v->set(n->_idx);
duke@435 1518 for( uint i=0; i<n->len(); i++ ) {
duke@435 1519 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue;
never@2685 1520 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space );
duke@435 1521 }
duke@435 1522 // Search along forward edges also:
duke@435 1523 if (idx < 0 && !only_ctrl) {
duke@435 1524 for( uint j=0; j<n->outcnt(); j++ ) {
never@2685 1525 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space );
duke@435 1526 }
duke@435 1527 }
duke@435 1528 #ifdef ASSERT
never@2685 1529 // Search along debug_orig edges last, checking for cycles
never@2685 1530 Node* orig = n->debug_orig();
never@2685 1531 if (orig != NULL) {
never@2685 1532 do {
never@2685 1533 if (NotANode(orig)) break;
never@2685 1534 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space );
never@2685 1535 orig = orig->debug_orig();
never@2685 1536 } while (orig != NULL && orig != n->debug_orig());
duke@435 1537 }
duke@435 1538 #endif //ASSERT
duke@435 1539 }
duke@435 1540
duke@435 1541 // call this from debugger:
duke@435 1542 Node* find_node(Node* n, int idx) {
duke@435 1543 return n->find(idx);
duke@435 1544 }
duke@435 1545
duke@435 1546 //------------------------------find-------------------------------------------
duke@435 1547 Node* Node::find(int idx) const {
duke@435 1548 ResourceArea *area = Thread::current()->resource_area();
duke@435 1549 VectorSet old_space(area), new_space(area);
duke@435 1550 Node* result = NULL;
never@2685 1551 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space );
duke@435 1552 return result;
duke@435 1553 }
duke@435 1554
duke@435 1555 //------------------------------find_ctrl--------------------------------------
duke@435 1556 // Find an ancestor to this node in the control history with given _idx
duke@435 1557 Node* Node::find_ctrl(int idx) const {
duke@435 1558 ResourceArea *area = Thread::current()->resource_area();
duke@435 1559 VectorSet old_space(area), new_space(area);
duke@435 1560 Node* result = NULL;
never@2685 1561 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space );
duke@435 1562 return result;
duke@435 1563 }
duke@435 1564 #endif
duke@435 1565
duke@435 1566
duke@435 1567
duke@435 1568 #ifndef PRODUCT
duke@435 1569
duke@435 1570 // -----------------------------Name-------------------------------------------
duke@435 1571 extern const char *NodeClassNames[];
duke@435 1572 const char *Node::Name() const { return NodeClassNames[Opcode()]; }
duke@435 1573
duke@435 1574 static bool is_disconnected(const Node* n) {
duke@435 1575 for (uint i = 0; i < n->req(); i++) {
duke@435 1576 if (n->in(i) != NULL) return false;
duke@435 1577 }
duke@435 1578 return true;
duke@435 1579 }
duke@435 1580
duke@435 1581 #ifdef ASSERT
kvn@4478 1582 static void dump_orig(Node* orig, outputStream *st) {
duke@435 1583 Compile* C = Compile::current();
kvn@4478 1584 if (NotANode(orig)) orig = NULL;
kvn@4478 1585 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL;
kvn@4478 1586 if (orig == NULL) return;
kvn@4478 1587 st->print(" !orig=");
duke@435 1588 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops
kvn@4478 1589 if (NotANode(fast)) fast = NULL;
duke@435 1590 while (orig != NULL) {
duke@435 1591 bool discon = is_disconnected(orig); // if discon, print [123] else 123
kvn@4478 1592 if (discon) st->print("[");
duke@435 1593 if (!Compile::current()->node_arena()->contains(orig))
kvn@4478 1594 st->print("o");
kvn@4478 1595 st->print("%d", orig->_idx);
kvn@4478 1596 if (discon) st->print("]");
duke@435 1597 orig = orig->debug_orig();
kvn@4478 1598 if (NotANode(orig)) orig = NULL;
kvn@4478 1599 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL;
kvn@4478 1600 if (orig != NULL) st->print(",");
duke@435 1601 if (fast != NULL) {
duke@435 1602 // Step fast twice for each single step of orig:
duke@435 1603 fast = fast->debug_orig();
kvn@4478 1604 if (NotANode(fast)) fast = NULL;
duke@435 1605 if (fast != NULL && fast != orig) {
duke@435 1606 fast = fast->debug_orig();
kvn@4478 1607 if (NotANode(fast)) fast = NULL;
duke@435 1608 }
duke@435 1609 if (fast == orig) {
kvn@4478 1610 st->print("...");
duke@435 1611 break;
duke@435 1612 }
duke@435 1613 }
duke@435 1614 }
duke@435 1615 }
duke@435 1616
duke@435 1617 void Node::set_debug_orig(Node* orig) {
duke@435 1618 _debug_orig = orig;
duke@435 1619 if (BreakAtNode == 0) return;
duke@435 1620 if (NotANode(orig)) orig = NULL;
duke@435 1621 int trip = 10;
duke@435 1622 while (orig != NULL) {
duke@435 1623 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) {
duke@435 1624 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d",
duke@435 1625 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx());
duke@435 1626 BREAKPOINT;
duke@435 1627 }
duke@435 1628 orig = orig->debug_orig();
duke@435 1629 if (NotANode(orig)) orig = NULL;
duke@435 1630 if (trip-- <= 0) break;
duke@435 1631 }
duke@435 1632 }
duke@435 1633 #endif //ASSERT
duke@435 1634
duke@435 1635 //------------------------------dump------------------------------------------
duke@435 1636 // Dump a Node
kvn@4478 1637 void Node::dump(const char* suffix, outputStream *st) const {
duke@435 1638 Compile* C = Compile::current();
duke@435 1639 bool is_new = C->node_arena()->contains(this);
goetz@6488 1640 C->_in_dump_cnt++;
kvn@4478 1641 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name());
duke@435 1642
duke@435 1643 // Dump the required and precedence inputs
kvn@4478 1644 dump_req(st);
kvn@4478 1645 dump_prec(st);
duke@435 1646 // Dump the outputs
kvn@4478 1647 dump_out(st);
duke@435 1648
duke@435 1649 if (is_disconnected(this)) {
duke@435 1650 #ifdef ASSERT
kvn@4478 1651 st->print(" [%d]",debug_idx());
kvn@4478 1652 dump_orig(debug_orig(), st);
duke@435 1653 #endif
kvn@4478 1654 st->cr();
goetz@6488 1655 C->_in_dump_cnt--;
duke@435 1656 return; // don't process dead nodes
duke@435 1657 }
duke@435 1658
duke@435 1659 // Dump node-specific info
kvn@4478 1660 dump_spec(st);
duke@435 1661 #ifdef ASSERT
duke@435 1662 // Dump the non-reset _debug_idx
kvn@4478 1663 if (Verbose && WizardMode) {
kvn@4478 1664 st->print(" [%d]",debug_idx());
duke@435 1665 }
duke@435 1666 #endif
duke@435 1667
duke@435 1668 const Type *t = bottom_type();
duke@435 1669
duke@435 1670 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) {
duke@435 1671 const TypeInstPtr *toop = t->isa_instptr();
duke@435 1672 const TypeKlassPtr *tkls = t->isa_klassptr();
duke@435 1673 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL );
kvn@4478 1674 if (klass && klass->is_loaded() && klass->is_interface()) {
kvn@4478 1675 st->print(" Interface:");
kvn@4478 1676 } else if (toop) {
kvn@4478 1677 st->print(" Oop:");
kvn@4478 1678 } else if (tkls) {
kvn@4478 1679 st->print(" Klass:");
duke@435 1680 }
kvn@4478 1681 t->dump_on(st);
kvn@4478 1682 } else if (t == Type::MEMORY) {
kvn@4478 1683 st->print(" Memory:");
kvn@4478 1684 MemNode::dump_adr_type(this, adr_type(), st);
kvn@4478 1685 } else if (Verbose || WizardMode) {
kvn@4478 1686 st->print(" Type:");
kvn@4478 1687 if (t) {
kvn@4478 1688 t->dump_on(st);
duke@435 1689 } else {
kvn@4478 1690 st->print("no type");
duke@435 1691 }
kvn@3882 1692 } else if (t->isa_vect() && this->is_MachSpillCopy()) {
kvn@3882 1693 // Dump MachSpillcopy vector type.
kvn@4478 1694 t->dump_on(st);
duke@435 1695 }
duke@435 1696 if (is_new) {
kvn@4478 1697 debug_only(dump_orig(debug_orig(), st));
duke@435 1698 Node_Notes* nn = C->node_notes_at(_idx);
duke@435 1699 if (nn != NULL && !nn->is_clear()) {
duke@435 1700 if (nn->jvms() != NULL) {
kvn@4478 1701 st->print(" !jvms:");
kvn@4478 1702 nn->jvms()->dump_spec(st);
duke@435 1703 }
duke@435 1704 }
duke@435 1705 }
drchase@6680 1706 if (suffix) st->print("%s", suffix);
goetz@6488 1707 C->_in_dump_cnt--;
duke@435 1708 }
duke@435 1709
duke@435 1710 //------------------------------dump_req--------------------------------------
kvn@4478 1711 void Node::dump_req(outputStream *st) const {
duke@435 1712 // Dump the required input edges
duke@435 1713 for (uint i = 0; i < req(); i++) { // For all required inputs
duke@435 1714 Node* d = in(i);
duke@435 1715 if (d == NULL) {
kvn@4478 1716 st->print("_ ");
duke@435 1717 } else if (NotANode(d)) {
kvn@4478 1718 st->print("NotANode "); // uninitialized, sentinel, garbage, etc.
duke@435 1719 } else {
kvn@4478 1720 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx);
duke@435 1721 }
duke@435 1722 }
duke@435 1723 }
duke@435 1724
duke@435 1725
duke@435 1726 //------------------------------dump_prec-------------------------------------
kvn@4478 1727 void Node::dump_prec(outputStream *st) const {
duke@435 1728 // Dump the precedence edges
duke@435 1729 int any_prec = 0;
duke@435 1730 for (uint i = req(); i < len(); i++) { // For all precedence inputs
duke@435 1731 Node* p = in(i);
duke@435 1732 if (p != NULL) {
kvn@4478 1733 if (!any_prec++) st->print(" |");
kvn@4478 1734 if (NotANode(p)) { st->print("NotANode "); continue; }
kvn@4478 1735 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx);
duke@435 1736 }
duke@435 1737 }
duke@435 1738 }
duke@435 1739
duke@435 1740 //------------------------------dump_out--------------------------------------
kvn@4478 1741 void Node::dump_out(outputStream *st) const {
duke@435 1742 // Delimit the output edges
kvn@4478 1743 st->print(" [[");
duke@435 1744 // Dump the output edges
duke@435 1745 for (uint i = 0; i < _outcnt; i++) { // For all outputs
duke@435 1746 Node* u = _out[i];
duke@435 1747 if (u == NULL) {
kvn@4478 1748 st->print("_ ");
duke@435 1749 } else if (NotANode(u)) {
kvn@4478 1750 st->print("NotANode ");
duke@435 1751 } else {
kvn@4478 1752 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx);
duke@435 1753 }
duke@435 1754 }
kvn@4478 1755 st->print("]] ");
duke@435 1756 }
duke@435 1757
duke@435 1758 //------------------------------dump_nodes-------------------------------------
duke@435 1759 static void dump_nodes(const Node* start, int d, bool only_ctrl) {
duke@435 1760 Node* s = (Node*)start; // remove const
duke@435 1761 if (NotANode(s)) return;
duke@435 1762
kvn@459 1763 uint depth = (uint)ABS(d);
kvn@459 1764 int direction = d;
duke@435 1765 Compile* C = Compile::current();
zmajo@8068 1766 GrowableArray <Node *> nstack(C->live_nodes());
duke@435 1767
kvn@475 1768 nstack.append(s);
kvn@475 1769 int begin = 0;
kvn@475 1770 int end = 0;
kvn@475 1771 for(uint i = 0; i < depth; i++) {
kvn@475 1772 end = nstack.length();
kvn@475 1773 for(int j = begin; j < end; j++) {
kvn@475 1774 Node* tp = nstack.at(j);
kvn@475 1775 uint limit = direction > 0 ? tp->len() : tp->outcnt();
kvn@475 1776 for(uint k = 0; k < limit; k++) {
kvn@475 1777 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k);
duke@435 1778
kvn@475 1779 if (NotANode(n)) continue;
kvn@475 1780 // do not recurse through top or the root (would reach unrelated stuff)
kvn@475 1781 if (n->is_Root() || n->is_top()) continue;
kvn@475 1782 if (only_ctrl && !n->is_CFG()) continue;
duke@435 1783
kvn@475 1784 bool on_stack = nstack.contains(n);
kvn@475 1785 if (!on_stack) {
kvn@475 1786 nstack.append(n);
duke@435 1787 }
duke@435 1788 }
duke@435 1789 }
kvn@475 1790 begin = end;
kvn@475 1791 }
kvn@475 1792 end = nstack.length();
kvn@475 1793 if (direction > 0) {
kvn@475 1794 for(int j = end-1; j >= 0; j--) {
kvn@475 1795 nstack.at(j)->dump();
kvn@475 1796 }
kvn@475 1797 } else {
kvn@475 1798 for(int j = 0; j < end; j++) {
kvn@475 1799 nstack.at(j)->dump();
kvn@475 1800 }
duke@435 1801 }
duke@435 1802 }
duke@435 1803
duke@435 1804 //------------------------------dump-------------------------------------------
duke@435 1805 void Node::dump(int d) const {
duke@435 1806 dump_nodes(this, d, false);
duke@435 1807 }
duke@435 1808
duke@435 1809 //------------------------------dump_ctrl--------------------------------------
duke@435 1810 // Dump a Node's control history to depth
duke@435 1811 void Node::dump_ctrl(int d) const {
duke@435 1812 dump_nodes(this, d, true);
duke@435 1813 }
duke@435 1814
duke@435 1815 // VERIFICATION CODE
duke@435 1816 // For each input edge to a node (ie - for each Use-Def edge), verify that
duke@435 1817 // there is a corresponding Def-Use edge.
duke@435 1818 //------------------------------verify_edges-----------------------------------
duke@435 1819 void Node::verify_edges(Unique_Node_List &visited) {
duke@435 1820 uint i, j, idx;
duke@435 1821 int cnt;
duke@435 1822 Node *n;
duke@435 1823
duke@435 1824 // Recursive termination test
duke@435 1825 if (visited.member(this)) return;
duke@435 1826 visited.push(this);
duke@435 1827
twisti@1040 1828 // Walk over all input edges, checking for correspondence
duke@435 1829 for( i = 0; i < len(); i++ ) {
duke@435 1830 n = in(i);
duke@435 1831 if (n != NULL && !n->is_top()) {
duke@435 1832 // Count instances of (Node *)this
duke@435 1833 cnt = 0;
duke@435 1834 for (idx = 0; idx < n->_outcnt; idx++ ) {
duke@435 1835 if (n->_out[idx] == (Node *)this) cnt++;
duke@435 1836 }
duke@435 1837 assert( cnt > 0,"Failed to find Def-Use edge." );
duke@435 1838 // Check for duplicate edges
duke@435 1839 // walk the input array downcounting the input edges to n
duke@435 1840 for( j = 0; j < len(); j++ ) {
duke@435 1841 if( in(j) == n ) cnt--;
duke@435 1842 }
duke@435 1843 assert( cnt == 0,"Mismatched edge count.");
duke@435 1844 } else if (n == NULL) {
duke@435 1845 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges");
duke@435 1846 } else {
duke@435 1847 assert(n->is_top(), "sanity");
duke@435 1848 // Nothing to check.
duke@435 1849 }
duke@435 1850 }
duke@435 1851 // Recursive walk over all input edges
duke@435 1852 for( i = 0; i < len(); i++ ) {
duke@435 1853 n = in(i);
duke@435 1854 if( n != NULL )
duke@435 1855 in(i)->verify_edges(visited);
duke@435 1856 }
duke@435 1857 }
duke@435 1858
duke@435 1859 //------------------------------verify_recur-----------------------------------
duke@435 1860 static const Node *unique_top = NULL;
duke@435 1861
duke@435 1862 void Node::verify_recur(const Node *n, int verify_depth,
duke@435 1863 VectorSet &old_space, VectorSet &new_space) {
duke@435 1864 if ( verify_depth == 0 ) return;
duke@435 1865 if (verify_depth > 0) --verify_depth;
duke@435 1866
duke@435 1867 Compile* C = Compile::current();
duke@435 1868
duke@435 1869 // Contained in new_space or old_space?
duke@435 1870 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space;
duke@435 1871 // Check for visited in the proper space. Numberings are not unique
twisti@1040 1872 // across spaces so we need a separate VectorSet for each space.
duke@435 1873 if( v->test_set(n->_idx) ) return;
duke@435 1874
duke@435 1875 if (n->is_Con() && n->bottom_type() == Type::TOP) {
duke@435 1876 if (C->cached_top_node() == NULL)
duke@435 1877 C->set_cached_top_node((Node*)n);
duke@435 1878 assert(C->cached_top_node() == n, "TOP node must be unique");
duke@435 1879 }
duke@435 1880
duke@435 1881 for( uint i = 0; i < n->len(); i++ ) {
duke@435 1882 Node *x = n->in(i);
duke@435 1883 if (!x || x->is_top()) continue;
duke@435 1884
duke@435 1885 // Verify my input has a def-use edge to me
duke@435 1886 if (true /*VerifyDefUse*/) {
duke@435 1887 // Count use-def edges from n to x
duke@435 1888 int cnt = 0;
duke@435 1889 for( uint j = 0; j < n->len(); j++ )
duke@435 1890 if( n->in(j) == x )
duke@435 1891 cnt++;
duke@435 1892 // Count def-use edges from x to n
duke@435 1893 uint max = x->_outcnt;
duke@435 1894 for( uint k = 0; k < max; k++ )
duke@435 1895 if (x->_out[k] == n)
duke@435 1896 cnt--;
duke@435 1897 assert( cnt == 0, "mismatched def-use edge counts" );
duke@435 1898 }
duke@435 1899
duke@435 1900 verify_recur(x, verify_depth, old_space, new_space);
duke@435 1901 }
duke@435 1902
duke@435 1903 }
duke@435 1904
duke@435 1905 //------------------------------verify-----------------------------------------
duke@435 1906 // Check Def-Use info for my subgraph
duke@435 1907 void Node::verify() const {
duke@435 1908 Compile* C = Compile::current();
duke@435 1909 Node* old_top = C->cached_top_node();
duke@435 1910 ResourceMark rm;
duke@435 1911 ResourceArea *area = Thread::current()->resource_area();
duke@435 1912 VectorSet old_space(area), new_space(area);
duke@435 1913 verify_recur(this, -1, old_space, new_space);
duke@435 1914 C->set_cached_top_node(old_top);
duke@435 1915 }
duke@435 1916 #endif
duke@435 1917
duke@435 1918
duke@435 1919 //------------------------------walk-------------------------------------------
duke@435 1920 // Graph walk, with both pre-order and post-order functions
duke@435 1921 void Node::walk(NFunc pre, NFunc post, void *env) {
duke@435 1922 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk
duke@435 1923 walk_(pre, post, env, visited);
duke@435 1924 }
duke@435 1925
duke@435 1926 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) {
duke@435 1927 if( visited.test_set(_idx) ) return;
duke@435 1928 pre(*this,env); // Call the pre-order walk function
duke@435 1929 for( uint i=0; i<_max; i++ )
duke@435 1930 if( in(i) ) // Input exists and is not walked?
duke@435 1931 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions
duke@435 1932 post(*this,env); // Call the post-order walk function
duke@435 1933 }
duke@435 1934
duke@435 1935 void Node::nop(Node &, void*) {}
duke@435 1936
duke@435 1937 //------------------------------Registers--------------------------------------
duke@435 1938 // Do we Match on this edge index or not? Generally false for Control
duke@435 1939 // and true for everything else. Weird for calls & returns.
duke@435 1940 uint Node::match_edge(uint idx) const {
duke@435 1941 return idx; // True for other than index 0 (control)
duke@435 1942 }
duke@435 1943
brutisso@4370 1944 static RegMask _not_used_at_all;
duke@435 1945 // Register classes are defined for specific machines
duke@435 1946 const RegMask &Node::out_RegMask() const {
duke@435 1947 ShouldNotCallThis();
brutisso@4370 1948 return _not_used_at_all;
duke@435 1949 }
duke@435 1950
duke@435 1951 const RegMask &Node::in_RegMask(uint) const {
duke@435 1952 ShouldNotCallThis();
brutisso@4370 1953 return _not_used_at_all;
duke@435 1954 }
duke@435 1955
duke@435 1956 //=============================================================================
duke@435 1957 //-----------------------------------------------------------------------------
duke@435 1958 void Node_Array::reset( Arena *new_arena ) {
duke@435 1959 _a->Afree(_nodes,_max*sizeof(Node*));
duke@435 1960 _max = 0;
duke@435 1961 _nodes = NULL;
duke@435 1962 _a = new_arena;
duke@435 1963 }
duke@435 1964
duke@435 1965 //------------------------------clear------------------------------------------
duke@435 1966 // Clear all entries in _nodes to NULL but keep storage
duke@435 1967 void Node_Array::clear() {
duke@435 1968 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) );
duke@435 1969 }
duke@435 1970
duke@435 1971 //-----------------------------------------------------------------------------
duke@435 1972 void Node_Array::grow( uint i ) {
duke@435 1973 if( !_max ) {
duke@435 1974 _max = 1;
duke@435 1975 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) );
duke@435 1976 _nodes[0] = NULL;
duke@435 1977 }
duke@435 1978 uint old = _max;
duke@435 1979 while( i >= _max ) _max <<= 1; // Double to fit
duke@435 1980 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*));
duke@435 1981 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) );
duke@435 1982 }
duke@435 1983
duke@435 1984 //-----------------------------------------------------------------------------
duke@435 1985 void Node_Array::insert( uint i, Node *n ) {
duke@435 1986 if( _nodes[_max-1] ) grow(_max); // Get more space if full
duke@435 1987 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*)));
duke@435 1988 _nodes[i] = n;
duke@435 1989 }
duke@435 1990
duke@435 1991 //-----------------------------------------------------------------------------
duke@435 1992 void Node_Array::remove( uint i ) {
duke@435 1993 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*)));
duke@435 1994 _nodes[_max-1] = NULL;
duke@435 1995 }
duke@435 1996
duke@435 1997 //-----------------------------------------------------------------------------
duke@435 1998 void Node_Array::sort( C_sort_func_t func) {
duke@435 1999 qsort( _nodes, _max, sizeof( Node* ), func );
duke@435 2000 }
duke@435 2001
duke@435 2002 //-----------------------------------------------------------------------------
duke@435 2003 void Node_Array::dump() const {
duke@435 2004 #ifndef PRODUCT
duke@435 2005 for( uint i = 0; i < _max; i++ ) {
duke@435 2006 Node *nn = _nodes[i];
duke@435 2007 if( nn != NULL ) {
duke@435 2008 tty->print("%5d--> ",i); nn->dump();
duke@435 2009 }
duke@435 2010 }
duke@435 2011 #endif
duke@435 2012 }
duke@435 2013
duke@435 2014 //--------------------------is_iteratively_computed------------------------------
duke@435 2015 // Operation appears to be iteratively computed (such as an induction variable)
duke@435 2016 // It is possible for this operation to return false for a loop-varying
duke@435 2017 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
duke@435 2018 bool Node::is_iteratively_computed() {
duke@435 2019 if (ideal_reg()) { // does operation have a result register?
duke@435 2020 for (uint i = 1; i < req(); i++) {
duke@435 2021 Node* n = in(i);
duke@435 2022 if (n != NULL && n->is_Phi()) {
duke@435 2023 for (uint j = 1; j < n->req(); j++) {
duke@435 2024 if (n->in(j) == this) {
duke@435 2025 return true;
duke@435 2026 }
duke@435 2027 }
duke@435 2028 }
duke@435 2029 }
duke@435 2030 }
duke@435 2031 return false;
duke@435 2032 }
duke@435 2033
duke@435 2034 //--------------------------find_similar------------------------------
duke@435 2035 // Return a node with opcode "opc" and same inputs as "this" if one can
duke@435 2036 // be found; Otherwise return NULL;
duke@435 2037 Node* Node::find_similar(int opc) {
duke@435 2038 if (req() >= 2) {
duke@435 2039 Node* def = in(1);
duke@435 2040 if (def && def->outcnt() >= 2) {
duke@435 2041 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) {
duke@435 2042 Node* use = def->fast_out(i);
duke@435 2043 if (use->Opcode() == opc &&
duke@435 2044 use->req() == req()) {
duke@435 2045 uint j;
duke@435 2046 for (j = 0; j < use->req(); j++) {
duke@435 2047 if (use->in(j) != in(j)) {
duke@435 2048 break;
duke@435 2049 }
duke@435 2050 }
duke@435 2051 if (j == use->req()) {
duke@435 2052 return use;
duke@435 2053 }
duke@435 2054 }
duke@435 2055 }
duke@435 2056 }
duke@435 2057 }
duke@435 2058 return NULL;
duke@435 2059 }
duke@435 2060
duke@435 2061
duke@435 2062 //--------------------------unique_ctrl_out------------------------------
duke@435 2063 // Return the unique control out if only one. Null if none or more than one.
duke@435 2064 Node* Node::unique_ctrl_out() {
duke@435 2065 Node* found = NULL;
duke@435 2066 for (uint i = 0; i < outcnt(); i++) {
duke@435 2067 Node* use = raw_out(i);
duke@435 2068 if (use->is_CFG() && use != this) {
duke@435 2069 if (found != NULL) return NULL;
duke@435 2070 found = use;
duke@435 2071 }
duke@435 2072 }
duke@435 2073 return found;
duke@435 2074 }
duke@435 2075
duke@435 2076 //=============================================================================
duke@435 2077 //------------------------------yank-------------------------------------------
duke@435 2078 // Find and remove
duke@435 2079 void Node_List::yank( Node *n ) {
duke@435 2080 uint i;
duke@435 2081 for( i = 0; i < _cnt; i++ )
duke@435 2082 if( _nodes[i] == n )
duke@435 2083 break;
duke@435 2084
duke@435 2085 if( i < _cnt )
duke@435 2086 _nodes[i] = _nodes[--_cnt];
duke@435 2087 }
duke@435 2088
duke@435 2089 //------------------------------dump-------------------------------------------
duke@435 2090 void Node_List::dump() const {
duke@435 2091 #ifndef PRODUCT
duke@435 2092 for( uint i = 0; i < _cnt; i++ )
duke@435 2093 if( _nodes[i] ) {
duke@435 2094 tty->print("%5d--> ",i);
duke@435 2095 _nodes[i]->dump();
duke@435 2096 }
duke@435 2097 #endif
duke@435 2098 }
duke@435 2099
duke@435 2100 //=============================================================================
duke@435 2101 //------------------------------remove-----------------------------------------
duke@435 2102 void Unique_Node_List::remove( Node *n ) {
duke@435 2103 if( _in_worklist[n->_idx] ) {
duke@435 2104 for( uint i = 0; i < size(); i++ )
duke@435 2105 if( _nodes[i] == n ) {
duke@435 2106 map(i,Node_List::pop());
duke@435 2107 _in_worklist >>= n->_idx;
duke@435 2108 return;
duke@435 2109 }
duke@435 2110 ShouldNotReachHere();
duke@435 2111 }
duke@435 2112 }
duke@435 2113
duke@435 2114 //-----------------------remove_useless_nodes----------------------------------
duke@435 2115 // Remove useless nodes from worklist
duke@435 2116 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) {
duke@435 2117
duke@435 2118 for( uint i = 0; i < size(); ++i ) {
duke@435 2119 Node *n = at(i);
duke@435 2120 assert( n != NULL, "Did not expect null entries in worklist");
duke@435 2121 if( ! useful.test(n->_idx) ) {
duke@435 2122 _in_worklist >>= n->_idx;
duke@435 2123 map(i,Node_List::pop());
duke@435 2124 // Node *replacement = Node_List::pop();
duke@435 2125 // if( i != size() ) { // Check if removing last entry
duke@435 2126 // _nodes[i] = replacement;
duke@435 2127 // }
duke@435 2128 --i; // Visit popped node
duke@435 2129 // If it was last entry, loop terminates since size() was also reduced
duke@435 2130 }
duke@435 2131 }
duke@435 2132 }
duke@435 2133
duke@435 2134 //=============================================================================
duke@435 2135 void Node_Stack::grow() {
duke@435 2136 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top
duke@435 2137 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode));
duke@435 2138 size_t max = old_max << 1; // max * 2
duke@435 2139 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max);
duke@435 2140 _inode_max = _inodes + max;
duke@435 2141 _inode_top = _inodes + old_top; // restore _top
duke@435 2142 }
duke@435 2143
kvn@2985 2144 // Node_Stack is used to map nodes.
kvn@2985 2145 Node* Node_Stack::find(uint idx) const {
kvn@2985 2146 uint sz = size();
kvn@2985 2147 for (uint i=0; i < sz; i++) {
kvn@2985 2148 if (idx == index_at(i) )
kvn@2985 2149 return node_at(i);
kvn@2985 2150 }
kvn@2985 2151 return NULL;
kvn@2985 2152 }
kvn@2985 2153
duke@435 2154 //=============================================================================
duke@435 2155 uint TypeNode::size_of() const { return sizeof(*this); }
duke@435 2156 #ifndef PRODUCT
duke@435 2157 void TypeNode::dump_spec(outputStream *st) const {
duke@435 2158 if( !Verbose && !WizardMode ) {
duke@435 2159 // standard dump does this in Verbose and WizardMode
duke@435 2160 st->print(" #"); _type->dump_on(st);
duke@435 2161 }
duke@435 2162 }
duke@435 2163 #endif
duke@435 2164 uint TypeNode::hash() const {
duke@435 2165 return Node::hash() + _type->hash();
duke@435 2166 }
duke@435 2167 uint TypeNode::cmp( const Node &n ) const
duke@435 2168 { return !Type::cmp( _type, ((TypeNode&)n)._type ); }
duke@435 2169 const Type *TypeNode::bottom_type() const { return _type; }
duke@435 2170 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; }
duke@435 2171
duke@435 2172 //------------------------------ideal_reg--------------------------------------
duke@435 2173 uint TypeNode::ideal_reg() const {
coleenp@4037 2174 return _type->ideal_reg();
duke@435 2175 }

mercurial