src/share/vm/memory/allocation.hpp

Tue, 23 Nov 2010 13:22:55 -0800

author
stefank
date
Tue, 23 Nov 2010 13:22:55 -0800
changeset 2314
f95d63e2154a
parent 2191
894b1d7c7e01
child 2357
79d8657be916
permissions
-rw-r--r--

6989984: Use standard include model for Hospot
Summary: Replaced MakeDeps and the includeDB files with more standardized solutions.
Reviewed-by: coleenp, kvn, kamg

     1 /*
     2  * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP
    26 #define SHARE_VM_MEMORY_ALLOCATION_HPP
    28 #include "runtime/globals.hpp"
    29 #include "utilities/globalDefinitions.hpp"
    30 #ifdef COMPILER1
    31 #include "c1/c1_globals.hpp"
    32 #endif
    33 #ifdef COMPILER2
    34 #include "opto/c2_globals.hpp"
    35 #endif
    37 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
    38 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
    39 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
    41 // All classes in the virtual machine must be subclassed
    42 // by one of the following allocation classes:
    43 //
    44 // For objects allocated in the resource area (see resourceArea.hpp).
    45 // - ResourceObj
    46 //
    47 // For objects allocated in the C-heap (managed by: free & malloc).
    48 // - CHeapObj
    49 //
    50 // For objects allocated on the stack.
    51 // - StackObj
    52 //
    53 // For embedded objects.
    54 // - ValueObj
    55 //
    56 // For classes used as name spaces.
    57 // - AllStatic
    58 //
    59 // The printable subclasses are used for debugging and define virtual
    60 // member functions for printing. Classes that avoid allocating the
    61 // vtbl entries in the objects should therefore not be the printable
    62 // subclasses.
    63 //
    64 // The following macros and function should be used to allocate memory
    65 // directly in the resource area or in the C-heap:
    66 //
    67 //   NEW_RESOURCE_ARRAY(type,size)
    68 //   NEW_RESOURCE_OBJ(type)
    69 //   NEW_C_HEAP_ARRAY(type,size)
    70 //   NEW_C_HEAP_OBJ(type)
    71 //   char* AllocateHeap(size_t size, const char* name);
    72 //   void  FreeHeap(void* p);
    73 //
    74 // C-heap allocation can be traced using +PrintHeapAllocation.
    75 // malloc and free should therefore never called directly.
    77 // Base class for objects allocated in the C-heap.
    79 // In non product mode we introduce a super class for all allocation classes
    80 // that supports printing.
    81 // We avoid the superclass in product mode since some C++ compilers add
    82 // a word overhead for empty super classes.
    84 #ifdef PRODUCT
    85 #define ALLOCATION_SUPER_CLASS_SPEC
    86 #else
    87 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj
    88 class AllocatedObj {
    89  public:
    90   // Printing support
    91   void print() const;
    92   void print_value() const;
    94   virtual void print_on(outputStream* st) const;
    95   virtual void print_value_on(outputStream* st) const;
    96 };
    97 #endif
    99 class CHeapObj ALLOCATION_SUPER_CLASS_SPEC {
   100  public:
   101   void* operator new(size_t size);
   102   void  operator delete(void* p);
   103   void* new_array(size_t size);
   104 };
   106 // Base class for objects allocated on the stack only.
   107 // Calling new or delete will result in fatal error.
   109 class StackObj ALLOCATION_SUPER_CLASS_SPEC {
   110  public:
   111   void* operator new(size_t size);
   112   void  operator delete(void* p);
   113 };
   115 // Base class for objects used as value objects.
   116 // Calling new or delete will result in fatal error.
   117 //
   118 // Portability note: Certain compilers (e.g. gcc) will
   119 // always make classes bigger if it has a superclass, even
   120 // if the superclass does not have any virtual methods or
   121 // instance fields. The HotSpot implementation relies on this
   122 // not to happen. So never make a ValueObj class a direct subclass
   123 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g.,
   124 // like this:
   125 //
   126 //   class A VALUE_OBJ_CLASS_SPEC {
   127 //     ...
   128 //   }
   129 //
   130 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can
   131 // be defined as a an empty string "".
   132 //
   133 class _ValueObj {
   134  public:
   135   void* operator new(size_t size);
   136   void operator delete(void* p);
   137 };
   139 // Base class for classes that constitute name spaces.
   141 class AllStatic {
   142  public:
   143   AllStatic()  { ShouldNotCallThis(); }
   144   ~AllStatic() { ShouldNotCallThis(); }
   145 };
   148 //------------------------------Chunk------------------------------------------
   149 // Linked list of raw memory chunks
   150 class Chunk: public CHeapObj {
   151  protected:
   152   Chunk*       _next;     // Next Chunk in list
   153   const size_t _len;      // Size of this Chunk
   154  public:
   155   void* operator new(size_t size, size_t length);
   156   void  operator delete(void* p);
   157   Chunk(size_t length);
   159   enum {
   160     // default sizes; make them slightly smaller than 2**k to guard against
   161     // buddy-system style malloc implementations
   162 #ifdef _LP64
   163     slack      = 40,            // [RGV] Not sure if this is right, but make it
   164                                 //       a multiple of 8.
   165 #else
   166     slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
   167 #endif
   169     init_size  =  1*K  - slack, // Size of first chunk
   170     medium_size= 10*K  - slack, // Size of medium-sized chunk
   171     size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
   172     non_pool_size = init_size + 32 // An initial size which is not one of above
   173   };
   175   void chop();                  // Chop this chunk
   176   void next_chop();             // Chop next chunk
   177   static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
   179   size_t length() const         { return _len;  }
   180   Chunk* next() const           { return _next;  }
   181   void set_next(Chunk* n)       { _next = n;  }
   182   // Boundaries of data area (possibly unused)
   183   char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
   184   char* top()    const          { return bottom() + _len; }
   185   bool contains(char* p) const  { return bottom() <= p && p <= top(); }
   187   // Start the chunk_pool cleaner task
   188   static void start_chunk_pool_cleaner_task();
   190   static void clean_chunk_pool();
   191 };
   193 //------------------------------Arena------------------------------------------
   194 // Fast allocation of memory
   195 class Arena: public CHeapObj {
   196 protected:
   197   friend class ResourceMark;
   198   friend class HandleMark;
   199   friend class NoHandleMark;
   200   Chunk *_first;                // First chunk
   201   Chunk *_chunk;                // current chunk
   202   char *_hwm, *_max;            // High water mark and max in current chunk
   203   void* grow(size_t x);         // Get a new Chunk of at least size x
   204   NOT_PRODUCT(size_t _size_in_bytes;) // Size of arena (used for memory usage tracing)
   205   NOT_PRODUCT(static size_t _bytes_allocated;) // total #bytes allocated since start
   206   friend class AllocStats;
   207   debug_only(void* malloc(size_t size);)
   208   debug_only(void* internal_malloc_4(size_t x);)
   209  public:
   210   Arena();
   211   Arena(size_t init_size);
   212   Arena(Arena *old);
   213   ~Arena();
   214   void  destruct_contents();
   215   char* hwm() const             { return _hwm; }
   217   // Fast allocate in the arena.  Common case is: pointer test + increment.
   218   void* Amalloc(size_t x) {
   219     assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
   220     x = ARENA_ALIGN(x);
   221     debug_only(if (UseMallocOnly) return malloc(x);)
   222     NOT_PRODUCT(_bytes_allocated += x);
   223     if (_hwm + x > _max) {
   224       return grow(x);
   225     } else {
   226       char *old = _hwm;
   227       _hwm += x;
   228       return old;
   229     }
   230   }
   231   // Further assume size is padded out to words
   232   void *Amalloc_4(size_t x) {
   233     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
   234     debug_only(if (UseMallocOnly) return malloc(x);)
   235     NOT_PRODUCT(_bytes_allocated += x);
   236     if (_hwm + x > _max) {
   237       return grow(x);
   238     } else {
   239       char *old = _hwm;
   240       _hwm += x;
   241       return old;
   242     }
   243   }
   245   // Allocate with 'double' alignment. It is 8 bytes on sparc.
   246   // In other cases Amalloc_D() should be the same as Amalloc_4().
   247   void* Amalloc_D(size_t x) {
   248     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
   249     debug_only(if (UseMallocOnly) return malloc(x);)
   250 #if defined(SPARC) && !defined(_LP64)
   251 #define DALIGN_M1 7
   252     size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
   253     x += delta;
   254 #endif
   255     NOT_PRODUCT(_bytes_allocated += x);
   256     if (_hwm + x > _max) {
   257       return grow(x); // grow() returns a result aligned >= 8 bytes.
   258     } else {
   259       char *old = _hwm;
   260       _hwm += x;
   261 #if defined(SPARC) && !defined(_LP64)
   262       old += delta; // align to 8-bytes
   263 #endif
   264       return old;
   265     }
   266   }
   268   // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
   269   void Afree(void *ptr, size_t size) {
   270 #ifdef ASSERT
   271     if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
   272     if (UseMallocOnly) return;
   273 #endif
   274     if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
   275   }
   277   void *Arealloc( void *old_ptr, size_t old_size, size_t new_size );
   279   // Move contents of this arena into an empty arena
   280   Arena *move_contents(Arena *empty_arena);
   282   // Determine if pointer belongs to this Arena or not.
   283   bool contains( const void *ptr ) const;
   285   // Total of all chunks in use (not thread-safe)
   286   size_t used() const;
   288   // Total # of bytes used
   289   size_t size_in_bytes() const         NOT_PRODUCT({  return _size_in_bytes; }) PRODUCT_RETURN0;
   290   void set_size_in_bytes(size_t size)  NOT_PRODUCT({ _size_in_bytes = size;  }) PRODUCT_RETURN;
   291   static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
   292   static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
   294 private:
   295   // Reset this Arena to empty, access will trigger grow if necessary
   296   void   reset(void) {
   297     _first = _chunk = NULL;
   298     _hwm = _max = NULL;
   299   }
   300 };
   302 // One of the following macros must be used when allocating
   303 // an array or object from an arena
   304 #define NEW_ARENA_ARRAY(arena, type, size) \
   305   (type*) (arena)->Amalloc((size) * sizeof(type))
   307 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
   308   (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
   309                             (new_size) * sizeof(type) )
   311 #define FREE_ARENA_ARRAY(arena, type, old, size) \
   312   (arena)->Afree((char*)(old), (size) * sizeof(type))
   314 #define NEW_ARENA_OBJ(arena, type) \
   315   NEW_ARENA_ARRAY(arena, type, 1)
   318 //%note allocation_1
   319 extern char* resource_allocate_bytes(size_t size);
   320 extern char* resource_allocate_bytes(Thread* thread, size_t size);
   321 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size);
   322 extern void resource_free_bytes( char *old, size_t size );
   324 //----------------------------------------------------------------------
   325 // Base class for objects allocated in the resource area per default.
   326 // Optionally, objects may be allocated on the C heap with
   327 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena)
   328 // ResourceObj's can be allocated within other objects, but don't use
   329 // new or delete (allocation_type is unknown).  If new is used to allocate,
   330 // use delete to deallocate.
   331 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
   332  public:
   333   enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 };
   334   static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN;
   335 #ifdef ASSERT
   336  private:
   337   // When this object is allocated on stack the new() operator is not
   338   // called but garbage on stack may look like a valid allocation_type.
   339   // Store negated 'this' pointer when new() is called to distinguish cases.
   340   uintptr_t _allocation;
   341  public:
   342   allocation_type get_allocation_type() const;
   343   bool allocated_on_stack()    const { return get_allocation_type() == STACK_OR_EMBEDDED; }
   344   bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; }
   345   bool allocated_on_C_heap()   const { return get_allocation_type() == C_HEAP; }
   346   bool allocated_on_arena()    const { return get_allocation_type() == ARENA; }
   347   ResourceObj(); // default construtor
   348   ResourceObj(const ResourceObj& r); // default copy construtor
   349   ResourceObj& operator=(const ResourceObj& r); // default copy assignment
   350   ~ResourceObj();
   351 #endif // ASSERT
   353  public:
   354   void* operator new(size_t size, allocation_type type);
   355   void* operator new(size_t size, Arena *arena) {
   356       address res = (address)arena->Amalloc(size);
   357       DEBUG_ONLY(set_allocation_type(res, ARENA);)
   358       return res;
   359   }
   360   void* operator new(size_t size) {
   361       address res = (address)resource_allocate_bytes(size);
   362       DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);)
   363       return res;
   364   }
   365   void  operator delete(void* p);
   366 };
   368 // One of the following macros must be used when allocating an array
   369 // or object to determine whether it should reside in the C heap on in
   370 // the resource area.
   372 #define NEW_RESOURCE_ARRAY(type, size)\
   373   (type*) resource_allocate_bytes((size) * sizeof(type))
   375 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\
   376   (type*) resource_allocate_bytes(thread, (size) * sizeof(type))
   378 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\
   379   (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) )
   381 #define FREE_RESOURCE_ARRAY(type, old, size)\
   382   resource_free_bytes((char*)(old), (size) * sizeof(type))
   384 #define FREE_FAST(old)\
   385     /* nop */
   387 #define NEW_RESOURCE_OBJ(type)\
   388   NEW_RESOURCE_ARRAY(type, 1)
   390 #define NEW_C_HEAP_ARRAY(type, size)\
   391   (type*) (AllocateHeap((size) * sizeof(type), XSTR(type) " in " __FILE__))
   393 #define REALLOC_C_HEAP_ARRAY(type, old, size)\
   394   (type*) (ReallocateHeap((char*)old, (size) * sizeof(type), XSTR(type) " in " __FILE__))
   396 #define FREE_C_HEAP_ARRAY(type,old) \
   397   FreeHeap((char*)(old))
   399 #define NEW_C_HEAP_OBJ(type)\
   400   NEW_C_HEAP_ARRAY(type, 1)
   402 extern bool warn_new_operator;
   404 // for statistics
   405 #ifndef PRODUCT
   406 class AllocStats : StackObj {
   407   int    start_mallocs, start_frees;
   408   size_t start_malloc_bytes, start_res_bytes;
   409  public:
   410   AllocStats();
   412   int    num_mallocs();    // since creation of receiver
   413   size_t alloc_bytes();
   414   size_t resource_bytes();
   415   int    num_frees();
   416   void   print();
   417 };
   418 #endif
   421 //------------------------------ReallocMark---------------------------------
   422 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated
   423 // ReallocMark, which is declared in the same scope as the reallocated
   424 // pointer.  Any operation that could __potentially__ cause a reallocation
   425 // should check the ReallocMark.
   426 class ReallocMark: public StackObj {
   427 protected:
   428   NOT_PRODUCT(int _nesting;)
   430 public:
   431   ReallocMark()   PRODUCT_RETURN;
   432   void check()    PRODUCT_RETURN;
   433 };
   435 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP

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