src/share/vm/opto/addnode.hpp

Wed, 27 Apr 2016 01:25:04 +0800

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aoqi
date
Wed, 27 Apr 2016 01:25:04 +0800
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     1 /*
     2  * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_OPTO_ADDNODE_HPP
    26 #define SHARE_VM_OPTO_ADDNODE_HPP
    28 #include "opto/node.hpp"
    29 #include "opto/opcodes.hpp"
    30 #include "opto/type.hpp"
    32 // Portions of code courtesy of Clifford Click
    34 class PhaseTransform;
    36 //------------------------------AddNode----------------------------------------
    37 // Classic Add functionality.  This covers all the usual 'add' behaviors for
    38 // an algebraic ring.  Add-integer, add-float, add-double, and binary-or are
    39 // all inherited from this class.  The various identity values are supplied
    40 // by virtual functions.
    41 class AddNode : public Node {
    42   virtual uint hash() const;
    43 public:
    44   AddNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {
    45     init_class_id(Class_Add);
    46   }
    48   // Handle algebraic identities here.  If we have an identity, return the Node
    49   // we are equivalent to.  We look for "add of zero" as an identity.
    50   virtual Node *Identity( PhaseTransform *phase );
    52   // We also canonicalize the Node, moving constants to the right input,
    53   // and flatten expressions (so that 1+x+2 becomes x+3).
    54   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
    56   // Compute a new Type for this node.  Basically we just do the pre-check,
    57   // then call the virtual add() to set the type.
    58   virtual const Type *Value( PhaseTransform *phase ) const;
    60   // Check if this addition involves the additive identity
    61   virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const;
    63   // Supplied function returns the sum of the inputs.
    64   // This also type-checks the inputs for sanity.  Guaranteed never to
    65   // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
    66   virtual const Type *add_ring( const Type *, const Type * ) const = 0;
    68   // Supplied function to return the additive identity type
    69   virtual const Type *add_id() const = 0;
    71 };
    73 //------------------------------AddINode---------------------------------------
    74 // Add 2 integers
    75 class AddINode : public AddNode {
    76 public:
    77   AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
    78   virtual int Opcode() const;
    79   virtual const Type *add_ring( const Type *, const Type * ) const;
    80   virtual const Type *add_id() const { return TypeInt::ZERO; }
    81   virtual const Type *bottom_type() const { return TypeInt::INT; }
    82   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
    83   virtual Node *Identity( PhaseTransform *phase );
    84   virtual uint ideal_reg() const { return Op_RegI; }
    85 };
    87 //------------------------------AddLNode---------------------------------------
    88 // Add 2 longs
    89 class AddLNode : public AddNode {
    90 public:
    91   AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
    92   virtual int Opcode() const;
    93   virtual const Type *add_ring( const Type *, const Type * ) const;
    94   virtual const Type *add_id() const { return TypeLong::ZERO; }
    95   virtual const Type *bottom_type() const { return TypeLong::LONG; }
    96   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
    97   virtual Node *Identity( PhaseTransform *phase );
    98   virtual uint ideal_reg() const { return Op_RegL; }
    99 };
   101 //------------------------------AddFNode---------------------------------------
   102 // Add 2 floats
   103 class AddFNode : public AddNode {
   104 public:
   105   AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   106   virtual int Opcode() const;
   107   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   108   virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const;
   109   virtual const Type *add_ring( const Type *, const Type * ) const;
   110   virtual const Type *add_id() const { return TypeF::ZERO; }
   111   virtual const Type *bottom_type() const { return Type::FLOAT; }
   112   virtual Node *Identity( PhaseTransform *phase ) { return this; }
   113   virtual uint ideal_reg() const { return Op_RegF; }
   114 };
   116 //------------------------------AddDNode---------------------------------------
   117 // Add 2 doubles
   118 class AddDNode : public AddNode {
   119 public:
   120   AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   121   virtual int Opcode() const;
   122   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   123   virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const;
   124   virtual const Type *add_ring( const Type *, const Type * ) const;
   125   virtual const Type *add_id() const { return TypeD::ZERO; }
   126   virtual const Type *bottom_type() const { return Type::DOUBLE; }
   127   virtual Node *Identity( PhaseTransform *phase ) { return this; }
   128   virtual uint ideal_reg() const { return Op_RegD; }
   129 };
   131 //------------------------------AddPNode---------------------------------------
   132 // Add pointer plus integer to get pointer.  NOT commutative, really.
   133 // So not really an AddNode.  Lives here, because people associate it with
   134 // an add.
   135 class AddPNode : public Node {
   136 public:
   137   enum { Control,               // When is it safe to do this add?
   138          Base,                  // Base oop, for GC purposes
   139          Address,               // Actually address, derived from base
   140          Offset } ;             // Offset added to address
   141   AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) {
   142     init_class_id(Class_AddP);
   143   }
   144   virtual int Opcode() const;
   145   virtual Node *Identity( PhaseTransform *phase );
   146   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   147   virtual const Type *Value( PhaseTransform *phase ) const;
   148   virtual const Type *bottom_type() const;
   149   virtual uint  ideal_reg() const { return Op_RegP; }
   150   Node         *base_node() { assert( req() > Base, "Missing base"); return in(Base); }
   151   static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase,
   152                                      // second return value:
   153                                      intptr_t& offset);
   155   // Collect the AddP offset values into the elements array, giving up
   156   // if there are more than length.
   157   int unpack_offsets(Node* elements[], int length);
   159   // Do not match base-ptr edge
   160   virtual uint match_edge(uint idx) const;
   161 };
   163 //------------------------------OrINode----------------------------------------
   164 // Logically OR 2 integers.  Included with the ADD nodes because it inherits
   165 // all the behavior of addition on a ring.
   166 class OrINode : public AddNode {
   167 public:
   168   OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   169   virtual int Opcode() const;
   170   virtual const Type *add_ring( const Type *, const Type * ) const;
   171   virtual const Type *add_id() const { return TypeInt::ZERO; }
   172   virtual const Type *bottom_type() const { return TypeInt::INT; }
   173   virtual Node *Identity( PhaseTransform *phase );
   174   virtual uint ideal_reg() const { return Op_RegI; }
   175 };
   177 //------------------------------OrLNode----------------------------------------
   178 // Logically OR 2 longs.  Included with the ADD nodes because it inherits
   179 // all the behavior of addition on a ring.
   180 class OrLNode : public AddNode {
   181 public:
   182   OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   183   virtual int Opcode() const;
   184   virtual const Type *add_ring( const Type *, const Type * ) const;
   185   virtual const Type *add_id() const { return TypeLong::ZERO; }
   186   virtual const Type *bottom_type() const { return TypeLong::LONG; }
   187   virtual Node *Identity( PhaseTransform *phase );
   188   virtual uint ideal_reg() const { return Op_RegL; }
   189 };
   191 //------------------------------XorINode---------------------------------------
   192 // XOR'ing 2 integers
   193 class XorINode : public AddNode {
   194 public:
   195   XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   196   virtual int Opcode() const;
   197   virtual const Type *add_ring( const Type *, const Type * ) const;
   198   virtual const Type *add_id() const { return TypeInt::ZERO; }
   199   virtual const Type *bottom_type() const { return TypeInt::INT; }
   200   virtual uint ideal_reg() const { return Op_RegI; }
   201 };
   203 //------------------------------XorINode---------------------------------------
   204 // XOR'ing 2 longs
   205 class XorLNode : public AddNode {
   206 public:
   207   XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   208   virtual int Opcode() const;
   209   virtual const Type *add_ring( const Type *, const Type * ) const;
   210   virtual const Type *add_id() const { return TypeLong::ZERO; }
   211   virtual const Type *bottom_type() const { return TypeLong::LONG; }
   212   virtual uint ideal_reg() const { return Op_RegL; }
   213 };
   215 //------------------------------MaxNode----------------------------------------
   216 // Max (or min) of 2 values.  Included with the ADD nodes because it inherits
   217 // all the behavior of addition on a ring.  Only new thing is that we allow
   218 // 2 equal inputs to be equal.
   219 class MaxNode : public AddNode {
   220 public:
   221   MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {}
   222   virtual int Opcode() const = 0;
   223 };
   225 //------------------------------MaxINode---------------------------------------
   226 // Maximum of 2 integers.  Included with the ADD nodes because it inherits
   227 // all the behavior of addition on a ring.
   228 class MaxINode : public MaxNode {
   229 public:
   230   MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {}
   231   virtual int Opcode() const;
   232   virtual const Type *add_ring( const Type *, const Type * ) const;
   233   virtual const Type *add_id() const { return TypeInt::make(min_jint); }
   234   virtual const Type *bottom_type() const { return TypeInt::INT; }
   235   virtual uint ideal_reg() const { return Op_RegI; }
   236 };
   238 //------------------------------MinINode---------------------------------------
   239 // MINimum of 2 integers.  Included with the ADD nodes because it inherits
   240 // all the behavior of addition on a ring.
   241 class MinINode : public MaxNode {
   242 public:
   243   MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {}
   244   virtual int Opcode() const;
   245   virtual const Type *add_ring( const Type *, const Type * ) const;
   246   virtual const Type *add_id() const { return TypeInt::make(max_jint); }
   247   virtual const Type *bottom_type() const { return TypeInt::INT; }
   248   virtual uint ideal_reg() const { return Op_RegI; }
   249   virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   250 };
   252 #endif // SHARE_VM_OPTO_ADDNODE_HPP

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