Mon, 12 Mar 2012 10:46:47 -0700
7147744: CTW: assert(false) failed: infinite EA connection graph build
Summary: rewrote Connection graph construction code in EA to reduce time spent there.
Reviewed-by: never
1 /*
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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23 */
25 #ifndef SHARE_VM_UTILITIES_GROWABLEARRAY_HPP
26 #define SHARE_VM_UTILITIES_GROWABLEARRAY_HPP
28 #include "memory/allocation.hpp"
29 #include "memory/allocation.inline.hpp"
30 #include "utilities/debug.hpp"
31 #include "utilities/globalDefinitions.hpp"
32 #include "utilities/top.hpp"
34 // A growable array.
36 /*************************************************************************/
37 /* */
38 /* WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING */
39 /* */
40 /* Should you use GrowableArrays to contain handles you must be certain */
41 /* the the GrowableArray does not outlive the HandleMark that contains */
42 /* the handles. Since GrowableArrays are typically resource allocated */
43 /* the following is an example of INCORRECT CODE, */
44 /* */
45 /* ResourceMark rm; */
46 /* GrowableArray<Handle>* arr = new GrowableArray<Handle>(size); */
47 /* if (blah) { */
48 /* while (...) { */
49 /* HandleMark hm; */
50 /* ... */
51 /* Handle h(THREAD, some_oop); */
52 /* arr->append(h); */
53 /* } */
54 /* } */
55 /* if (arr->length() != 0 ) { */
56 /* oop bad_oop = arr->at(0)(); // Handle is BAD HERE. */
57 /* ... */
58 /* } */
59 /* */
60 /* If the GrowableArrays you are creating is C_Heap allocated then it */
61 /* hould not old handles since the handles could trivially try and */
62 /* outlive their HandleMark. In some situations you might need to do */
63 /* this and it would be legal but be very careful and see if you can do */
64 /* the code in some other manner. */
65 /* */
66 /*************************************************************************/
68 // To call default constructor the placement operator new() is used.
69 // It should be empty (it only returns the passed void* pointer).
70 // The definition of placement operator new(size_t, void*) in the <new>.
72 #include <new>
74 // Need the correct linkage to call qsort without warnings
75 extern "C" {
76 typedef int (*_sort_Fn)(const void *, const void *);
77 }
79 class GenericGrowableArray : public ResourceObj {
80 friend class VMStructs;
82 protected:
83 int _len; // current length
84 int _max; // maximum length
85 Arena* _arena; // Indicates where allocation occurs:
86 // 0 means default ResourceArea
87 // 1 means on C heap
88 // otherwise, allocate in _arena
89 #ifdef ASSERT
90 int _nesting; // resource area nesting at creation
91 void set_nesting();
92 void check_nesting();
93 #else
94 #define set_nesting();
95 #define check_nesting();
96 #endif
98 // Where are we going to allocate memory?
99 bool on_C_heap() { return _arena == (Arena*)1; }
100 bool on_stack () { return _arena == NULL; }
101 bool on_arena () { return _arena > (Arena*)1; }
103 // This GA will use the resource stack for storage if c_heap==false,
104 // Else it will use the C heap. Use clear_and_deallocate to avoid leaks.
105 GenericGrowableArray(int initial_size, int initial_len, bool c_heap) {
106 _len = initial_len;
107 _max = initial_size;
108 assert(_len >= 0 && _len <= _max, "initial_len too big");
109 _arena = (c_heap ? (Arena*)1 : NULL);
110 set_nesting();
111 assert(!on_C_heap() || allocated_on_C_heap(), "growable array must be on C heap if elements are");
112 assert(!on_stack() ||
113 (allocated_on_res_area() || allocated_on_stack()),
114 "growable array must be on stack if elements are not on arena and not on C heap");
115 }
117 // This GA will use the given arena for storage.
118 // Consider using new(arena) GrowableArray<T> to allocate the header.
119 GenericGrowableArray(Arena* arena, int initial_size, int initial_len) {
120 _len = initial_len;
121 _max = initial_size;
122 assert(_len >= 0 && _len <= _max, "initial_len too big");
123 _arena = arena;
124 assert(on_arena(), "arena has taken on reserved value 0 or 1");
125 // Relax next assert to allow object allocation on resource area,
126 // on stack or embedded into an other object.
127 assert(allocated_on_arena() || allocated_on_stack(),
128 "growable array must be on arena or on stack if elements are on arena");
129 }
131 void* raw_allocate(int elementSize);
133 // some uses pass the Thread explicitly for speed (4990299 tuning)
134 void* raw_allocate(Thread* thread, int elementSize) {
135 assert(on_stack(), "fast ResourceObj path only");
136 return (void*)resource_allocate_bytes(thread, elementSize * _max);
137 }
138 };
140 template<class E> class GrowableArray : public GenericGrowableArray {
141 friend class VMStructs;
143 private:
144 E* _data; // data array
146 void grow(int j);
147 void raw_at_put_grow(int i, const E& p, const E& fill);
148 void clear_and_deallocate();
149 public:
150 GrowableArray(Thread* thread, int initial_size) : GenericGrowableArray(initial_size, 0, false) {
151 _data = (E*)raw_allocate(thread, sizeof(E));
152 for (int i = 0; i < _max; i++) ::new ((void*)&_data[i]) E();
153 }
155 GrowableArray(int initial_size, bool C_heap = false) : GenericGrowableArray(initial_size, 0, C_heap) {
156 _data = (E*)raw_allocate(sizeof(E));
157 for (int i = 0; i < _max; i++) ::new ((void*)&_data[i]) E();
158 }
160 GrowableArray(int initial_size, int initial_len, const E& filler, bool C_heap = false) : GenericGrowableArray(initial_size, initial_len, C_heap) {
161 _data = (E*)raw_allocate(sizeof(E));
162 int i = 0;
163 for (; i < _len; i++) ::new ((void*)&_data[i]) E(filler);
164 for (; i < _max; i++) ::new ((void*)&_data[i]) E();
165 }
167 GrowableArray(Arena* arena, int initial_size, int initial_len, const E& filler) : GenericGrowableArray(arena, initial_size, initial_len) {
168 _data = (E*)raw_allocate(sizeof(E));
169 int i = 0;
170 for (; i < _len; i++) ::new ((void*)&_data[i]) E(filler);
171 for (; i < _max; i++) ::new ((void*)&_data[i]) E();
172 }
174 GrowableArray() : GenericGrowableArray(2, 0, false) {
175 _data = (E*)raw_allocate(sizeof(E));
176 ::new ((void*)&_data[0]) E();
177 ::new ((void*)&_data[1]) E();
178 }
180 // Does nothing for resource and arena objects
181 ~GrowableArray() { if (on_C_heap()) clear_and_deallocate(); }
183 void clear() { _len = 0; }
184 int length() const { return _len; }
185 void trunc_to(int l) { assert(l <= _len,"cannot increase length"); _len = l; }
186 bool is_empty() const { return _len == 0; }
187 bool is_nonempty() const { return _len != 0; }
188 bool is_full() const { return _len == _max; }
189 DEBUG_ONLY(E* data_addr() const { return _data; })
191 void print();
193 int append(const E& elem) {
194 check_nesting();
195 if (_len == _max) grow(_len);
196 int idx = _len++;
197 _data[idx] = elem;
198 return idx;
199 }
201 bool append_if_missing(const E& elem) {
202 // Returns TRUE if elem is added.
203 bool missed = !contains(elem);
204 if (missed) append(elem);
205 return missed;
206 }
208 E at(int i) const {
209 assert(0 <= i && i < _len, "illegal index");
210 return _data[i];
211 }
213 E* adr_at(int i) const {
214 assert(0 <= i && i < _len, "illegal index");
215 return &_data[i];
216 }
218 E first() const {
219 assert(_len > 0, "empty list");
220 return _data[0];
221 }
223 E top() const {
224 assert(_len > 0, "empty list");
225 return _data[_len-1];
226 }
228 void push(const E& elem) { append(elem); }
230 E pop() {
231 assert(_len > 0, "empty list");
232 return _data[--_len];
233 }
235 void at_put(int i, const E& elem) {
236 assert(0 <= i && i < _len, "illegal index");
237 _data[i] = elem;
238 }
240 E at_grow(int i, const E& fill = E()) {
241 assert(0 <= i, "negative index");
242 check_nesting();
243 if (i >= _len) {
244 if (i >= _max) grow(i);
245 for (int j = _len; j <= i; j++)
246 _data[j] = fill;
247 _len = i+1;
248 }
249 return _data[i];
250 }
252 void at_put_grow(int i, const E& elem, const E& fill = E()) {
253 assert(0 <= i, "negative index");
254 check_nesting();
255 raw_at_put_grow(i, elem, fill);
256 }
258 bool contains(const E& elem) const {
259 for (int i = 0; i < _len; i++) {
260 if (_data[i] == elem) return true;
261 }
262 return false;
263 }
265 int find(const E& elem) const {
266 for (int i = 0; i < _len; i++) {
267 if (_data[i] == elem) return i;
268 }
269 return -1;
270 }
272 int find(void* token, bool f(void*, E)) const {
273 for (int i = 0; i < _len; i++) {
274 if (f(token, _data[i])) return i;
275 }
276 return -1;
277 }
279 int find_at_end(void* token, bool f(void*, E)) const {
280 // start at the end of the array
281 for (int i = _len-1; i >= 0; i--) {
282 if (f(token, _data[i])) return i;
283 }
284 return -1;
285 }
287 void remove(const E& elem) {
288 for (int i = 0; i < _len; i++) {
289 if (_data[i] == elem) {
290 for (int j = i + 1; j < _len; j++) _data[j-1] = _data[j];
291 _len--;
292 return;
293 }
294 }
295 ShouldNotReachHere();
296 }
298 // The order is preserved.
299 void remove_at(int index) {
300 assert(0 <= index && index < _len, "illegal index");
301 for (int j = index + 1; j < _len; j++) _data[j-1] = _data[j];
302 _len--;
303 }
305 // The order is changed.
306 void delete_at(int index) {
307 assert(0 <= index && index < _len, "illegal index");
308 if (index < --_len) {
309 // Replace removed element with last one.
310 _data[index] = _data[_len];
311 }
312 }
314 // inserts the given element before the element at index i
315 void insert_before(const int idx, const E& elem) {
316 check_nesting();
317 if (_len == _max) grow(_len);
318 for (int j = _len - 1; j >= idx; j--) {
319 _data[j + 1] = _data[j];
320 }
321 _len++;
322 _data[idx] = elem;
323 }
325 void appendAll(const GrowableArray<E>* l) {
326 for (int i = 0; i < l->_len; i++) {
327 raw_at_put_grow(_len, l->_data[i], 0);
328 }
329 }
331 void sort(int f(E*,E*)) {
332 qsort(_data, length(), sizeof(E), (_sort_Fn)f);
333 }
334 // sort by fixed-stride sub arrays:
335 void sort(int f(E*,E*), int stride) {
336 qsort(_data, length() / stride, sizeof(E) * stride, (_sort_Fn)f);
337 }
338 };
340 // Global GrowableArray methods (one instance in the library per each 'E' type).
342 template<class E> void GrowableArray<E>::grow(int j) {
343 // grow the array by doubling its size (amortized growth)
344 int old_max = _max;
345 if (_max == 0) _max = 1; // prevent endless loop
346 while (j >= _max) _max = _max*2;
347 // j < _max
348 E* newData = (E*)raw_allocate(sizeof(E));
349 int i = 0;
350 for ( ; i < _len; i++) ::new ((void*)&newData[i]) E(_data[i]);
351 for ( ; i < _max; i++) ::new ((void*)&newData[i]) E();
352 for (i = 0; i < old_max; i++) _data[i].~E();
353 if (on_C_heap() && _data != NULL) {
354 FreeHeap(_data);
355 }
356 _data = newData;
357 }
359 template<class E> void GrowableArray<E>::raw_at_put_grow(int i, const E& p, const E& fill) {
360 if (i >= _len) {
361 if (i >= _max) grow(i);
362 for (int j = _len; j < i; j++)
363 _data[j] = fill;
364 _len = i+1;
365 }
366 _data[i] = p;
367 }
369 // This function clears and deallocate the data in the growable array that
370 // has been allocated on the C heap. It's not public - called by the
371 // destructor.
372 template<class E> void GrowableArray<E>::clear_and_deallocate() {
373 assert(on_C_heap(),
374 "clear_and_deallocate should only be called when on C heap");
375 clear();
376 if (_data != NULL) {
377 for (int i = 0; i < _max; i++) _data[i].~E();
378 FreeHeap(_data);
379 _data = NULL;
380 }
381 }
383 template<class E> void GrowableArray<E>::print() {
384 tty->print("Growable Array " INTPTR_FORMAT, this);
385 tty->print(": length %ld (_max %ld) { ", _len, _max);
386 for (int i = 0; i < _len; i++) tty->print(INTPTR_FORMAT " ", *(intptr_t*)&(_data[i]));
387 tty->print("}\n");
388 }
390 #endif // SHARE_VM_UTILITIES_GROWABLEARRAY_HPP