src/share/vm/runtime/mutex.cpp

Wed, 06 Jul 2011 13:02:54 -0700

author
jcoomes
date
Wed, 06 Jul 2011 13:02:54 -0700
changeset 2997
bf6481e5f96d
parent 2314
f95d63e2154a
child 3156
f08d439fab8c
permissions
-rw-r--r--

7061225: os::print_cpu_info() should support os-specific data
Reviewed-by: dholmes, never, jwilhelm, kvn

     2 /*
     3  * Copyright (c) 1998, 2010, Oracle and/or its affiliates. All rights reserved.
     4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     5  *
     6  * This code is free software; you can redistribute it and/or modify it
     7  * under the terms of the GNU General Public License version 2 only, as
     8  * published by the Free Software Foundation.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    21  * or visit www.oracle.com if you need additional information or have any
    22  * questions.
    23  *
    24  */
    26 #include "precompiled.hpp"
    27 #include "runtime/mutex.hpp"
    28 #include "runtime/osThread.hpp"
    29 #include "utilities/events.hpp"
    30 #ifdef TARGET_OS_FAMILY_linux
    31 # include "mutex_linux.inline.hpp"
    32 # include "thread_linux.inline.hpp"
    33 #endif
    34 #ifdef TARGET_OS_FAMILY_solaris
    35 # include "mutex_solaris.inline.hpp"
    36 # include "thread_solaris.inline.hpp"
    37 #endif
    38 #ifdef TARGET_OS_FAMILY_windows
    39 # include "mutex_windows.inline.hpp"
    40 # include "thread_windows.inline.hpp"
    41 #endif
    43 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
    44 //
    45 // Native Monitor-Mutex locking - theory of operations
    46 //
    47 // * Native Monitors are completely unrelated to Java-level monitors,
    48 //   although the "back-end" slow-path implementations share a common lineage.
    49 //   See objectMonitor:: in synchronizer.cpp.
    50 //   Native Monitors do *not* support nesting or recursion but otherwise
    51 //   they're basically Hoare-flavor monitors.
    52 //
    53 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
    54 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
    55 //   is advisory and is used only to verify that the thread calling unlock()
    56 //   is indeed the last thread to have acquired the lock.
    57 //
    58 // * Contending threads "push" themselves onto the front of the contention
    59 //   queue -- called the cxq -- with CAS and then spin/park.
    60 //   The _LockWord contains the LockByte as well as the pointer to the head
    61 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
    62 //
    63 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
    64 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
    65 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
    66 //   a CAS:0 mode, using timers to close the resultant race, as is done
    67 //   with Java Monitors in synchronizer.cpp.
    68 //
    69 //   See the following for a discussion of the relative cost of atomics (CAS)
    70 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
    71 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
    72 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
    73 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
    74 //   -- synchronizer.cpp
    75 //
    76 // * Overall goals - desiderata
    77 //   1. Minimize context switching
    78 //   2. Minimize lock migration
    79 //   3. Minimize CPI -- affinity and locality
    80 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
    81 //   5. Minimize outer lock hold times
    82 //   6. Behave gracefully on a loaded system
    83 //
    84 // * Thread flow and list residency:
    85 //
    86 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
    87 //   [..resident on monitor list..]
    88 //   [...........contending..................]
    89 //
    90 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
    91 //      Threads on the cxq eventually drain into the EntryList.
    92 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
    93 //      or WaitSet -- at any one time.
    94 //   -- For a given monitor there can be at most one "OnDeck" thread at any
    95 //      given time but if needbe this particular invariant could be relaxed.
    96 //
    97 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
    98 //   I use ParkEvent instead of threads as ParkEvents are immortal and
    99 //   type-stable, meaning we can safely unpark() a possibly stale
   100 //   list element in the unlock()-path.  (That's benign).
   101 //
   102 // * Succession policy - providing for progress:
   103 //
   104 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
   105 //   an "heir presumptive" tentative successor thread from the EntryList.
   106 //   This becomes the so-called "OnDeck" thread, of which there can be only
   107 //   one at any given time for a given monitor.  The wakee will recontend
   108 //   for ownership of monitor.
   109 //
   110 //   Succession is provided for by a policy of competitive handoff.
   111 //   The exiting thread does _not_ grant or pass ownership to the
   112 //   successor thread.  (This is also referred to as "handoff" succession").
   113 //   Instead the exiting thread releases ownership and possibly wakes
   114 //   a successor, so the successor can (re)compete for ownership of the lock.
   115 //
   116 //   Competitive handoff provides excellent overall throughput at the expense
   117 //   of short-term fairness.  If fairness is a concern then one remedy might
   118 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
   119 //   the lock it will decrement the AcquireCounter field.  When the count
   120 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
   121 //   the lock directly to some thread on the EntryList, and then move itself to the
   122 //   tail of the EntryList.
   123 //
   124 //   But in practice most threads engage or otherwise participate in resource
   125 //   bounded producer-consumer relationships, so lock domination is not usually
   126 //   a practical concern.  Recall too, that in general it's easier to construct
   127 //   a fair lock from a fast lock, but not vice-versa.
   128 //
   129 // * The cxq can have multiple concurrent "pushers" but only one concurrent
   130 //   detaching thread.  This mechanism is immune from the ABA corruption.
   131 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
   132 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
   133 //   thread constraint.
   134 //
   135 // * Taken together, the cxq and the EntryList constitute or form a
   136 //   single logical queue of threads stalled trying to acquire the lock.
   137 //   We use two distinct lists to reduce heat on the list ends.
   138 //   Threads in lock() enqueue onto cxq while threads in unlock() will
   139 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
   140 //   A key desideratum is to minimize queue & monitor metadata manipulation
   141 //   that occurs while holding the "outer" monitor lock -- that is, we want to
   142 //   minimize monitor lock holds times.
   143 //
   144 //   The EntryList is ordered by the prevailing queue discipline and
   145 //   can be organized in any convenient fashion, such as a doubly-linked list or
   146 //   a circular doubly-linked list.  If we need a priority queue then something akin
   147 //   to Solaris' sleepq would work nicely.  Viz.,
   148 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
   149 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
   150 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
   151 //   drains the cxq into the EntryList, and orders or reorders the threads on the
   152 //   EntryList accordingly.
   153 //
   154 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
   155 //   somewhat similar to an elevator-scan.
   156 //
   157 // * OnDeck
   158 //   --  For a given monitor there can be at most one OnDeck thread at any given
   159 //       instant.  The OnDeck thread is contending for the lock, but has been
   160 //       unlinked from the EntryList and cxq by some previous unlock() operations.
   161 //       Once a thread has been designated the OnDeck thread it will remain so
   162 //       until it manages to acquire the lock -- being OnDeck is a stable property.
   163 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
   164 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
   165 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
   166 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
   167 //       is then responsible for progress and succession and can use CAS to detach and
   168 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
   169 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
   170 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
   171 //       we allow multiple concurrent "push" operations but restrict detach concurrency
   172 //       to at most one thread.  Having selected and detached a successor, the thread then
   173 //       changes the OnDeck to refer to that successor, and then unparks the successor.
   174 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
   175 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
   176 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
   177 //       and then the successor eventually "drops" OnDeck.  Note that there's never
   178 //       any sense of contention on the inner lock, however.  Threads never contend
   179 //       or wait for the inner lock.
   180 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
   181 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
   182 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
   183 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
   184 //
   185 // * Waiting threads reside on the WaitSet list -- wait() puts
   186 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
   187 //   transfers threads from the WaitSet to either the EntryList or cxq.
   188 //   Subsequent unlock() operations will eventually unpark the notifyee.
   189 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
   190 //   it's likely the notifyee would simply impale itself on the lock held
   191 //   by the notifier.
   192 //
   193 // * The mechanism is obstruction-free in that if the holder of the transient
   194 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
   195 //   can still acquire and release the outer lock and continue to make progress.
   196 //   At worst, waking of already blocked contending threads may be delayed,
   197 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
   198 //   lock).
   199 //
   200 // * Note that thread-local storage must be initialized before a thread
   201 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
   202 //   depends on Thread::current().
   203 //
   204 // * The monitor synchronization subsystem avoids the use of native
   205 //   synchronization primitives except for the narrow platform-specific
   206 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
   207 //   the semantics of park-unpark.  Put another way, this monitor implementation
   208 //   depends only on atomic operations and park-unpark.  The monitor subsystem
   209 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
   210 //   underlying OS manages the READY<->RUN transitions.
   211 //
   212 // * The memory consistency model provide by lock()-unlock() is at least as
   213 //   strong or stronger than the Java Memory model defined by JSR-133.
   214 //   That is, we guarantee at least entry consistency, if not stronger.
   215 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
   216 //
   217 // * Thread:: currently contains a set of purpose-specific ParkEvents:
   218 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
   219 //   the purpose-specific ParkEvents and instead implement a general per-thread
   220 //   stack of available ParkEvents which we could provision on-demand.  The
   221 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
   222 //   and ::Release().  A thread would simply pop an element from the local stack before it
   223 //   enqueued or park()ed.  When the contention was over the thread would
   224 //   push the no-longer-needed ParkEvent back onto its stack.
   225 //
   226 // * A slightly reduced form of ILock() and IUnlock() have been partially
   227 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
   228 //   It'd be interesting to see if TLA/TLC could be useful as well.
   229 //
   230 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
   231 //   code should never call other code in the JVM that might itself need to
   232 //   acquire monitors or mutexes.  That's true *except* in the case of the
   233 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
   234 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
   235 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
   236 //   In that particular case a call to lock() for a given Monitor can end up recursively
   237 //   calling lock() on another monitor.   While distasteful, this is largely benign
   238 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
   239 //
   240 //   It's unfortunate that native mutexes and thread state transitions were convolved.
   241 //   They're really separate concerns and should have remained that way.  Melding
   242 //   them together was facile -- a bit too facile.   The current implementation badly
   243 //   conflates the two concerns.
   244 //
   245 // * TODO-FIXME:
   246 //
   247 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
   248 //      We should also add DTRACE probes in the ParkEvent subsystem for
   249 //      Park-entry, Park-exit, and Unpark.
   250 //
   251 //   -- We have an excess of mutex-like constructs in the JVM, namely:
   252 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
   253 //      2. low-level muxAcquire and muxRelease
   254 //      3. low-level spinAcquire and spinRelease
   255 //      4. native Mutex:: and Monitor::
   256 //      5. jvm_raw_lock() and _unlock()
   257 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
   258 //         similar name.
   259 //
   260 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
   263 // CASPTR() uses the canonical argument order that dominates in the literature.
   264 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
   266 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
   267 #define UNS(x) (uintptr_t(x))
   268 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
   270 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
   271 // Bijective except for the trailing mask operation.
   272 // Useful for spin loops as the compiler can't optimize it away.
   274 static inline jint MarsagliaXORV (jint x) {
   275   if (x == 0) x = 1|os::random() ;
   276   x ^= x << 6;
   277   x ^= ((unsigned)x) >> 21;
   278   x ^= x << 7 ;
   279   return x & 0x7FFFFFFF ;
   280 }
   282 static inline jint MarsagliaXOR (jint * const a) {
   283   jint x = *a ;
   284   if (x == 0) x = UNS(a)|1 ;
   285   x ^= x << 6;
   286   x ^= ((unsigned)x) >> 21;
   287   x ^= x << 7 ;
   288   *a = x ;
   289   return x & 0x7FFFFFFF ;
   290 }
   292 static int Stall (int its) {
   293   static volatile jint rv = 1 ;
   294   volatile int OnFrame = 0 ;
   295   jint v = rv ^ UNS(OnFrame) ;
   296   while (--its >= 0) {
   297     v = MarsagliaXORV (v) ;
   298   }
   299   // Make this impossible for the compiler to optimize away,
   300   // but (mostly) avoid W coherency sharing on MP systems.
   301   if (v == 0x12345) rv = v ;
   302   return v ;
   303 }
   305 int Monitor::TryLock () {
   306   intptr_t v = _LockWord.FullWord ;
   307   for (;;) {
   308     if ((v & _LBIT) != 0) return 0 ;
   309     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   310     if (v == u) return 1 ;
   311     v = u ;
   312   }
   313 }
   315 int Monitor::TryFast () {
   316   // Optimistic fast-path form ...
   317   // Fast-path attempt for the common uncontended case.
   318   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
   319   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
   320   if (v == 0) return 1 ;
   322   for (;;) {
   323     if ((v & _LBIT) != 0) return 0 ;
   324     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   325     if (v == u) return 1 ;
   326     v = u ;
   327   }
   328 }
   330 int Monitor::ILocked () {
   331   const intptr_t w = _LockWord.FullWord & 0xFF ;
   332   assert (w == 0 || w == _LBIT, "invariant") ;
   333   return w == _LBIT ;
   334 }
   336 // Polite TATAS spinlock with exponential backoff - bounded spin.
   337 // Ideally we'd use processor cycles, time or vtime to control
   338 // the loop, but we currently use iterations.
   339 // All the constants within were derived empirically but work over
   340 // over the spectrum of J2SE reference platforms.
   341 // On Niagara-class systems the back-off is unnecessary but
   342 // is relatively harmless.  (At worst it'll slightly retard
   343 // acquisition times).  The back-off is critical for older SMP systems
   344 // where constant fetching of the LockWord would otherwise impair
   345 // scalability.
   346 //
   347 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
   348 // See synchronizer.cpp for details and rationale.
   350 int Monitor::TrySpin (Thread * const Self) {
   351   if (TryLock())    return 1 ;
   352   if (!os::is_MP()) return 0 ;
   354   int Probes  = 0 ;
   355   int Delay   = 0 ;
   356   int Steps   = 0 ;
   357   int SpinMax = NativeMonitorSpinLimit ;
   358   int flgs    = NativeMonitorFlags ;
   359   for (;;) {
   360     intptr_t v = _LockWord.FullWord;
   361     if ((v & _LBIT) == 0) {
   362       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
   363         return 1 ;
   364       }
   365       continue ;
   366     }
   368     if ((flgs & 8) == 0) {
   369       SpinPause () ;
   370     }
   372     // Periodically increase Delay -- variable Delay form
   373     // conceptually: delay *= 1 + 1/Exponent
   374     ++ Probes;
   375     if (Probes > SpinMax) return 0 ;
   377     if ((Probes & 0x7) == 0) {
   378       Delay = ((Delay << 1)|1) & 0x7FF ;
   379       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
   380     }
   382     if (flgs & 2) continue ;
   384     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
   385     // If the owner is OFFPROC then it's unlike that the lock will be dropped
   386     // in a timely fashion, which suggests that spinning would not be fruitful
   387     // or profitable.
   389     // Stall for "Delay" time units - iterations in the current implementation.
   390     // Avoid generating coherency traffic while stalled.
   391     // Possible ways to delay:
   392     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
   393     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
   394     // Note that on Niagara-class systems we want to minimize STs in the
   395     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
   396     // Furthermore, they don't have a W$ like traditional SPARC processors.
   397     // We currently use a Marsaglia Shift-Xor RNG loop.
   398     Steps += Delay ;
   399     if (Self != NULL) {
   400       jint rv = Self->rng[0] ;
   401       for (int k = Delay ; --k >= 0; ) {
   402         rv = MarsagliaXORV (rv) ;
   403         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
   404       }
   405       Self->rng[0] = rv ;
   406     } else {
   407       Stall (Delay) ;
   408     }
   409   }
   410 }
   412 static int ParkCommon (ParkEvent * ev, jlong timo) {
   413   // Diagnostic support - periodically unwedge blocked threads
   414   intx nmt = NativeMonitorTimeout ;
   415   if (nmt > 0 && (nmt < timo || timo <= 0)) {
   416      timo = nmt ;
   417   }
   418   int err = OS_OK ;
   419   if (0 == timo) {
   420     ev->park() ;
   421   } else {
   422     err = ev->park(timo) ;
   423   }
   424   return err ;
   425 }
   427 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
   428   intptr_t v = _LockWord.FullWord ;
   429   for (;;) {
   430     if ((v & _LBIT) == 0) {
   431       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   432       if (u == v) return 1 ;        // indicate acquired
   433       v = u ;
   434     } else {
   435       // Anticipate success ...
   436       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
   437       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
   438       if (u == v) return 0 ;        // indicate pushed onto cxq
   439       v = u ;
   440     }
   441     // Interference - LockWord change - just retry
   442   }
   443 }
   445 // ILock and IWait are the lowest level primitive internal blocking
   446 // synchronization functions.  The callers of IWait and ILock must have
   447 // performed any needed state transitions beforehand.
   448 // IWait and ILock may directly call park() without any concern for thread state.
   449 // Note that ILock and IWait do *not* access _owner.
   450 // _owner is a higher-level logical concept.
   452 void Monitor::ILock (Thread * Self) {
   453   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   455   if (TryFast()) {
   456  Exeunt:
   457     assert (ILocked(), "invariant") ;
   458     return ;
   459   }
   461   ParkEvent * const ESelf = Self->_MutexEvent ;
   462   assert (_OnDeck != ESelf, "invariant") ;
   464   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
   465   // Synchronizer.cpp uses a similar optimization.
   466   if (TrySpin (Self)) goto Exeunt ;
   468   // Slow-path - the lock is contended.
   469   // Either Enqueue Self on cxq or acquire the outer lock.
   470   // LockWord encoding = (cxq,LOCKBYTE)
   471   ESelf->reset() ;
   472   OrderAccess::fence() ;
   474   // Optional optimization ... try barging on the inner lock
   475   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
   476     goto OnDeck_LOOP ;
   477   }
   479   if (AcquireOrPush (ESelf)) goto Exeunt ;
   481   // At any given time there is at most one ondeck thread.
   482   // ondeck implies not resident on cxq and not resident on EntryList
   483   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
   484   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
   485   // Deschedule Self so that others may run.
   486   while (_OnDeck != ESelf) {
   487     ParkCommon (ESelf, 0) ;
   488   }
   490   // Self is now in the ONDECK position and will remain so until it
   491   // manages to acquire the lock.
   492  OnDeck_LOOP:
   493   for (;;) {
   494     assert (_OnDeck == ESelf, "invariant") ;
   495     if (TrySpin (Self)) break ;
   496     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
   497     // It's probably wise to spin only if we *actually* blocked
   498     // CONSIDER: check the lockbyte, if it remains set then
   499     // preemptively drain the cxq into the EntryList.
   500     // The best place and time to perform queue operations -- lock metadata --
   501     // is _before having acquired the outer lock, while waiting for the lock to drop.
   502     ParkCommon (ESelf, 0) ;
   503   }
   505   assert (_OnDeck == ESelf, "invariant") ;
   506   _OnDeck = NULL ;
   508   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
   509   // epilog immediately after having acquired the outer lock.
   510   // But instead we could consider the following optimizations:
   511   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
   512   //    This might avoid potential reacquisition of the inner lock in IUlock().
   513   // B. While still holding the inner lock, attempt to opportunistically select
   514   //    and unlink the next ONDECK thread from the EntryList.
   515   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
   516   //    It's critical that the select-and-unlink operation run in constant-time as
   517   //    it executes when holding the outer lock and may artificially increase the
   518   //    effective length of the critical section.
   519   // Note that (A) and (B) are tantamount to succession by direct handoff for
   520   // the inner lock.
   521   goto Exeunt ;
   522 }
   524 void Monitor::IUnlock (bool RelaxAssert) {
   525   assert (ILocked(), "invariant") ;
   526   _LockWord.Bytes[_LSBINDEX] = 0 ;       // drop outer lock
   527   OrderAccess::storeload ();
   528   ParkEvent * const w = _OnDeck ;
   529   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   530   if (w != NULL) {
   531     // Either we have a valid ondeck thread or ondeck is transiently "locked"
   532     // by some exiting thread as it arranges for succession.  The LSBit of
   533     // OnDeck allows us to discriminate two cases.  If the latter, the
   534     // responsibility for progress and succession lies with that other thread.
   535     // For good performance, we also depend on the fact that redundant unpark()
   536     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
   537     // is inexpensive.  This approach provides implicit futile wakeup throttling.
   538     // Note that the referent "w" might be stale with respect to the lock.
   539     // In that case the following unpark() is harmless and the worst that'll happen
   540     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
   541     // then progress is known to have occurred as that means the thread associated
   542     // with "w" acquired the lock.  In that case this thread need take no further
   543     // action to guarantee progress.
   544     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
   545     return ;
   546   }
   548   intptr_t cxq = _LockWord.FullWord ;
   549   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
   550     return ;      // normal fast-path exit - cxq and EntryList both empty
   551   }
   552   if (cxq & _LBIT) {
   553     // Optional optimization ...
   554     // Some other thread acquired the lock in the window since this
   555     // thread released it.  Succession is now that thread's responsibility.
   556     return ;
   557   }
   559  Succession:
   560   // Slow-path exit - this thread must ensure succession and progress.
   561   // OnDeck serves as lock to protect cxq and EntryList.
   562   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
   563   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
   564   // but only one concurrent consumer (detacher of RATs).
   565   // Consider protecting this critical section with schedctl on Solaris.
   566   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
   567   // picks a successor and marks that thread as OnDeck.  That successor
   568   // thread will then clear OnDeck once it eventually acquires the outer lock.
   569   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
   570     return ;
   571   }
   573   ParkEvent * List = _EntryList ;
   574   if (List != NULL) {
   575     // Transfer the head of the EntryList to the OnDeck position.
   576     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
   577     // For a given lock there is at most OnDeck thread at any one instant.
   578    WakeOne:
   579     assert (List == _EntryList, "invariant") ;
   580     ParkEvent * const w = List ;
   581     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   582     _EntryList = w->ListNext ;
   583     // as a diagnostic measure consider setting w->_ListNext = BAD
   584     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   585     _OnDeck = w ;           // pass OnDeck to w.
   586                             // w will clear OnDeck once it acquires the outer lock
   588     // Another optional optimization ...
   589     // For heavily contended locks it's not uncommon that some other
   590     // thread acquired the lock while this thread was arranging succession.
   591     // Try to defer the unpark() operation - Delegate the responsibility
   592     // for unpark()ing the OnDeck thread to the current or subsequent owners
   593     // That is, the new owner is responsible for unparking the OnDeck thread.
   594     OrderAccess::storeload() ;
   595     cxq = _LockWord.FullWord ;
   596     if (cxq & _LBIT) return ;
   598     w->unpark() ;
   599     return ;
   600   }
   602   cxq = _LockWord.FullWord ;
   603   if ((cxq & ~_LBIT) != 0) {
   604     // The EntryList is empty but the cxq is populated.
   605     // drain RATs from cxq into EntryList
   606     // Detach RATs segment with CAS and then merge into EntryList
   607     for (;;) {
   608       // optional optimization - if locked, the owner is responsible for succession
   609       if (cxq & _LBIT) goto Punt ;
   610       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
   611       if (vfy == cxq) break ;
   612       cxq = vfy ;
   613       // Interference - LockWord changed - Just retry
   614       // We can see concurrent interference from contending threads
   615       // pushing themselves onto the cxq or from lock-unlock operations.
   616       // From the perspective of this thread, EntryList is stable and
   617       // the cxq is prepend-only -- the head is volatile but the interior
   618       // of the cxq is stable.  In theory if we encounter interference from threads
   619       // pushing onto cxq we could simply break off the original cxq suffix and
   620       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
   621       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
   622       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
   623       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
   624       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
   625       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
   626       // Note too, that it's safe for this thread to traverse the cxq
   627       // without taking any special concurrency precautions.
   628     }
   630     // We don't currently reorder the cxq segment as we move it onto
   631     // the EntryList, but it might make sense to reverse the order
   632     // or perhaps sort by thread priority.  See the comments in
   633     // synchronizer.cpp objectMonitor::exit().
   634     assert (_EntryList == NULL, "invariant") ;
   635     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
   636     assert (List != NULL, "invariant") ;
   637     goto WakeOne ;
   638   }
   640   // cxq|EntryList is empty.
   641   // w == NULL implies that cxq|EntryList == NULL in the past.
   642   // Possible race - rare inopportune interleaving.
   643   // A thread could have added itself to cxq since this thread previously checked.
   644   // Detect and recover by refetching cxq.
   645  Punt:
   646   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   647   _OnDeck = NULL ;            // Release inner lock.
   648   OrderAccess::storeload();   // Dekker duality - pivot point
   650   // Resample LockWord/cxq to recover from possible race.
   651   // For instance, while this thread T1 held OnDeck, some other thread T2 might
   652   // acquire the outer lock.  Another thread T3 might try to acquire the outer
   653   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
   654   // outer lock, but skips succession as this thread T1 still holds OnDeck.
   655   // T1 is and remains responsible for ensuring succession of T3.
   656   //
   657   // Note that we don't need to recheck EntryList, just cxq.
   658   // If threads moved onto EntryList since we dropped OnDeck
   659   // that implies some other thread forced succession.
   660   cxq = _LockWord.FullWord ;
   661   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
   662     goto Succession ;         // potential race -- re-run succession
   663   }
   664   return ;
   665 }
   667 bool Monitor::notify() {
   668   assert (_owner == Thread::current(), "invariant") ;
   669   assert (ILocked(), "invariant") ;
   670   if (_WaitSet == NULL) return true ;
   671   NotifyCount ++ ;
   673   // Transfer one thread from the WaitSet to the EntryList or cxq.
   674   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
   675   // And of course we could just unlink it and unpark it, too, but
   676   // in that case it'd likely impale itself on the reentry.
   677   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
   678   ParkEvent * nfy = _WaitSet ;
   679   if (nfy != NULL) {                  // DCL idiom
   680     _WaitSet = nfy->ListNext ;
   681     assert (nfy->Notified == 0, "invariant") ;
   682     // push nfy onto the cxq
   683     for (;;) {
   684       const intptr_t v = _LockWord.FullWord ;
   685       assert ((v & 0xFF) == _LBIT, "invariant") ;
   686       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
   687       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
   688       // interference - _LockWord changed -- just retry
   689     }
   690     // Note that setting Notified before pushing nfy onto the cxq is
   691     // also legal and safe, but the safety properties are much more
   692     // subtle, so for the sake of code stewardship ...
   693     OrderAccess::fence() ;
   694     nfy->Notified = 1;
   695   }
   696   Thread::muxRelease (_WaitLock) ;
   697   if (nfy != NULL && (NativeMonitorFlags & 16)) {
   698     // Experimental code ... light up the wakee in the hope that this thread (the owner)
   699     // will drop the lock just about the time the wakee comes ONPROC.
   700     nfy->unpark() ;
   701   }
   702   assert (ILocked(), "invariant") ;
   703   return true ;
   704 }
   706 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
   707 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
   708 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
   709 // Beware too, that we invert the order of the waiters.  Lets say that the
   710 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
   711 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
   713 bool Monitor::notify_all() {
   714   assert (_owner == Thread::current(), "invariant") ;
   715   assert (ILocked(), "invariant") ;
   716   while (_WaitSet != NULL) notify() ;
   717   return true ;
   718 }
   720 int Monitor::IWait (Thread * Self, jlong timo) {
   721   assert (ILocked(), "invariant") ;
   723   // Phases:
   724   // 1. Enqueue Self on WaitSet - currently prepend
   725   // 2. unlock - drop the outer lock
   726   // 3. wait for either notification or timeout
   727   // 4. lock - reentry - reacquire the outer lock
   729   ParkEvent * const ESelf = Self->_MutexEvent ;
   730   ESelf->Notified = 0 ;
   731   ESelf->reset() ;
   732   OrderAccess::fence() ;
   734   // Add Self to WaitSet
   735   // Ideally only the holder of the outer lock would manipulate the WaitSet -
   736   // That is, the outer lock would implicitly protect the WaitSet.
   737   // But if a thread in wait() encounters a timeout it will need to dequeue itself
   738   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
   739   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
   740   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
   741   // on the WaitSet can't be allowed to compete for the lock until it has managed to
   742   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
   743   // Contention on the WaitLock is minimal.
   744   //
   745   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
   746   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
   747   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
   748   // could then compete for the outer lock, and then, if necessary, unlink itself
   749   // from the WaitSet only after having acquired the outer lock.  More precisely,
   750   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
   751   // on the WaitSet; release the outer lock; wait for either notification or timeout;
   752   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
   753   //
   754   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
   755   // One set would be for the WaitSet and one for the EntryList.
   756   // We could also deconstruct the ParkEvent into a "pure" event and add a
   757   // new immortal/TSM "ListElement" class that referred to ParkEvents.
   758   // In that case we could have one ListElement on the WaitSet and another
   759   // on the EntryList, with both referring to the same pure Event.
   761   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
   762   ESelf->ListNext = _WaitSet ;
   763   _WaitSet = ESelf ;
   764   Thread::muxRelease (_WaitLock) ;
   766   // Release the outer lock
   767   // We call IUnlock (RelaxAssert=true) as a thread T1 might
   768   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
   769   // and then stall before it can attempt to wake a successor.
   770   // Some other thread T2 acquires the lock, and calls notify(), moving
   771   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
   772   // and then finds *itself* on the cxq.  During the course of a normal
   773   // IUnlock() call a thread should _never find itself on the EntryList
   774   // or cxq, but in the case of wait() it's possible.
   775   // See synchronizer.cpp objectMonitor::wait().
   776   IUnlock (true) ;
   778   // Wait for either notification or timeout
   779   // Beware that in some circumstances we might propagate
   780   // spurious wakeups back to the caller.
   782   for (;;) {
   783     if (ESelf->Notified) break ;
   784     int err = ParkCommon (ESelf, timo) ;
   785     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
   786   }
   788   // Prepare for reentry - if necessary, remove ESelf from WaitSet
   789   // ESelf can be:
   790   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
   791   // 2. On the cxq or EntryList
   792   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
   794   OrderAccess::fence() ;
   795   int WasOnWaitSet = 0 ;
   796   if (ESelf->Notified == 0) {
   797     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
   798     if (ESelf->Notified == 0) {     // DCL idiom
   799       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
   800       // ESelf is resident on the WaitSet -- unlink it.
   801       // A doubly-linked list would be better here so we can unlink in constant-time.
   802       // We have to unlink before we potentially recontend as ESelf might otherwise
   803       // end up on the cxq|EntryList -- it can't be on two lists at once.
   804       ParkEvent * p = _WaitSet ;
   805       ParkEvent * q = NULL ;            // classic q chases p
   806       while (p != NULL && p != ESelf) {
   807         q = p ;
   808         p = p->ListNext ;
   809       }
   810       assert (p == ESelf, "invariant") ;
   811       if (p == _WaitSet) {      // found at head
   812         assert (q == NULL, "invariant") ;
   813         _WaitSet = p->ListNext ;
   814       } else {                  // found in interior
   815         assert (q->ListNext == p, "invariant") ;
   816         q->ListNext = p->ListNext ;
   817       }
   818       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
   819     }
   820     Thread::muxRelease (_WaitLock) ;
   821   }
   823   // Reentry phase - reacquire the lock
   824   if (WasOnWaitSet) {
   825     // ESelf was previously on the WaitSet but we just unlinked it above
   826     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
   827     assert (_OnDeck != ESelf, "invariant") ;
   828     ILock (Self) ;
   829   } else {
   830     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
   831     // ESelf is now on the cxq, EntryList or at the OnDeck position.
   832     // The following fragment is extracted from Monitor::ILock()
   833     for (;;) {
   834       if (_OnDeck == ESelf && TrySpin(Self)) break ;
   835       ParkCommon (ESelf, 0) ;
   836     }
   837     assert (_OnDeck == ESelf, "invariant") ;
   838     _OnDeck = NULL ;
   839   }
   841   assert (ILocked(), "invariant") ;
   842   return WasOnWaitSet != 0 ;        // return true IFF timeout
   843 }
   846 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
   847 // In particular, there are certain types of global lock that may be held
   848 // by a Java thread while it is blocked at a safepoint but before it has
   849 // written the _owner field. These locks may be sneakily acquired by the
   850 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
   851 // identify all such locks, and ensure that Java threads never block at
   852 // safepoints while holding them (_no_safepoint_check_flag). While it
   853 // seems as though this could increase the time to reach a safepoint
   854 // (or at least increase the mean, if not the variance), the latter
   855 // approach might make for a cleaner, more maintainable JVM design.
   856 //
   857 // Sneaking is vile and reprehensible and should be excised at the 1st
   858 // opportunity.  It's possible that the need for sneaking could be obviated
   859 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
   860 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
   861 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
   862 // it'll stall at the TBIVM reentry state transition after having acquired the
   863 // underlying lock, but before having set _owner and having entered the actual
   864 // critical section.  The lock-sneaking facility leverages that fact and allowed the
   865 // VM thread to logically acquire locks that had already be physically locked by mutators
   866 // but where mutators were known blocked by the reentry thread state transition.
   867 //
   868 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
   869 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
   870 // decouple lock acquisition and parking.  The critical invariant  to eliminating
   871 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
   872 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
   873 // One difficulty with this approach is that the TBIVM wrapper could recurse and
   874 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
   875 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
   876 //
   877 // But of course the proper ultimate approach is to avoid schemes that require explicit
   878 // sneaking or dependence on any any clever invariants or subtle implementation properties
   879 // of Mutex-Monitor and instead directly address the underlying design flaw.
   881 void Monitor::lock (Thread * Self) {
   882 #ifdef CHECK_UNHANDLED_OOPS
   883   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
   884   // or GC threads.
   885   if (Self->is_Java_thread()) {
   886     Self->clear_unhandled_oops();
   887   }
   888 #endif // CHECK_UNHANDLED_OOPS
   890   debug_only(check_prelock_state(Self));
   891   assert (_owner != Self              , "invariant") ;
   892   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   894   if (TryFast()) {
   895  Exeunt:
   896     assert (ILocked(), "invariant") ;
   897     assert (owner() == NULL, "invariant");
   898     set_owner (Self);
   899     return ;
   900   }
   902   // The lock is contended ...
   904   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   905   if (can_sneak && _owner == NULL) {
   906     // a java thread has locked the lock but has not entered the
   907     // critical region -- let's just pretend we've locked the lock
   908     // and go on.  we note this with _snuck so we can also
   909     // pretend to unlock when the time comes.
   910     _snuck = true;
   911     goto Exeunt ;
   912   }
   914   // Try a brief spin to avoid passing thru thread state transition ...
   915   if (TrySpin (Self)) goto Exeunt ;
   917   check_block_state(Self);
   918   if (Self->is_Java_thread()) {
   919     // Horribile dictu - we suffer through a state transition
   920     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
   921     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
   922     ILock (Self) ;
   923   } else {
   924     // Mirabile dictu
   925     ILock (Self) ;
   926   }
   927   goto Exeunt ;
   928 }
   930 void Monitor::lock() {
   931   this->lock(Thread::current());
   932 }
   934 // Lock without safepoint check - a degenerate variant of lock().
   935 // Should ONLY be used by safepoint code and other code
   936 // that is guaranteed not to block while running inside the VM. If this is called with
   937 // thread state set to be in VM, the safepoint synchronization code will deadlock!
   939 void Monitor::lock_without_safepoint_check (Thread * Self) {
   940   assert (_owner != Self, "invariant") ;
   941   ILock (Self) ;
   942   assert (_owner == NULL, "invariant");
   943   set_owner (Self);
   944 }
   946 void Monitor::lock_without_safepoint_check () {
   947   lock_without_safepoint_check (Thread::current()) ;
   948 }
   951 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
   953 bool Monitor::try_lock() {
   954   Thread * const Self = Thread::current();
   955   debug_only(check_prelock_state(Self));
   956   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
   958   // Special case, where all Java threads are stopped.
   959   // The lock may have been acquired but _owner is not yet set.
   960   // In that case the VM thread can safely grab the lock.
   961   // It strikes me this should appear _after the TryLock() fails, below.
   962   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   963   if (can_sneak && _owner == NULL) {
   964     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
   965     _snuck = true;
   966     return true;
   967   }
   969   if (TryLock()) {
   970     // We got the lock
   971     assert (_owner == NULL, "invariant");
   972     set_owner (Self);
   973     return true;
   974   }
   975   return false;
   976 }
   978 void Monitor::unlock() {
   979   assert (_owner  == Thread::current(), "invariant") ;
   980   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
   981   set_owner (NULL) ;
   982   if (_snuck) {
   983     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
   984     _snuck = false;
   985     return ;
   986   }
   987   IUnlock (false) ;
   988 }
   990 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
   991 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
   992 //
   993 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
   994 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
   995 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
   996 // over a pthread_mutex_t would work equally as well, but require more platform-specific
   997 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
   998 // would work too.
   999 //
  1000 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
  1001 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
  1002 // we encounter contention.  That ParkEvent remains associated with the thread
  1003 // until it manages to acquire the lock, at which time we return the ParkEvent
  1004 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
  1005 //
  1006 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
  1007 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
  1008 // oversight, but I've replicated the original suspect logic in the new code ...
  1010 void Monitor::jvm_raw_lock() {
  1011   assert(rank() == native, "invariant");
  1013   if (TryLock()) {
  1014  Exeunt:
  1015     assert (ILocked(), "invariant") ;
  1016     assert (_owner == NULL, "invariant");
  1017     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
  1018     // might return NULL. Don't call set_owner since it will break on an NULL owner
  1019     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
  1020     _owner = ThreadLocalStorage::thread();
  1021     return ;
  1024   if (TrySpin(NULL)) goto Exeunt ;
  1026   // slow-path - apparent contention
  1027   // Allocate a ParkEvent for transient use.
  1028   // The ParkEvent remains associated with this thread until
  1029   // the time the thread manages to acquire the lock.
  1030   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
  1031   ESelf->reset() ;
  1032   OrderAccess::storeload() ;
  1034   // Either Enqueue Self on cxq or acquire the outer lock.
  1035   if (AcquireOrPush (ESelf)) {
  1036     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1037     goto Exeunt ;
  1040   // At any given time there is at most one ondeck thread.
  1041   // ondeck implies not resident on cxq and not resident on EntryList
  1042   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
  1043   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
  1044   for (;;) {
  1045     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
  1046     ParkCommon (ESelf, 0) ;
  1049   assert (_OnDeck == ESelf, "invariant") ;
  1050   _OnDeck = NULL ;
  1051   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1052   goto Exeunt ;
  1055 void Monitor::jvm_raw_unlock() {
  1056   // Nearly the same as Monitor::unlock() ...
  1057   // directly set _owner instead of using set_owner(null)
  1058   _owner = NULL ;
  1059   if (_snuck) {         // ???
  1060     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1061     _snuck = false;
  1062     return ;
  1064   IUnlock(false) ;
  1067 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
  1068   Thread * const Self = Thread::current() ;
  1069   assert (_owner == Self, "invariant") ;
  1070   assert (ILocked(), "invariant") ;
  1072   // as_suspend_equivalent logically implies !no_safepoint_check
  1073   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
  1074   // !no_safepoint_check logically implies java_thread
  1075   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
  1077   #ifdef ASSERT
  1078     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
  1079     assert(least != this, "Specification of get_least_... call above");
  1080     if (least != NULL && least->rank() <= special) {
  1081       tty->print("Attempting to wait on monitor %s/%d while holding"
  1082                  " lock %s/%d -- possible deadlock",
  1083                  name(), rank(), least->name(), least->rank());
  1084       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
  1086   #endif // ASSERT
  1088   int wait_status ;
  1089   // conceptually set the owner to NULL in anticipation of
  1090   // abdicating the lock in wait
  1091   set_owner(NULL);
  1092   if (no_safepoint_check) {
  1093     wait_status = IWait (Self, timeout) ;
  1094   } else {
  1095     assert (Self->is_Java_thread(), "invariant") ;
  1096     JavaThread *jt = (JavaThread *)Self;
  1098     // Enter safepoint region - ornate and Rococo ...
  1099     ThreadBlockInVM tbivm(jt);
  1100     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
  1102     if (as_suspend_equivalent) {
  1103       jt->set_suspend_equivalent();
  1104       // cleared by handle_special_suspend_equivalent_condition() or
  1105       // java_suspend_self()
  1108     wait_status = IWait (Self, timeout) ;
  1110     // were we externally suspended while we were waiting?
  1111     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
  1112       // Our event wait has finished and we own the lock, but
  1113       // while we were waiting another thread suspended us. We don't
  1114       // want to hold the lock while suspended because that
  1115       // would surprise the thread that suspended us.
  1116       assert (ILocked(), "invariant") ;
  1117       IUnlock (true) ;
  1118       jt->java_suspend_self();
  1119       ILock (Self) ;
  1120       assert (ILocked(), "invariant") ;
  1124   // Conceptually reestablish ownership of the lock.
  1125   // The "real" lock -- the LockByte -- was reacquired by IWait().
  1126   assert (ILocked(), "invariant") ;
  1127   assert (_owner == NULL, "invariant") ;
  1128   set_owner (Self) ;
  1129   return wait_status != 0 ;          // return true IFF timeout
  1132 Monitor::~Monitor() {
  1133   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1136 void Monitor::ClearMonitor (Monitor * m, const char *name) {
  1137   m->_owner             = NULL ;
  1138   m->_snuck             = false ;
  1139   if (name == NULL) {
  1140     strcpy(m->_name, "UNKNOWN") ;
  1141   } else {
  1142     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
  1143     m->_name[MONITOR_NAME_LEN - 1] = '\0';
  1145   m->_LockWord.FullWord = 0 ;
  1146   m->_EntryList         = NULL ;
  1147   m->_OnDeck            = NULL ;
  1148   m->_WaitSet           = NULL ;
  1149   m->_WaitLock[0]       = 0 ;
  1152 Monitor::Monitor() { ClearMonitor(this); }
  1154 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
  1155   ClearMonitor (this, name) ;
  1156 #ifdef ASSERT
  1157   _allow_vm_block  = allow_vm_block;
  1158   _rank            = Rank ;
  1159 #endif
  1162 Mutex::~Mutex() {
  1163   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1166 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
  1167   ClearMonitor ((Monitor *) this, name) ;
  1168 #ifdef ASSERT
  1169  _allow_vm_block   = allow_vm_block;
  1170  _rank             = Rank ;
  1171 #endif
  1174 bool Monitor::owned_by_self() const {
  1175   bool ret = _owner == Thread::current();
  1176   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
  1177   return ret;
  1180 void Monitor::print_on_error(outputStream* st) const {
  1181   st->print("[" PTR_FORMAT, this);
  1182   st->print("] %s", _name);
  1183   st->print(" - owner thread: " PTR_FORMAT, _owner);
  1189 // ----------------------------------------------------------------------------------
  1190 // Non-product code
  1192 #ifndef PRODUCT
  1193 void Monitor::print_on(outputStream* st) const {
  1194   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
  1196 #endif
  1198 #ifndef PRODUCT
  1199 #ifdef ASSERT
  1200 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
  1201   Monitor *res, *tmp;
  1202   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1203     if (tmp->rank() < res->rank()) {
  1204       res = tmp;
  1207   if (!SafepointSynchronize::is_at_safepoint()) {
  1208     // In this case, we expect the held locks to be
  1209     // in increasing rank order (modulo any native ranks)
  1210     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1211       if (tmp->next() != NULL) {
  1212         assert(tmp->rank() == Mutex::native ||
  1213                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1217   return res;
  1220 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
  1221   Monitor *res, *tmp;
  1222   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1223     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
  1224       res = tmp;
  1227   if (!SafepointSynchronize::is_at_safepoint()) {
  1228     // In this case, we expect the held locks to be
  1229     // in increasing rank order (modulo any native ranks)
  1230     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1231       if (tmp->next() != NULL) {
  1232         assert(tmp->rank() == Mutex::native ||
  1233                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1237   return res;
  1241 bool Monitor::contains(Monitor* locks, Monitor * lock) {
  1242   for (; locks != NULL; locks = locks->next()) {
  1243     if (locks == lock)
  1244       return true;
  1246   return false;
  1248 #endif
  1250 // Called immediately after lock acquisition or release as a diagnostic
  1251 // to track the lock-set of the thread and test for rank violations that
  1252 // might indicate exposure to deadlock.
  1253 // Rather like an EventListener for _owner (:>).
  1255 void Monitor::set_owner_implementation(Thread *new_owner) {
  1256   // This function is solely responsible for maintaining
  1257   // and checking the invariant that threads and locks
  1258   // are in a 1/N relation, with some some locks unowned.
  1259   // It uses the Mutex::_owner, Mutex::_next, and
  1260   // Thread::_owned_locks fields, and no other function
  1261   // changes those fields.
  1262   // It is illegal to set the mutex from one non-NULL
  1263   // owner to another--it must be owned by NULL as an
  1264   // intermediate state.
  1266   if (new_owner != NULL) {
  1267     // the thread is acquiring this lock
  1269     assert(new_owner == Thread::current(), "Should I be doing this?");
  1270     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
  1271     _owner = new_owner; // set the owner
  1273     // link "this" into the owned locks list
  1275     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
  1276       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
  1277                     // Mutex::set_owner_implementation is a friend of Thread
  1279       assert(this->rank() >= 0, "bad lock rank");
  1281       if (LogMultipleMutexLocking && locks != NULL) {
  1282         Events::log("thread " INTPTR_FORMAT " locks %s, already owns %s", new_owner, name(), locks->name());
  1285       // Deadlock avoidance rules require us to acquire Mutexes only in
  1286       // a global total order. For example m1 is the lowest ranked mutex
  1287       // that the thread holds and m2 is the mutex the thread is trying
  1288       // to acquire, then  deadlock avoidance rules require that the rank
  1289       // of m2 be less  than the rank of m1.
  1290       // The rank Mutex::native  is an exception in that it is not subject
  1291       // to the verification rules.
  1292       // Here are some further notes relating to mutex acquisition anomalies:
  1293       // . under Solaris, the interrupt lock gets acquired when doing
  1294       //   profiling, so any lock could be held.
  1295       // . it is also ok to acquire Safepoint_lock at the very end while we
  1296       //   already hold Terminator_lock - may happen because of periodic safepoints
  1297       if (this->rank() != Mutex::native &&
  1298           this->rank() != Mutex::suspend_resume &&
  1299           locks != NULL && locks->rank() <= this->rank() &&
  1300           !SafepointSynchronize::is_at_safepoint() &&
  1301           this != Interrupt_lock && this != ProfileVM_lock &&
  1302           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
  1303             SafepointSynchronize::is_synchronizing())) {
  1304         new_owner->print_owned_locks();
  1305         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
  1306                       "possible deadlock", this->name(), this->rank(),
  1307                       locks->name(), locks->rank()));
  1310       this->_next = new_owner->_owned_locks;
  1311       new_owner->_owned_locks = this;
  1312     #endif
  1314   } else {
  1315     // the thread is releasing this lock
  1317     Thread* old_owner = _owner;
  1318     debug_only(_last_owner = old_owner);
  1320     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
  1321     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
  1323     _owner = NULL; // set the owner
  1325     #ifdef ASSERT
  1326       Monitor *locks = old_owner->owned_locks();
  1328       if (LogMultipleMutexLocking && locks != this) {
  1329         Events::log("thread " INTPTR_FORMAT " unlocks %s, still owns %s", old_owner, this->name(), locks->name());
  1332       // remove "this" from the owned locks list
  1334       Monitor *prev = NULL;
  1335       bool found = false;
  1336       for (; locks != NULL; prev = locks, locks = locks->next()) {
  1337         if (locks == this) {
  1338           found = true;
  1339           break;
  1342       assert(found, "Removing a lock not owned");
  1343       if (prev == NULL) {
  1344         old_owner->_owned_locks = _next;
  1345       } else {
  1346         prev->_next = _next;
  1348       _next = NULL;
  1349     #endif
  1354 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
  1355 void Monitor::check_prelock_state(Thread *thread) {
  1356   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
  1357          || rank() == Mutex::special, "wrong thread state for using locks");
  1358   if (StrictSafepointChecks) {
  1359     if (thread->is_VM_thread() && !allow_vm_block()) {
  1360       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
  1361                     name()));
  1363     debug_only(if (rank() != Mutex::special) \
  1364       thread->check_for_valid_safepoint_state(false);)
  1368 void Monitor::check_block_state(Thread *thread) {
  1369   if (!_allow_vm_block && thread->is_VM_thread()) {
  1370     warning("VM thread blocked on lock");
  1371     print();
  1372     BREAKPOINT;
  1374   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
  1377 #endif // PRODUCT

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