src/share/vm/runtime/mutex.cpp

Sun, 25 Sep 2011 16:03:29 -0700

author
never
date
Sun, 25 Sep 2011 16:03:29 -0700
changeset 3156
f08d439fab8c
parent 2314
f95d63e2154a
child 3369
eccc4b1f8945
permissions
-rw-r--r--

7089790: integrate bsd-port changes
Reviewed-by: kvn, twisti, jrose
Contributed-by: Kurt Miller <kurt@intricatesoftware.com>, Greg Lewis <glewis@eyesbeyond.com>, Jung-uk Kim <jkim@freebsd.org>, Christos Zoulas <christos@zoulas.com>, Landon Fuller <landonf@plausible.coop>, The FreeBSD Foundation <board@freebsdfoundation.org>, Michael Franz <mvfranz@gmail.com>, Roger Hoover <rhoover@apple.com>, Alexander Strange <astrange@apple.com>

     2 /*
     3  * Copyright (c) 1998, 2010, Oracle and/or its affiliates. All rights reserved.
     4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     5  *
     6  * This code is free software; you can redistribute it and/or modify it
     7  * under the terms of the GNU General Public License version 2 only, as
     8  * published by the Free Software Foundation.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    21  * or visit www.oracle.com if you need additional information or have any
    22  * questions.
    23  *
    24  */
    26 #include "precompiled.hpp"
    27 #include "runtime/mutex.hpp"
    28 #include "runtime/osThread.hpp"
    29 #include "utilities/events.hpp"
    30 #ifdef TARGET_OS_FAMILY_linux
    31 # include "mutex_linux.inline.hpp"
    32 # include "thread_linux.inline.hpp"
    33 #endif
    34 #ifdef TARGET_OS_FAMILY_solaris
    35 # include "mutex_solaris.inline.hpp"
    36 # include "thread_solaris.inline.hpp"
    37 #endif
    38 #ifdef TARGET_OS_FAMILY_windows
    39 # include "mutex_windows.inline.hpp"
    40 # include "thread_windows.inline.hpp"
    41 #endif
    42 #ifdef TARGET_OS_FAMILY_bsd
    43 # include "mutex_bsd.inline.hpp"
    44 # include "thread_bsd.inline.hpp"
    45 #endif
    47 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
    48 //
    49 // Native Monitor-Mutex locking - theory of operations
    50 //
    51 // * Native Monitors are completely unrelated to Java-level monitors,
    52 //   although the "back-end" slow-path implementations share a common lineage.
    53 //   See objectMonitor:: in synchronizer.cpp.
    54 //   Native Monitors do *not* support nesting or recursion but otherwise
    55 //   they're basically Hoare-flavor monitors.
    56 //
    57 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
    58 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
    59 //   is advisory and is used only to verify that the thread calling unlock()
    60 //   is indeed the last thread to have acquired the lock.
    61 //
    62 // * Contending threads "push" themselves onto the front of the contention
    63 //   queue -- called the cxq -- with CAS and then spin/park.
    64 //   The _LockWord contains the LockByte as well as the pointer to the head
    65 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
    66 //
    67 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
    68 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
    69 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
    70 //   a CAS:0 mode, using timers to close the resultant race, as is done
    71 //   with Java Monitors in synchronizer.cpp.
    72 //
    73 //   See the following for a discussion of the relative cost of atomics (CAS)
    74 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
    75 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
    76 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
    77 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
    78 //   -- synchronizer.cpp
    79 //
    80 // * Overall goals - desiderata
    81 //   1. Minimize context switching
    82 //   2. Minimize lock migration
    83 //   3. Minimize CPI -- affinity and locality
    84 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
    85 //   5. Minimize outer lock hold times
    86 //   6. Behave gracefully on a loaded system
    87 //
    88 // * Thread flow and list residency:
    89 //
    90 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
    91 //   [..resident on monitor list..]
    92 //   [...........contending..................]
    93 //
    94 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
    95 //      Threads on the cxq eventually drain into the EntryList.
    96 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
    97 //      or WaitSet -- at any one time.
    98 //   -- For a given monitor there can be at most one "OnDeck" thread at any
    99 //      given time but if needbe this particular invariant could be relaxed.
   100 //
   101 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
   102 //   I use ParkEvent instead of threads as ParkEvents are immortal and
   103 //   type-stable, meaning we can safely unpark() a possibly stale
   104 //   list element in the unlock()-path.  (That's benign).
   105 //
   106 // * Succession policy - providing for progress:
   107 //
   108 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
   109 //   an "heir presumptive" tentative successor thread from the EntryList.
   110 //   This becomes the so-called "OnDeck" thread, of which there can be only
   111 //   one at any given time for a given monitor.  The wakee will recontend
   112 //   for ownership of monitor.
   113 //
   114 //   Succession is provided for by a policy of competitive handoff.
   115 //   The exiting thread does _not_ grant or pass ownership to the
   116 //   successor thread.  (This is also referred to as "handoff" succession").
   117 //   Instead the exiting thread releases ownership and possibly wakes
   118 //   a successor, so the successor can (re)compete for ownership of the lock.
   119 //
   120 //   Competitive handoff provides excellent overall throughput at the expense
   121 //   of short-term fairness.  If fairness is a concern then one remedy might
   122 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
   123 //   the lock it will decrement the AcquireCounter field.  When the count
   124 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
   125 //   the lock directly to some thread on the EntryList, and then move itself to the
   126 //   tail of the EntryList.
   127 //
   128 //   But in practice most threads engage or otherwise participate in resource
   129 //   bounded producer-consumer relationships, so lock domination is not usually
   130 //   a practical concern.  Recall too, that in general it's easier to construct
   131 //   a fair lock from a fast lock, but not vice-versa.
   132 //
   133 // * The cxq can have multiple concurrent "pushers" but only one concurrent
   134 //   detaching thread.  This mechanism is immune from the ABA corruption.
   135 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
   136 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
   137 //   thread constraint.
   138 //
   139 // * Taken together, the cxq and the EntryList constitute or form a
   140 //   single logical queue of threads stalled trying to acquire the lock.
   141 //   We use two distinct lists to reduce heat on the list ends.
   142 //   Threads in lock() enqueue onto cxq while threads in unlock() will
   143 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
   144 //   A key desideratum is to minimize queue & monitor metadata manipulation
   145 //   that occurs while holding the "outer" monitor lock -- that is, we want to
   146 //   minimize monitor lock holds times.
   147 //
   148 //   The EntryList is ordered by the prevailing queue discipline and
   149 //   can be organized in any convenient fashion, such as a doubly-linked list or
   150 //   a circular doubly-linked list.  If we need a priority queue then something akin
   151 //   to Solaris' sleepq would work nicely.  Viz.,
   152 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
   153 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
   154 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
   155 //   drains the cxq into the EntryList, and orders or reorders the threads on the
   156 //   EntryList accordingly.
   157 //
   158 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
   159 //   somewhat similar to an elevator-scan.
   160 //
   161 // * OnDeck
   162 //   --  For a given monitor there can be at most one OnDeck thread at any given
   163 //       instant.  The OnDeck thread is contending for the lock, but has been
   164 //       unlinked from the EntryList and cxq by some previous unlock() operations.
   165 //       Once a thread has been designated the OnDeck thread it will remain so
   166 //       until it manages to acquire the lock -- being OnDeck is a stable property.
   167 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
   168 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
   169 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
   170 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
   171 //       is then responsible for progress and succession and can use CAS to detach and
   172 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
   173 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
   174 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
   175 //       we allow multiple concurrent "push" operations but restrict detach concurrency
   176 //       to at most one thread.  Having selected and detached a successor, the thread then
   177 //       changes the OnDeck to refer to that successor, and then unparks the successor.
   178 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
   179 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
   180 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
   181 //       and then the successor eventually "drops" OnDeck.  Note that there's never
   182 //       any sense of contention on the inner lock, however.  Threads never contend
   183 //       or wait for the inner lock.
   184 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
   185 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
   186 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
   187 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
   188 //
   189 // * Waiting threads reside on the WaitSet list -- wait() puts
   190 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
   191 //   transfers threads from the WaitSet to either the EntryList or cxq.
   192 //   Subsequent unlock() operations will eventually unpark the notifyee.
   193 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
   194 //   it's likely the notifyee would simply impale itself on the lock held
   195 //   by the notifier.
   196 //
   197 // * The mechanism is obstruction-free in that if the holder of the transient
   198 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
   199 //   can still acquire and release the outer lock and continue to make progress.
   200 //   At worst, waking of already blocked contending threads may be delayed,
   201 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
   202 //   lock).
   203 //
   204 // * Note that thread-local storage must be initialized before a thread
   205 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
   206 //   depends on Thread::current().
   207 //
   208 // * The monitor synchronization subsystem avoids the use of native
   209 //   synchronization primitives except for the narrow platform-specific
   210 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
   211 //   the semantics of park-unpark.  Put another way, this monitor implementation
   212 //   depends only on atomic operations and park-unpark.  The monitor subsystem
   213 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
   214 //   underlying OS manages the READY<->RUN transitions.
   215 //
   216 // * The memory consistency model provide by lock()-unlock() is at least as
   217 //   strong or stronger than the Java Memory model defined by JSR-133.
   218 //   That is, we guarantee at least entry consistency, if not stronger.
   219 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
   220 //
   221 // * Thread:: currently contains a set of purpose-specific ParkEvents:
   222 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
   223 //   the purpose-specific ParkEvents and instead implement a general per-thread
   224 //   stack of available ParkEvents which we could provision on-demand.  The
   225 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
   226 //   and ::Release().  A thread would simply pop an element from the local stack before it
   227 //   enqueued or park()ed.  When the contention was over the thread would
   228 //   push the no-longer-needed ParkEvent back onto its stack.
   229 //
   230 // * A slightly reduced form of ILock() and IUnlock() have been partially
   231 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
   232 //   It'd be interesting to see if TLA/TLC could be useful as well.
   233 //
   234 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
   235 //   code should never call other code in the JVM that might itself need to
   236 //   acquire monitors or mutexes.  That's true *except* in the case of the
   237 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
   238 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
   239 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
   240 //   In that particular case a call to lock() for a given Monitor can end up recursively
   241 //   calling lock() on another monitor.   While distasteful, this is largely benign
   242 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
   243 //
   244 //   It's unfortunate that native mutexes and thread state transitions were convolved.
   245 //   They're really separate concerns and should have remained that way.  Melding
   246 //   them together was facile -- a bit too facile.   The current implementation badly
   247 //   conflates the two concerns.
   248 //
   249 // * TODO-FIXME:
   250 //
   251 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
   252 //      We should also add DTRACE probes in the ParkEvent subsystem for
   253 //      Park-entry, Park-exit, and Unpark.
   254 //
   255 //   -- We have an excess of mutex-like constructs in the JVM, namely:
   256 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
   257 //      2. low-level muxAcquire and muxRelease
   258 //      3. low-level spinAcquire and spinRelease
   259 //      4. native Mutex:: and Monitor::
   260 //      5. jvm_raw_lock() and _unlock()
   261 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
   262 //         similar name.
   263 //
   264 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
   267 // CASPTR() uses the canonical argument order that dominates in the literature.
   268 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
   270 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
   271 #define UNS(x) (uintptr_t(x))
   272 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
   274 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
   275 // Bijective except for the trailing mask operation.
   276 // Useful for spin loops as the compiler can't optimize it away.
   278 static inline jint MarsagliaXORV (jint x) {
   279   if (x == 0) x = 1|os::random() ;
   280   x ^= x << 6;
   281   x ^= ((unsigned)x) >> 21;
   282   x ^= x << 7 ;
   283   return x & 0x7FFFFFFF ;
   284 }
   286 static inline jint MarsagliaXOR (jint * const a) {
   287   jint x = *a ;
   288   if (x == 0) x = UNS(a)|1 ;
   289   x ^= x << 6;
   290   x ^= ((unsigned)x) >> 21;
   291   x ^= x << 7 ;
   292   *a = x ;
   293   return x & 0x7FFFFFFF ;
   294 }
   296 static int Stall (int its) {
   297   static volatile jint rv = 1 ;
   298   volatile int OnFrame = 0 ;
   299   jint v = rv ^ UNS(OnFrame) ;
   300   while (--its >= 0) {
   301     v = MarsagliaXORV (v) ;
   302   }
   303   // Make this impossible for the compiler to optimize away,
   304   // but (mostly) avoid W coherency sharing on MP systems.
   305   if (v == 0x12345) rv = v ;
   306   return v ;
   307 }
   309 int Monitor::TryLock () {
   310   intptr_t v = _LockWord.FullWord ;
   311   for (;;) {
   312     if ((v & _LBIT) != 0) return 0 ;
   313     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   314     if (v == u) return 1 ;
   315     v = u ;
   316   }
   317 }
   319 int Monitor::TryFast () {
   320   // Optimistic fast-path form ...
   321   // Fast-path attempt for the common uncontended case.
   322   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
   323   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
   324   if (v == 0) return 1 ;
   326   for (;;) {
   327     if ((v & _LBIT) != 0) return 0 ;
   328     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   329     if (v == u) return 1 ;
   330     v = u ;
   331   }
   332 }
   334 int Monitor::ILocked () {
   335   const intptr_t w = _LockWord.FullWord & 0xFF ;
   336   assert (w == 0 || w == _LBIT, "invariant") ;
   337   return w == _LBIT ;
   338 }
   340 // Polite TATAS spinlock with exponential backoff - bounded spin.
   341 // Ideally we'd use processor cycles, time or vtime to control
   342 // the loop, but we currently use iterations.
   343 // All the constants within were derived empirically but work over
   344 // over the spectrum of J2SE reference platforms.
   345 // On Niagara-class systems the back-off is unnecessary but
   346 // is relatively harmless.  (At worst it'll slightly retard
   347 // acquisition times).  The back-off is critical for older SMP systems
   348 // where constant fetching of the LockWord would otherwise impair
   349 // scalability.
   350 //
   351 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
   352 // See synchronizer.cpp for details and rationale.
   354 int Monitor::TrySpin (Thread * const Self) {
   355   if (TryLock())    return 1 ;
   356   if (!os::is_MP()) return 0 ;
   358   int Probes  = 0 ;
   359   int Delay   = 0 ;
   360   int Steps   = 0 ;
   361   int SpinMax = NativeMonitorSpinLimit ;
   362   int flgs    = NativeMonitorFlags ;
   363   for (;;) {
   364     intptr_t v = _LockWord.FullWord;
   365     if ((v & _LBIT) == 0) {
   366       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
   367         return 1 ;
   368       }
   369       continue ;
   370     }
   372     if ((flgs & 8) == 0) {
   373       SpinPause () ;
   374     }
   376     // Periodically increase Delay -- variable Delay form
   377     // conceptually: delay *= 1 + 1/Exponent
   378     ++ Probes;
   379     if (Probes > SpinMax) return 0 ;
   381     if ((Probes & 0x7) == 0) {
   382       Delay = ((Delay << 1)|1) & 0x7FF ;
   383       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
   384     }
   386     if (flgs & 2) continue ;
   388     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
   389     // If the owner is OFFPROC then it's unlike that the lock will be dropped
   390     // in a timely fashion, which suggests that spinning would not be fruitful
   391     // or profitable.
   393     // Stall for "Delay" time units - iterations in the current implementation.
   394     // Avoid generating coherency traffic while stalled.
   395     // Possible ways to delay:
   396     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
   397     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
   398     // Note that on Niagara-class systems we want to minimize STs in the
   399     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
   400     // Furthermore, they don't have a W$ like traditional SPARC processors.
   401     // We currently use a Marsaglia Shift-Xor RNG loop.
   402     Steps += Delay ;
   403     if (Self != NULL) {
   404       jint rv = Self->rng[0] ;
   405       for (int k = Delay ; --k >= 0; ) {
   406         rv = MarsagliaXORV (rv) ;
   407         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
   408       }
   409       Self->rng[0] = rv ;
   410     } else {
   411       Stall (Delay) ;
   412     }
   413   }
   414 }
   416 static int ParkCommon (ParkEvent * ev, jlong timo) {
   417   // Diagnostic support - periodically unwedge blocked threads
   418   intx nmt = NativeMonitorTimeout ;
   419   if (nmt > 0 && (nmt < timo || timo <= 0)) {
   420      timo = nmt ;
   421   }
   422   int err = OS_OK ;
   423   if (0 == timo) {
   424     ev->park() ;
   425   } else {
   426     err = ev->park(timo) ;
   427   }
   428   return err ;
   429 }
   431 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
   432   intptr_t v = _LockWord.FullWord ;
   433   for (;;) {
   434     if ((v & _LBIT) == 0) {
   435       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   436       if (u == v) return 1 ;        // indicate acquired
   437       v = u ;
   438     } else {
   439       // Anticipate success ...
   440       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
   441       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
   442       if (u == v) return 0 ;        // indicate pushed onto cxq
   443       v = u ;
   444     }
   445     // Interference - LockWord change - just retry
   446   }
   447 }
   449 // ILock and IWait are the lowest level primitive internal blocking
   450 // synchronization functions.  The callers of IWait and ILock must have
   451 // performed any needed state transitions beforehand.
   452 // IWait and ILock may directly call park() without any concern for thread state.
   453 // Note that ILock and IWait do *not* access _owner.
   454 // _owner is a higher-level logical concept.
   456 void Monitor::ILock (Thread * Self) {
   457   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   459   if (TryFast()) {
   460  Exeunt:
   461     assert (ILocked(), "invariant") ;
   462     return ;
   463   }
   465   ParkEvent * const ESelf = Self->_MutexEvent ;
   466   assert (_OnDeck != ESelf, "invariant") ;
   468   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
   469   // Synchronizer.cpp uses a similar optimization.
   470   if (TrySpin (Self)) goto Exeunt ;
   472   // Slow-path - the lock is contended.
   473   // Either Enqueue Self on cxq or acquire the outer lock.
   474   // LockWord encoding = (cxq,LOCKBYTE)
   475   ESelf->reset() ;
   476   OrderAccess::fence() ;
   478   // Optional optimization ... try barging on the inner lock
   479   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
   480     goto OnDeck_LOOP ;
   481   }
   483   if (AcquireOrPush (ESelf)) goto Exeunt ;
   485   // At any given time there is at most one ondeck thread.
   486   // ondeck implies not resident on cxq and not resident on EntryList
   487   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
   488   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
   489   // Deschedule Self so that others may run.
   490   while (_OnDeck != ESelf) {
   491     ParkCommon (ESelf, 0) ;
   492   }
   494   // Self is now in the ONDECK position and will remain so until it
   495   // manages to acquire the lock.
   496  OnDeck_LOOP:
   497   for (;;) {
   498     assert (_OnDeck == ESelf, "invariant") ;
   499     if (TrySpin (Self)) break ;
   500     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
   501     // It's probably wise to spin only if we *actually* blocked
   502     // CONSIDER: check the lockbyte, if it remains set then
   503     // preemptively drain the cxq into the EntryList.
   504     // The best place and time to perform queue operations -- lock metadata --
   505     // is _before having acquired the outer lock, while waiting for the lock to drop.
   506     ParkCommon (ESelf, 0) ;
   507   }
   509   assert (_OnDeck == ESelf, "invariant") ;
   510   _OnDeck = NULL ;
   512   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
   513   // epilog immediately after having acquired the outer lock.
   514   // But instead we could consider the following optimizations:
   515   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
   516   //    This might avoid potential reacquisition of the inner lock in IUlock().
   517   // B. While still holding the inner lock, attempt to opportunistically select
   518   //    and unlink the next ONDECK thread from the EntryList.
   519   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
   520   //    It's critical that the select-and-unlink operation run in constant-time as
   521   //    it executes when holding the outer lock and may artificially increase the
   522   //    effective length of the critical section.
   523   // Note that (A) and (B) are tantamount to succession by direct handoff for
   524   // the inner lock.
   525   goto Exeunt ;
   526 }
   528 void Monitor::IUnlock (bool RelaxAssert) {
   529   assert (ILocked(), "invariant") ;
   530   _LockWord.Bytes[_LSBINDEX] = 0 ;       // drop outer lock
   531   OrderAccess::storeload ();
   532   ParkEvent * const w = _OnDeck ;
   533   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   534   if (w != NULL) {
   535     // Either we have a valid ondeck thread or ondeck is transiently "locked"
   536     // by some exiting thread as it arranges for succession.  The LSBit of
   537     // OnDeck allows us to discriminate two cases.  If the latter, the
   538     // responsibility for progress and succession lies with that other thread.
   539     // For good performance, we also depend on the fact that redundant unpark()
   540     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
   541     // is inexpensive.  This approach provides implicit futile wakeup throttling.
   542     // Note that the referent "w" might be stale with respect to the lock.
   543     // In that case the following unpark() is harmless and the worst that'll happen
   544     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
   545     // then progress is known to have occurred as that means the thread associated
   546     // with "w" acquired the lock.  In that case this thread need take no further
   547     // action to guarantee progress.
   548     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
   549     return ;
   550   }
   552   intptr_t cxq = _LockWord.FullWord ;
   553   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
   554     return ;      // normal fast-path exit - cxq and EntryList both empty
   555   }
   556   if (cxq & _LBIT) {
   557     // Optional optimization ...
   558     // Some other thread acquired the lock in the window since this
   559     // thread released it.  Succession is now that thread's responsibility.
   560     return ;
   561   }
   563  Succession:
   564   // Slow-path exit - this thread must ensure succession and progress.
   565   // OnDeck serves as lock to protect cxq and EntryList.
   566   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
   567   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
   568   // but only one concurrent consumer (detacher of RATs).
   569   // Consider protecting this critical section with schedctl on Solaris.
   570   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
   571   // picks a successor and marks that thread as OnDeck.  That successor
   572   // thread will then clear OnDeck once it eventually acquires the outer lock.
   573   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
   574     return ;
   575   }
   577   ParkEvent * List = _EntryList ;
   578   if (List != NULL) {
   579     // Transfer the head of the EntryList to the OnDeck position.
   580     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
   581     // For a given lock there is at most OnDeck thread at any one instant.
   582    WakeOne:
   583     assert (List == _EntryList, "invariant") ;
   584     ParkEvent * const w = List ;
   585     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   586     _EntryList = w->ListNext ;
   587     // as a diagnostic measure consider setting w->_ListNext = BAD
   588     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   589     _OnDeck = w ;           // pass OnDeck to w.
   590                             // w will clear OnDeck once it acquires the outer lock
   592     // Another optional optimization ...
   593     // For heavily contended locks it's not uncommon that some other
   594     // thread acquired the lock while this thread was arranging succession.
   595     // Try to defer the unpark() operation - Delegate the responsibility
   596     // for unpark()ing the OnDeck thread to the current or subsequent owners
   597     // That is, the new owner is responsible for unparking the OnDeck thread.
   598     OrderAccess::storeload() ;
   599     cxq = _LockWord.FullWord ;
   600     if (cxq & _LBIT) return ;
   602     w->unpark() ;
   603     return ;
   604   }
   606   cxq = _LockWord.FullWord ;
   607   if ((cxq & ~_LBIT) != 0) {
   608     // The EntryList is empty but the cxq is populated.
   609     // drain RATs from cxq into EntryList
   610     // Detach RATs segment with CAS and then merge into EntryList
   611     for (;;) {
   612       // optional optimization - if locked, the owner is responsible for succession
   613       if (cxq & _LBIT) goto Punt ;
   614       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
   615       if (vfy == cxq) break ;
   616       cxq = vfy ;
   617       // Interference - LockWord changed - Just retry
   618       // We can see concurrent interference from contending threads
   619       // pushing themselves onto the cxq or from lock-unlock operations.
   620       // From the perspective of this thread, EntryList is stable and
   621       // the cxq is prepend-only -- the head is volatile but the interior
   622       // of the cxq is stable.  In theory if we encounter interference from threads
   623       // pushing onto cxq we could simply break off the original cxq suffix and
   624       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
   625       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
   626       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
   627       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
   628       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
   629       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
   630       // Note too, that it's safe for this thread to traverse the cxq
   631       // without taking any special concurrency precautions.
   632     }
   634     // We don't currently reorder the cxq segment as we move it onto
   635     // the EntryList, but it might make sense to reverse the order
   636     // or perhaps sort by thread priority.  See the comments in
   637     // synchronizer.cpp objectMonitor::exit().
   638     assert (_EntryList == NULL, "invariant") ;
   639     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
   640     assert (List != NULL, "invariant") ;
   641     goto WakeOne ;
   642   }
   644   // cxq|EntryList is empty.
   645   // w == NULL implies that cxq|EntryList == NULL in the past.
   646   // Possible race - rare inopportune interleaving.
   647   // A thread could have added itself to cxq since this thread previously checked.
   648   // Detect and recover by refetching cxq.
   649  Punt:
   650   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   651   _OnDeck = NULL ;            // Release inner lock.
   652   OrderAccess::storeload();   // Dekker duality - pivot point
   654   // Resample LockWord/cxq to recover from possible race.
   655   // For instance, while this thread T1 held OnDeck, some other thread T2 might
   656   // acquire the outer lock.  Another thread T3 might try to acquire the outer
   657   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
   658   // outer lock, but skips succession as this thread T1 still holds OnDeck.
   659   // T1 is and remains responsible for ensuring succession of T3.
   660   //
   661   // Note that we don't need to recheck EntryList, just cxq.
   662   // If threads moved onto EntryList since we dropped OnDeck
   663   // that implies some other thread forced succession.
   664   cxq = _LockWord.FullWord ;
   665   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
   666     goto Succession ;         // potential race -- re-run succession
   667   }
   668   return ;
   669 }
   671 bool Monitor::notify() {
   672   assert (_owner == Thread::current(), "invariant") ;
   673   assert (ILocked(), "invariant") ;
   674   if (_WaitSet == NULL) return true ;
   675   NotifyCount ++ ;
   677   // Transfer one thread from the WaitSet to the EntryList or cxq.
   678   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
   679   // And of course we could just unlink it and unpark it, too, but
   680   // in that case it'd likely impale itself on the reentry.
   681   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
   682   ParkEvent * nfy = _WaitSet ;
   683   if (nfy != NULL) {                  // DCL idiom
   684     _WaitSet = nfy->ListNext ;
   685     assert (nfy->Notified == 0, "invariant") ;
   686     // push nfy onto the cxq
   687     for (;;) {
   688       const intptr_t v = _LockWord.FullWord ;
   689       assert ((v & 0xFF) == _LBIT, "invariant") ;
   690       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
   691       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
   692       // interference - _LockWord changed -- just retry
   693     }
   694     // Note that setting Notified before pushing nfy onto the cxq is
   695     // also legal and safe, but the safety properties are much more
   696     // subtle, so for the sake of code stewardship ...
   697     OrderAccess::fence() ;
   698     nfy->Notified = 1;
   699   }
   700   Thread::muxRelease (_WaitLock) ;
   701   if (nfy != NULL && (NativeMonitorFlags & 16)) {
   702     // Experimental code ... light up the wakee in the hope that this thread (the owner)
   703     // will drop the lock just about the time the wakee comes ONPROC.
   704     nfy->unpark() ;
   705   }
   706   assert (ILocked(), "invariant") ;
   707   return true ;
   708 }
   710 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
   711 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
   712 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
   713 // Beware too, that we invert the order of the waiters.  Lets say that the
   714 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
   715 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
   717 bool Monitor::notify_all() {
   718   assert (_owner == Thread::current(), "invariant") ;
   719   assert (ILocked(), "invariant") ;
   720   while (_WaitSet != NULL) notify() ;
   721   return true ;
   722 }
   724 int Monitor::IWait (Thread * Self, jlong timo) {
   725   assert (ILocked(), "invariant") ;
   727   // Phases:
   728   // 1. Enqueue Self on WaitSet - currently prepend
   729   // 2. unlock - drop the outer lock
   730   // 3. wait for either notification or timeout
   731   // 4. lock - reentry - reacquire the outer lock
   733   ParkEvent * const ESelf = Self->_MutexEvent ;
   734   ESelf->Notified = 0 ;
   735   ESelf->reset() ;
   736   OrderAccess::fence() ;
   738   // Add Self to WaitSet
   739   // Ideally only the holder of the outer lock would manipulate the WaitSet -
   740   // That is, the outer lock would implicitly protect the WaitSet.
   741   // But if a thread in wait() encounters a timeout it will need to dequeue itself
   742   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
   743   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
   744   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
   745   // on the WaitSet can't be allowed to compete for the lock until it has managed to
   746   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
   747   // Contention on the WaitLock is minimal.
   748   //
   749   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
   750   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
   751   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
   752   // could then compete for the outer lock, and then, if necessary, unlink itself
   753   // from the WaitSet only after having acquired the outer lock.  More precisely,
   754   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
   755   // on the WaitSet; release the outer lock; wait for either notification or timeout;
   756   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
   757   //
   758   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
   759   // One set would be for the WaitSet and one for the EntryList.
   760   // We could also deconstruct the ParkEvent into a "pure" event and add a
   761   // new immortal/TSM "ListElement" class that referred to ParkEvents.
   762   // In that case we could have one ListElement on the WaitSet and another
   763   // on the EntryList, with both referring to the same pure Event.
   765   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
   766   ESelf->ListNext = _WaitSet ;
   767   _WaitSet = ESelf ;
   768   Thread::muxRelease (_WaitLock) ;
   770   // Release the outer lock
   771   // We call IUnlock (RelaxAssert=true) as a thread T1 might
   772   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
   773   // and then stall before it can attempt to wake a successor.
   774   // Some other thread T2 acquires the lock, and calls notify(), moving
   775   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
   776   // and then finds *itself* on the cxq.  During the course of a normal
   777   // IUnlock() call a thread should _never find itself on the EntryList
   778   // or cxq, but in the case of wait() it's possible.
   779   // See synchronizer.cpp objectMonitor::wait().
   780   IUnlock (true) ;
   782   // Wait for either notification or timeout
   783   // Beware that in some circumstances we might propagate
   784   // spurious wakeups back to the caller.
   786   for (;;) {
   787     if (ESelf->Notified) break ;
   788     int err = ParkCommon (ESelf, timo) ;
   789     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
   790   }
   792   // Prepare for reentry - if necessary, remove ESelf from WaitSet
   793   // ESelf can be:
   794   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
   795   // 2. On the cxq or EntryList
   796   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
   798   OrderAccess::fence() ;
   799   int WasOnWaitSet = 0 ;
   800   if (ESelf->Notified == 0) {
   801     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
   802     if (ESelf->Notified == 0) {     // DCL idiom
   803       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
   804       // ESelf is resident on the WaitSet -- unlink it.
   805       // A doubly-linked list would be better here so we can unlink in constant-time.
   806       // We have to unlink before we potentially recontend as ESelf might otherwise
   807       // end up on the cxq|EntryList -- it can't be on two lists at once.
   808       ParkEvent * p = _WaitSet ;
   809       ParkEvent * q = NULL ;            // classic q chases p
   810       while (p != NULL && p != ESelf) {
   811         q = p ;
   812         p = p->ListNext ;
   813       }
   814       assert (p == ESelf, "invariant") ;
   815       if (p == _WaitSet) {      // found at head
   816         assert (q == NULL, "invariant") ;
   817         _WaitSet = p->ListNext ;
   818       } else {                  // found in interior
   819         assert (q->ListNext == p, "invariant") ;
   820         q->ListNext = p->ListNext ;
   821       }
   822       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
   823     }
   824     Thread::muxRelease (_WaitLock) ;
   825   }
   827   // Reentry phase - reacquire the lock
   828   if (WasOnWaitSet) {
   829     // ESelf was previously on the WaitSet but we just unlinked it above
   830     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
   831     assert (_OnDeck != ESelf, "invariant") ;
   832     ILock (Self) ;
   833   } else {
   834     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
   835     // ESelf is now on the cxq, EntryList or at the OnDeck position.
   836     // The following fragment is extracted from Monitor::ILock()
   837     for (;;) {
   838       if (_OnDeck == ESelf && TrySpin(Self)) break ;
   839       ParkCommon (ESelf, 0) ;
   840     }
   841     assert (_OnDeck == ESelf, "invariant") ;
   842     _OnDeck = NULL ;
   843   }
   845   assert (ILocked(), "invariant") ;
   846   return WasOnWaitSet != 0 ;        // return true IFF timeout
   847 }
   850 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
   851 // In particular, there are certain types of global lock that may be held
   852 // by a Java thread while it is blocked at a safepoint but before it has
   853 // written the _owner field. These locks may be sneakily acquired by the
   854 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
   855 // identify all such locks, and ensure that Java threads never block at
   856 // safepoints while holding them (_no_safepoint_check_flag). While it
   857 // seems as though this could increase the time to reach a safepoint
   858 // (or at least increase the mean, if not the variance), the latter
   859 // approach might make for a cleaner, more maintainable JVM design.
   860 //
   861 // Sneaking is vile and reprehensible and should be excised at the 1st
   862 // opportunity.  It's possible that the need for sneaking could be obviated
   863 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
   864 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
   865 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
   866 // it'll stall at the TBIVM reentry state transition after having acquired the
   867 // underlying lock, but before having set _owner and having entered the actual
   868 // critical section.  The lock-sneaking facility leverages that fact and allowed the
   869 // VM thread to logically acquire locks that had already be physically locked by mutators
   870 // but where mutators were known blocked by the reentry thread state transition.
   871 //
   872 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
   873 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
   874 // decouple lock acquisition and parking.  The critical invariant  to eliminating
   875 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
   876 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
   877 // One difficulty with this approach is that the TBIVM wrapper could recurse and
   878 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
   879 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
   880 //
   881 // But of course the proper ultimate approach is to avoid schemes that require explicit
   882 // sneaking or dependence on any any clever invariants or subtle implementation properties
   883 // of Mutex-Monitor and instead directly address the underlying design flaw.
   885 void Monitor::lock (Thread * Self) {
   886 #ifdef CHECK_UNHANDLED_OOPS
   887   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
   888   // or GC threads.
   889   if (Self->is_Java_thread()) {
   890     Self->clear_unhandled_oops();
   891   }
   892 #endif // CHECK_UNHANDLED_OOPS
   894   debug_only(check_prelock_state(Self));
   895   assert (_owner != Self              , "invariant") ;
   896   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   898   if (TryFast()) {
   899  Exeunt:
   900     assert (ILocked(), "invariant") ;
   901     assert (owner() == NULL, "invariant");
   902     set_owner (Self);
   903     return ;
   904   }
   906   // The lock is contended ...
   908   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   909   if (can_sneak && _owner == NULL) {
   910     // a java thread has locked the lock but has not entered the
   911     // critical region -- let's just pretend we've locked the lock
   912     // and go on.  we note this with _snuck so we can also
   913     // pretend to unlock when the time comes.
   914     _snuck = true;
   915     goto Exeunt ;
   916   }
   918   // Try a brief spin to avoid passing thru thread state transition ...
   919   if (TrySpin (Self)) goto Exeunt ;
   921   check_block_state(Self);
   922   if (Self->is_Java_thread()) {
   923     // Horribile dictu - we suffer through a state transition
   924     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
   925     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
   926     ILock (Self) ;
   927   } else {
   928     // Mirabile dictu
   929     ILock (Self) ;
   930   }
   931   goto Exeunt ;
   932 }
   934 void Monitor::lock() {
   935   this->lock(Thread::current());
   936 }
   938 // Lock without safepoint check - a degenerate variant of lock().
   939 // Should ONLY be used by safepoint code and other code
   940 // that is guaranteed not to block while running inside the VM. If this is called with
   941 // thread state set to be in VM, the safepoint synchronization code will deadlock!
   943 void Monitor::lock_without_safepoint_check (Thread * Self) {
   944   assert (_owner != Self, "invariant") ;
   945   ILock (Self) ;
   946   assert (_owner == NULL, "invariant");
   947   set_owner (Self);
   948 }
   950 void Monitor::lock_without_safepoint_check () {
   951   lock_without_safepoint_check (Thread::current()) ;
   952 }
   955 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
   957 bool Monitor::try_lock() {
   958   Thread * const Self = Thread::current();
   959   debug_only(check_prelock_state(Self));
   960   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
   962   // Special case, where all Java threads are stopped.
   963   // The lock may have been acquired but _owner is not yet set.
   964   // In that case the VM thread can safely grab the lock.
   965   // It strikes me this should appear _after the TryLock() fails, below.
   966   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   967   if (can_sneak && _owner == NULL) {
   968     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
   969     _snuck = true;
   970     return true;
   971   }
   973   if (TryLock()) {
   974     // We got the lock
   975     assert (_owner == NULL, "invariant");
   976     set_owner (Self);
   977     return true;
   978   }
   979   return false;
   980 }
   982 void Monitor::unlock() {
   983   assert (_owner  == Thread::current(), "invariant") ;
   984   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
   985   set_owner (NULL) ;
   986   if (_snuck) {
   987     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
   988     _snuck = false;
   989     return ;
   990   }
   991   IUnlock (false) ;
   992 }
   994 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
   995 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
   996 //
   997 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
   998 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
   999 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
  1000 // over a pthread_mutex_t would work equally as well, but require more platform-specific
  1001 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
  1002 // would work too.
  1003 //
  1004 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
  1005 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
  1006 // we encounter contention.  That ParkEvent remains associated with the thread
  1007 // until it manages to acquire the lock, at which time we return the ParkEvent
  1008 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
  1009 //
  1010 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
  1011 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
  1012 // oversight, but I've replicated the original suspect logic in the new code ...
  1014 void Monitor::jvm_raw_lock() {
  1015   assert(rank() == native, "invariant");
  1017   if (TryLock()) {
  1018  Exeunt:
  1019     assert (ILocked(), "invariant") ;
  1020     assert (_owner == NULL, "invariant");
  1021     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
  1022     // might return NULL. Don't call set_owner since it will break on an NULL owner
  1023     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
  1024     _owner = ThreadLocalStorage::thread();
  1025     return ;
  1028   if (TrySpin(NULL)) goto Exeunt ;
  1030   // slow-path - apparent contention
  1031   // Allocate a ParkEvent for transient use.
  1032   // The ParkEvent remains associated with this thread until
  1033   // the time the thread manages to acquire the lock.
  1034   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
  1035   ESelf->reset() ;
  1036   OrderAccess::storeload() ;
  1038   // Either Enqueue Self on cxq or acquire the outer lock.
  1039   if (AcquireOrPush (ESelf)) {
  1040     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1041     goto Exeunt ;
  1044   // At any given time there is at most one ondeck thread.
  1045   // ondeck implies not resident on cxq and not resident on EntryList
  1046   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
  1047   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
  1048   for (;;) {
  1049     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
  1050     ParkCommon (ESelf, 0) ;
  1053   assert (_OnDeck == ESelf, "invariant") ;
  1054   _OnDeck = NULL ;
  1055   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1056   goto Exeunt ;
  1059 void Monitor::jvm_raw_unlock() {
  1060   // Nearly the same as Monitor::unlock() ...
  1061   // directly set _owner instead of using set_owner(null)
  1062   _owner = NULL ;
  1063   if (_snuck) {         // ???
  1064     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1065     _snuck = false;
  1066     return ;
  1068   IUnlock(false) ;
  1071 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
  1072   Thread * const Self = Thread::current() ;
  1073   assert (_owner == Self, "invariant") ;
  1074   assert (ILocked(), "invariant") ;
  1076   // as_suspend_equivalent logically implies !no_safepoint_check
  1077   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
  1078   // !no_safepoint_check logically implies java_thread
  1079   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
  1081   #ifdef ASSERT
  1082     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
  1083     assert(least != this, "Specification of get_least_... call above");
  1084     if (least != NULL && least->rank() <= special) {
  1085       tty->print("Attempting to wait on monitor %s/%d while holding"
  1086                  " lock %s/%d -- possible deadlock",
  1087                  name(), rank(), least->name(), least->rank());
  1088       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
  1090   #endif // ASSERT
  1092   int wait_status ;
  1093   // conceptually set the owner to NULL in anticipation of
  1094   // abdicating the lock in wait
  1095   set_owner(NULL);
  1096   if (no_safepoint_check) {
  1097     wait_status = IWait (Self, timeout) ;
  1098   } else {
  1099     assert (Self->is_Java_thread(), "invariant") ;
  1100     JavaThread *jt = (JavaThread *)Self;
  1102     // Enter safepoint region - ornate and Rococo ...
  1103     ThreadBlockInVM tbivm(jt);
  1104     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
  1106     if (as_suspend_equivalent) {
  1107       jt->set_suspend_equivalent();
  1108       // cleared by handle_special_suspend_equivalent_condition() or
  1109       // java_suspend_self()
  1112     wait_status = IWait (Self, timeout) ;
  1114     // were we externally suspended while we were waiting?
  1115     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
  1116       // Our event wait has finished and we own the lock, but
  1117       // while we were waiting another thread suspended us. We don't
  1118       // want to hold the lock while suspended because that
  1119       // would surprise the thread that suspended us.
  1120       assert (ILocked(), "invariant") ;
  1121       IUnlock (true) ;
  1122       jt->java_suspend_self();
  1123       ILock (Self) ;
  1124       assert (ILocked(), "invariant") ;
  1128   // Conceptually reestablish ownership of the lock.
  1129   // The "real" lock -- the LockByte -- was reacquired by IWait().
  1130   assert (ILocked(), "invariant") ;
  1131   assert (_owner == NULL, "invariant") ;
  1132   set_owner (Self) ;
  1133   return wait_status != 0 ;          // return true IFF timeout
  1136 Monitor::~Monitor() {
  1137   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1140 void Monitor::ClearMonitor (Monitor * m, const char *name) {
  1141   m->_owner             = NULL ;
  1142   m->_snuck             = false ;
  1143   if (name == NULL) {
  1144     strcpy(m->_name, "UNKNOWN") ;
  1145   } else {
  1146     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
  1147     m->_name[MONITOR_NAME_LEN - 1] = '\0';
  1149   m->_LockWord.FullWord = 0 ;
  1150   m->_EntryList         = NULL ;
  1151   m->_OnDeck            = NULL ;
  1152   m->_WaitSet           = NULL ;
  1153   m->_WaitLock[0]       = 0 ;
  1156 Monitor::Monitor() { ClearMonitor(this); }
  1158 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
  1159   ClearMonitor (this, name) ;
  1160 #ifdef ASSERT
  1161   _allow_vm_block  = allow_vm_block;
  1162   _rank            = Rank ;
  1163 #endif
  1166 Mutex::~Mutex() {
  1167   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1170 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
  1171   ClearMonitor ((Monitor *) this, name) ;
  1172 #ifdef ASSERT
  1173  _allow_vm_block   = allow_vm_block;
  1174  _rank             = Rank ;
  1175 #endif
  1178 bool Monitor::owned_by_self() const {
  1179   bool ret = _owner == Thread::current();
  1180   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
  1181   return ret;
  1184 void Monitor::print_on_error(outputStream* st) const {
  1185   st->print("[" PTR_FORMAT, this);
  1186   st->print("] %s", _name);
  1187   st->print(" - owner thread: " PTR_FORMAT, _owner);
  1193 // ----------------------------------------------------------------------------------
  1194 // Non-product code
  1196 #ifndef PRODUCT
  1197 void Monitor::print_on(outputStream* st) const {
  1198   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
  1200 #endif
  1202 #ifndef PRODUCT
  1203 #ifdef ASSERT
  1204 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
  1205   Monitor *res, *tmp;
  1206   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1207     if (tmp->rank() < res->rank()) {
  1208       res = tmp;
  1211   if (!SafepointSynchronize::is_at_safepoint()) {
  1212     // In this case, we expect the held locks to be
  1213     // in increasing rank order (modulo any native ranks)
  1214     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1215       if (tmp->next() != NULL) {
  1216         assert(tmp->rank() == Mutex::native ||
  1217                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1221   return res;
  1224 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
  1225   Monitor *res, *tmp;
  1226   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1227     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
  1228       res = tmp;
  1231   if (!SafepointSynchronize::is_at_safepoint()) {
  1232     // In this case, we expect the held locks to be
  1233     // in increasing rank order (modulo any native ranks)
  1234     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1235       if (tmp->next() != NULL) {
  1236         assert(tmp->rank() == Mutex::native ||
  1237                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1241   return res;
  1245 bool Monitor::contains(Monitor* locks, Monitor * lock) {
  1246   for (; locks != NULL; locks = locks->next()) {
  1247     if (locks == lock)
  1248       return true;
  1250   return false;
  1252 #endif
  1254 // Called immediately after lock acquisition or release as a diagnostic
  1255 // to track the lock-set of the thread and test for rank violations that
  1256 // might indicate exposure to deadlock.
  1257 // Rather like an EventListener for _owner (:>).
  1259 void Monitor::set_owner_implementation(Thread *new_owner) {
  1260   // This function is solely responsible for maintaining
  1261   // and checking the invariant that threads and locks
  1262   // are in a 1/N relation, with some some locks unowned.
  1263   // It uses the Mutex::_owner, Mutex::_next, and
  1264   // Thread::_owned_locks fields, and no other function
  1265   // changes those fields.
  1266   // It is illegal to set the mutex from one non-NULL
  1267   // owner to another--it must be owned by NULL as an
  1268   // intermediate state.
  1270   if (new_owner != NULL) {
  1271     // the thread is acquiring this lock
  1273     assert(new_owner == Thread::current(), "Should I be doing this?");
  1274     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
  1275     _owner = new_owner; // set the owner
  1277     // link "this" into the owned locks list
  1279     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
  1280       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
  1281                     // Mutex::set_owner_implementation is a friend of Thread
  1283       assert(this->rank() >= 0, "bad lock rank");
  1285       if (LogMultipleMutexLocking && locks != NULL) {
  1286         Events::log("thread " INTPTR_FORMAT " locks %s, already owns %s", new_owner, name(), locks->name());
  1289       // Deadlock avoidance rules require us to acquire Mutexes only in
  1290       // a global total order. For example m1 is the lowest ranked mutex
  1291       // that the thread holds and m2 is the mutex the thread is trying
  1292       // to acquire, then  deadlock avoidance rules require that the rank
  1293       // of m2 be less  than the rank of m1.
  1294       // The rank Mutex::native  is an exception in that it is not subject
  1295       // to the verification rules.
  1296       // Here are some further notes relating to mutex acquisition anomalies:
  1297       // . under Solaris, the interrupt lock gets acquired when doing
  1298       //   profiling, so any lock could be held.
  1299       // . it is also ok to acquire Safepoint_lock at the very end while we
  1300       //   already hold Terminator_lock - may happen because of periodic safepoints
  1301       if (this->rank() != Mutex::native &&
  1302           this->rank() != Mutex::suspend_resume &&
  1303           locks != NULL && locks->rank() <= this->rank() &&
  1304           !SafepointSynchronize::is_at_safepoint() &&
  1305           this != Interrupt_lock && this != ProfileVM_lock &&
  1306           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
  1307             SafepointSynchronize::is_synchronizing())) {
  1308         new_owner->print_owned_locks();
  1309         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
  1310                       "possible deadlock", this->name(), this->rank(),
  1311                       locks->name(), locks->rank()));
  1314       this->_next = new_owner->_owned_locks;
  1315       new_owner->_owned_locks = this;
  1316     #endif
  1318   } else {
  1319     // the thread is releasing this lock
  1321     Thread* old_owner = _owner;
  1322     debug_only(_last_owner = old_owner);
  1324     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
  1325     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
  1327     _owner = NULL; // set the owner
  1329     #ifdef ASSERT
  1330       Monitor *locks = old_owner->owned_locks();
  1332       if (LogMultipleMutexLocking && locks != this) {
  1333         Events::log("thread " INTPTR_FORMAT " unlocks %s, still owns %s", old_owner, this->name(), locks->name());
  1336       // remove "this" from the owned locks list
  1338       Monitor *prev = NULL;
  1339       bool found = false;
  1340       for (; locks != NULL; prev = locks, locks = locks->next()) {
  1341         if (locks == this) {
  1342           found = true;
  1343           break;
  1346       assert(found, "Removing a lock not owned");
  1347       if (prev == NULL) {
  1348         old_owner->_owned_locks = _next;
  1349       } else {
  1350         prev->_next = _next;
  1352       _next = NULL;
  1353     #endif
  1358 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
  1359 void Monitor::check_prelock_state(Thread *thread) {
  1360   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
  1361          || rank() == Mutex::special, "wrong thread state for using locks");
  1362   if (StrictSafepointChecks) {
  1363     if (thread->is_VM_thread() && !allow_vm_block()) {
  1364       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
  1365                     name()));
  1367     debug_only(if (rank() != Mutex::special) \
  1368       thread->check_for_valid_safepoint_state(false);)
  1372 void Monitor::check_block_state(Thread *thread) {
  1373   if (!_allow_vm_block && thread->is_VM_thread()) {
  1374     warning("VM thread blocked on lock");
  1375     print();
  1376     BREAKPOINT;
  1378   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
  1381 #endif // PRODUCT

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