Fri, 27 Feb 2009 13:27:09 -0800
6810672: Comment typos
Summary: I have collected some typos I have found while looking at the code.
Reviewed-by: kvn, never
1 /*
2 * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
20 * CA 95054 USA or visit www.sun.com if you need additional information or
21 * have any questions.
22 *
23 */
25 // Portions of code courtesy of Clifford Click
27 // Optimization - Graph Style
30 class AbstractLockNode;
31 class AddNode;
32 class AddPNode;
33 class AliasInfo;
34 class AllocateArrayNode;
35 class AllocateNode;
36 class Block;
37 class Block_Array;
38 class BoolNode;
39 class BoxLockNode;
40 class CMoveNode;
41 class CallDynamicJavaNode;
42 class CallJavaNode;
43 class CallLeafNode;
44 class CallNode;
45 class CallRuntimeNode;
46 class CallStaticJavaNode;
47 class CatchNode;
48 class CatchProjNode;
49 class CheckCastPPNode;
50 class CmpNode;
51 class CodeBuffer;
52 class ConstraintCastNode;
53 class ConNode;
54 class CountedLoopNode;
55 class CountedLoopEndNode;
56 class DecodeNNode;
57 class EncodePNode;
58 class FastLockNode;
59 class FastUnlockNode;
60 class IfNode;
61 class InitializeNode;
62 class JVMState;
63 class JumpNode;
64 class JumpProjNode;
65 class LoadNode;
66 class LoadStoreNode;
67 class LockNode;
68 class LoopNode;
69 class MachCallDynamicJavaNode;
70 class MachCallJavaNode;
71 class MachCallLeafNode;
72 class MachCallNode;
73 class MachCallRuntimeNode;
74 class MachCallStaticJavaNode;
75 class MachIfNode;
76 class MachNode;
77 class MachNullCheckNode;
78 class MachReturnNode;
79 class MachSafePointNode;
80 class MachSpillCopyNode;
81 class MachTempNode;
82 class Matcher;
83 class MemBarNode;
84 class MemNode;
85 class MergeMemNode;
86 class MulNode;
87 class MultiNode;
88 class MultiBranchNode;
89 class NeverBranchNode;
90 class Node;
91 class Node_Array;
92 class Node_List;
93 class Node_Stack;
94 class NullCheckNode;
95 class OopMap;
96 class ParmNode;
97 class PCTableNode;
98 class PhaseCCP;
99 class PhaseGVN;
100 class PhaseIterGVN;
101 class PhaseRegAlloc;
102 class PhaseTransform;
103 class PhaseValues;
104 class PhiNode;
105 class Pipeline;
106 class ProjNode;
107 class RegMask;
108 class RegionNode;
109 class RootNode;
110 class SafePointNode;
111 class SafePointScalarObjectNode;
112 class StartNode;
113 class State;
114 class StoreNode;
115 class SubNode;
116 class Type;
117 class TypeNode;
118 class UnlockNode;
119 class VectorSet;
120 class IfTrueNode;
121 class IfFalseNode;
122 typedef void (*NFunc)(Node&,void*);
123 extern "C" {
124 typedef int (*C_sort_func_t)(const void *, const void *);
125 }
127 // The type of all node counts and indexes.
128 // It must hold at least 16 bits, but must also be fast to load and store.
129 // This type, if less than 32 bits, could limit the number of possible nodes.
130 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
131 typedef unsigned int node_idx_t;
134 #ifndef OPTO_DU_ITERATOR_ASSERT
135 #ifdef ASSERT
136 #define OPTO_DU_ITERATOR_ASSERT 1
137 #else
138 #define OPTO_DU_ITERATOR_ASSERT 0
139 #endif
140 #endif //OPTO_DU_ITERATOR_ASSERT
142 #if OPTO_DU_ITERATOR_ASSERT
143 class DUIterator;
144 class DUIterator_Fast;
145 class DUIterator_Last;
146 #else
147 typedef uint DUIterator;
148 typedef Node** DUIterator_Fast;
149 typedef Node** DUIterator_Last;
150 #endif
152 // Node Sentinel
153 #define NodeSentinel (Node*)-1
155 // Unknown count frequency
156 #define COUNT_UNKNOWN (-1.0f)
158 //------------------------------Node-------------------------------------------
159 // Nodes define actions in the program. They create values, which have types.
160 // They are both vertices in a directed graph and program primitives. Nodes
161 // are labeled; the label is the "opcode", the primitive function in the lambda
162 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
163 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
164 // the Node's function. These inputs also define a Type equation for the Node.
165 // Solving these Type equations amounts to doing dataflow analysis.
166 // Control and data are uniformly represented in the graph. Finally, Nodes
167 // have a unique dense integer index which is used to index into side arrays
168 // whenever I have phase-specific information.
170 class Node {
171 // Lots of restrictions on cloning Nodes
172 Node(const Node&); // not defined; linker error to use these
173 Node &operator=(const Node &rhs);
175 public:
176 friend class Compile;
177 #if OPTO_DU_ITERATOR_ASSERT
178 friend class DUIterator_Common;
179 friend class DUIterator;
180 friend class DUIterator_Fast;
181 friend class DUIterator_Last;
182 #endif
184 // Because Nodes come and go, I define an Arena of Node structures to pull
185 // from. This should allow fast access to node creation & deletion. This
186 // field is a local cache of a value defined in some "program fragment" for
187 // which these Nodes are just a part of.
189 // New Operator that takes a Compile pointer, this will eventually
190 // be the "new" New operator.
191 inline void* operator new( size_t x, Compile* C) {
192 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
193 #ifdef ASSERT
194 n->_in = (Node**)n; // magic cookie for assertion check
195 #endif
196 n->_out = (Node**)C;
197 return (void*)n;
198 }
200 // New Operator that takes a Compile pointer, this will eventually
201 // be the "new" New operator.
202 inline void* operator new( size_t x, Compile* C, int y) {
203 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
204 n->_in = (Node**)(((char*)n) + x);
205 #ifdef ASSERT
206 n->_in[y-1] = n; // magic cookie for assertion check
207 #endif
208 n->_out = (Node**)C;
209 return (void*)n;
210 }
212 // Delete is a NOP
213 void operator delete( void *ptr ) {}
214 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
215 void destruct();
217 // Create a new Node. Required is the number is of inputs required for
218 // semantic correctness.
219 Node( uint required );
221 // Create a new Node with given input edges.
222 // This version requires use of the "edge-count" new.
223 // E.g. new (C,3) FooNode( C, NULL, left, right );
224 Node( Node *n0 );
225 Node( Node *n0, Node *n1 );
226 Node( Node *n0, Node *n1, Node *n2 );
227 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
228 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
229 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
230 Node( Node *n0, Node *n1, Node *n2, Node *n3,
231 Node *n4, Node *n5, Node *n6 );
233 // Clone an inherited Node given only the base Node type.
234 Node* clone() const;
236 // Clone a Node, immediately supplying one or two new edges.
237 // The first and second arguments, if non-null, replace in(1) and in(2),
238 // respectively.
239 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
240 Node* nn = clone();
241 if (in1 != NULL) nn->set_req(1, in1);
242 if (in2 != NULL) nn->set_req(2, in2);
243 return nn;
244 }
246 private:
247 // Shared setup for the above constructors.
248 // Handles all interactions with Compile::current.
249 // Puts initial values in all Node fields except _idx.
250 // Returns the initial value for _idx, which cannot
251 // be initialized by assignment.
252 inline int Init(int req, Compile* C);
254 //----------------- input edge handling
255 protected:
256 friend class PhaseCFG; // Access to address of _in array elements
257 Node **_in; // Array of use-def references to Nodes
258 Node **_out; // Array of def-use references to Nodes
260 // Input edges are split into two categories. Required edges are required
261 // for semantic correctness; order is important and NULLs are allowed.
262 // Precedence edges are used to help determine execution order and are
263 // added, e.g., for scheduling purposes. They are unordered and not
264 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
265 // are required, from _cnt to _max-1 are precedence edges.
266 node_idx_t _cnt; // Total number of required Node inputs.
268 node_idx_t _max; // Actual length of input array.
270 // Output edges are an unordered list of def-use edges which exactly
271 // correspond to required input edges which point from other nodes
272 // to this one. Thus the count of the output edges is the number of
273 // users of this node.
274 node_idx_t _outcnt; // Total number of Node outputs.
276 node_idx_t _outmax; // Actual length of output array.
278 // Grow the actual input array to the next larger power-of-2 bigger than len.
279 void grow( uint len );
280 // Grow the output array to the next larger power-of-2 bigger than len.
281 void out_grow( uint len );
283 public:
284 // Each Node is assigned a unique small/dense number. This number is used
285 // to index into auxiliary arrays of data and bitvectors.
286 // It is declared const to defend against inadvertant assignment,
287 // since it is used by clients as a naked field.
288 const node_idx_t _idx;
290 // Get the (read-only) number of input edges
291 uint req() const { return _cnt; }
292 uint len() const { return _max; }
293 // Get the (read-only) number of output edges
294 uint outcnt() const { return _outcnt; }
296 #if OPTO_DU_ITERATOR_ASSERT
297 // Iterate over the out-edges of this node. Deletions are illegal.
298 inline DUIterator outs() const;
299 // Use this when the out array might have changed to suppress asserts.
300 inline DUIterator& refresh_out_pos(DUIterator& i) const;
301 // Does the node have an out at this position? (Used for iteration.)
302 inline bool has_out(DUIterator& i) const;
303 inline Node* out(DUIterator& i) const;
304 // Iterate over the out-edges of this node. All changes are illegal.
305 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
306 inline Node* fast_out(DUIterator_Fast& i) const;
307 // Iterate over the out-edges of this node, deleting one at a time.
308 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
309 inline Node* last_out(DUIterator_Last& i) const;
310 // The inline bodies of all these methods are after the iterator definitions.
311 #else
312 // Iterate over the out-edges of this node. Deletions are illegal.
313 // This iteration uses integral indexes, to decouple from array reallocations.
314 DUIterator outs() const { return 0; }
315 // Use this when the out array might have changed to suppress asserts.
316 DUIterator refresh_out_pos(DUIterator i) const { return i; }
318 // Reference to the i'th output Node. Error if out of bounds.
319 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
320 // Does the node have an out at this position? (Used for iteration.)
321 bool has_out(DUIterator i) const { return i < _outcnt; }
323 // Iterate over the out-edges of this node. All changes are illegal.
324 // This iteration uses a pointer internal to the out array.
325 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
326 Node** out = _out;
327 // Assign a limit pointer to the reference argument:
328 max = out + (ptrdiff_t)_outcnt;
329 // Return the base pointer:
330 return out;
331 }
332 Node* fast_out(DUIterator_Fast i) const { return *i; }
333 // Iterate over the out-edges of this node, deleting one at a time.
334 // This iteration uses a pointer internal to the out array.
335 DUIterator_Last last_outs(DUIterator_Last& min) const {
336 Node** out = _out;
337 // Assign a limit pointer to the reference argument:
338 min = out;
339 // Return the pointer to the start of the iteration:
340 return out + (ptrdiff_t)_outcnt - 1;
341 }
342 Node* last_out(DUIterator_Last i) const { return *i; }
343 #endif
345 // Reference to the i'th input Node. Error if out of bounds.
346 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
347 // Reference to the i'th output Node. Error if out of bounds.
348 // Use this accessor sparingly. We are going trying to use iterators instead.
349 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
350 // Return the unique out edge.
351 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
352 // Delete out edge at position 'i' by moving last out edge to position 'i'
353 void raw_del_out(uint i) {
354 assert(i < _outcnt,"oob");
355 assert(_outcnt > 0,"oob");
356 #if OPTO_DU_ITERATOR_ASSERT
357 // Record that a change happened here.
358 debug_only(_last_del = _out[i]; ++_del_tick);
359 #endif
360 _out[i] = _out[--_outcnt];
361 // Smash the old edge so it can't be used accidentally.
362 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
363 }
365 #ifdef ASSERT
366 bool is_dead() const;
367 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
368 #endif
370 // Set a required input edge, also updates corresponding output edge
371 void add_req( Node *n ); // Append a NEW required input
372 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
373 void del_req( uint idx ); // Delete required edge & compact
374 void ins_req( uint i, Node *n ); // Insert a NEW required input
375 void set_req( uint i, Node *n ) {
376 assert( is_not_dead(n), "can not use dead node");
377 assert( i < _cnt, "oob");
378 assert( !VerifyHashTableKeys || _hash_lock == 0,
379 "remove node from hash table before modifying it");
380 Node** p = &_in[i]; // cache this._in, across the del_out call
381 if (*p != NULL) (*p)->del_out((Node *)this);
382 (*p) = n;
383 if (n != NULL) n->add_out((Node *)this);
384 }
385 // Light version of set_req() to init inputs after node creation.
386 void init_req( uint i, Node *n ) {
387 assert( i == 0 && this == n ||
388 is_not_dead(n), "can not use dead node");
389 assert( i < _cnt, "oob");
390 assert( !VerifyHashTableKeys || _hash_lock == 0,
391 "remove node from hash table before modifying it");
392 assert( _in[i] == NULL, "sanity");
393 _in[i] = n;
394 if (n != NULL) n->add_out((Node *)this);
395 }
396 // Find first occurrence of n among my edges:
397 int find_edge(Node* n);
398 int replace_edge(Node* old, Node* neww);
399 // NULL out all inputs to eliminate incoming Def-Use edges.
400 // Return the number of edges between 'n' and 'this'
401 int disconnect_inputs(Node *n);
403 // Quickly, return true if and only if I am Compile::current()->top().
404 bool is_top() const {
405 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
406 return (_out == NULL);
407 }
408 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
409 void setup_is_top();
411 // Strip away casting. (It is depth-limited.)
412 Node* uncast() const;
414 private:
415 static Node* uncast_helper(const Node* n);
417 // Add an output edge to the end of the list
418 void add_out( Node *n ) {
419 if (is_top()) return;
420 if( _outcnt == _outmax ) out_grow(_outcnt);
421 _out[_outcnt++] = n;
422 }
423 // Delete an output edge
424 void del_out( Node *n ) {
425 if (is_top()) return;
426 Node** outp = &_out[_outcnt];
427 // Find and remove n
428 do {
429 assert(outp > _out, "Missing Def-Use edge");
430 } while (*--outp != n);
431 *outp = _out[--_outcnt];
432 // Smash the old edge so it can't be used accidentally.
433 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
434 // Record that a change happened here.
435 #if OPTO_DU_ITERATOR_ASSERT
436 debug_only(_last_del = n; ++_del_tick);
437 #endif
438 }
440 public:
441 // Globally replace this node by a given new node, updating all uses.
442 void replace_by(Node* new_node);
443 // Globally replace this node by a given new node, updating all uses
444 // and cutting input edges of old node.
445 void subsume_by(Node* new_node) {
446 replace_by(new_node);
447 disconnect_inputs(NULL);
448 }
449 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
450 // Find the one non-null required input. RegionNode only
451 Node *nonnull_req() const;
452 // Add or remove precedence edges
453 void add_prec( Node *n );
454 void rm_prec( uint i );
455 void set_prec( uint i, Node *n ) {
456 assert( is_not_dead(n), "can not use dead node");
457 assert( i >= _cnt, "not a precedence edge");
458 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
459 _in[i] = n;
460 if (n != NULL) n->add_out((Node *)this);
461 }
462 // Set this node's index, used by cisc_version to replace current node
463 void set_idx(uint new_idx) {
464 const node_idx_t* ref = &_idx;
465 *(node_idx_t*)ref = new_idx;
466 }
467 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
468 void swap_edges(uint i1, uint i2) {
469 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
470 // Def-Use info is unchanged
471 Node* n1 = in(i1);
472 Node* n2 = in(i2);
473 _in[i1] = n2;
474 _in[i2] = n1;
475 // If this node is in the hash table, make sure it doesn't need a rehash.
476 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
477 }
479 // Iterators over input Nodes for a Node X are written as:
480 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
481 // NOTE: Required edges can contain embedded NULL pointers.
483 //----------------- Other Node Properties
485 // Generate class id for some ideal nodes to avoid virtual query
486 // methods is_<Node>().
487 // Class id is the set of bits corresponded to the node class and all its
488 // super classes so that queries for super classes are also valid.
489 // Subclasses of the same super class have different assigned bit
490 // (the third parameter in the macro DEFINE_CLASS_ID).
491 // Classes with deeper hierarchy are declared first.
492 // Classes with the same hierarchy depth are sorted by usage frequency.
493 //
494 // The query method masks the bits to cut off bits of subclasses
495 // and then compare the result with the class id
496 // (see the macro DEFINE_CLASS_QUERY below).
497 //
498 // Class_MachCall=30, ClassMask_MachCall=31
499 // 12 8 4 0
500 // 0 0 0 0 0 0 0 0 1 1 1 1 0
501 // | | | |
502 // | | | Bit_Mach=2
503 // | | Bit_MachReturn=4
504 // | Bit_MachSafePoint=8
505 // Bit_MachCall=16
506 //
507 // Class_CountedLoop=56, ClassMask_CountedLoop=63
508 // 12 8 4 0
509 // 0 0 0 0 0 0 0 1 1 1 0 0 0
510 // | | |
511 // | | Bit_Region=8
512 // | Bit_Loop=16
513 // Bit_CountedLoop=32
515 #define DEFINE_CLASS_ID(cl, supcl, subn) \
516 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
517 Class_##cl = Class_##supcl + Bit_##cl , \
518 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
520 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
521 // so that it's values fits into 16 bits.
522 enum NodeClasses {
523 Bit_Node = 0x0000,
524 Class_Node = 0x0000,
525 ClassMask_Node = 0xFFFF,
527 DEFINE_CLASS_ID(Multi, Node, 0)
528 DEFINE_CLASS_ID(SafePoint, Multi, 0)
529 DEFINE_CLASS_ID(Call, SafePoint, 0)
530 DEFINE_CLASS_ID(CallJava, Call, 0)
531 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
532 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
533 DEFINE_CLASS_ID(CallRuntime, Call, 1)
534 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
535 DEFINE_CLASS_ID(Allocate, Call, 2)
536 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
537 DEFINE_CLASS_ID(AbstractLock, Call, 3)
538 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
539 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
540 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
541 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
542 DEFINE_CLASS_ID(Catch, PCTable, 0)
543 DEFINE_CLASS_ID(Jump, PCTable, 1)
544 DEFINE_CLASS_ID(If, MultiBranch, 1)
545 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
546 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
547 DEFINE_CLASS_ID(Start, Multi, 2)
548 DEFINE_CLASS_ID(MemBar, Multi, 3)
549 DEFINE_CLASS_ID(Initialize, MemBar, 0)
551 DEFINE_CLASS_ID(Mach, Node, 1)
552 DEFINE_CLASS_ID(MachReturn, Mach, 0)
553 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
554 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
555 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
556 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
557 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
558 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
559 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
560 DEFINE_CLASS_ID(MachSpillCopy, Mach, 1)
561 DEFINE_CLASS_ID(MachNullCheck, Mach, 2)
562 DEFINE_CLASS_ID(MachIf, Mach, 3)
563 DEFINE_CLASS_ID(MachTemp, Mach, 4)
565 DEFINE_CLASS_ID(Proj, Node, 2)
566 DEFINE_CLASS_ID(CatchProj, Proj, 0)
567 DEFINE_CLASS_ID(JumpProj, Proj, 1)
568 DEFINE_CLASS_ID(IfTrue, Proj, 2)
569 DEFINE_CLASS_ID(IfFalse, Proj, 3)
570 DEFINE_CLASS_ID(Parm, Proj, 4)
572 DEFINE_CLASS_ID(Region, Node, 3)
573 DEFINE_CLASS_ID(Loop, Region, 0)
574 DEFINE_CLASS_ID(Root, Loop, 0)
575 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
577 DEFINE_CLASS_ID(Sub, Node, 4)
578 DEFINE_CLASS_ID(Cmp, Sub, 0)
579 DEFINE_CLASS_ID(FastLock, Cmp, 0)
580 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
582 DEFINE_CLASS_ID(Type, Node, 5)
583 DEFINE_CLASS_ID(Phi, Type, 0)
584 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
585 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
586 DEFINE_CLASS_ID(CMove, Type, 3)
587 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
588 DEFINE_CLASS_ID(DecodeN, Type, 5)
589 DEFINE_CLASS_ID(EncodeP, Type, 6)
591 DEFINE_CLASS_ID(Mem, Node, 6)
592 DEFINE_CLASS_ID(Load, Mem, 0)
593 DEFINE_CLASS_ID(Store, Mem, 1)
594 DEFINE_CLASS_ID(LoadStore, Mem, 2)
596 DEFINE_CLASS_ID(MergeMem, Node, 7)
597 DEFINE_CLASS_ID(Bool, Node, 8)
598 DEFINE_CLASS_ID(AddP, Node, 9)
599 DEFINE_CLASS_ID(BoxLock, Node, 10)
600 DEFINE_CLASS_ID(Add, Node, 11)
601 DEFINE_CLASS_ID(Mul, Node, 12)
603 _max_classes = ClassMask_Mul
604 };
605 #undef DEFINE_CLASS_ID
607 // Flags are sorted by usage frequency.
608 enum NodeFlags {
609 Flag_is_Copy = 0x01, // should be first bit to avoid shift
610 Flag_is_Call = Flag_is_Copy << 1,
611 Flag_rematerialize = Flag_is_Call << 1,
612 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
613 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
614 Flag_is_Con = Flag_is_macro << 1,
615 Flag_is_cisc_alternate = Flag_is_Con << 1,
616 Flag_is_Branch = Flag_is_cisc_alternate << 1,
617 Flag_is_block_start = Flag_is_Branch << 1,
618 Flag_is_Goto = Flag_is_block_start << 1,
619 Flag_is_dead_loop_safe = Flag_is_Goto << 1,
620 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
621 Flag_is_safepoint_node = Flag_may_be_short_branch << 1,
622 Flag_is_pc_relative = Flag_is_safepoint_node << 1,
623 Flag_is_Vector = Flag_is_pc_relative << 1,
624 _max_flags = (Flag_is_Vector << 1) - 1 // allow flags combination
625 };
627 private:
628 jushort _class_id;
629 jushort _flags;
631 protected:
632 // These methods should be called from constructors only.
633 void init_class_id(jushort c) {
634 assert(c <= _max_classes, "invalid node class");
635 _class_id = c; // cast out const
636 }
637 void init_flags(jushort fl) {
638 assert(fl <= _max_flags, "invalid node flag");
639 _flags |= fl;
640 }
641 void clear_flag(jushort fl) {
642 assert(fl <= _max_flags, "invalid node flag");
643 _flags &= ~fl;
644 }
646 public:
647 const jushort class_id() const { return _class_id; }
649 const jushort flags() const { return _flags; }
651 // Return a dense integer opcode number
652 virtual int Opcode() const;
654 // Virtual inherited Node size
655 virtual uint size_of() const;
657 // Other interesting Node properties
659 // Special case: is_Call() returns true for both CallNode and MachCallNode.
660 bool is_Call() const {
661 return (_flags & Flag_is_Call) != 0;
662 }
664 CallNode *as_Call() const { // Only for CallNode (not for MachCallNode)
665 assert((_class_id & ClassMask_Call) == Class_Call, "invalid node class");
666 return (CallNode*)this;
667 }
669 #define DEFINE_CLASS_QUERY(type) \
670 bool is_##type() const { \
671 return ((_class_id & ClassMask_##type) == Class_##type); \
672 } \
673 type##Node *as_##type() const { \
674 assert(is_##type(), "invalid node class"); \
675 return (type##Node*)this; \
676 }
678 DEFINE_CLASS_QUERY(AbstractLock)
679 DEFINE_CLASS_QUERY(Add)
680 DEFINE_CLASS_QUERY(AddP)
681 DEFINE_CLASS_QUERY(Allocate)
682 DEFINE_CLASS_QUERY(AllocateArray)
683 DEFINE_CLASS_QUERY(Bool)
684 DEFINE_CLASS_QUERY(BoxLock)
685 DEFINE_CLASS_QUERY(CallDynamicJava)
686 DEFINE_CLASS_QUERY(CallJava)
687 DEFINE_CLASS_QUERY(CallLeaf)
688 DEFINE_CLASS_QUERY(CallRuntime)
689 DEFINE_CLASS_QUERY(CallStaticJava)
690 DEFINE_CLASS_QUERY(Catch)
691 DEFINE_CLASS_QUERY(CatchProj)
692 DEFINE_CLASS_QUERY(CheckCastPP)
693 DEFINE_CLASS_QUERY(ConstraintCast)
694 DEFINE_CLASS_QUERY(CMove)
695 DEFINE_CLASS_QUERY(Cmp)
696 DEFINE_CLASS_QUERY(CountedLoop)
697 DEFINE_CLASS_QUERY(CountedLoopEnd)
698 DEFINE_CLASS_QUERY(DecodeN)
699 DEFINE_CLASS_QUERY(EncodeP)
700 DEFINE_CLASS_QUERY(FastLock)
701 DEFINE_CLASS_QUERY(FastUnlock)
702 DEFINE_CLASS_QUERY(If)
703 DEFINE_CLASS_QUERY(IfFalse)
704 DEFINE_CLASS_QUERY(IfTrue)
705 DEFINE_CLASS_QUERY(Initialize)
706 DEFINE_CLASS_QUERY(Jump)
707 DEFINE_CLASS_QUERY(JumpProj)
708 DEFINE_CLASS_QUERY(Load)
709 DEFINE_CLASS_QUERY(LoadStore)
710 DEFINE_CLASS_QUERY(Lock)
711 DEFINE_CLASS_QUERY(Loop)
712 DEFINE_CLASS_QUERY(Mach)
713 DEFINE_CLASS_QUERY(MachCall)
714 DEFINE_CLASS_QUERY(MachCallDynamicJava)
715 DEFINE_CLASS_QUERY(MachCallJava)
716 DEFINE_CLASS_QUERY(MachCallLeaf)
717 DEFINE_CLASS_QUERY(MachCallRuntime)
718 DEFINE_CLASS_QUERY(MachCallStaticJava)
719 DEFINE_CLASS_QUERY(MachIf)
720 DEFINE_CLASS_QUERY(MachNullCheck)
721 DEFINE_CLASS_QUERY(MachReturn)
722 DEFINE_CLASS_QUERY(MachSafePoint)
723 DEFINE_CLASS_QUERY(MachSpillCopy)
724 DEFINE_CLASS_QUERY(MachTemp)
725 DEFINE_CLASS_QUERY(Mem)
726 DEFINE_CLASS_QUERY(MemBar)
727 DEFINE_CLASS_QUERY(MergeMem)
728 DEFINE_CLASS_QUERY(Mul)
729 DEFINE_CLASS_QUERY(Multi)
730 DEFINE_CLASS_QUERY(MultiBranch)
731 DEFINE_CLASS_QUERY(Parm)
732 DEFINE_CLASS_QUERY(PCTable)
733 DEFINE_CLASS_QUERY(Phi)
734 DEFINE_CLASS_QUERY(Proj)
735 DEFINE_CLASS_QUERY(Region)
736 DEFINE_CLASS_QUERY(Root)
737 DEFINE_CLASS_QUERY(SafePoint)
738 DEFINE_CLASS_QUERY(SafePointScalarObject)
739 DEFINE_CLASS_QUERY(Start)
740 DEFINE_CLASS_QUERY(Store)
741 DEFINE_CLASS_QUERY(Sub)
742 DEFINE_CLASS_QUERY(Type)
743 DEFINE_CLASS_QUERY(Unlock)
745 #undef DEFINE_CLASS_QUERY
747 // duplicate of is_MachSpillCopy()
748 bool is_SpillCopy () const {
749 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
750 }
752 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
753 bool is_Goto() const { return (_flags & Flag_is_Goto) != 0; }
754 // The data node which is safe to leave in dead loop during IGVN optimization.
755 bool is_dead_loop_safe() const {
756 return is_Phi() || (is_Proj() && in(0) == NULL) ||
757 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
758 (!is_Proj() || !in(0)->is_Allocate()));
759 }
761 // is_Copy() returns copied edge index (0 or 1)
762 uint is_Copy() const { return (_flags & Flag_is_Copy); }
764 virtual bool is_CFG() const { return false; }
766 // If this node is control-dependent on a test, can it be
767 // rerouted to a dominating equivalent test? This is usually
768 // true of non-CFG nodes, but can be false for operations which
769 // depend for their correct sequencing on more than one test.
770 // (In that case, hoisting to a dominating test may silently
771 // skip some other important test.)
772 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
774 // defined for MachNodes that match 'If' | 'Goto' | 'CountedLoopEnd'
775 bool is_Branch() const { return (_flags & Flag_is_Branch) != 0; }
777 // When building basic blocks, I need to have a notion of block beginning
778 // Nodes, next block selector Nodes (block enders), and next block
779 // projections. These calls need to work on their machine equivalents. The
780 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
781 bool is_block_start() const {
782 if ( is_Region() )
783 return this == (const Node*)in(0);
784 else
785 return (_flags & Flag_is_block_start) != 0;
786 }
788 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
789 // Goto and Return. This call also returns the block ending Node.
790 virtual const Node *is_block_proj() const;
792 // The node is a "macro" node which needs to be expanded before matching
793 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
795 // Value is a vector of primitive values
796 bool is_Vector() const { return (_flags & Flag_is_Vector) != 0; }
798 //----------------- Optimization
800 // Get the worst-case Type output for this Node.
801 virtual const class Type *bottom_type() const;
803 // If we find a better type for a node, try to record it permanently.
804 // Return true if this node actually changed.
805 // Be sure to do the hash_delete game in the "rehash" variant.
806 void raise_bottom_type(const Type* new_type);
808 // Get the address type with which this node uses and/or defs memory,
809 // or NULL if none. The address type is conservatively wide.
810 // Returns non-null for calls, membars, loads, stores, etc.
811 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
812 virtual const class TypePtr *adr_type() const { return NULL; }
814 // Return an existing node which computes the same function as this node.
815 // The optimistic combined algorithm requires this to return a Node which
816 // is a small number of steps away (e.g., one of my inputs).
817 virtual Node *Identity( PhaseTransform *phase );
819 // Return the set of values this Node can take on at runtime.
820 virtual const Type *Value( PhaseTransform *phase ) const;
822 // Return a node which is more "ideal" than the current node.
823 // The invariants on this call are subtle. If in doubt, read the
824 // treatise in node.cpp above the default implemention AND TEST WITH
825 // +VerifyIterativeGVN!
826 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
828 // Some nodes have specific Ideal subgraph transformations only if they are
829 // unique users of specific nodes. Such nodes should be put on IGVN worklist
830 // for the transformations to happen.
831 bool has_special_unique_user() const;
833 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
834 Node* find_exact_control(Node* ctrl);
836 // Check if 'this' node dominates or equal to 'sub'.
837 bool dominates(Node* sub, Node_List &nlist);
839 protected:
840 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
841 public:
843 // Idealize graph, using DU info. Done after constant propagation
844 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
846 // See if there is valid pipeline info
847 static const Pipeline *pipeline_class();
848 virtual const Pipeline *pipeline() const;
850 // Compute the latency from the def to this instruction of the ith input node
851 uint latency(uint i);
853 // Hash & compare functions, for pessimistic value numbering
855 // If the hash function returns the special sentinel value NO_HASH,
856 // the node is guaranteed never to compare equal to any other node.
857 // If we accidentally generate a hash with value NO_HASH the node
858 // won't go into the table and we'll lose a little optimization.
859 enum { NO_HASH = 0 };
860 virtual uint hash() const;
861 virtual uint cmp( const Node &n ) const;
863 // Operation appears to be iteratively computed (such as an induction variable)
864 // It is possible for this operation to return false for a loop-varying
865 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
866 bool is_iteratively_computed();
868 // Determine if a node is Counted loop induction variable.
869 // The method is defined in loopnode.cpp.
870 const Node* is_loop_iv() const;
872 // Return a node with opcode "opc" and same inputs as "this" if one can
873 // be found; Otherwise return NULL;
874 Node* find_similar(int opc);
876 // Return the unique control out if only one. Null if none or more than one.
877 Node* unique_ctrl_out();
879 //----------------- Code Generation
881 // Ideal register class for Matching. Zero means unmatched instruction
882 // (these are cloned instead of converted to machine nodes).
883 virtual uint ideal_reg() const;
885 static const uint NotAMachineReg; // must be > max. machine register
887 // Do we Match on this edge index or not? Generally false for Control
888 // and true for everything else. Weird for calls & returns.
889 virtual uint match_edge(uint idx) const;
891 // Register class output is returned in
892 virtual const RegMask &out_RegMask() const;
893 // Register class input is expected in
894 virtual const RegMask &in_RegMask(uint) const;
895 // Should we clone rather than spill this instruction?
896 bool rematerialize() const;
898 // Return JVM State Object if this Node carries debug info, or NULL otherwise
899 virtual JVMState* jvms() const;
901 // Print as assembly
902 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
903 // Emit bytes starting at parameter 'ptr'
904 // Bump 'ptr' by the number of output bytes
905 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
906 // Size of instruction in bytes
907 virtual uint size(PhaseRegAlloc *ra_) const;
909 // Convenience function to extract an integer constant from a node.
910 // If it is not an integer constant (either Con, CastII, or Mach),
911 // return value_if_unknown.
912 jint find_int_con(jint value_if_unknown) const {
913 const TypeInt* t = find_int_type();
914 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
915 }
916 // Return the constant, knowing it is an integer constant already
917 jint get_int() const {
918 const TypeInt* t = find_int_type();
919 guarantee(t != NULL, "must be con");
920 return t->get_con();
921 }
922 // Here's where the work is done. Can produce non-constant int types too.
923 const TypeInt* find_int_type() const;
925 // Same thing for long (and intptr_t, via type.hpp):
926 jlong get_long() const {
927 const TypeLong* t = find_long_type();
928 guarantee(t != NULL, "must be con");
929 return t->get_con();
930 }
931 jlong find_long_con(jint value_if_unknown) const {
932 const TypeLong* t = find_long_type();
933 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
934 }
935 const TypeLong* find_long_type() const;
937 // These guys are called by code generated by ADLC:
938 intptr_t get_ptr() const;
939 intptr_t get_narrowcon() const;
940 jdouble getd() const;
941 jfloat getf() const;
943 // Nodes which are pinned into basic blocks
944 virtual bool pinned() const { return false; }
946 // Nodes which use memory without consuming it, hence need antidependences
947 // More specifically, needs_anti_dependence_check returns true iff the node
948 // (a) does a load, and (b) does not perform a store (except perhaps to a
949 // stack slot or some other unaliased location).
950 bool needs_anti_dependence_check() const;
952 // Return which operand this instruction may cisc-spill. In other words,
953 // return operand position that can convert from reg to memory access
954 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
955 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
957 //----------------- Graph walking
958 public:
959 // Walk and apply member functions recursively.
960 // Supplied (this) pointer is root.
961 void walk(NFunc pre, NFunc post, void *env);
962 static void nop(Node &, void*); // Dummy empty function
963 static void packregion( Node &n, void* );
964 private:
965 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
967 //----------------- Printing, etc
968 public:
969 #ifndef PRODUCT
970 Node* find(int idx) const; // Search the graph for the given idx.
971 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
972 void dump() const; // Print this node,
973 void dump(int depth) const; // Print this node, recursively to depth d
974 void dump_ctrl(int depth) const; // Print control nodes, to depth d
975 virtual void dump_req() const; // Print required-edge info
976 virtual void dump_prec() const; // Print precedence-edge info
977 virtual void dump_out() const; // Print the output edge info
978 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
979 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
980 void verify() const; // Check Def-Use info for my subgraph
981 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
983 // This call defines a class-unique string used to identify class instances
984 virtual const char *Name() const;
986 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
987 // RegMask Print Functions
988 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
989 void dump_out_regmask() { out_RegMask().dump(); }
990 static int _in_dump_cnt;
991 static bool in_dump() { return _in_dump_cnt > 0; }
992 void fast_dump() const {
993 tty->print("%4d: %-17s", _idx, Name());
994 for (uint i = 0; i < len(); i++)
995 if (in(i))
996 tty->print(" %4d", in(i)->_idx);
997 else
998 tty->print(" NULL");
999 tty->print("\n");
1000 }
1001 #endif
1002 #ifdef ASSERT
1003 void verify_construction();
1004 bool verify_jvms(const JVMState* jvms) const;
1005 int _debug_idx; // Unique value assigned to every node.
1006 int debug_idx() const { return _debug_idx; }
1007 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1009 Node* _debug_orig; // Original version of this, if any.
1010 Node* debug_orig() const { return _debug_orig; }
1011 void set_debug_orig(Node* orig); // _debug_orig = orig
1013 int _hash_lock; // Barrier to modifications of nodes in the hash table
1014 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1015 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1017 static void init_NodeProperty();
1019 #if OPTO_DU_ITERATOR_ASSERT
1020 const Node* _last_del; // The last deleted node.
1021 uint _del_tick; // Bumped when a deletion happens..
1022 #endif
1023 #endif
1024 };
1026 //-----------------------------------------------------------------------------
1027 // Iterators over DU info, and associated Node functions.
1029 #if OPTO_DU_ITERATOR_ASSERT
1031 // Common code for assertion checking on DU iterators.
1032 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1033 #ifdef ASSERT
1034 protected:
1035 bool _vdui; // cached value of VerifyDUIterators
1036 const Node* _node; // the node containing the _out array
1037 uint _outcnt; // cached node->_outcnt
1038 uint _del_tick; // cached node->_del_tick
1039 Node* _last; // last value produced by the iterator
1041 void sample(const Node* node); // used by c'tor to set up for verifies
1042 void verify(const Node* node, bool at_end_ok = false);
1043 void verify_resync();
1044 void reset(const DUIterator_Common& that);
1046 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1047 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1048 #else
1049 #define I_VDUI_ONLY(i,x) { }
1050 #endif //ASSERT
1051 };
1053 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1055 // Default DU iterator. Allows appends onto the out array.
1056 // Allows deletion from the out array only at the current point.
1057 // Usage:
1058 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1059 // Node* y = x->out(i);
1060 // ...
1061 // }
1062 // Compiles in product mode to a unsigned integer index, which indexes
1063 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1064 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1065 // before continuing the loop. You must delete only the last-produced
1066 // edge. You must delete only a single copy of the last-produced edge,
1067 // or else you must delete all copies at once (the first time the edge
1068 // is produced by the iterator).
1069 class DUIterator : public DUIterator_Common {
1070 friend class Node;
1072 // This is the index which provides the product-mode behavior.
1073 // Whatever the product-mode version of the system does to the
1074 // DUI index is done to this index. All other fields in
1075 // this class are used only for assertion checking.
1076 uint _idx;
1078 #ifdef ASSERT
1079 uint _refresh_tick; // Records the refresh activity.
1081 void sample(const Node* node); // Initialize _refresh_tick etc.
1082 void verify(const Node* node, bool at_end_ok = false);
1083 void verify_increment(); // Verify an increment operation.
1084 void verify_resync(); // Verify that we can back up over a deletion.
1085 void verify_finish(); // Verify that the loop terminated properly.
1086 void refresh(); // Resample verification info.
1087 void reset(const DUIterator& that); // Resample after assignment.
1088 #endif
1090 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1091 { _idx = 0; debug_only(sample(node)); }
1093 public:
1094 // initialize to garbage; clear _vdui to disable asserts
1095 DUIterator()
1096 { /*initialize to garbage*/ debug_only(_vdui = false); }
1098 void operator++(int dummy_to_specify_postfix_op)
1099 { _idx++; VDUI_ONLY(verify_increment()); }
1101 void operator--()
1102 { VDUI_ONLY(verify_resync()); --_idx; }
1104 ~DUIterator()
1105 { VDUI_ONLY(verify_finish()); }
1107 void operator=(const DUIterator& that)
1108 { _idx = that._idx; debug_only(reset(that)); }
1109 };
1111 DUIterator Node::outs() const
1112 { return DUIterator(this, 0); }
1113 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1114 { I_VDUI_ONLY(i, i.refresh()); return i; }
1115 bool Node::has_out(DUIterator& i) const
1116 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1117 Node* Node::out(DUIterator& i) const
1118 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1121 // Faster DU iterator. Disallows insertions into the out array.
1122 // Allows deletion from the out array only at the current point.
1123 // Usage:
1124 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1125 // Node* y = x->fast_out(i);
1126 // ...
1127 // }
1128 // Compiles in product mode to raw Node** pointer arithmetic, with
1129 // no reloading of pointers from the original node x. If you delete,
1130 // you must perform "--i; --imax" just before continuing the loop.
1131 // If you delete multiple copies of the same edge, you must decrement
1132 // imax, but not i, multiple times: "--i, imax -= num_edges".
1133 class DUIterator_Fast : public DUIterator_Common {
1134 friend class Node;
1135 friend class DUIterator_Last;
1137 // This is the pointer which provides the product-mode behavior.
1138 // Whatever the product-mode version of the system does to the
1139 // DUI pointer is done to this pointer. All other fields in
1140 // this class are used only for assertion checking.
1141 Node** _outp;
1143 #ifdef ASSERT
1144 void verify(const Node* node, bool at_end_ok = false);
1145 void verify_limit();
1146 void verify_resync();
1147 void verify_relimit(uint n);
1148 void reset(const DUIterator_Fast& that);
1149 #endif
1151 // Note: offset must be signed, since -1 is sometimes passed
1152 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1153 { _outp = node->_out + offset; debug_only(sample(node)); }
1155 public:
1156 // initialize to garbage; clear _vdui to disable asserts
1157 DUIterator_Fast()
1158 { /*initialize to garbage*/ debug_only(_vdui = false); }
1160 void operator++(int dummy_to_specify_postfix_op)
1161 { _outp++; VDUI_ONLY(verify(_node, true)); }
1163 void operator--()
1164 { VDUI_ONLY(verify_resync()); --_outp; }
1166 void operator-=(uint n) // applied to the limit only
1167 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1169 bool operator<(DUIterator_Fast& limit) {
1170 I_VDUI_ONLY(*this, this->verify(_node, true));
1171 I_VDUI_ONLY(limit, limit.verify_limit());
1172 return _outp < limit._outp;
1173 }
1175 void operator=(const DUIterator_Fast& that)
1176 { _outp = that._outp; debug_only(reset(that)); }
1177 };
1179 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1180 // Assign a limit pointer to the reference argument:
1181 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1182 // Return the base pointer:
1183 return DUIterator_Fast(this, 0);
1184 }
1185 Node* Node::fast_out(DUIterator_Fast& i) const {
1186 I_VDUI_ONLY(i, i.verify(this));
1187 return debug_only(i._last=) *i._outp;
1188 }
1191 // Faster DU iterator. Requires each successive edge to be removed.
1192 // Does not allow insertion of any edges.
1193 // Usage:
1194 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1195 // Node* y = x->last_out(i);
1196 // ...
1197 // }
1198 // Compiles in product mode to raw Node** pointer arithmetic, with
1199 // no reloading of pointers from the original node x.
1200 class DUIterator_Last : private DUIterator_Fast {
1201 friend class Node;
1203 #ifdef ASSERT
1204 void verify(const Node* node, bool at_end_ok = false);
1205 void verify_limit();
1206 void verify_step(uint num_edges);
1207 #endif
1209 // Note: offset must be signed, since -1 is sometimes passed
1210 DUIterator_Last(const Node* node, ptrdiff_t offset)
1211 : DUIterator_Fast(node, offset) { }
1213 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1214 void operator<(int) {} // do not use
1216 public:
1217 DUIterator_Last() { }
1218 // initialize to garbage
1220 void operator--()
1221 { _outp--; VDUI_ONLY(verify_step(1)); }
1223 void operator-=(uint n)
1224 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1226 bool operator>=(DUIterator_Last& limit) {
1227 I_VDUI_ONLY(*this, this->verify(_node, true));
1228 I_VDUI_ONLY(limit, limit.verify_limit());
1229 return _outp >= limit._outp;
1230 }
1232 void operator=(const DUIterator_Last& that)
1233 { DUIterator_Fast::operator=(that); }
1234 };
1236 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1237 // Assign a limit pointer to the reference argument:
1238 imin = DUIterator_Last(this, 0);
1239 // Return the initial pointer:
1240 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1241 }
1242 Node* Node::last_out(DUIterator_Last& i) const {
1243 I_VDUI_ONLY(i, i.verify(this));
1244 return debug_only(i._last=) *i._outp;
1245 }
1247 #endif //OPTO_DU_ITERATOR_ASSERT
1249 #undef I_VDUI_ONLY
1250 #undef VDUI_ONLY
1253 //-----------------------------------------------------------------------------
1254 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1255 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1256 // Note that the constructor just zeros things, and since I use Arena
1257 // allocation I do not need a destructor to reclaim storage.
1258 class Node_Array : public ResourceObj {
1259 protected:
1260 Arena *_a; // Arena to allocate in
1261 uint _max;
1262 Node **_nodes;
1263 void grow( uint i ); // Grow array node to fit
1264 public:
1265 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1266 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1267 for( int i = 0; i < OptoNodeListSize; i++ ) {
1268 _nodes[i] = NULL;
1269 }
1270 }
1272 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1273 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1274 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1275 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1276 Node **adr() { return _nodes; }
1277 // Extend the mapping: index i maps to Node *n.
1278 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1279 void insert( uint i, Node *n );
1280 void remove( uint i ); // Remove, preserving order
1281 void sort( C_sort_func_t func);
1282 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1283 void clear(); // Set all entries to NULL, keep storage
1284 uint Size() const { return _max; }
1285 void dump() const;
1286 };
1288 class Node_List : public Node_Array {
1289 uint _cnt;
1290 public:
1291 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1292 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1293 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1294 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1295 void push( Node *b ) { map(_cnt++,b); }
1296 void yank( Node *n ); // Find and remove
1297 Node *pop() { return _nodes[--_cnt]; }
1298 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1299 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1300 uint size() const { return _cnt; }
1301 void dump() const;
1302 };
1304 //------------------------------Unique_Node_List-------------------------------
1305 class Unique_Node_List : public Node_List {
1306 VectorSet _in_worklist;
1307 uint _clock_index; // Index in list where to pop from next
1308 public:
1309 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1310 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1312 void remove( Node *n );
1313 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1314 VectorSet &member_set(){ return _in_worklist; }
1316 void push( Node *b ) {
1317 if( !_in_worklist.test_set(b->_idx) )
1318 Node_List::push(b);
1319 }
1320 Node *pop() {
1321 if( _clock_index >= size() ) _clock_index = 0;
1322 Node *b = at(_clock_index);
1323 map( _clock_index, Node_List::pop());
1324 if (size() != 0) _clock_index++; // Always start from 0
1325 _in_worklist >>= b->_idx;
1326 return b;
1327 }
1328 Node *remove( uint i ) {
1329 Node *b = Node_List::at(i);
1330 _in_worklist >>= b->_idx;
1331 map(i,Node_List::pop());
1332 return b;
1333 }
1334 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1335 void clear() {
1336 _in_worklist.Clear(); // Discards storage but grows automatically
1337 Node_List::clear();
1338 _clock_index = 0;
1339 }
1341 // Used after parsing to remove useless nodes before Iterative GVN
1342 void remove_useless_nodes(VectorSet &useful);
1344 #ifndef PRODUCT
1345 void print_set() const { _in_worklist.print(); }
1346 #endif
1347 };
1349 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1350 inline void Compile::record_for_igvn(Node* n) {
1351 _for_igvn->push(n);
1352 }
1354 //------------------------------Node_Stack-------------------------------------
1355 class Node_Stack {
1356 protected:
1357 struct INode {
1358 Node *node; // Processed node
1359 uint indx; // Index of next node's child
1360 };
1361 INode *_inode_top; // tos, stack grows up
1362 INode *_inode_max; // End of _inodes == _inodes + _max
1363 INode *_inodes; // Array storage for the stack
1364 Arena *_a; // Arena to allocate in
1365 void grow();
1366 public:
1367 Node_Stack(int size) {
1368 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1369 _a = Thread::current()->resource_area();
1370 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1371 _inode_max = _inodes + max;
1372 _inode_top = _inodes - 1; // stack is empty
1373 }
1375 Node_Stack(Arena *a, int size) : _a(a) {
1376 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1377 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1378 _inode_max = _inodes + max;
1379 _inode_top = _inodes - 1; // stack is empty
1380 }
1382 void pop() {
1383 assert(_inode_top >= _inodes, "node stack underflow");
1384 --_inode_top;
1385 }
1386 void push(Node *n, uint i) {
1387 ++_inode_top;
1388 if (_inode_top >= _inode_max) grow();
1389 INode *top = _inode_top; // optimization
1390 top->node = n;
1391 top->indx = i;
1392 }
1393 Node *node() const {
1394 return _inode_top->node;
1395 }
1396 Node* node_at(uint i) const {
1397 assert(_inodes + i <= _inode_top, "in range");
1398 return _inodes[i].node;
1399 }
1400 uint index() const {
1401 return _inode_top->indx;
1402 }
1403 uint index_at(uint i) const {
1404 assert(_inodes + i <= _inode_top, "in range");
1405 return _inodes[i].indx;
1406 }
1407 void set_node(Node *n) {
1408 _inode_top->node = n;
1409 }
1410 void set_index(uint i) {
1411 _inode_top->indx = i;
1412 }
1413 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1414 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1415 bool is_nonempty() const { return (_inode_top >= _inodes); }
1416 bool is_empty() const { return (_inode_top < _inodes); }
1417 void clear() { _inode_top = _inodes - 1; } // retain storage
1418 };
1421 //-----------------------------Node_Notes--------------------------------------
1422 // Debugging or profiling annotations loosely and sparsely associated
1423 // with some nodes. See Compile::node_notes_at for the accessor.
1424 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1425 JVMState* _jvms;
1427 public:
1428 Node_Notes(JVMState* jvms = NULL) {
1429 _jvms = jvms;
1430 }
1432 JVMState* jvms() { return _jvms; }
1433 void set_jvms(JVMState* x) { _jvms = x; }
1435 // True if there is nothing here.
1436 bool is_clear() {
1437 return (_jvms == NULL);
1438 }
1440 // Make there be nothing here.
1441 void clear() {
1442 _jvms = NULL;
1443 }
1445 // Make a new, clean node notes.
1446 static Node_Notes* make(Compile* C) {
1447 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1448 nn->clear();
1449 return nn;
1450 }
1452 Node_Notes* clone(Compile* C) {
1453 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1454 (*nn) = (*this);
1455 return nn;
1456 }
1458 // Absorb any information from source.
1459 bool update_from(Node_Notes* source) {
1460 bool changed = false;
1461 if (source != NULL) {
1462 if (source->jvms() != NULL) {
1463 set_jvms(source->jvms());
1464 changed = true;
1465 }
1466 }
1467 return changed;
1468 }
1469 };
1471 // Inlined accessors for Compile::node_nodes that require the preceding class:
1472 inline Node_Notes*
1473 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1474 int idx, bool can_grow) {
1475 assert(idx >= 0, "oob");
1476 int block_idx = (idx >> _log2_node_notes_block_size);
1477 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1478 if (grow_by >= 0) {
1479 if (!can_grow) return NULL;
1480 grow_node_notes(arr, grow_by + 1);
1481 }
1482 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1483 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1484 }
1486 inline bool
1487 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1488 if (value == NULL || value->is_clear())
1489 return false; // nothing to write => write nothing
1490 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1491 assert(loc != NULL, "");
1492 return loc->update_from(value);
1493 }
1496 //------------------------------TypeNode---------------------------------------
1497 // Node with a Type constant.
1498 class TypeNode : public Node {
1499 protected:
1500 virtual uint hash() const; // Check the type
1501 virtual uint cmp( const Node &n ) const;
1502 virtual uint size_of() const; // Size is bigger
1503 const Type* const _type;
1504 public:
1505 void set_type(const Type* t) {
1506 assert(t != NULL, "sanity");
1507 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1508 *(const Type**)&_type = t; // cast away const-ness
1509 // If this node is in the hash table, make sure it doesn't need a rehash.
1510 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1511 }
1512 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1513 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1514 init_class_id(Class_Type);
1515 }
1516 virtual const Type *Value( PhaseTransform *phase ) const;
1517 virtual const Type *bottom_type() const;
1518 virtual uint ideal_reg() const;
1519 #ifndef PRODUCT
1520 virtual void dump_spec(outputStream *st) const;
1521 #endif
1522 };