Wed, 23 Apr 2008 19:09:16 -0700
6625997: CastPP, CheckCastPP and Proj nodes are not dead loop safe
Summary: EA and initialization optimizations could bypass these nodes.
Reviewed-by: rasbold, never
1 /*
2 * Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
20 * CA 95054 USA or visit www.sun.com if you need additional information or
21 * have any questions.
22 *
23 */
25 // Portions of code courtesy of Clifford Click
27 // Optimization - Graph Style
30 class AbstractLockNode;
31 class AddNode;
32 class AddPNode;
33 class AliasInfo;
34 class AllocateArrayNode;
35 class AllocateNode;
36 class Block;
37 class Block_Array;
38 class BoolNode;
39 class BoxLockNode;
40 class CMoveNode;
41 class CallDynamicJavaNode;
42 class CallJavaNode;
43 class CallLeafNode;
44 class CallNode;
45 class CallRuntimeNode;
46 class CallStaticJavaNode;
47 class CatchNode;
48 class CatchProjNode;
49 class CheckCastPPNode;
50 class CmpNode;
51 class CodeBuffer;
52 class ConstraintCastNode;
53 class ConNode;
54 class CountedLoopNode;
55 class CountedLoopEndNode;
56 class FastLockNode;
57 class FastUnlockNode;
58 class IfNode;
59 class InitializeNode;
60 class JVMState;
61 class JumpNode;
62 class JumpProjNode;
63 class LoadNode;
64 class LoadStoreNode;
65 class LockNode;
66 class LoopNode;
67 class MachCallDynamicJavaNode;
68 class MachCallJavaNode;
69 class MachCallLeafNode;
70 class MachCallNode;
71 class MachCallRuntimeNode;
72 class MachCallStaticJavaNode;
73 class MachIfNode;
74 class MachNode;
75 class MachNullCheckNode;
76 class MachReturnNode;
77 class MachSafePointNode;
78 class MachSpillCopyNode;
79 class MachTempNode;
80 class Matcher;
81 class MemBarNode;
82 class MemNode;
83 class MergeMemNode;
84 class MulNode;
85 class MultiNode;
86 class MultiBranchNode;
87 class NeverBranchNode;
88 class Node;
89 class Node_Array;
90 class Node_List;
91 class Node_Stack;
92 class NullCheckNode;
93 class OopMap;
94 class ParmNode;
95 class PCTableNode;
96 class PhaseCCP;
97 class PhaseGVN;
98 class PhaseIterGVN;
99 class PhaseRegAlloc;
100 class PhaseTransform;
101 class PhaseValues;
102 class PhiNode;
103 class Pipeline;
104 class ProjNode;
105 class RegMask;
106 class RegionNode;
107 class RootNode;
108 class SafePointNode;
109 class SafePointScalarObjectNode;
110 class StartNode;
111 class State;
112 class StoreNode;
113 class SubNode;
114 class Type;
115 class TypeNode;
116 class UnlockNode;
117 class VectorSet;
118 class IfTrueNode;
119 class IfFalseNode;
120 typedef void (*NFunc)(Node&,void*);
121 extern "C" {
122 typedef int (*C_sort_func_t)(const void *, const void *);
123 }
125 // The type of all node counts and indexes.
126 // It must hold at least 16 bits, but must also be fast to load and store.
127 // This type, if less than 32 bits, could limit the number of possible nodes.
128 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
129 typedef unsigned int node_idx_t;
132 #ifndef OPTO_DU_ITERATOR_ASSERT
133 #ifdef ASSERT
134 #define OPTO_DU_ITERATOR_ASSERT 1
135 #else
136 #define OPTO_DU_ITERATOR_ASSERT 0
137 #endif
138 #endif //OPTO_DU_ITERATOR_ASSERT
140 #if OPTO_DU_ITERATOR_ASSERT
141 class DUIterator;
142 class DUIterator_Fast;
143 class DUIterator_Last;
144 #else
145 typedef uint DUIterator;
146 typedef Node** DUIterator_Fast;
147 typedef Node** DUIterator_Last;
148 #endif
150 // Node Sentinel
151 #define NodeSentinel (Node*)-1
153 // Unknown count frequency
154 #define COUNT_UNKNOWN (-1.0f)
156 //------------------------------Node-------------------------------------------
157 // Nodes define actions in the program. They create values, which have types.
158 // They are both vertices in a directed graph and program primitives. Nodes
159 // are labeled; the label is the "opcode", the primitive function in the lambda
160 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
161 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
162 // the Node's function. These inputs also define a Type equation for the Node.
163 // Solving these Type equations amounts to doing dataflow analysis.
164 // Control and data are uniformly represented in the graph. Finally, Nodes
165 // have a unique dense integer index which is used to index into side arrays
166 // whenever I have phase-specific information.
168 class Node {
169 // Lots of restrictions on cloning Nodes
170 Node(const Node&); // not defined; linker error to use these
171 Node &operator=(const Node &rhs);
173 public:
174 friend class Compile;
175 #if OPTO_DU_ITERATOR_ASSERT
176 friend class DUIterator_Common;
177 friend class DUIterator;
178 friend class DUIterator_Fast;
179 friend class DUIterator_Last;
180 #endif
182 // Because Nodes come and go, I define an Arena of Node structures to pull
183 // from. This should allow fast access to node creation & deletion. This
184 // field is a local cache of a value defined in some "program fragment" for
185 // which these Nodes are just a part of.
187 // New Operator that takes a Compile pointer, this will eventually
188 // be the "new" New operator.
189 inline void* operator new( size_t x, Compile* C) {
190 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
191 #ifdef ASSERT
192 n->_in = (Node**)n; // magic cookie for assertion check
193 #endif
194 n->_out = (Node**)C;
195 return (void*)n;
196 }
198 // New Operator that takes a Compile pointer, this will eventually
199 // be the "new" New operator.
200 inline void* operator new( size_t x, Compile* C, int y) {
201 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
202 n->_in = (Node**)(((char*)n) + x);
203 #ifdef ASSERT
204 n->_in[y-1] = n; // magic cookie for assertion check
205 #endif
206 n->_out = (Node**)C;
207 return (void*)n;
208 }
210 // Delete is a NOP
211 void operator delete( void *ptr ) {}
212 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
213 void destruct();
215 // Create a new Node. Required is the number is of inputs required for
216 // semantic correctness.
217 Node( uint required );
219 // Create a new Node with given input edges.
220 // This version requires use of the "edge-count" new.
221 // E.g. new (C,3) FooNode( C, NULL, left, right );
222 Node( Node *n0 );
223 Node( Node *n0, Node *n1 );
224 Node( Node *n0, Node *n1, Node *n2 );
225 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
226 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
227 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
228 Node( Node *n0, Node *n1, Node *n2, Node *n3,
229 Node *n4, Node *n5, Node *n6 );
231 // Clone an inherited Node given only the base Node type.
232 Node* clone() const;
234 // Clone a Node, immediately supplying one or two new edges.
235 // The first and second arguments, if non-null, replace in(1) and in(2),
236 // respectively.
237 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
238 Node* nn = clone();
239 if (in1 != NULL) nn->set_req(1, in1);
240 if (in2 != NULL) nn->set_req(2, in2);
241 return nn;
242 }
244 private:
245 // Shared setup for the above constructors.
246 // Handles all interactions with Compile::current.
247 // Puts initial values in all Node fields except _idx.
248 // Returns the initial value for _idx, which cannot
249 // be initialized by assignment.
250 inline int Init(int req, Compile* C);
252 //----------------- input edge handling
253 protected:
254 friend class PhaseCFG; // Access to address of _in array elements
255 Node **_in; // Array of use-def references to Nodes
256 Node **_out; // Array of def-use references to Nodes
258 // Input edges are split into two catagories. Required edges are required
259 // for semantic correctness; order is important and NULLs are allowed.
260 // Precedence edges are used to help determine execution order and are
261 // added, e.g., for scheduling purposes. They are unordered and not
262 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
263 // are required, from _cnt to _max-1 are precedence edges.
264 node_idx_t _cnt; // Total number of required Node inputs.
266 node_idx_t _max; // Actual length of input array.
268 // Output edges are an unordered list of def-use edges which exactly
269 // correspond to required input edges which point from other nodes
270 // to this one. Thus the count of the output edges is the number of
271 // users of this node.
272 node_idx_t _outcnt; // Total number of Node outputs.
274 node_idx_t _outmax; // Actual length of output array.
276 // Grow the actual input array to the next larger power-of-2 bigger than len.
277 void grow( uint len );
278 // Grow the output array to the next larger power-of-2 bigger than len.
279 void out_grow( uint len );
281 public:
282 // Each Node is assigned a unique small/dense number. This number is used
283 // to index into auxiliary arrays of data and bitvectors.
284 // It is declared const to defend against inadvertant assignment,
285 // since it is used by clients as a naked field.
286 const node_idx_t _idx;
288 // Get the (read-only) number of input edges
289 uint req() const { return _cnt; }
290 uint len() const { return _max; }
291 // Get the (read-only) number of output edges
292 uint outcnt() const { return _outcnt; }
294 #if OPTO_DU_ITERATOR_ASSERT
295 // Iterate over the out-edges of this node. Deletions are illegal.
296 inline DUIterator outs() const;
297 // Use this when the out array might have changed to suppress asserts.
298 inline DUIterator& refresh_out_pos(DUIterator& i) const;
299 // Does the node have an out at this position? (Used for iteration.)
300 inline bool has_out(DUIterator& i) const;
301 inline Node* out(DUIterator& i) const;
302 // Iterate over the out-edges of this node. All changes are illegal.
303 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
304 inline Node* fast_out(DUIterator_Fast& i) const;
305 // Iterate over the out-edges of this node, deleting one at a time.
306 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
307 inline Node* last_out(DUIterator_Last& i) const;
308 // The inline bodies of all these methods are after the iterator definitions.
309 #else
310 // Iterate over the out-edges of this node. Deletions are illegal.
311 // This iteration uses integral indexes, to decouple from array reallocations.
312 DUIterator outs() const { return 0; }
313 // Use this when the out array might have changed to suppress asserts.
314 DUIterator refresh_out_pos(DUIterator i) const { return i; }
316 // Reference to the i'th output Node. Error if out of bounds.
317 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
318 // Does the node have an out at this position? (Used for iteration.)
319 bool has_out(DUIterator i) const { return i < _outcnt; }
321 // Iterate over the out-edges of this node. All changes are illegal.
322 // This iteration uses a pointer internal to the out array.
323 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
324 Node** out = _out;
325 // Assign a limit pointer to the reference argument:
326 max = out + (ptrdiff_t)_outcnt;
327 // Return the base pointer:
328 return out;
329 }
330 Node* fast_out(DUIterator_Fast i) const { return *i; }
331 // Iterate over the out-edges of this node, deleting one at a time.
332 // This iteration uses a pointer internal to the out array.
333 DUIterator_Last last_outs(DUIterator_Last& min) const {
334 Node** out = _out;
335 // Assign a limit pointer to the reference argument:
336 min = out;
337 // Return the pointer to the start of the iteration:
338 return out + (ptrdiff_t)_outcnt - 1;
339 }
340 Node* last_out(DUIterator_Last i) const { return *i; }
341 #endif
343 // Reference to the i'th input Node. Error if out of bounds.
344 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
345 // Reference to the i'th output Node. Error if out of bounds.
346 // Use this accessor sparingly. We are going trying to use iterators instead.
347 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
348 // Return the unique out edge.
349 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
350 // Delete out edge at position 'i' by moving last out edge to position 'i'
351 void raw_del_out(uint i) {
352 assert(i < _outcnt,"oob");
353 assert(_outcnt > 0,"oob");
354 #if OPTO_DU_ITERATOR_ASSERT
355 // Record that a change happened here.
356 debug_only(_last_del = _out[i]; ++_del_tick);
357 #endif
358 _out[i] = _out[--_outcnt];
359 // Smash the old edge so it can't be used accidentally.
360 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
361 }
363 #ifdef ASSERT
364 bool is_dead() const;
365 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
366 #endif
368 // Set a required input edge, also updates corresponding output edge
369 void add_req( Node *n ); // Append a NEW required input
370 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
371 void del_req( uint idx ); // Delete required edge & compact
372 void ins_req( uint i, Node *n ); // Insert a NEW required input
373 void set_req( uint i, Node *n ) {
374 assert( is_not_dead(n), "can not use dead node");
375 assert( i < _cnt, "oob");
376 assert( !VerifyHashTableKeys || _hash_lock == 0,
377 "remove node from hash table before modifying it");
378 Node** p = &_in[i]; // cache this._in, across the del_out call
379 if (*p != NULL) (*p)->del_out((Node *)this);
380 (*p) = n;
381 if (n != NULL) n->add_out((Node *)this);
382 }
383 // Light version of set_req() to init inputs after node creation.
384 void init_req( uint i, Node *n ) {
385 assert( i == 0 && this == n ||
386 is_not_dead(n), "can not use dead node");
387 assert( i < _cnt, "oob");
388 assert( !VerifyHashTableKeys || _hash_lock == 0,
389 "remove node from hash table before modifying it");
390 assert( _in[i] == NULL, "sanity");
391 _in[i] = n;
392 if (n != NULL) n->add_out((Node *)this);
393 }
394 // Find first occurrence of n among my edges:
395 int find_edge(Node* n);
396 int replace_edge(Node* old, Node* neww);
397 // NULL out all inputs to eliminate incoming Def-Use edges.
398 // Return the number of edges between 'n' and 'this'
399 int disconnect_inputs(Node *n);
401 // Quickly, return true if and only if I am Compile::current()->top().
402 bool is_top() const {
403 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
404 return (_out == NULL);
405 }
406 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
407 void setup_is_top();
409 // Strip away casting. (It is depth-limited.)
410 Node* uncast() const;
412 private:
413 static Node* uncast_helper(const Node* n);
415 // Add an output edge to the end of the list
416 void add_out( Node *n ) {
417 if (is_top()) return;
418 if( _outcnt == _outmax ) out_grow(_outcnt);
419 _out[_outcnt++] = n;
420 }
421 // Delete an output edge
422 void del_out( Node *n ) {
423 if (is_top()) return;
424 Node** outp = &_out[_outcnt];
425 // Find and remove n
426 do {
427 assert(outp > _out, "Missing Def-Use edge");
428 } while (*--outp != n);
429 *outp = _out[--_outcnt];
430 // Smash the old edge so it can't be used accidentally.
431 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
432 // Record that a change happened here.
433 #if OPTO_DU_ITERATOR_ASSERT
434 debug_only(_last_del = n; ++_del_tick);
435 #endif
436 }
438 public:
439 // Globally replace this node by a given new node, updating all uses.
440 void replace_by(Node* new_node);
441 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
442 // Find the one non-null required input. RegionNode only
443 Node *nonnull_req() const;
444 // Add or remove precedence edges
445 void add_prec( Node *n );
446 void rm_prec( uint i );
447 void set_prec( uint i, Node *n ) {
448 assert( is_not_dead(n), "can not use dead node");
449 assert( i >= _cnt, "not a precedence edge");
450 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
451 _in[i] = n;
452 if (n != NULL) n->add_out((Node *)this);
453 }
454 // Set this node's index, used by cisc_version to replace current node
455 void set_idx(uint new_idx) {
456 const node_idx_t* ref = &_idx;
457 *(node_idx_t*)ref = new_idx;
458 }
459 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
460 void swap_edges(uint i1, uint i2) {
461 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
462 // Def-Use info is unchanged
463 Node* n1 = in(i1);
464 Node* n2 = in(i2);
465 _in[i1] = n2;
466 _in[i2] = n1;
467 // If this node is in the hash table, make sure it doesn't need a rehash.
468 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
469 }
471 // Iterators over input Nodes for a Node X are written as:
472 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
473 // NOTE: Required edges can contain embedded NULL pointers.
475 //----------------- Other Node Properties
477 // Generate class id for some ideal nodes to avoid virtual query
478 // methods is_<Node>().
479 // Class id is the set of bits corresponded to the node class and all its
480 // super classes so that queries for super classes are also valid.
481 // Subclasses of the same super class have different assigned bit
482 // (the third parameter in the macro DEFINE_CLASS_ID).
483 // Classes with deeper hierarchy are declared first.
484 // Classes with the same hierarchy depth are sorted by usage frequency.
485 //
486 // The query method masks the bits to cut off bits of subclasses
487 // and then compare the result with the class id
488 // (see the macro DEFINE_CLASS_QUERY below).
489 //
490 // Class_MachCall=30, ClassMask_MachCall=31
491 // 12 8 4 0
492 // 0 0 0 0 0 0 0 0 1 1 1 1 0
493 // | | | |
494 // | | | Bit_Mach=2
495 // | | Bit_MachReturn=4
496 // | Bit_MachSafePoint=8
497 // Bit_MachCall=16
498 //
499 // Class_CountedLoop=56, ClassMask_CountedLoop=63
500 // 12 8 4 0
501 // 0 0 0 0 0 0 0 1 1 1 0 0 0
502 // | | |
503 // | | Bit_Region=8
504 // | Bit_Loop=16
505 // Bit_CountedLoop=32
507 #define DEFINE_CLASS_ID(cl, supcl, subn) \
508 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
509 Class_##cl = Class_##supcl + Bit_##cl , \
510 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
512 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
513 // so that it's values fits into 16 bits.
514 enum NodeClasses {
515 Bit_Node = 0x0000,
516 Class_Node = 0x0000,
517 ClassMask_Node = 0xFFFF,
519 DEFINE_CLASS_ID(Multi, Node, 0)
520 DEFINE_CLASS_ID(SafePoint, Multi, 0)
521 DEFINE_CLASS_ID(Call, SafePoint, 0)
522 DEFINE_CLASS_ID(CallJava, Call, 0)
523 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
524 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
525 DEFINE_CLASS_ID(CallRuntime, Call, 1)
526 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
527 DEFINE_CLASS_ID(Allocate, Call, 2)
528 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
529 DEFINE_CLASS_ID(AbstractLock, Call, 3)
530 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
531 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
532 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
533 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
534 DEFINE_CLASS_ID(Catch, PCTable, 0)
535 DEFINE_CLASS_ID(Jump, PCTable, 1)
536 DEFINE_CLASS_ID(If, MultiBranch, 1)
537 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
538 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
539 DEFINE_CLASS_ID(Start, Multi, 2)
540 DEFINE_CLASS_ID(MemBar, Multi, 3)
541 DEFINE_CLASS_ID(Initialize, MemBar, 0)
543 DEFINE_CLASS_ID(Mach, Node, 1)
544 DEFINE_CLASS_ID(MachReturn, Mach, 0)
545 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
546 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
547 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
548 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
549 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
550 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
551 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
552 DEFINE_CLASS_ID(MachSpillCopy, Mach, 1)
553 DEFINE_CLASS_ID(MachNullCheck, Mach, 2)
554 DEFINE_CLASS_ID(MachIf, Mach, 3)
555 DEFINE_CLASS_ID(MachTemp, Mach, 4)
557 DEFINE_CLASS_ID(Proj, Node, 2)
558 DEFINE_CLASS_ID(CatchProj, Proj, 0)
559 DEFINE_CLASS_ID(JumpProj, Proj, 1)
560 DEFINE_CLASS_ID(IfTrue, Proj, 2)
561 DEFINE_CLASS_ID(IfFalse, Proj, 3)
562 DEFINE_CLASS_ID(Parm, Proj, 4)
564 DEFINE_CLASS_ID(Region, Node, 3)
565 DEFINE_CLASS_ID(Loop, Region, 0)
566 DEFINE_CLASS_ID(Root, Loop, 0)
567 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
569 DEFINE_CLASS_ID(Sub, Node, 4)
570 DEFINE_CLASS_ID(Cmp, Sub, 0)
571 DEFINE_CLASS_ID(FastLock, Cmp, 0)
572 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
574 DEFINE_CLASS_ID(Type, Node, 5)
575 DEFINE_CLASS_ID(Phi, Type, 0)
576 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
577 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
578 DEFINE_CLASS_ID(CMove, Type, 3)
579 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
581 DEFINE_CLASS_ID(Mem, Node, 6)
582 DEFINE_CLASS_ID(Load, Mem, 0)
583 DEFINE_CLASS_ID(Store, Mem, 1)
584 DEFINE_CLASS_ID(LoadStore, Mem, 2)
586 DEFINE_CLASS_ID(MergeMem, Node, 7)
587 DEFINE_CLASS_ID(Bool, Node, 8)
588 DEFINE_CLASS_ID(AddP, Node, 9)
589 DEFINE_CLASS_ID(BoxLock, Node, 10)
590 DEFINE_CLASS_ID(Add, Node, 11)
591 DEFINE_CLASS_ID(Mul, Node, 12)
593 _max_classes = ClassMask_Mul
594 };
595 #undef DEFINE_CLASS_ID
597 // Flags are sorted by usage frequency.
598 enum NodeFlags {
599 Flag_is_Copy = 0x01, // should be first bit to avoid shift
600 Flag_is_Call = Flag_is_Copy << 1,
601 Flag_rematerialize = Flag_is_Call << 1,
602 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
603 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
604 Flag_is_Con = Flag_is_macro << 1,
605 Flag_is_cisc_alternate = Flag_is_Con << 1,
606 Flag_is_Branch = Flag_is_cisc_alternate << 1,
607 Flag_is_block_start = Flag_is_Branch << 1,
608 Flag_is_Goto = Flag_is_block_start << 1,
609 Flag_is_dead_loop_safe = Flag_is_Goto << 1,
610 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
611 Flag_is_safepoint_node = Flag_may_be_short_branch << 1,
612 Flag_is_pc_relative = Flag_is_safepoint_node << 1,
613 Flag_is_Vector = Flag_is_pc_relative << 1,
614 _max_flags = (Flag_is_Vector << 1) - 1 // allow flags combination
615 };
617 private:
618 jushort _class_id;
619 jushort _flags;
621 protected:
622 // These methods should be called from constructors only.
623 void init_class_id(jushort c) {
624 assert(c <= _max_classes, "invalid node class");
625 _class_id = c; // cast out const
626 }
627 void init_flags(jushort fl) {
628 assert(fl <= _max_flags, "invalid node flag");
629 _flags |= fl;
630 }
631 void clear_flag(jushort fl) {
632 assert(fl <= _max_flags, "invalid node flag");
633 _flags &= ~fl;
634 }
636 public:
637 const jushort class_id() const { return _class_id; }
639 const jushort flags() const { return _flags; }
641 // Return a dense integer opcode number
642 virtual int Opcode() const;
644 // Virtual inherited Node size
645 virtual uint size_of() const;
647 // Other interesting Node properties
649 // Special case: is_Call() returns true for both CallNode and MachCallNode.
650 bool is_Call() const {
651 return (_flags & Flag_is_Call) != 0;
652 }
654 CallNode *as_Call() const { // Only for CallNode (not for MachCallNode)
655 assert((_class_id & ClassMask_Call) == Class_Call, "invalid node class");
656 return (CallNode*)this;
657 }
659 #define DEFINE_CLASS_QUERY(type) \
660 bool is_##type() const { \
661 return ((_class_id & ClassMask_##type) == Class_##type); \
662 } \
663 type##Node *as_##type() const { \
664 assert(is_##type(), "invalid node class"); \
665 return (type##Node*)this; \
666 }
668 DEFINE_CLASS_QUERY(AbstractLock)
669 DEFINE_CLASS_QUERY(Add)
670 DEFINE_CLASS_QUERY(AddP)
671 DEFINE_CLASS_QUERY(Allocate)
672 DEFINE_CLASS_QUERY(AllocateArray)
673 DEFINE_CLASS_QUERY(Bool)
674 DEFINE_CLASS_QUERY(BoxLock)
675 DEFINE_CLASS_QUERY(CallDynamicJava)
676 DEFINE_CLASS_QUERY(CallJava)
677 DEFINE_CLASS_QUERY(CallLeaf)
678 DEFINE_CLASS_QUERY(CallRuntime)
679 DEFINE_CLASS_QUERY(CallStaticJava)
680 DEFINE_CLASS_QUERY(Catch)
681 DEFINE_CLASS_QUERY(CatchProj)
682 DEFINE_CLASS_QUERY(CheckCastPP)
683 DEFINE_CLASS_QUERY(ConstraintCast)
684 DEFINE_CLASS_QUERY(CMove)
685 DEFINE_CLASS_QUERY(Cmp)
686 DEFINE_CLASS_QUERY(CountedLoop)
687 DEFINE_CLASS_QUERY(CountedLoopEnd)
688 DEFINE_CLASS_QUERY(FastLock)
689 DEFINE_CLASS_QUERY(FastUnlock)
690 DEFINE_CLASS_QUERY(If)
691 DEFINE_CLASS_QUERY(IfFalse)
692 DEFINE_CLASS_QUERY(IfTrue)
693 DEFINE_CLASS_QUERY(Initialize)
694 DEFINE_CLASS_QUERY(Jump)
695 DEFINE_CLASS_QUERY(JumpProj)
696 DEFINE_CLASS_QUERY(Load)
697 DEFINE_CLASS_QUERY(LoadStore)
698 DEFINE_CLASS_QUERY(Lock)
699 DEFINE_CLASS_QUERY(Loop)
700 DEFINE_CLASS_QUERY(Mach)
701 DEFINE_CLASS_QUERY(MachCall)
702 DEFINE_CLASS_QUERY(MachCallDynamicJava)
703 DEFINE_CLASS_QUERY(MachCallJava)
704 DEFINE_CLASS_QUERY(MachCallLeaf)
705 DEFINE_CLASS_QUERY(MachCallRuntime)
706 DEFINE_CLASS_QUERY(MachCallStaticJava)
707 DEFINE_CLASS_QUERY(MachIf)
708 DEFINE_CLASS_QUERY(MachNullCheck)
709 DEFINE_CLASS_QUERY(MachReturn)
710 DEFINE_CLASS_QUERY(MachSafePoint)
711 DEFINE_CLASS_QUERY(MachSpillCopy)
712 DEFINE_CLASS_QUERY(MachTemp)
713 DEFINE_CLASS_QUERY(Mem)
714 DEFINE_CLASS_QUERY(MemBar)
715 DEFINE_CLASS_QUERY(MergeMem)
716 DEFINE_CLASS_QUERY(Mul)
717 DEFINE_CLASS_QUERY(Multi)
718 DEFINE_CLASS_QUERY(MultiBranch)
719 DEFINE_CLASS_QUERY(Parm)
720 DEFINE_CLASS_QUERY(PCTable)
721 DEFINE_CLASS_QUERY(Phi)
722 DEFINE_CLASS_QUERY(Proj)
723 DEFINE_CLASS_QUERY(Region)
724 DEFINE_CLASS_QUERY(Root)
725 DEFINE_CLASS_QUERY(SafePoint)
726 DEFINE_CLASS_QUERY(SafePointScalarObject)
727 DEFINE_CLASS_QUERY(Start)
728 DEFINE_CLASS_QUERY(Store)
729 DEFINE_CLASS_QUERY(Sub)
730 DEFINE_CLASS_QUERY(Type)
731 DEFINE_CLASS_QUERY(Unlock)
733 #undef DEFINE_CLASS_QUERY
735 // duplicate of is_MachSpillCopy()
736 bool is_SpillCopy () const {
737 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
738 }
740 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
741 bool is_Goto() const { return (_flags & Flag_is_Goto) != 0; }
742 // The data node which is safe to leave in dead loop during IGVN optimization.
743 bool is_dead_loop_safe() const {
744 return is_Phi() || (is_Proj() && in(0) == NULL) ||
745 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
746 (!is_Proj() || !in(0)->is_Allocate()));
747 }
749 // is_Copy() returns copied edge index (0 or 1)
750 uint is_Copy() const { return (_flags & Flag_is_Copy); }
752 virtual bool is_CFG() const { return false; }
754 // If this node is control-dependent on a test, can it be
755 // rerouted to a dominating equivalent test? This is usually
756 // true of non-CFG nodes, but can be false for operations which
757 // depend for their correct sequencing on more than one test.
758 // (In that case, hoisting to a dominating test may silently
759 // skip some other important test.)
760 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
762 // defined for MachNodes that match 'If' | 'Goto' | 'CountedLoopEnd'
763 bool is_Branch() const { return (_flags & Flag_is_Branch) != 0; }
765 // When building basic blocks, I need to have a notion of block beginning
766 // Nodes, next block selector Nodes (block enders), and next block
767 // projections. These calls need to work on their machine equivalents. The
768 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
769 bool is_block_start() const {
770 if ( is_Region() )
771 return this == (const Node*)in(0);
772 else
773 return (_flags & Flag_is_block_start) != 0;
774 }
776 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
777 // Goto and Return. This call also returns the block ending Node.
778 virtual const Node *is_block_proj() const;
780 // The node is a "macro" node which needs to be expanded before matching
781 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
783 // Value is a vector of primitive values
784 bool is_Vector() const { return (_flags & Flag_is_Vector) != 0; }
786 //----------------- Optimization
788 // Get the worst-case Type output for this Node.
789 virtual const class Type *bottom_type() const;
791 // If we find a better type for a node, try to record it permanently.
792 // Return true if this node actually changed.
793 // Be sure to do the hash_delete game in the "rehash" variant.
794 void raise_bottom_type(const Type* new_type);
796 // Get the address type with which this node uses and/or defs memory,
797 // or NULL if none. The address type is conservatively wide.
798 // Returns non-null for calls, membars, loads, stores, etc.
799 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
800 virtual const class TypePtr *adr_type() const { return NULL; }
802 // Return an existing node which computes the same function as this node.
803 // The optimistic combined algorithm requires this to return a Node which
804 // is a small number of steps away (e.g., one of my inputs).
805 virtual Node *Identity( PhaseTransform *phase );
807 // Return the set of values this Node can take on at runtime.
808 virtual const Type *Value( PhaseTransform *phase ) const;
810 // Return a node which is more "ideal" than the current node.
811 // The invariants on this call are subtle. If in doubt, read the
812 // treatise in node.cpp above the default implemention AND TEST WITH
813 // +VerifyIterativeGVN!
814 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
816 // Some nodes have specific Ideal subgraph transformations only if they are
817 // unique users of specific nodes. Such nodes should be put on IGVN worklist
818 // for the transformations to happen.
819 bool has_special_unique_user() const;
821 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
822 Node* find_exact_control(Node* ctrl);
824 // Check if 'this' node dominates or equal to 'sub'.
825 bool dominates(Node* sub, Node_List &nlist);
827 protected:
828 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
829 public:
831 // Idealize graph, using DU info. Done after constant propagation
832 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
834 // See if there is valid pipeline info
835 static const Pipeline *pipeline_class();
836 virtual const Pipeline *pipeline() const;
838 // Compute the latency from the def to this instruction of the ith input node
839 uint latency(uint i);
841 // Hash & compare functions, for pessimistic value numbering
843 // If the hash function returns the special sentinel value NO_HASH,
844 // the node is guaranteed never to compare equal to any other node.
845 // If we accidently generate a hash with value NO_HASH the node
846 // won't go into the table and we'll lose a little optimization.
847 enum { NO_HASH = 0 };
848 virtual uint hash() const;
849 virtual uint cmp( const Node &n ) const;
851 // Operation appears to be iteratively computed (such as an induction variable)
852 // It is possible for this operation to return false for a loop-varying
853 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
854 bool is_iteratively_computed();
856 // Determine if a node is Counted loop induction variable.
857 // The method is defined in loopnode.cpp.
858 const Node* is_loop_iv() const;
860 // Return a node with opcode "opc" and same inputs as "this" if one can
861 // be found; Otherwise return NULL;
862 Node* find_similar(int opc);
864 // Return the unique control out if only one. Null if none or more than one.
865 Node* unique_ctrl_out();
867 //----------------- Code Generation
869 // Ideal register class for Matching. Zero means unmatched instruction
870 // (these are cloned instead of converted to machine nodes).
871 virtual uint ideal_reg() const;
873 static const uint NotAMachineReg; // must be > max. machine register
875 // Do we Match on this edge index or not? Generally false for Control
876 // and true for everything else. Weird for calls & returns.
877 virtual uint match_edge(uint idx) const;
879 // Register class output is returned in
880 virtual const RegMask &out_RegMask() const;
881 // Register class input is expected in
882 virtual const RegMask &in_RegMask(uint) const;
883 // Should we clone rather than spill this instruction?
884 bool rematerialize() const;
886 // Return JVM State Object if this Node carries debug info, or NULL otherwise
887 virtual JVMState* jvms() const;
889 // Print as assembly
890 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
891 // Emit bytes starting at parameter 'ptr'
892 // Bump 'ptr' by the number of output bytes
893 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
894 // Size of instruction in bytes
895 virtual uint size(PhaseRegAlloc *ra_) const;
897 // Convenience function to extract an integer constant from a node.
898 // If it is not an integer constant (either Con, CastII, or Mach),
899 // return value_if_unknown.
900 jint find_int_con(jint value_if_unknown) const {
901 const TypeInt* t = find_int_type();
902 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
903 }
904 // Return the constant, knowing it is an integer constant already
905 jint get_int() const {
906 const TypeInt* t = find_int_type();
907 guarantee(t != NULL, "must be con");
908 return t->get_con();
909 }
910 // Here's where the work is done. Can produce non-constant int types too.
911 const TypeInt* find_int_type() const;
913 // Same thing for long (and intptr_t, via type.hpp):
914 jlong get_long() const {
915 const TypeLong* t = find_long_type();
916 guarantee(t != NULL, "must be con");
917 return t->get_con();
918 }
919 jlong find_long_con(jint value_if_unknown) const {
920 const TypeLong* t = find_long_type();
921 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
922 }
923 const TypeLong* find_long_type() const;
925 // These guys are called by code generated by ADLC:
926 intptr_t get_ptr() const;
927 intptr_t get_narrowcon() const;
928 jdouble getd() const;
929 jfloat getf() const;
931 // Nodes which are pinned into basic blocks
932 virtual bool pinned() const { return false; }
934 // Nodes which use memory without consuming it, hence need antidependences
935 // More specifically, needs_anti_dependence_check returns true iff the node
936 // (a) does a load, and (b) does not perform a store (except perhaps to a
937 // stack slot or some other unaliased location).
938 bool needs_anti_dependence_check() const;
940 // Return which operand this instruction may cisc-spill. In other words,
941 // return operand position that can convert from reg to memory access
942 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
943 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
945 //----------------- Graph walking
946 public:
947 // Walk and apply member functions recursively.
948 // Supplied (this) pointer is root.
949 void walk(NFunc pre, NFunc post, void *env);
950 static void nop(Node &, void*); // Dummy empty function
951 static void packregion( Node &n, void* );
952 private:
953 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
955 //----------------- Printing, etc
956 public:
957 #ifndef PRODUCT
958 Node* find(int idx) const; // Search the graph for the given idx.
959 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
960 void dump() const; // Print this node,
961 void dump(int depth) const; // Print this node, recursively to depth d
962 void dump_ctrl(int depth) const; // Print control nodes, to depth d
963 virtual void dump_req() const; // Print required-edge info
964 virtual void dump_prec() const; // Print precedence-edge info
965 virtual void dump_out() const; // Print the output edge info
966 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
967 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
968 void verify() const; // Check Def-Use info for my subgraph
969 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
971 // This call defines a class-unique string used to identify class instances
972 virtual const char *Name() const;
974 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
975 // RegMask Print Functions
976 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
977 void dump_out_regmask() { out_RegMask().dump(); }
978 static int _in_dump_cnt;
979 static bool in_dump() { return _in_dump_cnt > 0; }
980 void fast_dump() const {
981 tty->print("%4d: %-17s", _idx, Name());
982 for (uint i = 0; i < len(); i++)
983 if (in(i))
984 tty->print(" %4d", in(i)->_idx);
985 else
986 tty->print(" NULL");
987 tty->print("\n");
988 }
989 #endif
990 #ifdef ASSERT
991 void verify_construction();
992 bool verify_jvms(const JVMState* jvms) const;
993 int _debug_idx; // Unique value assigned to every node.
994 int debug_idx() const { return _debug_idx; }
995 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
997 Node* _debug_orig; // Original version of this, if any.
998 Node* debug_orig() const { return _debug_orig; }
999 void set_debug_orig(Node* orig); // _debug_orig = orig
1001 int _hash_lock; // Barrier to modifications of nodes in the hash table
1002 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1003 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1005 static void init_NodeProperty();
1007 #if OPTO_DU_ITERATOR_ASSERT
1008 const Node* _last_del; // The last deleted node.
1009 uint _del_tick; // Bumped when a deletion happens..
1010 #endif
1011 #endif
1012 };
1014 //-----------------------------------------------------------------------------
1015 // Iterators over DU info, and associated Node functions.
1017 #if OPTO_DU_ITERATOR_ASSERT
1019 // Common code for assertion checking on DU iterators.
1020 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1021 #ifdef ASSERT
1022 protected:
1023 bool _vdui; // cached value of VerifyDUIterators
1024 const Node* _node; // the node containing the _out array
1025 uint _outcnt; // cached node->_outcnt
1026 uint _del_tick; // cached node->_del_tick
1027 Node* _last; // last value produced by the iterator
1029 void sample(const Node* node); // used by c'tor to set up for verifies
1030 void verify(const Node* node, bool at_end_ok = false);
1031 void verify_resync();
1032 void reset(const DUIterator_Common& that);
1034 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1035 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1036 #else
1037 #define I_VDUI_ONLY(i,x) { }
1038 #endif //ASSERT
1039 };
1041 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1043 // Default DU iterator. Allows appends onto the out array.
1044 // Allows deletion from the out array only at the current point.
1045 // Usage:
1046 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1047 // Node* y = x->out(i);
1048 // ...
1049 // }
1050 // Compiles in product mode to a unsigned integer index, which indexes
1051 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1052 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1053 // before continuing the loop. You must delete only the last-produced
1054 // edge. You must delete only a single copy of the last-produced edge,
1055 // or else you must delete all copies at once (the first time the edge
1056 // is produced by the iterator).
1057 class DUIterator : public DUIterator_Common {
1058 friend class Node;
1060 // This is the index which provides the product-mode behavior.
1061 // Whatever the product-mode version of the system does to the
1062 // DUI index is done to this index. All other fields in
1063 // this class are used only for assertion checking.
1064 uint _idx;
1066 #ifdef ASSERT
1067 uint _refresh_tick; // Records the refresh activity.
1069 void sample(const Node* node); // Initialize _refresh_tick etc.
1070 void verify(const Node* node, bool at_end_ok = false);
1071 void verify_increment(); // Verify an increment operation.
1072 void verify_resync(); // Verify that we can back up over a deletion.
1073 void verify_finish(); // Verify that the loop terminated properly.
1074 void refresh(); // Resample verification info.
1075 void reset(const DUIterator& that); // Resample after assignment.
1076 #endif
1078 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1079 { _idx = 0; debug_only(sample(node)); }
1081 public:
1082 // initialize to garbage; clear _vdui to disable asserts
1083 DUIterator()
1084 { /*initialize to garbage*/ debug_only(_vdui = false); }
1086 void operator++(int dummy_to_specify_postfix_op)
1087 { _idx++; VDUI_ONLY(verify_increment()); }
1089 void operator--()
1090 { VDUI_ONLY(verify_resync()); --_idx; }
1092 ~DUIterator()
1093 { VDUI_ONLY(verify_finish()); }
1095 void operator=(const DUIterator& that)
1096 { _idx = that._idx; debug_only(reset(that)); }
1097 };
1099 DUIterator Node::outs() const
1100 { return DUIterator(this, 0); }
1101 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1102 { I_VDUI_ONLY(i, i.refresh()); return i; }
1103 bool Node::has_out(DUIterator& i) const
1104 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1105 Node* Node::out(DUIterator& i) const
1106 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1109 // Faster DU iterator. Disallows insertions into the out array.
1110 // Allows deletion from the out array only at the current point.
1111 // Usage:
1112 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1113 // Node* y = x->fast_out(i);
1114 // ...
1115 // }
1116 // Compiles in product mode to raw Node** pointer arithmetic, with
1117 // no reloading of pointers from the original node x. If you delete,
1118 // you must perform "--i; --imax" just before continuing the loop.
1119 // If you delete multiple copies of the same edge, you must decrement
1120 // imax, but not i, multiple times: "--i, imax -= num_edges".
1121 class DUIterator_Fast : public DUIterator_Common {
1122 friend class Node;
1123 friend class DUIterator_Last;
1125 // This is the pointer which provides the product-mode behavior.
1126 // Whatever the product-mode version of the system does to the
1127 // DUI pointer is done to this pointer. All other fields in
1128 // this class are used only for assertion checking.
1129 Node** _outp;
1131 #ifdef ASSERT
1132 void verify(const Node* node, bool at_end_ok = false);
1133 void verify_limit();
1134 void verify_resync();
1135 void verify_relimit(uint n);
1136 void reset(const DUIterator_Fast& that);
1137 #endif
1139 // Note: offset must be signed, since -1 is sometimes passed
1140 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1141 { _outp = node->_out + offset; debug_only(sample(node)); }
1143 public:
1144 // initialize to garbage; clear _vdui to disable asserts
1145 DUIterator_Fast()
1146 { /*initialize to garbage*/ debug_only(_vdui = false); }
1148 void operator++(int dummy_to_specify_postfix_op)
1149 { _outp++; VDUI_ONLY(verify(_node, true)); }
1151 void operator--()
1152 { VDUI_ONLY(verify_resync()); --_outp; }
1154 void operator-=(uint n) // applied to the limit only
1155 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1157 bool operator<(DUIterator_Fast& limit) {
1158 I_VDUI_ONLY(*this, this->verify(_node, true));
1159 I_VDUI_ONLY(limit, limit.verify_limit());
1160 return _outp < limit._outp;
1161 }
1163 void operator=(const DUIterator_Fast& that)
1164 { _outp = that._outp; debug_only(reset(that)); }
1165 };
1167 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1168 // Assign a limit pointer to the reference argument:
1169 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1170 // Return the base pointer:
1171 return DUIterator_Fast(this, 0);
1172 }
1173 Node* Node::fast_out(DUIterator_Fast& i) const {
1174 I_VDUI_ONLY(i, i.verify(this));
1175 return debug_only(i._last=) *i._outp;
1176 }
1179 // Faster DU iterator. Requires each successive edge to be removed.
1180 // Does not allow insertion of any edges.
1181 // Usage:
1182 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1183 // Node* y = x->last_out(i);
1184 // ...
1185 // }
1186 // Compiles in product mode to raw Node** pointer arithmetic, with
1187 // no reloading of pointers from the original node x.
1188 class DUIterator_Last : private DUIterator_Fast {
1189 friend class Node;
1191 #ifdef ASSERT
1192 void verify(const Node* node, bool at_end_ok = false);
1193 void verify_limit();
1194 void verify_step(uint num_edges);
1195 #endif
1197 // Note: offset must be signed, since -1 is sometimes passed
1198 DUIterator_Last(const Node* node, ptrdiff_t offset)
1199 : DUIterator_Fast(node, offset) { }
1201 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1202 void operator<(int) {} // do not use
1204 public:
1205 DUIterator_Last() { }
1206 // initialize to garbage
1208 void operator--()
1209 { _outp--; VDUI_ONLY(verify_step(1)); }
1211 void operator-=(uint n)
1212 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1214 bool operator>=(DUIterator_Last& limit) {
1215 I_VDUI_ONLY(*this, this->verify(_node, true));
1216 I_VDUI_ONLY(limit, limit.verify_limit());
1217 return _outp >= limit._outp;
1218 }
1220 void operator=(const DUIterator_Last& that)
1221 { DUIterator_Fast::operator=(that); }
1222 };
1224 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1225 // Assign a limit pointer to the reference argument:
1226 imin = DUIterator_Last(this, 0);
1227 // Return the initial pointer:
1228 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1229 }
1230 Node* Node::last_out(DUIterator_Last& i) const {
1231 I_VDUI_ONLY(i, i.verify(this));
1232 return debug_only(i._last=) *i._outp;
1233 }
1235 #endif //OPTO_DU_ITERATOR_ASSERT
1237 #undef I_VDUI_ONLY
1238 #undef VDUI_ONLY
1241 //-----------------------------------------------------------------------------
1242 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1243 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1244 // Note that the constructor just zeros things, and since I use Arena
1245 // allocation I do not need a destructor to reclaim storage.
1246 class Node_Array : public ResourceObj {
1247 protected:
1248 Arena *_a; // Arena to allocate in
1249 uint _max;
1250 Node **_nodes;
1251 void grow( uint i ); // Grow array node to fit
1252 public:
1253 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1254 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1255 for( int i = 0; i < OptoNodeListSize; i++ ) {
1256 _nodes[i] = NULL;
1257 }
1258 }
1260 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1261 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1262 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1263 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1264 Node **adr() { return _nodes; }
1265 // Extend the mapping: index i maps to Node *n.
1266 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1267 void insert( uint i, Node *n );
1268 void remove( uint i ); // Remove, preserving order
1269 void sort( C_sort_func_t func);
1270 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1271 void clear(); // Set all entries to NULL, keep storage
1272 uint Size() const { return _max; }
1273 void dump() const;
1274 };
1276 class Node_List : public Node_Array {
1277 uint _cnt;
1278 public:
1279 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1280 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1281 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1282 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1283 void push( Node *b ) { map(_cnt++,b); }
1284 void yank( Node *n ); // Find and remove
1285 Node *pop() { return _nodes[--_cnt]; }
1286 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1287 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1288 uint size() const { return _cnt; }
1289 void dump() const;
1290 };
1292 //------------------------------Unique_Node_List-------------------------------
1293 class Unique_Node_List : public Node_List {
1294 VectorSet _in_worklist;
1295 uint _clock_index; // Index in list where to pop from next
1296 public:
1297 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1298 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1300 void remove( Node *n );
1301 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1302 VectorSet &member_set(){ return _in_worklist; }
1304 void push( Node *b ) {
1305 if( !_in_worklist.test_set(b->_idx) )
1306 Node_List::push(b);
1307 }
1308 Node *pop() {
1309 if( _clock_index >= size() ) _clock_index = 0;
1310 Node *b = at(_clock_index);
1311 map( _clock_index++, Node_List::pop());
1312 _in_worklist >>= b->_idx;
1313 return b;
1314 }
1315 Node *remove( uint i ) {
1316 Node *b = Node_List::at(i);
1317 _in_worklist >>= b->_idx;
1318 map(i,Node_List::pop());
1319 return b;
1320 }
1321 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1322 void clear() {
1323 _in_worklist.Clear(); // Discards storage but grows automatically
1324 Node_List::clear();
1325 _clock_index = 0;
1326 }
1328 // Used after parsing to remove useless nodes before Iterative GVN
1329 void remove_useless_nodes(VectorSet &useful);
1331 #ifndef PRODUCT
1332 void print_set() const { _in_worklist.print(); }
1333 #endif
1334 };
1336 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1337 inline void Compile::record_for_igvn(Node* n) {
1338 _for_igvn->push(n);
1339 }
1341 //------------------------------Node_Stack-------------------------------------
1342 class Node_Stack {
1343 protected:
1344 struct INode {
1345 Node *node; // Processed node
1346 uint indx; // Index of next node's child
1347 };
1348 INode *_inode_top; // tos, stack grows up
1349 INode *_inode_max; // End of _inodes == _inodes + _max
1350 INode *_inodes; // Array storage for the stack
1351 Arena *_a; // Arena to allocate in
1352 void grow();
1353 public:
1354 Node_Stack(int size) {
1355 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1356 _a = Thread::current()->resource_area();
1357 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1358 _inode_max = _inodes + max;
1359 _inode_top = _inodes - 1; // stack is empty
1360 }
1362 Node_Stack(Arena *a, int size) : _a(a) {
1363 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1364 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1365 _inode_max = _inodes + max;
1366 _inode_top = _inodes - 1; // stack is empty
1367 }
1369 void pop() {
1370 assert(_inode_top >= _inodes, "node stack underflow");
1371 --_inode_top;
1372 }
1373 void push(Node *n, uint i) {
1374 ++_inode_top;
1375 if (_inode_top >= _inode_max) grow();
1376 INode *top = _inode_top; // optimization
1377 top->node = n;
1378 top->indx = i;
1379 }
1380 Node *node() const {
1381 return _inode_top->node;
1382 }
1383 Node* node_at(uint i) const {
1384 assert(_inodes + i <= _inode_top, "in range");
1385 return _inodes[i].node;
1386 }
1387 uint index() const {
1388 return _inode_top->indx;
1389 }
1390 void set_node(Node *n) {
1391 _inode_top->node = n;
1392 }
1393 void set_index(uint i) {
1394 _inode_top->indx = i;
1395 }
1396 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1397 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1398 bool is_nonempty() const { return (_inode_top >= _inodes); }
1399 bool is_empty() const { return (_inode_top < _inodes); }
1400 void clear() { _inode_top = _inodes - 1; } // retain storage
1401 };
1404 //-----------------------------Node_Notes--------------------------------------
1405 // Debugging or profiling annotations loosely and sparsely associated
1406 // with some nodes. See Compile::node_notes_at for the accessor.
1407 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1408 JVMState* _jvms;
1410 public:
1411 Node_Notes(JVMState* jvms = NULL) {
1412 _jvms = jvms;
1413 }
1415 JVMState* jvms() { return _jvms; }
1416 void set_jvms(JVMState* x) { _jvms = x; }
1418 // True if there is nothing here.
1419 bool is_clear() {
1420 return (_jvms == NULL);
1421 }
1423 // Make there be nothing here.
1424 void clear() {
1425 _jvms = NULL;
1426 }
1428 // Make a new, clean node notes.
1429 static Node_Notes* make(Compile* C) {
1430 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1431 nn->clear();
1432 return nn;
1433 }
1435 Node_Notes* clone(Compile* C) {
1436 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1437 (*nn) = (*this);
1438 return nn;
1439 }
1441 // Absorb any information from source.
1442 bool update_from(Node_Notes* source) {
1443 bool changed = false;
1444 if (source != NULL) {
1445 if (source->jvms() != NULL) {
1446 set_jvms(source->jvms());
1447 changed = true;
1448 }
1449 }
1450 return changed;
1451 }
1452 };
1454 // Inlined accessors for Compile::node_nodes that require the preceding class:
1455 inline Node_Notes*
1456 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1457 int idx, bool can_grow) {
1458 assert(idx >= 0, "oob");
1459 int block_idx = (idx >> _log2_node_notes_block_size);
1460 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1461 if (grow_by >= 0) {
1462 if (!can_grow) return NULL;
1463 grow_node_notes(arr, grow_by + 1);
1464 }
1465 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1466 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1467 }
1469 inline bool
1470 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1471 if (value == NULL || value->is_clear())
1472 return false; // nothing to write => write nothing
1473 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1474 assert(loc != NULL, "");
1475 return loc->update_from(value);
1476 }
1479 //------------------------------TypeNode---------------------------------------
1480 // Node with a Type constant.
1481 class TypeNode : public Node {
1482 protected:
1483 virtual uint hash() const; // Check the type
1484 virtual uint cmp( const Node &n ) const;
1485 virtual uint size_of() const; // Size is bigger
1486 const Type* const _type;
1487 public:
1488 void set_type(const Type* t) {
1489 assert(t != NULL, "sanity");
1490 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1491 *(const Type**)&_type = t; // cast away const-ness
1492 // If this node is in the hash table, make sure it doesn't need a rehash.
1493 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1494 }
1495 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1496 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1497 init_class_id(Class_Type);
1498 }
1499 virtual const Type *Value( PhaseTransform *phase ) const;
1500 virtual const Type *bottom_type() const;
1501 virtual uint ideal_reg() const;
1502 #ifndef PRODUCT
1503 virtual void dump_spec(outputStream *st) const;
1504 #endif
1505 };