Tue, 09 Mar 2010 20:16:19 +0100
6919934: JSR 292 needs to support x86 C1
Summary: This implements JSR 292 support for C1 x86.
Reviewed-by: never, jrose, kvn
1 /*
2 * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
20 * CA 95054 USA or visit www.sun.com if you need additional information or
21 * have any questions.
22 *
23 */
25 // Portions of code courtesy of Clifford Click
27 // Optimization - Graph Style
30 class AbstractLockNode;
31 class AddNode;
32 class AddPNode;
33 class AliasInfo;
34 class AllocateArrayNode;
35 class AllocateNode;
36 class Block;
37 class Block_Array;
38 class BoolNode;
39 class BoxLockNode;
40 class CMoveNode;
41 class CallDynamicJavaNode;
42 class CallJavaNode;
43 class CallLeafNode;
44 class CallNode;
45 class CallRuntimeNode;
46 class CallStaticJavaNode;
47 class CatchNode;
48 class CatchProjNode;
49 class CheckCastPPNode;
50 class ClearArrayNode;
51 class CmpNode;
52 class CodeBuffer;
53 class ConstraintCastNode;
54 class ConNode;
55 class CountedLoopNode;
56 class CountedLoopEndNode;
57 class DecodeNNode;
58 class EncodePNode;
59 class FastLockNode;
60 class FastUnlockNode;
61 class IfNode;
62 class InitializeNode;
63 class JVMState;
64 class JumpNode;
65 class JumpProjNode;
66 class LoadNode;
67 class LoadStoreNode;
68 class LockNode;
69 class LoopNode;
70 class MachCallDynamicJavaNode;
71 class MachCallJavaNode;
72 class MachCallLeafNode;
73 class MachCallNode;
74 class MachCallRuntimeNode;
75 class MachCallStaticJavaNode;
76 class MachIfNode;
77 class MachNode;
78 class MachNullCheckNode;
79 class MachReturnNode;
80 class MachSafePointNode;
81 class MachSpillCopyNode;
82 class MachTempNode;
83 class Matcher;
84 class MemBarNode;
85 class MemNode;
86 class MergeMemNode;
87 class MulNode;
88 class MultiNode;
89 class MultiBranchNode;
90 class NeverBranchNode;
91 class Node;
92 class Node_Array;
93 class Node_List;
94 class Node_Stack;
95 class NullCheckNode;
96 class OopMap;
97 class ParmNode;
98 class PCTableNode;
99 class PhaseCCP;
100 class PhaseGVN;
101 class PhaseIterGVN;
102 class PhaseRegAlloc;
103 class PhaseTransform;
104 class PhaseValues;
105 class PhiNode;
106 class Pipeline;
107 class ProjNode;
108 class RegMask;
109 class RegionNode;
110 class RootNode;
111 class SafePointNode;
112 class SafePointScalarObjectNode;
113 class StartNode;
114 class State;
115 class StoreNode;
116 class SubNode;
117 class Type;
118 class TypeNode;
119 class UnlockNode;
120 class VectorSet;
121 class IfTrueNode;
122 class IfFalseNode;
123 typedef void (*NFunc)(Node&,void*);
124 extern "C" {
125 typedef int (*C_sort_func_t)(const void *, const void *);
126 }
128 // The type of all node counts and indexes.
129 // It must hold at least 16 bits, but must also be fast to load and store.
130 // This type, if less than 32 bits, could limit the number of possible nodes.
131 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
132 typedef unsigned int node_idx_t;
135 #ifndef OPTO_DU_ITERATOR_ASSERT
136 #ifdef ASSERT
137 #define OPTO_DU_ITERATOR_ASSERT 1
138 #else
139 #define OPTO_DU_ITERATOR_ASSERT 0
140 #endif
141 #endif //OPTO_DU_ITERATOR_ASSERT
143 #if OPTO_DU_ITERATOR_ASSERT
144 class DUIterator;
145 class DUIterator_Fast;
146 class DUIterator_Last;
147 #else
148 typedef uint DUIterator;
149 typedef Node** DUIterator_Fast;
150 typedef Node** DUIterator_Last;
151 #endif
153 // Node Sentinel
154 #define NodeSentinel (Node*)-1
156 // Unknown count frequency
157 #define COUNT_UNKNOWN (-1.0f)
159 //------------------------------Node-------------------------------------------
160 // Nodes define actions in the program. They create values, which have types.
161 // They are both vertices in a directed graph and program primitives. Nodes
162 // are labeled; the label is the "opcode", the primitive function in the lambda
163 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
164 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
165 // the Node's function. These inputs also define a Type equation for the Node.
166 // Solving these Type equations amounts to doing dataflow analysis.
167 // Control and data are uniformly represented in the graph. Finally, Nodes
168 // have a unique dense integer index which is used to index into side arrays
169 // whenever I have phase-specific information.
171 class Node {
172 // Lots of restrictions on cloning Nodes
173 Node(const Node&); // not defined; linker error to use these
174 Node &operator=(const Node &rhs);
176 public:
177 friend class Compile;
178 #if OPTO_DU_ITERATOR_ASSERT
179 friend class DUIterator_Common;
180 friend class DUIterator;
181 friend class DUIterator_Fast;
182 friend class DUIterator_Last;
183 #endif
185 // Because Nodes come and go, I define an Arena of Node structures to pull
186 // from. This should allow fast access to node creation & deletion. This
187 // field is a local cache of a value defined in some "program fragment" for
188 // which these Nodes are just a part of.
190 // New Operator that takes a Compile pointer, this will eventually
191 // be the "new" New operator.
192 inline void* operator new( size_t x, Compile* C) {
193 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
194 #ifdef ASSERT
195 n->_in = (Node**)n; // magic cookie for assertion check
196 #endif
197 n->_out = (Node**)C;
198 return (void*)n;
199 }
201 // New Operator that takes a Compile pointer, this will eventually
202 // be the "new" New operator.
203 inline void* operator new( size_t x, Compile* C, int y) {
204 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
205 n->_in = (Node**)(((char*)n) + x);
206 #ifdef ASSERT
207 n->_in[y-1] = n; // magic cookie for assertion check
208 #endif
209 n->_out = (Node**)C;
210 return (void*)n;
211 }
213 // Delete is a NOP
214 void operator delete( void *ptr ) {}
215 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
216 void destruct();
218 // Create a new Node. Required is the number is of inputs required for
219 // semantic correctness.
220 Node( uint required );
222 // Create a new Node with given input edges.
223 // This version requires use of the "edge-count" new.
224 // E.g. new (C,3) FooNode( C, NULL, left, right );
225 Node( Node *n0 );
226 Node( Node *n0, Node *n1 );
227 Node( Node *n0, Node *n1, Node *n2 );
228 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
229 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
230 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
231 Node( Node *n0, Node *n1, Node *n2, Node *n3,
232 Node *n4, Node *n5, Node *n6 );
234 // Clone an inherited Node given only the base Node type.
235 Node* clone() const;
237 // Clone a Node, immediately supplying one or two new edges.
238 // The first and second arguments, if non-null, replace in(1) and in(2),
239 // respectively.
240 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
241 Node* nn = clone();
242 if (in1 != NULL) nn->set_req(1, in1);
243 if (in2 != NULL) nn->set_req(2, in2);
244 return nn;
245 }
247 private:
248 // Shared setup for the above constructors.
249 // Handles all interactions with Compile::current.
250 // Puts initial values in all Node fields except _idx.
251 // Returns the initial value for _idx, which cannot
252 // be initialized by assignment.
253 inline int Init(int req, Compile* C);
255 //----------------- input edge handling
256 protected:
257 friend class PhaseCFG; // Access to address of _in array elements
258 Node **_in; // Array of use-def references to Nodes
259 Node **_out; // Array of def-use references to Nodes
261 // Input edges are split into two categories. Required edges are required
262 // for semantic correctness; order is important and NULLs are allowed.
263 // Precedence edges are used to help determine execution order and are
264 // added, e.g., for scheduling purposes. They are unordered and not
265 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
266 // are required, from _cnt to _max-1 are precedence edges.
267 node_idx_t _cnt; // Total number of required Node inputs.
269 node_idx_t _max; // Actual length of input array.
271 // Output edges are an unordered list of def-use edges which exactly
272 // correspond to required input edges which point from other nodes
273 // to this one. Thus the count of the output edges is the number of
274 // users of this node.
275 node_idx_t _outcnt; // Total number of Node outputs.
277 node_idx_t _outmax; // Actual length of output array.
279 // Grow the actual input array to the next larger power-of-2 bigger than len.
280 void grow( uint len );
281 // Grow the output array to the next larger power-of-2 bigger than len.
282 void out_grow( uint len );
284 public:
285 // Each Node is assigned a unique small/dense number. This number is used
286 // to index into auxiliary arrays of data and bitvectors.
287 // It is declared const to defend against inadvertant assignment,
288 // since it is used by clients as a naked field.
289 const node_idx_t _idx;
291 // Get the (read-only) number of input edges
292 uint req() const { return _cnt; }
293 uint len() const { return _max; }
294 // Get the (read-only) number of output edges
295 uint outcnt() const { return _outcnt; }
297 #if OPTO_DU_ITERATOR_ASSERT
298 // Iterate over the out-edges of this node. Deletions are illegal.
299 inline DUIterator outs() const;
300 // Use this when the out array might have changed to suppress asserts.
301 inline DUIterator& refresh_out_pos(DUIterator& i) const;
302 // Does the node have an out at this position? (Used for iteration.)
303 inline bool has_out(DUIterator& i) const;
304 inline Node* out(DUIterator& i) const;
305 // Iterate over the out-edges of this node. All changes are illegal.
306 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
307 inline Node* fast_out(DUIterator_Fast& i) const;
308 // Iterate over the out-edges of this node, deleting one at a time.
309 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
310 inline Node* last_out(DUIterator_Last& i) const;
311 // The inline bodies of all these methods are after the iterator definitions.
312 #else
313 // Iterate over the out-edges of this node. Deletions are illegal.
314 // This iteration uses integral indexes, to decouple from array reallocations.
315 DUIterator outs() const { return 0; }
316 // Use this when the out array might have changed to suppress asserts.
317 DUIterator refresh_out_pos(DUIterator i) const { return i; }
319 // Reference to the i'th output Node. Error if out of bounds.
320 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
321 // Does the node have an out at this position? (Used for iteration.)
322 bool has_out(DUIterator i) const { return i < _outcnt; }
324 // Iterate over the out-edges of this node. All changes are illegal.
325 // This iteration uses a pointer internal to the out array.
326 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
327 Node** out = _out;
328 // Assign a limit pointer to the reference argument:
329 max = out + (ptrdiff_t)_outcnt;
330 // Return the base pointer:
331 return out;
332 }
333 Node* fast_out(DUIterator_Fast i) const { return *i; }
334 // Iterate over the out-edges of this node, deleting one at a time.
335 // This iteration uses a pointer internal to the out array.
336 DUIterator_Last last_outs(DUIterator_Last& min) const {
337 Node** out = _out;
338 // Assign a limit pointer to the reference argument:
339 min = out;
340 // Return the pointer to the start of the iteration:
341 return out + (ptrdiff_t)_outcnt - 1;
342 }
343 Node* last_out(DUIterator_Last i) const { return *i; }
344 #endif
346 // Reference to the i'th input Node. Error if out of bounds.
347 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
348 // Reference to the i'th output Node. Error if out of bounds.
349 // Use this accessor sparingly. We are going trying to use iterators instead.
350 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
351 // Return the unique out edge.
352 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
353 // Delete out edge at position 'i' by moving last out edge to position 'i'
354 void raw_del_out(uint i) {
355 assert(i < _outcnt,"oob");
356 assert(_outcnt > 0,"oob");
357 #if OPTO_DU_ITERATOR_ASSERT
358 // Record that a change happened here.
359 debug_only(_last_del = _out[i]; ++_del_tick);
360 #endif
361 _out[i] = _out[--_outcnt];
362 // Smash the old edge so it can't be used accidentally.
363 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
364 }
366 #ifdef ASSERT
367 bool is_dead() const;
368 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
369 #endif
371 // Set a required input edge, also updates corresponding output edge
372 void add_req( Node *n ); // Append a NEW required input
373 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
374 void del_req( uint idx ); // Delete required edge & compact
375 void ins_req( uint i, Node *n ); // Insert a NEW required input
376 void set_req( uint i, Node *n ) {
377 assert( is_not_dead(n), "can not use dead node");
378 assert( i < _cnt, "oob");
379 assert( !VerifyHashTableKeys || _hash_lock == 0,
380 "remove node from hash table before modifying it");
381 Node** p = &_in[i]; // cache this._in, across the del_out call
382 if (*p != NULL) (*p)->del_out((Node *)this);
383 (*p) = n;
384 if (n != NULL) n->add_out((Node *)this);
385 }
386 // Light version of set_req() to init inputs after node creation.
387 void init_req( uint i, Node *n ) {
388 assert( i == 0 && this == n ||
389 is_not_dead(n), "can not use dead node");
390 assert( i < _cnt, "oob");
391 assert( !VerifyHashTableKeys || _hash_lock == 0,
392 "remove node from hash table before modifying it");
393 assert( _in[i] == NULL, "sanity");
394 _in[i] = n;
395 if (n != NULL) n->add_out((Node *)this);
396 }
397 // Find first occurrence of n among my edges:
398 int find_edge(Node* n);
399 int replace_edge(Node* old, Node* neww);
400 // NULL out all inputs to eliminate incoming Def-Use edges.
401 // Return the number of edges between 'n' and 'this'
402 int disconnect_inputs(Node *n);
404 // Quickly, return true if and only if I am Compile::current()->top().
405 bool is_top() const {
406 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
407 return (_out == NULL);
408 }
409 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
410 void setup_is_top();
412 // Strip away casting. (It is depth-limited.)
413 Node* uncast() const;
415 private:
416 static Node* uncast_helper(const Node* n);
418 // Add an output edge to the end of the list
419 void add_out( Node *n ) {
420 if (is_top()) return;
421 if( _outcnt == _outmax ) out_grow(_outcnt);
422 _out[_outcnt++] = n;
423 }
424 // Delete an output edge
425 void del_out( Node *n ) {
426 if (is_top()) return;
427 Node** outp = &_out[_outcnt];
428 // Find and remove n
429 do {
430 assert(outp > _out, "Missing Def-Use edge");
431 } while (*--outp != n);
432 *outp = _out[--_outcnt];
433 // Smash the old edge so it can't be used accidentally.
434 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
435 // Record that a change happened here.
436 #if OPTO_DU_ITERATOR_ASSERT
437 debug_only(_last_del = n; ++_del_tick);
438 #endif
439 }
441 public:
442 // Globally replace this node by a given new node, updating all uses.
443 void replace_by(Node* new_node);
444 // Globally replace this node by a given new node, updating all uses
445 // and cutting input edges of old node.
446 void subsume_by(Node* new_node) {
447 replace_by(new_node);
448 disconnect_inputs(NULL);
449 }
450 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
451 // Find the one non-null required input. RegionNode only
452 Node *nonnull_req() const;
453 // Add or remove precedence edges
454 void add_prec( Node *n );
455 void rm_prec( uint i );
456 void set_prec( uint i, Node *n ) {
457 assert( is_not_dead(n), "can not use dead node");
458 assert( i >= _cnt, "not a precedence edge");
459 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
460 _in[i] = n;
461 if (n != NULL) n->add_out((Node *)this);
462 }
463 // Set this node's index, used by cisc_version to replace current node
464 void set_idx(uint new_idx) {
465 const node_idx_t* ref = &_idx;
466 *(node_idx_t*)ref = new_idx;
467 }
468 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
469 void swap_edges(uint i1, uint i2) {
470 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
471 // Def-Use info is unchanged
472 Node* n1 = in(i1);
473 Node* n2 = in(i2);
474 _in[i1] = n2;
475 _in[i2] = n1;
476 // If this node is in the hash table, make sure it doesn't need a rehash.
477 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
478 }
480 // Iterators over input Nodes for a Node X are written as:
481 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
482 // NOTE: Required edges can contain embedded NULL pointers.
484 //----------------- Other Node Properties
486 // Generate class id for some ideal nodes to avoid virtual query
487 // methods is_<Node>().
488 // Class id is the set of bits corresponded to the node class and all its
489 // super classes so that queries for super classes are also valid.
490 // Subclasses of the same super class have different assigned bit
491 // (the third parameter in the macro DEFINE_CLASS_ID).
492 // Classes with deeper hierarchy are declared first.
493 // Classes with the same hierarchy depth are sorted by usage frequency.
494 //
495 // The query method masks the bits to cut off bits of subclasses
496 // and then compare the result with the class id
497 // (see the macro DEFINE_CLASS_QUERY below).
498 //
499 // Class_MachCall=30, ClassMask_MachCall=31
500 // 12 8 4 0
501 // 0 0 0 0 0 0 0 0 1 1 1 1 0
502 // | | | |
503 // | | | Bit_Mach=2
504 // | | Bit_MachReturn=4
505 // | Bit_MachSafePoint=8
506 // Bit_MachCall=16
507 //
508 // Class_CountedLoop=56, ClassMask_CountedLoop=63
509 // 12 8 4 0
510 // 0 0 0 0 0 0 0 1 1 1 0 0 0
511 // | | |
512 // | | Bit_Region=8
513 // | Bit_Loop=16
514 // Bit_CountedLoop=32
516 #define DEFINE_CLASS_ID(cl, supcl, subn) \
517 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
518 Class_##cl = Class_##supcl + Bit_##cl , \
519 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
521 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
522 // so that it's values fits into 16 bits.
523 enum NodeClasses {
524 Bit_Node = 0x0000,
525 Class_Node = 0x0000,
526 ClassMask_Node = 0xFFFF,
528 DEFINE_CLASS_ID(Multi, Node, 0)
529 DEFINE_CLASS_ID(SafePoint, Multi, 0)
530 DEFINE_CLASS_ID(Call, SafePoint, 0)
531 DEFINE_CLASS_ID(CallJava, Call, 0)
532 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
533 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
534 DEFINE_CLASS_ID(CallRuntime, Call, 1)
535 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
536 DEFINE_CLASS_ID(Allocate, Call, 2)
537 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
538 DEFINE_CLASS_ID(AbstractLock, Call, 3)
539 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
540 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
541 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
542 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
543 DEFINE_CLASS_ID(Catch, PCTable, 0)
544 DEFINE_CLASS_ID(Jump, PCTable, 1)
545 DEFINE_CLASS_ID(If, MultiBranch, 1)
546 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
547 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
548 DEFINE_CLASS_ID(Start, Multi, 2)
549 DEFINE_CLASS_ID(MemBar, Multi, 3)
550 DEFINE_CLASS_ID(Initialize, MemBar, 0)
552 DEFINE_CLASS_ID(Mach, Node, 1)
553 DEFINE_CLASS_ID(MachReturn, Mach, 0)
554 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
555 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
556 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
557 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
558 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
559 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
560 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
561 DEFINE_CLASS_ID(MachSpillCopy, Mach, 1)
562 DEFINE_CLASS_ID(MachNullCheck, Mach, 2)
563 DEFINE_CLASS_ID(MachIf, Mach, 3)
564 DEFINE_CLASS_ID(MachTemp, Mach, 4)
566 DEFINE_CLASS_ID(Proj, Node, 2)
567 DEFINE_CLASS_ID(CatchProj, Proj, 0)
568 DEFINE_CLASS_ID(JumpProj, Proj, 1)
569 DEFINE_CLASS_ID(IfTrue, Proj, 2)
570 DEFINE_CLASS_ID(IfFalse, Proj, 3)
571 DEFINE_CLASS_ID(Parm, Proj, 4)
573 DEFINE_CLASS_ID(Region, Node, 3)
574 DEFINE_CLASS_ID(Loop, Region, 0)
575 DEFINE_CLASS_ID(Root, Loop, 0)
576 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
578 DEFINE_CLASS_ID(Sub, Node, 4)
579 DEFINE_CLASS_ID(Cmp, Sub, 0)
580 DEFINE_CLASS_ID(FastLock, Cmp, 0)
581 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
583 DEFINE_CLASS_ID(Type, Node, 5)
584 DEFINE_CLASS_ID(Phi, Type, 0)
585 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
586 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
587 DEFINE_CLASS_ID(CMove, Type, 3)
588 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
589 DEFINE_CLASS_ID(DecodeN, Type, 5)
590 DEFINE_CLASS_ID(EncodeP, Type, 6)
592 DEFINE_CLASS_ID(Mem, Node, 6)
593 DEFINE_CLASS_ID(Load, Mem, 0)
594 DEFINE_CLASS_ID(Store, Mem, 1)
595 DEFINE_CLASS_ID(LoadStore, Mem, 2)
597 DEFINE_CLASS_ID(MergeMem, Node, 7)
598 DEFINE_CLASS_ID(Bool, Node, 8)
599 DEFINE_CLASS_ID(AddP, Node, 9)
600 DEFINE_CLASS_ID(BoxLock, Node, 10)
601 DEFINE_CLASS_ID(Add, Node, 11)
602 DEFINE_CLASS_ID(Mul, Node, 12)
603 DEFINE_CLASS_ID(ClearArray, Node, 13)
605 _max_classes = ClassMask_ClearArray
606 };
607 #undef DEFINE_CLASS_ID
609 // Flags are sorted by usage frequency.
610 enum NodeFlags {
611 Flag_is_Copy = 0x01, // should be first bit to avoid shift
612 Flag_is_Call = Flag_is_Copy << 1,
613 Flag_rematerialize = Flag_is_Call << 1,
614 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
615 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
616 Flag_is_Con = Flag_is_macro << 1,
617 Flag_is_cisc_alternate = Flag_is_Con << 1,
618 Flag_is_Branch = Flag_is_cisc_alternate << 1,
619 Flag_is_block_start = Flag_is_Branch << 1,
620 Flag_is_Goto = Flag_is_block_start << 1,
621 Flag_is_dead_loop_safe = Flag_is_Goto << 1,
622 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
623 Flag_is_safepoint_node = Flag_may_be_short_branch << 1,
624 Flag_is_pc_relative = Flag_is_safepoint_node << 1,
625 Flag_is_Vector = Flag_is_pc_relative << 1,
626 _max_flags = (Flag_is_Vector << 1) - 1 // allow flags combination
627 };
629 private:
630 jushort _class_id;
631 jushort _flags;
633 protected:
634 // These methods should be called from constructors only.
635 void init_class_id(jushort c) {
636 assert(c <= _max_classes, "invalid node class");
637 _class_id = c; // cast out const
638 }
639 void init_flags(jushort fl) {
640 assert(fl <= _max_flags, "invalid node flag");
641 _flags |= fl;
642 }
643 void clear_flag(jushort fl) {
644 assert(fl <= _max_flags, "invalid node flag");
645 _flags &= ~fl;
646 }
648 public:
649 const jushort class_id() const { return _class_id; }
651 const jushort flags() const { return _flags; }
653 // Return a dense integer opcode number
654 virtual int Opcode() const;
656 // Virtual inherited Node size
657 virtual uint size_of() const;
659 // Other interesting Node properties
661 // Special case: is_Call() returns true for both CallNode and MachCallNode.
662 bool is_Call() const {
663 return (_flags & Flag_is_Call) != 0;
664 }
666 CallNode* isa_Call() const {
667 return is_Call() ? as_Call() : NULL;
668 }
670 CallNode *as_Call() const { // Only for CallNode (not for MachCallNode)
671 assert((_class_id & ClassMask_Call) == Class_Call, "invalid node class");
672 return (CallNode*)this;
673 }
675 #define DEFINE_CLASS_QUERY(type) \
676 bool is_##type() const { \
677 return ((_class_id & ClassMask_##type) == Class_##type); \
678 } \
679 type##Node *as_##type() const { \
680 assert(is_##type(), "invalid node class"); \
681 return (type##Node*)this; \
682 } \
683 type##Node* isa_##type() const { \
684 return (is_##type()) ? as_##type() : NULL; \
685 }
687 DEFINE_CLASS_QUERY(AbstractLock)
688 DEFINE_CLASS_QUERY(Add)
689 DEFINE_CLASS_QUERY(AddP)
690 DEFINE_CLASS_QUERY(Allocate)
691 DEFINE_CLASS_QUERY(AllocateArray)
692 DEFINE_CLASS_QUERY(Bool)
693 DEFINE_CLASS_QUERY(BoxLock)
694 DEFINE_CLASS_QUERY(CallDynamicJava)
695 DEFINE_CLASS_QUERY(CallJava)
696 DEFINE_CLASS_QUERY(CallLeaf)
697 DEFINE_CLASS_QUERY(CallRuntime)
698 DEFINE_CLASS_QUERY(CallStaticJava)
699 DEFINE_CLASS_QUERY(Catch)
700 DEFINE_CLASS_QUERY(CatchProj)
701 DEFINE_CLASS_QUERY(CheckCastPP)
702 DEFINE_CLASS_QUERY(ConstraintCast)
703 DEFINE_CLASS_QUERY(ClearArray)
704 DEFINE_CLASS_QUERY(CMove)
705 DEFINE_CLASS_QUERY(Cmp)
706 DEFINE_CLASS_QUERY(CountedLoop)
707 DEFINE_CLASS_QUERY(CountedLoopEnd)
708 DEFINE_CLASS_QUERY(DecodeN)
709 DEFINE_CLASS_QUERY(EncodeP)
710 DEFINE_CLASS_QUERY(FastLock)
711 DEFINE_CLASS_QUERY(FastUnlock)
712 DEFINE_CLASS_QUERY(If)
713 DEFINE_CLASS_QUERY(IfFalse)
714 DEFINE_CLASS_QUERY(IfTrue)
715 DEFINE_CLASS_QUERY(Initialize)
716 DEFINE_CLASS_QUERY(Jump)
717 DEFINE_CLASS_QUERY(JumpProj)
718 DEFINE_CLASS_QUERY(Load)
719 DEFINE_CLASS_QUERY(LoadStore)
720 DEFINE_CLASS_QUERY(Lock)
721 DEFINE_CLASS_QUERY(Loop)
722 DEFINE_CLASS_QUERY(Mach)
723 DEFINE_CLASS_QUERY(MachCall)
724 DEFINE_CLASS_QUERY(MachCallDynamicJava)
725 DEFINE_CLASS_QUERY(MachCallJava)
726 DEFINE_CLASS_QUERY(MachCallLeaf)
727 DEFINE_CLASS_QUERY(MachCallRuntime)
728 DEFINE_CLASS_QUERY(MachCallStaticJava)
729 DEFINE_CLASS_QUERY(MachIf)
730 DEFINE_CLASS_QUERY(MachNullCheck)
731 DEFINE_CLASS_QUERY(MachReturn)
732 DEFINE_CLASS_QUERY(MachSafePoint)
733 DEFINE_CLASS_QUERY(MachSpillCopy)
734 DEFINE_CLASS_QUERY(MachTemp)
735 DEFINE_CLASS_QUERY(Mem)
736 DEFINE_CLASS_QUERY(MemBar)
737 DEFINE_CLASS_QUERY(MergeMem)
738 DEFINE_CLASS_QUERY(Mul)
739 DEFINE_CLASS_QUERY(Multi)
740 DEFINE_CLASS_QUERY(MultiBranch)
741 DEFINE_CLASS_QUERY(Parm)
742 DEFINE_CLASS_QUERY(PCTable)
743 DEFINE_CLASS_QUERY(Phi)
744 DEFINE_CLASS_QUERY(Proj)
745 DEFINE_CLASS_QUERY(Region)
746 DEFINE_CLASS_QUERY(Root)
747 DEFINE_CLASS_QUERY(SafePoint)
748 DEFINE_CLASS_QUERY(SafePointScalarObject)
749 DEFINE_CLASS_QUERY(Start)
750 DEFINE_CLASS_QUERY(Store)
751 DEFINE_CLASS_QUERY(Sub)
752 DEFINE_CLASS_QUERY(Type)
753 DEFINE_CLASS_QUERY(Unlock)
755 #undef DEFINE_CLASS_QUERY
757 // duplicate of is_MachSpillCopy()
758 bool is_SpillCopy () const {
759 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
760 }
762 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
763 bool is_Goto() const { return (_flags & Flag_is_Goto) != 0; }
764 // The data node which is safe to leave in dead loop during IGVN optimization.
765 bool is_dead_loop_safe() const {
766 return is_Phi() || (is_Proj() && in(0) == NULL) ||
767 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
768 (!is_Proj() || !in(0)->is_Allocate()));
769 }
771 // is_Copy() returns copied edge index (0 or 1)
772 uint is_Copy() const { return (_flags & Flag_is_Copy); }
774 virtual bool is_CFG() const { return false; }
776 // If this node is control-dependent on a test, can it be
777 // rerouted to a dominating equivalent test? This is usually
778 // true of non-CFG nodes, but can be false for operations which
779 // depend for their correct sequencing on more than one test.
780 // (In that case, hoisting to a dominating test may silently
781 // skip some other important test.)
782 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
784 // defined for MachNodes that match 'If' | 'Goto' | 'CountedLoopEnd'
785 bool is_Branch() const { return (_flags & Flag_is_Branch) != 0; }
787 // When building basic blocks, I need to have a notion of block beginning
788 // Nodes, next block selector Nodes (block enders), and next block
789 // projections. These calls need to work on their machine equivalents. The
790 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
791 bool is_block_start() const {
792 if ( is_Region() )
793 return this == (const Node*)in(0);
794 else
795 return (_flags & Flag_is_block_start) != 0;
796 }
798 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
799 // Goto and Return. This call also returns the block ending Node.
800 virtual const Node *is_block_proj() const;
802 // The node is a "macro" node which needs to be expanded before matching
803 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
805 // Value is a vector of primitive values
806 bool is_Vector() const { return (_flags & Flag_is_Vector) != 0; }
808 //----------------- Optimization
810 // Get the worst-case Type output for this Node.
811 virtual const class Type *bottom_type() const;
813 // If we find a better type for a node, try to record it permanently.
814 // Return true if this node actually changed.
815 // Be sure to do the hash_delete game in the "rehash" variant.
816 void raise_bottom_type(const Type* new_type);
818 // Get the address type with which this node uses and/or defs memory,
819 // or NULL if none. The address type is conservatively wide.
820 // Returns non-null for calls, membars, loads, stores, etc.
821 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
822 virtual const class TypePtr *adr_type() const { return NULL; }
824 // Return an existing node which computes the same function as this node.
825 // The optimistic combined algorithm requires this to return a Node which
826 // is a small number of steps away (e.g., one of my inputs).
827 virtual Node *Identity( PhaseTransform *phase );
829 // Return the set of values this Node can take on at runtime.
830 virtual const Type *Value( PhaseTransform *phase ) const;
832 // Return a node which is more "ideal" than the current node.
833 // The invariants on this call are subtle. If in doubt, read the
834 // treatise in node.cpp above the default implemention AND TEST WITH
835 // +VerifyIterativeGVN!
836 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
838 // Some nodes have specific Ideal subgraph transformations only if they are
839 // unique users of specific nodes. Such nodes should be put on IGVN worklist
840 // for the transformations to happen.
841 bool has_special_unique_user() const;
843 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
844 Node* find_exact_control(Node* ctrl);
846 // Check if 'this' node dominates or equal to 'sub'.
847 bool dominates(Node* sub, Node_List &nlist);
849 protected:
850 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
851 public:
853 // Idealize graph, using DU info. Done after constant propagation
854 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
856 // See if there is valid pipeline info
857 static const Pipeline *pipeline_class();
858 virtual const Pipeline *pipeline() const;
860 // Compute the latency from the def to this instruction of the ith input node
861 uint latency(uint i);
863 // Hash & compare functions, for pessimistic value numbering
865 // If the hash function returns the special sentinel value NO_HASH,
866 // the node is guaranteed never to compare equal to any other node.
867 // If we accidentally generate a hash with value NO_HASH the node
868 // won't go into the table and we'll lose a little optimization.
869 enum { NO_HASH = 0 };
870 virtual uint hash() const;
871 virtual uint cmp( const Node &n ) const;
873 // Operation appears to be iteratively computed (such as an induction variable)
874 // It is possible for this operation to return false for a loop-varying
875 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
876 bool is_iteratively_computed();
878 // Determine if a node is Counted loop induction variable.
879 // The method is defined in loopnode.cpp.
880 const Node* is_loop_iv() const;
882 // Return a node with opcode "opc" and same inputs as "this" if one can
883 // be found; Otherwise return NULL;
884 Node* find_similar(int opc);
886 // Return the unique control out if only one. Null if none or more than one.
887 Node* unique_ctrl_out();
889 //----------------- Code Generation
891 // Ideal register class for Matching. Zero means unmatched instruction
892 // (these are cloned instead of converted to machine nodes).
893 virtual uint ideal_reg() const;
895 static const uint NotAMachineReg; // must be > max. machine register
897 // Do we Match on this edge index or not? Generally false for Control
898 // and true for everything else. Weird for calls & returns.
899 virtual uint match_edge(uint idx) const;
901 // Register class output is returned in
902 virtual const RegMask &out_RegMask() const;
903 // Register class input is expected in
904 virtual const RegMask &in_RegMask(uint) const;
905 // Should we clone rather than spill this instruction?
906 bool rematerialize() const;
908 // Return JVM State Object if this Node carries debug info, or NULL otherwise
909 virtual JVMState* jvms() const;
911 // Print as assembly
912 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
913 // Emit bytes starting at parameter 'ptr'
914 // Bump 'ptr' by the number of output bytes
915 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
916 // Size of instruction in bytes
917 virtual uint size(PhaseRegAlloc *ra_) const;
919 // Convenience function to extract an integer constant from a node.
920 // If it is not an integer constant (either Con, CastII, or Mach),
921 // return value_if_unknown.
922 jint find_int_con(jint value_if_unknown) const {
923 const TypeInt* t = find_int_type();
924 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
925 }
926 // Return the constant, knowing it is an integer constant already
927 jint get_int() const {
928 const TypeInt* t = find_int_type();
929 guarantee(t != NULL, "must be con");
930 return t->get_con();
931 }
932 // Here's where the work is done. Can produce non-constant int types too.
933 const TypeInt* find_int_type() const;
935 // Same thing for long (and intptr_t, via type.hpp):
936 jlong get_long() const {
937 const TypeLong* t = find_long_type();
938 guarantee(t != NULL, "must be con");
939 return t->get_con();
940 }
941 jlong find_long_con(jint value_if_unknown) const {
942 const TypeLong* t = find_long_type();
943 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
944 }
945 const TypeLong* find_long_type() const;
947 // These guys are called by code generated by ADLC:
948 intptr_t get_ptr() const;
949 intptr_t get_narrowcon() const;
950 jdouble getd() const;
951 jfloat getf() const;
953 // Nodes which are pinned into basic blocks
954 virtual bool pinned() const { return false; }
956 // Nodes which use memory without consuming it, hence need antidependences
957 // More specifically, needs_anti_dependence_check returns true iff the node
958 // (a) does a load, and (b) does not perform a store (except perhaps to a
959 // stack slot or some other unaliased location).
960 bool needs_anti_dependence_check() const;
962 // Return which operand this instruction may cisc-spill. In other words,
963 // return operand position that can convert from reg to memory access
964 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
965 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
967 //----------------- Graph walking
968 public:
969 // Walk and apply member functions recursively.
970 // Supplied (this) pointer is root.
971 void walk(NFunc pre, NFunc post, void *env);
972 static void nop(Node &, void*); // Dummy empty function
973 static void packregion( Node &n, void* );
974 private:
975 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
977 //----------------- Printing, etc
978 public:
979 #ifndef PRODUCT
980 Node* find(int idx) const; // Search the graph for the given idx.
981 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
982 void dump() const; // Print this node,
983 void dump(int depth) const; // Print this node, recursively to depth d
984 void dump_ctrl(int depth) const; // Print control nodes, to depth d
985 virtual void dump_req() const; // Print required-edge info
986 virtual void dump_prec() const; // Print precedence-edge info
987 virtual void dump_out() const; // Print the output edge info
988 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
989 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
990 void verify() const; // Check Def-Use info for my subgraph
991 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
993 // This call defines a class-unique string used to identify class instances
994 virtual const char *Name() const;
996 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
997 // RegMask Print Functions
998 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
999 void dump_out_regmask() { out_RegMask().dump(); }
1000 static int _in_dump_cnt;
1001 static bool in_dump() { return _in_dump_cnt > 0; }
1002 void fast_dump() const {
1003 tty->print("%4d: %-17s", _idx, Name());
1004 for (uint i = 0; i < len(); i++)
1005 if (in(i))
1006 tty->print(" %4d", in(i)->_idx);
1007 else
1008 tty->print(" NULL");
1009 tty->print("\n");
1010 }
1011 #endif
1012 #ifdef ASSERT
1013 void verify_construction();
1014 bool verify_jvms(const JVMState* jvms) const;
1015 int _debug_idx; // Unique value assigned to every node.
1016 int debug_idx() const { return _debug_idx; }
1017 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1019 Node* _debug_orig; // Original version of this, if any.
1020 Node* debug_orig() const { return _debug_orig; }
1021 void set_debug_orig(Node* orig); // _debug_orig = orig
1023 int _hash_lock; // Barrier to modifications of nodes in the hash table
1024 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1025 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1027 static void init_NodeProperty();
1029 #if OPTO_DU_ITERATOR_ASSERT
1030 const Node* _last_del; // The last deleted node.
1031 uint _del_tick; // Bumped when a deletion happens..
1032 #endif
1033 #endif
1034 };
1036 //-----------------------------------------------------------------------------
1037 // Iterators over DU info, and associated Node functions.
1039 #if OPTO_DU_ITERATOR_ASSERT
1041 // Common code for assertion checking on DU iterators.
1042 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1043 #ifdef ASSERT
1044 protected:
1045 bool _vdui; // cached value of VerifyDUIterators
1046 const Node* _node; // the node containing the _out array
1047 uint _outcnt; // cached node->_outcnt
1048 uint _del_tick; // cached node->_del_tick
1049 Node* _last; // last value produced by the iterator
1051 void sample(const Node* node); // used by c'tor to set up for verifies
1052 void verify(const Node* node, bool at_end_ok = false);
1053 void verify_resync();
1054 void reset(const DUIterator_Common& that);
1056 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1057 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1058 #else
1059 #define I_VDUI_ONLY(i,x) { }
1060 #endif //ASSERT
1061 };
1063 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1065 // Default DU iterator. Allows appends onto the out array.
1066 // Allows deletion from the out array only at the current point.
1067 // Usage:
1068 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1069 // Node* y = x->out(i);
1070 // ...
1071 // }
1072 // Compiles in product mode to a unsigned integer index, which indexes
1073 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1074 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1075 // before continuing the loop. You must delete only the last-produced
1076 // edge. You must delete only a single copy of the last-produced edge,
1077 // or else you must delete all copies at once (the first time the edge
1078 // is produced by the iterator).
1079 class DUIterator : public DUIterator_Common {
1080 friend class Node;
1082 // This is the index which provides the product-mode behavior.
1083 // Whatever the product-mode version of the system does to the
1084 // DUI index is done to this index. All other fields in
1085 // this class are used only for assertion checking.
1086 uint _idx;
1088 #ifdef ASSERT
1089 uint _refresh_tick; // Records the refresh activity.
1091 void sample(const Node* node); // Initialize _refresh_tick etc.
1092 void verify(const Node* node, bool at_end_ok = false);
1093 void verify_increment(); // Verify an increment operation.
1094 void verify_resync(); // Verify that we can back up over a deletion.
1095 void verify_finish(); // Verify that the loop terminated properly.
1096 void refresh(); // Resample verification info.
1097 void reset(const DUIterator& that); // Resample after assignment.
1098 #endif
1100 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1101 { _idx = 0; debug_only(sample(node)); }
1103 public:
1104 // initialize to garbage; clear _vdui to disable asserts
1105 DUIterator()
1106 { /*initialize to garbage*/ debug_only(_vdui = false); }
1108 void operator++(int dummy_to_specify_postfix_op)
1109 { _idx++; VDUI_ONLY(verify_increment()); }
1111 void operator--()
1112 { VDUI_ONLY(verify_resync()); --_idx; }
1114 ~DUIterator()
1115 { VDUI_ONLY(verify_finish()); }
1117 void operator=(const DUIterator& that)
1118 { _idx = that._idx; debug_only(reset(that)); }
1119 };
1121 DUIterator Node::outs() const
1122 { return DUIterator(this, 0); }
1123 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1124 { I_VDUI_ONLY(i, i.refresh()); return i; }
1125 bool Node::has_out(DUIterator& i) const
1126 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1127 Node* Node::out(DUIterator& i) const
1128 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1131 // Faster DU iterator. Disallows insertions into the out array.
1132 // Allows deletion from the out array only at the current point.
1133 // Usage:
1134 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1135 // Node* y = x->fast_out(i);
1136 // ...
1137 // }
1138 // Compiles in product mode to raw Node** pointer arithmetic, with
1139 // no reloading of pointers from the original node x. If you delete,
1140 // you must perform "--i; --imax" just before continuing the loop.
1141 // If you delete multiple copies of the same edge, you must decrement
1142 // imax, but not i, multiple times: "--i, imax -= num_edges".
1143 class DUIterator_Fast : public DUIterator_Common {
1144 friend class Node;
1145 friend class DUIterator_Last;
1147 // This is the pointer which provides the product-mode behavior.
1148 // Whatever the product-mode version of the system does to the
1149 // DUI pointer is done to this pointer. All other fields in
1150 // this class are used only for assertion checking.
1151 Node** _outp;
1153 #ifdef ASSERT
1154 void verify(const Node* node, bool at_end_ok = false);
1155 void verify_limit();
1156 void verify_resync();
1157 void verify_relimit(uint n);
1158 void reset(const DUIterator_Fast& that);
1159 #endif
1161 // Note: offset must be signed, since -1 is sometimes passed
1162 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1163 { _outp = node->_out + offset; debug_only(sample(node)); }
1165 public:
1166 // initialize to garbage; clear _vdui to disable asserts
1167 DUIterator_Fast()
1168 { /*initialize to garbage*/ debug_only(_vdui = false); }
1170 void operator++(int dummy_to_specify_postfix_op)
1171 { _outp++; VDUI_ONLY(verify(_node, true)); }
1173 void operator--()
1174 { VDUI_ONLY(verify_resync()); --_outp; }
1176 void operator-=(uint n) // applied to the limit only
1177 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1179 bool operator<(DUIterator_Fast& limit) {
1180 I_VDUI_ONLY(*this, this->verify(_node, true));
1181 I_VDUI_ONLY(limit, limit.verify_limit());
1182 return _outp < limit._outp;
1183 }
1185 void operator=(const DUIterator_Fast& that)
1186 { _outp = that._outp; debug_only(reset(that)); }
1187 };
1189 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1190 // Assign a limit pointer to the reference argument:
1191 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1192 // Return the base pointer:
1193 return DUIterator_Fast(this, 0);
1194 }
1195 Node* Node::fast_out(DUIterator_Fast& i) const {
1196 I_VDUI_ONLY(i, i.verify(this));
1197 return debug_only(i._last=) *i._outp;
1198 }
1201 // Faster DU iterator. Requires each successive edge to be removed.
1202 // Does not allow insertion of any edges.
1203 // Usage:
1204 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1205 // Node* y = x->last_out(i);
1206 // ...
1207 // }
1208 // Compiles in product mode to raw Node** pointer arithmetic, with
1209 // no reloading of pointers from the original node x.
1210 class DUIterator_Last : private DUIterator_Fast {
1211 friend class Node;
1213 #ifdef ASSERT
1214 void verify(const Node* node, bool at_end_ok = false);
1215 void verify_limit();
1216 void verify_step(uint num_edges);
1217 #endif
1219 // Note: offset must be signed, since -1 is sometimes passed
1220 DUIterator_Last(const Node* node, ptrdiff_t offset)
1221 : DUIterator_Fast(node, offset) { }
1223 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1224 void operator<(int) {} // do not use
1226 public:
1227 DUIterator_Last() { }
1228 // initialize to garbage
1230 void operator--()
1231 { _outp--; VDUI_ONLY(verify_step(1)); }
1233 void operator-=(uint n)
1234 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1236 bool operator>=(DUIterator_Last& limit) {
1237 I_VDUI_ONLY(*this, this->verify(_node, true));
1238 I_VDUI_ONLY(limit, limit.verify_limit());
1239 return _outp >= limit._outp;
1240 }
1242 void operator=(const DUIterator_Last& that)
1243 { DUIterator_Fast::operator=(that); }
1244 };
1246 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1247 // Assign a limit pointer to the reference argument:
1248 imin = DUIterator_Last(this, 0);
1249 // Return the initial pointer:
1250 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1251 }
1252 Node* Node::last_out(DUIterator_Last& i) const {
1253 I_VDUI_ONLY(i, i.verify(this));
1254 return debug_only(i._last=) *i._outp;
1255 }
1257 #endif //OPTO_DU_ITERATOR_ASSERT
1259 #undef I_VDUI_ONLY
1260 #undef VDUI_ONLY
1262 // An Iterator that truly follows the iterator pattern. Doesn't
1263 // support deletion but could be made to.
1264 //
1265 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1266 // Node* m = i.get();
1267 //
1268 class SimpleDUIterator : public StackObj {
1269 private:
1270 Node* node;
1271 DUIterator_Fast i;
1272 DUIterator_Fast imax;
1273 public:
1274 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1275 bool has_next() { return i < imax; }
1276 void next() { i++; }
1277 Node* get() { return node->fast_out(i); }
1278 };
1281 //-----------------------------------------------------------------------------
1282 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1283 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1284 // Note that the constructor just zeros things, and since I use Arena
1285 // allocation I do not need a destructor to reclaim storage.
1286 class Node_Array : public ResourceObj {
1287 protected:
1288 Arena *_a; // Arena to allocate in
1289 uint _max;
1290 Node **_nodes;
1291 void grow( uint i ); // Grow array node to fit
1292 public:
1293 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1294 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1295 for( int i = 0; i < OptoNodeListSize; i++ ) {
1296 _nodes[i] = NULL;
1297 }
1298 }
1300 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1301 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1302 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1303 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1304 Node **adr() { return _nodes; }
1305 // Extend the mapping: index i maps to Node *n.
1306 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1307 void insert( uint i, Node *n );
1308 void remove( uint i ); // Remove, preserving order
1309 void sort( C_sort_func_t func);
1310 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1311 void clear(); // Set all entries to NULL, keep storage
1312 uint Size() const { return _max; }
1313 void dump() const;
1314 };
1316 class Node_List : public Node_Array {
1317 uint _cnt;
1318 public:
1319 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1320 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1321 bool contains(Node* n) {
1322 for (uint e = 0; e < size(); e++) {
1323 if (at(e) == n) return true;
1324 }
1325 return false;
1326 }
1327 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1328 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1329 void push( Node *b ) { map(_cnt++,b); }
1330 void yank( Node *n ); // Find and remove
1331 Node *pop() { return _nodes[--_cnt]; }
1332 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1333 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1334 uint size() const { return _cnt; }
1335 void dump() const;
1336 };
1338 //------------------------------Unique_Node_List-------------------------------
1339 class Unique_Node_List : public Node_List {
1340 VectorSet _in_worklist;
1341 uint _clock_index; // Index in list where to pop from next
1342 public:
1343 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1344 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1346 void remove( Node *n );
1347 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1348 VectorSet &member_set(){ return _in_worklist; }
1350 void push( Node *b ) {
1351 if( !_in_worklist.test_set(b->_idx) )
1352 Node_List::push(b);
1353 }
1354 Node *pop() {
1355 if( _clock_index >= size() ) _clock_index = 0;
1356 Node *b = at(_clock_index);
1357 map( _clock_index, Node_List::pop());
1358 if (size() != 0) _clock_index++; // Always start from 0
1359 _in_worklist >>= b->_idx;
1360 return b;
1361 }
1362 Node *remove( uint i ) {
1363 Node *b = Node_List::at(i);
1364 _in_worklist >>= b->_idx;
1365 map(i,Node_List::pop());
1366 return b;
1367 }
1368 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1369 void clear() {
1370 _in_worklist.Clear(); // Discards storage but grows automatically
1371 Node_List::clear();
1372 _clock_index = 0;
1373 }
1375 // Used after parsing to remove useless nodes before Iterative GVN
1376 void remove_useless_nodes(VectorSet &useful);
1378 #ifndef PRODUCT
1379 void print_set() const { _in_worklist.print(); }
1380 #endif
1381 };
1383 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1384 inline void Compile::record_for_igvn(Node* n) {
1385 _for_igvn->push(n);
1386 }
1388 //------------------------------Node_Stack-------------------------------------
1389 class Node_Stack {
1390 protected:
1391 struct INode {
1392 Node *node; // Processed node
1393 uint indx; // Index of next node's child
1394 };
1395 INode *_inode_top; // tos, stack grows up
1396 INode *_inode_max; // End of _inodes == _inodes + _max
1397 INode *_inodes; // Array storage for the stack
1398 Arena *_a; // Arena to allocate in
1399 void grow();
1400 public:
1401 Node_Stack(int size) {
1402 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1403 _a = Thread::current()->resource_area();
1404 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1405 _inode_max = _inodes + max;
1406 _inode_top = _inodes - 1; // stack is empty
1407 }
1409 Node_Stack(Arena *a, int size) : _a(a) {
1410 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1411 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1412 _inode_max = _inodes + max;
1413 _inode_top = _inodes - 1; // stack is empty
1414 }
1416 void pop() {
1417 assert(_inode_top >= _inodes, "node stack underflow");
1418 --_inode_top;
1419 }
1420 void push(Node *n, uint i) {
1421 ++_inode_top;
1422 if (_inode_top >= _inode_max) grow();
1423 INode *top = _inode_top; // optimization
1424 top->node = n;
1425 top->indx = i;
1426 }
1427 Node *node() const {
1428 return _inode_top->node;
1429 }
1430 Node* node_at(uint i) const {
1431 assert(_inodes + i <= _inode_top, "in range");
1432 return _inodes[i].node;
1433 }
1434 uint index() const {
1435 return _inode_top->indx;
1436 }
1437 uint index_at(uint i) const {
1438 assert(_inodes + i <= _inode_top, "in range");
1439 return _inodes[i].indx;
1440 }
1441 void set_node(Node *n) {
1442 _inode_top->node = n;
1443 }
1444 void set_index(uint i) {
1445 _inode_top->indx = i;
1446 }
1447 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1448 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1449 bool is_nonempty() const { return (_inode_top >= _inodes); }
1450 bool is_empty() const { return (_inode_top < _inodes); }
1451 void clear() { _inode_top = _inodes - 1; } // retain storage
1452 };
1455 //-----------------------------Node_Notes--------------------------------------
1456 // Debugging or profiling annotations loosely and sparsely associated
1457 // with some nodes. See Compile::node_notes_at for the accessor.
1458 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1459 JVMState* _jvms;
1461 public:
1462 Node_Notes(JVMState* jvms = NULL) {
1463 _jvms = jvms;
1464 }
1466 JVMState* jvms() { return _jvms; }
1467 void set_jvms(JVMState* x) { _jvms = x; }
1469 // True if there is nothing here.
1470 bool is_clear() {
1471 return (_jvms == NULL);
1472 }
1474 // Make there be nothing here.
1475 void clear() {
1476 _jvms = NULL;
1477 }
1479 // Make a new, clean node notes.
1480 static Node_Notes* make(Compile* C) {
1481 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1482 nn->clear();
1483 return nn;
1484 }
1486 Node_Notes* clone(Compile* C) {
1487 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1488 (*nn) = (*this);
1489 return nn;
1490 }
1492 // Absorb any information from source.
1493 bool update_from(Node_Notes* source) {
1494 bool changed = false;
1495 if (source != NULL) {
1496 if (source->jvms() != NULL) {
1497 set_jvms(source->jvms());
1498 changed = true;
1499 }
1500 }
1501 return changed;
1502 }
1503 };
1505 // Inlined accessors for Compile::node_nodes that require the preceding class:
1506 inline Node_Notes*
1507 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1508 int idx, bool can_grow) {
1509 assert(idx >= 0, "oob");
1510 int block_idx = (idx >> _log2_node_notes_block_size);
1511 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1512 if (grow_by >= 0) {
1513 if (!can_grow) return NULL;
1514 grow_node_notes(arr, grow_by + 1);
1515 }
1516 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1517 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1518 }
1520 inline bool
1521 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1522 if (value == NULL || value->is_clear())
1523 return false; // nothing to write => write nothing
1524 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1525 assert(loc != NULL, "");
1526 return loc->update_from(value);
1527 }
1530 //------------------------------TypeNode---------------------------------------
1531 // Node with a Type constant.
1532 class TypeNode : public Node {
1533 protected:
1534 virtual uint hash() const; // Check the type
1535 virtual uint cmp( const Node &n ) const;
1536 virtual uint size_of() const; // Size is bigger
1537 const Type* const _type;
1538 public:
1539 void set_type(const Type* t) {
1540 assert(t != NULL, "sanity");
1541 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1542 *(const Type**)&_type = t; // cast away const-ness
1543 // If this node is in the hash table, make sure it doesn't need a rehash.
1544 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1545 }
1546 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1547 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1548 init_class_id(Class_Type);
1549 }
1550 virtual const Type *Value( PhaseTransform *phase ) const;
1551 virtual const Type *bottom_type() const;
1552 virtual uint ideal_reg() const;
1553 #ifndef PRODUCT
1554 virtual void dump_spec(outputStream *st) const;
1555 #endif
1556 };