Fri, 18 Oct 2013 10:50:17 +0200
8022783: Nashorn test fails with: assert(!def_outside->member(r))
Summary: Enables private copies of inputs for recent spill copies as well
Reviewed-by: kvn, twisti
1 /*
2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class BoolNode;
46 class BoxLockNode;
47 class CMoveNode;
48 class CallDynamicJavaNode;
49 class CallJavaNode;
50 class CallLeafNode;
51 class CallNode;
52 class CallRuntimeNode;
53 class CallStaticJavaNode;
54 class CatchNode;
55 class CatchProjNode;
56 class CheckCastPPNode;
57 class ClearArrayNode;
58 class CmpNode;
59 class CodeBuffer;
60 class ConstraintCastNode;
61 class ConNode;
62 class CountedLoopNode;
63 class CountedLoopEndNode;
64 class DecodeNarrowPtrNode;
65 class DecodeNNode;
66 class DecodeNKlassNode;
67 class EncodeNarrowPtrNode;
68 class EncodePNode;
69 class EncodePKlassNode;
70 class FastLockNode;
71 class FastUnlockNode;
72 class FlagsProjNode;
73 class IfNode;
74 class IfFalseNode;
75 class IfTrueNode;
76 class InitializeNode;
77 class JVMState;
78 class JumpNode;
79 class JumpProjNode;
80 class LoadNode;
81 class LoadStoreNode;
82 class LockNode;
83 class LoopNode;
84 class MachBranchNode;
85 class MachCallDynamicJavaNode;
86 class MachCallJavaNode;
87 class MachCallLeafNode;
88 class MachCallNode;
89 class MachCallRuntimeNode;
90 class MachCallStaticJavaNode;
91 class MachConstantBaseNode;
92 class MachConstantNode;
93 class MachGotoNode;
94 class MachIfNode;
95 class MachNode;
96 class MachNullCheckNode;
97 class MachProjNode;
98 class MachReturnNode;
99 class MachSafePointNode;
100 class MachSpillCopyNode;
101 class MachTempNode;
102 class Matcher;
103 class MemBarNode;
104 class MemBarStoreStoreNode;
105 class MemNode;
106 class MergeMemNode;
107 class MulNode;
108 class MultiNode;
109 class MultiBranchNode;
110 class NeverBranchNode;
111 class Node;
112 class Node_Array;
113 class Node_List;
114 class Node_Stack;
115 class NullCheckNode;
116 class OopMap;
117 class ParmNode;
118 class PCTableNode;
119 class PhaseCCP;
120 class PhaseGVN;
121 class PhaseIterGVN;
122 class PhaseRegAlloc;
123 class PhaseTransform;
124 class PhaseValues;
125 class PhiNode;
126 class Pipeline;
127 class ProjNode;
128 class RegMask;
129 class RegionNode;
130 class RootNode;
131 class SafePointNode;
132 class SafePointScalarObjectNode;
133 class StartNode;
134 class State;
135 class StoreNode;
136 class SubNode;
137 class Type;
138 class TypeNode;
139 class UnlockNode;
140 class VectorNode;
141 class LoadVectorNode;
142 class StoreVectorNode;
143 class VectorSet;
144 typedef void (*NFunc)(Node&,void*);
145 extern "C" {
146 typedef int (*C_sort_func_t)(const void *, const void *);
147 }
149 // The type of all node counts and indexes.
150 // It must hold at least 16 bits, but must also be fast to load and store.
151 // This type, if less than 32 bits, could limit the number of possible nodes.
152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
153 typedef unsigned int node_idx_t;
156 #ifndef OPTO_DU_ITERATOR_ASSERT
157 #ifdef ASSERT
158 #define OPTO_DU_ITERATOR_ASSERT 1
159 #else
160 #define OPTO_DU_ITERATOR_ASSERT 0
161 #endif
162 #endif //OPTO_DU_ITERATOR_ASSERT
164 #if OPTO_DU_ITERATOR_ASSERT
165 class DUIterator;
166 class DUIterator_Fast;
167 class DUIterator_Last;
168 #else
169 typedef uint DUIterator;
170 typedef Node** DUIterator_Fast;
171 typedef Node** DUIterator_Last;
172 #endif
174 // Node Sentinel
175 #define NodeSentinel (Node*)-1
177 // Unknown count frequency
178 #define COUNT_UNKNOWN (-1.0f)
180 //------------------------------Node-------------------------------------------
181 // Nodes define actions in the program. They create values, which have types.
182 // They are both vertices in a directed graph and program primitives. Nodes
183 // are labeled; the label is the "opcode", the primitive function in the lambda
184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
186 // the Node's function. These inputs also define a Type equation for the Node.
187 // Solving these Type equations amounts to doing dataflow analysis.
188 // Control and data are uniformly represented in the graph. Finally, Nodes
189 // have a unique dense integer index which is used to index into side arrays
190 // whenever I have phase-specific information.
192 class Node {
193 friend class VMStructs;
195 // Lots of restrictions on cloning Nodes
196 Node(const Node&); // not defined; linker error to use these
197 Node &operator=(const Node &rhs);
199 public:
200 friend class Compile;
201 #if OPTO_DU_ITERATOR_ASSERT
202 friend class DUIterator_Common;
203 friend class DUIterator;
204 friend class DUIterator_Fast;
205 friend class DUIterator_Last;
206 #endif
208 // Because Nodes come and go, I define an Arena of Node structures to pull
209 // from. This should allow fast access to node creation & deletion. This
210 // field is a local cache of a value defined in some "program fragment" for
211 // which these Nodes are just a part of.
213 // New Operator that takes a Compile pointer, this will eventually
214 // be the "new" New operator.
215 inline void* operator new( size_t x, Compile* C) throw() {
216 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
217 #ifdef ASSERT
218 n->_in = (Node**)n; // magic cookie for assertion check
219 #endif
220 n->_out = (Node**)C;
221 return (void*)n;
222 }
224 // Delete is a NOP
225 void operator delete( void *ptr ) {}
226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
227 void destruct();
229 // Create a new Node. Required is the number is of inputs required for
230 // semantic correctness.
231 Node( uint required );
233 // Create a new Node with given input edges.
234 // This version requires use of the "edge-count" new.
235 // E.g. new (C,3) FooNode( C, NULL, left, right );
236 Node( Node *n0 );
237 Node( Node *n0, Node *n1 );
238 Node( Node *n0, Node *n1, Node *n2 );
239 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
242 Node( Node *n0, Node *n1, Node *n2, Node *n3,
243 Node *n4, Node *n5, Node *n6 );
245 // Clone an inherited Node given only the base Node type.
246 Node* clone() const;
248 // Clone a Node, immediately supplying one or two new edges.
249 // The first and second arguments, if non-null, replace in(1) and in(2),
250 // respectively.
251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
252 Node* nn = clone();
253 if (in1 != NULL) nn->set_req(1, in1);
254 if (in2 != NULL) nn->set_req(2, in2);
255 return nn;
256 }
258 private:
259 // Shared setup for the above constructors.
260 // Handles all interactions with Compile::current.
261 // Puts initial values in all Node fields except _idx.
262 // Returns the initial value for _idx, which cannot
263 // be initialized by assignment.
264 inline int Init(int req, Compile* C);
266 //----------------- input edge handling
267 protected:
268 friend class PhaseCFG; // Access to address of _in array elements
269 Node **_in; // Array of use-def references to Nodes
270 Node **_out; // Array of def-use references to Nodes
272 // Input edges are split into two categories. Required edges are required
273 // for semantic correctness; order is important and NULLs are allowed.
274 // Precedence edges are used to help determine execution order and are
275 // added, e.g., for scheduling purposes. They are unordered and not
276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
277 // are required, from _cnt to _max-1 are precedence edges.
278 node_idx_t _cnt; // Total number of required Node inputs.
280 node_idx_t _max; // Actual length of input array.
282 // Output edges are an unordered list of def-use edges which exactly
283 // correspond to required input edges which point from other nodes
284 // to this one. Thus the count of the output edges is the number of
285 // users of this node.
286 node_idx_t _outcnt; // Total number of Node outputs.
288 node_idx_t _outmax; // Actual length of output array.
290 // Grow the actual input array to the next larger power-of-2 bigger than len.
291 void grow( uint len );
292 // Grow the output array to the next larger power-of-2 bigger than len.
293 void out_grow( uint len );
295 public:
296 // Each Node is assigned a unique small/dense number. This number is used
297 // to index into auxiliary arrays of data and bitvectors.
298 // It is declared const to defend against inadvertant assignment,
299 // since it is used by clients as a naked field.
300 const node_idx_t _idx;
302 // Get the (read-only) number of input edges
303 uint req() const { return _cnt; }
304 uint len() const { return _max; }
305 // Get the (read-only) number of output edges
306 uint outcnt() const { return _outcnt; }
308 #if OPTO_DU_ITERATOR_ASSERT
309 // Iterate over the out-edges of this node. Deletions are illegal.
310 inline DUIterator outs() const;
311 // Use this when the out array might have changed to suppress asserts.
312 inline DUIterator& refresh_out_pos(DUIterator& i) const;
313 // Does the node have an out at this position? (Used for iteration.)
314 inline bool has_out(DUIterator& i) const;
315 inline Node* out(DUIterator& i) const;
316 // Iterate over the out-edges of this node. All changes are illegal.
317 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
318 inline Node* fast_out(DUIterator_Fast& i) const;
319 // Iterate over the out-edges of this node, deleting one at a time.
320 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
321 inline Node* last_out(DUIterator_Last& i) const;
322 // The inline bodies of all these methods are after the iterator definitions.
323 #else
324 // Iterate over the out-edges of this node. Deletions are illegal.
325 // This iteration uses integral indexes, to decouple from array reallocations.
326 DUIterator outs() const { return 0; }
327 // Use this when the out array might have changed to suppress asserts.
328 DUIterator refresh_out_pos(DUIterator i) const { return i; }
330 // Reference to the i'th output Node. Error if out of bounds.
331 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
332 // Does the node have an out at this position? (Used for iteration.)
333 bool has_out(DUIterator i) const { return i < _outcnt; }
335 // Iterate over the out-edges of this node. All changes are illegal.
336 // This iteration uses a pointer internal to the out array.
337 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
338 Node** out = _out;
339 // Assign a limit pointer to the reference argument:
340 max = out + (ptrdiff_t)_outcnt;
341 // Return the base pointer:
342 return out;
343 }
344 Node* fast_out(DUIterator_Fast i) const { return *i; }
345 // Iterate over the out-edges of this node, deleting one at a time.
346 // This iteration uses a pointer internal to the out array.
347 DUIterator_Last last_outs(DUIterator_Last& min) const {
348 Node** out = _out;
349 // Assign a limit pointer to the reference argument:
350 min = out;
351 // Return the pointer to the start of the iteration:
352 return out + (ptrdiff_t)_outcnt - 1;
353 }
354 Node* last_out(DUIterator_Last i) const { return *i; }
355 #endif
357 // Reference to the i'th input Node. Error if out of bounds.
358 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
359 // Reference to the i'th output Node. Error if out of bounds.
360 // Use this accessor sparingly. We are going trying to use iterators instead.
361 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
362 // Return the unique out edge.
363 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
364 // Delete out edge at position 'i' by moving last out edge to position 'i'
365 void raw_del_out(uint i) {
366 assert(i < _outcnt,"oob");
367 assert(_outcnt > 0,"oob");
368 #if OPTO_DU_ITERATOR_ASSERT
369 // Record that a change happened here.
370 debug_only(_last_del = _out[i]; ++_del_tick);
371 #endif
372 _out[i] = _out[--_outcnt];
373 // Smash the old edge so it can't be used accidentally.
374 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
375 }
377 #ifdef ASSERT
378 bool is_dead() const;
379 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
380 #endif
381 // Check whether node has become unreachable
382 bool is_unreachable(PhaseIterGVN &igvn) const;
384 // Set a required input edge, also updates corresponding output edge
385 void add_req( Node *n ); // Append a NEW required input
386 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
387 void del_req( uint idx ); // Delete required edge & compact
388 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
389 void ins_req( uint i, Node *n ); // Insert a NEW required input
390 void set_req( uint i, Node *n ) {
391 assert( is_not_dead(n), "can not use dead node");
392 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
393 assert( !VerifyHashTableKeys || _hash_lock == 0,
394 "remove node from hash table before modifying it");
395 Node** p = &_in[i]; // cache this._in, across the del_out call
396 if (*p != NULL) (*p)->del_out((Node *)this);
397 (*p) = n;
398 if (n != NULL) n->add_out((Node *)this);
399 }
400 // Light version of set_req() to init inputs after node creation.
401 void init_req( uint i, Node *n ) {
402 assert( i == 0 && this == n ||
403 is_not_dead(n), "can not use dead node");
404 assert( i < _cnt, "oob");
405 assert( !VerifyHashTableKeys || _hash_lock == 0,
406 "remove node from hash table before modifying it");
407 assert( _in[i] == NULL, "sanity");
408 _in[i] = n;
409 if (n != NULL) n->add_out((Node *)this);
410 }
411 // Find first occurrence of n among my edges:
412 int find_edge(Node* n);
413 int replace_edge(Node* old, Node* neww);
414 int replace_edges_in_range(Node* old, Node* neww, int start, int end);
415 // NULL out all inputs to eliminate incoming Def-Use edges.
416 // Return the number of edges between 'n' and 'this'
417 int disconnect_inputs(Node *n, Compile *c);
419 // Quickly, return true if and only if I am Compile::current()->top().
420 bool is_top() const {
421 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
422 return (_out == NULL);
423 }
424 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
425 void setup_is_top();
427 // Strip away casting. (It is depth-limited.)
428 Node* uncast() const;
429 // Return whether two Nodes are equivalent, after stripping casting.
430 bool eqv_uncast(const Node* n) const {
431 return (this->uncast() == n->uncast());
432 }
434 private:
435 static Node* uncast_helper(const Node* n);
437 // Add an output edge to the end of the list
438 void add_out( Node *n ) {
439 if (is_top()) return;
440 if( _outcnt == _outmax ) out_grow(_outcnt);
441 _out[_outcnt++] = n;
442 }
443 // Delete an output edge
444 void del_out( Node *n ) {
445 if (is_top()) return;
446 Node** outp = &_out[_outcnt];
447 // Find and remove n
448 do {
449 assert(outp > _out, "Missing Def-Use edge");
450 } while (*--outp != n);
451 *outp = _out[--_outcnt];
452 // Smash the old edge so it can't be used accidentally.
453 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
454 // Record that a change happened here.
455 #if OPTO_DU_ITERATOR_ASSERT
456 debug_only(_last_del = n; ++_del_tick);
457 #endif
458 }
460 public:
461 // Globally replace this node by a given new node, updating all uses.
462 void replace_by(Node* new_node);
463 // Globally replace this node by a given new node, updating all uses
464 // and cutting input edges of old node.
465 void subsume_by(Node* new_node, Compile* c) {
466 replace_by(new_node);
467 disconnect_inputs(NULL, c);
468 }
469 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
470 // Find the one non-null required input. RegionNode only
471 Node *nonnull_req() const;
472 // Add or remove precedence edges
473 void add_prec( Node *n );
474 void rm_prec( uint i );
475 void set_prec( uint i, Node *n ) {
476 assert( is_not_dead(n), "can not use dead node");
477 assert( i >= _cnt, "not a precedence edge");
478 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
479 _in[i] = n;
480 if (n != NULL) n->add_out((Node *)this);
481 }
482 // Set this node's index, used by cisc_version to replace current node
483 void set_idx(uint new_idx) {
484 const node_idx_t* ref = &_idx;
485 *(node_idx_t*)ref = new_idx;
486 }
487 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
488 void swap_edges(uint i1, uint i2) {
489 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
490 // Def-Use info is unchanged
491 Node* n1 = in(i1);
492 Node* n2 = in(i2);
493 _in[i1] = n2;
494 _in[i2] = n1;
495 // If this node is in the hash table, make sure it doesn't need a rehash.
496 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
497 }
499 // Iterators over input Nodes for a Node X are written as:
500 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
501 // NOTE: Required edges can contain embedded NULL pointers.
503 //----------------- Other Node Properties
505 // Generate class id for some ideal nodes to avoid virtual query
506 // methods is_<Node>().
507 // Class id is the set of bits corresponded to the node class and all its
508 // super classes so that queries for super classes are also valid.
509 // Subclasses of the same super class have different assigned bit
510 // (the third parameter in the macro DEFINE_CLASS_ID).
511 // Classes with deeper hierarchy are declared first.
512 // Classes with the same hierarchy depth are sorted by usage frequency.
513 //
514 // The query method masks the bits to cut off bits of subclasses
515 // and then compare the result with the class id
516 // (see the macro DEFINE_CLASS_QUERY below).
517 //
518 // Class_MachCall=30, ClassMask_MachCall=31
519 // 12 8 4 0
520 // 0 0 0 0 0 0 0 0 1 1 1 1 0
521 // | | | |
522 // | | | Bit_Mach=2
523 // | | Bit_MachReturn=4
524 // | Bit_MachSafePoint=8
525 // Bit_MachCall=16
526 //
527 // Class_CountedLoop=56, ClassMask_CountedLoop=63
528 // 12 8 4 0
529 // 0 0 0 0 0 0 0 1 1 1 0 0 0
530 // | | |
531 // | | Bit_Region=8
532 // | Bit_Loop=16
533 // Bit_CountedLoop=32
535 #define DEFINE_CLASS_ID(cl, supcl, subn) \
536 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
537 Class_##cl = Class_##supcl + Bit_##cl , \
538 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
540 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
541 // so that it's values fits into 16 bits.
542 enum NodeClasses {
543 Bit_Node = 0x0000,
544 Class_Node = 0x0000,
545 ClassMask_Node = 0xFFFF,
547 DEFINE_CLASS_ID(Multi, Node, 0)
548 DEFINE_CLASS_ID(SafePoint, Multi, 0)
549 DEFINE_CLASS_ID(Call, SafePoint, 0)
550 DEFINE_CLASS_ID(CallJava, Call, 0)
551 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
552 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
553 DEFINE_CLASS_ID(CallRuntime, Call, 1)
554 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
555 DEFINE_CLASS_ID(Allocate, Call, 2)
556 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
557 DEFINE_CLASS_ID(AbstractLock, Call, 3)
558 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
559 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
560 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
561 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
562 DEFINE_CLASS_ID(Catch, PCTable, 0)
563 DEFINE_CLASS_ID(Jump, PCTable, 1)
564 DEFINE_CLASS_ID(If, MultiBranch, 1)
565 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
566 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
567 DEFINE_CLASS_ID(Start, Multi, 2)
568 DEFINE_CLASS_ID(MemBar, Multi, 3)
569 DEFINE_CLASS_ID(Initialize, MemBar, 0)
570 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
572 DEFINE_CLASS_ID(Mach, Node, 1)
573 DEFINE_CLASS_ID(MachReturn, Mach, 0)
574 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
575 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
576 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
577 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
578 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
579 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
580 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
581 DEFINE_CLASS_ID(MachBranch, Mach, 1)
582 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
583 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
584 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
585 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
586 DEFINE_CLASS_ID(MachTemp, Mach, 3)
587 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
588 DEFINE_CLASS_ID(MachConstant, Mach, 5)
590 DEFINE_CLASS_ID(Type, Node, 2)
591 DEFINE_CLASS_ID(Phi, Type, 0)
592 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
593 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
594 DEFINE_CLASS_ID(CMove, Type, 3)
595 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
596 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
597 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
598 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
599 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
600 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
601 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
603 DEFINE_CLASS_ID(Proj, Node, 3)
604 DEFINE_CLASS_ID(CatchProj, Proj, 0)
605 DEFINE_CLASS_ID(JumpProj, Proj, 1)
606 DEFINE_CLASS_ID(IfTrue, Proj, 2)
607 DEFINE_CLASS_ID(IfFalse, Proj, 3)
608 DEFINE_CLASS_ID(Parm, Proj, 4)
609 DEFINE_CLASS_ID(MachProj, Proj, 5)
611 DEFINE_CLASS_ID(Mem, Node, 4)
612 DEFINE_CLASS_ID(Load, Mem, 0)
613 DEFINE_CLASS_ID(LoadVector, Load, 0)
614 DEFINE_CLASS_ID(Store, Mem, 1)
615 DEFINE_CLASS_ID(StoreVector, Store, 0)
616 DEFINE_CLASS_ID(LoadStore, Mem, 2)
618 DEFINE_CLASS_ID(Region, Node, 5)
619 DEFINE_CLASS_ID(Loop, Region, 0)
620 DEFINE_CLASS_ID(Root, Loop, 0)
621 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
623 DEFINE_CLASS_ID(Sub, Node, 6)
624 DEFINE_CLASS_ID(Cmp, Sub, 0)
625 DEFINE_CLASS_ID(FastLock, Cmp, 0)
626 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
627 DEFINE_CLASS_ID(FlagsProj, Cmp, 2)
629 DEFINE_CLASS_ID(MergeMem, Node, 7)
630 DEFINE_CLASS_ID(Bool, Node, 8)
631 DEFINE_CLASS_ID(AddP, Node, 9)
632 DEFINE_CLASS_ID(BoxLock, Node, 10)
633 DEFINE_CLASS_ID(Add, Node, 11)
634 DEFINE_CLASS_ID(Mul, Node, 12)
635 DEFINE_CLASS_ID(Vector, Node, 13)
636 DEFINE_CLASS_ID(ClearArray, Node, 14)
638 _max_classes = ClassMask_ClearArray
639 };
640 #undef DEFINE_CLASS_ID
642 // Flags are sorted by usage frequency.
643 enum NodeFlags {
644 Flag_is_Copy = 0x01, // should be first bit to avoid shift
645 Flag_rematerialize = Flag_is_Copy << 1,
646 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
647 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
648 Flag_is_Con = Flag_is_macro << 1,
649 Flag_is_cisc_alternate = Flag_is_Con << 1,
650 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
651 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
652 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
653 Flag_has_call = Flag_avoid_back_to_back << 1,
654 Flag_is_expensive = Flag_has_call << 1,
655 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
656 };
658 private:
659 jushort _class_id;
660 jushort _flags;
662 protected:
663 // These methods should be called from constructors only.
664 void init_class_id(jushort c) {
665 assert(c <= _max_classes, "invalid node class");
666 _class_id = c; // cast out const
667 }
668 void init_flags(jushort fl) {
669 assert(fl <= _max_flags, "invalid node flag");
670 _flags |= fl;
671 }
672 void clear_flag(jushort fl) {
673 assert(fl <= _max_flags, "invalid node flag");
674 _flags &= ~fl;
675 }
677 public:
678 const jushort class_id() const { return _class_id; }
680 const jushort flags() const { return _flags; }
682 // Return a dense integer opcode number
683 virtual int Opcode() const;
685 // Virtual inherited Node size
686 virtual uint size_of() const;
688 // Other interesting Node properties
689 #define DEFINE_CLASS_QUERY(type) \
690 bool is_##type() const { \
691 return ((_class_id & ClassMask_##type) == Class_##type); \
692 } \
693 type##Node *as_##type() const { \
694 assert(is_##type(), "invalid node class"); \
695 return (type##Node*)this; \
696 } \
697 type##Node* isa_##type() const { \
698 return (is_##type()) ? as_##type() : NULL; \
699 }
701 DEFINE_CLASS_QUERY(AbstractLock)
702 DEFINE_CLASS_QUERY(Add)
703 DEFINE_CLASS_QUERY(AddP)
704 DEFINE_CLASS_QUERY(Allocate)
705 DEFINE_CLASS_QUERY(AllocateArray)
706 DEFINE_CLASS_QUERY(Bool)
707 DEFINE_CLASS_QUERY(BoxLock)
708 DEFINE_CLASS_QUERY(Call)
709 DEFINE_CLASS_QUERY(CallDynamicJava)
710 DEFINE_CLASS_QUERY(CallJava)
711 DEFINE_CLASS_QUERY(CallLeaf)
712 DEFINE_CLASS_QUERY(CallRuntime)
713 DEFINE_CLASS_QUERY(CallStaticJava)
714 DEFINE_CLASS_QUERY(Catch)
715 DEFINE_CLASS_QUERY(CatchProj)
716 DEFINE_CLASS_QUERY(CheckCastPP)
717 DEFINE_CLASS_QUERY(ConstraintCast)
718 DEFINE_CLASS_QUERY(ClearArray)
719 DEFINE_CLASS_QUERY(CMove)
720 DEFINE_CLASS_QUERY(Cmp)
721 DEFINE_CLASS_QUERY(CountedLoop)
722 DEFINE_CLASS_QUERY(CountedLoopEnd)
723 DEFINE_CLASS_QUERY(DecodeNarrowPtr)
724 DEFINE_CLASS_QUERY(DecodeN)
725 DEFINE_CLASS_QUERY(DecodeNKlass)
726 DEFINE_CLASS_QUERY(EncodeNarrowPtr)
727 DEFINE_CLASS_QUERY(EncodeP)
728 DEFINE_CLASS_QUERY(EncodePKlass)
729 DEFINE_CLASS_QUERY(FastLock)
730 DEFINE_CLASS_QUERY(FastUnlock)
731 DEFINE_CLASS_QUERY(FlagsProj)
732 DEFINE_CLASS_QUERY(If)
733 DEFINE_CLASS_QUERY(IfFalse)
734 DEFINE_CLASS_QUERY(IfTrue)
735 DEFINE_CLASS_QUERY(Initialize)
736 DEFINE_CLASS_QUERY(Jump)
737 DEFINE_CLASS_QUERY(JumpProj)
738 DEFINE_CLASS_QUERY(Load)
739 DEFINE_CLASS_QUERY(LoadStore)
740 DEFINE_CLASS_QUERY(Lock)
741 DEFINE_CLASS_QUERY(Loop)
742 DEFINE_CLASS_QUERY(Mach)
743 DEFINE_CLASS_QUERY(MachBranch)
744 DEFINE_CLASS_QUERY(MachCall)
745 DEFINE_CLASS_QUERY(MachCallDynamicJava)
746 DEFINE_CLASS_QUERY(MachCallJava)
747 DEFINE_CLASS_QUERY(MachCallLeaf)
748 DEFINE_CLASS_QUERY(MachCallRuntime)
749 DEFINE_CLASS_QUERY(MachCallStaticJava)
750 DEFINE_CLASS_QUERY(MachConstantBase)
751 DEFINE_CLASS_QUERY(MachConstant)
752 DEFINE_CLASS_QUERY(MachGoto)
753 DEFINE_CLASS_QUERY(MachIf)
754 DEFINE_CLASS_QUERY(MachNullCheck)
755 DEFINE_CLASS_QUERY(MachProj)
756 DEFINE_CLASS_QUERY(MachReturn)
757 DEFINE_CLASS_QUERY(MachSafePoint)
758 DEFINE_CLASS_QUERY(MachSpillCopy)
759 DEFINE_CLASS_QUERY(MachTemp)
760 DEFINE_CLASS_QUERY(Mem)
761 DEFINE_CLASS_QUERY(MemBar)
762 DEFINE_CLASS_QUERY(MemBarStoreStore)
763 DEFINE_CLASS_QUERY(MergeMem)
764 DEFINE_CLASS_QUERY(Mul)
765 DEFINE_CLASS_QUERY(Multi)
766 DEFINE_CLASS_QUERY(MultiBranch)
767 DEFINE_CLASS_QUERY(Parm)
768 DEFINE_CLASS_QUERY(PCTable)
769 DEFINE_CLASS_QUERY(Phi)
770 DEFINE_CLASS_QUERY(Proj)
771 DEFINE_CLASS_QUERY(Region)
772 DEFINE_CLASS_QUERY(Root)
773 DEFINE_CLASS_QUERY(SafePoint)
774 DEFINE_CLASS_QUERY(SafePointScalarObject)
775 DEFINE_CLASS_QUERY(Start)
776 DEFINE_CLASS_QUERY(Store)
777 DEFINE_CLASS_QUERY(Sub)
778 DEFINE_CLASS_QUERY(Type)
779 DEFINE_CLASS_QUERY(Vector)
780 DEFINE_CLASS_QUERY(LoadVector)
781 DEFINE_CLASS_QUERY(StoreVector)
782 DEFINE_CLASS_QUERY(Unlock)
784 #undef DEFINE_CLASS_QUERY
786 // duplicate of is_MachSpillCopy()
787 bool is_SpillCopy () const {
788 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
789 }
791 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
792 // The data node which is safe to leave in dead loop during IGVN optimization.
793 bool is_dead_loop_safe() const {
794 return is_Phi() || (is_Proj() && in(0) == NULL) ||
795 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
796 (!is_Proj() || !in(0)->is_Allocate()));
797 }
799 // is_Copy() returns copied edge index (0 or 1)
800 uint is_Copy() const { return (_flags & Flag_is_Copy); }
802 virtual bool is_CFG() const { return false; }
804 // If this node is control-dependent on a test, can it be
805 // rerouted to a dominating equivalent test? This is usually
806 // true of non-CFG nodes, but can be false for operations which
807 // depend for their correct sequencing on more than one test.
808 // (In that case, hoisting to a dominating test may silently
809 // skip some other important test.)
810 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
812 // When building basic blocks, I need to have a notion of block beginning
813 // Nodes, next block selector Nodes (block enders), and next block
814 // projections. These calls need to work on their machine equivalents. The
815 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
816 bool is_block_start() const {
817 if ( is_Region() )
818 return this == (const Node*)in(0);
819 else
820 return is_Start();
821 }
823 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
824 // Goto and Return. This call also returns the block ending Node.
825 virtual const Node *is_block_proj() const;
827 // The node is a "macro" node which needs to be expanded before matching
828 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
829 // The node is expensive: the best control is set during loop opts
830 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
832 //----------------- Optimization
834 // Get the worst-case Type output for this Node.
835 virtual const class Type *bottom_type() const;
837 // If we find a better type for a node, try to record it permanently.
838 // Return true if this node actually changed.
839 // Be sure to do the hash_delete game in the "rehash" variant.
840 void raise_bottom_type(const Type* new_type);
842 // Get the address type with which this node uses and/or defs memory,
843 // or NULL if none. The address type is conservatively wide.
844 // Returns non-null for calls, membars, loads, stores, etc.
845 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
846 virtual const class TypePtr *adr_type() const { return NULL; }
848 // Return an existing node which computes the same function as this node.
849 // The optimistic combined algorithm requires this to return a Node which
850 // is a small number of steps away (e.g., one of my inputs).
851 virtual Node *Identity( PhaseTransform *phase );
853 // Return the set of values this Node can take on at runtime.
854 virtual const Type *Value( PhaseTransform *phase ) const;
856 // Return a node which is more "ideal" than the current node.
857 // The invariants on this call are subtle. If in doubt, read the
858 // treatise in node.cpp above the default implemention AND TEST WITH
859 // +VerifyIterativeGVN!
860 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
862 // Some nodes have specific Ideal subgraph transformations only if they are
863 // unique users of specific nodes. Such nodes should be put on IGVN worklist
864 // for the transformations to happen.
865 bool has_special_unique_user() const;
867 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
868 Node* find_exact_control(Node* ctrl);
870 // Check if 'this' node dominates or equal to 'sub'.
871 bool dominates(Node* sub, Node_List &nlist);
873 protected:
874 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
875 public:
877 // Idealize graph, using DU info. Done after constant propagation
878 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
880 // See if there is valid pipeline info
881 static const Pipeline *pipeline_class();
882 virtual const Pipeline *pipeline() const;
884 // Compute the latency from the def to this instruction of the ith input node
885 uint latency(uint i);
887 // Hash & compare functions, for pessimistic value numbering
889 // If the hash function returns the special sentinel value NO_HASH,
890 // the node is guaranteed never to compare equal to any other node.
891 // If we accidentally generate a hash with value NO_HASH the node
892 // won't go into the table and we'll lose a little optimization.
893 enum { NO_HASH = 0 };
894 virtual uint hash() const;
895 virtual uint cmp( const Node &n ) const;
897 // Operation appears to be iteratively computed (such as an induction variable)
898 // It is possible for this operation to return false for a loop-varying
899 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
900 bool is_iteratively_computed();
902 // Determine if a node is Counted loop induction variable.
903 // The method is defined in loopnode.cpp.
904 const Node* is_loop_iv() const;
906 // Return a node with opcode "opc" and same inputs as "this" if one can
907 // be found; Otherwise return NULL;
908 Node* find_similar(int opc);
910 // Return the unique control out if only one. Null if none or more than one.
911 Node* unique_ctrl_out();
913 //----------------- Code Generation
915 // Ideal register class for Matching. Zero means unmatched instruction
916 // (these are cloned instead of converted to machine nodes).
917 virtual uint ideal_reg() const;
919 static const uint NotAMachineReg; // must be > max. machine register
921 // Do we Match on this edge index or not? Generally false for Control
922 // and true for everything else. Weird for calls & returns.
923 virtual uint match_edge(uint idx) const;
925 // Register class output is returned in
926 virtual const RegMask &out_RegMask() const;
927 // Register class input is expected in
928 virtual const RegMask &in_RegMask(uint) const;
929 // Should we clone rather than spill this instruction?
930 bool rematerialize() const;
932 // Return JVM State Object if this Node carries debug info, or NULL otherwise
933 virtual JVMState* jvms() const;
935 // Print as assembly
936 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
937 // Emit bytes starting at parameter 'ptr'
938 // Bump 'ptr' by the number of output bytes
939 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
940 // Size of instruction in bytes
941 virtual uint size(PhaseRegAlloc *ra_) const;
943 // Convenience function to extract an integer constant from a node.
944 // If it is not an integer constant (either Con, CastII, or Mach),
945 // return value_if_unknown.
946 jint find_int_con(jint value_if_unknown) const {
947 const TypeInt* t = find_int_type();
948 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
949 }
950 // Return the constant, knowing it is an integer constant already
951 jint get_int() const {
952 const TypeInt* t = find_int_type();
953 guarantee(t != NULL, "must be con");
954 return t->get_con();
955 }
956 // Here's where the work is done. Can produce non-constant int types too.
957 const TypeInt* find_int_type() const;
959 // Same thing for long (and intptr_t, via type.hpp):
960 jlong get_long() const {
961 const TypeLong* t = find_long_type();
962 guarantee(t != NULL, "must be con");
963 return t->get_con();
964 }
965 jlong find_long_con(jint value_if_unknown) const {
966 const TypeLong* t = find_long_type();
967 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
968 }
969 const TypeLong* find_long_type() const;
971 const TypePtr* get_ptr_type() const;
973 // These guys are called by code generated by ADLC:
974 intptr_t get_ptr() const;
975 intptr_t get_narrowcon() const;
976 jdouble getd() const;
977 jfloat getf() const;
979 // Nodes which are pinned into basic blocks
980 virtual bool pinned() const { return false; }
982 // Nodes which use memory without consuming it, hence need antidependences
983 // More specifically, needs_anti_dependence_check returns true iff the node
984 // (a) does a load, and (b) does not perform a store (except perhaps to a
985 // stack slot or some other unaliased location).
986 bool needs_anti_dependence_check() const;
988 // Return which operand this instruction may cisc-spill. In other words,
989 // return operand position that can convert from reg to memory access
990 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
991 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
993 //----------------- Graph walking
994 public:
995 // Walk and apply member functions recursively.
996 // Supplied (this) pointer is root.
997 void walk(NFunc pre, NFunc post, void *env);
998 static void nop(Node &, void*); // Dummy empty function
999 static void packregion( Node &n, void* );
1000 private:
1001 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
1003 //----------------- Printing, etc
1004 public:
1005 #ifndef PRODUCT
1006 Node* find(int idx) const; // Search the graph for the given idx.
1007 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
1008 void dump() const { dump("\n"); } // Print this node.
1009 void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1010 void dump(int depth) const; // Print this node, recursively to depth d
1011 void dump_ctrl(int depth) const; // Print control nodes, to depth d
1012 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info
1013 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info
1014 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info
1015 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1016 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1017 void verify() const; // Check Def-Use info for my subgraph
1018 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1020 // This call defines a class-unique string used to identify class instances
1021 virtual const char *Name() const;
1023 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1024 // RegMask Print Functions
1025 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1026 void dump_out_regmask() { out_RegMask().dump(); }
1027 static int _in_dump_cnt;
1028 static bool in_dump() { return _in_dump_cnt > 0; }
1029 void fast_dump() const {
1030 tty->print("%4d: %-17s", _idx, Name());
1031 for (uint i = 0; i < len(); i++)
1032 if (in(i))
1033 tty->print(" %4d", in(i)->_idx);
1034 else
1035 tty->print(" NULL");
1036 tty->print("\n");
1037 }
1038 #endif
1039 #ifdef ASSERT
1040 void verify_construction();
1041 bool verify_jvms(const JVMState* jvms) const;
1042 int _debug_idx; // Unique value assigned to every node.
1043 int debug_idx() const { return _debug_idx; }
1044 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1046 Node* _debug_orig; // Original version of this, if any.
1047 Node* debug_orig() const { return _debug_orig; }
1048 void set_debug_orig(Node* orig); // _debug_orig = orig
1050 int _hash_lock; // Barrier to modifications of nodes in the hash table
1051 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1052 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1054 static void init_NodeProperty();
1056 #if OPTO_DU_ITERATOR_ASSERT
1057 const Node* _last_del; // The last deleted node.
1058 uint _del_tick; // Bumped when a deletion happens..
1059 #endif
1060 #endif
1061 };
1063 //-----------------------------------------------------------------------------
1064 // Iterators over DU info, and associated Node functions.
1066 #if OPTO_DU_ITERATOR_ASSERT
1068 // Common code for assertion checking on DU iterators.
1069 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1070 #ifdef ASSERT
1071 protected:
1072 bool _vdui; // cached value of VerifyDUIterators
1073 const Node* _node; // the node containing the _out array
1074 uint _outcnt; // cached node->_outcnt
1075 uint _del_tick; // cached node->_del_tick
1076 Node* _last; // last value produced by the iterator
1078 void sample(const Node* node); // used by c'tor to set up for verifies
1079 void verify(const Node* node, bool at_end_ok = false);
1080 void verify_resync();
1081 void reset(const DUIterator_Common& that);
1083 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1084 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1085 #else
1086 #define I_VDUI_ONLY(i,x) { }
1087 #endif //ASSERT
1088 };
1090 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1092 // Default DU iterator. Allows appends onto the out array.
1093 // Allows deletion from the out array only at the current point.
1094 // Usage:
1095 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1096 // Node* y = x->out(i);
1097 // ...
1098 // }
1099 // Compiles in product mode to a unsigned integer index, which indexes
1100 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1101 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1102 // before continuing the loop. You must delete only the last-produced
1103 // edge. You must delete only a single copy of the last-produced edge,
1104 // or else you must delete all copies at once (the first time the edge
1105 // is produced by the iterator).
1106 class DUIterator : public DUIterator_Common {
1107 friend class Node;
1109 // This is the index which provides the product-mode behavior.
1110 // Whatever the product-mode version of the system does to the
1111 // DUI index is done to this index. All other fields in
1112 // this class are used only for assertion checking.
1113 uint _idx;
1115 #ifdef ASSERT
1116 uint _refresh_tick; // Records the refresh activity.
1118 void sample(const Node* node); // Initialize _refresh_tick etc.
1119 void verify(const Node* node, bool at_end_ok = false);
1120 void verify_increment(); // Verify an increment operation.
1121 void verify_resync(); // Verify that we can back up over a deletion.
1122 void verify_finish(); // Verify that the loop terminated properly.
1123 void refresh(); // Resample verification info.
1124 void reset(const DUIterator& that); // Resample after assignment.
1125 #endif
1127 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1128 { _idx = 0; debug_only(sample(node)); }
1130 public:
1131 // initialize to garbage; clear _vdui to disable asserts
1132 DUIterator()
1133 { /*initialize to garbage*/ debug_only(_vdui = false); }
1135 void operator++(int dummy_to_specify_postfix_op)
1136 { _idx++; VDUI_ONLY(verify_increment()); }
1138 void operator--()
1139 { VDUI_ONLY(verify_resync()); --_idx; }
1141 ~DUIterator()
1142 { VDUI_ONLY(verify_finish()); }
1144 void operator=(const DUIterator& that)
1145 { _idx = that._idx; debug_only(reset(that)); }
1146 };
1148 DUIterator Node::outs() const
1149 { return DUIterator(this, 0); }
1150 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1151 { I_VDUI_ONLY(i, i.refresh()); return i; }
1152 bool Node::has_out(DUIterator& i) const
1153 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1154 Node* Node::out(DUIterator& i) const
1155 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1158 // Faster DU iterator. Disallows insertions into the out array.
1159 // Allows deletion from the out array only at the current point.
1160 // Usage:
1161 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1162 // Node* y = x->fast_out(i);
1163 // ...
1164 // }
1165 // Compiles in product mode to raw Node** pointer arithmetic, with
1166 // no reloading of pointers from the original node x. If you delete,
1167 // you must perform "--i; --imax" just before continuing the loop.
1168 // If you delete multiple copies of the same edge, you must decrement
1169 // imax, but not i, multiple times: "--i, imax -= num_edges".
1170 class DUIterator_Fast : public DUIterator_Common {
1171 friend class Node;
1172 friend class DUIterator_Last;
1174 // This is the pointer which provides the product-mode behavior.
1175 // Whatever the product-mode version of the system does to the
1176 // DUI pointer is done to this pointer. All other fields in
1177 // this class are used only for assertion checking.
1178 Node** _outp;
1180 #ifdef ASSERT
1181 void verify(const Node* node, bool at_end_ok = false);
1182 void verify_limit();
1183 void verify_resync();
1184 void verify_relimit(uint n);
1185 void reset(const DUIterator_Fast& that);
1186 #endif
1188 // Note: offset must be signed, since -1 is sometimes passed
1189 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1190 { _outp = node->_out + offset; debug_only(sample(node)); }
1192 public:
1193 // initialize to garbage; clear _vdui to disable asserts
1194 DUIterator_Fast()
1195 { /*initialize to garbage*/ debug_only(_vdui = false); }
1197 void operator++(int dummy_to_specify_postfix_op)
1198 { _outp++; VDUI_ONLY(verify(_node, true)); }
1200 void operator--()
1201 { VDUI_ONLY(verify_resync()); --_outp; }
1203 void operator-=(uint n) // applied to the limit only
1204 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1206 bool operator<(DUIterator_Fast& limit) {
1207 I_VDUI_ONLY(*this, this->verify(_node, true));
1208 I_VDUI_ONLY(limit, limit.verify_limit());
1209 return _outp < limit._outp;
1210 }
1212 void operator=(const DUIterator_Fast& that)
1213 { _outp = that._outp; debug_only(reset(that)); }
1214 };
1216 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1217 // Assign a limit pointer to the reference argument:
1218 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1219 // Return the base pointer:
1220 return DUIterator_Fast(this, 0);
1221 }
1222 Node* Node::fast_out(DUIterator_Fast& i) const {
1223 I_VDUI_ONLY(i, i.verify(this));
1224 return debug_only(i._last=) *i._outp;
1225 }
1228 // Faster DU iterator. Requires each successive edge to be removed.
1229 // Does not allow insertion of any edges.
1230 // Usage:
1231 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1232 // Node* y = x->last_out(i);
1233 // ...
1234 // }
1235 // Compiles in product mode to raw Node** pointer arithmetic, with
1236 // no reloading of pointers from the original node x.
1237 class DUIterator_Last : private DUIterator_Fast {
1238 friend class Node;
1240 #ifdef ASSERT
1241 void verify(const Node* node, bool at_end_ok = false);
1242 void verify_limit();
1243 void verify_step(uint num_edges);
1244 #endif
1246 // Note: offset must be signed, since -1 is sometimes passed
1247 DUIterator_Last(const Node* node, ptrdiff_t offset)
1248 : DUIterator_Fast(node, offset) { }
1250 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1251 void operator<(int) {} // do not use
1253 public:
1254 DUIterator_Last() { }
1255 // initialize to garbage
1257 void operator--()
1258 { _outp--; VDUI_ONLY(verify_step(1)); }
1260 void operator-=(uint n)
1261 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1263 bool operator>=(DUIterator_Last& limit) {
1264 I_VDUI_ONLY(*this, this->verify(_node, true));
1265 I_VDUI_ONLY(limit, limit.verify_limit());
1266 return _outp >= limit._outp;
1267 }
1269 void operator=(const DUIterator_Last& that)
1270 { DUIterator_Fast::operator=(that); }
1271 };
1273 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1274 // Assign a limit pointer to the reference argument:
1275 imin = DUIterator_Last(this, 0);
1276 // Return the initial pointer:
1277 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1278 }
1279 Node* Node::last_out(DUIterator_Last& i) const {
1280 I_VDUI_ONLY(i, i.verify(this));
1281 return debug_only(i._last=) *i._outp;
1282 }
1284 #endif //OPTO_DU_ITERATOR_ASSERT
1286 #undef I_VDUI_ONLY
1287 #undef VDUI_ONLY
1289 // An Iterator that truly follows the iterator pattern. Doesn't
1290 // support deletion but could be made to.
1291 //
1292 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1293 // Node* m = i.get();
1294 //
1295 class SimpleDUIterator : public StackObj {
1296 private:
1297 Node* node;
1298 DUIterator_Fast i;
1299 DUIterator_Fast imax;
1300 public:
1301 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1302 bool has_next() { return i < imax; }
1303 void next() { i++; }
1304 Node* get() { return node->fast_out(i); }
1305 };
1308 //-----------------------------------------------------------------------------
1309 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1310 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1311 // Note that the constructor just zeros things, and since I use Arena
1312 // allocation I do not need a destructor to reclaim storage.
1313 class Node_Array : public ResourceObj {
1314 friend class VMStructs;
1315 protected:
1316 Arena *_a; // Arena to allocate in
1317 uint _max;
1318 Node **_nodes;
1319 void grow( uint i ); // Grow array node to fit
1320 public:
1321 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1322 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1323 for( int i = 0; i < OptoNodeListSize; i++ ) {
1324 _nodes[i] = NULL;
1325 }
1326 }
1328 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1329 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1330 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1331 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1332 Node **adr() { return _nodes; }
1333 // Extend the mapping: index i maps to Node *n.
1334 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1335 void insert( uint i, Node *n );
1336 void remove( uint i ); // Remove, preserving order
1337 void sort( C_sort_func_t func);
1338 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1339 void clear(); // Set all entries to NULL, keep storage
1340 uint Size() const { return _max; }
1341 void dump() const;
1342 };
1344 class Node_List : public Node_Array {
1345 friend class VMStructs;
1346 uint _cnt;
1347 public:
1348 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1349 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1350 bool contains(Node* n) {
1351 for (uint e = 0; e < size(); e++) {
1352 if (at(e) == n) return true;
1353 }
1354 return false;
1355 }
1356 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1357 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1358 void push( Node *b ) { map(_cnt++,b); }
1359 void yank( Node *n ); // Find and remove
1360 Node *pop() { return _nodes[--_cnt]; }
1361 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1362 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1363 uint size() const { return _cnt; }
1364 void dump() const;
1365 };
1367 //------------------------------Unique_Node_List-------------------------------
1368 class Unique_Node_List : public Node_List {
1369 friend class VMStructs;
1370 VectorSet _in_worklist;
1371 uint _clock_index; // Index in list where to pop from next
1372 public:
1373 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1374 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1376 void remove( Node *n );
1377 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1378 VectorSet &member_set(){ return _in_worklist; }
1380 void push( Node *b ) {
1381 if( !_in_worklist.test_set(b->_idx) )
1382 Node_List::push(b);
1383 }
1384 Node *pop() {
1385 if( _clock_index >= size() ) _clock_index = 0;
1386 Node *b = at(_clock_index);
1387 map( _clock_index, Node_List::pop());
1388 if (size() != 0) _clock_index++; // Always start from 0
1389 _in_worklist >>= b->_idx;
1390 return b;
1391 }
1392 Node *remove( uint i ) {
1393 Node *b = Node_List::at(i);
1394 _in_worklist >>= b->_idx;
1395 map(i,Node_List::pop());
1396 return b;
1397 }
1398 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1399 void clear() {
1400 _in_worklist.Clear(); // Discards storage but grows automatically
1401 Node_List::clear();
1402 _clock_index = 0;
1403 }
1405 // Used after parsing to remove useless nodes before Iterative GVN
1406 void remove_useless_nodes(VectorSet &useful);
1408 #ifndef PRODUCT
1409 void print_set() const { _in_worklist.print(); }
1410 #endif
1411 };
1413 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1414 inline void Compile::record_for_igvn(Node* n) {
1415 _for_igvn->push(n);
1416 }
1418 //------------------------------Node_Stack-------------------------------------
1419 class Node_Stack {
1420 friend class VMStructs;
1421 protected:
1422 struct INode {
1423 Node *node; // Processed node
1424 uint indx; // Index of next node's child
1425 };
1426 INode *_inode_top; // tos, stack grows up
1427 INode *_inode_max; // End of _inodes == _inodes + _max
1428 INode *_inodes; // Array storage for the stack
1429 Arena *_a; // Arena to allocate in
1430 void grow();
1431 public:
1432 Node_Stack(int size) {
1433 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1434 _a = Thread::current()->resource_area();
1435 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1436 _inode_max = _inodes + max;
1437 _inode_top = _inodes - 1; // stack is empty
1438 }
1440 Node_Stack(Arena *a, int size) : _a(a) {
1441 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1442 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1443 _inode_max = _inodes + max;
1444 _inode_top = _inodes - 1; // stack is empty
1445 }
1447 void pop() {
1448 assert(_inode_top >= _inodes, "node stack underflow");
1449 --_inode_top;
1450 }
1451 void push(Node *n, uint i) {
1452 ++_inode_top;
1453 if (_inode_top >= _inode_max) grow();
1454 INode *top = _inode_top; // optimization
1455 top->node = n;
1456 top->indx = i;
1457 }
1458 Node *node() const {
1459 return _inode_top->node;
1460 }
1461 Node* node_at(uint i) const {
1462 assert(_inodes + i <= _inode_top, "in range");
1463 return _inodes[i].node;
1464 }
1465 uint index() const {
1466 return _inode_top->indx;
1467 }
1468 uint index_at(uint i) const {
1469 assert(_inodes + i <= _inode_top, "in range");
1470 return _inodes[i].indx;
1471 }
1472 void set_node(Node *n) {
1473 _inode_top->node = n;
1474 }
1475 void set_index(uint i) {
1476 _inode_top->indx = i;
1477 }
1478 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1479 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1480 bool is_nonempty() const { return (_inode_top >= _inodes); }
1481 bool is_empty() const { return (_inode_top < _inodes); }
1482 void clear() { _inode_top = _inodes - 1; } // retain storage
1484 // Node_Stack is used to map nodes.
1485 Node* find(uint idx) const;
1486 };
1489 //-----------------------------Node_Notes--------------------------------------
1490 // Debugging or profiling annotations loosely and sparsely associated
1491 // with some nodes. See Compile::node_notes_at for the accessor.
1492 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1493 friend class VMStructs;
1494 JVMState* _jvms;
1496 public:
1497 Node_Notes(JVMState* jvms = NULL) {
1498 _jvms = jvms;
1499 }
1501 JVMState* jvms() { return _jvms; }
1502 void set_jvms(JVMState* x) { _jvms = x; }
1504 // True if there is nothing here.
1505 bool is_clear() {
1506 return (_jvms == NULL);
1507 }
1509 // Make there be nothing here.
1510 void clear() {
1511 _jvms = NULL;
1512 }
1514 // Make a new, clean node notes.
1515 static Node_Notes* make(Compile* C) {
1516 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1517 nn->clear();
1518 return nn;
1519 }
1521 Node_Notes* clone(Compile* C) {
1522 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1523 (*nn) = (*this);
1524 return nn;
1525 }
1527 // Absorb any information from source.
1528 bool update_from(Node_Notes* source) {
1529 bool changed = false;
1530 if (source != NULL) {
1531 if (source->jvms() != NULL) {
1532 set_jvms(source->jvms());
1533 changed = true;
1534 }
1535 }
1536 return changed;
1537 }
1538 };
1540 // Inlined accessors for Compile::node_nodes that require the preceding class:
1541 inline Node_Notes*
1542 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1543 int idx, bool can_grow) {
1544 assert(idx >= 0, "oob");
1545 int block_idx = (idx >> _log2_node_notes_block_size);
1546 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1547 if (grow_by >= 0) {
1548 if (!can_grow) return NULL;
1549 grow_node_notes(arr, grow_by + 1);
1550 }
1551 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1552 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1553 }
1555 inline bool
1556 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1557 if (value == NULL || value->is_clear())
1558 return false; // nothing to write => write nothing
1559 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1560 assert(loc != NULL, "");
1561 return loc->update_from(value);
1562 }
1565 //------------------------------TypeNode---------------------------------------
1566 // Node with a Type constant.
1567 class TypeNode : public Node {
1568 protected:
1569 virtual uint hash() const; // Check the type
1570 virtual uint cmp( const Node &n ) const;
1571 virtual uint size_of() const; // Size is bigger
1572 const Type* const _type;
1573 public:
1574 void set_type(const Type* t) {
1575 assert(t != NULL, "sanity");
1576 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1577 *(const Type**)&_type = t; // cast away const-ness
1578 // If this node is in the hash table, make sure it doesn't need a rehash.
1579 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1580 }
1581 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1582 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1583 init_class_id(Class_Type);
1584 }
1585 virtual const Type *Value( PhaseTransform *phase ) const;
1586 virtual const Type *bottom_type() const;
1587 virtual uint ideal_reg() const;
1588 #ifndef PRODUCT
1589 virtual void dump_spec(outputStream *st) const;
1590 #endif
1591 };
1593 #endif // SHARE_VM_OPTO_NODE_HPP