src/share/vm/gc_implementation/shared/gcUtil.hpp

changeset 435
a61af66fc99e
child 703
d6340ab4105b
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/share/vm/gc_implementation/shared/gcUtil.hpp	Sat Dec 01 00:00:00 2007 +0000
     1.3 @@ -0,0 +1,176 @@
     1.4 +/*
     1.5 + * Copyright 2002-2005 Sun Microsystems, Inc.  All Rights Reserved.
     1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 + *
     1.8 + * This code is free software; you can redistribute it and/or modify it
     1.9 + * under the terms of the GNU General Public License version 2 only, as
    1.10 + * published by the Free Software Foundation.
    1.11 + *
    1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT
    1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.14 + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.15 + * version 2 for more details (a copy is included in the LICENSE file that
    1.16 + * accompanied this code).
    1.17 + *
    1.18 + * You should have received a copy of the GNU General Public License version
    1.19 + * 2 along with this work; if not, write to the Free Software Foundation,
    1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.21 + *
    1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or
    1.24 + * have any questions.
    1.25 + *
    1.26 + */
    1.27 +
    1.28 +// Catch-all file for utility classes
    1.29 +
    1.30 +// A weighted average maintains a running, weighted average
    1.31 +// of some float value (templates would be handy here if we
    1.32 +// need different types).
    1.33 +//
    1.34 +// The average is adaptive in that we smooth it for the
    1.35 +// initial samples; we don't use the weight until we have
    1.36 +// enough samples for it to be meaningful.
    1.37 +//
    1.38 +// This serves as our best estimate of a future unknown.
    1.39 +//
    1.40 +class AdaptiveWeightedAverage : public CHeapObj {
    1.41 + private:
    1.42 +  float            _average;        // The last computed average
    1.43 +  unsigned         _sample_count;   // How often we've sampled this average
    1.44 +  unsigned         _weight;         // The weight used to smooth the averages
    1.45 +                                    //   A higher weight favors the most
    1.46 +                                    //   recent data.
    1.47 +
    1.48 + protected:
    1.49 +  float            _last_sample;    // The last value sampled.
    1.50 +
    1.51 +  void  increment_count()       { _sample_count++;       }
    1.52 +  void  set_average(float avg)  { _average = avg;        }
    1.53 +
    1.54 +  // Helper function, computes an adaptive weighted average
    1.55 +  // given a sample and the last average
    1.56 +  float compute_adaptive_average(float new_sample, float average);
    1.57 +
    1.58 + public:
    1.59 +  // Input weight must be between 0 and 100
    1.60 +  AdaptiveWeightedAverage(unsigned weight) :
    1.61 +    _average(0.0), _sample_count(0), _weight(weight), _last_sample(0.0) {
    1.62 +  }
    1.63 +
    1.64 +  // Accessors
    1.65 +  float    average() const       { return _average;       }
    1.66 +  unsigned weight()  const       { return _weight;        }
    1.67 +  unsigned count()   const       { return _sample_count;  }
    1.68 +  float    last_sample() const   { return _last_sample; }
    1.69 +
    1.70 +  // Update data with a new sample.
    1.71 +  void sample(float new_sample);
    1.72 +
    1.73 +  static inline float exp_avg(float avg, float sample,
    1.74 +                               unsigned int weight) {
    1.75 +    assert(0 <= weight && weight <= 100, "weight must be a percent");
    1.76 +    return (100.0F - weight) * avg / 100.0F + weight * sample / 100.0F;
    1.77 +  }
    1.78 +  static inline size_t exp_avg(size_t avg, size_t sample,
    1.79 +                               unsigned int weight) {
    1.80 +    // Convert to float and back to avoid integer overflow.
    1.81 +    return (size_t)exp_avg((float)avg, (float)sample, weight);
    1.82 +  }
    1.83 +};
    1.84 +
    1.85 +
    1.86 +// A weighted average that includes a deviation from the average,
    1.87 +// some multiple of which is added to the average.
    1.88 +//
    1.89 +// This serves as our best estimate of an upper bound on a future
    1.90 +// unknown.
    1.91 +class AdaptivePaddedAverage : public AdaptiveWeightedAverage {
    1.92 + private:
    1.93 +  float          _padded_avg;     // The last computed padded average
    1.94 +  float          _deviation;      // Running deviation from the average
    1.95 +  unsigned       _padding;        // A multiple which, added to the average,
    1.96 +                                  // gives us an upper bound guess.
    1.97 +
    1.98 + protected:
    1.99 +  void set_padded_average(float avg)  { _padded_avg = avg;  }
   1.100 +  void set_deviation(float dev)       { _deviation  = dev;  }
   1.101 +
   1.102 + public:
   1.103 +  AdaptivePaddedAverage() :
   1.104 +    AdaptiveWeightedAverage(0),
   1.105 +    _padded_avg(0.0), _deviation(0.0), _padding(0) {}
   1.106 +
   1.107 +  AdaptivePaddedAverage(unsigned weight, unsigned padding) :
   1.108 +    AdaptiveWeightedAverage(weight),
   1.109 +    _padded_avg(0.0), _deviation(0.0), _padding(padding) {}
   1.110 +
   1.111 +  // Placement support
   1.112 +  void* operator new(size_t ignored, void* p) { return p; }
   1.113 +  // Allocator
   1.114 +  void* operator new(size_t size) { return CHeapObj::operator new(size); }
   1.115 +
   1.116 +  // Accessor
   1.117 +  float padded_average() const         { return _padded_avg; }
   1.118 +  float deviation()      const         { return _deviation;  }
   1.119 +  unsigned padding()     const         { return _padding;    }
   1.120 +
   1.121 +  // Override
   1.122 +  void  sample(float new_sample);
   1.123 +};
   1.124 +
   1.125 +// A weighted average that includes a deviation from the average,
   1.126 +// some multiple of which is added to the average.
   1.127 +//
   1.128 +// This serves as our best estimate of an upper bound on a future
   1.129 +// unknown.
   1.130 +// A special sort of padded average:  it doesn't update deviations
   1.131 +// if the sample is zero. The average is allowed to change. We're
   1.132 +// preventing the zero samples from drastically changing our padded
   1.133 +// average.
   1.134 +class AdaptivePaddedNoZeroDevAverage : public AdaptivePaddedAverage {
   1.135 +public:
   1.136 +  AdaptivePaddedNoZeroDevAverage(unsigned weight, unsigned padding) :
   1.137 +    AdaptivePaddedAverage(weight, padding)  {}
   1.138 +  // Override
   1.139 +  void  sample(float new_sample);
   1.140 +};
   1.141 +// Use a least squares fit to a set of data to generate a linear
   1.142 +// equation.
   1.143 +//              y = intercept + slope * x
   1.144 +
   1.145 +class LinearLeastSquareFit : public CHeapObj {
   1.146 +  double _sum_x;        // sum of all independent data points x
   1.147 +  double _sum_x_squared; // sum of all independent data points x**2
   1.148 +  double _sum_y;        // sum of all dependent data points y
   1.149 +  double _sum_xy;       // sum of all x * y.
   1.150 +  double _intercept;     // constant term
   1.151 +  double _slope;        // slope
   1.152 +  // The weighted averages are not currently used but perhaps should
   1.153 +  // be used to get decaying averages.
   1.154 +  AdaptiveWeightedAverage _mean_x; // weighted mean of independent variable
   1.155 +  AdaptiveWeightedAverage _mean_y; // weighted mean of dependent variable
   1.156 +
   1.157 + public:
   1.158 +  LinearLeastSquareFit(unsigned weight);
   1.159 +  void update(double x, double y);
   1.160 +  double y(double x);
   1.161 +  double slope() { return _slope; }
   1.162 +  // Methods to decide if a change in the dependent variable will
   1.163 +  // achive a desired goal.  Note that these methods are not
   1.164 +  // complementary and both are needed.
   1.165 +  bool decrement_will_decrease();
   1.166 +  bool increment_will_decrease();
   1.167 +};
   1.168 +
   1.169 +class GCPauseTimer : StackObj {
   1.170 +  elapsedTimer* _timer;
   1.171 + public:
   1.172 +  GCPauseTimer(elapsedTimer* timer) {
   1.173 +    _timer = timer;
   1.174 +    _timer->stop();
   1.175 +  }
   1.176 +  ~GCPauseTimer() {
   1.177 +    _timer->start();
   1.178 +  }
   1.179 +};

mercurial