src/share/vm/opto/node.hpp

Thu, 28 Jun 2012 17:03:16 -0400

author
zgu
date
Thu, 28 Jun 2012 17:03:16 -0400
changeset 3900
d2a62e0f25eb
parent 3407
35acf8f0a2e4
child 3882
8c92982cbbc4
permissions
-rw-r--r--

6995781: Native Memory Tracking (Phase 1)
7151532: DCmd for hotspot native memory tracking
Summary: Implementation of native memory tracking phase 1, which tracks VM native memory usage, and related DCmd
Reviewed-by: acorn, coleenp, fparain

duke@435 1 /*
never@3138 2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
trims@1907 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
trims@1907 20 * or visit www.oracle.com if you need additional information or have any
trims@1907 21 * questions.
duke@435 22 *
duke@435 23 */
duke@435 24
stefank@2314 25 #ifndef SHARE_VM_OPTO_NODE_HPP
stefank@2314 26 #define SHARE_VM_OPTO_NODE_HPP
stefank@2314 27
stefank@2314 28 #include "libadt/port.hpp"
stefank@2314 29 #include "libadt/vectset.hpp"
stefank@2314 30 #include "opto/compile.hpp"
stefank@2314 31 #include "opto/type.hpp"
stefank@2314 32
duke@435 33 // Portions of code courtesy of Clifford Click
duke@435 34
duke@435 35 // Optimization - Graph Style
duke@435 36
duke@435 37
duke@435 38 class AbstractLockNode;
duke@435 39 class AddNode;
duke@435 40 class AddPNode;
duke@435 41 class AliasInfo;
duke@435 42 class AllocateArrayNode;
duke@435 43 class AllocateNode;
duke@435 44 class Block;
duke@435 45 class Block_Array;
duke@435 46 class BoolNode;
duke@435 47 class BoxLockNode;
duke@435 48 class CMoveNode;
duke@435 49 class CallDynamicJavaNode;
duke@435 50 class CallJavaNode;
duke@435 51 class CallLeafNode;
duke@435 52 class CallNode;
duke@435 53 class CallRuntimeNode;
duke@435 54 class CallStaticJavaNode;
duke@435 55 class CatchNode;
duke@435 56 class CatchProjNode;
duke@435 57 class CheckCastPPNode;
kvn@1535 58 class ClearArrayNode;
duke@435 59 class CmpNode;
duke@435 60 class CodeBuffer;
duke@435 61 class ConstraintCastNode;
duke@435 62 class ConNode;
duke@435 63 class CountedLoopNode;
duke@435 64 class CountedLoopEndNode;
kvn@603 65 class DecodeNNode;
kvn@603 66 class EncodePNode;
duke@435 67 class FastLockNode;
duke@435 68 class FastUnlockNode;
duke@435 69 class IfNode;
kvn@3040 70 class IfFalseNode;
kvn@3040 71 class IfTrueNode;
duke@435 72 class InitializeNode;
duke@435 73 class JVMState;
duke@435 74 class JumpNode;
duke@435 75 class JumpProjNode;
duke@435 76 class LoadNode;
duke@435 77 class LoadStoreNode;
duke@435 78 class LockNode;
duke@435 79 class LoopNode;
kvn@3051 80 class MachBranchNode;
duke@435 81 class MachCallDynamicJavaNode;
duke@435 82 class MachCallJavaNode;
duke@435 83 class MachCallLeafNode;
duke@435 84 class MachCallNode;
duke@435 85 class MachCallRuntimeNode;
duke@435 86 class MachCallStaticJavaNode;
twisti@2350 87 class MachConstantBaseNode;
twisti@2350 88 class MachConstantNode;
kvn@3040 89 class MachGotoNode;
duke@435 90 class MachIfNode;
duke@435 91 class MachNode;
duke@435 92 class MachNullCheckNode;
kvn@3040 93 class MachProjNode;
duke@435 94 class MachReturnNode;
duke@435 95 class MachSafePointNode;
duke@435 96 class MachSpillCopyNode;
duke@435 97 class MachTempNode;
duke@435 98 class Matcher;
duke@435 99 class MemBarNode;
roland@3392 100 class MemBarStoreStoreNode;
duke@435 101 class MemNode;
duke@435 102 class MergeMemNode;
duke@435 103 class MultiNode;
duke@435 104 class MultiBranchNode;
duke@435 105 class NeverBranchNode;
duke@435 106 class Node;
duke@435 107 class Node_Array;
duke@435 108 class Node_List;
duke@435 109 class Node_Stack;
duke@435 110 class NullCheckNode;
duke@435 111 class OopMap;
kvn@468 112 class ParmNode;
duke@435 113 class PCTableNode;
duke@435 114 class PhaseCCP;
duke@435 115 class PhaseGVN;
duke@435 116 class PhaseIterGVN;
duke@435 117 class PhaseRegAlloc;
duke@435 118 class PhaseTransform;
duke@435 119 class PhaseValues;
duke@435 120 class PhiNode;
duke@435 121 class Pipeline;
duke@435 122 class ProjNode;
duke@435 123 class RegMask;
duke@435 124 class RegionNode;
duke@435 125 class RootNode;
duke@435 126 class SafePointNode;
kvn@498 127 class SafePointScalarObjectNode;
duke@435 128 class StartNode;
duke@435 129 class State;
duke@435 130 class StoreNode;
duke@435 131 class SubNode;
duke@435 132 class Type;
duke@435 133 class TypeNode;
duke@435 134 class UnlockNode;
kvn@3040 135 class VectorNode;
kvn@3040 136 class VectorLoadNode;
kvn@3040 137 class VectorStoreNode;
duke@435 138 class VectorSet;
duke@435 139 typedef void (*NFunc)(Node&,void*);
duke@435 140 extern "C" {
duke@435 141 typedef int (*C_sort_func_t)(const void *, const void *);
duke@435 142 }
duke@435 143
duke@435 144 // The type of all node counts and indexes.
duke@435 145 // It must hold at least 16 bits, but must also be fast to load and store.
duke@435 146 // This type, if less than 32 bits, could limit the number of possible nodes.
duke@435 147 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
duke@435 148 typedef unsigned int node_idx_t;
duke@435 149
duke@435 150
duke@435 151 #ifndef OPTO_DU_ITERATOR_ASSERT
duke@435 152 #ifdef ASSERT
duke@435 153 #define OPTO_DU_ITERATOR_ASSERT 1
duke@435 154 #else
duke@435 155 #define OPTO_DU_ITERATOR_ASSERT 0
duke@435 156 #endif
duke@435 157 #endif //OPTO_DU_ITERATOR_ASSERT
duke@435 158
duke@435 159 #if OPTO_DU_ITERATOR_ASSERT
duke@435 160 class DUIterator;
duke@435 161 class DUIterator_Fast;
duke@435 162 class DUIterator_Last;
duke@435 163 #else
duke@435 164 typedef uint DUIterator;
duke@435 165 typedef Node** DUIterator_Fast;
duke@435 166 typedef Node** DUIterator_Last;
duke@435 167 #endif
duke@435 168
duke@435 169 // Node Sentinel
duke@435 170 #define NodeSentinel (Node*)-1
duke@435 171
duke@435 172 // Unknown count frequency
duke@435 173 #define COUNT_UNKNOWN (-1.0f)
duke@435 174
duke@435 175 //------------------------------Node-------------------------------------------
duke@435 176 // Nodes define actions in the program. They create values, which have types.
duke@435 177 // They are both vertices in a directed graph and program primitives. Nodes
duke@435 178 // are labeled; the label is the "opcode", the primitive function in the lambda
duke@435 179 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
duke@435 180 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
duke@435 181 // the Node's function. These inputs also define a Type equation for the Node.
duke@435 182 // Solving these Type equations amounts to doing dataflow analysis.
duke@435 183 // Control and data are uniformly represented in the graph. Finally, Nodes
duke@435 184 // have a unique dense integer index which is used to index into side arrays
duke@435 185 // whenever I have phase-specific information.
duke@435 186
duke@435 187 class Node {
never@3138 188 friend class VMStructs;
never@3138 189
duke@435 190 // Lots of restrictions on cloning Nodes
duke@435 191 Node(const Node&); // not defined; linker error to use these
duke@435 192 Node &operator=(const Node &rhs);
duke@435 193
duke@435 194 public:
duke@435 195 friend class Compile;
duke@435 196 #if OPTO_DU_ITERATOR_ASSERT
duke@435 197 friend class DUIterator_Common;
duke@435 198 friend class DUIterator;
duke@435 199 friend class DUIterator_Fast;
duke@435 200 friend class DUIterator_Last;
duke@435 201 #endif
duke@435 202
duke@435 203 // Because Nodes come and go, I define an Arena of Node structures to pull
duke@435 204 // from. This should allow fast access to node creation & deletion. This
duke@435 205 // field is a local cache of a value defined in some "program fragment" for
duke@435 206 // which these Nodes are just a part of.
duke@435 207
duke@435 208 // New Operator that takes a Compile pointer, this will eventually
duke@435 209 // be the "new" New operator.
duke@435 210 inline void* operator new( size_t x, Compile* C) {
duke@435 211 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
duke@435 212 #ifdef ASSERT
duke@435 213 n->_in = (Node**)n; // magic cookie for assertion check
duke@435 214 #endif
duke@435 215 n->_out = (Node**)C;
duke@435 216 return (void*)n;
duke@435 217 }
duke@435 218
duke@435 219 // New Operator that takes a Compile pointer, this will eventually
duke@435 220 // be the "new" New operator.
duke@435 221 inline void* operator new( size_t x, Compile* C, int y) {
duke@435 222 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
duke@435 223 n->_in = (Node**)(((char*)n) + x);
duke@435 224 #ifdef ASSERT
duke@435 225 n->_in[y-1] = n; // magic cookie for assertion check
duke@435 226 #endif
duke@435 227 n->_out = (Node**)C;
duke@435 228 return (void*)n;
duke@435 229 }
duke@435 230
duke@435 231 // Delete is a NOP
duke@435 232 void operator delete( void *ptr ) {}
duke@435 233 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
duke@435 234 void destruct();
duke@435 235
duke@435 236 // Create a new Node. Required is the number is of inputs required for
duke@435 237 // semantic correctness.
duke@435 238 Node( uint required );
duke@435 239
duke@435 240 // Create a new Node with given input edges.
duke@435 241 // This version requires use of the "edge-count" new.
duke@435 242 // E.g. new (C,3) FooNode( C, NULL, left, right );
duke@435 243 Node( Node *n0 );
duke@435 244 Node( Node *n0, Node *n1 );
duke@435 245 Node( Node *n0, Node *n1, Node *n2 );
duke@435 246 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
duke@435 247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
duke@435 248 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
duke@435 249 Node( Node *n0, Node *n1, Node *n2, Node *n3,
duke@435 250 Node *n4, Node *n5, Node *n6 );
duke@435 251
duke@435 252 // Clone an inherited Node given only the base Node type.
duke@435 253 Node* clone() const;
duke@435 254
duke@435 255 // Clone a Node, immediately supplying one or two new edges.
duke@435 256 // The first and second arguments, if non-null, replace in(1) and in(2),
duke@435 257 // respectively.
duke@435 258 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
duke@435 259 Node* nn = clone();
duke@435 260 if (in1 != NULL) nn->set_req(1, in1);
duke@435 261 if (in2 != NULL) nn->set_req(2, in2);
duke@435 262 return nn;
duke@435 263 }
duke@435 264
duke@435 265 private:
duke@435 266 // Shared setup for the above constructors.
duke@435 267 // Handles all interactions with Compile::current.
duke@435 268 // Puts initial values in all Node fields except _idx.
duke@435 269 // Returns the initial value for _idx, which cannot
duke@435 270 // be initialized by assignment.
duke@435 271 inline int Init(int req, Compile* C);
duke@435 272
duke@435 273 //----------------- input edge handling
duke@435 274 protected:
duke@435 275 friend class PhaseCFG; // Access to address of _in array elements
duke@435 276 Node **_in; // Array of use-def references to Nodes
duke@435 277 Node **_out; // Array of def-use references to Nodes
duke@435 278
twisti@1040 279 // Input edges are split into two categories. Required edges are required
duke@435 280 // for semantic correctness; order is important and NULLs are allowed.
duke@435 281 // Precedence edges are used to help determine execution order and are
duke@435 282 // added, e.g., for scheduling purposes. They are unordered and not
duke@435 283 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
duke@435 284 // are required, from _cnt to _max-1 are precedence edges.
duke@435 285 node_idx_t _cnt; // Total number of required Node inputs.
duke@435 286
duke@435 287 node_idx_t _max; // Actual length of input array.
duke@435 288
duke@435 289 // Output edges are an unordered list of def-use edges which exactly
duke@435 290 // correspond to required input edges which point from other nodes
duke@435 291 // to this one. Thus the count of the output edges is the number of
duke@435 292 // users of this node.
duke@435 293 node_idx_t _outcnt; // Total number of Node outputs.
duke@435 294
duke@435 295 node_idx_t _outmax; // Actual length of output array.
duke@435 296
duke@435 297 // Grow the actual input array to the next larger power-of-2 bigger than len.
duke@435 298 void grow( uint len );
duke@435 299 // Grow the output array to the next larger power-of-2 bigger than len.
duke@435 300 void out_grow( uint len );
duke@435 301
duke@435 302 public:
duke@435 303 // Each Node is assigned a unique small/dense number. This number is used
duke@435 304 // to index into auxiliary arrays of data and bitvectors.
duke@435 305 // It is declared const to defend against inadvertant assignment,
duke@435 306 // since it is used by clients as a naked field.
duke@435 307 const node_idx_t _idx;
duke@435 308
duke@435 309 // Get the (read-only) number of input edges
duke@435 310 uint req() const { return _cnt; }
duke@435 311 uint len() const { return _max; }
duke@435 312 // Get the (read-only) number of output edges
duke@435 313 uint outcnt() const { return _outcnt; }
duke@435 314
duke@435 315 #if OPTO_DU_ITERATOR_ASSERT
duke@435 316 // Iterate over the out-edges of this node. Deletions are illegal.
duke@435 317 inline DUIterator outs() const;
duke@435 318 // Use this when the out array might have changed to suppress asserts.
duke@435 319 inline DUIterator& refresh_out_pos(DUIterator& i) const;
duke@435 320 // Does the node have an out at this position? (Used for iteration.)
duke@435 321 inline bool has_out(DUIterator& i) const;
duke@435 322 inline Node* out(DUIterator& i) const;
duke@435 323 // Iterate over the out-edges of this node. All changes are illegal.
duke@435 324 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
duke@435 325 inline Node* fast_out(DUIterator_Fast& i) const;
duke@435 326 // Iterate over the out-edges of this node, deleting one at a time.
duke@435 327 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
duke@435 328 inline Node* last_out(DUIterator_Last& i) const;
duke@435 329 // The inline bodies of all these methods are after the iterator definitions.
duke@435 330 #else
duke@435 331 // Iterate over the out-edges of this node. Deletions are illegal.
duke@435 332 // This iteration uses integral indexes, to decouple from array reallocations.
duke@435 333 DUIterator outs() const { return 0; }
duke@435 334 // Use this when the out array might have changed to suppress asserts.
duke@435 335 DUIterator refresh_out_pos(DUIterator i) const { return i; }
duke@435 336
duke@435 337 // Reference to the i'th output Node. Error if out of bounds.
duke@435 338 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
duke@435 339 // Does the node have an out at this position? (Used for iteration.)
duke@435 340 bool has_out(DUIterator i) const { return i < _outcnt; }
duke@435 341
duke@435 342 // Iterate over the out-edges of this node. All changes are illegal.
duke@435 343 // This iteration uses a pointer internal to the out array.
duke@435 344 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
duke@435 345 Node** out = _out;
duke@435 346 // Assign a limit pointer to the reference argument:
duke@435 347 max = out + (ptrdiff_t)_outcnt;
duke@435 348 // Return the base pointer:
duke@435 349 return out;
duke@435 350 }
duke@435 351 Node* fast_out(DUIterator_Fast i) const { return *i; }
duke@435 352 // Iterate over the out-edges of this node, deleting one at a time.
duke@435 353 // This iteration uses a pointer internal to the out array.
duke@435 354 DUIterator_Last last_outs(DUIterator_Last& min) const {
duke@435 355 Node** out = _out;
duke@435 356 // Assign a limit pointer to the reference argument:
duke@435 357 min = out;
duke@435 358 // Return the pointer to the start of the iteration:
duke@435 359 return out + (ptrdiff_t)_outcnt - 1;
duke@435 360 }
duke@435 361 Node* last_out(DUIterator_Last i) const { return *i; }
duke@435 362 #endif
duke@435 363
duke@435 364 // Reference to the i'th input Node. Error if out of bounds.
duke@435 365 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
duke@435 366 // Reference to the i'th output Node. Error if out of bounds.
duke@435 367 // Use this accessor sparingly. We are going trying to use iterators instead.
duke@435 368 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
duke@435 369 // Return the unique out edge.
duke@435 370 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
duke@435 371 // Delete out edge at position 'i' by moving last out edge to position 'i'
duke@435 372 void raw_del_out(uint i) {
duke@435 373 assert(i < _outcnt,"oob");
duke@435 374 assert(_outcnt > 0,"oob");
duke@435 375 #if OPTO_DU_ITERATOR_ASSERT
duke@435 376 // Record that a change happened here.
duke@435 377 debug_only(_last_del = _out[i]; ++_del_tick);
duke@435 378 #endif
duke@435 379 _out[i] = _out[--_outcnt];
duke@435 380 // Smash the old edge so it can't be used accidentally.
duke@435 381 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
duke@435 382 }
duke@435 383
duke@435 384 #ifdef ASSERT
duke@435 385 bool is_dead() const;
duke@435 386 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
duke@435 387 #endif
duke@435 388
duke@435 389 // Set a required input edge, also updates corresponding output edge
duke@435 390 void add_req( Node *n ); // Append a NEW required input
duke@435 391 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
duke@435 392 void del_req( uint idx ); // Delete required edge & compact
duke@435 393 void ins_req( uint i, Node *n ); // Insert a NEW required input
duke@435 394 void set_req( uint i, Node *n ) {
duke@435 395 assert( is_not_dead(n), "can not use dead node");
duke@435 396 assert( i < _cnt, "oob");
duke@435 397 assert( !VerifyHashTableKeys || _hash_lock == 0,
duke@435 398 "remove node from hash table before modifying it");
duke@435 399 Node** p = &_in[i]; // cache this._in, across the del_out call
duke@435 400 if (*p != NULL) (*p)->del_out((Node *)this);
duke@435 401 (*p) = n;
duke@435 402 if (n != NULL) n->add_out((Node *)this);
duke@435 403 }
duke@435 404 // Light version of set_req() to init inputs after node creation.
duke@435 405 void init_req( uint i, Node *n ) {
duke@435 406 assert( i == 0 && this == n ||
duke@435 407 is_not_dead(n), "can not use dead node");
duke@435 408 assert( i < _cnt, "oob");
duke@435 409 assert( !VerifyHashTableKeys || _hash_lock == 0,
duke@435 410 "remove node from hash table before modifying it");
duke@435 411 assert( _in[i] == NULL, "sanity");
duke@435 412 _in[i] = n;
duke@435 413 if (n != NULL) n->add_out((Node *)this);
duke@435 414 }
duke@435 415 // Find first occurrence of n among my edges:
duke@435 416 int find_edge(Node* n);
duke@435 417 int replace_edge(Node* old, Node* neww);
duke@435 418 // NULL out all inputs to eliminate incoming Def-Use edges.
duke@435 419 // Return the number of edges between 'n' and 'this'
duke@435 420 int disconnect_inputs(Node *n);
duke@435 421
duke@435 422 // Quickly, return true if and only if I am Compile::current()->top().
duke@435 423 bool is_top() const {
duke@435 424 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
duke@435 425 return (_out == NULL);
duke@435 426 }
duke@435 427 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
duke@435 428 void setup_is_top();
duke@435 429
duke@435 430 // Strip away casting. (It is depth-limited.)
duke@435 431 Node* uncast() const;
kvn@3407 432 // Return whether two Nodes are equivalent, after stripping casting.
kvn@3407 433 bool eqv_uncast(const Node* n) const {
kvn@3407 434 return (this->uncast() == n->uncast());
kvn@3407 435 }
duke@435 436
duke@435 437 private:
duke@435 438 static Node* uncast_helper(const Node* n);
duke@435 439
duke@435 440 // Add an output edge to the end of the list
duke@435 441 void add_out( Node *n ) {
duke@435 442 if (is_top()) return;
duke@435 443 if( _outcnt == _outmax ) out_grow(_outcnt);
duke@435 444 _out[_outcnt++] = n;
duke@435 445 }
duke@435 446 // Delete an output edge
duke@435 447 void del_out( Node *n ) {
duke@435 448 if (is_top()) return;
duke@435 449 Node** outp = &_out[_outcnt];
duke@435 450 // Find and remove n
duke@435 451 do {
duke@435 452 assert(outp > _out, "Missing Def-Use edge");
duke@435 453 } while (*--outp != n);
duke@435 454 *outp = _out[--_outcnt];
duke@435 455 // Smash the old edge so it can't be used accidentally.
duke@435 456 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
duke@435 457 // Record that a change happened here.
duke@435 458 #if OPTO_DU_ITERATOR_ASSERT
duke@435 459 debug_only(_last_del = n; ++_del_tick);
duke@435 460 #endif
duke@435 461 }
duke@435 462
duke@435 463 public:
duke@435 464 // Globally replace this node by a given new node, updating all uses.
duke@435 465 void replace_by(Node* new_node);
kvn@603 466 // Globally replace this node by a given new node, updating all uses
kvn@603 467 // and cutting input edges of old node.
kvn@603 468 void subsume_by(Node* new_node) {
kvn@603 469 replace_by(new_node);
kvn@603 470 disconnect_inputs(NULL);
kvn@603 471 }
duke@435 472 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
duke@435 473 // Find the one non-null required input. RegionNode only
duke@435 474 Node *nonnull_req() const;
duke@435 475 // Add or remove precedence edges
duke@435 476 void add_prec( Node *n );
duke@435 477 void rm_prec( uint i );
duke@435 478 void set_prec( uint i, Node *n ) {
duke@435 479 assert( is_not_dead(n), "can not use dead node");
duke@435 480 assert( i >= _cnt, "not a precedence edge");
duke@435 481 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
duke@435 482 _in[i] = n;
duke@435 483 if (n != NULL) n->add_out((Node *)this);
duke@435 484 }
duke@435 485 // Set this node's index, used by cisc_version to replace current node
duke@435 486 void set_idx(uint new_idx) {
duke@435 487 const node_idx_t* ref = &_idx;
duke@435 488 *(node_idx_t*)ref = new_idx;
duke@435 489 }
duke@435 490 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
duke@435 491 void swap_edges(uint i1, uint i2) {
duke@435 492 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
duke@435 493 // Def-Use info is unchanged
duke@435 494 Node* n1 = in(i1);
duke@435 495 Node* n2 = in(i2);
duke@435 496 _in[i1] = n2;
duke@435 497 _in[i2] = n1;
duke@435 498 // If this node is in the hash table, make sure it doesn't need a rehash.
duke@435 499 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
duke@435 500 }
duke@435 501
duke@435 502 // Iterators over input Nodes for a Node X are written as:
duke@435 503 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
duke@435 504 // NOTE: Required edges can contain embedded NULL pointers.
duke@435 505
duke@435 506 //----------------- Other Node Properties
duke@435 507
duke@435 508 // Generate class id for some ideal nodes to avoid virtual query
duke@435 509 // methods is_<Node>().
duke@435 510 // Class id is the set of bits corresponded to the node class and all its
duke@435 511 // super classes so that queries for super classes are also valid.
duke@435 512 // Subclasses of the same super class have different assigned bit
duke@435 513 // (the third parameter in the macro DEFINE_CLASS_ID).
duke@435 514 // Classes with deeper hierarchy are declared first.
duke@435 515 // Classes with the same hierarchy depth are sorted by usage frequency.
duke@435 516 //
duke@435 517 // The query method masks the bits to cut off bits of subclasses
duke@435 518 // and then compare the result with the class id
duke@435 519 // (see the macro DEFINE_CLASS_QUERY below).
duke@435 520 //
duke@435 521 // Class_MachCall=30, ClassMask_MachCall=31
duke@435 522 // 12 8 4 0
duke@435 523 // 0 0 0 0 0 0 0 0 1 1 1 1 0
duke@435 524 // | | | |
duke@435 525 // | | | Bit_Mach=2
duke@435 526 // | | Bit_MachReturn=4
duke@435 527 // | Bit_MachSafePoint=8
duke@435 528 // Bit_MachCall=16
duke@435 529 //
duke@435 530 // Class_CountedLoop=56, ClassMask_CountedLoop=63
duke@435 531 // 12 8 4 0
duke@435 532 // 0 0 0 0 0 0 0 1 1 1 0 0 0
duke@435 533 // | | |
duke@435 534 // | | Bit_Region=8
duke@435 535 // | Bit_Loop=16
duke@435 536 // Bit_CountedLoop=32
duke@435 537
duke@435 538 #define DEFINE_CLASS_ID(cl, supcl, subn) \
duke@435 539 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
duke@435 540 Class_##cl = Class_##supcl + Bit_##cl , \
duke@435 541 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
duke@435 542
duke@435 543 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
duke@435 544 // so that it's values fits into 16 bits.
duke@435 545 enum NodeClasses {
duke@435 546 Bit_Node = 0x0000,
duke@435 547 Class_Node = 0x0000,
duke@435 548 ClassMask_Node = 0xFFFF,
duke@435 549
duke@435 550 DEFINE_CLASS_ID(Multi, Node, 0)
duke@435 551 DEFINE_CLASS_ID(SafePoint, Multi, 0)
duke@435 552 DEFINE_CLASS_ID(Call, SafePoint, 0)
duke@435 553 DEFINE_CLASS_ID(CallJava, Call, 0)
duke@435 554 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
duke@435 555 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
duke@435 556 DEFINE_CLASS_ID(CallRuntime, Call, 1)
duke@435 557 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
duke@435 558 DEFINE_CLASS_ID(Allocate, Call, 2)
duke@435 559 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
duke@435 560 DEFINE_CLASS_ID(AbstractLock, Call, 3)
duke@435 561 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
duke@435 562 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
duke@435 563 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
duke@435 564 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
duke@435 565 DEFINE_CLASS_ID(Catch, PCTable, 0)
duke@435 566 DEFINE_CLASS_ID(Jump, PCTable, 1)
duke@435 567 DEFINE_CLASS_ID(If, MultiBranch, 1)
duke@435 568 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
duke@435 569 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
duke@435 570 DEFINE_CLASS_ID(Start, Multi, 2)
duke@435 571 DEFINE_CLASS_ID(MemBar, Multi, 3)
roland@3392 572 DEFINE_CLASS_ID(Initialize, MemBar, 0)
roland@3392 573 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
duke@435 574
duke@435 575 DEFINE_CLASS_ID(Mach, Node, 1)
duke@435 576 DEFINE_CLASS_ID(MachReturn, Mach, 0)
duke@435 577 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
duke@435 578 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
duke@435 579 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
duke@435 580 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
duke@435 581 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
duke@435 582 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
duke@435 583 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
kvn@3051 584 DEFINE_CLASS_ID(MachBranch, Mach, 1)
kvn@3051 585 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
kvn@3051 586 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
kvn@3051 587 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
kvn@3051 588 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
kvn@3051 589 DEFINE_CLASS_ID(MachTemp, Mach, 3)
kvn@3051 590 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
kvn@3051 591 DEFINE_CLASS_ID(MachConstant, Mach, 5)
duke@435 592
kvn@3040 593 DEFINE_CLASS_ID(Type, Node, 2)
duke@435 594 DEFINE_CLASS_ID(Phi, Type, 0)
duke@435 595 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
duke@435 596 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
duke@435 597 DEFINE_CLASS_ID(CMove, Type, 3)
kvn@498 598 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
kvn@603 599 DEFINE_CLASS_ID(DecodeN, Type, 5)
kvn@603 600 DEFINE_CLASS_ID(EncodeP, Type, 6)
duke@435 601
kvn@3040 602 DEFINE_CLASS_ID(Proj, Node, 3)
kvn@3040 603 DEFINE_CLASS_ID(CatchProj, Proj, 0)
kvn@3040 604 DEFINE_CLASS_ID(JumpProj, Proj, 1)
kvn@3040 605 DEFINE_CLASS_ID(IfTrue, Proj, 2)
kvn@3040 606 DEFINE_CLASS_ID(IfFalse, Proj, 3)
kvn@3040 607 DEFINE_CLASS_ID(Parm, Proj, 4)
kvn@3040 608 DEFINE_CLASS_ID(MachProj, Proj, 5)
kvn@3040 609
kvn@3040 610 DEFINE_CLASS_ID(Mem, Node, 4)
duke@435 611 DEFINE_CLASS_ID(Load, Mem, 0)
kvn@3040 612 DEFINE_CLASS_ID(VectorLoad, Load, 0)
duke@435 613 DEFINE_CLASS_ID(Store, Mem, 1)
kvn@3040 614 DEFINE_CLASS_ID(VectorStore, Store, 0)
duke@435 615 DEFINE_CLASS_ID(LoadStore, Mem, 2)
duke@435 616
kvn@3040 617 DEFINE_CLASS_ID(Region, Node, 5)
kvn@3040 618 DEFINE_CLASS_ID(Loop, Region, 0)
kvn@3040 619 DEFINE_CLASS_ID(Root, Loop, 0)
kvn@3040 620 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
kvn@3040 621
kvn@3040 622 DEFINE_CLASS_ID(Sub, Node, 6)
kvn@3040 623 DEFINE_CLASS_ID(Cmp, Sub, 0)
kvn@3040 624 DEFINE_CLASS_ID(FastLock, Cmp, 0)
kvn@3040 625 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
kvn@3040 626
duke@435 627 DEFINE_CLASS_ID(MergeMem, Node, 7)
duke@435 628 DEFINE_CLASS_ID(Bool, Node, 8)
duke@435 629 DEFINE_CLASS_ID(AddP, Node, 9)
duke@435 630 DEFINE_CLASS_ID(BoxLock, Node, 10)
duke@435 631 DEFINE_CLASS_ID(Add, Node, 11)
kvn@3040 632 DEFINE_CLASS_ID(Vector, Node, 12)
kvn@1535 633 DEFINE_CLASS_ID(ClearArray, Node, 13)
duke@435 634
kvn@1535 635 _max_classes = ClassMask_ClearArray
duke@435 636 };
duke@435 637 #undef DEFINE_CLASS_ID
duke@435 638
duke@435 639 // Flags are sorted by usage frequency.
duke@435 640 enum NodeFlags {
duke@435 641 Flag_is_Copy = 0x01, // should be first bit to avoid shift
kvn@3040 642 Flag_rematerialize = Flag_is_Copy << 1,
duke@435 643 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
duke@435 644 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
duke@435 645 Flag_is_Con = Flag_is_macro << 1,
duke@435 646 Flag_is_cisc_alternate = Flag_is_Con << 1,
kvn@3051 647 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
duke@435 648 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
kvn@3049 649 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
roland@3316 650 Flag_has_call = Flag_avoid_back_to_back << 1,
roland@3316 651 _max_flags = (Flag_has_call << 1) - 1 // allow flags combination
duke@435 652 };
duke@435 653
duke@435 654 private:
duke@435 655 jushort _class_id;
duke@435 656 jushort _flags;
duke@435 657
duke@435 658 protected:
duke@435 659 // These methods should be called from constructors only.
duke@435 660 void init_class_id(jushort c) {
duke@435 661 assert(c <= _max_classes, "invalid node class");
duke@435 662 _class_id = c; // cast out const
duke@435 663 }
duke@435 664 void init_flags(jushort fl) {
duke@435 665 assert(fl <= _max_flags, "invalid node flag");
duke@435 666 _flags |= fl;
duke@435 667 }
duke@435 668 void clear_flag(jushort fl) {
duke@435 669 assert(fl <= _max_flags, "invalid node flag");
duke@435 670 _flags &= ~fl;
duke@435 671 }
duke@435 672
duke@435 673 public:
duke@435 674 const jushort class_id() const { return _class_id; }
duke@435 675
duke@435 676 const jushort flags() const { return _flags; }
duke@435 677
duke@435 678 // Return a dense integer opcode number
duke@435 679 virtual int Opcode() const;
duke@435 680
duke@435 681 // Virtual inherited Node size
duke@435 682 virtual uint size_of() const;
duke@435 683
duke@435 684 // Other interesting Node properties
never@1515 685 #define DEFINE_CLASS_QUERY(type) \
never@1515 686 bool is_##type() const { \
duke@435 687 return ((_class_id & ClassMask_##type) == Class_##type); \
never@1515 688 } \
never@1515 689 type##Node *as_##type() const { \
never@1515 690 assert(is_##type(), "invalid node class"); \
never@1515 691 return (type##Node*)this; \
never@1515 692 } \
never@1515 693 type##Node* isa_##type() const { \
never@1515 694 return (is_##type()) ? as_##type() : NULL; \
duke@435 695 }
duke@435 696
duke@435 697 DEFINE_CLASS_QUERY(AbstractLock)
duke@435 698 DEFINE_CLASS_QUERY(Add)
duke@435 699 DEFINE_CLASS_QUERY(AddP)
duke@435 700 DEFINE_CLASS_QUERY(Allocate)
duke@435 701 DEFINE_CLASS_QUERY(AllocateArray)
duke@435 702 DEFINE_CLASS_QUERY(Bool)
duke@435 703 DEFINE_CLASS_QUERY(BoxLock)
kvn@3040 704 DEFINE_CLASS_QUERY(Call)
duke@435 705 DEFINE_CLASS_QUERY(CallDynamicJava)
duke@435 706 DEFINE_CLASS_QUERY(CallJava)
duke@435 707 DEFINE_CLASS_QUERY(CallLeaf)
duke@435 708 DEFINE_CLASS_QUERY(CallRuntime)
duke@435 709 DEFINE_CLASS_QUERY(CallStaticJava)
duke@435 710 DEFINE_CLASS_QUERY(Catch)
duke@435 711 DEFINE_CLASS_QUERY(CatchProj)
duke@435 712 DEFINE_CLASS_QUERY(CheckCastPP)
duke@435 713 DEFINE_CLASS_QUERY(ConstraintCast)
kvn@1535 714 DEFINE_CLASS_QUERY(ClearArray)
duke@435 715 DEFINE_CLASS_QUERY(CMove)
duke@435 716 DEFINE_CLASS_QUERY(Cmp)
duke@435 717 DEFINE_CLASS_QUERY(CountedLoop)
duke@435 718 DEFINE_CLASS_QUERY(CountedLoopEnd)
kvn@603 719 DEFINE_CLASS_QUERY(DecodeN)
kvn@603 720 DEFINE_CLASS_QUERY(EncodeP)
duke@435 721 DEFINE_CLASS_QUERY(FastLock)
duke@435 722 DEFINE_CLASS_QUERY(FastUnlock)
duke@435 723 DEFINE_CLASS_QUERY(If)
duke@435 724 DEFINE_CLASS_QUERY(IfFalse)
duke@435 725 DEFINE_CLASS_QUERY(IfTrue)
duke@435 726 DEFINE_CLASS_QUERY(Initialize)
duke@435 727 DEFINE_CLASS_QUERY(Jump)
duke@435 728 DEFINE_CLASS_QUERY(JumpProj)
duke@435 729 DEFINE_CLASS_QUERY(Load)
duke@435 730 DEFINE_CLASS_QUERY(LoadStore)
duke@435 731 DEFINE_CLASS_QUERY(Lock)
duke@435 732 DEFINE_CLASS_QUERY(Loop)
duke@435 733 DEFINE_CLASS_QUERY(Mach)
kvn@3051 734 DEFINE_CLASS_QUERY(MachBranch)
duke@435 735 DEFINE_CLASS_QUERY(MachCall)
duke@435 736 DEFINE_CLASS_QUERY(MachCallDynamicJava)
duke@435 737 DEFINE_CLASS_QUERY(MachCallJava)
duke@435 738 DEFINE_CLASS_QUERY(MachCallLeaf)
duke@435 739 DEFINE_CLASS_QUERY(MachCallRuntime)
duke@435 740 DEFINE_CLASS_QUERY(MachCallStaticJava)
twisti@2350 741 DEFINE_CLASS_QUERY(MachConstantBase)
twisti@2350 742 DEFINE_CLASS_QUERY(MachConstant)
kvn@3040 743 DEFINE_CLASS_QUERY(MachGoto)
duke@435 744 DEFINE_CLASS_QUERY(MachIf)
duke@435 745 DEFINE_CLASS_QUERY(MachNullCheck)
kvn@3040 746 DEFINE_CLASS_QUERY(MachProj)
duke@435 747 DEFINE_CLASS_QUERY(MachReturn)
duke@435 748 DEFINE_CLASS_QUERY(MachSafePoint)
duke@435 749 DEFINE_CLASS_QUERY(MachSpillCopy)
duke@435 750 DEFINE_CLASS_QUERY(MachTemp)
duke@435 751 DEFINE_CLASS_QUERY(Mem)
duke@435 752 DEFINE_CLASS_QUERY(MemBar)
roland@3392 753 DEFINE_CLASS_QUERY(MemBarStoreStore)
duke@435 754 DEFINE_CLASS_QUERY(MergeMem)
duke@435 755 DEFINE_CLASS_QUERY(Multi)
duke@435 756 DEFINE_CLASS_QUERY(MultiBranch)
kvn@468 757 DEFINE_CLASS_QUERY(Parm)
duke@435 758 DEFINE_CLASS_QUERY(PCTable)
duke@435 759 DEFINE_CLASS_QUERY(Phi)
duke@435 760 DEFINE_CLASS_QUERY(Proj)
duke@435 761 DEFINE_CLASS_QUERY(Region)
duke@435 762 DEFINE_CLASS_QUERY(Root)
duke@435 763 DEFINE_CLASS_QUERY(SafePoint)
kvn@498 764 DEFINE_CLASS_QUERY(SafePointScalarObject)
duke@435 765 DEFINE_CLASS_QUERY(Start)
duke@435 766 DEFINE_CLASS_QUERY(Store)
duke@435 767 DEFINE_CLASS_QUERY(Sub)
duke@435 768 DEFINE_CLASS_QUERY(Type)
kvn@3040 769 DEFINE_CLASS_QUERY(Vector)
kvn@3040 770 DEFINE_CLASS_QUERY(VectorLoad)
kvn@3040 771 DEFINE_CLASS_QUERY(VectorStore)
duke@435 772 DEFINE_CLASS_QUERY(Unlock)
duke@435 773
duke@435 774 #undef DEFINE_CLASS_QUERY
duke@435 775
duke@435 776 // duplicate of is_MachSpillCopy()
duke@435 777 bool is_SpillCopy () const {
duke@435 778 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
duke@435 779 }
duke@435 780
duke@435 781 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
duke@435 782 // The data node which is safe to leave in dead loop during IGVN optimization.
duke@435 783 bool is_dead_loop_safe() const {
kvn@561 784 return is_Phi() || (is_Proj() && in(0) == NULL) ||
kvn@561 785 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
kvn@561 786 (!is_Proj() || !in(0)->is_Allocate()));
duke@435 787 }
duke@435 788
duke@435 789 // is_Copy() returns copied edge index (0 or 1)
duke@435 790 uint is_Copy() const { return (_flags & Flag_is_Copy); }
duke@435 791
duke@435 792 virtual bool is_CFG() const { return false; }
duke@435 793
duke@435 794 // If this node is control-dependent on a test, can it be
duke@435 795 // rerouted to a dominating equivalent test? This is usually
duke@435 796 // true of non-CFG nodes, but can be false for operations which
duke@435 797 // depend for their correct sequencing on more than one test.
duke@435 798 // (In that case, hoisting to a dominating test may silently
duke@435 799 // skip some other important test.)
duke@435 800 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
duke@435 801
duke@435 802 // When building basic blocks, I need to have a notion of block beginning
duke@435 803 // Nodes, next block selector Nodes (block enders), and next block
duke@435 804 // projections. These calls need to work on their machine equivalents. The
duke@435 805 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
duke@435 806 bool is_block_start() const {
duke@435 807 if ( is_Region() )
duke@435 808 return this == (const Node*)in(0);
duke@435 809 else
kvn@3040 810 return is_Start();
duke@435 811 }
duke@435 812
duke@435 813 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
duke@435 814 // Goto and Return. This call also returns the block ending Node.
duke@435 815 virtual const Node *is_block_proj() const;
duke@435 816
duke@435 817 // The node is a "macro" node which needs to be expanded before matching
duke@435 818 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
duke@435 819
duke@435 820 //----------------- Optimization
duke@435 821
duke@435 822 // Get the worst-case Type output for this Node.
duke@435 823 virtual const class Type *bottom_type() const;
duke@435 824
duke@435 825 // If we find a better type for a node, try to record it permanently.
duke@435 826 // Return true if this node actually changed.
duke@435 827 // Be sure to do the hash_delete game in the "rehash" variant.
duke@435 828 void raise_bottom_type(const Type* new_type);
duke@435 829
duke@435 830 // Get the address type with which this node uses and/or defs memory,
duke@435 831 // or NULL if none. The address type is conservatively wide.
duke@435 832 // Returns non-null for calls, membars, loads, stores, etc.
duke@435 833 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
duke@435 834 virtual const class TypePtr *adr_type() const { return NULL; }
duke@435 835
duke@435 836 // Return an existing node which computes the same function as this node.
duke@435 837 // The optimistic combined algorithm requires this to return a Node which
duke@435 838 // is a small number of steps away (e.g., one of my inputs).
duke@435 839 virtual Node *Identity( PhaseTransform *phase );
duke@435 840
duke@435 841 // Return the set of values this Node can take on at runtime.
duke@435 842 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 843
duke@435 844 // Return a node which is more "ideal" than the current node.
duke@435 845 // The invariants on this call are subtle. If in doubt, read the
duke@435 846 // treatise in node.cpp above the default implemention AND TEST WITH
duke@435 847 // +VerifyIterativeGVN!
duke@435 848 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 849
duke@435 850 // Some nodes have specific Ideal subgraph transformations only if they are
duke@435 851 // unique users of specific nodes. Such nodes should be put on IGVN worklist
duke@435 852 // for the transformations to happen.
duke@435 853 bool has_special_unique_user() const;
duke@435 854
kvn@554 855 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
kvn@554 856 Node* find_exact_control(Node* ctrl);
kvn@554 857
kvn@554 858 // Check if 'this' node dominates or equal to 'sub'.
kvn@554 859 bool dominates(Node* sub, Node_List &nlist);
kvn@554 860
duke@435 861 protected:
duke@435 862 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
duke@435 863 public:
duke@435 864
duke@435 865 // Idealize graph, using DU info. Done after constant propagation
duke@435 866 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
duke@435 867
duke@435 868 // See if there is valid pipeline info
duke@435 869 static const Pipeline *pipeline_class();
duke@435 870 virtual const Pipeline *pipeline() const;
duke@435 871
duke@435 872 // Compute the latency from the def to this instruction of the ith input node
duke@435 873 uint latency(uint i);
duke@435 874
duke@435 875 // Hash & compare functions, for pessimistic value numbering
duke@435 876
duke@435 877 // If the hash function returns the special sentinel value NO_HASH,
duke@435 878 // the node is guaranteed never to compare equal to any other node.
twisti@1040 879 // If we accidentally generate a hash with value NO_HASH the node
duke@435 880 // won't go into the table and we'll lose a little optimization.
duke@435 881 enum { NO_HASH = 0 };
duke@435 882 virtual uint hash() const;
duke@435 883 virtual uint cmp( const Node &n ) const;
duke@435 884
duke@435 885 // Operation appears to be iteratively computed (such as an induction variable)
duke@435 886 // It is possible for this operation to return false for a loop-varying
duke@435 887 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
duke@435 888 bool is_iteratively_computed();
duke@435 889
duke@435 890 // Determine if a node is Counted loop induction variable.
duke@435 891 // The method is defined in loopnode.cpp.
duke@435 892 const Node* is_loop_iv() const;
duke@435 893
duke@435 894 // Return a node with opcode "opc" and same inputs as "this" if one can
duke@435 895 // be found; Otherwise return NULL;
duke@435 896 Node* find_similar(int opc);
duke@435 897
duke@435 898 // Return the unique control out if only one. Null if none or more than one.
duke@435 899 Node* unique_ctrl_out();
duke@435 900
duke@435 901 //----------------- Code Generation
duke@435 902
duke@435 903 // Ideal register class for Matching. Zero means unmatched instruction
duke@435 904 // (these are cloned instead of converted to machine nodes).
duke@435 905 virtual uint ideal_reg() const;
duke@435 906
duke@435 907 static const uint NotAMachineReg; // must be > max. machine register
duke@435 908
duke@435 909 // Do we Match on this edge index or not? Generally false for Control
duke@435 910 // and true for everything else. Weird for calls & returns.
duke@435 911 virtual uint match_edge(uint idx) const;
duke@435 912
duke@435 913 // Register class output is returned in
duke@435 914 virtual const RegMask &out_RegMask() const;
duke@435 915 // Register class input is expected in
duke@435 916 virtual const RegMask &in_RegMask(uint) const;
duke@435 917 // Should we clone rather than spill this instruction?
duke@435 918 bool rematerialize() const;
duke@435 919
duke@435 920 // Return JVM State Object if this Node carries debug info, or NULL otherwise
duke@435 921 virtual JVMState* jvms() const;
duke@435 922
duke@435 923 // Print as assembly
duke@435 924 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
duke@435 925 // Emit bytes starting at parameter 'ptr'
duke@435 926 // Bump 'ptr' by the number of output bytes
duke@435 927 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
duke@435 928 // Size of instruction in bytes
duke@435 929 virtual uint size(PhaseRegAlloc *ra_) const;
duke@435 930
duke@435 931 // Convenience function to extract an integer constant from a node.
duke@435 932 // If it is not an integer constant (either Con, CastII, or Mach),
duke@435 933 // return value_if_unknown.
duke@435 934 jint find_int_con(jint value_if_unknown) const {
duke@435 935 const TypeInt* t = find_int_type();
duke@435 936 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
duke@435 937 }
duke@435 938 // Return the constant, knowing it is an integer constant already
duke@435 939 jint get_int() const {
duke@435 940 const TypeInt* t = find_int_type();
duke@435 941 guarantee(t != NULL, "must be con");
duke@435 942 return t->get_con();
duke@435 943 }
duke@435 944 // Here's where the work is done. Can produce non-constant int types too.
duke@435 945 const TypeInt* find_int_type() const;
duke@435 946
duke@435 947 // Same thing for long (and intptr_t, via type.hpp):
duke@435 948 jlong get_long() const {
duke@435 949 const TypeLong* t = find_long_type();
duke@435 950 guarantee(t != NULL, "must be con");
duke@435 951 return t->get_con();
duke@435 952 }
duke@435 953 jlong find_long_con(jint value_if_unknown) const {
duke@435 954 const TypeLong* t = find_long_type();
duke@435 955 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
duke@435 956 }
duke@435 957 const TypeLong* find_long_type() const;
duke@435 958
duke@435 959 // These guys are called by code generated by ADLC:
duke@435 960 intptr_t get_ptr() const;
coleenp@548 961 intptr_t get_narrowcon() const;
duke@435 962 jdouble getd() const;
duke@435 963 jfloat getf() const;
duke@435 964
duke@435 965 // Nodes which are pinned into basic blocks
duke@435 966 virtual bool pinned() const { return false; }
duke@435 967
duke@435 968 // Nodes which use memory without consuming it, hence need antidependences
duke@435 969 // More specifically, needs_anti_dependence_check returns true iff the node
duke@435 970 // (a) does a load, and (b) does not perform a store (except perhaps to a
duke@435 971 // stack slot or some other unaliased location).
duke@435 972 bool needs_anti_dependence_check() const;
duke@435 973
duke@435 974 // Return which operand this instruction may cisc-spill. In other words,
duke@435 975 // return operand position that can convert from reg to memory access
duke@435 976 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
duke@435 977 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
duke@435 978
duke@435 979 //----------------- Graph walking
duke@435 980 public:
duke@435 981 // Walk and apply member functions recursively.
duke@435 982 // Supplied (this) pointer is root.
duke@435 983 void walk(NFunc pre, NFunc post, void *env);
duke@435 984 static void nop(Node &, void*); // Dummy empty function
duke@435 985 static void packregion( Node &n, void* );
duke@435 986 private:
duke@435 987 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
duke@435 988
duke@435 989 //----------------- Printing, etc
duke@435 990 public:
duke@435 991 #ifndef PRODUCT
duke@435 992 Node* find(int idx) const; // Search the graph for the given idx.
duke@435 993 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
duke@435 994 void dump() const; // Print this node,
duke@435 995 void dump(int depth) const; // Print this node, recursively to depth d
duke@435 996 void dump_ctrl(int depth) const; // Print control nodes, to depth d
duke@435 997 virtual void dump_req() const; // Print required-edge info
duke@435 998 virtual void dump_prec() const; // Print precedence-edge info
duke@435 999 virtual void dump_out() const; // Print the output edge info
duke@435 1000 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
duke@435 1001 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
duke@435 1002 void verify() const; // Check Def-Use info for my subgraph
duke@435 1003 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
duke@435 1004
duke@435 1005 // This call defines a class-unique string used to identify class instances
duke@435 1006 virtual const char *Name() const;
duke@435 1007
duke@435 1008 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
duke@435 1009 // RegMask Print Functions
duke@435 1010 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
duke@435 1011 void dump_out_regmask() { out_RegMask().dump(); }
duke@435 1012 static int _in_dump_cnt;
duke@435 1013 static bool in_dump() { return _in_dump_cnt > 0; }
duke@435 1014 void fast_dump() const {
duke@435 1015 tty->print("%4d: %-17s", _idx, Name());
duke@435 1016 for (uint i = 0; i < len(); i++)
duke@435 1017 if (in(i))
duke@435 1018 tty->print(" %4d", in(i)->_idx);
duke@435 1019 else
duke@435 1020 tty->print(" NULL");
duke@435 1021 tty->print("\n");
duke@435 1022 }
duke@435 1023 #endif
duke@435 1024 #ifdef ASSERT
duke@435 1025 void verify_construction();
duke@435 1026 bool verify_jvms(const JVMState* jvms) const;
duke@435 1027 int _debug_idx; // Unique value assigned to every node.
duke@435 1028 int debug_idx() const { return _debug_idx; }
duke@435 1029 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
duke@435 1030
duke@435 1031 Node* _debug_orig; // Original version of this, if any.
duke@435 1032 Node* debug_orig() const { return _debug_orig; }
duke@435 1033 void set_debug_orig(Node* orig); // _debug_orig = orig
duke@435 1034
duke@435 1035 int _hash_lock; // Barrier to modifications of nodes in the hash table
duke@435 1036 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
duke@435 1037 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
duke@435 1038
duke@435 1039 static void init_NodeProperty();
duke@435 1040
duke@435 1041 #if OPTO_DU_ITERATOR_ASSERT
duke@435 1042 const Node* _last_del; // The last deleted node.
duke@435 1043 uint _del_tick; // Bumped when a deletion happens..
duke@435 1044 #endif
duke@435 1045 #endif
duke@435 1046 };
duke@435 1047
duke@435 1048 //-----------------------------------------------------------------------------
duke@435 1049 // Iterators over DU info, and associated Node functions.
duke@435 1050
duke@435 1051 #if OPTO_DU_ITERATOR_ASSERT
duke@435 1052
duke@435 1053 // Common code for assertion checking on DU iterators.
duke@435 1054 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
duke@435 1055 #ifdef ASSERT
duke@435 1056 protected:
duke@435 1057 bool _vdui; // cached value of VerifyDUIterators
duke@435 1058 const Node* _node; // the node containing the _out array
duke@435 1059 uint _outcnt; // cached node->_outcnt
duke@435 1060 uint _del_tick; // cached node->_del_tick
duke@435 1061 Node* _last; // last value produced by the iterator
duke@435 1062
duke@435 1063 void sample(const Node* node); // used by c'tor to set up for verifies
duke@435 1064 void verify(const Node* node, bool at_end_ok = false);
duke@435 1065 void verify_resync();
duke@435 1066 void reset(const DUIterator_Common& that);
duke@435 1067
duke@435 1068 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
duke@435 1069 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
duke@435 1070 #else
duke@435 1071 #define I_VDUI_ONLY(i,x) { }
duke@435 1072 #endif //ASSERT
duke@435 1073 };
duke@435 1074
duke@435 1075 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
duke@435 1076
duke@435 1077 // Default DU iterator. Allows appends onto the out array.
duke@435 1078 // Allows deletion from the out array only at the current point.
duke@435 1079 // Usage:
duke@435 1080 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
duke@435 1081 // Node* y = x->out(i);
duke@435 1082 // ...
duke@435 1083 // }
duke@435 1084 // Compiles in product mode to a unsigned integer index, which indexes
duke@435 1085 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
duke@435 1086 // also reloads x->_outcnt. If you delete, you must perform "--i" just
duke@435 1087 // before continuing the loop. You must delete only the last-produced
duke@435 1088 // edge. You must delete only a single copy of the last-produced edge,
duke@435 1089 // or else you must delete all copies at once (the first time the edge
duke@435 1090 // is produced by the iterator).
duke@435 1091 class DUIterator : public DUIterator_Common {
duke@435 1092 friend class Node;
duke@435 1093
duke@435 1094 // This is the index which provides the product-mode behavior.
duke@435 1095 // Whatever the product-mode version of the system does to the
duke@435 1096 // DUI index is done to this index. All other fields in
duke@435 1097 // this class are used only for assertion checking.
duke@435 1098 uint _idx;
duke@435 1099
duke@435 1100 #ifdef ASSERT
duke@435 1101 uint _refresh_tick; // Records the refresh activity.
duke@435 1102
duke@435 1103 void sample(const Node* node); // Initialize _refresh_tick etc.
duke@435 1104 void verify(const Node* node, bool at_end_ok = false);
duke@435 1105 void verify_increment(); // Verify an increment operation.
duke@435 1106 void verify_resync(); // Verify that we can back up over a deletion.
duke@435 1107 void verify_finish(); // Verify that the loop terminated properly.
duke@435 1108 void refresh(); // Resample verification info.
duke@435 1109 void reset(const DUIterator& that); // Resample after assignment.
duke@435 1110 #endif
duke@435 1111
duke@435 1112 DUIterator(const Node* node, int dummy_to_avoid_conversion)
duke@435 1113 { _idx = 0; debug_only(sample(node)); }
duke@435 1114
duke@435 1115 public:
duke@435 1116 // initialize to garbage; clear _vdui to disable asserts
duke@435 1117 DUIterator()
duke@435 1118 { /*initialize to garbage*/ debug_only(_vdui = false); }
duke@435 1119
duke@435 1120 void operator++(int dummy_to_specify_postfix_op)
duke@435 1121 { _idx++; VDUI_ONLY(verify_increment()); }
duke@435 1122
duke@435 1123 void operator--()
duke@435 1124 { VDUI_ONLY(verify_resync()); --_idx; }
duke@435 1125
duke@435 1126 ~DUIterator()
duke@435 1127 { VDUI_ONLY(verify_finish()); }
duke@435 1128
duke@435 1129 void operator=(const DUIterator& that)
duke@435 1130 { _idx = that._idx; debug_only(reset(that)); }
duke@435 1131 };
duke@435 1132
duke@435 1133 DUIterator Node::outs() const
duke@435 1134 { return DUIterator(this, 0); }
duke@435 1135 DUIterator& Node::refresh_out_pos(DUIterator& i) const
duke@435 1136 { I_VDUI_ONLY(i, i.refresh()); return i; }
duke@435 1137 bool Node::has_out(DUIterator& i) const
duke@435 1138 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
duke@435 1139 Node* Node::out(DUIterator& i) const
duke@435 1140 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
duke@435 1141
duke@435 1142
duke@435 1143 // Faster DU iterator. Disallows insertions into the out array.
duke@435 1144 // Allows deletion from the out array only at the current point.
duke@435 1145 // Usage:
duke@435 1146 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
duke@435 1147 // Node* y = x->fast_out(i);
duke@435 1148 // ...
duke@435 1149 // }
duke@435 1150 // Compiles in product mode to raw Node** pointer arithmetic, with
duke@435 1151 // no reloading of pointers from the original node x. If you delete,
duke@435 1152 // you must perform "--i; --imax" just before continuing the loop.
duke@435 1153 // If you delete multiple copies of the same edge, you must decrement
duke@435 1154 // imax, but not i, multiple times: "--i, imax -= num_edges".
duke@435 1155 class DUIterator_Fast : public DUIterator_Common {
duke@435 1156 friend class Node;
duke@435 1157 friend class DUIterator_Last;
duke@435 1158
duke@435 1159 // This is the pointer which provides the product-mode behavior.
duke@435 1160 // Whatever the product-mode version of the system does to the
duke@435 1161 // DUI pointer is done to this pointer. All other fields in
duke@435 1162 // this class are used only for assertion checking.
duke@435 1163 Node** _outp;
duke@435 1164
duke@435 1165 #ifdef ASSERT
duke@435 1166 void verify(const Node* node, bool at_end_ok = false);
duke@435 1167 void verify_limit();
duke@435 1168 void verify_resync();
duke@435 1169 void verify_relimit(uint n);
duke@435 1170 void reset(const DUIterator_Fast& that);
duke@435 1171 #endif
duke@435 1172
duke@435 1173 // Note: offset must be signed, since -1 is sometimes passed
duke@435 1174 DUIterator_Fast(const Node* node, ptrdiff_t offset)
duke@435 1175 { _outp = node->_out + offset; debug_only(sample(node)); }
duke@435 1176
duke@435 1177 public:
duke@435 1178 // initialize to garbage; clear _vdui to disable asserts
duke@435 1179 DUIterator_Fast()
duke@435 1180 { /*initialize to garbage*/ debug_only(_vdui = false); }
duke@435 1181
duke@435 1182 void operator++(int dummy_to_specify_postfix_op)
duke@435 1183 { _outp++; VDUI_ONLY(verify(_node, true)); }
duke@435 1184
duke@435 1185 void operator--()
duke@435 1186 { VDUI_ONLY(verify_resync()); --_outp; }
duke@435 1187
duke@435 1188 void operator-=(uint n) // applied to the limit only
duke@435 1189 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
duke@435 1190
duke@435 1191 bool operator<(DUIterator_Fast& limit) {
duke@435 1192 I_VDUI_ONLY(*this, this->verify(_node, true));
duke@435 1193 I_VDUI_ONLY(limit, limit.verify_limit());
duke@435 1194 return _outp < limit._outp;
duke@435 1195 }
duke@435 1196
duke@435 1197 void operator=(const DUIterator_Fast& that)
duke@435 1198 { _outp = that._outp; debug_only(reset(that)); }
duke@435 1199 };
duke@435 1200
duke@435 1201 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
duke@435 1202 // Assign a limit pointer to the reference argument:
duke@435 1203 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
duke@435 1204 // Return the base pointer:
duke@435 1205 return DUIterator_Fast(this, 0);
duke@435 1206 }
duke@435 1207 Node* Node::fast_out(DUIterator_Fast& i) const {
duke@435 1208 I_VDUI_ONLY(i, i.verify(this));
duke@435 1209 return debug_only(i._last=) *i._outp;
duke@435 1210 }
duke@435 1211
duke@435 1212
duke@435 1213 // Faster DU iterator. Requires each successive edge to be removed.
duke@435 1214 // Does not allow insertion of any edges.
duke@435 1215 // Usage:
duke@435 1216 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
duke@435 1217 // Node* y = x->last_out(i);
duke@435 1218 // ...
duke@435 1219 // }
duke@435 1220 // Compiles in product mode to raw Node** pointer arithmetic, with
duke@435 1221 // no reloading of pointers from the original node x.
duke@435 1222 class DUIterator_Last : private DUIterator_Fast {
duke@435 1223 friend class Node;
duke@435 1224
duke@435 1225 #ifdef ASSERT
duke@435 1226 void verify(const Node* node, bool at_end_ok = false);
duke@435 1227 void verify_limit();
duke@435 1228 void verify_step(uint num_edges);
duke@435 1229 #endif
duke@435 1230
duke@435 1231 // Note: offset must be signed, since -1 is sometimes passed
duke@435 1232 DUIterator_Last(const Node* node, ptrdiff_t offset)
duke@435 1233 : DUIterator_Fast(node, offset) { }
duke@435 1234
duke@435 1235 void operator++(int dummy_to_specify_postfix_op) {} // do not use
duke@435 1236 void operator<(int) {} // do not use
duke@435 1237
duke@435 1238 public:
duke@435 1239 DUIterator_Last() { }
duke@435 1240 // initialize to garbage
duke@435 1241
duke@435 1242 void operator--()
duke@435 1243 { _outp--; VDUI_ONLY(verify_step(1)); }
duke@435 1244
duke@435 1245 void operator-=(uint n)
duke@435 1246 { _outp -= n; VDUI_ONLY(verify_step(n)); }
duke@435 1247
duke@435 1248 bool operator>=(DUIterator_Last& limit) {
duke@435 1249 I_VDUI_ONLY(*this, this->verify(_node, true));
duke@435 1250 I_VDUI_ONLY(limit, limit.verify_limit());
duke@435 1251 return _outp >= limit._outp;
duke@435 1252 }
duke@435 1253
duke@435 1254 void operator=(const DUIterator_Last& that)
duke@435 1255 { DUIterator_Fast::operator=(that); }
duke@435 1256 };
duke@435 1257
duke@435 1258 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
duke@435 1259 // Assign a limit pointer to the reference argument:
duke@435 1260 imin = DUIterator_Last(this, 0);
duke@435 1261 // Return the initial pointer:
duke@435 1262 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
duke@435 1263 }
duke@435 1264 Node* Node::last_out(DUIterator_Last& i) const {
duke@435 1265 I_VDUI_ONLY(i, i.verify(this));
duke@435 1266 return debug_only(i._last=) *i._outp;
duke@435 1267 }
duke@435 1268
duke@435 1269 #endif //OPTO_DU_ITERATOR_ASSERT
duke@435 1270
duke@435 1271 #undef I_VDUI_ONLY
duke@435 1272 #undef VDUI_ONLY
duke@435 1273
never@1515 1274 // An Iterator that truly follows the iterator pattern. Doesn't
never@1515 1275 // support deletion but could be made to.
never@1515 1276 //
never@1515 1277 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
never@1515 1278 // Node* m = i.get();
never@1515 1279 //
never@1515 1280 class SimpleDUIterator : public StackObj {
never@1515 1281 private:
never@1515 1282 Node* node;
never@1515 1283 DUIterator_Fast i;
never@1515 1284 DUIterator_Fast imax;
never@1515 1285 public:
never@1515 1286 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
never@1515 1287 bool has_next() { return i < imax; }
never@1515 1288 void next() { i++; }
never@1515 1289 Node* get() { return node->fast_out(i); }
never@1515 1290 };
never@1515 1291
duke@435 1292
duke@435 1293 //-----------------------------------------------------------------------------
duke@435 1294 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
duke@435 1295 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
duke@435 1296 // Note that the constructor just zeros things, and since I use Arena
duke@435 1297 // allocation I do not need a destructor to reclaim storage.
duke@435 1298 class Node_Array : public ResourceObj {
never@3138 1299 friend class VMStructs;
duke@435 1300 protected:
duke@435 1301 Arena *_a; // Arena to allocate in
duke@435 1302 uint _max;
duke@435 1303 Node **_nodes;
duke@435 1304 void grow( uint i ); // Grow array node to fit
duke@435 1305 public:
duke@435 1306 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
duke@435 1307 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
duke@435 1308 for( int i = 0; i < OptoNodeListSize; i++ ) {
duke@435 1309 _nodes[i] = NULL;
duke@435 1310 }
duke@435 1311 }
duke@435 1312
duke@435 1313 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
duke@435 1314 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
duke@435 1315 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
duke@435 1316 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
duke@435 1317 Node **adr() { return _nodes; }
duke@435 1318 // Extend the mapping: index i maps to Node *n.
duke@435 1319 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
duke@435 1320 void insert( uint i, Node *n );
duke@435 1321 void remove( uint i ); // Remove, preserving order
duke@435 1322 void sort( C_sort_func_t func);
duke@435 1323 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
duke@435 1324 void clear(); // Set all entries to NULL, keep storage
duke@435 1325 uint Size() const { return _max; }
duke@435 1326 void dump() const;
duke@435 1327 };
duke@435 1328
duke@435 1329 class Node_List : public Node_Array {
never@3138 1330 friend class VMStructs;
duke@435 1331 uint _cnt;
duke@435 1332 public:
duke@435 1333 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
duke@435 1334 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
never@1515 1335 bool contains(Node* n) {
never@1515 1336 for (uint e = 0; e < size(); e++) {
never@1515 1337 if (at(e) == n) return true;
never@1515 1338 }
never@1515 1339 return false;
never@1515 1340 }
duke@435 1341 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
duke@435 1342 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
duke@435 1343 void push( Node *b ) { map(_cnt++,b); }
duke@435 1344 void yank( Node *n ); // Find and remove
duke@435 1345 Node *pop() { return _nodes[--_cnt]; }
duke@435 1346 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
duke@435 1347 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
duke@435 1348 uint size() const { return _cnt; }
duke@435 1349 void dump() const;
duke@435 1350 };
duke@435 1351
duke@435 1352 //------------------------------Unique_Node_List-------------------------------
duke@435 1353 class Unique_Node_List : public Node_List {
never@3138 1354 friend class VMStructs;
duke@435 1355 VectorSet _in_worklist;
duke@435 1356 uint _clock_index; // Index in list where to pop from next
duke@435 1357 public:
duke@435 1358 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
duke@435 1359 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
duke@435 1360
duke@435 1361 void remove( Node *n );
duke@435 1362 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
duke@435 1363 VectorSet &member_set(){ return _in_worklist; }
duke@435 1364
duke@435 1365 void push( Node *b ) {
duke@435 1366 if( !_in_worklist.test_set(b->_idx) )
duke@435 1367 Node_List::push(b);
duke@435 1368 }
duke@435 1369 Node *pop() {
duke@435 1370 if( _clock_index >= size() ) _clock_index = 0;
duke@435 1371 Node *b = at(_clock_index);
kvn@835 1372 map( _clock_index, Node_List::pop());
kvn@835 1373 if (size() != 0) _clock_index++; // Always start from 0
duke@435 1374 _in_worklist >>= b->_idx;
duke@435 1375 return b;
duke@435 1376 }
duke@435 1377 Node *remove( uint i ) {
duke@435 1378 Node *b = Node_List::at(i);
duke@435 1379 _in_worklist >>= b->_idx;
duke@435 1380 map(i,Node_List::pop());
duke@435 1381 return b;
duke@435 1382 }
duke@435 1383 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
duke@435 1384 void clear() {
duke@435 1385 _in_worklist.Clear(); // Discards storage but grows automatically
duke@435 1386 Node_List::clear();
duke@435 1387 _clock_index = 0;
duke@435 1388 }
duke@435 1389
duke@435 1390 // Used after parsing to remove useless nodes before Iterative GVN
duke@435 1391 void remove_useless_nodes(VectorSet &useful);
duke@435 1392
duke@435 1393 #ifndef PRODUCT
duke@435 1394 void print_set() const { _in_worklist.print(); }
duke@435 1395 #endif
duke@435 1396 };
duke@435 1397
duke@435 1398 // Inline definition of Compile::record_for_igvn must be deferred to this point.
duke@435 1399 inline void Compile::record_for_igvn(Node* n) {
duke@435 1400 _for_igvn->push(n);
duke@435 1401 }
duke@435 1402
duke@435 1403 //------------------------------Node_Stack-------------------------------------
duke@435 1404 class Node_Stack {
never@3138 1405 friend class VMStructs;
duke@435 1406 protected:
duke@435 1407 struct INode {
duke@435 1408 Node *node; // Processed node
duke@435 1409 uint indx; // Index of next node's child
duke@435 1410 };
duke@435 1411 INode *_inode_top; // tos, stack grows up
duke@435 1412 INode *_inode_max; // End of _inodes == _inodes + _max
duke@435 1413 INode *_inodes; // Array storage for the stack
duke@435 1414 Arena *_a; // Arena to allocate in
duke@435 1415 void grow();
duke@435 1416 public:
duke@435 1417 Node_Stack(int size) {
duke@435 1418 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
duke@435 1419 _a = Thread::current()->resource_area();
duke@435 1420 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
duke@435 1421 _inode_max = _inodes + max;
duke@435 1422 _inode_top = _inodes - 1; // stack is empty
duke@435 1423 }
duke@435 1424
duke@435 1425 Node_Stack(Arena *a, int size) : _a(a) {
duke@435 1426 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
duke@435 1427 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
duke@435 1428 _inode_max = _inodes + max;
duke@435 1429 _inode_top = _inodes - 1; // stack is empty
duke@435 1430 }
duke@435 1431
duke@435 1432 void pop() {
duke@435 1433 assert(_inode_top >= _inodes, "node stack underflow");
duke@435 1434 --_inode_top;
duke@435 1435 }
duke@435 1436 void push(Node *n, uint i) {
duke@435 1437 ++_inode_top;
duke@435 1438 if (_inode_top >= _inode_max) grow();
duke@435 1439 INode *top = _inode_top; // optimization
duke@435 1440 top->node = n;
duke@435 1441 top->indx = i;
duke@435 1442 }
duke@435 1443 Node *node() const {
duke@435 1444 return _inode_top->node;
duke@435 1445 }
duke@435 1446 Node* node_at(uint i) const {
duke@435 1447 assert(_inodes + i <= _inode_top, "in range");
duke@435 1448 return _inodes[i].node;
duke@435 1449 }
duke@435 1450 uint index() const {
duke@435 1451 return _inode_top->indx;
duke@435 1452 }
kvn@682 1453 uint index_at(uint i) const {
kvn@682 1454 assert(_inodes + i <= _inode_top, "in range");
kvn@682 1455 return _inodes[i].indx;
kvn@682 1456 }
duke@435 1457 void set_node(Node *n) {
duke@435 1458 _inode_top->node = n;
duke@435 1459 }
duke@435 1460 void set_index(uint i) {
duke@435 1461 _inode_top->indx = i;
duke@435 1462 }
duke@435 1463 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
kvn@475 1464 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
duke@435 1465 bool is_nonempty() const { return (_inode_top >= _inodes); }
duke@435 1466 bool is_empty() const { return (_inode_top < _inodes); }
duke@435 1467 void clear() { _inode_top = _inodes - 1; } // retain storage
kvn@2985 1468
kvn@2985 1469 // Node_Stack is used to map nodes.
kvn@2985 1470 Node* find(uint idx) const;
duke@435 1471 };
duke@435 1472
duke@435 1473
duke@435 1474 //-----------------------------Node_Notes--------------------------------------
duke@435 1475 // Debugging or profiling annotations loosely and sparsely associated
duke@435 1476 // with some nodes. See Compile::node_notes_at for the accessor.
duke@435 1477 class Node_Notes VALUE_OBJ_CLASS_SPEC {
never@3138 1478 friend class VMStructs;
duke@435 1479 JVMState* _jvms;
duke@435 1480
duke@435 1481 public:
duke@435 1482 Node_Notes(JVMState* jvms = NULL) {
duke@435 1483 _jvms = jvms;
duke@435 1484 }
duke@435 1485
duke@435 1486 JVMState* jvms() { return _jvms; }
duke@435 1487 void set_jvms(JVMState* x) { _jvms = x; }
duke@435 1488
duke@435 1489 // True if there is nothing here.
duke@435 1490 bool is_clear() {
duke@435 1491 return (_jvms == NULL);
duke@435 1492 }
duke@435 1493
duke@435 1494 // Make there be nothing here.
duke@435 1495 void clear() {
duke@435 1496 _jvms = NULL;
duke@435 1497 }
duke@435 1498
duke@435 1499 // Make a new, clean node notes.
duke@435 1500 static Node_Notes* make(Compile* C) {
duke@435 1501 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
duke@435 1502 nn->clear();
duke@435 1503 return nn;
duke@435 1504 }
duke@435 1505
duke@435 1506 Node_Notes* clone(Compile* C) {
duke@435 1507 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
duke@435 1508 (*nn) = (*this);
duke@435 1509 return nn;
duke@435 1510 }
duke@435 1511
duke@435 1512 // Absorb any information from source.
duke@435 1513 bool update_from(Node_Notes* source) {
duke@435 1514 bool changed = false;
duke@435 1515 if (source != NULL) {
duke@435 1516 if (source->jvms() != NULL) {
duke@435 1517 set_jvms(source->jvms());
duke@435 1518 changed = true;
duke@435 1519 }
duke@435 1520 }
duke@435 1521 return changed;
duke@435 1522 }
duke@435 1523 };
duke@435 1524
duke@435 1525 // Inlined accessors for Compile::node_nodes that require the preceding class:
duke@435 1526 inline Node_Notes*
duke@435 1527 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
duke@435 1528 int idx, bool can_grow) {
duke@435 1529 assert(idx >= 0, "oob");
duke@435 1530 int block_idx = (idx >> _log2_node_notes_block_size);
duke@435 1531 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
duke@435 1532 if (grow_by >= 0) {
duke@435 1533 if (!can_grow) return NULL;
duke@435 1534 grow_node_notes(arr, grow_by + 1);
duke@435 1535 }
duke@435 1536 // (Every element of arr is a sub-array of length _node_notes_block_size.)
duke@435 1537 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
duke@435 1538 }
duke@435 1539
duke@435 1540 inline bool
duke@435 1541 Compile::set_node_notes_at(int idx, Node_Notes* value) {
duke@435 1542 if (value == NULL || value->is_clear())
duke@435 1543 return false; // nothing to write => write nothing
duke@435 1544 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
duke@435 1545 assert(loc != NULL, "");
duke@435 1546 return loc->update_from(value);
duke@435 1547 }
duke@435 1548
duke@435 1549
duke@435 1550 //------------------------------TypeNode---------------------------------------
duke@435 1551 // Node with a Type constant.
duke@435 1552 class TypeNode : public Node {
duke@435 1553 protected:
duke@435 1554 virtual uint hash() const; // Check the type
duke@435 1555 virtual uint cmp( const Node &n ) const;
duke@435 1556 virtual uint size_of() const; // Size is bigger
duke@435 1557 const Type* const _type;
duke@435 1558 public:
duke@435 1559 void set_type(const Type* t) {
duke@435 1560 assert(t != NULL, "sanity");
duke@435 1561 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
duke@435 1562 *(const Type**)&_type = t; // cast away const-ness
duke@435 1563 // If this node is in the hash table, make sure it doesn't need a rehash.
duke@435 1564 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
duke@435 1565 }
duke@435 1566 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
duke@435 1567 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
duke@435 1568 init_class_id(Class_Type);
duke@435 1569 }
duke@435 1570 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 1571 virtual const Type *bottom_type() const;
duke@435 1572 virtual uint ideal_reg() const;
duke@435 1573 #ifndef PRODUCT
duke@435 1574 virtual void dump_spec(outputStream *st) const;
duke@435 1575 #endif
duke@435 1576 };
stefank@2314 1577
stefank@2314 1578 #endif // SHARE_VM_OPTO_NODE_HPP

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