src/share/vm/memory/allocation.cpp

Thu, 27 May 2010 19:08:38 -0700

author
trims
date
Thu, 27 May 2010 19:08:38 -0700
changeset 1907
c18cbe5936b8
parent 435
a61af66fc99e
child 2036
126ea7725993
child 2040
0e35fa8ebccd
permissions
-rw-r--r--

6941466: Oracle rebranding changes for Hotspot repositories
Summary: Change all the Sun copyrights to Oracle copyright
Reviewed-by: ohair

duke@435 1 /*
trims@1907 2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
trims@1907 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
trims@1907 20 * or visit www.oracle.com if you need additional information or have any
trims@1907 21 * questions.
duke@435 22 *
duke@435 23 */
duke@435 24
duke@435 25 # include "incls/_precompiled.incl"
duke@435 26 # include "incls/_allocation.cpp.incl"
duke@435 27
duke@435 28 void* CHeapObj::operator new(size_t size){
duke@435 29 return (void *) AllocateHeap(size, "CHeapObj-new");
duke@435 30 }
duke@435 31
duke@435 32 void CHeapObj::operator delete(void* p){
duke@435 33 FreeHeap(p);
duke@435 34 }
duke@435 35
duke@435 36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
duke@435 37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
duke@435 38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
duke@435 39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
duke@435 40
duke@435 41 void* ResourceObj::operator new(size_t size, allocation_type type) {
duke@435 42 address res;
duke@435 43 switch (type) {
duke@435 44 case C_HEAP:
duke@435 45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
duke@435 46 break;
duke@435 47 case RESOURCE_AREA:
duke@435 48 res = (address)operator new(size);
duke@435 49 break;
duke@435 50 default:
duke@435 51 ShouldNotReachHere();
duke@435 52 }
duke@435 53 // Set allocation type in the resource object for assertion checks.
duke@435 54 DEBUG_ONLY(((ResourceObj *)res)->_allocation = type;)
duke@435 55 return res;
duke@435 56 }
duke@435 57
duke@435 58 void ResourceObj::operator delete(void* p) {
duke@435 59 assert(((ResourceObj *)p)->allocated_on_C_heap(),
duke@435 60 "delete only allowed for C_HEAP objects");
duke@435 61 FreeHeap(p);
duke@435 62 }
duke@435 63
duke@435 64 void trace_heap_malloc(size_t size, const char* name, void* p) {
duke@435 65 // A lock is not needed here - tty uses a lock internally
duke@435 66 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
duke@435 67 }
duke@435 68
duke@435 69
duke@435 70 void trace_heap_free(void* p) {
duke@435 71 // A lock is not needed here - tty uses a lock internally
duke@435 72 tty->print_cr("Heap free " INTPTR_FORMAT, p);
duke@435 73 }
duke@435 74
duke@435 75 bool warn_new_operator = false; // see vm_main
duke@435 76
duke@435 77 //--------------------------------------------------------------------------------------
duke@435 78 // ChunkPool implementation
duke@435 79
duke@435 80 // MT-safe pool of chunks to reduce malloc/free thrashing
duke@435 81 // NB: not using Mutex because pools are used before Threads are initialized
duke@435 82 class ChunkPool {
duke@435 83 Chunk* _first; // first cached Chunk; its first word points to next chunk
duke@435 84 size_t _num_chunks; // number of unused chunks in pool
duke@435 85 size_t _num_used; // number of chunks currently checked out
duke@435 86 const size_t _size; // size of each chunk (must be uniform)
duke@435 87
duke@435 88 // Our three static pools
duke@435 89 static ChunkPool* _large_pool;
duke@435 90 static ChunkPool* _medium_pool;
duke@435 91 static ChunkPool* _small_pool;
duke@435 92
duke@435 93 // return first element or null
duke@435 94 void* get_first() {
duke@435 95 Chunk* c = _first;
duke@435 96 if (_first) {
duke@435 97 _first = _first->next();
duke@435 98 _num_chunks--;
duke@435 99 }
duke@435 100 return c;
duke@435 101 }
duke@435 102
duke@435 103 public:
duke@435 104 // All chunks in a ChunkPool has the same size
duke@435 105 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
duke@435 106
duke@435 107 // Allocate a new chunk from the pool (might expand the pool)
duke@435 108 void* allocate(size_t bytes) {
duke@435 109 assert(bytes == _size, "bad size");
duke@435 110 void* p = NULL;
duke@435 111 { ThreadCritical tc;
duke@435 112 _num_used++;
duke@435 113 p = get_first();
duke@435 114 if (p == NULL) p = os::malloc(bytes);
duke@435 115 }
duke@435 116 if (p == NULL)
duke@435 117 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
duke@435 118
duke@435 119 return p;
duke@435 120 }
duke@435 121
duke@435 122 // Return a chunk to the pool
duke@435 123 void free(Chunk* chunk) {
duke@435 124 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
duke@435 125 ThreadCritical tc;
duke@435 126 _num_used--;
duke@435 127
duke@435 128 // Add chunk to list
duke@435 129 chunk->set_next(_first);
duke@435 130 _first = chunk;
duke@435 131 _num_chunks++;
duke@435 132 }
duke@435 133
duke@435 134 // Prune the pool
duke@435 135 void free_all_but(size_t n) {
duke@435 136 // if we have more than n chunks, free all of them
duke@435 137 ThreadCritical tc;
duke@435 138 if (_num_chunks > n) {
duke@435 139 // free chunks at end of queue, for better locality
duke@435 140 Chunk* cur = _first;
duke@435 141 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
duke@435 142
duke@435 143 if (cur != NULL) {
duke@435 144 Chunk* next = cur->next();
duke@435 145 cur->set_next(NULL);
duke@435 146 cur = next;
duke@435 147
duke@435 148 // Free all remaining chunks
duke@435 149 while(cur != NULL) {
duke@435 150 next = cur->next();
duke@435 151 os::free(cur);
duke@435 152 _num_chunks--;
duke@435 153 cur = next;
duke@435 154 }
duke@435 155 }
duke@435 156 }
duke@435 157 }
duke@435 158
duke@435 159 // Accessors to preallocated pool's
duke@435 160 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
duke@435 161 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
duke@435 162 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
duke@435 163
duke@435 164 static void initialize() {
duke@435 165 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
duke@435 166 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
duke@435 167 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
duke@435 168 }
duke@435 169 };
duke@435 170
duke@435 171 ChunkPool* ChunkPool::_large_pool = NULL;
duke@435 172 ChunkPool* ChunkPool::_medium_pool = NULL;
duke@435 173 ChunkPool* ChunkPool::_small_pool = NULL;
duke@435 174
duke@435 175
duke@435 176 void chunkpool_init() {
duke@435 177 ChunkPool::initialize();
duke@435 178 }
duke@435 179
duke@435 180
duke@435 181 //--------------------------------------------------------------------------------------
duke@435 182 // ChunkPoolCleaner implementation
duke@435 183
duke@435 184 class ChunkPoolCleaner : public PeriodicTask {
duke@435 185 enum { CleaningInterval = 5000, // cleaning interval in ms
duke@435 186 BlocksToKeep = 5 // # of extra blocks to keep
duke@435 187 };
duke@435 188
duke@435 189 public:
duke@435 190 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
duke@435 191 void task() {
duke@435 192 ChunkPool::small_pool()->free_all_but(BlocksToKeep);
duke@435 193 ChunkPool::medium_pool()->free_all_but(BlocksToKeep);
duke@435 194 ChunkPool::large_pool()->free_all_but(BlocksToKeep);
duke@435 195 }
duke@435 196 };
duke@435 197
duke@435 198 //--------------------------------------------------------------------------------------
duke@435 199 // Chunk implementation
duke@435 200
duke@435 201 void* Chunk::operator new(size_t requested_size, size_t length) {
duke@435 202 // requested_size is equal to sizeof(Chunk) but in order for the arena
duke@435 203 // allocations to come out aligned as expected the size must be aligned
duke@435 204 // to expected arean alignment.
duke@435 205 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
duke@435 206 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
duke@435 207 size_t bytes = ARENA_ALIGN(requested_size) + length;
duke@435 208 switch (length) {
duke@435 209 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
duke@435 210 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
duke@435 211 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
duke@435 212 default: {
duke@435 213 void *p = os::malloc(bytes);
duke@435 214 if (p == NULL)
duke@435 215 vm_exit_out_of_memory(bytes, "Chunk::new");
duke@435 216 return p;
duke@435 217 }
duke@435 218 }
duke@435 219 }
duke@435 220
duke@435 221 void Chunk::operator delete(void* p) {
duke@435 222 Chunk* c = (Chunk*)p;
duke@435 223 switch (c->length()) {
duke@435 224 case Chunk::size: ChunkPool::large_pool()->free(c); break;
duke@435 225 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
duke@435 226 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
duke@435 227 default: os::free(c);
duke@435 228 }
duke@435 229 }
duke@435 230
duke@435 231 Chunk::Chunk(size_t length) : _len(length) {
duke@435 232 _next = NULL; // Chain on the linked list
duke@435 233 }
duke@435 234
duke@435 235
duke@435 236 void Chunk::chop() {
duke@435 237 Chunk *k = this;
duke@435 238 while( k ) {
duke@435 239 Chunk *tmp = k->next();
duke@435 240 // clear out this chunk (to detect allocation bugs)
duke@435 241 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
duke@435 242 delete k; // Free chunk (was malloc'd)
duke@435 243 k = tmp;
duke@435 244 }
duke@435 245 }
duke@435 246
duke@435 247 void Chunk::next_chop() {
duke@435 248 _next->chop();
duke@435 249 _next = NULL;
duke@435 250 }
duke@435 251
duke@435 252
duke@435 253 void Chunk::start_chunk_pool_cleaner_task() {
duke@435 254 #ifdef ASSERT
duke@435 255 static bool task_created = false;
duke@435 256 assert(!task_created, "should not start chuck pool cleaner twice");
duke@435 257 task_created = true;
duke@435 258 #endif
duke@435 259 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
duke@435 260 cleaner->enroll();
duke@435 261 }
duke@435 262
duke@435 263 //------------------------------Arena------------------------------------------
duke@435 264
duke@435 265 Arena::Arena(size_t init_size) {
duke@435 266 size_t round_size = (sizeof (char *)) - 1;
duke@435 267 init_size = (init_size+round_size) & ~round_size;
duke@435 268 _first = _chunk = new (init_size) Chunk(init_size);
duke@435 269 _hwm = _chunk->bottom(); // Save the cached hwm, max
duke@435 270 _max = _chunk->top();
duke@435 271 set_size_in_bytes(init_size);
duke@435 272 }
duke@435 273
duke@435 274 Arena::Arena() {
duke@435 275 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
duke@435 276 _hwm = _chunk->bottom(); // Save the cached hwm, max
duke@435 277 _max = _chunk->top();
duke@435 278 set_size_in_bytes(Chunk::init_size);
duke@435 279 }
duke@435 280
duke@435 281 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
duke@435 282 set_size_in_bytes(a->size_in_bytes());
duke@435 283 }
duke@435 284
duke@435 285 Arena *Arena::move_contents(Arena *copy) {
duke@435 286 copy->destruct_contents();
duke@435 287 copy->_chunk = _chunk;
duke@435 288 copy->_hwm = _hwm;
duke@435 289 copy->_max = _max;
duke@435 290 copy->_first = _first;
duke@435 291 copy->set_size_in_bytes(size_in_bytes());
duke@435 292 // Destroy original arena
duke@435 293 reset();
duke@435 294 return copy; // Return Arena with contents
duke@435 295 }
duke@435 296
duke@435 297 Arena::~Arena() {
duke@435 298 destruct_contents();
duke@435 299 }
duke@435 300
duke@435 301 // Destroy this arenas contents and reset to empty
duke@435 302 void Arena::destruct_contents() {
duke@435 303 if (UseMallocOnly && _first != NULL) {
duke@435 304 char* end = _first->next() ? _first->top() : _hwm;
duke@435 305 free_malloced_objects(_first, _first->bottom(), end, _hwm);
duke@435 306 }
duke@435 307 _first->chop();
duke@435 308 reset();
duke@435 309 }
duke@435 310
duke@435 311
duke@435 312 // Total of all Chunks in arena
duke@435 313 size_t Arena::used() const {
duke@435 314 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
duke@435 315 register Chunk *k = _first;
duke@435 316 while( k != _chunk) { // Whilst have Chunks in a row
duke@435 317 sum += k->length(); // Total size of this Chunk
duke@435 318 k = k->next(); // Bump along to next Chunk
duke@435 319 }
duke@435 320 return sum; // Return total consumed space.
duke@435 321 }
duke@435 322
duke@435 323
duke@435 324 // Grow a new Chunk
duke@435 325 void* Arena::grow( size_t x ) {
duke@435 326 // Get minimal required size. Either real big, or even bigger for giant objs
duke@435 327 size_t len = MAX2(x, (size_t) Chunk::size);
duke@435 328
duke@435 329 Chunk *k = _chunk; // Get filled-up chunk address
duke@435 330 _chunk = new (len) Chunk(len);
duke@435 331
duke@435 332 if (_chunk == NULL)
duke@435 333 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
duke@435 334
duke@435 335 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
duke@435 336 else _first = _chunk;
duke@435 337 _hwm = _chunk->bottom(); // Save the cached hwm, max
duke@435 338 _max = _chunk->top();
duke@435 339 set_size_in_bytes(size_in_bytes() + len);
duke@435 340 void* result = _hwm;
duke@435 341 _hwm += x;
duke@435 342 return result;
duke@435 343 }
duke@435 344
duke@435 345
duke@435 346
duke@435 347 // Reallocate storage in Arena.
duke@435 348 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
duke@435 349 assert(new_size >= 0, "bad size");
duke@435 350 if (new_size == 0) return NULL;
duke@435 351 #ifdef ASSERT
duke@435 352 if (UseMallocOnly) {
duke@435 353 // always allocate a new object (otherwise we'll free this one twice)
duke@435 354 char* copy = (char*)Amalloc(new_size);
duke@435 355 size_t n = MIN2(old_size, new_size);
duke@435 356 if (n > 0) memcpy(copy, old_ptr, n);
duke@435 357 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
duke@435 358 return copy;
duke@435 359 }
duke@435 360 #endif
duke@435 361 char *c_old = (char*)old_ptr; // Handy name
duke@435 362 // Stupid fast special case
duke@435 363 if( new_size <= old_size ) { // Shrink in-place
duke@435 364 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
duke@435 365 _hwm = c_old+new_size; // Adjust hwm
duke@435 366 return c_old;
duke@435 367 }
duke@435 368
duke@435 369 // make sure that new_size is legal
duke@435 370 size_t corrected_new_size = ARENA_ALIGN(new_size);
duke@435 371
duke@435 372 // See if we can resize in-place
duke@435 373 if( (c_old+old_size == _hwm) && // Adjusting recent thing
duke@435 374 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
duke@435 375 _hwm = c_old+corrected_new_size; // Adjust hwm
duke@435 376 return c_old; // Return old pointer
duke@435 377 }
duke@435 378
duke@435 379 // Oops, got to relocate guts
duke@435 380 void *new_ptr = Amalloc(new_size);
duke@435 381 memcpy( new_ptr, c_old, old_size );
duke@435 382 Afree(c_old,old_size); // Mostly done to keep stats accurate
duke@435 383 return new_ptr;
duke@435 384 }
duke@435 385
duke@435 386
duke@435 387 // Determine if pointer belongs to this Arena or not.
duke@435 388 bool Arena::contains( const void *ptr ) const {
duke@435 389 #ifdef ASSERT
duke@435 390 if (UseMallocOnly) {
duke@435 391 // really slow, but not easy to make fast
duke@435 392 if (_chunk == NULL) return false;
duke@435 393 char** bottom = (char**)_chunk->bottom();
duke@435 394 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
duke@435 395 if (*p == ptr) return true;
duke@435 396 }
duke@435 397 for (Chunk *c = _first; c != NULL; c = c->next()) {
duke@435 398 if (c == _chunk) continue; // current chunk has been processed
duke@435 399 char** bottom = (char**)c->bottom();
duke@435 400 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
duke@435 401 if (*p == ptr) return true;
duke@435 402 }
duke@435 403 }
duke@435 404 return false;
duke@435 405 }
duke@435 406 #endif
duke@435 407 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
duke@435 408 return true; // Check for in this chunk
duke@435 409 for (Chunk *c = _first; c; c = c->next()) {
duke@435 410 if (c == _chunk) continue; // current chunk has been processed
duke@435 411 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
duke@435 412 return true; // Check for every chunk in Arena
duke@435 413 }
duke@435 414 }
duke@435 415 return false; // Not in any Chunk, so not in Arena
duke@435 416 }
duke@435 417
duke@435 418
duke@435 419 #ifdef ASSERT
duke@435 420 void* Arena::malloc(size_t size) {
duke@435 421 assert(UseMallocOnly, "shouldn't call");
duke@435 422 // use malloc, but save pointer in res. area for later freeing
duke@435 423 char** save = (char**)internal_malloc_4(sizeof(char*));
duke@435 424 return (*save = (char*)os::malloc(size));
duke@435 425 }
duke@435 426
duke@435 427 // for debugging with UseMallocOnly
duke@435 428 void* Arena::internal_malloc_4(size_t x) {
duke@435 429 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
duke@435 430 if (_hwm + x > _max) {
duke@435 431 return grow(x);
duke@435 432 } else {
duke@435 433 char *old = _hwm;
duke@435 434 _hwm += x;
duke@435 435 return old;
duke@435 436 }
duke@435 437 }
duke@435 438 #endif
duke@435 439
duke@435 440
duke@435 441 //--------------------------------------------------------------------------------------
duke@435 442 // Non-product code
duke@435 443
duke@435 444 #ifndef PRODUCT
duke@435 445 // The global operator new should never be called since it will usually indicate
duke@435 446 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
duke@435 447 // that they're allocated on the C heap.
duke@435 448 // Commented out in product version to avoid conflicts with third-party C++ native code.
duke@435 449 // %% note this is causing a problem on solaris debug build. the global
duke@435 450 // new is being called from jdk source and causing data corruption.
duke@435 451 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
duke@435 452 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
duke@435 453 #ifdef CATCH_OPERATOR_NEW_USAGE
duke@435 454 void* operator new(size_t size){
duke@435 455 static bool warned = false;
duke@435 456 if (!warned && warn_new_operator)
duke@435 457 warning("should not call global (default) operator new");
duke@435 458 warned = true;
duke@435 459 return (void *) AllocateHeap(size, "global operator new");
duke@435 460 }
duke@435 461 #endif
duke@435 462
duke@435 463 void AllocatedObj::print() const { print_on(tty); }
duke@435 464 void AllocatedObj::print_value() const { print_value_on(tty); }
duke@435 465
duke@435 466 void AllocatedObj::print_on(outputStream* st) const {
duke@435 467 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
duke@435 468 }
duke@435 469
duke@435 470 void AllocatedObj::print_value_on(outputStream* st) const {
duke@435 471 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
duke@435 472 }
duke@435 473
duke@435 474 size_t Arena::_bytes_allocated = 0;
duke@435 475
duke@435 476 AllocStats::AllocStats() {
duke@435 477 start_mallocs = os::num_mallocs;
duke@435 478 start_frees = os::num_frees;
duke@435 479 start_malloc_bytes = os::alloc_bytes;
duke@435 480 start_res_bytes = Arena::_bytes_allocated;
duke@435 481 }
duke@435 482
duke@435 483 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
duke@435 484 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
duke@435 485 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
duke@435 486 int AllocStats::num_frees() { return os::num_frees - start_frees; }
duke@435 487 void AllocStats::print() {
duke@435 488 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
duke@435 489 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
duke@435 490 }
duke@435 491
duke@435 492
duke@435 493 // debugging code
duke@435 494 inline void Arena::free_all(char** start, char** end) {
duke@435 495 for (char** p = start; p < end; p++) if (*p) os::free(*p);
duke@435 496 }
duke@435 497
duke@435 498 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
duke@435 499 assert(UseMallocOnly, "should not call");
duke@435 500 // free all objects malloced since resource mark was created; resource area
duke@435 501 // contains their addresses
duke@435 502 if (chunk->next()) {
duke@435 503 // this chunk is full, and some others too
duke@435 504 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
duke@435 505 char* top = c->top();
duke@435 506 if (c->next() == NULL) {
duke@435 507 top = hwm2; // last junk is only used up to hwm2
duke@435 508 assert(c->contains(hwm2), "bad hwm2");
duke@435 509 }
duke@435 510 free_all((char**)c->bottom(), (char**)top);
duke@435 511 }
duke@435 512 assert(chunk->contains(hwm), "bad hwm");
duke@435 513 assert(chunk->contains(max), "bad max");
duke@435 514 free_all((char**)hwm, (char**)max);
duke@435 515 } else {
duke@435 516 // this chunk was partially used
duke@435 517 assert(chunk->contains(hwm), "bad hwm");
duke@435 518 assert(chunk->contains(hwm2), "bad hwm2");
duke@435 519 free_all((char**)hwm, (char**)hwm2);
duke@435 520 }
duke@435 521 }
duke@435 522
duke@435 523
duke@435 524 ReallocMark::ReallocMark() {
duke@435 525 #ifdef ASSERT
duke@435 526 Thread *thread = ThreadLocalStorage::get_thread_slow();
duke@435 527 _nesting = thread->resource_area()->nesting();
duke@435 528 #endif
duke@435 529 }
duke@435 530
duke@435 531 void ReallocMark::check() {
duke@435 532 #ifdef ASSERT
duke@435 533 if (_nesting != Thread::current()->resource_area()->nesting()) {
duke@435 534 fatal("allocation bug: array could grow within nested ResourceMark");
duke@435 535 }
duke@435 536 #endif
duke@435 537 }
duke@435 538
duke@435 539 #endif // Non-product

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