src/share/vm/opto/connode.hpp

Sat, 01 Dec 2007 00:00:00 +0000

author
duke
date
Sat, 01 Dec 2007 00:00:00 +0000
changeset 435
a61af66fc99e
child 548
ba764ed4b6f2
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duke@435 1 /*
duke@435 2 * Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
duke@435 19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
duke@435 20 * CA 95054 USA or visit www.sun.com if you need additional information or
duke@435 21 * have any questions.
duke@435 22 *
duke@435 23 */
duke@435 24
duke@435 25 class PhaseTransform;
duke@435 26 class MachNode;
duke@435 27
duke@435 28 //------------------------------ConNode----------------------------------------
duke@435 29 // Simple constants
duke@435 30 class ConNode : public TypeNode {
duke@435 31 public:
duke@435 32 ConNode( const Type *t ) : TypeNode(t,1) {
duke@435 33 init_req(0, (Node*)Compile::current()->root());
duke@435 34 init_flags(Flag_is_Con);
duke@435 35 }
duke@435 36 virtual int Opcode() const;
duke@435 37 virtual uint hash() const;
duke@435 38 virtual const RegMask &out_RegMask() const { return RegMask::Empty; }
duke@435 39 virtual const RegMask &in_RegMask(uint) const { return RegMask::Empty; }
duke@435 40
duke@435 41 // Polymorphic factory method:
duke@435 42 static ConNode* make( Compile* C, const Type *t );
duke@435 43 };
duke@435 44
duke@435 45 //------------------------------ConINode---------------------------------------
duke@435 46 // Simple integer constants
duke@435 47 class ConINode : public ConNode {
duke@435 48 public:
duke@435 49 ConINode( const TypeInt *t ) : ConNode(t) {}
duke@435 50 virtual int Opcode() const;
duke@435 51
duke@435 52 // Factory method:
duke@435 53 static ConINode* make( Compile* C, int con ) {
duke@435 54 return new (C, 1) ConINode( TypeInt::make(con) );
duke@435 55 }
duke@435 56
duke@435 57 };
duke@435 58
duke@435 59 //------------------------------ConPNode---------------------------------------
duke@435 60 // Simple pointer constants
duke@435 61 class ConPNode : public ConNode {
duke@435 62 public:
duke@435 63 ConPNode( const TypePtr *t ) : ConNode(t) {}
duke@435 64 virtual int Opcode() const;
duke@435 65
duke@435 66 // Factory methods:
duke@435 67 static ConPNode* make( Compile *C ,address con ) {
duke@435 68 if (con == NULL)
duke@435 69 return new (C, 1) ConPNode( TypePtr::NULL_PTR ) ;
duke@435 70 else
duke@435 71 return new (C, 1) ConPNode( TypeRawPtr::make(con) );
duke@435 72 }
duke@435 73
duke@435 74 static ConPNode* make( Compile *C, ciObject* con ) {
duke@435 75 return new (C, 1) ConPNode( TypeOopPtr::make_from_constant(con) );
duke@435 76 }
duke@435 77
duke@435 78 };
duke@435 79
duke@435 80
duke@435 81 //------------------------------ConLNode---------------------------------------
duke@435 82 // Simple long constants
duke@435 83 class ConLNode : public ConNode {
duke@435 84 public:
duke@435 85 ConLNode( const TypeLong *t ) : ConNode(t) {}
duke@435 86 virtual int Opcode() const;
duke@435 87
duke@435 88 // Factory method:
duke@435 89 static ConLNode* make( Compile *C ,jlong con ) {
duke@435 90 return new (C, 1) ConLNode( TypeLong::make(con) );
duke@435 91 }
duke@435 92
duke@435 93 };
duke@435 94
duke@435 95 //------------------------------ConFNode---------------------------------------
duke@435 96 // Simple float constants
duke@435 97 class ConFNode : public ConNode {
duke@435 98 public:
duke@435 99 ConFNode( const TypeF *t ) : ConNode(t) {}
duke@435 100 virtual int Opcode() const;
duke@435 101
duke@435 102 // Factory method:
duke@435 103 static ConFNode* make( Compile *C, float con ) {
duke@435 104 return new (C, 1) ConFNode( TypeF::make(con) );
duke@435 105 }
duke@435 106
duke@435 107 };
duke@435 108
duke@435 109 //------------------------------ConDNode---------------------------------------
duke@435 110 // Simple double constants
duke@435 111 class ConDNode : public ConNode {
duke@435 112 public:
duke@435 113 ConDNode( const TypeD *t ) : ConNode(t) {}
duke@435 114 virtual int Opcode() const;
duke@435 115
duke@435 116 // Factory method:
duke@435 117 static ConDNode* make( Compile *C, double con ) {
duke@435 118 return new (C, 1) ConDNode( TypeD::make(con) );
duke@435 119 }
duke@435 120
duke@435 121 };
duke@435 122
duke@435 123 //------------------------------BinaryNode-------------------------------------
duke@435 124 // Place holder for the 2 conditional inputs to a CMove. CMove needs 4
duke@435 125 // inputs: the Bool (for the lt/gt/eq/ne bits), the flags (result of some
duke@435 126 // compare), and the 2 values to select between. The Matcher requires a
duke@435 127 // binary tree so we break it down like this:
duke@435 128 // (CMove (Binary bol cmp) (Binary src1 src2))
duke@435 129 class BinaryNode : public Node {
duke@435 130 public:
duke@435 131 BinaryNode( Node *n1, Node *n2 ) : Node(0,n1,n2) { }
duke@435 132 virtual int Opcode() const;
duke@435 133 virtual uint ideal_reg() const { return 0; }
duke@435 134 };
duke@435 135
duke@435 136 //------------------------------CMoveNode--------------------------------------
duke@435 137 // Conditional move
duke@435 138 class CMoveNode : public TypeNode {
duke@435 139 public:
duke@435 140 enum { Control, // When is it safe to do this cmove?
duke@435 141 Condition, // Condition controlling the cmove
duke@435 142 IfFalse, // Value if condition is false
duke@435 143 IfTrue }; // Value if condition is true
duke@435 144 CMoveNode( Node *bol, Node *left, Node *right, const Type *t ) : TypeNode(t,4)
duke@435 145 {
duke@435 146 init_class_id(Class_CMove);
duke@435 147 // all inputs are nullified in Node::Node(int)
duke@435 148 // init_req(Control,NULL);
duke@435 149 init_req(Condition,bol);
duke@435 150 init_req(IfFalse,left);
duke@435 151 init_req(IfTrue,right);
duke@435 152 }
duke@435 153 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 154 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 155 virtual Node *Identity( PhaseTransform *phase );
duke@435 156 static CMoveNode *make( Compile *C, Node *c, Node *bol, Node *left, Node *right, const Type *t );
duke@435 157 // Helper function to spot cmove graph shapes
duke@435 158 static Node *is_cmove_id( PhaseTransform *phase, Node *cmp, Node *t, Node *f, BoolNode *b );
duke@435 159 };
duke@435 160
duke@435 161 //------------------------------CMoveDNode-------------------------------------
duke@435 162 class CMoveDNode : public CMoveNode {
duke@435 163 public:
duke@435 164 CMoveDNode( Node *bol, Node *left, Node *right, const Type* t) : CMoveNode(bol,left,right,t){}
duke@435 165 virtual int Opcode() const;
duke@435 166 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 167 };
duke@435 168
duke@435 169 //------------------------------CMoveFNode-------------------------------------
duke@435 170 class CMoveFNode : public CMoveNode {
duke@435 171 public:
duke@435 172 CMoveFNode( Node *bol, Node *left, Node *right, const Type* t ) : CMoveNode(bol,left,right,t) {}
duke@435 173 virtual int Opcode() const;
duke@435 174 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 175 };
duke@435 176
duke@435 177 //------------------------------CMoveINode-------------------------------------
duke@435 178 class CMoveINode : public CMoveNode {
duke@435 179 public:
duke@435 180 CMoveINode( Node *bol, Node *left, Node *right, const TypeInt *ti ) : CMoveNode(bol,left,right,ti){}
duke@435 181 virtual int Opcode() const;
duke@435 182 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 183 };
duke@435 184
duke@435 185 //------------------------------CMoveLNode-------------------------------------
duke@435 186 class CMoveLNode : public CMoveNode {
duke@435 187 public:
duke@435 188 CMoveLNode(Node *bol, Node *left, Node *right, const TypeLong *tl ) : CMoveNode(bol,left,right,tl){}
duke@435 189 virtual int Opcode() const;
duke@435 190 };
duke@435 191
duke@435 192 //------------------------------CMovePNode-------------------------------------
duke@435 193 class CMovePNode : public CMoveNode {
duke@435 194 public:
duke@435 195 CMovePNode( Node *c, Node *bol, Node *left, Node *right, const TypePtr* t ) : CMoveNode(bol,left,right,t) { init_req(Control,c); }
duke@435 196 virtual int Opcode() const;
duke@435 197 };
duke@435 198
duke@435 199 //------------------------------ConstraintCastNode-------------------------------------
duke@435 200 // cast to a different range
duke@435 201 class ConstraintCastNode: public TypeNode {
duke@435 202 public:
duke@435 203 ConstraintCastNode (Node *n, const Type *t ): TypeNode(t,2) {
duke@435 204 init_class_id(Class_ConstraintCast);
duke@435 205 init_req(1, n);
duke@435 206 }
duke@435 207 virtual Node *Identity( PhaseTransform *phase );
duke@435 208 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 209 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 210 virtual int Opcode() const;
duke@435 211 virtual uint ideal_reg() const = 0;
duke@435 212 virtual Node *Ideal_DU_postCCP( PhaseCCP * );
duke@435 213 };
duke@435 214
duke@435 215 //------------------------------CastIINode-------------------------------------
duke@435 216 // cast integer to integer (different range)
duke@435 217 class CastIINode: public ConstraintCastNode {
duke@435 218 public:
duke@435 219 CastIINode (Node *n, const Type *t ): ConstraintCastNode(n,t) {}
duke@435 220 virtual int Opcode() const;
duke@435 221 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 222 };
duke@435 223
duke@435 224 //------------------------------CastPPNode-------------------------------------
duke@435 225 // cast pointer to pointer (different type)
duke@435 226 class CastPPNode: public ConstraintCastNode {
duke@435 227 public:
duke@435 228 CastPPNode (Node *n, const Type *t ): ConstraintCastNode(n, t) {
duke@435 229 // Only CastPP is safe. CastII can cause optimizer loops.
duke@435 230 init_flags(Flag_is_dead_loop_safe);
duke@435 231 }
duke@435 232 virtual int Opcode() const;
duke@435 233 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 234 virtual Node *Ideal_DU_postCCP( PhaseCCP * );
duke@435 235 };
duke@435 236
duke@435 237 //------------------------------CheckCastPPNode--------------------------------
duke@435 238 // for _checkcast, cast pointer to pointer (different type), without JOIN,
duke@435 239 class CheckCastPPNode: public TypeNode {
duke@435 240 public:
duke@435 241 CheckCastPPNode( Node *c, Node *n, const Type *t ) : TypeNode(t,2) {
duke@435 242 init_class_id(Class_CheckCastPP);
duke@435 243 init_flags(Flag_is_dead_loop_safe);
duke@435 244 init_req(0, c);
duke@435 245 init_req(1, n);
duke@435 246 }
duke@435 247 virtual Node *Identity( PhaseTransform *phase );
duke@435 248 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 249 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 250 virtual int Opcode() const;
duke@435 251 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 252 // No longer remove CheckCast after CCP as it gives me a place to hang
duke@435 253 // the proper address type - which is required to compute anti-deps.
duke@435 254 //virtual Node *Ideal_DU_postCCP( PhaseCCP * );
duke@435 255 };
duke@435 256
duke@435 257 //------------------------------Conv2BNode-------------------------------------
duke@435 258 // Convert int/pointer to a Boolean. Map zero to zero, all else to 1.
duke@435 259 class Conv2BNode : public Node {
duke@435 260 public:
duke@435 261 Conv2BNode( Node *i ) : Node(0,i) {}
duke@435 262 virtual int Opcode() const;
duke@435 263 virtual const Type *bottom_type() const { return TypeInt::BOOL; }
duke@435 264 virtual Node *Identity( PhaseTransform *phase );
duke@435 265 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 266 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 267 };
duke@435 268
duke@435 269 // The conversions operations are all Alpha sorted. Please keep it that way!
duke@435 270 //------------------------------ConvD2FNode------------------------------------
duke@435 271 // Convert double to float
duke@435 272 class ConvD2FNode : public Node {
duke@435 273 public:
duke@435 274 ConvD2FNode( Node *in1 ) : Node(0,in1) {}
duke@435 275 virtual int Opcode() const;
duke@435 276 virtual const Type *bottom_type() const { return Type::FLOAT; }
duke@435 277 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 278 virtual Node *Identity( PhaseTransform *phase );
duke@435 279 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 280 };
duke@435 281
duke@435 282 //------------------------------ConvD2INode------------------------------------
duke@435 283 // Convert Double to Integer
duke@435 284 class ConvD2INode : public Node {
duke@435 285 public:
duke@435 286 ConvD2INode( Node *in1 ) : Node(0,in1) {}
duke@435 287 virtual int Opcode() const;
duke@435 288 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 289 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 290 virtual Node *Identity( PhaseTransform *phase );
duke@435 291 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 292 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 293 };
duke@435 294
duke@435 295 //------------------------------ConvD2LNode------------------------------------
duke@435 296 // Convert Double to Long
duke@435 297 class ConvD2LNode : public Node {
duke@435 298 public:
duke@435 299 ConvD2LNode( Node *dbl ) : Node(0,dbl) {}
duke@435 300 virtual int Opcode() const;
duke@435 301 virtual const Type *bottom_type() const { return TypeLong::LONG; }
duke@435 302 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 303 virtual Node *Identity( PhaseTransform *phase );
duke@435 304 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 305 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 306 };
duke@435 307
duke@435 308 //------------------------------ConvF2DNode------------------------------------
duke@435 309 // Convert Float to a Double.
duke@435 310 class ConvF2DNode : public Node {
duke@435 311 public:
duke@435 312 ConvF2DNode( Node *in1 ) : Node(0,in1) {}
duke@435 313 virtual int Opcode() const;
duke@435 314 virtual const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 315 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 316 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 317 };
duke@435 318
duke@435 319 //------------------------------ConvF2INode------------------------------------
duke@435 320 // Convert float to integer
duke@435 321 class ConvF2INode : public Node {
duke@435 322 public:
duke@435 323 ConvF2INode( Node *in1 ) : Node(0,in1) {}
duke@435 324 virtual int Opcode() const;
duke@435 325 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 326 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 327 virtual Node *Identity( PhaseTransform *phase );
duke@435 328 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 329 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 330 };
duke@435 331
duke@435 332 //------------------------------ConvF2LNode------------------------------------
duke@435 333 // Convert float to long
duke@435 334 class ConvF2LNode : public Node {
duke@435 335 public:
duke@435 336 ConvF2LNode( Node *in1 ) : Node(0,in1) {}
duke@435 337 virtual int Opcode() const;
duke@435 338 virtual const Type *bottom_type() const { return TypeLong::LONG; }
duke@435 339 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 340 virtual Node *Identity( PhaseTransform *phase );
duke@435 341 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 342 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 343 };
duke@435 344
duke@435 345 //------------------------------ConvI2DNode------------------------------------
duke@435 346 // Convert Integer to Double
duke@435 347 class ConvI2DNode : public Node {
duke@435 348 public:
duke@435 349 ConvI2DNode( Node *in1 ) : Node(0,in1) {}
duke@435 350 virtual int Opcode() const;
duke@435 351 virtual const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 352 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 353 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 354 };
duke@435 355
duke@435 356 //------------------------------ConvI2FNode------------------------------------
duke@435 357 // Convert Integer to Float
duke@435 358 class ConvI2FNode : public Node {
duke@435 359 public:
duke@435 360 ConvI2FNode( Node *in1 ) : Node(0,in1) {}
duke@435 361 virtual int Opcode() const;
duke@435 362 virtual const Type *bottom_type() const { return Type::FLOAT; }
duke@435 363 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 364 virtual Node *Identity( PhaseTransform *phase );
duke@435 365 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 366 };
duke@435 367
duke@435 368 //------------------------------ConvI2LNode------------------------------------
duke@435 369 // Convert integer to long
duke@435 370 class ConvI2LNode : public TypeNode {
duke@435 371 public:
duke@435 372 ConvI2LNode(Node *in1, const TypeLong* t = TypeLong::INT)
duke@435 373 : TypeNode(t, 2)
duke@435 374 { init_req(1, in1); }
duke@435 375 virtual int Opcode() const;
duke@435 376 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 377 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 378 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 379 };
duke@435 380
duke@435 381 //------------------------------ConvL2DNode------------------------------------
duke@435 382 // Convert Long to Double
duke@435 383 class ConvL2DNode : public Node {
duke@435 384 public:
duke@435 385 ConvL2DNode( Node *in1 ) : Node(0,in1) {}
duke@435 386 virtual int Opcode() const;
duke@435 387 virtual const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 388 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 389 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 390 };
duke@435 391
duke@435 392 //------------------------------ConvL2FNode------------------------------------
duke@435 393 // Convert Long to Float
duke@435 394 class ConvL2FNode : public Node {
duke@435 395 public:
duke@435 396 ConvL2FNode( Node *in1 ) : Node(0,in1) {}
duke@435 397 virtual int Opcode() const;
duke@435 398 virtual const Type *bottom_type() const { return Type::FLOAT; }
duke@435 399 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 400 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 401 };
duke@435 402
duke@435 403 //------------------------------ConvL2INode------------------------------------
duke@435 404 // Convert long to integer
duke@435 405 class ConvL2INode : public Node {
duke@435 406 public:
duke@435 407 ConvL2INode( Node *in1 ) : Node(0,in1) {}
duke@435 408 virtual int Opcode() const;
duke@435 409 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 410 virtual Node *Identity( PhaseTransform *phase );
duke@435 411 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 412 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 413 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 414 };
duke@435 415
duke@435 416 //------------------------------CastX2PNode-------------------------------------
duke@435 417 // convert a machine-pointer-sized integer to a raw pointer
duke@435 418 class CastX2PNode : public Node {
duke@435 419 public:
duke@435 420 CastX2PNode( Node *n ) : Node(NULL, n) {}
duke@435 421 virtual int Opcode() const;
duke@435 422 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 423 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 424 virtual Node *Identity( PhaseTransform *phase );
duke@435 425 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 426 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
duke@435 427 };
duke@435 428
duke@435 429 //------------------------------CastP2XNode-------------------------------------
duke@435 430 // Used in both 32-bit and 64-bit land.
duke@435 431 // Used for card-marks and unsafe pointer math.
duke@435 432 class CastP2XNode : public Node {
duke@435 433 public:
duke@435 434 CastP2XNode( Node *ctrl, Node *n ) : Node(ctrl, n) {}
duke@435 435 virtual int Opcode() const;
duke@435 436 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 437 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 438 virtual Node *Identity( PhaseTransform *phase );
duke@435 439 virtual uint ideal_reg() const { return Op_RegX; }
duke@435 440 virtual const Type *bottom_type() const { return TypeX_X; }
duke@435 441 // Return false to keep node from moving away from an associated card mark.
duke@435 442 virtual bool depends_only_on_test() const { return false; }
duke@435 443 };
duke@435 444
duke@435 445 //------------------------------MemMoveNode------------------------------------
duke@435 446 // Memory to memory move. Inserted very late, after allocation.
duke@435 447 class MemMoveNode : public Node {
duke@435 448 public:
duke@435 449 MemMoveNode( Node *dst, Node *src ) : Node(0,dst,src) {}
duke@435 450 virtual int Opcode() const;
duke@435 451 };
duke@435 452
duke@435 453 //------------------------------ThreadLocalNode--------------------------------
duke@435 454 // Ideal Node which returns the base of ThreadLocalStorage.
duke@435 455 class ThreadLocalNode : public Node {
duke@435 456 public:
duke@435 457 ThreadLocalNode( ) : Node((Node*)Compile::current()->root()) {}
duke@435 458 virtual int Opcode() const;
duke@435 459 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM;}
duke@435 460 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 461 };
duke@435 462
duke@435 463 //------------------------------LoadReturnPCNode-------------------------------
duke@435 464 class LoadReturnPCNode: public Node {
duke@435 465 public:
duke@435 466 LoadReturnPCNode(Node *c) : Node(c) { }
duke@435 467 virtual int Opcode() const;
duke@435 468 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 469 };
duke@435 470
duke@435 471
duke@435 472 //-----------------------------RoundFloatNode----------------------------------
duke@435 473 class RoundFloatNode: public Node {
duke@435 474 public:
duke@435 475 RoundFloatNode(Node* c, Node *in1): Node(c, in1) {}
duke@435 476 virtual int Opcode() const;
duke@435 477 virtual const Type *bottom_type() const { return Type::FLOAT; }
duke@435 478 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 479 virtual Node *Identity( PhaseTransform *phase );
duke@435 480 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 481 };
duke@435 482
duke@435 483
duke@435 484 //-----------------------------RoundDoubleNode---------------------------------
duke@435 485 class RoundDoubleNode: public Node {
duke@435 486 public:
duke@435 487 RoundDoubleNode(Node* c, Node *in1): Node(c, in1) {}
duke@435 488 virtual int Opcode() const;
duke@435 489 virtual const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 490 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 491 virtual Node *Identity( PhaseTransform *phase );
duke@435 492 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 493 };
duke@435 494
duke@435 495 //------------------------------Opaque1Node------------------------------------
duke@435 496 // A node to prevent unwanted optimizations. Allows constant folding.
duke@435 497 // Stops value-numbering, Ideal calls or Identity functions.
duke@435 498 class Opaque1Node : public Node {
duke@435 499 virtual uint hash() const ; // { return NO_HASH; }
duke@435 500 virtual uint cmp( const Node &n ) const;
duke@435 501 public:
duke@435 502 Opaque1Node( Node *n ) : Node(0,n) {}
duke@435 503 // Special version for the pre-loop to hold the original loop limit
duke@435 504 // which is consumed by range check elimination.
duke@435 505 Opaque1Node( Node *n, Node* orig_limit ) : Node(0,n,orig_limit) {}
duke@435 506 Node* original_loop_limit() { return req()==3 ? in(2) : NULL; }
duke@435 507 virtual int Opcode() const;
duke@435 508 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 509 virtual Node *Identity( PhaseTransform *phase );
duke@435 510 };
duke@435 511
duke@435 512 //------------------------------Opaque2Node------------------------------------
duke@435 513 // A node to prevent unwanted optimizations. Allows constant folding. Stops
duke@435 514 // value-numbering, most Ideal calls or Identity functions. This Node is
duke@435 515 // specifically designed to prevent the pre-increment value of a loop trip
duke@435 516 // counter from being live out of the bottom of the loop (hence causing the
duke@435 517 // pre- and post-increment values both being live and thus requiring an extra
duke@435 518 // temp register and an extra move). If we "accidentally" optimize through
duke@435 519 // this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
duke@435 520 // it's OK to be slightly sloppy on optimizations here.
duke@435 521 class Opaque2Node : public Node {
duke@435 522 virtual uint hash() const ; // { return NO_HASH; }
duke@435 523 virtual uint cmp( const Node &n ) const;
duke@435 524 public:
duke@435 525 Opaque2Node( Node *n ) : Node(0,n) {}
duke@435 526 virtual int Opcode() const;
duke@435 527 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 528 };
duke@435 529
duke@435 530 //----------------------PartialSubtypeCheckNode--------------------------------
duke@435 531 // The 2nd slow-half of a subtype check. Scan the subklass's 2ndary superklass
duke@435 532 // array for an instance of the superklass. Set a hidden internal cache on a
duke@435 533 // hit (cache is checked with exposed code in gen_subtype_check()). Return
duke@435 534 // not zero for a miss or zero for a hit.
duke@435 535 class PartialSubtypeCheckNode : public Node {
duke@435 536 public:
duke@435 537 PartialSubtypeCheckNode(Node* c, Node* sub, Node* super) : Node(c,sub,super) {}
duke@435 538 virtual int Opcode() const;
duke@435 539 virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
duke@435 540 virtual uint ideal_reg() const { return Op_RegP; }
duke@435 541 };
duke@435 542
duke@435 543 //
duke@435 544 class MoveI2FNode : public Node {
duke@435 545 public:
duke@435 546 MoveI2FNode( Node *value ) : Node(0,value) {}
duke@435 547 virtual int Opcode() const;
duke@435 548 virtual const Type *bottom_type() const { return Type::FLOAT; }
duke@435 549 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 550 virtual const Type* Value( PhaseTransform *phase ) const;
duke@435 551 };
duke@435 552
duke@435 553 class MoveL2DNode : public Node {
duke@435 554 public:
duke@435 555 MoveL2DNode( Node *value ) : Node(0,value) {}
duke@435 556 virtual int Opcode() const;
duke@435 557 virtual const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 558 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 559 virtual const Type* Value( PhaseTransform *phase ) const;
duke@435 560 };
duke@435 561
duke@435 562 class MoveF2INode : public Node {
duke@435 563 public:
duke@435 564 MoveF2INode( Node *value ) : Node(0,value) {}
duke@435 565 virtual int Opcode() const;
duke@435 566 virtual const Type *bottom_type() const { return TypeInt::INT; }
duke@435 567 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 568 virtual const Type* Value( PhaseTransform *phase ) const;
duke@435 569 };
duke@435 570
duke@435 571 class MoveD2LNode : public Node {
duke@435 572 public:
duke@435 573 MoveD2LNode( Node *value ) : Node(0,value) {}
duke@435 574 virtual int Opcode() const;
duke@435 575 virtual const Type *bottom_type() const { return TypeLong::LONG; }
duke@435 576 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 577 virtual const Type* Value( PhaseTransform *phase ) const;
duke@435 578 };

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