docs/JavaScriptingProgrammersGuide.html

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    13 <div id="sharepage" class="smallpagetitle"><h1>Java Scripting Programmer's Guide</h1><div class="sharepage">		<div class="sharepagew1 share-mailto">		<table summary="" cellpadding="0" cellspacing="0"><tbody><tr>		<td id="share-mailto"><a href="mailto:?subject=Java%20Documentation%20Page:%20Java%20Scripting%20Programmer%27s%20Guide&amp;body=Check%20out%20this%20page:%20%0A%0Ahttp%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink mailto" title="Email this page to a friend"></a></td>		<td id="share-technorati"><a href="http://technorati.com/search/http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink technorati" title="See who links to this page on Technorati"></a></td>		<td id="share-delicious"><a href="http://del.icio.us/post?v=4;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html;title=Java%20Scripting%20Programmer%27s%20Guide" class="sharelink delicious" title="Bookmark this page in del.icio.us"></a></td>		<td id="share-digg"><a href="http://digg.com/submit?phase=2&amp;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html&amp;title=Java%20Scripting%20Programmer%27s%20Guide" class="sharelink digg" title="Submit this page to Digg"></a></td>		<td id="share-slashdot"><a href="http://slashdot.org/bookmark.pl?title=Java%20Scripting%20Programmer%27s%20Guide&amp;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink slashdot" title="Submit this page to Slashdot"></a></td>		<td id="share-blank"> </td></tr></tbody></table></div></div></div>
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    18 <!-- Body text begins here -->
    19 <ul>
    20 <li><span><a href="#who">Who is the Java Scripting API
    21 For?</a></span></li>
    22 <li><span><a href="#package">Scripting Package</a></span></li>
    23 <li><span><a href="#examples">Examples</a></span>
    24 <ul>
    25 <li><span><a href="#helloworld">"Hello, World"</a></span></li>
    26 <li><span><a href="#evalfile">Evaluating a Script
    27 File</a></span></li>
    28 <li><span><a href="#scriptvars">Script Variables</a></span></li>
    29 <li><span><a href="#invoke">Invoking Script Functions and
    30 Methods</a></span></li>
    31 <li><span><a href="#interfaces">Implementing Java Interfaces by
    32 Scripts</a></span></li>
    33 <li><span><a href="#scopes">Multiple Scopes for
    34 Scripts</a></span></li>
    35 </ul>
    36 </li>
    37 <li><span><a href="#jsengine">JavaScript Script
    38 Engine</a></span></li>
    39 <li><span><a href="#jstojava">JavaScript to Java
    40 Communication</a></span>
    41 <ul>
    42 <li><span><a href="#jsjavaclass">Accessing Java
    43 Classes</a></span></li>
    44 <li><span><a href="#jsimport">Importing Java Packages,
    45 Classes</a></span></li>
    46 <li><span><a href="#jsarrays">Creating, Converting and Using Java
    47 Arrays</a></span></li>
    48 <li><span><a href="#jsimplement">Implementing Java
    49 Interfaces</a></span></li>
    50 <li><span><a href="#jsextend">Extending Java classes
    51 </a></span></li>
    52 <li><span><a href="#jsoverload">Overload Resolution</a></span></li>
    53 </ul>
    54 </li>
    55 <li><span><a href="#engineimpl">Implementing Your Own Script
    56 Engine</a></span></li>
    57 <li><span><a href="#refs">References</a></span></li>
    58 </ul>
    59 <span><a name="who" id="who"></a></span>
    60 <h2><span>Who is the Java Scripting API For?</span></h2>
    61 <span>Some useful characteristics of scripting languages
    62 are:</span>
    63 <ul>
    64 <li><span><b>Convenience</b>: Most scripting languages are
    65 dynamically typed. You can usually create new variables without
    66 declaring the variable type, and you can reuse variables to store
    67 objects of different types. Also, scripting languages tend to
    68 perform many type conversions automatically, for example,
    69 converting the number 10 to the text "10" as necessary.</span></li>
    70 <li><span><b>Developing rapid prototypes</b>: You can avoid the
    71 edit-compile-run cycle and just use edit-run!</span></li>
    72 <li><span><b>Application extension/customization</b>: You can
    73 "externalize" parts of your application - like configuration
    74 scripts, business logic/rules and math expressions for financial
    75 applications.</span></li>
    76 <li><span><b>"Command line" shells for applications</b> -for
    77 debugging, runtime/deploy time configuration etc. Most applications
    78 have a web-based GUI configuaration tool these days. But
    79 sysadmins/deployers frequently prefer command line tools. Instead
    80 of inventing ad-hoc scripting language for that purpose, a
    81 "standard" scripting language can be used.</span></li>
    82 </ul>
    83 <p><span>The Java<font size="-1"><sup>TM</sup></font> Scripting API
    84 is a scripting language indepedent framework for using script
    85 engines from Java code. With the Java Scripting API, it is possible
    86 to write customizable/extendable applications in the Java language
    87 and leave the customization scripting language choice to the end
    88 user. The Java application developer need not choose the extension
    89 language during development. If you write your application with
    90 JSR-223 API, then your users can use any JSR-223 compliant
    91 scripting language.</span></p>
    92 <hr>
    93 <span><a name="package" id="package"></a></span>
    94 <h2><span>Scripting Package</span></h2>
    95 <p><span>The Java Scripting functionality is in the <code><a href="http://docs.oracle.com/javase/6/docs/api/javax/script/package-summary.html">javax.script</a></code>
    96 package. This is a relatively small, simple API. The starting point
    97 of the scripting API is the <code>ScriptEngineManager</code> class.
    98 A ScriptEngineManager object can discover script engines through
    99 the jar file service discovery mechanism. It can also instantiate
   100 ScriptEngine objects that interpret scripts written in a specific
   101 scripting language. The simplest way to use the scripting API is as
   102 follows:</span></p>
   103 <ol>
   104 <li><span>Create a <code>ScriptEngineManager</code>
   105 object.</span></li>
   106 <li><span>Get a <code>ScriptEngine</code> object from the
   107 manager.</span></li>
   108 <li><span>Evaluate script using the <code>ScriptEngine</code>'s
   109 <code>eval</code> methods.</span></li>
   110 </ol>
   111 <p><span>Now, it is time to look at some sample code. While it is
   112 not mandatory, it may be useful to know a bit of JavaScript to read
   113 these examples.</span></p>
   114 <hr>
   115 <span><a name="examples" id="examples"></a></span>
   116 <h2><span>Examples</span></h2>
   117 <span><a name="helloworld" id="helloworld"></a></span>
   118 <h3><span>"Hello, World"</span></h3>
   119 <p><span>From the <code>ScriptEngineManager</code> instance, we
   120 request a JavaScript engine instance using
   121 <code>getEngineByName</code> method. On the script engine, the
   122 <code>eval</code> method is called to execute a given String as
   123 JavaScript code! For brevity, in this as well as in subsequent
   124 examples, we have not shown exception handling. There are checked
   125 and runtime exceptions thrown from <code>javax.script</code> API.
   126 Needless to say, you have to handle the exceptions
   127 appropriately.</span></p>
   128 <pre>
   129 <span><code>
   130 // <a href="source/EvalScript.java">EvalScript.java</a>
   132 import javax.script.*;
   133 public class EvalScript {
   134     public static void main(String[] args) throws Exception {
   135         // create a script engine manager
   136         <span class="classref">ScriptEngineManager</span> factory = new ScriptEngineManager();
   137         // create a JavaScript engine
   138         <span class="classref">ScriptEngine</span> engine = factory.<span class="methodref">getEngineByName</span>("nashorn");
   139         // evaluate JavaScript code from String
   140         engine.<span class="methodref">eval</span>("print('Hello, World')");
   141     }
   142 }
   143 </code></span>
   144 </pre>
   145 <hr>
   146 <a name="evalfile" id="evalfile"></a>
   147 <h3>Evaluating a Script File</h3>
   148 <p>In this example, we call the <code>eval</code> method that
   149 accepts <code>java.io.Reader</code> for the input source. The
   150 script read by the given reader is executed. This way it is
   151 possible to execute scripts from files, URLs and resources by
   152 wrapping the relevant input stream objects as readers.</p>
   153 <pre>
   154 <code>
   155 // <a href="source/EvalFile.java">EvalFile.java</a>
   157 import javax.script.*;
   159 public class EvalFile {
   160     public static void main(String[] args) throws Exception {
   161         // create a script engine manager
   162         <span class="classref">ScriptEngineManager</span> factory = new ScriptEngineManager();
   163         // create JavaScript engine
   164         <span class="classref">ScriptEngine</span> engine = factory.<span class="methodref">getEngineByName</span>("nashorn");
   165         // evaluate JavaScript code from given file - specified by first argument
   166         engine.<span class="methodref">eval</span>(new java.io.FileReader(args[0]));
   167     }
   168 }
   169 </code>
   170 </pre>
   171 Let us assume that we have the file named <a href="source/test.js">test.js</a> with the
   172 following text:
   173 <pre><code>
   174 print("This is hello from test.js");
   175 </code>
   176 </pre>
   177 We can run the above Java as
   178 <pre><code>
   179 java EvalFile test.js
   180 </code>
   181 </pre>
   182 <hr>
   183 <a name="scriptvars" id="scriptvars"></a>
   184 <h3>Script Variables</h3>
   185 <p>When you embed script engines and scripts with your Java
   186 application, you may want to expose your application objects as
   187 global variables to scripts. This example demonstrates how you can
   188 expose your application objects as global variables to a script. We
   189 create a <code>java.io.File</code> in the application and expose
   190 the same as a global variable with the name "file". The script can
   191 access the variable - for example, it can call public methods on
   192 it. Note that the syntax to access Java objects, methods and fields
   193 is dependent on the scripting language. JavaScript supports the
   194 most "natural" Java-like syntax.</p>
   195 <pre><code>
   196 // <a href="source/ScriptVars.java">ScriptVars.java</a>
   198 import javax.script.*;
   199 import java.io.*;
   201 public class ScriptVars { 
   202     public static void main(String[] args) throws Exception {
   203         ScriptEngineManager manager = new ScriptEngineManager();
   204         ScriptEngine engine = manager.getEngineByName("nashorn");
   206         File f = new File("test.txt");
   207         // expose File object as variable to script
   208         engine.<span class="methodref">put</span>("file", f);
   210         // evaluate a script string. The script accesses "file" 
   211         // variable and calls method on it
   212         engine.eval("print(file.getAbsolutePath())");
   213     }
   214 }
   216 </code>
   217 </pre>
   218 <hr>
   219 <a name="invoke" id="invoke"></a>
   220 <h3>Invoking Script Functions and Methods</h3>
   221 <p>Sometimes you may want to call a specific scripting function
   222 repeatedly - for example, your application menu functionality might
   223 be implemented by a script. In your menu's action event handler you
   224 may want to call a specific script function. The following example
   225 demonstrates invoking a specific script function from Java
   226 code.</p>
   227 <pre><code>
   228 // <a href="source/InvokeScriptFunction.java">InvokeScriptFunction.java</a>
   230 import javax.script.*;
   232 public class InvokeScriptFunction {
   233     public static void main(String[] args) throws Exception {
   234         ScriptEngineManager manager = new ScriptEngineManager();
   235         ScriptEngine engine = manager.getEngineByName("nashorn");
   237         // JavaScript code in a String
   238         String script = "function hello(name) { print('Hello, ' + name); }";
   239         // evaluate script
   240         engine.eval(script);
   242         // <code>javax.script.Invocable</code> is an optional interface.
   243         // Check whether your script engine implements it or not!
   244         // Note that the JavaScript engine implements Invocable interface.
   245         <span class="classref">Invocable</span> inv = (Invocable) engine;
   247         // invoke the global function named "hello"
   248         inv.<span class="methodref">invokeFunction</span>("hello", "Scripting!!" );
   249     }
   250 }
   252 </code>
   253 </pre>
   254 <p>If your scripting language is object based (like JavaScript) or
   255 object-oriented, then you can invoke a script method on a script
   256 object.</p>
   257 <pre><code>
   258 // <a href="source/InvokeScriptMethod.java">InvokeScriptMethod.java</a>
   260 import javax.script.*;
   262 public class InvokeScriptMethod {
   263     public static void main(String[] args) throws Exception {
   264         ScriptEngineManager manager = new ScriptEngineManager();
   265         ScriptEngine engine = manager.getEngineByName("nashorn");
   267         // JavaScript code in a String. This code defines a script object 'obj'
   268         // with one method called 'hello'.        
   269         String script = "var obj = new Object(); obj.hello = function(name) { print('Hello, ' + name); }";
   270         // evaluate script
   271         engine.eval(script);
   273         // <code>javax.script.Invocable</code> is an optional interface.
   274         // Check whether your script engine implements or not!
   275         // Note that the JavaScript engine implements Invocable interface.
   276         <span class="classref">Invocable</span> inv = (Invocable) engine;
   278         // get script object on which we want to call the method
   279         Object obj = engine.<span class="methodref">get</span>("obj");
   281         // invoke the method named "hello" on the script object "obj"
   282         inv.<span class="methodref">invokeMethod</span>(obj, "hello", "Script Method !!" );
   283     }
   284 }
   286 </code>
   287 </pre>
   288 <hr>
   289 <a name="interfaces" id="interfaces"></a>
   290 <h3>Implementing Java Interfaces by Scripts</h3>
   291 <p>Instead of calling specific script functions from Java,
   292 sometimes it is convenient to implement a Java interface by script
   293 functions or methods. Also, by using interfaces we can avoid having
   294 to use the <code>javax.script</code> API in many places. We can get
   295 an interface implementor object and pass it to various Java APIs.
   296 The following example demonstrates implementing the
   297 <code>java.lang.Runnable</code> interface with a script.</p>
   298 <pre><code>
   299 // <a href="source/RunnableImpl.java">RunnableImpl.java</a>
   301 import javax.script.*;
   303 public class RunnableImpl {
   304     public static void main(String[] args) throws Exception {
   305         ScriptEngineManager manager = new ScriptEngineManager();
   306         ScriptEngine engine = manager.getEngineByName("nashorn");
   308         // JavaScript code in a String
   309         String script = "function run() { print('run called'); }";
   311         // evaluate script
   312         engine.eval(script);
   314         <span class="classref">Invocable</span> inv = (Invocable) engine;
   316         // get Runnable interface object from engine. This interface methods
   317         // are implemented by script functions with the matching name.
   318         Runnable r = inv.<span class="methodref">getInterface</span>(Runnable.class);
   320         // start a new thread that runs the script implemented
   321         // runnable interface
   322         Thread th = new Thread(r);
   323         th.start();
   324         th.join();
   325     }
   326 }
   327 </code>
   328 </pre>
   329 <p>If your scripting language is object-based or object-oriented,
   330 it is possible to implement a Java interface by script methods on
   331 script objects. This avoids having to call script global functions
   332 for interface methods. The script object can store the "state"
   333 associated with the interface implementor.</p>
   334 <pre><code>
   335 // <a href="source/RunnableImplObject.java">RunnableImplObject.java</a>
   337 import javax.script.*;
   339 public class RunnableImplObject {
   340     public static void main(String[] args) throws Exception {
   341         ScriptEngineManager manager = new ScriptEngineManager();
   342         ScriptEngine engine = manager.getEngineByName("nashorn");
   344         // JavaScript code in a String
   345         String script = "var obj = new Object(); obj.run = function() { print('run method called'); }";
   347         // evaluate script
   348         engine.eval(script);
   350         // get script object on which we want to implement the interface with
   351         Object obj = engine.<span class="methodref">get</span>("obj");
   353         <span class="classref">Invocable</span> inv = (Invocable) engine;
   355         // get Runnable interface object from engine. This interface methods
   356         // are implemented by script methods of object 'obj'
   357         Runnable r = inv.<span class="methodref">getInterface</span>(obj, Runnable.class);
   359         // start a new thread that runs the script implemented
   360         // runnable interface
   361         Thread th = new Thread(r);
   362         th.start();
   363         th.join();
   364     }
   365 }
   366 </code>
   367 </pre>
   368 <hr>
   369 <a name="scopes" id="scopes"></a>
   370 <h3>Multiple Scopes for Scripts</h3>
   371 <p>In the <a href="#scriptvars">script variables</a> example, we
   372 saw how to expose application objects as script global variables.
   373 It is possible to expose multiple global "scopes" for scripts. A
   374 single scope is an instance of <code>javax.script.Bindings</code>.
   375 This interface is derived from <code>java.util.Map&lt;String,
   376 Object&gt;</code>. A scope a set of name-value pairs where name is
   377 any non-empty, non-null String.
   378 <code>javax.script.ScriptContext</code> interface supports multiple
   379 scopes with associated Bindings for each
   380 scope. By default, every script engine has a default script
   381 context. The default script context has atleast one scope called
   382 "ENGINE_SCOPE". Various scopes supported by a script context are
   383 available through <code>getScopes</code> method.</p>
   384 <pre><code>
   385 // <a href="source/MultiScopes.java">MultiScopes.java</a>
   387 import javax.script.*;
   389 public class MultiScopes {
   390     public static void main(String[] args) throws Exception {
   391         ScriptEngineManager manager = new ScriptEngineManager();
   392         ScriptEngine engine = manager.getEngineByName("nashorn");
   394         engine.put("x", "hello");
   395         // print global variable "x"
   396         engine.eval("print(x);");
   397         // the above line prints "hello"
   399         // Now, pass a different script context
   400         <span class="classref">ScriptContext</span> newContext = new <span class="classref">SimpleScriptContext</span>();
   401         newContext.setBindings(engine.createBindings(), ScriptContext.ENGINE_SCOPE);
   402         <span class="classref">Bindings</span> engineScope = newContext.<span class="methodref">getBindings</span>(ScriptContext.ENGINE_SCOPE);
   404         // add new variable "x" to the new engineScope        
   405         engineScope.<span class="methodref">put</span>("x", "world");
   407         // execute the same script - but this time pass a different script context
   408         engine.eval("print(x);", newContext);
   409         // the above line prints "world"
   410     }
   411 }
   413 </code>
   414 </pre>
   415 <hr>
   416 <a name="jsengine" id="jsengine"></a>
   417 <h2>JavaScript Script Engine</h2>
   418 <p>Oracle's implementation of JDK 8 is co-bundled with the Nashorn ECMAScript
   419 script engine.
   420 <hr>
   421 <a name="jstojava" id="jstojava"></a>
   422 <h2>JavaScript to Java Communication</h2>
   423 <p>For the most part, accessing Java classes, objects and methods
   424 is straightforward. In particular field and method access from
   425 JavaScript is the same as it is from Java. We highlight important
   426 aspects of JavaScript Java access here. 
   427 The following examples are JavaScript snippets accessing Java. This
   428 section requires knowledge of JavaScript. This section can be
   429 skipped if you are planning to use some other JSR-223 scripting
   430 language rather than JavaScript.</p>
   431 <hr>
   432 <a name="jsjavaclass" id=jsjavalass"></a>
   433 <h3>Accessing Java Classes</h3>
   434 <pre>
   435 <code>
   436 // <a href="source/javatypes.js">javatypes.js</a>
   438  var arrayListType = Java.type("java.util.ArrayList")
   439  var intType = Java.type("int")
   440  var stringArrayType = Java.type("java.lang.String[]")
   441  var int2DArrayType = Java.type("int[][]")
   442 </code>
   443 </pre> 
   445 Note that the name of the type is always a string for a fully qualified name. You can use any of these types to create new instances, e.g.:
   447 <pre><code>
   448  var anArrayList = new Java.type("java.util.ArrayList")
   449 </code></pre> 
   451 or
   453 <pre><code>
   454  var ArrayList = Java.type("java.util.ArrayList")
   455  var anArrayList = new ArrayList
   456  var anArrayListWithSize = new ArrayList(16)
   457 </code></pre> 
   459 In the special case of inner classes, you need to use the JVM fully qualified name, meaning using $ sign in the class name:
   461 <pre><code>
   462  var ftype = Java.type("java.awt.geom.Arc2D$Float")
   463 </code></pre> 
   466 However, once you retrieved the outer class, you can access the inner class as a property on it:
   468 <pre><code>
   469  var arctype = Java.type("java.awt.geom.Arc2D")
   470  var ftype = arctype.Float
   471 </code></pre> 
   472 <p>
   473 You can access both static and non-static inner classes. If you want to create an instance of a non-static inner class, remember to pass an instance of its outer class as the first argument to the constructor.
   474 </p>
   475 <hr>
   476 <a name="jsimport" id="jsimport"></a>
   477 <h3>Importing Java Packages, Classes</h3>
   478 <p>The built-in functions <code>importPackage</code> (in compatibility script) and
   479 <code>importClass</code> can be used to import Java packages and
   480 classes.</p>
   481 <pre><code>
   483 // <a href="source/importpackageclass.js">importpackageclass.js</a>
   485 // load compatibility script
   486 load("nashorn:mozilla_compat.js");
   487 // Import Java packages and classes 
   488 // like import package.*; in Java
   489 <span class="functionref">importPackage</span>(java.awt);
   490 // like import java.awt.Frame in Java
   491 <span class="functionref">importClass</span>(java.awt.Frame);
   492 // Create Java Objects by "new ClassName"
   493 var frame = new java.awt.Frame("hello");
   494 // Call Java public methods from script
   495 frame.setVisible(true);
   496 // Access "JavaBean" properties like "fields"
   497 print(frame.title);
   498 </code>
   499 </pre>
   500 <p>The <span class="objectref">Packages</span> global variable can
   501 be used to access Java packages. Examples:
   502 <code>Packages.java.util.Vector</code>,
   503 <code>Packages.javax.swing.JFrame</code>. Please note that "java"
   504 is a shortcut for "Packages.java". There are equivalent shortcuts
   505 for javax, org, edu, com, net prefixes, so pratically all JDK
   506 platform classes can be accessed without the "Packages" prefix.</p>
   507 <p>Note that java.lang is not imported by default (unlike Java)
   508 because that would result in conflicts with JavaScript's built-in
   509 Object, Boolean, Math and so on.</p>
   510 <p><code>importPackage</code> and <code>importClass</code>
   511 functions "pollute" the global variable scope of JavaScript. To
   512 avoid that, you may use <span class="functionref">JavaImporter</span>.</p>
   513 <pre><code>
   515 // <a href="source/javaimporter.js">javaimporter.js</a>
   517 // create JavaImporter with specific packages and classes to import
   519 var SwingGui = new <span class="functionref">JavaImporter</span>(javax.swing,
   520                             javax.swing.event,
   521                             javax.swing.border,
   522                             java.awt.event);
   523 with (SwingGui) {
   524     // within this 'with' statement, we can access Swing and AWT
   525     // classes by unqualified (simple) names.
   527     var mybutton = new JButton("test");
   528     var myframe = new JFrame("test");
   529 }
   531 </code>
   532 </pre>
   533 <hr>
   534 <a name="jsarrays" id="jsarrays"></a>
   535 <h3>Creating, Converting and Using Java Arrays</h3>
   536 <p>While creating a Java object is the same as in Java, to create
   537 Java arrays in JavaScript we can use Java reflection
   538 explicitly. But once created the element access or length access is
   539 the same as in Java. Also, a script array can be used when a Java
   540 method expects a Java array (auto conversion). So in most cases we
   541 don't have to create Java arrays explicitly.</p>
   542 <pre><code>
   543 // <a href="source/javaarray.js">javaarray.js</a>
   545 // create Java String array of 5 elements
   546 var a = java.lang.reflect.Array.newInstance(java.lang.String.class, 5);
   548 // Accessing elements and length access is by usual Java syntax
   549 a[0] = "scripting is great!";
   550 print(a.length);
   551 print(a[0]);
   552 </code>
   553 </pre>
   554 <p>
   555 It is also possible to convert between JavaScript and Java arrays.
   556 Given a JavaScript array and a Java type, <code>Java.toJavaArray</code> returns a Java array with the same initial contents, and with the specified component type. 
   557 </p>
   558 <pre><code>
   559  var anArray = [1, "13", false]
   560  var javaIntArray = Java.toJavaArray(anArray, "int")
   561  print(javaIntArray[0]) // prints 1
   562  print(javaIntArray[1]) // prints 13, as string "13" was converted to number 13 as per ECMAScript ToNumber conversion
   563  print(javaIntArray[2]) // prints 0, as boolean false was converted to number 0 as per ECMAScript ToNumber conversion
   564 </code></pre>
   565 <p>
   566 Given a Java array or Collection, <code>Java.toJavaScriptArray</code> returns a JavaScript array with a shallow copy of its contents. Note that in most cases, you can use Java arrays and lists natively in Nashorn; in cases where for some reason you need to have an actual JavaScript native array (e.g. to work with the array comprehensions functions), you will want to use this method.i
   567 </p>
   568 <pre><code>
   569 var File = Java.type("java.io.File");
   570 var listCurDir = new File(".").listFiles();
   571 var jsList = Java.toJavaScriptArray(listCurDir);
   572 print(jsList);
   573 </code></pre>
   574 <hr>
   575 <a name="jsimplement" id="jsimplement"></a>
   576 <h3>Implementing Java Interfaces</h3>
   577 <p>A Java interface can be implemented in JavaScript by using a
   578 Java anonymous class-like syntax:</p>
   579 <pre><code>
   580 // <a href="source/runnable.js">runnable.js</a>
   582 var r  = new java.lang.Runnable() {
   583     run: function() {
   584         print("running...\n");
   585     }
   586 };
   588 // "r" can be passed to Java methods that expect java.lang.Runnable
   589 var th = new java.lang.Thread(r);
   590 th.start();
   591 th.join();
   592 </code>
   593 </pre>
   594 <p>When an interface with a single method is expected, you can pass
   595 a script function directly.(auto conversion)</p>
   596 <pre><code>
   597 // <a href="source/samfunc.js">samfunc.js</a>
   599 function func() {
   600      print("I am func!");
   601 }
   603 // pass script function for java.lang.Runnable argument
   604 var th = new java.lang.Thread(func);
   605 th.start();
   606 th.join();
   607 </code>
   608 </pre>
   609 <hr>
   610 <a name="jsextend" id="jsextend"></a>
   611 <h3>Extending Java classes</h3>
   612 <p>
   613 If a Java class is abstract, you can instantiate an anonymous subclass of it using an argument list that is applicable to any of its public or protected constructors, but inserting a JavaScript object with functions properties that provide JavaScript implementations of the abstract methods. If method names are overloaded, the JavaScript function will provide implementation for all overloads. E.g.:
   614 </p>
   616 <pre><code>
   617  var TimerTask =  Java.type("java.util.TimerTask")
   618  var task = new TimerTask({ run: function() { print("Hello World!") } })
   619 </code></pre>
   621 Nashorn supports a syntactic extension where a "new" expression followed by an argument is identical to invoking the constructor and passing the argument to it, so you can write the above example also as:
   623 <pre><code>
   624  var task = new TimerTask {
   625      run: function() {
   626        print("Hello World!")
   627      }
   628  }
   629 </code></pre>
   631 which is very similar to Java anonymous inner class definition. On the other hand, if the type is an abstract type with a single abstract method (commonly referred to as a "SAM type") or all abstract methods it has share the same overloaded name), then instead of an object, you can just pass a function, so the above example can become even more simplified to:
   633 <pre><code>
   634  var task = new TimerTask(function() { print("Hello World!") })
   635 </code></pre>
   637 <p>
   638 Note that in every one of these cases if you are trying to instantiate an abstract class that has constructors that take some arguments, you can invoke those simply by specifying the arguments after the initial implementation object or function.
   639 </p>
   640 <p>
   641 The use of functions can be taken even further; if you are invoking a Java method that takes a SAM type, you can just pass in a function object, and Nashorn will know what you meant:
   642 </p>
   643 <code><pre>
   644  Java.type("java.util.Timer")
   645  timer.schedule(function() { print("Hello World!") })
   646 </code></pre>
   648 Here, <code>Timer.schedule()</code> expects a <code>TimerTask</code> as its argument, so Nashorn creates an instance of a TimerTask subclass and uses the passed function to implement its only abstract method, run(). In this usage though, you can't use non-default constructors; the type must be either an interface, or must have a protected or public no-arg constructor.
   650 <p>
   651 To extend a concrete Java class, you have to use <code>Java.extend</code> function.
   652 <code>Java.extend</code> returns a type object for a subclass of the specified Java class (or implementation of the specified interface) that acts as a script-to-Java adapter for it.  
   653 </p>
   654 <pre><code>
   655 // <a href="source/javaextend.js">javaextend.js</a>
   657 var ArrayList = Java.type("java.util.ArrayList")
   658 var ArrayListExtender = Java.extend(ArrayList)
   659 var printSizeInvokedArrayList = new ArrayListExtender() {
   660     size: function() { print("size invoked!"); }
   661 }
   662 var printAddInvokedArrayList = new ArrayListExtender() {
   663     add: function(x, y) {
   664         if(typeof(y) === "undefined") {
   665             print("add(e) invoked!");
   666         } else {
   667             print("add(i, e) invoked!");
   668         }
   669     }
   670 };
   671 printSizeInvokedArrayList.size();
   672 printAddInvokedArrayList.add(33, 33);
   673 </code></pre>
   674 <hr>
   675 <a name="jsoverload" id="jsoverload"></a>
   676 <h3>Overload Resolution</h3>
   677 <p>Java methods can be overloaded by argument types. In Java,
   678 overload resolution occurs at compile time (performed by javac).
   679 When calling Java methods from a script, the script
   680 interpreter/compiler needs to select the appropriate method. With
   681 the JavaScript engine, you do not need to do anything special - the
   682 correct Java method overload variant is selected based on the
   683 argument types. But, sometimes you may want (or have) to explicitly
   684 select a particular overload variant.</p>
   685 <pre><code>
   686 // <a href="source/overload.js">overload.js</a>
   688 var out = java.lang.System.out;
   690 // select a particular print function 
   691 out["println(java.lang.Object)"]("hello");
   692 </code>
   693 </pre>
   694 <hr>
   695 <a name="engineimpl" id="engineimpl"></a>
   696 <h2>Implementing Your Own Script Engine</h2>
   697 <p>We will not cover implementation of JSR-223 compliant script
   698 engines in detail. Minimally, you need to implement the
   699 <code>javax.script.ScriptEngine</code> and
   700 <code>javax.script.ScriptEngineFactory</code> interfaces. The
   701 abstract class <code>javax.script.AbstractScriptEngine</code>
   702 provides useful defaults for a few methods of the
   703 <code>ScriptEngine</code> interface.</p>
   704 <p>Before starting to implement a JSR-223 engine, you may want to
   705 check <a href="http://java.net/projects/Scripting">http://java.net/projects/Scripting</a>
   706 project. This project maintains JSR-223 implementations for many
   707 popular open source scripting languages.</p>
   708 <hr>
   709 <a name="refs" id="refs"></a>
   710 <h2>References</h2>
   711 <ul>
   712 <li><a href="http://jcp.org/en/jsr/detail?id=223">JSR-223 Scripting
   713 for the Java Platform</a></li>
   714 <li><a href="http://java.net/projects/Scripting">http://java.net/projects/Scripting
   715 </a></li>
   716 </ul>
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