docs/JavaScriptingProgrammersGuide.html

Fri, 05 Jun 2015 12:38:53 +0200

author
mhaupt
date
Fri, 05 Jun 2015 12:38:53 +0200
changeset 1398
2f1b9f4daec1
parent 409
29b2b2ed954c
child 952
6d5471a497fb
permissions
-rw-r--r--

8080087: Nashorn $ENV.PWD is originally undefined
Summary: On Windows, the PWD environment variable does not exist and cannot be imported in scripting mode, so it is set explicitly.
Reviewed-by: lagergren, sundar

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    28 <title>Java Scripting Programmer's Guide</title>
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    37 <div id="sharepage" class="smallpagetitle"><h1>Java Scripting Programmer's Guide</h1><div class="sharepage">		<div class="sharepagew1 share-mailto">		<table summary="" cellpadding="0" cellspacing="0"><tbody><tr>		<td id="share-mailto"><a href="mailto:?subject=Java%20Documentation%20Page:%20Java%20Scripting%20Programmer%27s%20Guide&amp;body=Check%20out%20this%20page:%20%0A%0Ahttp%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink mailto" title="Email this page to a friend"></a></td>		<td id="share-technorati"><a href="http://technorati.com/search/http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink technorati" title="See who links to this page on Technorati"></a></td>		<td id="share-delicious"><a href="http://del.icio.us/post?v=4;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html;title=Java%20Scripting%20Programmer%27s%20Guide" class="sharelink delicious" title="Bookmark this page in del.icio.us"></a></td>		<td id="share-digg"><a href="http://digg.com/submit?phase=2&amp;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html&amp;title=Java%20Scripting%20Programmer%27s%20Guide" class="sharelink digg" title="Submit this page to Digg"></a></td>		<td id="share-slashdot"><a href="http://slashdot.org/bookmark.pl?title=Java%20Scripting%20Programmer%27s%20Guide&amp;url=http%3A%2F%2Fdocs.oracle.com%2Fjavase%2F6%2Fdocs%2Ftechnotes%2Fguides%2Fscripting%2Fprogrammer_guide%2Findex.html" class="sharelink slashdot" title="Submit this page to Slashdot"></a></td>		<td id="share-blank"> </td></tr></tbody></table></div></div></div>
    39 </td>
    40 </tr>
    41 </tbody></table>
    42 <!-- Body text begins here -->
    43 <ul>
    44 <li><span><a href="#who">Who is the Java Scripting API
    45 For?</a></span></li>
    46 <li><span><a href="#package">Scripting Package</a></span></li>
    47 <li><span><a href="#examples">Examples</a></span>
    48 <ul>
    49 <li><span><a href="#helloworld">"Hello, World"</a></span></li>
    50 <li><span><a href="#evalfile">Evaluating a Script
    51 File</a></span></li>
    52 <li><span><a href="#scriptvars">Script Variables</a></span></li>
    53 <li><span><a href="#invoke">Invoking Script Functions and
    54 Methods</a></span></li>
    55 <li><span><a href="#interfaces">Implementing Java Interfaces by
    56 Scripts</a></span></li>
    57 <li><span><a href="#scopes">Multiple Scopes for
    58 Scripts</a></span></li>
    59 </ul>
    60 </li>
    61 <li><span><a href="#jsengine">JavaScript Script
    62 Engine</a></span></li>
    63 <li><span><a href="#jstojava">JavaScript to Java
    64 Communication</a></span>
    65 <ul>
    66 <li><span><a href="#jsjavaclass">Accessing Java
    67 Classes</a></span></li>
    68 <li><span><a href="#jsimport">Importing Java Packages,
    69 Classes</a></span></li>
    70 <li><span><a href="#jsarrays">Creating, Converting and Using Java
    71 Arrays</a></span></li>
    72 <li><span><a href="#jsimplement">Implementing Java
    73 Interfaces</a></span></li>
    74 <li><span><a href="#jsextendabstract">Extending Abstract Java Classes
    75 </a></span></li>
    76 <li><span><a href="#jsextendconcrete">Extending Concrete Java Classes
    77 </a></span></li>
    78 <li><span><a href="#jsimplementmultiple">Implementing Multiple Java Interfaces
    79 </a></span></li>
    80 <li><span><a href="#classBoundImplementations">Class-Bound Implementations
    81 </a></span></li>
    82 <li><span><a href="#jsoverload">Overload Resolution</a></span></li>
    83 <li><span><a href="#dataTypeMapping">Mapping of Data Types Between Java
    84 and JavaScript</a></span></li>
    88 </ul>
    89 </li>
    90 <li><span><a href="#engineimpl">Implementing Your Own Script
    91 Engine</a></span></li>
    92 <li><span><a href="#refs">References</a></span></li>
    93 </ul>
    94 <span><a name="who" id="who"></a></span>
    95 <h2><span>Who is the Java Scripting API For?</span></h2>
    96 <span>Some useful characteristics of scripting languages
    97 are:</span>
    98 <ul>
    99 <li><span><b>Convenience</b>: Most scripting languages are
   100 dynamically typed. You can usually create new variables without
   101 declaring the variable type, and you can reuse variables to store
   102 objects of different types. Also, scripting languages tend to
   103 perform many type conversions automatically, for example,
   104 converting the number 10 to the text "10" as necessary.</span></li>
   105 <li><span><b>Developing rapid prototypes</b>: You can avoid the
   106 edit-compile-run cycle and just use edit-run!</span></li>
   107 <li><span><b>Application extension/customization</b>: You can
   108 "externalize" parts of your application - like configuration
   109 scripts, business logic/rules and math expressions for financial
   110 applications.</span></li>
   111 <li><span><b>"Command line" shells for applications</b> -for
   112 debugging, runtime/deploy time configuration etc. Most applications
   113 have a web-based GUI configuaration tool these days. But
   114 sysadmins/deployers frequently prefer command line tools. Instead
   115 of inventing ad-hoc scripting language for that purpose, a
   116 "standard" scripting language can be used.</span></li>
   117 </ul>
   118 <p><span>The Java<font size="-1"><sup>TM</sup></font> Scripting API
   119 is a scripting language indepedent framework for using script
   120 engines from Java code. With the Java Scripting API, it is possible
   121 to write customizable/extendable applications in the Java language
   122 and leave the customization scripting language choice to the end
   123 user. The Java application developer need not choose the extension
   124 language during development. If you write your application with
   125 JSR-223 API, then your users can use any JSR-223 compliant
   126 scripting language.</span></p>
   127 <hr>
   128 <span><a name="package" id="package"></a></span>
   129 <h2><span>Scripting Package</span></h2>
   130 <p><span>The Java Scripting functionality is in the <code><a href="http://docs.oracle.com/javase/6/docs/api/javax/script/package-summary.html">javax.script</a></code>
   131 package. This is a relatively small, simple API. The starting point
   132 of the scripting API is the <code>ScriptEngineManager</code> class.
   133 A ScriptEngineManager object can discover script engines through
   134 the jar file service discovery mechanism. It can also instantiate
   135 ScriptEngine objects that interpret scripts written in a specific
   136 scripting language. The simplest way to use the scripting API is as
   137 follows:</span></p>
   138 <ol>
   139 <li><span>Create a <code>ScriptEngineManager</code>
   140 object.</span></li>
   141 <li><span>Get a <code>ScriptEngine</code> object from the
   142 manager.</span></li>
   143 <li><span>Evaluate script using the <code>ScriptEngine</code>'s
   144 <code>eval</code> methods.</span></li>
   145 </ol>
   146 <p><span>Now, it is time to look at some sample code. While it is
   147 not mandatory, it may be useful to know a bit of JavaScript to read
   148 these examples.</span></p>
   149 <hr>
   150 <span><a name="examples" id="examples"></a></span>
   151 <h2><span>Examples</span></h2>
   152 <span><a name="helloworld" id="helloworld"></a></span>
   153 <h3><span>"Hello, World"</span></h3>
   154 <p><span>From the <code>ScriptEngineManager</code> instance, we
   155 request a JavaScript engine instance using
   156 <code>getEngineByName</code> method. On the script engine, the
   157 <code>eval</code> method is called to execute a given String as
   158 JavaScript code! For brevity, in this as well as in subsequent
   159 examples, we have not shown exception handling. There are checked
   160 and runtime exceptions thrown from <code>javax.script</code> API.
   161 Needless to say, you have to handle the exceptions
   162 appropriately.</span></p>
   163 <pre>
   164 <span><code>
   165 // <a href="source/EvalScript.java">EvalScript.java</a>
   167 import javax.script.*;
   168 public class EvalScript {
   169     public static void main(String[] args) throws Exception {
   170         // create a script engine manager
   171         <span class="classref">ScriptEngineManager</span> factory = new ScriptEngineManager();
   172         // create a JavaScript engine
   173         <span class="classref">ScriptEngine</span> engine = factory.<span class="methodref">getEngineByName</span>("nashorn");
   174         // evaluate JavaScript code from String
   175         engine.<span class="methodref">eval</span>("print('Hello, World')");
   176     }
   177 }
   178 </code></span>
   179 </pre>
   180 <hr>
   181 <a name="evalfile" id="evalfile"></a>
   182 <h3>Evaluating a Script File</h3>
   183 <p>In this example, we call the <code>eval</code> method that
   184 accepts <code>java.io.Reader</code> for the input source. The
   185 script read by the given reader is executed. This way it is
   186 possible to execute scripts from files, URLs and resources by
   187 wrapping the relevant input stream objects as readers.</p>
   188 <pre>
   189 <code>
   190 // <a href="source/EvalFile.java">EvalFile.java</a>
   192 import javax.script.*;
   194 public class EvalFile {
   195     public static void main(String[] args) throws Exception {
   196         // create a script engine manager
   197         <span class="classref">ScriptEngineManager</span> factory = new ScriptEngineManager();
   198         // create JavaScript engine
   199         <span class="classref">ScriptEngine</span> engine = factory.<span class="methodref">getEngineByName</span>("nashorn");
   200         // evaluate JavaScript code from given file - specified by first argument
   201         engine.<span class="methodref">eval</span>(new java.io.FileReader(args[0]));
   202     }
   203 }
   204 </code>
   205 </pre>
   206 Let us assume that we have the file named <a href="source/test.js">test.js</a> with the
   207 following text:
   208 <pre><code>
   209 print("This is hello from test.js");
   210 </code>
   211 </pre>
   212 We can run the above Java as
   213 <pre><code>
   214 java EvalFile test.js
   215 </code>
   216 </pre>
   217 <hr>
   218 <a name="scriptvars" id="scriptvars"></a>
   219 <h3>Script Variables</h3>
   220 <p>When you embed script engines and scripts with your Java
   221 application, you may want to expose your application objects as
   222 global variables to scripts. This example demonstrates how you can
   223 expose your application objects as global variables to a script. We
   224 create a <code>java.io.File</code> in the application and expose
   225 the same as a global variable with the name "file". The script can
   226 access the variable - for example, it can call public methods on
   227 it. Note that the syntax to access Java objects, methods and fields
   228 is dependent on the scripting language. JavaScript supports the
   229 most "natural" Java-like syntax.</p>
   230 <p>
   231 Nashorn script engine pre-defines two global variables named "context"
   232 and "engine". The "context" variable is of type javax.script.ScriptContext
   233 and refers to the current ScriptContext instance passed to script engine's
   234 eval method. The "engine" variable is of type javax.script.ScriptEngine and
   235 refers to the current nashorn script engine instance evaluating the script.
   236 Both of these variables are non-writable, non-enumerable and non-configurable
   237 - which implies script code can not write overwrite the value, for..loop iteration
   238 on global object will not iterate these variables and these variables can not be
   239 deleted by script.
   240 <pre><code>
   241 // <a href="source/ScriptVars.java">ScriptVars.java</a>
   243 import javax.script.*;
   244 import java.io.*;
   246 public class ScriptVars { 
   247     public static void main(String[] args) throws Exception {
   248         ScriptEngineManager manager = new ScriptEngineManager();
   249         ScriptEngine engine = manager.getEngineByName("nashorn");
   251         File f = new File("test.txt");
   252         // expose File object as variable to script
   253         engine.<span class="methodref">put</span>("file", f);
   255         // evaluate a script string. The script accesses "file" 
   256         // variable and calls method on it
   257         engine.eval("print(file.getAbsolutePath())");
   258     }
   259 }
   261 </code>
   262 </pre>
   263 <hr>
   264 <a name="invoke" id="invoke"></a>
   265 <h3>Invoking Script Functions and Methods</h3>
   266 <p>Sometimes you may want to call a specific scripting function
   267 repeatedly - for example, your application menu functionality might
   268 be implemented by a script. In your menu's action event handler you
   269 may want to call a specific script function. The following example
   270 demonstrates invoking a specific script function from Java
   271 code.</p>
   272 <pre><code>
   273 // <a href="source/InvokeScriptFunction.java">InvokeScriptFunction.java</a>
   275 import javax.script.*;
   277 public class InvokeScriptFunction {
   278     public static void main(String[] args) throws Exception {
   279         ScriptEngineManager manager = new ScriptEngineManager();
   280         ScriptEngine engine = manager.getEngineByName("nashorn");
   282         // JavaScript code in a String
   283         String script = "function hello(name) { print('Hello, ' + name); }";
   284         // evaluate script
   285         engine.eval(script);
   287         // <code>javax.script.Invocable</code> is an optional interface.
   288         // Check whether your script engine implements it or not!
   289         // Note that the JavaScript engine implements Invocable interface.
   290         <span class="classref">Invocable</span> inv = (Invocable) engine;
   292         // invoke the global function named "hello"
   293         inv.<span class="methodref">invokeFunction</span>("hello", "Scripting!!" );
   294     }
   295 }
   297 </code>
   298 </pre>
   299 <p>If your scripting language is object based (like JavaScript) or
   300 object-oriented, then you can invoke a script method on a script
   301 object.</p>
   302 <pre><code>
   303 // <a href="source/InvokeScriptMethod.java">InvokeScriptMethod.java</a>
   305 import javax.script.*;
   307 public class InvokeScriptMethod {
   308     public static void main(String[] args) throws Exception {
   309         ScriptEngineManager manager = new ScriptEngineManager();
   310         ScriptEngine engine = manager.getEngineByName("nashorn");
   312         // JavaScript code in a String. This code defines a script object 'obj'
   313         // with one method called 'hello'.        
   314         String script = "var obj = new Object(); obj.hello = function(name) { print('Hello, ' + name); }";
   315         // evaluate script
   316         engine.eval(script);
   318         // <code>javax.script.Invocable</code> is an optional interface.
   319         // Check whether your script engine implements or not!
   320         // Note that the JavaScript engine implements Invocable interface.
   321         <span class="classref">Invocable</span> inv = (Invocable) engine;
   323         // get script object on which we want to call the method
   324         Object obj = engine.<span class="methodref">get</span>("obj");
   326         // invoke the method named "hello" on the script object "obj"
   327         inv.<span class="methodref">invokeMethod</span>(obj, "hello", "Script Method !!" );
   328     }
   329 }
   331 </code>
   332 </pre>
   333 <hr>
   334 <a name="interfaces" id="interfaces"></a>
   335 <h3>Implementing Java Interfaces by Scripts</h3>
   336 <p>Instead of calling specific script functions from Java,
   337 sometimes it is convenient to implement a Java interface by script
   338 functions or methods. Also, by using interfaces we can avoid having
   339 to use the <code>javax.script</code> API in many places. We can get
   340 an interface implementor object and pass it to various Java APIs.
   341 The following example demonstrates implementing the
   342 <code>java.lang.Runnable</code> interface with a script.</p>
   343 <pre><code>
   344 // <a href="source/RunnableImpl.java">RunnableImpl.java</a>
   346 import javax.script.*;
   348 public class RunnableImpl {
   349     public static void main(String[] args) throws Exception {
   350         ScriptEngineManager manager = new ScriptEngineManager();
   351         ScriptEngine engine = manager.getEngineByName("nashorn");
   353         // JavaScript code in a String
   354         String script = "function run() { print('run called'); }";
   356         // evaluate script
   357         engine.eval(script);
   359         <span class="classref">Invocable</span> inv = (Invocable) engine;
   361         // get Runnable interface object from engine. This interface methods
   362         // are implemented by script functions with the matching name.
   363         Runnable r = inv.<span class="methodref">getInterface</span>(Runnable.class);
   365         // start a new thread that runs the script implemented
   366         // runnable interface
   367         Thread th = new Thread(r);
   368         th.start();
   369         th.join();
   370     }
   371 }
   372 </code>
   373 </pre>
   374 <p>If your scripting language is object-based or object-oriented,
   375 it is possible to implement a Java interface by script methods on
   376 script objects. This avoids having to call script global functions
   377 for interface methods. The script object can store the "state"
   378 associated with the interface implementor.</p>
   379 <pre><code>
   380 // <a href="source/RunnableImplObject.java">RunnableImplObject.java</a>
   382 import javax.script.*;
   384 public class RunnableImplObject {
   385     public static void main(String[] args) throws Exception {
   386         ScriptEngineManager manager = new ScriptEngineManager();
   387         ScriptEngine engine = manager.getEngineByName("nashorn");
   389         // JavaScript code in a String
   390         String script = "var obj = new Object(); obj.run = function() { print('run method called'); }";
   392         // evaluate script
   393         engine.eval(script);
   395         // get script object on which we want to implement the interface with
   396         Object obj = engine.<span class="methodref">get</span>("obj");
   398         <span class="classref">Invocable</span> inv = (Invocable) engine;
   400         // get Runnable interface object from engine. This interface methods
   401         // are implemented by script methods of object 'obj'
   402         Runnable r = inv.<span class="methodref">getInterface</span>(obj, Runnable.class);
   404         // start a new thread that runs the script implemented
   405         // runnable interface
   406         Thread th = new Thread(r);
   407         th.start();
   408         th.join();
   409     }
   410 }
   411 </code>
   412 </pre>
   413 <hr>
   414 <a name="scopes" id="scopes"></a>
   415 <h3>Multiple Scopes for Scripts</h3>
   416 <p>In the <a href="#scriptvars">script variables</a> example, we
   417 saw how to expose application objects as script global variables.
   418 It is possible to expose multiple global "scopes" for scripts. A
   419 single scope is an instance of <code>javax.script.Bindings</code>.
   420 This interface is derived from <code>java.util.Map&lt;String,
   421 Object&gt;</code>. A scope a set of name-value pairs where name is
   422 any non-empty, non-null String.
   423 <code>javax.script.ScriptContext</code> interface supports multiple
   424 scopes with associated Bindings for each
   425 scope. By default, every script engine has a default script
   426 context. The default script context has atleast one scope called
   427 "ENGINE_SCOPE". Various scopes supported by a script context are
   428 available through <code>getScopes</code> method.</p>
   429 <pre><code>
   430 // <a href="source/MultiScopes.java">MultiScopes.java</a>
   432 import javax.script.*;
   434 public class MultiScopes {
   435     public static void main(String[] args) throws Exception {
   436         ScriptEngineManager manager = new ScriptEngineManager();
   437         ScriptEngine engine = manager.getEngineByName("nashorn");
   439         engine.put("x", "hello");
   440         // print global variable "x"
   441         engine.eval("print(x);");
   442         // the above line prints "hello"
   444         // Now, pass a different script context
   445         <span class="classref">ScriptContext</span> newContext = new <span class="classref">SimpleScriptContext</span>();
   446         newContext.setBindings(engine.createBindings(), ScriptContext.ENGINE_SCOPE);
   447         <span class="classref">Bindings</span> engineScope = newContext.<span class="methodref">getBindings</span>(ScriptContext.ENGINE_SCOPE);
   449         // add new variable "x" to the new engineScope        
   450         engineScope.<span class="methodref">put</span>("x", "world");
   452         // execute the same script - but this time pass a different script context
   453         engine.eval("print(x);", newContext);
   454         // the above line prints "world"
   455     }
   456 }
   458 </code>
   459 </pre>
   460 <hr>
   461 <a name="jsengine" id="jsengine"></a>
   462 <h2>JavaScript Script Engine</h2>
   463 <p>Oracle's implementation of JDK 8 is co-bundled with the Nashorn ECMAScript
   464 script engine.
   465 <hr>
   466 <a name="jstojava" id="jstojava"></a>
   467 <h2>JavaScript to Java Communication</h2>
   468 <p>For the most part, accessing Java classes, objects and methods
   469 is straightforward. In particular field and method access from
   470 JavaScript is the same as it is from Java. We highlight important
   471 aspects of JavaScript Java access here. 
   472 The following examples are JavaScript snippets accessing Java. This
   473 section requires knowledge of JavaScript. This section can be
   474 skipped if you are planning to use some other JSR-223 scripting
   475 language rather than JavaScript.</p>
   476 <hr>
   477 <a name="jsjavaclass" id=jsjavalass"></a>
   478 <h3>Accessing Java Classes</h3>
   479 <pre>
   480 <code>
   481 // <a href="source/javatypes.js">javatypes.js</a>
   483  var arrayListType = Java.type("java.util.ArrayList")
   484  var intType = Java.type("int")
   485  var stringArrayType = Java.type("java.lang.String[]")
   486  var int2DArrayType = Java.type("int[][]")
   487 </code>
   488 </pre> 
   490 Note that the name of the type is always a string for a fully qualified name. You can use any of these expressions to create new instances, e.g.:
   492 <pre><code>
   493  var anArrayList = new (Java.type("java.util.ArrayList"))
   494 </code></pre> 
   496 or
   498 <pre><code>
   499  var ArrayList = Java.type("java.util.ArrayList")
   500  var anArrayList = new ArrayList
   501  var anArrayListWithSize = new ArrayList(16)
   502 </code></pre> 
   504 In the special case of inner classes, you can either use the JVM fully qualified name, meaning using the dollar sign in the class name, or you can use the dot:
   506 <pre><code>
   507  var ftype = Java.type("java.awt.geom.Arc2D$Float")
   508 </code></pre> 
   510 and
   512 <pre><code>
   513  var ftype = Java.type("java.awt.geom.Arc2D.Float")
   514 </code></pre> 
   516 both work. Note however that using the dollar sign is faster, as Java.type first tries to resolve the class name as it is originally specified, and the internal JVM names for inner classes use the dollar sign. If you use the dot, Java.type will internally get a ClassNotFoundException and subsequently retry by changing the last dot to dollar sign. As a matter of fact, it'll keep replacing dots with dollar signs until it either successfully loads the class or runs out of all dots in the name. This way it can correctly resolve and load even multiply nested inner classes with the dot notation. Again, this will be slower than using the dollar signs in the name. An alternative way to access the inner class is as a property of the outer class:
   518 <pre><code>
   519  var arctype = Java.type("java.awt.geom.Arc2D")
   520  var ftype = arctype.Float
   521 </code></pre> 
   522 <p>
   523 You can access both static and non-static inner classes. If you want to create an instance of a non-static inner class, remember to pass an instance of its outer class as the first argument to the constructor.
   524 </p>
   525 <p>
   526 In addition to creating new instances, the type objects returned from <code>Java.type</code> calls can also be used to access the
   527 static fields and methods of the classes:
   528 <pre><code>
   529  var File = Java.type("java.io.File")
   530  File.createTempFile("nashorn", ".tmp")
   531 </code></pre> 
   532 <p>
   533 Methods with names of the form <code>isXxx()</code>, <code>getXxx()</code>, and <code>setXxx()</code> can also be used as properties, for both instances and statics.
   534 </p>
   535 <p>
   536 A type object returned from <code>Java.type</code> is distinct from a <code>java.lang.Class</code> object. You can obtain one from the other using properties <code>class</code> and <code>static</code> on them.
   537 <pre><code>
   538  var ArrayList = Java.type("java.util.ArrayList")
   539  var a = new ArrayList
   541  // All of the following print true:
   542  print("Type acts as target of instanceof: " + (a instanceof ArrayList))
   543  print("Class doesn't act as target of instanceof: " + !(a instanceof a.getClass()))
   544  print("Type is not same as instance's getClass(): " + (a.getClass() !== ArrayList))
   545  print("Type's `class` property is same as instance getClass(): " + (a.getClass() === ArrayList.class))
   546  print("Type is same as instance getClass()'s `static` property: " + (a.getClass().static === ArrayList))
   547 </code></pre> 
   548 <p>
   549 You can think of the type object as similar to the class names as used in Java source code: you use them as the
   550 arguments to the <code>new</code> and <code>instanceof</code> operators and as the namespace for the static fields
   551 and methods, but they are different than the runtime <code>Class</code> objects returned by <code>getClass()</code> calls.
   552 Syntactically and semantically, this separation produces code that is most similar to Java code, where a distinction
   553 between compile-time class expressions and runtime class objects also exists. (Also, Java can't have the equivalent of <code>static</code>
   554 property on a <code>Class</code> object since compile-time class expressions are never reified as objects).
   555 </p>
   556 <hr>
   557 <a name="jsimport" id="jsimport"></a>
   558 <h3>Importing Java Packages, Classes</h3>
   559 <p>The built-in functions <code>importPackage</code> (in compatibility script) and
   560 <code>importClass</code> can be used to import Java packages and
   561 classes.</p>
   562 <pre><code>
   564 // <a href="source/importpackageclass.js">importpackageclass.js</a>
   566 // load compatibility script
   567 load("nashorn:mozilla_compat.js");
   568 // Import Java packages and classes 
   569 // like import package.*; in Java
   570 <span class="functionref">importPackage</span>(java.awt);
   571 // like import java.awt.Frame in Java
   572 <span class="functionref">importClass</span>(java.awt.Frame);
   573 // Create Java Objects by "new ClassName"
   574 var frame = new java.awt.Frame("hello");
   575 // Call Java public methods from script
   576 frame.setVisible(true);
   577 // Access "JavaBean" properties like "fields"
   578 print(frame.title);
   579 </code>
   580 </pre>
   581 <p>The <span class="objectref">Packages</span> global variable can
   582 be used to access Java packages. Examples:
   583 <code>Packages.java.util.Vector</code>,
   584 <code>Packages.javax.swing.JFrame</code>. Please note that "java"
   585 is a shortcut for "Packages.java". There are equivalent shortcuts
   586 for javax, org, edu, com, net prefixes, so pratically all JDK
   587 platform classes can be accessed without the "Packages" prefix.</p>
   588 <p>Note that java.lang is not imported by default (unlike Java)
   589 because that would result in conflicts with JavaScript's built-in
   590 Object, Boolean, Math and so on.</p>
   591 <p><code>importPackage</code> and <code>importClass</code>
   592 functions "pollute" the global variable scope of JavaScript. To
   593 avoid that, you may use <span class="functionref">JavaImporter</span>.</p>
   594 <pre><code>
   596 // <a href="source/javaimporter.js">javaimporter.js</a>
   598 // create JavaImporter with specific packages and classes to import
   600 var SwingGui = new <span class="functionref">JavaImporter</span>(javax.swing,
   601                             javax.swing.event,
   602                             javax.swing.border,
   603                             java.awt.event);
   604 with (SwingGui) {
   605     // within this 'with' statement, we can access Swing and AWT
   606     // classes by unqualified (simple) names.
   608     var mybutton = new JButton("test");
   609     var myframe = new JFrame("test");
   610 }
   612 </code>
   613 </pre>
   614 <hr>
   615 <a name="jsarrays" id="jsarrays"></a>
   616 <h3>Creating, Converting and Using Java Arrays</h3>
   617 <p>
   618 Array element access or length access is the same as in Java.</p>
   619 <pre><code>
   620 // <a href="source/javaarray.js">javaarray.js</a>
   622 // create Java String array of 5 elements
   623 var StringArray = Java.type("java.lang.String[]");
   624 var a = new StringArray(5);
   626 // Accessing elements and length access is by usual Java syntax
   627 a[0] = "scripting is great!";
   628 print(a.length);
   629 print(a[0]);
   630 </code>
   631 </pre>
   632 <p>
   633 It is also possible to convert between JavaScript and Java arrays.
   634 Given a JavaScript array and a Java type, <code>Java.to</code> returns a Java array with the same initial contents, and with the specified array type. 
   635 </p>
   636 <pre><code>
   637  var anArray = [1, "13", false]
   638  var javaIntArray = Java.to(anArray, "int[]")
   639  print(javaIntArray[0]) // prints 1
   640  print(javaIntArray[1]) // prints 13, as string "13" was converted to number 13 as per ECMAScript ToNumber conversion
   641  print(javaIntArray[2]) // prints 0, as boolean false was converted to number 0 as per ECMAScript ToNumber conversion
   642 </code></pre>
   643 <p>
   644 You can use either a string or a type object returned from <code>Java.type()</code> to specify the type of the array. 
   645 You can also omit the array type, in which case a <code>Object[]</code> will be created.
   646 </p>
   647 <p>
   648 Given a Java array or Collection, <code>Java.from</code> returns a JavaScript array with a shallow copy of its contents. Note that in most cases, you can use Java arrays and lists natively in Nashorn; in cases where for some reason you need to have an actual JavaScript native array (e.g. to work with the array comprehensions functions), you will want to use this method.
   649 </p>
   650 <pre><code>
   651 var File = Java.type("java.io.File");
   652 var listCurDir = new File(".").listFiles();
   653 var jsList = Java.from(listCurDir);
   654 print(jsList);
   655 </code></pre>
   656 <hr>
   657 <a name="jsimplement" id="jsimplement"></a>
   658 <h3>Implementing Java interfaces</h3>
   659 <p>A Java interface can be implemented in JavaScript by using a
   660 Java anonymous class-like syntax:</p>
   661 <pre><code>
   662 // <a href="source/runnable.js">runnable.js</a>
   664 var r  = new java.lang.Runnable() {
   665     run: function() {
   666         print("running...\n");
   667     }
   668 };
   670 // "r" can be passed to Java methods that expect java.lang.Runnable
   671 var th = new java.lang.Thread(r);
   672 th.start();
   673 th.join();
   674 </code>
   675 </pre>
   676 <p>When an interface with a single method is expected, you can pass
   677 a script function directly.(auto conversion)</p>
   678 <pre><code>
   679 // <a href="source/samfunc.js">samfunc.js</a>
   681 function func() {
   682      print("I am func!");
   683 }
   685 // pass script function for java.lang.Runnable argument
   686 var th = new java.lang.Thread(func);
   687 th.start();
   688 th.join();
   689 </code>
   690 </pre>
   691 <hr>
   692 <a name="jsextendabstract" id="jsextendabstract"></a>
   693 <h3>Extending Abstract Java Classes</h3>
   694 <p>
   695 If a Java class is abstract, you can instantiate an anonymous subclass of it using an argument list that is applicable to any of its public or protected constructors, but inserting a JavaScript object with functions properties that provide JavaScript implementations of the abstract methods. If method names are overloaded, the JavaScript function will provide implementation for all overloads. E.g.:
   696 </p>
   698 <pre><code>
   699  var TimerTask =  Java.type("java.util.TimerTask")
   700  var task = new TimerTask({ run: function() { print("Hello World!") } })
   701 </code></pre>
   703 Nashorn supports a syntactic extension where a "new" expression followed by an argument is identical to invoking the constructor and passing the argument to it, so you can write the above example also as:
   705 <pre><code>
   706  var task = new TimerTask {
   707      run: function() {
   708        print("Hello World!")
   709      }
   710  }
   711 </code></pre>
   713 which is very similar to Java anonymous inner class definition. On the other hand, if the type is an abstract type with a single abstract method (commonly referred to as a "SAM type") or all abstract methods it has share the same overloaded name), then instead of an object, you can just pass a function, so the above example can become even more simplified to:
   715 <pre><code>
   716  var task = new TimerTask(function() { print("Hello World!") })
   717 </code></pre>
   719 <p>
   720 Note that in every one of these cases if you are trying to instantiate an abstract class that has constructors that take some arguments, you can invoke those simply by specifying the arguments after the initial implementation object or function.
   721 </p>
   722 <p>
   723 The use of functions can be taken even further; if you are invoking a Java method that takes a SAM type, you can just pass in a function object, and Nashorn will know what you meant:
   724 </p>
   725 <code><pre>
   726  Java.type("java.util.Timer")
   727  timer.schedule(function() { print("Hello World!") })
   728 </code></pre>
   730 Here, <code>Timer.schedule()</code> expects a <code>TimerTask</code> as its argument, so Nashorn creates an instance of a TimerTask subclass and uses the passed function to implement its only abstract method, run(). In this usage though, you can't use non-default constructors; the type must be either an interface, or must have a protected or public no-arg constructor.
   732 <hr>
   733 <a name="jsextendconcrete" id="jsextendconcrete"></a>
   734 <h3>Extending Concrete Java Classes</h3>
   735 <p>
   736 To extend a concrete Java class, you have to use <code>Java.extend</code> function.
   737 <code>Java.extend</code> returns a type object for a subclass of the specified Java class (or implementation of the specified interface) that acts as a script-to-Java adapter for it.  
   738 </p>
   739 <pre><code>
   740 // <a href="source/javaextend.js">javaextend.js</a>
   742 var ArrayList = Java.type("java.util.ArrayList")
   743 var ArrayListExtender = Java.extend(ArrayList)
   744 var printSizeInvokedArrayList = new ArrayListExtender() {
   745     size: function() { print("size invoked!"); }
   746 }
   747 var printAddInvokedArrayList = new ArrayListExtender() {
   748     add: function(x, y) {
   749         if(typeof(y) === "undefined") {
   750             print("add(e) invoked!");
   751         } else {
   752             print("add(i, e) invoked!");
   753         }
   754     }
   755 };
   756 printSizeInvokedArrayList.size();
   757 printAddInvokedArrayList.add(33, 33);
   758 </code></pre>
   759 <p>
   760 The reason you must use <code>Java.extend()</code> with concrete classes is that with concrete classes, there can be a 
   761 syntactic ambiguity if you just invoke their constructor. Consider this example:
   762 </p>
   763 <pre><code>
   764 var t = new java.lang.Thread({ run: function() { print("Hello!") } })
   765 </code></pre>
   766 <p>
   767 If we allowed subclassing of concrete classes with constructor syntax, Nashorn couldn't tell if you're creating a new 
   768 <code>Thread</code> and passing it a <code>Runnable</code> at this point, or you are subclassing <code>Thread</code> and
   769 passing it a new implementation for its own <code>run()</code> method.
   770 </p>
   771 <hr>
   772 <a name="jsimplementmultiple" id="jsimplementmultiple"></a>
   773 <h3>Implementing Multiple Interfaces</h3>
   774 <p>
   775 <code>Java.extend</code> can in fact take a list of multiple types. At most one of the types can be a class, and the rest must
   776 be interfaces (the class doesn't have to be the first in the list). You will get back an object that extends the class and 
   777 implements all the interfaces. (Obviously, if you only specify interfaces and no class, the object will extend <code>java.lang.Object</code>).
   778 <hr>
   779 <a name="classBoundImplementations" id="classBoundImplementations"></a>
   780 <h3>Class-Bound Implementations</h3>
   781 <p>
   782 The methods shown so far for extending Java classes and implementing interfaces &ndash; passing an implementation JavaScript object 
   783 or function to a constructor, or using <code>Java.extend</code> with <code>new</code> &ndash; all produce classes that take an
   784 extra JavaScript object parameter in their constructors that specifies the implementation. The implementation is therefore always bound
   785 to the actual instance being created with <code>new</code>, and not to the whole class. This has some advantages, for example in the
   786 memory footprint of the runtime, as Nashorn can just create a single "universal adapter" for every combination of types being implemented.
   787 In reality, the below code shows that different instantiations of, say, <code>Runnable</code> have the same class regardless of them having
   788 different JavaScript implementation objects:
   789 </p>
   790 <pre><code>
   791 var Runnable = java.lang.Runnable;
   792 var r1 = new Runnable(function() { print("I'm runnable 1!") })
   793 var r2 = new Runnable(function() { print("I'm runnable 2!") })
   794 r1.run()
   795 r2.run()
   796 print("We share the same class: " + (r1.class === r2.class))
   797 </code></pre>
   798 <p>
   799 prints:
   800 </p>
   801 <pre><code>
   802 I'm runnable 1!
   803 I'm runnable 2!
   804 We share the same class: true
   805 </code></pre>
   806 <p>
   807 Sometimes, however, you'll want to extend a Java class or implement an interface with implementation bound to the class, not to
   808 its instances. Such a need arises, for example, when you need to pass the class for instantiation to an external API; prime example
   809 of this is the JavaFX framework where you need to pass an Application class to the FX API and let it instantiate it.
   810 </p>
   811 <p>
   812 Fortunately, there's a solution for that: <code>Java.extend()</code> &ndash; aside from being able to take any number of type parameters
   813 denoting a class to extend and interfaces to implement &ndash; can also take one last argument that has to be a JavaScript object
   814 that serves as the implementation for the methods. In this case, <code>Java.extend()</code> will create a class that has the same
   815 constructors as the original class had, as they don't need to take an an extra implementation object parameter. The example below
   816 shows how you can create class-bound implementations, and shows that in this case, the implementation classes for different invocations
   817 are indeed different:
   818 </p>
   819 <pre><code>
   820 var RunnableImpl1 = Java.extend(java.lang.Runnable, function() { print("I'm runnable 1!") })
   821 var RunnableImpl2 = Java.extend(java.lang.Runnable, function() { print("I'm runnable 2!") })
   822 var r1 = new RunnableImpl1()
   823 var r2 = new RunnableImpl2()
   824 r1.run()
   825 r2.run()
   826 print("We share the same class: " + (r1.class === r2.class))
   827 </code></pre>
   828 <p>
   829 prints:
   830 </p>
   831 <pre><code>
   832 I'm runnable 1!
   833 I'm runnable 2!
   834 We share the same class: false
   835 </code></pre>
   836 <p>
   837 As you can see, the major difference here is that we moved the implementation object into the invocation of <code>Java.extend</code>
   838 from the constructor invocations &ndash; indeed the constructor invocations now don't even need to take an extra parameter! Since
   839 the implementations are bound to a class, the two classes obviously can't be the same, and we indeed see that the two runnables no
   840 longer share the same class &ndash; every invocation of <code>Java.extend()</code> with a class-specific implementation object triggers
   841 the creation of a new Java adapter class.
   842 </p>
   843 <p>
   844 Finally, the adapter classes with class-bound implementations can <i>still</i> take an additional constructor parameter to further
   845 override the behavior on a per-instance basis. Thus, you can even combine the two approaches: you can provide part of the implementation
   846 in a class-based JavaScript implementation object passed to <code>Java.extend</code>, and part in another object passed to the constructor.
   847 Whatever functions are provided by the constructor-passed object will override the functions in the class-bound object.
   848 </p>
   849 <pre><code>
   850 var RunnableImpl = Java.extend(java.lang.Runnable, function() { print("I'm runnable 1!") })
   851 var r1 = new RunnableImpl()
   852 var r2 = new RunnableImpl(function() { print("I'm runnable 2!") })
   853 r1.run()
   854 r2.run()
   855 print("We share the same class: " + (r1.class === r2.class))
   856 </code></pre>
   857 <p>
   858 prints:
   859 </p>
   860 <pre><code>
   861 I'm runnable 1!
   862 I'm runnable 2!
   863 We share the same class: true
   864 </code></pre>
   865 <hr>
   866 <a name="jsoverload" id="jsoverload"></a>
   867 <h3>Overload Resolution</h3>
   868 <p>Java methods can be overloaded by argument types. In Java,
   869 overload resolution occurs at compile time (performed by javac).
   870 When calling Java methods from Nashorn, the appropriate method will be
   871 selected based on the argument types at invocation time. You do not need
   872 to do anything special &ndash; the correct Java method overload variant 
   873 is selected based automatically. You still have the option of explicitly
   874 specifying a particular overload variant. Reasons for this include 
   875 either running into a genuine ambiguity with actual argument types, or 
   876 rarely reasons of performance &ndash; if you specify the actual overload
   877 then the engine doesn't have to perform resolution during invocation.
   878 Individual overloads of a Java methods are exposed as special properties
   879 with the name of the method followed with its signature in parentheses. 
   880 You can invoke them like this:</p>
   881 <pre><code>
   882 // <a href="source/overload.js">overload.js</a>
   884 var out = java.lang.System.out;
   886 // select a particular print function 
   887 out["println(Object)"]("hello");
   888 </code>
   889 </pre>
   890 <p>
   891 Note that you normally don't even have to use qualified class names in 
   892 the signatures as long as the unqualified name of the type is sufficient
   893 for uniquely identifying the signature. In practice this means that only
   894 in the extremely unlikely case that two overloads only differ in 
   895 parameter types that have identical unqualified names but come from 
   896 different packages would you need to use the fully qualified name of the
   897 class.
   898 </p>
   899 <hr>
   900 <a name="dataTypeMapping" id="dataTypeMapping"></a>
   901 <h3>Mapping of Data Types Between Java and JavaScript</h3>
   902 <p>
   903 We have previously shown some of the data type mappings between Java and JavaScript.
   904 We saw that arrays need to be explicitly converted. We have also shown that JavaScript functions
   905 are automatically converted to SAM types when passed as parameters to Java methods. Most other
   906 conversions work as you would expect.
   907 </p>
   908 <p>
   909 Every JavaScript object is also a <code>java.util.Map</code> so APIs receiving maps will receive them directly.
   910 </p>
   911 <p>
   912 When numbers are passed to a Java API, they will be converted to the expected target numeric type, either boxed or
   913 primitive, but if the target type is less specific, say <code>Number</code> or <code>Object</code>, you can only
   914 count on them being a <code>Number</code>, and have to test specifically for whether it's a boxed <code>Double</code>,
   915 <code>Integer</code>, <code>Long</code>, etc. &ndash; it can be any of these due to internal optimizations. Also, you 
   916 can pass any JavaScript value to a Java API expecting either a boxed or primitive number; the JavaScript specification's
   917 <code>ToNumber</code> conversion algorithm will be applied to the value.
   918 </p>
   919 <p>
   920 In a similar vein, if a Java method expects a <code>String</code> or a <code>Boolean</code>, the values will be
   921 converted using all conversions allowed by the JavaScript specification's <code>ToString</code> and <code>ToBoolean</code>
   922 conversions.
   923 </p>
   924 <p>
   925 Finally, a word of caution about strings. Due to internal performance optimizations of string operations, JavaScript strings are
   926 not always necessarily of type <code>java.lang.String</code>, but they will always be of type <code>java.lang.CharSequence</code>.
   927 If you pass them to a Java method that expects a <code>java.lang.String</code> parameter, then you will naturally receive a Java
   928 String, but if the signature of your method is more generic, i.e. it receives a <code>java.lang.Object</code> parameter, you can 
   929 end up with an object of private engine implementation class that implements <code>CharSequence</code> but is not a Java String.
   930 </p>
   931 <hr>
   932 <a name="engineimpl" id="engineimpl"></a>
   933 <h2>Implementing Your Own Script Engine</h2>
   934 <p>We will not cover implementation of JSR-223 compliant script
   935 engines in detail. Minimally, you need to implement the
   936 <code>javax.script.ScriptEngine</code> and
   937 <code>javax.script.ScriptEngineFactory</code> interfaces. The
   938 abstract class <code>javax.script.AbstractScriptEngine</code>
   939 provides useful defaults for a few methods of the
   940 <code>ScriptEngine</code> interface.</p>
   941 <p>Before starting to implement a JSR-223 engine, you may want to
   942 check <a href="http://java.net/projects/Scripting">http://java.net/projects/Scripting</a>
   943 project. This project maintains JSR-223 implementations for many
   944 popular open source scripting languages.</p>
   945 <hr>
   946 <a name="refs" id="refs"></a>
   947 <h2>References</h2>
   948 <ul>
   949 <li><a href="http://jcp.org/en/jsr/detail?id=223">JSR-223 Scripting
   950 for the Java Platform</a></li>
   951 <li><a href="http://java.net/projects/Scripting">http://java.net/projects/Scripting
   952 </a></li>
   953 </ul>
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