209 stack.getChildren().add(pane); |
209 stack.getChildren().add(pane); |
210 $STAGE.scene = new Scene(stack); |
210 $STAGE.scene = new Scene(stack); |
211 var timer = new AnimationTimerExtend() { |
211 var timer = new AnimationTimerExtend() { |
212 handle: function handle(now) { |
212 handle: function handle(now) { |
213 if (frame < 200) { |
213 if (frame < 200) { |
214 draw_frame(); |
214 draw_frame(); |
215 } else { |
215 } else { |
216 checkImageAndExit(); |
216 checkImageAndExit(); |
217 timer.stop(); |
217 timer.stop(); |
218 } |
218 } |
219 } |
219 } |