test/script/basic/typecoerce.js

changeset 57
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parent 0
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child 962
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equal deleted inserted replaced
56:755404d7d189 57:59970b70ebb5
1 /*
2 * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 */
23
24 /**
25 * There was a bug in the old Lower that didn't fully propagate type information
26 * by way of assignment. 'q' in the example below would have finished a double
27 * even though it can get an object value through the assignment 'q = l'
28 *
29 * Furthermore, this caused type coercion to be done at q = l, and not a q = q * 2,
30 * which is a bug. This test ensures it happens in the correct order
31 *
32 * @test
33 * @run
34 */
35
36 function createObject() {
37 var obj = { valueOf: function() { print("toNumber coercion"); return 17; }}
38 return obj;
39 }
40
41 function f() {
42 var l = 1.2; //number
43 var q = 2.3; //number
44 for (var i = 0; i < 2; i++) {
45 q = l; // q = toNumber(l), no coercion here
46 print("assignment done");
47 q = q * 2; // q = q * 2, coercion here
48 print("multiplication done");
49 l = createObject();
50 }
51 }
52
53 f();

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