Fri, 05 Jul 2013 14:36:54 +0200
8017084: Use spill properties for large object literals
Reviewed-by: lagergren, sundar
aoqi@0 | 1 | check with loadWithNewGlobal |
aoqi@0 | 2 | obj.x 344 |
aoqi@0 | 3 | obj.y 12 |
aoqi@0 | 4 | obj instanceof global.Point? true |
aoqi@0 | 5 | p.x 343 |
aoqi@0 | 6 | p.y 54 |
aoqi@0 | 7 | p instanceof P? true |
aoqi@0 | 8 | check with script engine |
aoqi@0 | 9 | obj.x 344 |
aoqi@0 | 10 | obj.y 12 |
aoqi@0 | 11 | obj instanceof global.Point? true |
aoqi@0 | 12 | p.x 343 |
aoqi@0 | 13 | p.y 54 |
aoqi@0 | 14 | p instanceof P? true |