diff -r 000000000000 -r f90c822e73f8 src/share/vm/opto/addnode.hpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/share/vm/opto/addnode.hpp Wed Apr 27 01:25:04 2016 +0800 @@ -0,0 +1,252 @@ +/* + * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA + * or visit www.oracle.com if you need additional information or have any + * questions. + * + */ + +#ifndef SHARE_VM_OPTO_ADDNODE_HPP +#define SHARE_VM_OPTO_ADDNODE_HPP + +#include "opto/node.hpp" +#include "opto/opcodes.hpp" +#include "opto/type.hpp" + +// Portions of code courtesy of Clifford Click + +class PhaseTransform; + +//------------------------------AddNode---------------------------------------- +// Classic Add functionality. This covers all the usual 'add' behaviors for +// an algebraic ring. Add-integer, add-float, add-double, and binary-or are +// all inherited from this class. The various identity values are supplied +// by virtual functions. +class AddNode : public Node { + virtual uint hash() const; +public: + AddNode( Node *in1, Node *in2 ) : Node(0,in1,in2) { + init_class_id(Class_Add); + } + + // Handle algebraic identities here. If we have an identity, return the Node + // we are equivalent to. We look for "add of zero" as an identity. + virtual Node *Identity( PhaseTransform *phase ); + + // We also canonicalize the Node, moving constants to the right input, + // and flatten expressions (so that 1+x+2 becomes x+3). + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + + // Compute a new Type for this node. Basically we just do the pre-check, + // then call the virtual add() to set the type. + virtual const Type *Value( PhaseTransform *phase ) const; + + // Check if this addition involves the additive identity + virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; + + // Supplied function returns the sum of the inputs. + // This also type-checks the inputs for sanity. Guaranteed never to + // be passed a TOP or BOTTOM type, these are filtered out by a pre-check. + virtual const Type *add_ring( const Type *, const Type * ) const = 0; + + // Supplied function to return the additive identity type + virtual const Type *add_id() const = 0; + +}; + +//------------------------------AddINode--------------------------------------- +// Add 2 integers +class AddINode : public AddNode { +public: + AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeInt::ZERO; } + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------AddLNode--------------------------------------- +// Add 2 longs +class AddLNode : public AddNode { +public: + AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeLong::ZERO; } + virtual const Type *bottom_type() const { return TypeLong::LONG; } + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------AddFNode--------------------------------------- +// Add 2 floats +class AddFNode : public AddNode { +public: + AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeF::ZERO; } + virtual const Type *bottom_type() const { return Type::FLOAT; } + virtual Node *Identity( PhaseTransform *phase ) { return this; } + virtual uint ideal_reg() const { return Op_RegF; } +}; + +//------------------------------AddDNode--------------------------------------- +// Add 2 doubles +class AddDNode : public AddNode { +public: + AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeD::ZERO; } + virtual const Type *bottom_type() const { return Type::DOUBLE; } + virtual Node *Identity( PhaseTransform *phase ) { return this; } + virtual uint ideal_reg() const { return Op_RegD; } +}; + +//------------------------------AddPNode--------------------------------------- +// Add pointer plus integer to get pointer. NOT commutative, really. +// So not really an AddNode. Lives here, because people associate it with +// an add. +class AddPNode : public Node { +public: + enum { Control, // When is it safe to do this add? + Base, // Base oop, for GC purposes + Address, // Actually address, derived from base + Offset } ; // Offset added to address + AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) { + init_class_id(Class_AddP); + } + virtual int Opcode() const; + virtual Node *Identity( PhaseTransform *phase ); + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); + virtual const Type *Value( PhaseTransform *phase ) const; + virtual const Type *bottom_type() const; + virtual uint ideal_reg() const { return Op_RegP; } + Node *base_node() { assert( req() > Base, "Missing base"); return in(Base); } + static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase, + // second return value: + intptr_t& offset); + + // Collect the AddP offset values into the elements array, giving up + // if there are more than length. + int unpack_offsets(Node* elements[], int length); + + // Do not match base-ptr edge + virtual uint match_edge(uint idx) const; +}; + +//------------------------------OrINode---------------------------------------- +// Logically OR 2 integers. Included with the ADD nodes because it inherits +// all the behavior of addition on a ring. +class OrINode : public AddNode { +public: + OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeInt::ZERO; } + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------OrLNode---------------------------------------- +// Logically OR 2 longs. Included with the ADD nodes because it inherits +// all the behavior of addition on a ring. +class OrLNode : public AddNode { +public: + OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeLong::ZERO; } + virtual const Type *bottom_type() const { return TypeLong::LONG; } + virtual Node *Identity( PhaseTransform *phase ); + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------XorINode--------------------------------------- +// XOR'ing 2 integers +class XorINode : public AddNode { +public: + XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeInt::ZERO; } + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------XorINode--------------------------------------- +// XOR'ing 2 longs +class XorLNode : public AddNode { +public: + XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeLong::ZERO; } + virtual const Type *bottom_type() const { return TypeLong::LONG; } + virtual uint ideal_reg() const { return Op_RegL; } +}; + +//------------------------------MaxNode---------------------------------------- +// Max (or min) of 2 values. Included with the ADD nodes because it inherits +// all the behavior of addition on a ring. Only new thing is that we allow +// 2 equal inputs to be equal. +class MaxNode : public AddNode { +public: + MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} + virtual int Opcode() const = 0; +}; + +//------------------------------MaxINode--------------------------------------- +// Maximum of 2 integers. Included with the ADD nodes because it inherits +// all the behavior of addition on a ring. +class MaxINode : public MaxNode { +public: + MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeInt::make(min_jint); } + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual uint ideal_reg() const { return Op_RegI; } +}; + +//------------------------------MinINode--------------------------------------- +// MINimum of 2 integers. Included with the ADD nodes because it inherits +// all the behavior of addition on a ring. +class MinINode : public MaxNode { +public: + MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} + virtual int Opcode() const; + virtual const Type *add_ring( const Type *, const Type * ) const; + virtual const Type *add_id() const { return TypeInt::make(max_jint); } + virtual const Type *bottom_type() const { return TypeInt::INT; } + virtual uint ideal_reg() const { return Op_RegI; } + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); +}; + +#endif // SHARE_VM_OPTO_ADDNODE_HPP