duke@435: /* ysr@2651: * Copyright (c) 2002, 2011, Oracle and/or its affiliates. All rights reserved. duke@435: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. duke@435: * duke@435: * This code is free software; you can redistribute it and/or modify it duke@435: * under the terms of the GNU General Public License version 2 only, as duke@435: * published by the Free Software Foundation. duke@435: * duke@435: * This code is distributed in the hope that it will be useful, but WITHOUT duke@435: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or duke@435: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License duke@435: * version 2 for more details (a copy is included in the LICENSE file that duke@435: * accompanied this code). duke@435: * duke@435: * You should have received a copy of the GNU General Public License version duke@435: * 2 along with this work; if not, write to the Free Software Foundation, duke@435: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. duke@435: * trims@1907: * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA trims@1907: * or visit www.oracle.com if you need additional information or have any trims@1907: * questions. duke@435: * duke@435: */ duke@435: stefank@2314: #ifndef SHARE_VM_UTILITIES_WORKGROUP_HPP stefank@2314: #define SHARE_VM_UTILITIES_WORKGROUP_HPP stefank@2314: stefank@2314: #include "utilities/taskqueue.hpp" stefank@2314: #ifdef TARGET_OS_FAMILY_linux stefank@2314: # include "thread_linux.inline.hpp" stefank@2314: #endif stefank@2314: #ifdef TARGET_OS_FAMILY_solaris stefank@2314: # include "thread_solaris.inline.hpp" stefank@2314: #endif stefank@2314: #ifdef TARGET_OS_FAMILY_windows stefank@2314: # include "thread_windows.inline.hpp" stefank@2314: #endif stefank@2314: ysr@2651: // Task class hierarchy: ysr@2651: // AbstractGangTask ysr@2651: // AbstractGangTaskWOopQueues ysr@2651: // ysr@2651: // Gang/Group class hierarchy: ysr@2651: // AbstractWorkGang ysr@2651: // WorkGang ysr@2651: // FlexibleWorkGang ysr@2651: // YieldingFlexibleWorkGang (defined in another file) ysr@2651: // ysr@2651: // Worker class hierarchy: ysr@2651: // GangWorker (subclass of WorkerThread) ysr@2651: // YieldingFlexibleGangWorker (defined in another file) ysr@2651: duke@435: // Forward declarations of classes defined here duke@435: duke@435: class WorkGang; duke@435: class GangWorker; duke@435: class YieldingFlexibleGangWorker; duke@435: class YieldingFlexibleGangTask; duke@435: class WorkData; jmasa@2188: class AbstractWorkGang; duke@435: duke@435: // An abstract task to be worked on by a gang. duke@435: // You subclass this to supply your own work() method apetrusenko@984: class AbstractGangTask VALUE_OBJ_CLASS_SPEC { duke@435: public: duke@435: // The abstract work method. duke@435: // The argument tells you which member of the gang you are. duke@435: virtual void work(int i) = 0; duke@435: jmasa@2188: // This method configures the task for proper termination. jmasa@2188: // Some tasks do not have any requirements on termination jmasa@2188: // and may inherit this method that does nothing. Some jmasa@2188: // tasks do some coordination on termination and override jmasa@2188: // this method to implement that coordination. jmasa@2188: virtual void set_for_termination(int active_workers) {}; jmasa@2188: duke@435: // Debugging accessor for the name. duke@435: const char* name() const PRODUCT_RETURN_(return NULL;); duke@435: int counter() { return _counter; } duke@435: void set_counter(int value) { _counter = value; } duke@435: int *address_of_counter() { return &_counter; } duke@435: duke@435: // RTTI duke@435: NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const { duke@435: return false; duke@435: }) duke@435: duke@435: private: duke@435: NOT_PRODUCT(const char* _name;) duke@435: // ??? Should a task have a priority associated with it? duke@435: // ??? Or can the run method adjust priority as needed? duke@435: int _counter; duke@435: duke@435: protected: duke@435: // Constructor and desctructor: only construct subclasses. duke@435: AbstractGangTask(const char* name) { duke@435: NOT_PRODUCT(_name = name); duke@435: _counter = 0; duke@435: } duke@435: virtual ~AbstractGangTask() { } duke@435: }; duke@435: jmasa@2188: class AbstractGangTaskWOopQueues : public AbstractGangTask { jmasa@2188: OopTaskQueueSet* _queues; jmasa@2188: ParallelTaskTerminator _terminator; jmasa@2188: public: jmasa@2188: AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues) : jmasa@2188: AbstractGangTask(name), _queues(queues), _terminator(0, _queues) {} jmasa@2188: ParallelTaskTerminator* terminator() { return &_terminator; } jmasa@2188: virtual void set_for_termination(int active_workers) { jmasa@2188: terminator()->reset_for_reuse(active_workers); jmasa@2188: } jmasa@2188: OopTaskQueueSet* queues() { return _queues; } jmasa@2188: }; duke@435: duke@435: // Class AbstractWorkGang: duke@435: // An abstract class representing a gang of workers. duke@435: // You subclass this to supply an implementation of run_task(). duke@435: class AbstractWorkGang: public CHeapObj { duke@435: // Here's the public interface to this class. duke@435: public: duke@435: // Constructor and destructor. ysr@777: AbstractWorkGang(const char* name, bool are_GC_task_threads, ysr@777: bool are_ConcurrentGC_threads); duke@435: ~AbstractWorkGang(); duke@435: // Run a task, returns when the task is done (or terminated). duke@435: virtual void run_task(AbstractGangTask* task) = 0; duke@435: // Stop and terminate all workers. duke@435: virtual void stop(); duke@435: public: duke@435: // Debugging. duke@435: const char* name() const; duke@435: protected: duke@435: // Initialize only instance data. ysr@777: const bool _are_GC_task_threads; ysr@777: const bool _are_ConcurrentGC_threads; duke@435: // Printing support. duke@435: const char* _name; duke@435: // The monitor which protects these data, duke@435: // and notifies of changes in it. duke@435: Monitor* _monitor; duke@435: // The count of the number of workers in the gang. duke@435: int _total_workers; duke@435: // Whether the workers should terminate. duke@435: bool _terminate; duke@435: // The array of worker threads for this gang. duke@435: // This is only needed for cleaning up. duke@435: GangWorker** _gang_workers; duke@435: // The task for this gang. duke@435: AbstractGangTask* _task; duke@435: // A sequence number for the current task. duke@435: int _sequence_number; duke@435: // The number of started workers. duke@435: int _started_workers; duke@435: // The number of finished workers. duke@435: int _finished_workers; duke@435: public: duke@435: // Accessors for fields duke@435: Monitor* monitor() const { duke@435: return _monitor; duke@435: } duke@435: int total_workers() const { duke@435: return _total_workers; duke@435: } jmasa@2188: virtual int active_workers() const { jmasa@2188: return _total_workers; jmasa@2188: } duke@435: bool terminate() const { duke@435: return _terminate; duke@435: } duke@435: GangWorker** gang_workers() const { duke@435: return _gang_workers; duke@435: } duke@435: AbstractGangTask* task() const { duke@435: return _task; duke@435: } duke@435: int sequence_number() const { duke@435: return _sequence_number; duke@435: } duke@435: int started_workers() const { duke@435: return _started_workers; duke@435: } duke@435: int finished_workers() const { duke@435: return _finished_workers; duke@435: } ysr@777: bool are_GC_task_threads() const { ysr@777: return _are_GC_task_threads; ysr@777: } ysr@777: bool are_ConcurrentGC_threads() const { ysr@777: return _are_ConcurrentGC_threads; duke@435: } duke@435: // Predicates. duke@435: bool is_idle() const { duke@435: return (task() == NULL); duke@435: } duke@435: // Return the Ith gang worker. duke@435: GangWorker* gang_worker(int i) const; duke@435: duke@435: void threads_do(ThreadClosure* tc) const; duke@435: duke@435: // Printing duke@435: void print_worker_threads_on(outputStream *st) const; duke@435: void print_worker_threads() const { duke@435: print_worker_threads_on(tty); duke@435: } duke@435: duke@435: protected: duke@435: friend class GangWorker; duke@435: friend class YieldingFlexibleGangWorker; duke@435: // Note activation and deactivation of workers. duke@435: // These methods should only be called with the mutex held. duke@435: void internal_worker_poll(WorkData* data) const; duke@435: void internal_note_start(); duke@435: void internal_note_finish(); duke@435: }; duke@435: duke@435: class WorkData: public StackObj { duke@435: // This would be a struct, but I want accessor methods. duke@435: private: duke@435: bool _terminate; duke@435: AbstractGangTask* _task; duke@435: int _sequence_number; duke@435: public: duke@435: // Constructor and destructor duke@435: WorkData() { duke@435: _terminate = false; duke@435: _task = NULL; duke@435: _sequence_number = 0; duke@435: } duke@435: ~WorkData() { duke@435: } duke@435: // Accessors and modifiers duke@435: bool terminate() const { return _terminate; } duke@435: void set_terminate(bool value) { _terminate = value; } duke@435: AbstractGangTask* task() const { return _task; } duke@435: void set_task(AbstractGangTask* value) { _task = value; } duke@435: int sequence_number() const { return _sequence_number; } duke@435: void set_sequence_number(int value) { _sequence_number = value; } duke@435: duke@435: YieldingFlexibleGangTask* yf_task() const { duke@435: return (YieldingFlexibleGangTask*)_task; duke@435: } duke@435: }; duke@435: duke@435: // Class WorkGang: duke@435: class WorkGang: public AbstractWorkGang { duke@435: public: duke@435: // Constructor ysr@777: WorkGang(const char* name, int workers, ysr@777: bool are_GC_task_threads, bool are_ConcurrentGC_threads); duke@435: // Run a task, returns when the task is done (or terminated). duke@435: virtual void run_task(AbstractGangTask* task); jmasa@2188: void run_task(AbstractGangTask* task, uint no_of_parallel_workers); jmasa@2188: // Allocate a worker and return a pointer to it. jmasa@2188: virtual GangWorker* allocate_worker(int which); jmasa@2188: // Initialize workers in the gang. Return true if initialization jmasa@2188: // succeeded. The type of the worker can be overridden in a derived jmasa@2188: // class with the appropriate implementation of allocate_worker(). jmasa@2188: bool initialize_workers(); duke@435: }; duke@435: duke@435: // Class GangWorker: duke@435: // Several instances of this class run in parallel as workers for a gang. duke@435: class GangWorker: public WorkerThread { duke@435: public: duke@435: // Constructors and destructor. duke@435: GangWorker(AbstractWorkGang* gang, uint id); duke@435: duke@435: // The only real method: run a task for the gang. duke@435: virtual void run(); duke@435: // Predicate for Thread duke@435: virtual bool is_GC_task_thread() const; ysr@777: virtual bool is_ConcurrentGC_thread() const; duke@435: // Printing duke@435: void print_on(outputStream* st) const; duke@435: virtual void print() const { print_on(tty); } duke@435: protected: duke@435: AbstractWorkGang* _gang; duke@435: duke@435: virtual void initialize(); duke@435: virtual void loop(); duke@435: duke@435: public: duke@435: AbstractWorkGang* gang() const { return _gang; } duke@435: }; duke@435: jmasa@2188: class FlexibleWorkGang: public WorkGang { jmasa@2188: protected: jmasa@2188: int _active_workers; jmasa@2188: public: jmasa@2188: // Constructor and destructor. jmasa@2188: FlexibleWorkGang(const char* name, int workers, jmasa@2188: bool are_GC_task_threads, jmasa@2188: bool are_ConcurrentGC_threads) : jmasa@2188: WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads) { jmasa@2188: _active_workers = ParallelGCThreads; jmasa@2188: }; jmasa@2188: // Accessors for fields jmasa@2188: virtual int active_workers() const { return _active_workers; } jmasa@2188: void set_active_workers(int v) { _active_workers = v; } jmasa@2188: }; jmasa@2188: jmasa@2188: // Work gangs in garbage collectors: 2009-06-10 jmasa@2188: // jmasa@2188: // SharedHeap - work gang for stop-the-world parallel collection. jmasa@2188: // Used by jmasa@2188: // ParNewGeneration jmasa@2188: // CMSParRemarkTask jmasa@2188: // CMSRefProcTaskExecutor jmasa@2188: // G1CollectedHeap jmasa@2188: // G1ParFinalCountTask jmasa@2188: // ConcurrentMark jmasa@2188: // CMSCollector jmasa@2188: duke@435: // A class that acts as a synchronisation barrier. Workers enter duke@435: // the barrier and must wait until all other workers have entered duke@435: // before any of them may leave. duke@435: duke@435: class WorkGangBarrierSync : public StackObj { duke@435: protected: duke@435: Monitor _monitor; duke@435: int _n_workers; duke@435: int _n_completed; ysr@777: bool _should_reset; duke@435: ysr@777: Monitor* monitor() { return &_monitor; } ysr@777: int n_workers() { return _n_workers; } ysr@777: int n_completed() { return _n_completed; } ysr@777: bool should_reset() { return _should_reset; } duke@435: ysr@777: void zero_completed() { _n_completed = 0; } ysr@777: void inc_completed() { _n_completed++; } ysr@777: ysr@777: void set_should_reset(bool v) { _should_reset = v; } duke@435: duke@435: public: duke@435: WorkGangBarrierSync(); duke@435: WorkGangBarrierSync(int n_workers, const char* name); duke@435: duke@435: // Set the number of workers that will use the barrier. duke@435: // Must be called before any of the workers start running. duke@435: void set_n_workers(int n_workers); duke@435: duke@435: // Enter the barrier. A worker that enters the barrier will duke@435: // not be allowed to leave until all other threads have duke@435: // also entered the barrier. duke@435: void enter(); duke@435: }; duke@435: duke@435: // A class to manage claiming of subtasks within a group of tasks. The duke@435: // subtasks will be identified by integer indices, usually elements of an duke@435: // enumeration type. duke@435: duke@435: class SubTasksDone: public CHeapObj { duke@435: jint* _tasks; duke@435: int _n_tasks; duke@435: int _n_threads; duke@435: jint _threads_completed; duke@435: #ifdef ASSERT jmasa@2188: volatile jint _claimed; duke@435: #endif duke@435: duke@435: // Set all tasks to unclaimed. duke@435: void clear(); duke@435: duke@435: public: duke@435: // Initializes "this" to a state in which there are "n" tasks to be duke@435: // processed, none of the which are originally claimed. The number of duke@435: // threads doing the tasks is initialized 1. duke@435: SubTasksDone(int n); duke@435: duke@435: // True iff the object is in a valid state. duke@435: bool valid(); duke@435: jmasa@2188: // Get/set the number of parallel threads doing the tasks to "t". Can only duke@435: // be called before tasks start or after they are complete. jmasa@2188: int n_threads() { return _n_threads; } jmasa@2188: void set_n_threads(int t); duke@435: duke@435: // Returns "false" if the task "t" is unclaimed, and ensures that task is duke@435: // claimed. The task "t" is required to be within the range of "this". duke@435: bool is_task_claimed(int t); duke@435: duke@435: // The calling thread asserts that it has attempted to claim all the duke@435: // tasks that it will try to claim. Every thread in the parallel task duke@435: // must execute this. (When the last thread does so, the task array is duke@435: // cleared.) duke@435: void all_tasks_completed(); duke@435: duke@435: // Destructor. duke@435: ~SubTasksDone(); duke@435: }; duke@435: duke@435: // As above, but for sequential tasks, i.e. instead of claiming duke@435: // sub-tasks from a set (possibly an enumeration), claim sub-tasks duke@435: // in sequential order. This is ideal for claiming dynamically duke@435: // partitioned tasks (like striding in the parallel remembered duke@435: // set scanning). Note that unlike the above class this is duke@435: // a stack object - is there any reason for it not to be? duke@435: duke@435: class SequentialSubTasksDone : public StackObj { duke@435: protected: duke@435: jint _n_tasks; // Total number of tasks available. duke@435: jint _n_claimed; // Number of tasks claimed. jmasa@2188: // _n_threads is used to determine when a sub task is done. jmasa@2188: // See comments on SubTasksDone::_n_threads duke@435: jint _n_threads; // Total number of parallel threads. duke@435: jint _n_completed; // Number of completed threads. duke@435: duke@435: void clear(); duke@435: duke@435: public: jmasa@2188: SequentialSubTasksDone() { jmasa@2188: clear(); jmasa@2188: } duke@435: ~SequentialSubTasksDone() {} duke@435: duke@435: // True iff the object is in a valid state. duke@435: bool valid(); duke@435: duke@435: // number of tasks duke@435: jint n_tasks() const { return _n_tasks; } duke@435: jmasa@2188: // Get/set the number of parallel threads doing the tasks to t. duke@435: // Should be called before the task starts but it is safe duke@435: // to call this once a task is running provided that all duke@435: // threads agree on the number of threads. jmasa@2188: int n_threads() { return _n_threads; } jmasa@2188: void set_n_threads(int t) { _n_threads = t; } duke@435: duke@435: // Set the number of tasks to be claimed to t. As above, duke@435: // should be called before the tasks start but it is safe duke@435: // to call this once a task is running provided all threads duke@435: // agree on the number of tasks. duke@435: void set_n_tasks(int t) { _n_tasks = t; } duke@435: duke@435: // Returns false if the next task in the sequence is unclaimed, duke@435: // and ensures that it is claimed. Will set t to be the index duke@435: // of the claimed task in the sequence. Will return true if duke@435: // the task cannot be claimed and there are none left to claim. duke@435: bool is_task_claimed(int& t); duke@435: duke@435: // The calling thread asserts that it has attempted to claim duke@435: // all the tasks it possibly can in the sequence. Every thread duke@435: // claiming tasks must promise call this. Returns true if this duke@435: // is the last thread to complete so that the thread can perform duke@435: // cleanup if necessary. duke@435: bool all_tasks_completed(); duke@435: }; ysr@777: ysr@777: // Represents a set of free small integer ids. ysr@777: class FreeIdSet { ysr@777: enum { ysr@777: end_of_list = -1, ysr@777: claimed = -2 ysr@777: }; ysr@777: ysr@777: int _sz; ysr@777: Monitor* _mon; ysr@777: ysr@777: int* _ids; ysr@777: int _hd; ysr@777: int _waiters; ysr@777: int _claimed; ysr@777: ysr@777: static bool _safepoint; ysr@777: typedef FreeIdSet* FreeIdSetPtr; ysr@777: static const int NSets = 10; ysr@777: static FreeIdSetPtr _sets[NSets]; ysr@777: static bool _stat_init; ysr@777: int _index; ysr@777: ysr@777: public: ysr@777: FreeIdSet(int sz, Monitor* mon); ysr@777: ~FreeIdSet(); ysr@777: ysr@777: static void set_safepoint(bool b); ysr@777: ysr@777: // Attempt to claim the given id permanently. Returns "true" iff ysr@777: // successful. ysr@777: bool claim_perm_id(int i); ysr@777: ysr@777: // Returns an unclaimed parallel id (waiting for one to be released if ysr@777: // necessary). Returns "-1" if a GC wakes up a wait for an id. ysr@777: int claim_par_id(); ysr@777: ysr@777: void release_par_id(int id); ysr@777: }; stefank@2314: stefank@2314: #endif // SHARE_VM_UTILITIES_WORKGROUP_HPP