duke@435: /* duke@435: * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved. duke@435: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. duke@435: * duke@435: * This code is free software; you can redistribute it and/or modify it duke@435: * under the terms of the GNU General Public License version 2 only, as duke@435: * published by the Free Software Foundation. duke@435: * duke@435: * This code is distributed in the hope that it will be useful, but WITHOUT duke@435: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or duke@435: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License duke@435: * version 2 for more details (a copy is included in the LICENSE file that duke@435: * accompanied this code). duke@435: * duke@435: * You should have received a copy of the GNU General Public License version duke@435: * 2 along with this work; if not, write to the Free Software Foundation, duke@435: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. duke@435: * duke@435: * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, duke@435: * CA 95054 USA or visit www.sun.com if you need additional information or duke@435: * have any questions. duke@435: * duke@435: */ duke@435: duke@435: // Portions of code courtesy of Clifford Click duke@435: duke@435: // Optimization - Graph Style duke@435: duke@435: duke@435: //------------------------------DivINode--------------------------------------- duke@435: // Integer division duke@435: // Note: this is division as defined by JVMS, i.e., MinInt/-1 == MinInt. duke@435: // On processors which don't naturally support this special case (e.g., x86), duke@435: // the matcher or runtime system must take care of this. duke@435: class DivINode : public Node { duke@435: public: duke@435: DivINode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {} duke@435: virtual int Opcode() const; duke@435: virtual Node *Identity( PhaseTransform *phase ); duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return TypeInt::INT; } duke@435: virtual uint ideal_reg() const { return Op_RegI; } duke@435: }; duke@435: duke@435: //------------------------------DivLNode--------------------------------------- duke@435: // Long division duke@435: class DivLNode : public Node { duke@435: public: duke@435: DivLNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {} duke@435: virtual int Opcode() const; duke@435: virtual Node *Identity( PhaseTransform *phase ); duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return TypeLong::LONG; } duke@435: virtual uint ideal_reg() const { return Op_RegL; } duke@435: }; duke@435: duke@435: //------------------------------DivFNode--------------------------------------- duke@435: // Float division duke@435: class DivFNode : public Node { duke@435: public: duke@435: DivFNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor) {} duke@435: virtual int Opcode() const; duke@435: virtual Node *Identity( PhaseTransform *phase ); duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return Type::FLOAT; } duke@435: virtual uint ideal_reg() const { return Op_RegF; } duke@435: }; duke@435: duke@435: //------------------------------DivDNode--------------------------------------- duke@435: // Double division duke@435: class DivDNode : public Node { duke@435: public: duke@435: DivDNode( Node *c, Node *dividend, Node *divisor ) : Node(c,dividend, divisor) {} duke@435: virtual int Opcode() const; duke@435: virtual Node *Identity( PhaseTransform *phase ); duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return Type::DOUBLE; } duke@435: virtual uint ideal_reg() const { return Op_RegD; } duke@435: }; duke@435: duke@435: //------------------------------ModINode--------------------------------------- duke@435: // Integer modulus duke@435: class ModINode : public Node { duke@435: public: duke@435: ModINode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *bottom_type() const { return TypeInt::INT; } duke@435: virtual uint ideal_reg() const { return Op_RegI; } duke@435: }; duke@435: duke@435: //------------------------------ModLNode--------------------------------------- duke@435: // Long modulus duke@435: class ModLNode : public Node { duke@435: public: duke@435: ModLNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); duke@435: virtual const Type *bottom_type() const { return TypeLong::LONG; } duke@435: virtual uint ideal_reg() const { return Op_RegL; } duke@435: }; duke@435: duke@435: //------------------------------ModFNode--------------------------------------- duke@435: // Float Modulus duke@435: class ModFNode : public Node { duke@435: public: duke@435: ModFNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return Type::FLOAT; } duke@435: virtual uint ideal_reg() const { return Op_RegF; } duke@435: }; duke@435: duke@435: //------------------------------ModDNode--------------------------------------- duke@435: // Double Modulus duke@435: class ModDNode : public Node { duke@435: public: duke@435: ModDNode( Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *Value( PhaseTransform *phase ) const; duke@435: virtual const Type *bottom_type() const { return Type::DOUBLE; } duke@435: virtual uint ideal_reg() const { return Op_RegD; } duke@435: }; duke@435: duke@435: //------------------------------DivModNode--------------------------------------- duke@435: // Division with remainder result. duke@435: class DivModNode : public MultiNode { duke@435: protected: duke@435: DivModNode( Node *c, Node *dividend, Node *divisor ); duke@435: public: duke@435: enum { duke@435: div_proj_num = 0, // quotient duke@435: mod_proj_num = 1 // remainder duke@435: }; duke@435: virtual int Opcode() const; duke@435: virtual Node *Identity( PhaseTransform *phase ) { return this; } duke@435: virtual Node *Ideal(PhaseGVN *phase, bool can_reshape) { return NULL; } duke@435: virtual const Type *Value( PhaseTransform *phase ) const { return bottom_type(); } duke@435: virtual uint hash() const { return Node::hash(); } duke@435: virtual bool is_CFG() const { return false; } duke@435: virtual uint ideal_reg() const { return NotAMachineReg; } duke@435: duke@435: ProjNode* div_proj() { return proj_out(div_proj_num); } duke@435: ProjNode* mod_proj() { return proj_out(mod_proj_num); } duke@435: }; duke@435: duke@435: //------------------------------DivModINode--------------------------------------- duke@435: // Integer division with remainder result. duke@435: class DivModINode : public DivModNode { duke@435: public: duke@435: DivModINode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *bottom_type() const { return TypeTuple::INT_PAIR; } duke@435: virtual Node *match( const ProjNode *proj, const Matcher *m ); duke@435: duke@435: // Make a divmod and associated projections from a div or mod. duke@435: static DivModINode* make(Compile* C, Node* div_or_mod); duke@435: }; duke@435: duke@435: //------------------------------DivModLNode--------------------------------------- duke@435: // Long division with remainder result. duke@435: class DivModLNode : public DivModNode { duke@435: public: duke@435: DivModLNode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {} duke@435: virtual int Opcode() const; duke@435: virtual const Type *bottom_type() const { return TypeTuple::LONG_PAIR; } duke@435: virtual Node *match( const ProjNode *proj, const Matcher *m ); duke@435: duke@435: // Make a divmod and associated projections from a div or mod. duke@435: static DivModLNode* make(Compile* C, Node* div_or_mod); duke@435: };