aoqi@0: /* aoqi@0: * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. aoqi@0: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. aoqi@0: * aoqi@0: * This code is free software; you can redistribute it and/or modify it aoqi@0: * under the terms of the GNU General Public License version 2 only, as aoqi@0: * published by the Free Software Foundation. aoqi@0: * aoqi@0: * This code is distributed in the hope that it will be useful, but WITHOUT aoqi@0: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or aoqi@0: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License aoqi@0: * version 2 for more details (a copy is included in the LICENSE file that aoqi@0: * accompanied this code). aoqi@0: * aoqi@0: * You should have received a copy of the GNU General Public License version aoqi@0: * 2 along with this work; if not, write to the Free Software Foundation, aoqi@0: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. aoqi@0: * aoqi@0: * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA aoqi@0: * or visit www.oracle.com if you need additional information or have any aoqi@0: * questions. aoqi@0: * aoqi@0: */ aoqi@0: aoqi@0: #ifndef SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP aoqi@0: #define SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP aoqi@0: aoqi@0: #if !defined(_WINDOWS) && !defined(__APPLE__) aoqi@0: aoqi@0: aoqi@0: #include "memory/allocation.hpp" aoqi@0: #include "utilities/decoder.hpp" aoqi@0: #include "utilities/elfFile.hpp" aoqi@0: aoqi@0: /* aoqi@0: * symbol table object represents a symbol section in an elf file. aoqi@0: * Whenever possible, it will load all symbols from the corresponding section aoqi@0: * of the elf file into memory. Otherwise, it will walk the section in file aoqi@0: * to look up the symbol that nearest the given address. aoqi@0: */ aoqi@0: class ElfSymbolTable: public CHeapObj { aoqi@0: friend class ElfFile; aoqi@0: public: aoqi@0: ElfSymbolTable(FILE* file, Elf_Shdr shdr); aoqi@0: ~ElfSymbolTable(); aoqi@0: aoqi@0: // search the symbol that is nearest to the specified address. aoqi@0: bool lookup(address addr, int* stringtableIndex, int* posIndex, int* offset, ElfFuncDescTable* funcDescTable); aoqi@0: aoqi@0: NullDecoder::decoder_status get_status() { return m_status; }; aoqi@0: aoqi@0: protected: aoqi@0: ElfSymbolTable* m_next; aoqi@0: aoqi@0: // holds a complete symbol table section if aoqi@0: // can allocate enough memory aoqi@0: Elf_Sym* m_symbols; aoqi@0: aoqi@0: // file contains string table aoqi@0: FILE* m_file; aoqi@0: aoqi@0: // section header aoqi@0: Elf_Shdr m_shdr; aoqi@0: aoqi@0: NullDecoder::decoder_status m_status; aoqi@0: }; aoqi@0: aoqi@0: #endif // !_WINDOWS and !__APPLE__ aoqi@0: aoqi@0: #endif // SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP