duke@435: /* duke@435: * Copyright 2000-2001 Sun Microsystems, Inc. All Rights Reserved. duke@435: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. duke@435: * duke@435: * This code is free software; you can redistribute it and/or modify it duke@435: * under the terms of the GNU General Public License version 2 only, as duke@435: * published by the Free Software Foundation. duke@435: * duke@435: * This code is distributed in the hope that it will be useful, but WITHOUT duke@435: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or duke@435: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License duke@435: * version 2 for more details (a copy is included in the LICENSE file that duke@435: * accompanied this code). duke@435: * duke@435: * You should have received a copy of the GNU General Public License version duke@435: * 2 along with this work; if not, write to the Free Software Foundation, duke@435: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. duke@435: * duke@435: * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, duke@435: * CA 95054 USA or visit www.sun.com if you need additional information or duke@435: * have any questions. duke@435: * duke@435: */ duke@435: duke@435: // A water mark points into a space and is used during GC to keep track of duke@435: // progress. duke@435: duke@435: class Space; duke@435: duke@435: class WaterMark VALUE_OBJ_CLASS_SPEC { duke@435: friend class VMStructs; duke@435: private: duke@435: HeapWord* _point; duke@435: Space* _space; duke@435: public: duke@435: // Accessors duke@435: Space* space() const { return _space; } duke@435: void set_space(Space* s) { _space = s; } duke@435: HeapWord* point() const { return _point; } duke@435: void set_point(HeapWord* p) { _point = p; } duke@435: duke@435: // Constructors duke@435: WaterMark(Space* s, HeapWord* p) : _space(s), _point(p) {}; duke@435: WaterMark() : _space(NULL), _point(NULL) {}; duke@435: }; duke@435: duke@435: inline bool operator==(const WaterMark& x, const WaterMark& y) { duke@435: return (x.point() == y.point()) && (x.space() == y.space()); duke@435: } duke@435: duke@435: inline bool operator!=(const WaterMark& x, const WaterMark& y) { duke@435: return !(x == y); duke@435: }