duke@435: /* trims@1907: * Copyright (c) 1998, 2007, Oracle and/or its affiliates. All rights reserved. duke@435: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. duke@435: * duke@435: * This code is free software; you can redistribute it and/or modify it duke@435: * under the terms of the GNU General Public License version 2 only, as duke@435: * published by the Free Software Foundation. duke@435: * duke@435: * This code is distributed in the hope that it will be useful, but WITHOUT duke@435: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or duke@435: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License duke@435: * version 2 for more details (a copy is included in the LICENSE file that duke@435: * accompanied this code). duke@435: * duke@435: * You should have received a copy of the GNU General Public License version duke@435: * 2 along with this work; if not, write to the Free Software Foundation, duke@435: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. duke@435: * trims@1907: * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA trims@1907: * or visit www.oracle.com if you need additional information or have any trims@1907: * questions. duke@435: * duke@435: */ duke@435: duke@435: // machine-dependent implemention for register maps duke@435: friend class frame; duke@435: duke@435: private: duke@435: intptr_t* _window; // register window save area (for L and I regs) duke@435: intptr_t* _younger_window; // previous save area (for O regs, if needed) duke@435: duke@435: address pd_location(VMReg reg) const; duke@435: void pd_clear(); duke@435: void pd_initialize_from(const RegisterMap* map) { duke@435: _window = map->_window; duke@435: _younger_window = map->_younger_window; duke@435: _location_valid[0] = 0; // avoid the shift_individual_registers game duke@435: } duke@435: void pd_initialize() { duke@435: _window = NULL; duke@435: _younger_window = NULL; duke@435: _location_valid[0] = 0; // avoid the shift_individual_registers game duke@435: } duke@435: void shift_window(intptr_t* sp, intptr_t* younger_sp) { duke@435: _window = sp; duke@435: _younger_window = younger_sp; duke@435: // Throw away locations for %i, %o, and %l registers: duke@435: // But do not throw away %g register locs. duke@435: if (_location_valid[0] != 0) shift_individual_registers(); duke@435: } duke@435: void shift_individual_registers(); duke@435: // When popping out of compiled frames, we make all IRegs disappear. duke@435: void make_integer_regs_unsaved() { _location_valid[0] = 0; }