src/share/vm/classfile/symbolTable.hpp

Fri, 23 Mar 2012 11:16:05 -0400

author
coleenp
date
Fri, 23 Mar 2012 11:16:05 -0400
changeset 3682
fc9d8850ab8b
parent 3427
94ec88ca68e2
child 3865
e9140bf80b4a
permissions
-rw-r--r--

7150058: Allocate symbols from null boot loader to an arena for NMT
Summary: Move symbol allocation to an arena so NMT doesn't have to track them at startup.
Reviewed-by: never, kamg, zgu

     1 /*
     2  * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP
    26 #define SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP
    28 #include "memory/allocation.inline.hpp"
    29 #include "oops/symbol.hpp"
    30 #include "utilities/hashtable.hpp"
    32 // The symbol table holds all Symbol*s and corresponding interned strings.
    33 // Symbol*s and literal strings should be canonicalized.
    34 //
    35 // The interned strings are created lazily.
    36 //
    37 // It is implemented as an open hash table with a fixed number of buckets.
    38 //
    39 // %note:
    40 //  - symbolTableEntrys are allocated in blocks to reduce the space overhead.
    42 class BoolObjectClosure;
    45 // Class to hold a newly created or referenced Symbol* temporarily in scope.
    46 // new_symbol() and lookup() will create a Symbol* if not already in the
    47 // symbol table and add to the symbol's reference count.
    48 // probe() and lookup_only() will increment the refcount if symbol is found.
    49 class TempNewSymbol : public StackObj {
    50   Symbol* _temp;
    52  public:
    53   TempNewSymbol() : _temp(NULL) {}
    54   // Creating or looking up a symbol increments the symbol's reference count
    55   TempNewSymbol(Symbol *s) : _temp(s) {}
    57   // Operator= increments reference count.
    58   void operator=(const TempNewSymbol &s) {
    59     _temp = s._temp;
    60     if (_temp !=NULL) _temp->increment_refcount();
    61   }
    63   // Decrement reference counter so it can go away if it's unique
    64   ~TempNewSymbol() { if (_temp != NULL) _temp->decrement_refcount(); }
    66   // Operators so they can be used like Symbols
    67   Symbol* operator -> () const                   { return _temp; }
    68   bool    operator == (Symbol* o) const          { return _temp == o; }
    69   // Sneaky conversion function
    70   operator Symbol*()                             { return _temp; }
    71 };
    73 class SymbolTable : public Hashtable<Symbol*> {
    74   friend class VMStructs;
    75   friend class ClassFileParser;
    77 private:
    78   // The symbol table
    79   static SymbolTable* _the_table;
    81   // For statistics
    82   static int symbols_removed;
    83   static int symbols_counted;
    85   Symbol* allocate_symbol(const u1* name, int len, bool c_heap, TRAPS); // Assumes no characters larger than 0x7F
    87   // Adding elements
    88   Symbol* basic_add(int index, u1* name, int len, unsigned int hashValue,
    89                     bool c_heap, TRAPS);
    91   bool basic_add(Handle class_loader, constantPoolHandle cp, int names_count,
    92                  const char** names, int* lengths, int* cp_indices,
    93                  unsigned int* hashValues, TRAPS);
    95   static void new_symbols(Handle class_loader, constantPoolHandle cp,
    96                           int names_count,
    97                           const char** name, int* lengths,
    98                           int* cp_indices, unsigned int* hashValues,
    99                           TRAPS) {
   100     add(class_loader, cp, names_count, name, lengths, cp_indices, hashValues, THREAD);
   101   }
   103   // Table size
   104   enum {
   105     symbol_table_size = 20011
   106   };
   108   Symbol* lookup(int index, const char* name, int len, unsigned int hash);
   110   SymbolTable()
   111     : Hashtable<Symbol*>(symbol_table_size, sizeof (HashtableEntry<Symbol*>)) {}
   113   SymbolTable(HashtableBucket* t, int number_of_entries)
   114     : Hashtable<Symbol*>(symbol_table_size, sizeof (HashtableEntry<Symbol*>), t,
   115                 number_of_entries) {}
   117   // Arena for permanent symbols (null class loader) that are never unloaded
   118   static Arena*  _arena;
   119   static Arena* arena() { return _arena; }  // called for statistics
   121   static void initialize_symbols(int arena_alloc_size = 0);
   122 public:
   123   enum {
   124     symbol_alloc_batch_size = 8,
   125     // Pick initial size based on java -version size measurements
   126     symbol_alloc_arena_size = 360*K
   127   };
   129   // The symbol table
   130   static SymbolTable* the_table() { return _the_table; }
   132   static void create_table() {
   133     assert(_the_table == NULL, "One symbol table allowed.");
   134     _the_table = new SymbolTable();
   135     initialize_symbols(symbol_alloc_arena_size);
   136   }
   138   static void create_table(HashtableBucket* t, int length,
   139                            int number_of_entries) {
   140     assert(_the_table == NULL, "One symbol table allowed.");
   141     assert(length == symbol_table_size * sizeof(HashtableBucket),
   142            "bad shared symbol size.");
   143     _the_table = new SymbolTable(t, number_of_entries);
   144     // if CDS give symbol table a default arena size since most symbols
   145     // are already allocated in the shared misc section.
   146     initialize_symbols();
   147   }
   149   static Symbol* lookup(const char* name, int len, TRAPS);
   150   // lookup only, won't add. Also calculate hash.
   151   static Symbol* lookup_only(const char* name, int len, unsigned int& hash);
   152   // Only copy to C string to be added if lookup failed.
   153   static Symbol* lookup(const Symbol* sym, int begin, int end, TRAPS);
   155   static void release(Symbol* sym);
   157   // Look up the address of the literal in the SymbolTable for this Symbol*
   158   static Symbol** lookup_symbol_addr(Symbol* sym);
   160   // jchar (utf16) version of lookups
   161   static Symbol* lookup_unicode(const jchar* name, int len, TRAPS);
   162   static Symbol* lookup_only_unicode(const jchar* name, int len, unsigned int& hash);
   164   static void add(Handle class_loader, constantPoolHandle cp, int names_count,
   165                   const char** names, int* lengths, int* cp_indices,
   166                   unsigned int* hashValues, TRAPS);
   168   // Release any dead symbols
   169   static void unlink();
   171   // iterate over symbols
   172   static void symbols_do(SymbolClosure *cl);
   174   // Symbol creation
   175   static Symbol* new_symbol(const char* utf8_buffer, int length, TRAPS) {
   176     assert(utf8_buffer != NULL, "just checking");
   177     return lookup(utf8_buffer, length, THREAD);
   178   }
   179   static Symbol*       new_symbol(const char* name, TRAPS) {
   180     return new_symbol(name, (int)strlen(name), THREAD);
   181   }
   182   static Symbol*       new_symbol(const Symbol* sym, int begin, int end, TRAPS) {
   183     assert(begin <= end && end <= sym->utf8_length(), "just checking");
   184     return lookup(sym, begin, end, THREAD);
   185   }
   187   // Create a symbol in the arena for symbols that are not deleted
   188   static Symbol* new_permanent_symbol(const char* name, TRAPS);
   190   // Symbol lookup
   191   static Symbol* lookup(int index, const char* name, int len, TRAPS);
   193   // Needed for preloading classes in signatures when compiling.
   194   // Returns the symbol is already present in symbol table, otherwise
   195   // NULL.  NO ALLOCATION IS GUARANTEED!
   196   static Symbol* probe(const char* name, int len) {
   197     unsigned int ignore_hash;
   198     return lookup_only(name, len, ignore_hash);
   199   }
   200   static Symbol* probe_unicode(const jchar* name, int len) {
   201     unsigned int ignore_hash;
   202     return lookup_only_unicode(name, len, ignore_hash);
   203   }
   205   // Histogram
   206   static void print_histogram()     PRODUCT_RETURN;
   207   static void print()     PRODUCT_RETURN;
   209   // Debugging
   210   static void verify();
   212   // Sharing
   213   static void copy_buckets(char** top, char*end) {
   214     the_table()->Hashtable<Symbol*>::copy_buckets(top, end);
   215   }
   216   static void copy_table(char** top, char*end) {
   217     the_table()->Hashtable<Symbol*>::copy_table(top, end);
   218   }
   219   static void reverse(void* boundary = NULL) {
   220     the_table()->Hashtable<Symbol*>::reverse(boundary);
   221   }
   222 };
   224 class StringTable : public Hashtable<oop> {
   225   friend class VMStructs;
   227 private:
   228   // The string table
   229   static StringTable* _the_table;
   231   static oop intern(Handle string_or_null, jchar* chars, int length, TRAPS);
   232   oop basic_add(int index, Handle string_or_null, jchar* name, int len,
   233                 unsigned int hashValue, TRAPS);
   235   oop lookup(int index, jchar* chars, int length, unsigned int hashValue);
   237   StringTable() : Hashtable<oop>((int)StringTableSize,
   238                                  sizeof (HashtableEntry<oop>)) {}
   240   StringTable(HashtableBucket* t, int number_of_entries)
   241     : Hashtable<oop>((int)StringTableSize, sizeof (HashtableEntry<oop>), t,
   242                      number_of_entries) {}
   244 public:
   245   // The string table
   246   static StringTable* the_table() { return _the_table; }
   248   static void create_table() {
   249     assert(_the_table == NULL, "One string table allowed.");
   250     _the_table = new StringTable();
   251   }
   253   static void create_table(HashtableBucket* t, int length,
   254                            int number_of_entries) {
   255     assert(_the_table == NULL, "One string table allowed.");
   256     assert((size_t)length == StringTableSize * sizeof(HashtableBucket),
   257            "bad shared string size.");
   258     _the_table = new StringTable(t, number_of_entries);
   259   }
   261   // GC support
   262   //   Delete pointers to otherwise-unreachable objects.
   263   static void unlink(BoolObjectClosure* cl);
   265   // Invoke "f->do_oop" on the locations of all oops in the table.
   266   static void oops_do(OopClosure* f);
   268   // Probing
   269   static oop lookup(Symbol* symbol);
   271   // Interning
   272   static oop intern(Symbol* symbol, TRAPS);
   273   static oop intern(oop string, TRAPS);
   274   static oop intern(const char *utf8_string, TRAPS);
   276   // Debugging
   277   static void verify();
   279   // Sharing
   280   static void copy_buckets(char** top, char*end) {
   281     the_table()->Hashtable<oop>::copy_buckets(top, end);
   282   }
   283   static void copy_table(char** top, char*end) {
   284     the_table()->Hashtable<oop>::copy_table(top, end);
   285   }
   286   static void reverse() {
   287     the_table()->Hashtable<oop>::reverse();
   288   }
   289 };
   291 #endif // SHARE_VM_CLASSFILE_SYMBOLTABLE_HPP

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