Thu, 19 Aug 2010 14:23:59 -0400
6885308: The incorrect -XX:StackRedPages, -XX:StackShadowPages, -XX:StackYellowPages could cause VM crash
Summary: Test minimal stack sizes given (also fixed linux compilation error)
Reviewed-by: never, phh, coleenp
1 /*
2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 # include "incls/_precompiled.incl"
26 # include "incls/_allocation.cpp.incl"
28 void* CHeapObj::operator new(size_t size){
29 return (void *) AllocateHeap(size, "CHeapObj-new");
30 }
32 void CHeapObj::operator delete(void* p){
33 FreeHeap(p);
34 }
36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
41 void* ResourceObj::operator new(size_t size, allocation_type type) {
42 address res;
43 switch (type) {
44 case C_HEAP:
45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
46 DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
47 break;
48 case RESOURCE_AREA:
49 // new(size) sets allocation type RESOURCE_AREA.
50 res = (address)operator new(size);
51 break;
52 default:
53 ShouldNotReachHere();
54 }
55 return res;
56 }
58 void ResourceObj::operator delete(void* p) {
59 assert(((ResourceObj *)p)->allocated_on_C_heap(),
60 "delete only allowed for C_HEAP objects");
61 DEBUG_ONLY(((ResourceObj *)p)->_allocation = (uintptr_t)badHeapOopVal;)
62 FreeHeap(p);
63 }
65 #ifdef ASSERT
66 void ResourceObj::set_allocation_type(address res, allocation_type type) {
67 // Set allocation type in the resource object
68 uintptr_t allocation = (uintptr_t)res;
69 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least");
70 assert(type <= allocation_mask, "incorrect allocation type");
71 ((ResourceObj *)res)->_allocation = ~(allocation + type);
72 }
74 ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
75 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object");
76 return (allocation_type)((~_allocation) & allocation_mask);
77 }
79 ResourceObj::ResourceObj() { // default constructor
80 if (~(_allocation | allocation_mask) != (uintptr_t)this) {
81 set_allocation_type((address)this, STACK_OR_EMBEDDED);
82 } else if (allocated_on_stack()) {
83 // For some reason we got a value which looks like an allocation on stack.
84 // Pass if it is really allocated on stack.
85 assert(Thread::current()->on_local_stack((address)this),"should be on stack");
86 } else {
87 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(),
88 "allocation_type should be set by operator new()");
89 }
90 }
92 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor
93 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream.
94 set_allocation_type((address)this, STACK_OR_EMBEDDED);
95 }
97 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment
98 // Used in InlineTree::ok_to_inline() for WarmCallInfo.
99 assert(allocated_on_stack(), "copy only into local");
100 // Keep current _allocation value;
101 return *this;
102 }
104 ResourceObj::~ResourceObj() {
105 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
106 if (!allocated_on_C_heap()) { // ResourceObj::delete() zaps _allocation for C_heap.
107 _allocation = (uintptr_t)badHeapOopVal; // zap type
108 }
109 }
110 #endif // ASSERT
113 void trace_heap_malloc(size_t size, const char* name, void* p) {
114 // A lock is not needed here - tty uses a lock internally
115 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
116 }
119 void trace_heap_free(void* p) {
120 // A lock is not needed here - tty uses a lock internally
121 tty->print_cr("Heap free " INTPTR_FORMAT, p);
122 }
124 bool warn_new_operator = false; // see vm_main
126 //--------------------------------------------------------------------------------------
127 // ChunkPool implementation
129 // MT-safe pool of chunks to reduce malloc/free thrashing
130 // NB: not using Mutex because pools are used before Threads are initialized
131 class ChunkPool {
132 Chunk* _first; // first cached Chunk; its first word points to next chunk
133 size_t _num_chunks; // number of unused chunks in pool
134 size_t _num_used; // number of chunks currently checked out
135 const size_t _size; // size of each chunk (must be uniform)
137 // Our three static pools
138 static ChunkPool* _large_pool;
139 static ChunkPool* _medium_pool;
140 static ChunkPool* _small_pool;
142 // return first element or null
143 void* get_first() {
144 Chunk* c = _first;
145 if (_first) {
146 _first = _first->next();
147 _num_chunks--;
148 }
149 return c;
150 }
152 public:
153 // All chunks in a ChunkPool has the same size
154 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
156 // Allocate a new chunk from the pool (might expand the pool)
157 void* allocate(size_t bytes) {
158 assert(bytes == _size, "bad size");
159 void* p = NULL;
160 { ThreadCritical tc;
161 _num_used++;
162 p = get_first();
163 if (p == NULL) p = os::malloc(bytes);
164 }
165 if (p == NULL)
166 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
168 return p;
169 }
171 // Return a chunk to the pool
172 void free(Chunk* chunk) {
173 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
174 ThreadCritical tc;
175 _num_used--;
177 // Add chunk to list
178 chunk->set_next(_first);
179 _first = chunk;
180 _num_chunks++;
181 }
183 // Prune the pool
184 void free_all_but(size_t n) {
185 // if we have more than n chunks, free all of them
186 ThreadCritical tc;
187 if (_num_chunks > n) {
188 // free chunks at end of queue, for better locality
189 Chunk* cur = _first;
190 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
192 if (cur != NULL) {
193 Chunk* next = cur->next();
194 cur->set_next(NULL);
195 cur = next;
197 // Free all remaining chunks
198 while(cur != NULL) {
199 next = cur->next();
200 os::free(cur);
201 _num_chunks--;
202 cur = next;
203 }
204 }
205 }
206 }
208 // Accessors to preallocated pool's
209 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
210 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
211 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
213 static void initialize() {
214 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
215 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
216 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
217 }
219 static void clean() {
220 enum { BlocksToKeep = 5 };
221 _small_pool->free_all_but(BlocksToKeep);
222 _medium_pool->free_all_but(BlocksToKeep);
223 _large_pool->free_all_but(BlocksToKeep);
224 }
225 };
227 ChunkPool* ChunkPool::_large_pool = NULL;
228 ChunkPool* ChunkPool::_medium_pool = NULL;
229 ChunkPool* ChunkPool::_small_pool = NULL;
231 void chunkpool_init() {
232 ChunkPool::initialize();
233 }
235 void
236 Chunk::clean_chunk_pool() {
237 ChunkPool::clean();
238 }
241 //--------------------------------------------------------------------------------------
242 // ChunkPoolCleaner implementation
243 //
245 class ChunkPoolCleaner : public PeriodicTask {
246 enum { CleaningInterval = 5000 }; // cleaning interval in ms
248 public:
249 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
250 void task() {
251 ChunkPool::clean();
252 }
253 };
255 //--------------------------------------------------------------------------------------
256 // Chunk implementation
258 void* Chunk::operator new(size_t requested_size, size_t length) {
259 // requested_size is equal to sizeof(Chunk) but in order for the arena
260 // allocations to come out aligned as expected the size must be aligned
261 // to expected arean alignment.
262 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
263 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
264 size_t bytes = ARENA_ALIGN(requested_size) + length;
265 switch (length) {
266 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
267 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
268 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
269 default: {
270 void *p = os::malloc(bytes);
271 if (p == NULL)
272 vm_exit_out_of_memory(bytes, "Chunk::new");
273 return p;
274 }
275 }
276 }
278 void Chunk::operator delete(void* p) {
279 Chunk* c = (Chunk*)p;
280 switch (c->length()) {
281 case Chunk::size: ChunkPool::large_pool()->free(c); break;
282 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
283 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
284 default: os::free(c);
285 }
286 }
288 Chunk::Chunk(size_t length) : _len(length) {
289 _next = NULL; // Chain on the linked list
290 }
293 void Chunk::chop() {
294 Chunk *k = this;
295 while( k ) {
296 Chunk *tmp = k->next();
297 // clear out this chunk (to detect allocation bugs)
298 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
299 delete k; // Free chunk (was malloc'd)
300 k = tmp;
301 }
302 }
304 void Chunk::next_chop() {
305 _next->chop();
306 _next = NULL;
307 }
310 void Chunk::start_chunk_pool_cleaner_task() {
311 #ifdef ASSERT
312 static bool task_created = false;
313 assert(!task_created, "should not start chuck pool cleaner twice");
314 task_created = true;
315 #endif
316 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
317 cleaner->enroll();
318 }
320 //------------------------------Arena------------------------------------------
322 Arena::Arena(size_t init_size) {
323 size_t round_size = (sizeof (char *)) - 1;
324 init_size = (init_size+round_size) & ~round_size;
325 _first = _chunk = new (init_size) Chunk(init_size);
326 _hwm = _chunk->bottom(); // Save the cached hwm, max
327 _max = _chunk->top();
328 set_size_in_bytes(init_size);
329 }
331 Arena::Arena() {
332 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
333 _hwm = _chunk->bottom(); // Save the cached hwm, max
334 _max = _chunk->top();
335 set_size_in_bytes(Chunk::init_size);
336 }
338 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
339 set_size_in_bytes(a->size_in_bytes());
340 }
342 Arena *Arena::move_contents(Arena *copy) {
343 copy->destruct_contents();
344 copy->_chunk = _chunk;
345 copy->_hwm = _hwm;
346 copy->_max = _max;
347 copy->_first = _first;
348 copy->set_size_in_bytes(size_in_bytes());
349 // Destroy original arena
350 reset();
351 return copy; // Return Arena with contents
352 }
354 Arena::~Arena() {
355 destruct_contents();
356 }
358 // Destroy this arenas contents and reset to empty
359 void Arena::destruct_contents() {
360 if (UseMallocOnly && _first != NULL) {
361 char* end = _first->next() ? _first->top() : _hwm;
362 free_malloced_objects(_first, _first->bottom(), end, _hwm);
363 }
364 _first->chop();
365 reset();
366 }
369 // Total of all Chunks in arena
370 size_t Arena::used() const {
371 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
372 register Chunk *k = _first;
373 while( k != _chunk) { // Whilst have Chunks in a row
374 sum += k->length(); // Total size of this Chunk
375 k = k->next(); // Bump along to next Chunk
376 }
377 return sum; // Return total consumed space.
378 }
381 // Grow a new Chunk
382 void* Arena::grow( size_t x ) {
383 // Get minimal required size. Either real big, or even bigger for giant objs
384 size_t len = MAX2(x, (size_t) Chunk::size);
386 Chunk *k = _chunk; // Get filled-up chunk address
387 _chunk = new (len) Chunk(len);
389 if (_chunk == NULL)
390 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
392 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
393 else _first = _chunk;
394 _hwm = _chunk->bottom(); // Save the cached hwm, max
395 _max = _chunk->top();
396 set_size_in_bytes(size_in_bytes() + len);
397 void* result = _hwm;
398 _hwm += x;
399 return result;
400 }
404 // Reallocate storage in Arena.
405 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
406 assert(new_size >= 0, "bad size");
407 if (new_size == 0) return NULL;
408 #ifdef ASSERT
409 if (UseMallocOnly) {
410 // always allocate a new object (otherwise we'll free this one twice)
411 char* copy = (char*)Amalloc(new_size);
412 size_t n = MIN2(old_size, new_size);
413 if (n > 0) memcpy(copy, old_ptr, n);
414 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
415 return copy;
416 }
417 #endif
418 char *c_old = (char*)old_ptr; // Handy name
419 // Stupid fast special case
420 if( new_size <= old_size ) { // Shrink in-place
421 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
422 _hwm = c_old+new_size; // Adjust hwm
423 return c_old;
424 }
426 // make sure that new_size is legal
427 size_t corrected_new_size = ARENA_ALIGN(new_size);
429 // See if we can resize in-place
430 if( (c_old+old_size == _hwm) && // Adjusting recent thing
431 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
432 _hwm = c_old+corrected_new_size; // Adjust hwm
433 return c_old; // Return old pointer
434 }
436 // Oops, got to relocate guts
437 void *new_ptr = Amalloc(new_size);
438 memcpy( new_ptr, c_old, old_size );
439 Afree(c_old,old_size); // Mostly done to keep stats accurate
440 return new_ptr;
441 }
444 // Determine if pointer belongs to this Arena or not.
445 bool Arena::contains( const void *ptr ) const {
446 #ifdef ASSERT
447 if (UseMallocOnly) {
448 // really slow, but not easy to make fast
449 if (_chunk == NULL) return false;
450 char** bottom = (char**)_chunk->bottom();
451 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
452 if (*p == ptr) return true;
453 }
454 for (Chunk *c = _first; c != NULL; c = c->next()) {
455 if (c == _chunk) continue; // current chunk has been processed
456 char** bottom = (char**)c->bottom();
457 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
458 if (*p == ptr) return true;
459 }
460 }
461 return false;
462 }
463 #endif
464 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
465 return true; // Check for in this chunk
466 for (Chunk *c = _first; c; c = c->next()) {
467 if (c == _chunk) continue; // current chunk has been processed
468 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
469 return true; // Check for every chunk in Arena
470 }
471 }
472 return false; // Not in any Chunk, so not in Arena
473 }
476 #ifdef ASSERT
477 void* Arena::malloc(size_t size) {
478 assert(UseMallocOnly, "shouldn't call");
479 // use malloc, but save pointer in res. area for later freeing
480 char** save = (char**)internal_malloc_4(sizeof(char*));
481 return (*save = (char*)os::malloc(size));
482 }
484 // for debugging with UseMallocOnly
485 void* Arena::internal_malloc_4(size_t x) {
486 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
487 if (_hwm + x > _max) {
488 return grow(x);
489 } else {
490 char *old = _hwm;
491 _hwm += x;
492 return old;
493 }
494 }
495 #endif
498 //--------------------------------------------------------------------------------------
499 // Non-product code
501 #ifndef PRODUCT
502 // The global operator new should never be called since it will usually indicate
503 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
504 // that they're allocated on the C heap.
505 // Commented out in product version to avoid conflicts with third-party C++ native code.
506 // %% note this is causing a problem on solaris debug build. the global
507 // new is being called from jdk source and causing data corruption.
508 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
509 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
510 #ifdef CATCH_OPERATOR_NEW_USAGE
511 void* operator new(size_t size){
512 static bool warned = false;
513 if (!warned && warn_new_operator)
514 warning("should not call global (default) operator new");
515 warned = true;
516 return (void *) AllocateHeap(size, "global operator new");
517 }
518 #endif
520 void AllocatedObj::print() const { print_on(tty); }
521 void AllocatedObj::print_value() const { print_value_on(tty); }
523 void AllocatedObj::print_on(outputStream* st) const {
524 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
525 }
527 void AllocatedObj::print_value_on(outputStream* st) const {
528 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
529 }
531 size_t Arena::_bytes_allocated = 0;
533 AllocStats::AllocStats() {
534 start_mallocs = os::num_mallocs;
535 start_frees = os::num_frees;
536 start_malloc_bytes = os::alloc_bytes;
537 start_res_bytes = Arena::_bytes_allocated;
538 }
540 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
541 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
542 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
543 int AllocStats::num_frees() { return os::num_frees - start_frees; }
544 void AllocStats::print() {
545 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
546 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
547 }
550 // debugging code
551 inline void Arena::free_all(char** start, char** end) {
552 for (char** p = start; p < end; p++) if (*p) os::free(*p);
553 }
555 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
556 assert(UseMallocOnly, "should not call");
557 // free all objects malloced since resource mark was created; resource area
558 // contains their addresses
559 if (chunk->next()) {
560 // this chunk is full, and some others too
561 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
562 char* top = c->top();
563 if (c->next() == NULL) {
564 top = hwm2; // last junk is only used up to hwm2
565 assert(c->contains(hwm2), "bad hwm2");
566 }
567 free_all((char**)c->bottom(), (char**)top);
568 }
569 assert(chunk->contains(hwm), "bad hwm");
570 assert(chunk->contains(max), "bad max");
571 free_all((char**)hwm, (char**)max);
572 } else {
573 // this chunk was partially used
574 assert(chunk->contains(hwm), "bad hwm");
575 assert(chunk->contains(hwm2), "bad hwm2");
576 free_all((char**)hwm, (char**)hwm2);
577 }
578 }
581 ReallocMark::ReallocMark() {
582 #ifdef ASSERT
583 Thread *thread = ThreadLocalStorage::get_thread_slow();
584 _nesting = thread->resource_area()->nesting();
585 #endif
586 }
588 void ReallocMark::check() {
589 #ifdef ASSERT
590 if (_nesting != Thread::current()->resource_area()->nesting()) {
591 fatal("allocation bug: array could grow within nested ResourceMark");
592 }
593 #endif
594 }
596 #endif // Non-product