src/share/vm/runtime/mutex.cpp

Fri, 28 Mar 2014 10:12:48 -0700

author
vlivanov
date
Fri, 28 Mar 2014 10:12:48 -0700
changeset 6527
f47fa50d9b9c
parent 6198
55fb97c4c58d
child 6680
78bbf4d43a14
permissions
-rw-r--r--

8035887: VM crashes trying to force inlining the recursive call
Reviewed-by: kvn, twisti

     2 /*
     3  * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
     4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     5  *
     6  * This code is free software; you can redistribute it and/or modify it
     7  * under the terms of the GNU General Public License version 2 only, as
     8  * published by the Free Software Foundation.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    21  * or visit www.oracle.com if you need additional information or have any
    22  * questions.
    23  *
    24  */
    26 #include "precompiled.hpp"
    27 #include "runtime/mutex.hpp"
    28 #include "runtime/osThread.hpp"
    29 #include "runtime/thread.inline.hpp"
    30 #include "utilities/events.hpp"
    31 #ifdef TARGET_OS_FAMILY_linux
    32 # include "mutex_linux.inline.hpp"
    33 #endif
    34 #ifdef TARGET_OS_FAMILY_solaris
    35 # include "mutex_solaris.inline.hpp"
    36 #endif
    37 #ifdef TARGET_OS_FAMILY_windows
    38 # include "mutex_windows.inline.hpp"
    39 #endif
    40 #ifdef TARGET_OS_FAMILY_bsd
    41 # include "mutex_bsd.inline.hpp"
    42 #endif
    44 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
    45 //
    46 // Native Monitor-Mutex locking - theory of operations
    47 //
    48 // * Native Monitors are completely unrelated to Java-level monitors,
    49 //   although the "back-end" slow-path implementations share a common lineage.
    50 //   See objectMonitor:: in synchronizer.cpp.
    51 //   Native Monitors do *not* support nesting or recursion but otherwise
    52 //   they're basically Hoare-flavor monitors.
    53 //
    54 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
    55 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
    56 //   is advisory and is used only to verify that the thread calling unlock()
    57 //   is indeed the last thread to have acquired the lock.
    58 //
    59 // * Contending threads "push" themselves onto the front of the contention
    60 //   queue -- called the cxq -- with CAS and then spin/park.
    61 //   The _LockWord contains the LockByte as well as the pointer to the head
    62 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
    63 //
    64 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
    65 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
    66 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
    67 //   a CAS:0 mode, using timers to close the resultant race, as is done
    68 //   with Java Monitors in synchronizer.cpp.
    69 //
    70 //   See the following for a discussion of the relative cost of atomics (CAS)
    71 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
    72 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
    73 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
    74 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
    75 //   -- synchronizer.cpp
    76 //
    77 // * Overall goals - desiderata
    78 //   1. Minimize context switching
    79 //   2. Minimize lock migration
    80 //   3. Minimize CPI -- affinity and locality
    81 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
    82 //   5. Minimize outer lock hold times
    83 //   6. Behave gracefully on a loaded system
    84 //
    85 // * Thread flow and list residency:
    86 //
    87 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
    88 //   [..resident on monitor list..]
    89 //   [...........contending..................]
    90 //
    91 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
    92 //      Threads on the cxq eventually drain into the EntryList.
    93 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
    94 //      or WaitSet -- at any one time.
    95 //   -- For a given monitor there can be at most one "OnDeck" thread at any
    96 //      given time but if needbe this particular invariant could be relaxed.
    97 //
    98 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
    99 //   I use ParkEvent instead of threads as ParkEvents are immortal and
   100 //   type-stable, meaning we can safely unpark() a possibly stale
   101 //   list element in the unlock()-path.  (That's benign).
   102 //
   103 // * Succession policy - providing for progress:
   104 //
   105 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
   106 //   an "heir presumptive" tentative successor thread from the EntryList.
   107 //   This becomes the so-called "OnDeck" thread, of which there can be only
   108 //   one at any given time for a given monitor.  The wakee will recontend
   109 //   for ownership of monitor.
   110 //
   111 //   Succession is provided for by a policy of competitive handoff.
   112 //   The exiting thread does _not_ grant or pass ownership to the
   113 //   successor thread.  (This is also referred to as "handoff" succession").
   114 //   Instead the exiting thread releases ownership and possibly wakes
   115 //   a successor, so the successor can (re)compete for ownership of the lock.
   116 //
   117 //   Competitive handoff provides excellent overall throughput at the expense
   118 //   of short-term fairness.  If fairness is a concern then one remedy might
   119 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
   120 //   the lock it will decrement the AcquireCounter field.  When the count
   121 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
   122 //   the lock directly to some thread on the EntryList, and then move itself to the
   123 //   tail of the EntryList.
   124 //
   125 //   But in practice most threads engage or otherwise participate in resource
   126 //   bounded producer-consumer relationships, so lock domination is not usually
   127 //   a practical concern.  Recall too, that in general it's easier to construct
   128 //   a fair lock from a fast lock, but not vice-versa.
   129 //
   130 // * The cxq can have multiple concurrent "pushers" but only one concurrent
   131 //   detaching thread.  This mechanism is immune from the ABA corruption.
   132 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
   133 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
   134 //   thread constraint.
   135 //
   136 // * Taken together, the cxq and the EntryList constitute or form a
   137 //   single logical queue of threads stalled trying to acquire the lock.
   138 //   We use two distinct lists to reduce heat on the list ends.
   139 //   Threads in lock() enqueue onto cxq while threads in unlock() will
   140 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
   141 //   A key desideratum is to minimize queue & monitor metadata manipulation
   142 //   that occurs while holding the "outer" monitor lock -- that is, we want to
   143 //   minimize monitor lock holds times.
   144 //
   145 //   The EntryList is ordered by the prevailing queue discipline and
   146 //   can be organized in any convenient fashion, such as a doubly-linked list or
   147 //   a circular doubly-linked list.  If we need a priority queue then something akin
   148 //   to Solaris' sleepq would work nicely.  Viz.,
   149 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
   150 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
   151 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
   152 //   drains the cxq into the EntryList, and orders or reorders the threads on the
   153 //   EntryList accordingly.
   154 //
   155 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
   156 //   somewhat similar to an elevator-scan.
   157 //
   158 // * OnDeck
   159 //   --  For a given monitor there can be at most one OnDeck thread at any given
   160 //       instant.  The OnDeck thread is contending for the lock, but has been
   161 //       unlinked from the EntryList and cxq by some previous unlock() operations.
   162 //       Once a thread has been designated the OnDeck thread it will remain so
   163 //       until it manages to acquire the lock -- being OnDeck is a stable property.
   164 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
   165 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
   166 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
   167 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
   168 //       is then responsible for progress and succession and can use CAS to detach and
   169 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
   170 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
   171 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
   172 //       we allow multiple concurrent "push" operations but restrict detach concurrency
   173 //       to at most one thread.  Having selected and detached a successor, the thread then
   174 //       changes the OnDeck to refer to that successor, and then unparks the successor.
   175 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
   176 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
   177 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
   178 //       and then the successor eventually "drops" OnDeck.  Note that there's never
   179 //       any sense of contention on the inner lock, however.  Threads never contend
   180 //       or wait for the inner lock.
   181 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
   182 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
   183 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
   184 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
   185 //
   186 // * Waiting threads reside on the WaitSet list -- wait() puts
   187 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
   188 //   transfers threads from the WaitSet to either the EntryList or cxq.
   189 //   Subsequent unlock() operations will eventually unpark the notifyee.
   190 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
   191 //   it's likely the notifyee would simply impale itself on the lock held
   192 //   by the notifier.
   193 //
   194 // * The mechanism is obstruction-free in that if the holder of the transient
   195 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
   196 //   can still acquire and release the outer lock and continue to make progress.
   197 //   At worst, waking of already blocked contending threads may be delayed,
   198 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
   199 //   lock).
   200 //
   201 // * Note that thread-local storage must be initialized before a thread
   202 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
   203 //   depends on Thread::current().
   204 //
   205 // * The monitor synchronization subsystem avoids the use of native
   206 //   synchronization primitives except for the narrow platform-specific
   207 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
   208 //   the semantics of park-unpark.  Put another way, this monitor implementation
   209 //   depends only on atomic operations and park-unpark.  The monitor subsystem
   210 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
   211 //   underlying OS manages the READY<->RUN transitions.
   212 //
   213 // * The memory consistency model provide by lock()-unlock() is at least as
   214 //   strong or stronger than the Java Memory model defined by JSR-133.
   215 //   That is, we guarantee at least entry consistency, if not stronger.
   216 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
   217 //
   218 // * Thread:: currently contains a set of purpose-specific ParkEvents:
   219 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
   220 //   the purpose-specific ParkEvents and instead implement a general per-thread
   221 //   stack of available ParkEvents which we could provision on-demand.  The
   222 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
   223 //   and ::Release().  A thread would simply pop an element from the local stack before it
   224 //   enqueued or park()ed.  When the contention was over the thread would
   225 //   push the no-longer-needed ParkEvent back onto its stack.
   226 //
   227 // * A slightly reduced form of ILock() and IUnlock() have been partially
   228 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
   229 //   It'd be interesting to see if TLA/TLC could be useful as well.
   230 //
   231 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
   232 //   code should never call other code in the JVM that might itself need to
   233 //   acquire monitors or mutexes.  That's true *except* in the case of the
   234 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
   235 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
   236 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
   237 //   In that particular case a call to lock() for a given Monitor can end up recursively
   238 //   calling lock() on another monitor.   While distasteful, this is largely benign
   239 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
   240 //
   241 //   It's unfortunate that native mutexes and thread state transitions were convolved.
   242 //   They're really separate concerns and should have remained that way.  Melding
   243 //   them together was facile -- a bit too facile.   The current implementation badly
   244 //   conflates the two concerns.
   245 //
   246 // * TODO-FIXME:
   247 //
   248 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
   249 //      We should also add DTRACE probes in the ParkEvent subsystem for
   250 //      Park-entry, Park-exit, and Unpark.
   251 //
   252 //   -- We have an excess of mutex-like constructs in the JVM, namely:
   253 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
   254 //      2. low-level muxAcquire and muxRelease
   255 //      3. low-level spinAcquire and spinRelease
   256 //      4. native Mutex:: and Monitor::
   257 //      5. jvm_raw_lock() and _unlock()
   258 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
   259 //         similar name.
   260 //
   261 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
   264 // CASPTR() uses the canonical argument order that dominates in the literature.
   265 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
   267 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
   268 #define UNS(x) (uintptr_t(x))
   269 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
   271 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
   272 // Bijective except for the trailing mask operation.
   273 // Useful for spin loops as the compiler can't optimize it away.
   275 static inline jint MarsagliaXORV (jint x) {
   276   if (x == 0) x = 1|os::random() ;
   277   x ^= x << 6;
   278   x ^= ((unsigned)x) >> 21;
   279   x ^= x << 7 ;
   280   return x & 0x7FFFFFFF ;
   281 }
   283 static inline jint MarsagliaXOR (jint * const a) {
   284   jint x = *a ;
   285   if (x == 0) x = UNS(a)|1 ;
   286   x ^= x << 6;
   287   x ^= ((unsigned)x) >> 21;
   288   x ^= x << 7 ;
   289   *a = x ;
   290   return x & 0x7FFFFFFF ;
   291 }
   293 static int Stall (int its) {
   294   static volatile jint rv = 1 ;
   295   volatile int OnFrame = 0 ;
   296   jint v = rv ^ UNS(OnFrame) ;
   297   while (--its >= 0) {
   298     v = MarsagliaXORV (v) ;
   299   }
   300   // Make this impossible for the compiler to optimize away,
   301   // but (mostly) avoid W coherency sharing on MP systems.
   302   if (v == 0x12345) rv = v ;
   303   return v ;
   304 }
   306 int Monitor::TryLock () {
   307   intptr_t v = _LockWord.FullWord ;
   308   for (;;) {
   309     if ((v & _LBIT) != 0) return 0 ;
   310     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   311     if (v == u) return 1 ;
   312     v = u ;
   313   }
   314 }
   316 int Monitor::TryFast () {
   317   // Optimistic fast-path form ...
   318   // Fast-path attempt for the common uncontended case.
   319   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
   320   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
   321   if (v == 0) return 1 ;
   323   for (;;) {
   324     if ((v & _LBIT) != 0) return 0 ;
   325     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   326     if (v == u) return 1 ;
   327     v = u ;
   328   }
   329 }
   331 int Monitor::ILocked () {
   332   const intptr_t w = _LockWord.FullWord & 0xFF ;
   333   assert (w == 0 || w == _LBIT, "invariant") ;
   334   return w == _LBIT ;
   335 }
   337 // Polite TATAS spinlock with exponential backoff - bounded spin.
   338 // Ideally we'd use processor cycles, time or vtime to control
   339 // the loop, but we currently use iterations.
   340 // All the constants within were derived empirically but work over
   341 // over the spectrum of J2SE reference platforms.
   342 // On Niagara-class systems the back-off is unnecessary but
   343 // is relatively harmless.  (At worst it'll slightly retard
   344 // acquisition times).  The back-off is critical for older SMP systems
   345 // where constant fetching of the LockWord would otherwise impair
   346 // scalability.
   347 //
   348 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
   349 // See synchronizer.cpp for details and rationale.
   351 int Monitor::TrySpin (Thread * const Self) {
   352   if (TryLock())    return 1 ;
   353   if (!os::is_MP()) return 0 ;
   355   int Probes  = 0 ;
   356   int Delay   = 0 ;
   357   int Steps   = 0 ;
   358   int SpinMax = NativeMonitorSpinLimit ;
   359   int flgs    = NativeMonitorFlags ;
   360   for (;;) {
   361     intptr_t v = _LockWord.FullWord;
   362     if ((v & _LBIT) == 0) {
   363       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
   364         return 1 ;
   365       }
   366       continue ;
   367     }
   369     if ((flgs & 8) == 0) {
   370       SpinPause () ;
   371     }
   373     // Periodically increase Delay -- variable Delay form
   374     // conceptually: delay *= 1 + 1/Exponent
   375     ++ Probes;
   376     if (Probes > SpinMax) return 0 ;
   378     if ((Probes & 0x7) == 0) {
   379       Delay = ((Delay << 1)|1) & 0x7FF ;
   380       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
   381     }
   383     if (flgs & 2) continue ;
   385     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
   386     // If the owner is OFFPROC then it's unlike that the lock will be dropped
   387     // in a timely fashion, which suggests that spinning would not be fruitful
   388     // or profitable.
   390     // Stall for "Delay" time units - iterations in the current implementation.
   391     // Avoid generating coherency traffic while stalled.
   392     // Possible ways to delay:
   393     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
   394     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
   395     // Note that on Niagara-class systems we want to minimize STs in the
   396     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
   397     // Furthermore, they don't have a W$ like traditional SPARC processors.
   398     // We currently use a Marsaglia Shift-Xor RNG loop.
   399     Steps += Delay ;
   400     if (Self != NULL) {
   401       jint rv = Self->rng[0] ;
   402       for (int k = Delay ; --k >= 0; ) {
   403         rv = MarsagliaXORV (rv) ;
   404         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
   405       }
   406       Self->rng[0] = rv ;
   407     } else {
   408       Stall (Delay) ;
   409     }
   410   }
   411 }
   413 static int ParkCommon (ParkEvent * ev, jlong timo) {
   414   // Diagnostic support - periodically unwedge blocked threads
   415   intx nmt = NativeMonitorTimeout ;
   416   if (nmt > 0 && (nmt < timo || timo <= 0)) {
   417      timo = nmt ;
   418   }
   419   int err = OS_OK ;
   420   if (0 == timo) {
   421     ev->park() ;
   422   } else {
   423     err = ev->park(timo) ;
   424   }
   425   return err ;
   426 }
   428 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
   429   intptr_t v = _LockWord.FullWord ;
   430   for (;;) {
   431     if ((v & _LBIT) == 0) {
   432       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   433       if (u == v) return 1 ;        // indicate acquired
   434       v = u ;
   435     } else {
   436       // Anticipate success ...
   437       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
   438       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
   439       if (u == v) return 0 ;        // indicate pushed onto cxq
   440       v = u ;
   441     }
   442     // Interference - LockWord change - just retry
   443   }
   444 }
   446 // ILock and IWait are the lowest level primitive internal blocking
   447 // synchronization functions.  The callers of IWait and ILock must have
   448 // performed any needed state transitions beforehand.
   449 // IWait and ILock may directly call park() without any concern for thread state.
   450 // Note that ILock and IWait do *not* access _owner.
   451 // _owner is a higher-level logical concept.
   453 void Monitor::ILock (Thread * Self) {
   454   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   456   if (TryFast()) {
   457  Exeunt:
   458     assert (ILocked(), "invariant") ;
   459     return ;
   460   }
   462   ParkEvent * const ESelf = Self->_MutexEvent ;
   463   assert (_OnDeck != ESelf, "invariant") ;
   465   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
   466   // Synchronizer.cpp uses a similar optimization.
   467   if (TrySpin (Self)) goto Exeunt ;
   469   // Slow-path - the lock is contended.
   470   // Either Enqueue Self on cxq or acquire the outer lock.
   471   // LockWord encoding = (cxq,LOCKBYTE)
   472   ESelf->reset() ;
   473   OrderAccess::fence() ;
   475   // Optional optimization ... try barging on the inner lock
   476   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
   477     goto OnDeck_LOOP ;
   478   }
   480   if (AcquireOrPush (ESelf)) goto Exeunt ;
   482   // At any given time there is at most one ondeck thread.
   483   // ondeck implies not resident on cxq and not resident on EntryList
   484   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
   485   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
   486   // Deschedule Self so that others may run.
   487   while (_OnDeck != ESelf) {
   488     ParkCommon (ESelf, 0) ;
   489   }
   491   // Self is now in the ONDECK position and will remain so until it
   492   // manages to acquire the lock.
   493  OnDeck_LOOP:
   494   for (;;) {
   495     assert (_OnDeck == ESelf, "invariant") ;
   496     if (TrySpin (Self)) break ;
   497     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
   498     // It's probably wise to spin only if we *actually* blocked
   499     // CONSIDER: check the lockbyte, if it remains set then
   500     // preemptively drain the cxq into the EntryList.
   501     // The best place and time to perform queue operations -- lock metadata --
   502     // is _before having acquired the outer lock, while waiting for the lock to drop.
   503     ParkCommon (ESelf, 0) ;
   504   }
   506   assert (_OnDeck == ESelf, "invariant") ;
   507   _OnDeck = NULL ;
   509   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
   510   // epilog immediately after having acquired the outer lock.
   511   // But instead we could consider the following optimizations:
   512   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
   513   //    This might avoid potential reacquisition of the inner lock in IUlock().
   514   // B. While still holding the inner lock, attempt to opportunistically select
   515   //    and unlink the next ONDECK thread from the EntryList.
   516   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
   517   //    It's critical that the select-and-unlink operation run in constant-time as
   518   //    it executes when holding the outer lock and may artificially increase the
   519   //    effective length of the critical section.
   520   // Note that (A) and (B) are tantamount to succession by direct handoff for
   521   // the inner lock.
   522   goto Exeunt ;
   523 }
   525 void Monitor::IUnlock (bool RelaxAssert) {
   526   assert (ILocked(), "invariant") ;
   527   // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
   528   // before the store that releases the lock.  Crucially, all the stores and loads in the
   529   // critical section must be globally visible before the store of 0 into the lock-word
   530   // that releases the lock becomes globally visible.  That is, memory accesses in the
   531   // critical section should not be allowed to bypass or overtake the following ST that
   532   // releases the lock.  As such, to prevent accesses within the critical section
   533   // from "leaking" out, we need a release fence between the critical section and the
   534   // store that releases the lock.  In practice that release barrier is elided on
   535   // platforms with strong memory models such as TSO.
   536   //
   537   // Note that the OrderAccess::storeload() fence that appears after unlock store
   538   // provides for progress conditions and succession and is _not related to exclusion
   539   // safety or lock release consistency.
   540   OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
   542   OrderAccess::storeload ();
   543   ParkEvent * const w = _OnDeck ;
   544   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   545   if (w != NULL) {
   546     // Either we have a valid ondeck thread or ondeck is transiently "locked"
   547     // by some exiting thread as it arranges for succession.  The LSBit of
   548     // OnDeck allows us to discriminate two cases.  If the latter, the
   549     // responsibility for progress and succession lies with that other thread.
   550     // For good performance, we also depend on the fact that redundant unpark()
   551     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
   552     // is inexpensive.  This approach provides implicit futile wakeup throttling.
   553     // Note that the referent "w" might be stale with respect to the lock.
   554     // In that case the following unpark() is harmless and the worst that'll happen
   555     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
   556     // then progress is known to have occurred as that means the thread associated
   557     // with "w" acquired the lock.  In that case this thread need take no further
   558     // action to guarantee progress.
   559     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
   560     return ;
   561   }
   563   intptr_t cxq = _LockWord.FullWord ;
   564   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
   565     return ;      // normal fast-path exit - cxq and EntryList both empty
   566   }
   567   if (cxq & _LBIT) {
   568     // Optional optimization ...
   569     // Some other thread acquired the lock in the window since this
   570     // thread released it.  Succession is now that thread's responsibility.
   571     return ;
   572   }
   574  Succession:
   575   // Slow-path exit - this thread must ensure succession and progress.
   576   // OnDeck serves as lock to protect cxq and EntryList.
   577   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
   578   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
   579   // but only one concurrent consumer (detacher of RATs).
   580   // Consider protecting this critical section with schedctl on Solaris.
   581   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
   582   // picks a successor and marks that thread as OnDeck.  That successor
   583   // thread will then clear OnDeck once it eventually acquires the outer lock.
   584   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
   585     return ;
   586   }
   588   ParkEvent * List = _EntryList ;
   589   if (List != NULL) {
   590     // Transfer the head of the EntryList to the OnDeck position.
   591     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
   592     // For a given lock there is at most OnDeck thread at any one instant.
   593    WakeOne:
   594     assert (List == _EntryList, "invariant") ;
   595     ParkEvent * const w = List ;
   596     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   597     _EntryList = w->ListNext ;
   598     // as a diagnostic measure consider setting w->_ListNext = BAD
   599     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   600     _OnDeck = w ;           // pass OnDeck to w.
   601                             // w will clear OnDeck once it acquires the outer lock
   603     // Another optional optimization ...
   604     // For heavily contended locks it's not uncommon that some other
   605     // thread acquired the lock while this thread was arranging succession.
   606     // Try to defer the unpark() operation - Delegate the responsibility
   607     // for unpark()ing the OnDeck thread to the current or subsequent owners
   608     // That is, the new owner is responsible for unparking the OnDeck thread.
   609     OrderAccess::storeload() ;
   610     cxq = _LockWord.FullWord ;
   611     if (cxq & _LBIT) return ;
   613     w->unpark() ;
   614     return ;
   615   }
   617   cxq = _LockWord.FullWord ;
   618   if ((cxq & ~_LBIT) != 0) {
   619     // The EntryList is empty but the cxq is populated.
   620     // drain RATs from cxq into EntryList
   621     // Detach RATs segment with CAS and then merge into EntryList
   622     for (;;) {
   623       // optional optimization - if locked, the owner is responsible for succession
   624       if (cxq & _LBIT) goto Punt ;
   625       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
   626       if (vfy == cxq) break ;
   627       cxq = vfy ;
   628       // Interference - LockWord changed - Just retry
   629       // We can see concurrent interference from contending threads
   630       // pushing themselves onto the cxq or from lock-unlock operations.
   631       // From the perspective of this thread, EntryList is stable and
   632       // the cxq is prepend-only -- the head is volatile but the interior
   633       // of the cxq is stable.  In theory if we encounter interference from threads
   634       // pushing onto cxq we could simply break off the original cxq suffix and
   635       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
   636       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
   637       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
   638       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
   639       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
   640       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
   641       // Note too, that it's safe for this thread to traverse the cxq
   642       // without taking any special concurrency precautions.
   643     }
   645     // We don't currently reorder the cxq segment as we move it onto
   646     // the EntryList, but it might make sense to reverse the order
   647     // or perhaps sort by thread priority.  See the comments in
   648     // synchronizer.cpp objectMonitor::exit().
   649     assert (_EntryList == NULL, "invariant") ;
   650     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
   651     assert (List != NULL, "invariant") ;
   652     goto WakeOne ;
   653   }
   655   // cxq|EntryList is empty.
   656   // w == NULL implies that cxq|EntryList == NULL in the past.
   657   // Possible race - rare inopportune interleaving.
   658   // A thread could have added itself to cxq since this thread previously checked.
   659   // Detect and recover by refetching cxq.
   660  Punt:
   661   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   662   _OnDeck = NULL ;            // Release inner lock.
   663   OrderAccess::storeload();   // Dekker duality - pivot point
   665   // Resample LockWord/cxq to recover from possible race.
   666   // For instance, while this thread T1 held OnDeck, some other thread T2 might
   667   // acquire the outer lock.  Another thread T3 might try to acquire the outer
   668   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
   669   // outer lock, but skips succession as this thread T1 still holds OnDeck.
   670   // T1 is and remains responsible for ensuring succession of T3.
   671   //
   672   // Note that we don't need to recheck EntryList, just cxq.
   673   // If threads moved onto EntryList since we dropped OnDeck
   674   // that implies some other thread forced succession.
   675   cxq = _LockWord.FullWord ;
   676   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
   677     goto Succession ;         // potential race -- re-run succession
   678   }
   679   return ;
   680 }
   682 bool Monitor::notify() {
   683   assert (_owner == Thread::current(), "invariant") ;
   684   assert (ILocked(), "invariant") ;
   685   if (_WaitSet == NULL) return true ;
   686   NotifyCount ++ ;
   688   // Transfer one thread from the WaitSet to the EntryList or cxq.
   689   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
   690   // And of course we could just unlink it and unpark it, too, but
   691   // in that case it'd likely impale itself on the reentry.
   692   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
   693   ParkEvent * nfy = _WaitSet ;
   694   if (nfy != NULL) {                  // DCL idiom
   695     _WaitSet = nfy->ListNext ;
   696     assert (nfy->Notified == 0, "invariant") ;
   697     // push nfy onto the cxq
   698     for (;;) {
   699       const intptr_t v = _LockWord.FullWord ;
   700       assert ((v & 0xFF) == _LBIT, "invariant") ;
   701       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
   702       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
   703       // interference - _LockWord changed -- just retry
   704     }
   705     // Note that setting Notified before pushing nfy onto the cxq is
   706     // also legal and safe, but the safety properties are much more
   707     // subtle, so for the sake of code stewardship ...
   708     OrderAccess::fence() ;
   709     nfy->Notified = 1;
   710   }
   711   Thread::muxRelease (_WaitLock) ;
   712   if (nfy != NULL && (NativeMonitorFlags & 16)) {
   713     // Experimental code ... light up the wakee in the hope that this thread (the owner)
   714     // will drop the lock just about the time the wakee comes ONPROC.
   715     nfy->unpark() ;
   716   }
   717   assert (ILocked(), "invariant") ;
   718   return true ;
   719 }
   721 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
   722 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
   723 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
   724 // Beware too, that we invert the order of the waiters.  Lets say that the
   725 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
   726 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
   728 bool Monitor::notify_all() {
   729   assert (_owner == Thread::current(), "invariant") ;
   730   assert (ILocked(), "invariant") ;
   731   while (_WaitSet != NULL) notify() ;
   732   return true ;
   733 }
   735 int Monitor::IWait (Thread * Self, jlong timo) {
   736   assert (ILocked(), "invariant") ;
   738   // Phases:
   739   // 1. Enqueue Self on WaitSet - currently prepend
   740   // 2. unlock - drop the outer lock
   741   // 3. wait for either notification or timeout
   742   // 4. lock - reentry - reacquire the outer lock
   744   ParkEvent * const ESelf = Self->_MutexEvent ;
   745   ESelf->Notified = 0 ;
   746   ESelf->reset() ;
   747   OrderAccess::fence() ;
   749   // Add Self to WaitSet
   750   // Ideally only the holder of the outer lock would manipulate the WaitSet -
   751   // That is, the outer lock would implicitly protect the WaitSet.
   752   // But if a thread in wait() encounters a timeout it will need to dequeue itself
   753   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
   754   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
   755   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
   756   // on the WaitSet can't be allowed to compete for the lock until it has managed to
   757   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
   758   // Contention on the WaitLock is minimal.
   759   //
   760   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
   761   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
   762   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
   763   // could then compete for the outer lock, and then, if necessary, unlink itself
   764   // from the WaitSet only after having acquired the outer lock.  More precisely,
   765   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
   766   // on the WaitSet; release the outer lock; wait for either notification or timeout;
   767   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
   768   //
   769   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
   770   // One set would be for the WaitSet and one for the EntryList.
   771   // We could also deconstruct the ParkEvent into a "pure" event and add a
   772   // new immortal/TSM "ListElement" class that referred to ParkEvents.
   773   // In that case we could have one ListElement on the WaitSet and another
   774   // on the EntryList, with both referring to the same pure Event.
   776   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
   777   ESelf->ListNext = _WaitSet ;
   778   _WaitSet = ESelf ;
   779   Thread::muxRelease (_WaitLock) ;
   781   // Release the outer lock
   782   // We call IUnlock (RelaxAssert=true) as a thread T1 might
   783   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
   784   // and then stall before it can attempt to wake a successor.
   785   // Some other thread T2 acquires the lock, and calls notify(), moving
   786   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
   787   // and then finds *itself* on the cxq.  During the course of a normal
   788   // IUnlock() call a thread should _never find itself on the EntryList
   789   // or cxq, but in the case of wait() it's possible.
   790   // See synchronizer.cpp objectMonitor::wait().
   791   IUnlock (true) ;
   793   // Wait for either notification or timeout
   794   // Beware that in some circumstances we might propagate
   795   // spurious wakeups back to the caller.
   797   for (;;) {
   798     if (ESelf->Notified) break ;
   799     int err = ParkCommon (ESelf, timo) ;
   800     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
   801   }
   803   // Prepare for reentry - if necessary, remove ESelf from WaitSet
   804   // ESelf can be:
   805   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
   806   // 2. On the cxq or EntryList
   807   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
   809   OrderAccess::fence() ;
   810   int WasOnWaitSet = 0 ;
   811   if (ESelf->Notified == 0) {
   812     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
   813     if (ESelf->Notified == 0) {     // DCL idiom
   814       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
   815       // ESelf is resident on the WaitSet -- unlink it.
   816       // A doubly-linked list would be better here so we can unlink in constant-time.
   817       // We have to unlink before we potentially recontend as ESelf might otherwise
   818       // end up on the cxq|EntryList -- it can't be on two lists at once.
   819       ParkEvent * p = _WaitSet ;
   820       ParkEvent * q = NULL ;            // classic q chases p
   821       while (p != NULL && p != ESelf) {
   822         q = p ;
   823         p = p->ListNext ;
   824       }
   825       assert (p == ESelf, "invariant") ;
   826       if (p == _WaitSet) {      // found at head
   827         assert (q == NULL, "invariant") ;
   828         _WaitSet = p->ListNext ;
   829       } else {                  // found in interior
   830         assert (q->ListNext == p, "invariant") ;
   831         q->ListNext = p->ListNext ;
   832       }
   833       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
   834     }
   835     Thread::muxRelease (_WaitLock) ;
   836   }
   838   // Reentry phase - reacquire the lock
   839   if (WasOnWaitSet) {
   840     // ESelf was previously on the WaitSet but we just unlinked it above
   841     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
   842     assert (_OnDeck != ESelf, "invariant") ;
   843     ILock (Self) ;
   844   } else {
   845     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
   846     // ESelf is now on the cxq, EntryList or at the OnDeck position.
   847     // The following fragment is extracted from Monitor::ILock()
   848     for (;;) {
   849       if (_OnDeck == ESelf && TrySpin(Self)) break ;
   850       ParkCommon (ESelf, 0) ;
   851     }
   852     assert (_OnDeck == ESelf, "invariant") ;
   853     _OnDeck = NULL ;
   854   }
   856   assert (ILocked(), "invariant") ;
   857   return WasOnWaitSet != 0 ;        // return true IFF timeout
   858 }
   861 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
   862 // In particular, there are certain types of global lock that may be held
   863 // by a Java thread while it is blocked at a safepoint but before it has
   864 // written the _owner field. These locks may be sneakily acquired by the
   865 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
   866 // identify all such locks, and ensure that Java threads never block at
   867 // safepoints while holding them (_no_safepoint_check_flag). While it
   868 // seems as though this could increase the time to reach a safepoint
   869 // (or at least increase the mean, if not the variance), the latter
   870 // approach might make for a cleaner, more maintainable JVM design.
   871 //
   872 // Sneaking is vile and reprehensible and should be excised at the 1st
   873 // opportunity.  It's possible that the need for sneaking could be obviated
   874 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
   875 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
   876 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
   877 // it'll stall at the TBIVM reentry state transition after having acquired the
   878 // underlying lock, but before having set _owner and having entered the actual
   879 // critical section.  The lock-sneaking facility leverages that fact and allowed the
   880 // VM thread to logically acquire locks that had already be physically locked by mutators
   881 // but where mutators were known blocked by the reentry thread state transition.
   882 //
   883 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
   884 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
   885 // decouple lock acquisition and parking.  The critical invariant  to eliminating
   886 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
   887 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
   888 // One difficulty with this approach is that the TBIVM wrapper could recurse and
   889 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
   890 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
   891 //
   892 // But of course the proper ultimate approach is to avoid schemes that require explicit
   893 // sneaking or dependence on any any clever invariants or subtle implementation properties
   894 // of Mutex-Monitor and instead directly address the underlying design flaw.
   896 void Monitor::lock (Thread * Self) {
   897 #ifdef CHECK_UNHANDLED_OOPS
   898   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
   899   // or GC threads.
   900   if (Self->is_Java_thread()) {
   901     Self->clear_unhandled_oops();
   902   }
   903 #endif // CHECK_UNHANDLED_OOPS
   905   debug_only(check_prelock_state(Self));
   906   assert (_owner != Self              , "invariant") ;
   907   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   909   if (TryFast()) {
   910  Exeunt:
   911     assert (ILocked(), "invariant") ;
   912     assert (owner() == NULL, "invariant");
   913     set_owner (Self);
   914     return ;
   915   }
   917   // The lock is contended ...
   919   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   920   if (can_sneak && _owner == NULL) {
   921     // a java thread has locked the lock but has not entered the
   922     // critical region -- let's just pretend we've locked the lock
   923     // and go on.  we note this with _snuck so we can also
   924     // pretend to unlock when the time comes.
   925     _snuck = true;
   926     goto Exeunt ;
   927   }
   929   // Try a brief spin to avoid passing thru thread state transition ...
   930   if (TrySpin (Self)) goto Exeunt ;
   932   check_block_state(Self);
   933   if (Self->is_Java_thread()) {
   934     // Horribile dictu - we suffer through a state transition
   935     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
   936     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
   937     ILock (Self) ;
   938   } else {
   939     // Mirabile dictu
   940     ILock (Self) ;
   941   }
   942   goto Exeunt ;
   943 }
   945 void Monitor::lock() {
   946   this->lock(Thread::current());
   947 }
   949 // Lock without safepoint check - a degenerate variant of lock().
   950 // Should ONLY be used by safepoint code and other code
   951 // that is guaranteed not to block while running inside the VM. If this is called with
   952 // thread state set to be in VM, the safepoint synchronization code will deadlock!
   954 void Monitor::lock_without_safepoint_check (Thread * Self) {
   955   assert (_owner != Self, "invariant") ;
   956   ILock (Self) ;
   957   assert (_owner == NULL, "invariant");
   958   set_owner (Self);
   959 }
   961 void Monitor::lock_without_safepoint_check () {
   962   lock_without_safepoint_check (Thread::current()) ;
   963 }
   966 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
   968 bool Monitor::try_lock() {
   969   Thread * const Self = Thread::current();
   970   debug_only(check_prelock_state(Self));
   971   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
   973   // Special case, where all Java threads are stopped.
   974   // The lock may have been acquired but _owner is not yet set.
   975   // In that case the VM thread can safely grab the lock.
   976   // It strikes me this should appear _after the TryLock() fails, below.
   977   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   978   if (can_sneak && _owner == NULL) {
   979     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
   980     _snuck = true;
   981     return true;
   982   }
   984   if (TryLock()) {
   985     // We got the lock
   986     assert (_owner == NULL, "invariant");
   987     set_owner (Self);
   988     return true;
   989   }
   990   return false;
   991 }
   993 void Monitor::unlock() {
   994   assert (_owner  == Thread::current(), "invariant") ;
   995   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
   996   set_owner (NULL) ;
   997   if (_snuck) {
   998     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
   999     _snuck = false;
  1000     return ;
  1002   IUnlock (false) ;
  1005 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
  1006 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
  1007 //
  1008 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
  1009 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
  1010 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
  1011 // over a pthread_mutex_t would work equally as well, but require more platform-specific
  1012 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
  1013 // would work too.
  1014 //
  1015 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
  1016 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
  1017 // we encounter contention.  That ParkEvent remains associated with the thread
  1018 // until it manages to acquire the lock, at which time we return the ParkEvent
  1019 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
  1020 //
  1021 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
  1022 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
  1023 // oversight, but I've replicated the original suspect logic in the new code ...
  1025 void Monitor::jvm_raw_lock() {
  1026   assert(rank() == native, "invariant");
  1028   if (TryLock()) {
  1029  Exeunt:
  1030     assert (ILocked(), "invariant") ;
  1031     assert (_owner == NULL, "invariant");
  1032     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
  1033     // might return NULL. Don't call set_owner since it will break on an NULL owner
  1034     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
  1035     _owner = ThreadLocalStorage::thread();
  1036     return ;
  1039   if (TrySpin(NULL)) goto Exeunt ;
  1041   // slow-path - apparent contention
  1042   // Allocate a ParkEvent for transient use.
  1043   // The ParkEvent remains associated with this thread until
  1044   // the time the thread manages to acquire the lock.
  1045   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
  1046   ESelf->reset() ;
  1047   OrderAccess::storeload() ;
  1049   // Either Enqueue Self on cxq or acquire the outer lock.
  1050   if (AcquireOrPush (ESelf)) {
  1051     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1052     goto Exeunt ;
  1055   // At any given time there is at most one ondeck thread.
  1056   // ondeck implies not resident on cxq and not resident on EntryList
  1057   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
  1058   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
  1059   for (;;) {
  1060     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
  1061     ParkCommon (ESelf, 0) ;
  1064   assert (_OnDeck == ESelf, "invariant") ;
  1065   _OnDeck = NULL ;
  1066   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1067   goto Exeunt ;
  1070 void Monitor::jvm_raw_unlock() {
  1071   // Nearly the same as Monitor::unlock() ...
  1072   // directly set _owner instead of using set_owner(null)
  1073   _owner = NULL ;
  1074   if (_snuck) {         // ???
  1075     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1076     _snuck = false;
  1077     return ;
  1079   IUnlock(false) ;
  1082 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
  1083   Thread * const Self = Thread::current() ;
  1084   assert (_owner == Self, "invariant") ;
  1085   assert (ILocked(), "invariant") ;
  1087   // as_suspend_equivalent logically implies !no_safepoint_check
  1088   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
  1089   // !no_safepoint_check logically implies java_thread
  1090   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
  1092   #ifdef ASSERT
  1093     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
  1094     assert(least != this, "Specification of get_least_... call above");
  1095     if (least != NULL && least->rank() <= special) {
  1096       tty->print("Attempting to wait on monitor %s/%d while holding"
  1097                  " lock %s/%d -- possible deadlock",
  1098                  name(), rank(), least->name(), least->rank());
  1099       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
  1101   #endif // ASSERT
  1103   int wait_status ;
  1104   // conceptually set the owner to NULL in anticipation of
  1105   // abdicating the lock in wait
  1106   set_owner(NULL);
  1107   if (no_safepoint_check) {
  1108     wait_status = IWait (Self, timeout) ;
  1109   } else {
  1110     assert (Self->is_Java_thread(), "invariant") ;
  1111     JavaThread *jt = (JavaThread *)Self;
  1113     // Enter safepoint region - ornate and Rococo ...
  1114     ThreadBlockInVM tbivm(jt);
  1115     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
  1117     if (as_suspend_equivalent) {
  1118       jt->set_suspend_equivalent();
  1119       // cleared by handle_special_suspend_equivalent_condition() or
  1120       // java_suspend_self()
  1123     wait_status = IWait (Self, timeout) ;
  1125     // were we externally suspended while we were waiting?
  1126     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
  1127       // Our event wait has finished and we own the lock, but
  1128       // while we were waiting another thread suspended us. We don't
  1129       // want to hold the lock while suspended because that
  1130       // would surprise the thread that suspended us.
  1131       assert (ILocked(), "invariant") ;
  1132       IUnlock (true) ;
  1133       jt->java_suspend_self();
  1134       ILock (Self) ;
  1135       assert (ILocked(), "invariant") ;
  1139   // Conceptually reestablish ownership of the lock.
  1140   // The "real" lock -- the LockByte -- was reacquired by IWait().
  1141   assert (ILocked(), "invariant") ;
  1142   assert (_owner == NULL, "invariant") ;
  1143   set_owner (Self) ;
  1144   return wait_status != 0 ;          // return true IFF timeout
  1147 Monitor::~Monitor() {
  1148   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1151 void Monitor::ClearMonitor (Monitor * m, const char *name) {
  1152   m->_owner             = NULL ;
  1153   m->_snuck             = false ;
  1154   if (name == NULL) {
  1155     strcpy(m->_name, "UNKNOWN") ;
  1156   } else {
  1157     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
  1158     m->_name[MONITOR_NAME_LEN - 1] = '\0';
  1160   m->_LockWord.FullWord = 0 ;
  1161   m->_EntryList         = NULL ;
  1162   m->_OnDeck            = NULL ;
  1163   m->_WaitSet           = NULL ;
  1164   m->_WaitLock[0]       = 0 ;
  1167 Monitor::Monitor() { ClearMonitor(this); }
  1169 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
  1170   ClearMonitor (this, name) ;
  1171 #ifdef ASSERT
  1172   _allow_vm_block  = allow_vm_block;
  1173   _rank            = Rank ;
  1174 #endif
  1177 Mutex::~Mutex() {
  1178   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1181 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
  1182   ClearMonitor ((Monitor *) this, name) ;
  1183 #ifdef ASSERT
  1184  _allow_vm_block   = allow_vm_block;
  1185  _rank             = Rank ;
  1186 #endif
  1189 bool Monitor::owned_by_self() const {
  1190   bool ret = _owner == Thread::current();
  1191   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
  1192   return ret;
  1195 void Monitor::print_on_error(outputStream* st) const {
  1196   st->print("[" PTR_FORMAT, this);
  1197   st->print("] %s", _name);
  1198   st->print(" - owner thread: " PTR_FORMAT, _owner);
  1204 // ----------------------------------------------------------------------------------
  1205 // Non-product code
  1207 #ifndef PRODUCT
  1208 void Monitor::print_on(outputStream* st) const {
  1209   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
  1211 #endif
  1213 #ifndef PRODUCT
  1214 #ifdef ASSERT
  1215 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
  1216   Monitor *res, *tmp;
  1217   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1218     if (tmp->rank() < res->rank()) {
  1219       res = tmp;
  1222   if (!SafepointSynchronize::is_at_safepoint()) {
  1223     // In this case, we expect the held locks to be
  1224     // in increasing rank order (modulo any native ranks)
  1225     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1226       if (tmp->next() != NULL) {
  1227         assert(tmp->rank() == Mutex::native ||
  1228                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1232   return res;
  1235 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
  1236   Monitor *res, *tmp;
  1237   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1238     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
  1239       res = tmp;
  1242   if (!SafepointSynchronize::is_at_safepoint()) {
  1243     // In this case, we expect the held locks to be
  1244     // in increasing rank order (modulo any native ranks)
  1245     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1246       if (tmp->next() != NULL) {
  1247         assert(tmp->rank() == Mutex::native ||
  1248                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1252   return res;
  1256 bool Monitor::contains(Monitor* locks, Monitor * lock) {
  1257   for (; locks != NULL; locks = locks->next()) {
  1258     if (locks == lock)
  1259       return true;
  1261   return false;
  1263 #endif
  1265 // Called immediately after lock acquisition or release as a diagnostic
  1266 // to track the lock-set of the thread and test for rank violations that
  1267 // might indicate exposure to deadlock.
  1268 // Rather like an EventListener for _owner (:>).
  1270 void Monitor::set_owner_implementation(Thread *new_owner) {
  1271   // This function is solely responsible for maintaining
  1272   // and checking the invariant that threads and locks
  1273   // are in a 1/N relation, with some some locks unowned.
  1274   // It uses the Mutex::_owner, Mutex::_next, and
  1275   // Thread::_owned_locks fields, and no other function
  1276   // changes those fields.
  1277   // It is illegal to set the mutex from one non-NULL
  1278   // owner to another--it must be owned by NULL as an
  1279   // intermediate state.
  1281   if (new_owner != NULL) {
  1282     // the thread is acquiring this lock
  1284     assert(new_owner == Thread::current(), "Should I be doing this?");
  1285     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
  1286     _owner = new_owner; // set the owner
  1288     // link "this" into the owned locks list
  1290     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
  1291       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
  1292                     // Mutex::set_owner_implementation is a friend of Thread
  1294       assert(this->rank() >= 0, "bad lock rank");
  1296       // Deadlock avoidance rules require us to acquire Mutexes only in
  1297       // a global total order. For example m1 is the lowest ranked mutex
  1298       // that the thread holds and m2 is the mutex the thread is trying
  1299       // to acquire, then  deadlock avoidance rules require that the rank
  1300       // of m2 be less  than the rank of m1.
  1301       // The rank Mutex::native  is an exception in that it is not subject
  1302       // to the verification rules.
  1303       // Here are some further notes relating to mutex acquisition anomalies:
  1304       // . under Solaris, the interrupt lock gets acquired when doing
  1305       //   profiling, so any lock could be held.
  1306       // . it is also ok to acquire Safepoint_lock at the very end while we
  1307       //   already hold Terminator_lock - may happen because of periodic safepoints
  1308       if (this->rank() != Mutex::native &&
  1309           this->rank() != Mutex::suspend_resume &&
  1310           locks != NULL && locks->rank() <= this->rank() &&
  1311           !SafepointSynchronize::is_at_safepoint() &&
  1312           this != Interrupt_lock && this != ProfileVM_lock &&
  1313           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
  1314             SafepointSynchronize::is_synchronizing())) {
  1315         new_owner->print_owned_locks();
  1316         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
  1317                       "possible deadlock", this->name(), this->rank(),
  1318                       locks->name(), locks->rank()));
  1321       this->_next = new_owner->_owned_locks;
  1322       new_owner->_owned_locks = this;
  1323     #endif
  1325   } else {
  1326     // the thread is releasing this lock
  1328     Thread* old_owner = _owner;
  1329     debug_only(_last_owner = old_owner);
  1331     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
  1332     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
  1334     _owner = NULL; // set the owner
  1336     #ifdef ASSERT
  1337       Monitor *locks = old_owner->owned_locks();
  1339       // remove "this" from the owned locks list
  1341       Monitor *prev = NULL;
  1342       bool found = false;
  1343       for (; locks != NULL; prev = locks, locks = locks->next()) {
  1344         if (locks == this) {
  1345           found = true;
  1346           break;
  1349       assert(found, "Removing a lock not owned");
  1350       if (prev == NULL) {
  1351         old_owner->_owned_locks = _next;
  1352       } else {
  1353         prev->_next = _next;
  1355       _next = NULL;
  1356     #endif
  1361 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
  1362 void Monitor::check_prelock_state(Thread *thread) {
  1363   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
  1364          || rank() == Mutex::special, "wrong thread state for using locks");
  1365   if (StrictSafepointChecks) {
  1366     if (thread->is_VM_thread() && !allow_vm_block()) {
  1367       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
  1368                     name()));
  1370     debug_only(if (rank() != Mutex::special) \
  1371       thread->check_for_valid_safepoint_state(false);)
  1373   if (thread->is_Watcher_thread()) {
  1374     assert(!WatcherThread::watcher_thread()->has_crash_protection(),
  1375         "locking not allowed when crash protection is set");
  1379 void Monitor::check_block_state(Thread *thread) {
  1380   if (!_allow_vm_block && thread->is_VM_thread()) {
  1381     warning("VM thread blocked on lock");
  1382     print();
  1383     BREAKPOINT;
  1385   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
  1388 #endif // PRODUCT

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