src/share/vm/runtime/mutex.cpp

Thu, 22 Apr 2010 13:23:15 -0700

author
jcoomes
date
Thu, 22 Apr 2010 13:23:15 -0700
changeset 1845
f03d0a26bf83
parent 631
d1605aabd0a1
child 1907
c18cbe5936b8
permissions
-rw-r--r--

6888954: argument formatting for assert() and friends
Reviewed-by: kvn, twisti, apetrusenko, never, dcubed

     2 /*
     3  * Copyright 1998-2008 Sun Microsystems, Inc.  All Rights Reserved.
     4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     5  *
     6  * This code is free software; you can redistribute it and/or modify it
     7  * under the terms of the GNU General Public License version 2 only, as
     8  * published by the Free Software Foundation.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    21  * CA 95054 USA or visit www.sun.com if you need additional information or
    22  * have any questions.
    23  *
    24  */
    26 # include "incls/_precompiled.incl"
    27 # include "incls/_mutex.cpp.incl"
    29 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
    30 //
    31 // Native Monitor-Mutex locking - theory of operations
    32 //
    33 // * Native Monitors are completely unrelated to Java-level monitors,
    34 //   although the "back-end" slow-path implementations share a common lineage.
    35 //   See objectMonitor:: in synchronizer.cpp.
    36 //   Native Monitors do *not* support nesting or recursion but otherwise
    37 //   they're basically Hoare-flavor monitors.
    38 //
    39 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
    40 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
    41 //   is advisory and is used only to verify that the thread calling unlock()
    42 //   is indeed the last thread to have acquired the lock.
    43 //
    44 // * Contending threads "push" themselves onto the front of the contention
    45 //   queue -- called the cxq -- with CAS and then spin/park.
    46 //   The _LockWord contains the LockByte as well as the pointer to the head
    47 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
    48 //
    49 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
    50 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
    51 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
    52 //   a CAS:0 mode, using timers to close the resultant race, as is done
    53 //   with Java Monitors in synchronizer.cpp.
    54 //
    55 //   See the following for a discussion of the relative cost of atomics (CAS)
    56 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
    57 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
    58 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
    59 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
    60 //   -- synchronizer.cpp
    61 //
    62 // * Overall goals - desiderata
    63 //   1. Minimize context switching
    64 //   2. Minimize lock migration
    65 //   3. Minimize CPI -- affinity and locality
    66 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
    67 //   5. Minimize outer lock hold times
    68 //   6. Behave gracefully on a loaded system
    69 //
    70 // * Thread flow and list residency:
    71 //
    72 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
    73 //   [..resident on monitor list..]
    74 //   [...........contending..................]
    75 //
    76 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
    77 //      Threads on the cxq eventually drain into the EntryList.
    78 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
    79 //      or WaitSet -- at any one time.
    80 //   -- For a given monitor there can be at most one "OnDeck" thread at any
    81 //      given time but if needbe this particular invariant could be relaxed.
    82 //
    83 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
    84 //   I use ParkEvent instead of threads as ParkEvents are immortal and
    85 //   type-stable, meaning we can safely unpark() a possibly stale
    86 //   list element in the unlock()-path.  (That's benign).
    87 //
    88 // * Succession policy - providing for progress:
    89 //
    90 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
    91 //   an "heir presumptive" tentative successor thread from the EntryList.
    92 //   This becomes the so-called "OnDeck" thread, of which there can be only
    93 //   one at any given time for a given monitor.  The wakee will recontend
    94 //   for ownership of monitor.
    95 //
    96 //   Succession is provided for by a policy of competitive handoff.
    97 //   The exiting thread does _not_ grant or pass ownership to the
    98 //   successor thread.  (This is also referred to as "handoff" succession").
    99 //   Instead the exiting thread releases ownership and possibly wakes
   100 //   a successor, so the successor can (re)compete for ownership of the lock.
   101 //
   102 //   Competitive handoff provides excellent overall throughput at the expense
   103 //   of short-term fairness.  If fairness is a concern then one remedy might
   104 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
   105 //   the lock it will decrement the AcquireCounter field.  When the count
   106 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
   107 //   the lock directly to some thread on the EntryList, and then move itself to the
   108 //   tail of the EntryList.
   109 //
   110 //   But in practice most threads engage or otherwise participate in resource
   111 //   bounded producer-consumer relationships, so lock domination is not usually
   112 //   a practical concern.  Recall too, that in general it's easier to construct
   113 //   a fair lock from a fast lock, but not vice-versa.
   114 //
   115 // * The cxq can have multiple concurrent "pushers" but only one concurrent
   116 //   detaching thread.  This mechanism is immune from the ABA corruption.
   117 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
   118 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
   119 //   thread constraint.
   120 //
   121 // * Taken together, the cxq and the EntryList constitute or form a
   122 //   single logical queue of threads stalled trying to acquire the lock.
   123 //   We use two distinct lists to reduce heat on the list ends.
   124 //   Threads in lock() enqueue onto cxq while threads in unlock() will
   125 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
   126 //   A key desideratum is to minimize queue & monitor metadata manipulation
   127 //   that occurs while holding the "outer" monitor lock -- that is, we want to
   128 //   minimize monitor lock holds times.
   129 //
   130 //   The EntryList is ordered by the prevailing queue discipline and
   131 //   can be organized in any convenient fashion, such as a doubly-linked list or
   132 //   a circular doubly-linked list.  If we need a priority queue then something akin
   133 //   to Solaris' sleepq would work nicely.  Viz.,
   134 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
   135 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
   136 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
   137 //   drains the cxq into the EntryList, and orders or reorders the threads on the
   138 //   EntryList accordingly.
   139 //
   140 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
   141 //   somewhat similar to an elevator-scan.
   142 //
   143 // * OnDeck
   144 //   --  For a given monitor there can be at most one OnDeck thread at any given
   145 //       instant.  The OnDeck thread is contending for the lock, but has been
   146 //       unlinked from the EntryList and cxq by some previous unlock() operations.
   147 //       Once a thread has been designated the OnDeck thread it will remain so
   148 //       until it manages to acquire the lock -- being OnDeck is a stable property.
   149 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
   150 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
   151 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
   152 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
   153 //       is then responsible for progress and succession and can use CAS to detach and
   154 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
   155 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
   156 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
   157 //       we allow multiple concurrent "push" operations but restrict detach concurrency
   158 //       to at most one thread.  Having selected and detached a successor, the thread then
   159 //       changes the OnDeck to refer to that successor, and then unparks the successor.
   160 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
   161 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
   162 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
   163 //       and then the successor eventually "drops" OnDeck.  Note that there's never
   164 //       any sense of contention on the inner lock, however.  Threads never contend
   165 //       or wait for the inner lock.
   166 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
   167 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
   168 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
   169 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
   170 //
   171 // * Waiting threads reside on the WaitSet list -- wait() puts
   172 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
   173 //   transfers threads from the WaitSet to either the EntryList or cxq.
   174 //   Subsequent unlock() operations will eventually unpark the notifyee.
   175 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
   176 //   it's likely the notifyee would simply impale itself on the lock held
   177 //   by the notifier.
   178 //
   179 // * The mechanism is obstruction-free in that if the holder of the transient
   180 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
   181 //   can still acquire and release the outer lock and continue to make progress.
   182 //   At worst, waking of already blocked contending threads may be delayed,
   183 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
   184 //   lock).
   185 //
   186 // * Note that thread-local storage must be initialized before a thread
   187 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
   188 //   depends on Thread::current().
   189 //
   190 // * The monitor synchronization subsystem avoids the use of native
   191 //   synchronization primitives except for the narrow platform-specific
   192 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
   193 //   the semantics of park-unpark.  Put another way, this monitor implementation
   194 //   depends only on atomic operations and park-unpark.  The monitor subsystem
   195 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
   196 //   underlying OS manages the READY<->RUN transitions.
   197 //
   198 // * The memory consistency model provide by lock()-unlock() is at least as
   199 //   strong or stronger than the Java Memory model defined by JSR-133.
   200 //   That is, we guarantee at least entry consistency, if not stronger.
   201 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
   202 //
   203 // * Thread:: currently contains a set of purpose-specific ParkEvents:
   204 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
   205 //   the purpose-specific ParkEvents and instead implement a general per-thread
   206 //   stack of available ParkEvents which we could provision on-demand.  The
   207 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
   208 //   and ::Release().  A thread would simply pop an element from the local stack before it
   209 //   enqueued or park()ed.  When the contention was over the thread would
   210 //   push the no-longer-needed ParkEvent back onto its stack.
   211 //
   212 // * A slightly reduced form of ILock() and IUnlock() have been partially
   213 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
   214 //   It'd be interesting to see if TLA/TLC could be useful as well.
   215 //
   216 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
   217 //   code should never call other code in the JVM that might itself need to
   218 //   acquire monitors or mutexes.  That's true *except* in the case of the
   219 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
   220 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
   221 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
   222 //   In that particular case a call to lock() for a given Monitor can end up recursively
   223 //   calling lock() on another monitor.   While distasteful, this is largely benign
   224 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
   225 //
   226 //   It's unfortunate that native mutexes and thread state transitions were convolved.
   227 //   They're really separate concerns and should have remained that way.  Melding
   228 //   them together was facile -- a bit too facile.   The current implementation badly
   229 //   conflates the two concerns.
   230 //
   231 // * TODO-FIXME:
   232 //
   233 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
   234 //      We should also add DTRACE probes in the ParkEvent subsystem for
   235 //      Park-entry, Park-exit, and Unpark.
   236 //
   237 //   -- We have an excess of mutex-like constructs in the JVM, namely:
   238 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
   239 //      2. low-level muxAcquire and muxRelease
   240 //      3. low-level spinAcquire and spinRelease
   241 //      4. native Mutex:: and Monitor::
   242 //      5. jvm_raw_lock() and _unlock()
   243 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
   244 //         similar name.
   245 //
   246 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
   249 // CASPTR() uses the canonical argument order that dominates in the literature.
   250 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
   252 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
   253 #define UNS(x) (uintptr_t(x))
   254 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
   256 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
   257 // Bijective except for the trailing mask operation.
   258 // Useful for spin loops as the compiler can't optimize it away.
   260 static inline jint MarsagliaXORV (jint x) {
   261   if (x == 0) x = 1|os::random() ;
   262   x ^= x << 6;
   263   x ^= ((unsigned)x) >> 21;
   264   x ^= x << 7 ;
   265   return x & 0x7FFFFFFF ;
   266 }
   268 static inline jint MarsagliaXOR (jint * const a) {
   269   jint x = *a ;
   270   if (x == 0) x = UNS(a)|1 ;
   271   x ^= x << 6;
   272   x ^= ((unsigned)x) >> 21;
   273   x ^= x << 7 ;
   274   *a = x ;
   275   return x & 0x7FFFFFFF ;
   276 }
   278 static int Stall (int its) {
   279   static volatile jint rv = 1 ;
   280   volatile int OnFrame = 0 ;
   281   jint v = rv ^ UNS(OnFrame) ;
   282   while (--its >= 0) {
   283     v = MarsagliaXORV (v) ;
   284   }
   285   // Make this impossible for the compiler to optimize away,
   286   // but (mostly) avoid W coherency sharing on MP systems.
   287   if (v == 0x12345) rv = v ;
   288   return v ;
   289 }
   291 int Monitor::TryLock () {
   292   intptr_t v = _LockWord.FullWord ;
   293   for (;;) {
   294     if ((v & _LBIT) != 0) return 0 ;
   295     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   296     if (v == u) return 1 ;
   297     v = u ;
   298   }
   299 }
   301 int Monitor::TryFast () {
   302   // Optimistic fast-path form ...
   303   // Fast-path attempt for the common uncontended case.
   304   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
   305   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
   306   if (v == 0) return 1 ;
   308   for (;;) {
   309     if ((v & _LBIT) != 0) return 0 ;
   310     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   311     if (v == u) return 1 ;
   312     v = u ;
   313   }
   314 }
   316 int Monitor::ILocked () {
   317   const intptr_t w = _LockWord.FullWord & 0xFF ;
   318   assert (w == 0 || w == _LBIT, "invariant") ;
   319   return w == _LBIT ;
   320 }
   322 // Polite TATAS spinlock with exponential backoff - bounded spin.
   323 // Ideally we'd use processor cycles, time or vtime to control
   324 // the loop, but we currently use iterations.
   325 // All the constants within were derived empirically but work over
   326 // over the spectrum of J2SE reference platforms.
   327 // On Niagara-class systems the back-off is unnecessary but
   328 // is relatively harmless.  (At worst it'll slightly retard
   329 // acquisition times).  The back-off is critical for older SMP systems
   330 // where constant fetching of the LockWord would otherwise impair
   331 // scalability.
   332 //
   333 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
   334 // See synchronizer.cpp for details and rationale.
   336 int Monitor::TrySpin (Thread * const Self) {
   337   if (TryLock())    return 1 ;
   338   if (!os::is_MP()) return 0 ;
   340   int Probes  = 0 ;
   341   int Delay   = 0 ;
   342   int Steps   = 0 ;
   343   int SpinMax = NativeMonitorSpinLimit ;
   344   int flgs    = NativeMonitorFlags ;
   345   for (;;) {
   346     intptr_t v = _LockWord.FullWord;
   347     if ((v & _LBIT) == 0) {
   348       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
   349         return 1 ;
   350       }
   351       continue ;
   352     }
   354     if ((flgs & 8) == 0) {
   355       SpinPause () ;
   356     }
   358     // Periodically increase Delay -- variable Delay form
   359     // conceptually: delay *= 1 + 1/Exponent
   360     ++ Probes;
   361     if (Probes > SpinMax) return 0 ;
   363     if ((Probes & 0x7) == 0) {
   364       Delay = ((Delay << 1)|1) & 0x7FF ;
   365       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
   366     }
   368     if (flgs & 2) continue ;
   370     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
   371     // If the owner is OFFPROC then it's unlike that the lock will be dropped
   372     // in a timely fashion, which suggests that spinning would not be fruitful
   373     // or profitable.
   375     // Stall for "Delay" time units - iterations in the current implementation.
   376     // Avoid generating coherency traffic while stalled.
   377     // Possible ways to delay:
   378     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
   379     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
   380     // Note that on Niagara-class systems we want to minimize STs in the
   381     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
   382     // Furthermore, they don't have a W$ like traditional SPARC processors.
   383     // We currently use a Marsaglia Shift-Xor RNG loop.
   384     Steps += Delay ;
   385     if (Self != NULL) {
   386       jint rv = Self->rng[0] ;
   387       for (int k = Delay ; --k >= 0; ) {
   388         rv = MarsagliaXORV (rv) ;
   389         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
   390       }
   391       Self->rng[0] = rv ;
   392     } else {
   393       Stall (Delay) ;
   394     }
   395   }
   396 }
   398 static int ParkCommon (ParkEvent * ev, jlong timo) {
   399   // Diagnostic support - periodically unwedge blocked threads
   400   intx nmt = NativeMonitorTimeout ;
   401   if (nmt > 0 && (nmt < timo || timo <= 0)) {
   402      timo = nmt ;
   403   }
   404   int err = OS_OK ;
   405   if (0 == timo) {
   406     ev->park() ;
   407   } else {
   408     err = ev->park(timo) ;
   409   }
   410   return err ;
   411 }
   413 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
   414   intptr_t v = _LockWord.FullWord ;
   415   for (;;) {
   416     if ((v & _LBIT) == 0) {
   417       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   418       if (u == v) return 1 ;        // indicate acquired
   419       v = u ;
   420     } else {
   421       // Anticipate success ...
   422       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
   423       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
   424       if (u == v) return 0 ;        // indicate pushed onto cxq
   425       v = u ;
   426     }
   427     // Interference - LockWord change - just retry
   428   }
   429 }
   431 // ILock and IWait are the lowest level primitive internal blocking
   432 // synchronization functions.  The callers of IWait and ILock must have
   433 // performed any needed state transitions beforehand.
   434 // IWait and ILock may directly call park() without any concern for thread state.
   435 // Note that ILock and IWait do *not* access _owner.
   436 // _owner is a higher-level logical concept.
   438 void Monitor::ILock (Thread * Self) {
   439   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   441   if (TryFast()) {
   442  Exeunt:
   443     assert (ILocked(), "invariant") ;
   444     return ;
   445   }
   447   ParkEvent * const ESelf = Self->_MutexEvent ;
   448   assert (_OnDeck != ESelf, "invariant") ;
   450   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
   451   // Synchronizer.cpp uses a similar optimization.
   452   if (TrySpin (Self)) goto Exeunt ;
   454   // Slow-path - the lock is contended.
   455   // Either Enqueue Self on cxq or acquire the outer lock.
   456   // LockWord encoding = (cxq,LOCKBYTE)
   457   ESelf->reset() ;
   458   OrderAccess::fence() ;
   460   // Optional optimization ... try barging on the inner lock
   461   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
   462     goto OnDeck_LOOP ;
   463   }
   465   if (AcquireOrPush (ESelf)) goto Exeunt ;
   467   // At any given time there is at most one ondeck thread.
   468   // ondeck implies not resident on cxq and not resident on EntryList
   469   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
   470   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
   471   // Deschedule Self so that others may run.
   472   while (_OnDeck != ESelf) {
   473     ParkCommon (ESelf, 0) ;
   474   }
   476   // Self is now in the ONDECK position and will remain so until it
   477   // manages to acquire the lock.
   478  OnDeck_LOOP:
   479   for (;;) {
   480     assert (_OnDeck == ESelf, "invariant") ;
   481     if (TrySpin (Self)) break ;
   482     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
   483     // It's probably wise to spin only if we *actually* blocked
   484     // CONSIDER: check the lockbyte, if it remains set then
   485     // preemptively drain the cxq into the EntryList.
   486     // The best place and time to perform queue operations -- lock metadata --
   487     // is _before having acquired the outer lock, while waiting for the lock to drop.
   488     ParkCommon (ESelf, 0) ;
   489   }
   491   assert (_OnDeck == ESelf, "invariant") ;
   492   _OnDeck = NULL ;
   494   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
   495   // epilog immediately after having acquired the outer lock.
   496   // But instead we could consider the following optimizations:
   497   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
   498   //    This might avoid potential reacquisition of the inner lock in IUlock().
   499   // B. While still holding the inner lock, attempt to opportunistically select
   500   //    and unlink the next ONDECK thread from the EntryList.
   501   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
   502   //    It's critical that the select-and-unlink operation run in constant-time as
   503   //    it executes when holding the outer lock and may artificially increase the
   504   //    effective length of the critical section.
   505   // Note that (A) and (B) are tantamount to succession by direct handoff for
   506   // the inner lock.
   507   goto Exeunt ;
   508 }
   510 void Monitor::IUnlock (bool RelaxAssert) {
   511   assert (ILocked(), "invariant") ;
   512   _LockWord.Bytes[_LSBINDEX] = 0 ;       // drop outer lock
   513   OrderAccess::storeload ();
   514   ParkEvent * const w = _OnDeck ;
   515   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   516   if (w != NULL) {
   517     // Either we have a valid ondeck thread or ondeck is transiently "locked"
   518     // by some exiting thread as it arranges for succession.  The LSBit of
   519     // OnDeck allows us to discriminate two cases.  If the latter, the
   520     // responsibility for progress and succession lies with that other thread.
   521     // For good performance, we also depend on the fact that redundant unpark()
   522     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
   523     // is inexpensive.  This approach provides implicit futile wakeup throttling.
   524     // Note that the referent "w" might be stale with respect to the lock.
   525     // In that case the following unpark() is harmless and the worst that'll happen
   526     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
   527     // then progress is known to have occurred as that means the thread associated
   528     // with "w" acquired the lock.  In that case this thread need take no further
   529     // action to guarantee progress.
   530     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
   531     return ;
   532   }
   534   intptr_t cxq = _LockWord.FullWord ;
   535   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
   536     return ;      // normal fast-path exit - cxq and EntryList both empty
   537   }
   538   if (cxq & _LBIT) {
   539     // Optional optimization ...
   540     // Some other thread acquired the lock in the window since this
   541     // thread released it.  Succession is now that thread's responsibility.
   542     return ;
   543   }
   545  Succession:
   546   // Slow-path exit - this thread must ensure succession and progress.
   547   // OnDeck serves as lock to protect cxq and EntryList.
   548   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
   549   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
   550   // but only one concurrent consumer (detacher of RATs).
   551   // Consider protecting this critical section with schedctl on Solaris.
   552   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
   553   // picks a successor and marks that thread as OnDeck.  That successor
   554   // thread will then clear OnDeck once it eventually acquires the outer lock.
   555   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
   556     return ;
   557   }
   559   ParkEvent * List = _EntryList ;
   560   if (List != NULL) {
   561     // Transfer the head of the EntryList to the OnDeck position.
   562     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
   563     // For a given lock there is at most OnDeck thread at any one instant.
   564    WakeOne:
   565     assert (List == _EntryList, "invariant") ;
   566     ParkEvent * const w = List ;
   567     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   568     _EntryList = w->ListNext ;
   569     // as a diagnostic measure consider setting w->_ListNext = BAD
   570     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   571     _OnDeck = w ;           // pass OnDeck to w.
   572                             // w will clear OnDeck once it acquires the outer lock
   574     // Another optional optimization ...
   575     // For heavily contended locks it's not uncommon that some other
   576     // thread acquired the lock while this thread was arranging succession.
   577     // Try to defer the unpark() operation - Delegate the responsibility
   578     // for unpark()ing the OnDeck thread to the current or subsequent owners
   579     // That is, the new owner is responsible for unparking the OnDeck thread.
   580     OrderAccess::storeload() ;
   581     cxq = _LockWord.FullWord ;
   582     if (cxq & _LBIT) return ;
   584     w->unpark() ;
   585     return ;
   586   }
   588   cxq = _LockWord.FullWord ;
   589   if ((cxq & ~_LBIT) != 0) {
   590     // The EntryList is empty but the cxq is populated.
   591     // drain RATs from cxq into EntryList
   592     // Detach RATs segment with CAS and then merge into EntryList
   593     for (;;) {
   594       // optional optimization - if locked, the owner is responsible for succession
   595       if (cxq & _LBIT) goto Punt ;
   596       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
   597       if (vfy == cxq) break ;
   598       cxq = vfy ;
   599       // Interference - LockWord changed - Just retry
   600       // We can see concurrent interference from contending threads
   601       // pushing themselves onto the cxq or from lock-unlock operations.
   602       // From the perspective of this thread, EntryList is stable and
   603       // the cxq is prepend-only -- the head is volatile but the interior
   604       // of the cxq is stable.  In theory if we encounter interference from threads
   605       // pushing onto cxq we could simply break off the original cxq suffix and
   606       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
   607       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
   608       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
   609       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
   610       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
   611       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
   612       // Note too, that it's safe for this thread to traverse the cxq
   613       // without taking any special concurrency precautions.
   614     }
   616     // We don't currently reorder the cxq segment as we move it onto
   617     // the EntryList, but it might make sense to reverse the order
   618     // or perhaps sort by thread priority.  See the comments in
   619     // synchronizer.cpp objectMonitor::exit().
   620     assert (_EntryList == NULL, "invariant") ;
   621     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
   622     assert (List != NULL, "invariant") ;
   623     goto WakeOne ;
   624   }
   626   // cxq|EntryList is empty.
   627   // w == NULL implies that cxq|EntryList == NULL in the past.
   628   // Possible race - rare inopportune interleaving.
   629   // A thread could have added itself to cxq since this thread previously checked.
   630   // Detect and recover by refetching cxq.
   631  Punt:
   632   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   633   _OnDeck = NULL ;            // Release inner lock.
   634   OrderAccess::storeload();   // Dekker duality - pivot point
   636   // Resample LockWord/cxq to recover from possible race.
   637   // For instance, while this thread T1 held OnDeck, some other thread T2 might
   638   // acquire the outer lock.  Another thread T3 might try to acquire the outer
   639   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
   640   // outer lock, but skips succession as this thread T1 still holds OnDeck.
   641   // T1 is and remains responsible for ensuring succession of T3.
   642   //
   643   // Note that we don't need to recheck EntryList, just cxq.
   644   // If threads moved onto EntryList since we dropped OnDeck
   645   // that implies some other thread forced succession.
   646   cxq = _LockWord.FullWord ;
   647   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
   648     goto Succession ;         // potential race -- re-run succession
   649   }
   650   return ;
   651 }
   653 bool Monitor::notify() {
   654   assert (_owner == Thread::current(), "invariant") ;
   655   assert (ILocked(), "invariant") ;
   656   if (_WaitSet == NULL) return true ;
   657   NotifyCount ++ ;
   659   // Transfer one thread from the WaitSet to the EntryList or cxq.
   660   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
   661   // And of course we could just unlink it and unpark it, too, but
   662   // in that case it'd likely impale itself on the reentry.
   663   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
   664   ParkEvent * nfy = _WaitSet ;
   665   if (nfy != NULL) {                  // DCL idiom
   666     _WaitSet = nfy->ListNext ;
   667     assert (nfy->Notified == 0, "invariant") ;
   668     // push nfy onto the cxq
   669     for (;;) {
   670       const intptr_t v = _LockWord.FullWord ;
   671       assert ((v & 0xFF) == _LBIT, "invariant") ;
   672       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
   673       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
   674       // interference - _LockWord changed -- just retry
   675     }
   676     // Note that setting Notified before pushing nfy onto the cxq is
   677     // also legal and safe, but the safety properties are much more
   678     // subtle, so for the sake of code stewardship ...
   679     OrderAccess::fence() ;
   680     nfy->Notified = 1;
   681   }
   682   Thread::muxRelease (_WaitLock) ;
   683   if (nfy != NULL && (NativeMonitorFlags & 16)) {
   684     // Experimental code ... light up the wakee in the hope that this thread (the owner)
   685     // will drop the lock just about the time the wakee comes ONPROC.
   686     nfy->unpark() ;
   687   }
   688   assert (ILocked(), "invariant") ;
   689   return true ;
   690 }
   692 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
   693 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
   694 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
   695 // Beware too, that we invert the order of the waiters.  Lets say that the
   696 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
   697 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
   699 bool Monitor::notify_all() {
   700   assert (_owner == Thread::current(), "invariant") ;
   701   assert (ILocked(), "invariant") ;
   702   while (_WaitSet != NULL) notify() ;
   703   return true ;
   704 }
   706 int Monitor::IWait (Thread * Self, jlong timo) {
   707   assert (ILocked(), "invariant") ;
   709   // Phases:
   710   // 1. Enqueue Self on WaitSet - currently prepend
   711   // 2. unlock - drop the outer lock
   712   // 3. wait for either notification or timeout
   713   // 4. lock - reentry - reacquire the outer lock
   715   ParkEvent * const ESelf = Self->_MutexEvent ;
   716   ESelf->Notified = 0 ;
   717   ESelf->reset() ;
   718   OrderAccess::fence() ;
   720   // Add Self to WaitSet
   721   // Ideally only the holder of the outer lock would manipulate the WaitSet -
   722   // That is, the outer lock would implicitly protect the WaitSet.
   723   // But if a thread in wait() encounters a timeout it will need to dequeue itself
   724   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
   725   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
   726   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
   727   // on the WaitSet can't be allowed to compete for the lock until it has managed to
   728   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
   729   // Contention on the WaitLock is minimal.
   730   //
   731   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
   732   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
   733   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
   734   // could then compete for the outer lock, and then, if necessary, unlink itself
   735   // from the WaitSet only after having acquired the outer lock.  More precisely,
   736   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
   737   // on the WaitSet; release the outer lock; wait for either notification or timeout;
   738   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
   739   //
   740   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
   741   // One set would be for the WaitSet and one for the EntryList.
   742   // We could also deconstruct the ParkEvent into a "pure" event and add a
   743   // new immortal/TSM "ListElement" class that referred to ParkEvents.
   744   // In that case we could have one ListElement on the WaitSet and another
   745   // on the EntryList, with both referring to the same pure Event.
   747   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
   748   ESelf->ListNext = _WaitSet ;
   749   _WaitSet = ESelf ;
   750   Thread::muxRelease (_WaitLock) ;
   752   // Release the outer lock
   753   // We call IUnlock (RelaxAssert=true) as a thread T1 might
   754   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
   755   // and then stall before it can attempt to wake a successor.
   756   // Some other thread T2 acquires the lock, and calls notify(), moving
   757   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
   758   // and then finds *itself* on the cxq.  During the course of a normal
   759   // IUnlock() call a thread should _never find itself on the EntryList
   760   // or cxq, but in the case of wait() it's possible.
   761   // See synchronizer.cpp objectMonitor::wait().
   762   IUnlock (true) ;
   764   // Wait for either notification or timeout
   765   // Beware that in some circumstances we might propagate
   766   // spurious wakeups back to the caller.
   768   for (;;) {
   769     if (ESelf->Notified) break ;
   770     int err = ParkCommon (ESelf, timo) ;
   771     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
   772   }
   774   // Prepare for reentry - if necessary, remove ESelf from WaitSet
   775   // ESelf can be:
   776   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
   777   // 2. On the cxq or EntryList
   778   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
   780   OrderAccess::fence() ;
   781   int WasOnWaitSet = 0 ;
   782   if (ESelf->Notified == 0) {
   783     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
   784     if (ESelf->Notified == 0) {     // DCL idiom
   785       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
   786       // ESelf is resident on the WaitSet -- unlink it.
   787       // A doubly-linked list would be better here so we can unlink in constant-time.
   788       // We have to unlink before we potentially recontend as ESelf might otherwise
   789       // end up on the cxq|EntryList -- it can't be on two lists at once.
   790       ParkEvent * p = _WaitSet ;
   791       ParkEvent * q = NULL ;            // classic q chases p
   792       while (p != NULL && p != ESelf) {
   793         q = p ;
   794         p = p->ListNext ;
   795       }
   796       assert (p == ESelf, "invariant") ;
   797       if (p == _WaitSet) {      // found at head
   798         assert (q == NULL, "invariant") ;
   799         _WaitSet = p->ListNext ;
   800       } else {                  // found in interior
   801         assert (q->ListNext == p, "invariant") ;
   802         q->ListNext = p->ListNext ;
   803       }
   804       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
   805     }
   806     Thread::muxRelease (_WaitLock) ;
   807   }
   809   // Reentry phase - reacquire the lock
   810   if (WasOnWaitSet) {
   811     // ESelf was previously on the WaitSet but we just unlinked it above
   812     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
   813     assert (_OnDeck != ESelf, "invariant") ;
   814     ILock (Self) ;
   815   } else {
   816     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
   817     // ESelf is now on the cxq, EntryList or at the OnDeck position.
   818     // The following fragment is extracted from Monitor::ILock()
   819     for (;;) {
   820       if (_OnDeck == ESelf && TrySpin(Self)) break ;
   821       ParkCommon (ESelf, 0) ;
   822     }
   823     assert (_OnDeck == ESelf, "invariant") ;
   824     _OnDeck = NULL ;
   825   }
   827   assert (ILocked(), "invariant") ;
   828   return WasOnWaitSet != 0 ;        // return true IFF timeout
   829 }
   832 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
   833 // In particular, there are certain types of global lock that may be held
   834 // by a Java thread while it is blocked at a safepoint but before it has
   835 // written the _owner field. These locks may be sneakily acquired by the
   836 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
   837 // identify all such locks, and ensure that Java threads never block at
   838 // safepoints while holding them (_no_safepoint_check_flag). While it
   839 // seems as though this could increase the time to reach a safepoint
   840 // (or at least increase the mean, if not the variance), the latter
   841 // approach might make for a cleaner, more maintainable JVM design.
   842 //
   843 // Sneaking is vile and reprehensible and should be excised at the 1st
   844 // opportunity.  It's possible that the need for sneaking could be obviated
   845 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
   846 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
   847 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
   848 // it'll stall at the TBIVM reentry state transition after having acquired the
   849 // underlying lock, but before having set _owner and having entered the actual
   850 // critical section.  The lock-sneaking facility leverages that fact and allowed the
   851 // VM thread to logically acquire locks that had already be physically locked by mutators
   852 // but where mutators were known blocked by the reentry thread state transition.
   853 //
   854 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
   855 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
   856 // decouple lock acquisition and parking.  The critical invariant  to eliminating
   857 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
   858 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
   859 // One difficulty with this approach is that the TBIVM wrapper could recurse and
   860 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
   861 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
   862 //
   863 // But of course the proper ultimate approach is to avoid schemes that require explicit
   864 // sneaking or dependence on any any clever invariants or subtle implementation properties
   865 // of Mutex-Monitor and instead directly address the underlying design flaw.
   867 void Monitor::lock (Thread * Self) {
   868 #ifdef CHECK_UNHANDLED_OOPS
   869   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
   870   // or GC threads.
   871   if (Self->is_Java_thread()) {
   872     Self->clear_unhandled_oops();
   873   }
   874 #endif // CHECK_UNHANDLED_OOPS
   876   debug_only(check_prelock_state(Self));
   877   assert (_owner != Self              , "invariant") ;
   878   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   880   if (TryFast()) {
   881  Exeunt:
   882     assert (ILocked(), "invariant") ;
   883     assert (owner() == NULL, "invariant");
   884     set_owner (Self);
   885     return ;
   886   }
   888   // The lock is contended ...
   890   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   891   if (can_sneak && _owner == NULL) {
   892     // a java thread has locked the lock but has not entered the
   893     // critical region -- let's just pretend we've locked the lock
   894     // and go on.  we note this with _snuck so we can also
   895     // pretend to unlock when the time comes.
   896     _snuck = true;
   897     goto Exeunt ;
   898   }
   900   // Try a brief spin to avoid passing thru thread state transition ...
   901   if (TrySpin (Self)) goto Exeunt ;
   903   check_block_state(Self);
   904   if (Self->is_Java_thread()) {
   905     // Horribile dictu - we suffer through a state transition
   906     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
   907     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
   908     ILock (Self) ;
   909   } else {
   910     // Mirabile dictu
   911     ILock (Self) ;
   912   }
   913   goto Exeunt ;
   914 }
   916 void Monitor::lock() {
   917   this->lock(Thread::current());
   918 }
   920 // Lock without safepoint check - a degenerate variant of lock().
   921 // Should ONLY be used by safepoint code and other code
   922 // that is guaranteed not to block while running inside the VM. If this is called with
   923 // thread state set to be in VM, the safepoint synchronization code will deadlock!
   925 void Monitor::lock_without_safepoint_check (Thread * Self) {
   926   assert (_owner != Self, "invariant") ;
   927   ILock (Self) ;
   928   assert (_owner == NULL, "invariant");
   929   set_owner (Self);
   930 }
   932 void Monitor::lock_without_safepoint_check () {
   933   lock_without_safepoint_check (Thread::current()) ;
   934 }
   937 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
   939 bool Monitor::try_lock() {
   940   Thread * const Self = Thread::current();
   941   debug_only(check_prelock_state(Self));
   942   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
   944   // Special case, where all Java threads are stopped.
   945   // The lock may have been acquired but _owner is not yet set.
   946   // In that case the VM thread can safely grab the lock.
   947   // It strikes me this should appear _after the TryLock() fails, below.
   948   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   949   if (can_sneak && _owner == NULL) {
   950     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
   951     _snuck = true;
   952     return true;
   953   }
   955   if (TryLock()) {
   956     // We got the lock
   957     assert (_owner == NULL, "invariant");
   958     set_owner (Self);
   959     return true;
   960   }
   961   return false;
   962 }
   964 void Monitor::unlock() {
   965   assert (_owner  == Thread::current(), "invariant") ;
   966   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
   967   set_owner (NULL) ;
   968   if (_snuck) {
   969     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
   970     _snuck = false;
   971     return ;
   972   }
   973   IUnlock (false) ;
   974 }
   976 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
   977 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
   978 //
   979 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
   980 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
   981 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
   982 // over a pthread_mutex_t would work equally as well, but require more platform-specific
   983 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
   984 // would work too.
   985 //
   986 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
   987 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
   988 // we encounter contention.  That ParkEvent remains associated with the thread
   989 // until it manages to acquire the lock, at which time we return the ParkEvent
   990 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
   991 //
   992 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
   993 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
   994 // oversight, but I've replicated the original suspect logic in the new code ...
   996 void Monitor::jvm_raw_lock() {
   997   assert(rank() == native, "invariant");
   999   if (TryLock()) {
  1000  Exeunt:
  1001     assert (ILocked(), "invariant") ;
  1002     assert (_owner == NULL, "invariant");
  1003     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
  1004     // might return NULL. Don't call set_owner since it will break on an NULL owner
  1005     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
  1006     _owner = ThreadLocalStorage::thread();
  1007     return ;
  1010   if (TrySpin(NULL)) goto Exeunt ;
  1012   // slow-path - apparent contention
  1013   // Allocate a ParkEvent for transient use.
  1014   // The ParkEvent remains associated with this thread until
  1015   // the time the thread manages to acquire the lock.
  1016   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
  1017   ESelf->reset() ;
  1018   OrderAccess::storeload() ;
  1020   // Either Enqueue Self on cxq or acquire the outer lock.
  1021   if (AcquireOrPush (ESelf)) {
  1022     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1023     goto Exeunt ;
  1026   // At any given time there is at most one ondeck thread.
  1027   // ondeck implies not resident on cxq and not resident on EntryList
  1028   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
  1029   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
  1030   for (;;) {
  1031     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
  1032     ParkCommon (ESelf, 0) ;
  1035   assert (_OnDeck == ESelf, "invariant") ;
  1036   _OnDeck = NULL ;
  1037   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1038   goto Exeunt ;
  1041 void Monitor::jvm_raw_unlock() {
  1042   // Nearly the same as Monitor::unlock() ...
  1043   // directly set _owner instead of using set_owner(null)
  1044   _owner = NULL ;
  1045   if (_snuck) {         // ???
  1046     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1047     _snuck = false;
  1048     return ;
  1050   IUnlock(false) ;
  1053 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
  1054   Thread * const Self = Thread::current() ;
  1055   assert (_owner == Self, "invariant") ;
  1056   assert (ILocked(), "invariant") ;
  1058   // as_suspend_equivalent logically implies !no_safepoint_check
  1059   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
  1060   // !no_safepoint_check logically implies java_thread
  1061   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
  1063   #ifdef ASSERT
  1064     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
  1065     assert(least != this, "Specification of get_least_... call above");
  1066     if (least != NULL && least->rank() <= special) {
  1067       tty->print("Attempting to wait on monitor %s/%d while holding"
  1068                  " lock %s/%d -- possible deadlock",
  1069                  name(), rank(), least->name(), least->rank());
  1070       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
  1072   #endif // ASSERT
  1074   int wait_status ;
  1075   // conceptually set the owner to NULL in anticipation of
  1076   // abdicating the lock in wait
  1077   set_owner(NULL);
  1078   if (no_safepoint_check) {
  1079     wait_status = IWait (Self, timeout) ;
  1080   } else {
  1081     assert (Self->is_Java_thread(), "invariant") ;
  1082     JavaThread *jt = (JavaThread *)Self;
  1084     // Enter safepoint region - ornate and Rococo ...
  1085     ThreadBlockInVM tbivm(jt);
  1086     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
  1088     if (as_suspend_equivalent) {
  1089       jt->set_suspend_equivalent();
  1090       // cleared by handle_special_suspend_equivalent_condition() or
  1091       // java_suspend_self()
  1094     wait_status = IWait (Self, timeout) ;
  1096     // were we externally suspended while we were waiting?
  1097     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
  1098       // Our event wait has finished and we own the lock, but
  1099       // while we were waiting another thread suspended us. We don't
  1100       // want to hold the lock while suspended because that
  1101       // would surprise the thread that suspended us.
  1102       assert (ILocked(), "invariant") ;
  1103       IUnlock (true) ;
  1104       jt->java_suspend_self();
  1105       ILock (Self) ;
  1106       assert (ILocked(), "invariant") ;
  1110   // Conceptually reestablish ownership of the lock.
  1111   // The "real" lock -- the LockByte -- was reacquired by IWait().
  1112   assert (ILocked(), "invariant") ;
  1113   assert (_owner == NULL, "invariant") ;
  1114   set_owner (Self) ;
  1115   return wait_status != 0 ;          // return true IFF timeout
  1118 Monitor::~Monitor() {
  1119   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1122 void Monitor::ClearMonitor (Monitor * m, const char *name) {
  1123   m->_owner             = NULL ;
  1124   m->_snuck             = false ;
  1125   if (name == NULL) {
  1126     strcpy(m->_name, "UNKNOWN") ;
  1127   } else {
  1128     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
  1129     m->_name[MONITOR_NAME_LEN - 1] = '\0';
  1131   m->_LockWord.FullWord = 0 ;
  1132   m->_EntryList         = NULL ;
  1133   m->_OnDeck            = NULL ;
  1134   m->_WaitSet           = NULL ;
  1135   m->_WaitLock[0]       = 0 ;
  1138 Monitor::Monitor() { ClearMonitor(this); }
  1140 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
  1141   ClearMonitor (this, name) ;
  1142 #ifdef ASSERT
  1143   _allow_vm_block  = allow_vm_block;
  1144   _rank            = Rank ;
  1145 #endif
  1148 Mutex::~Mutex() {
  1149   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1152 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
  1153   ClearMonitor ((Monitor *) this, name) ;
  1154 #ifdef ASSERT
  1155  _allow_vm_block   = allow_vm_block;
  1156  _rank             = Rank ;
  1157 #endif
  1160 bool Monitor::owned_by_self() const {
  1161   bool ret = _owner == Thread::current();
  1162   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
  1163   return ret;
  1166 void Monitor::print_on_error(outputStream* st) const {
  1167   st->print("[" PTR_FORMAT, this);
  1168   st->print("] %s", _name);
  1169   st->print(" - owner thread: " PTR_FORMAT, _owner);
  1175 // ----------------------------------------------------------------------------------
  1176 // Non-product code
  1178 #ifndef PRODUCT
  1179 void Monitor::print_on(outputStream* st) const {
  1180   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
  1182 #endif
  1184 #ifndef PRODUCT
  1185 #ifdef ASSERT
  1186 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
  1187   Monitor *res, *tmp;
  1188   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1189     if (tmp->rank() < res->rank()) {
  1190       res = tmp;
  1193   if (!SafepointSynchronize::is_at_safepoint()) {
  1194     // In this case, we expect the held locks to be
  1195     // in increasing rank order (modulo any native ranks)
  1196     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1197       if (tmp->next() != NULL) {
  1198         assert(tmp->rank() == Mutex::native ||
  1199                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1203   return res;
  1206 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
  1207   Monitor *res, *tmp;
  1208   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1209     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
  1210       res = tmp;
  1213   if (!SafepointSynchronize::is_at_safepoint()) {
  1214     // In this case, we expect the held locks to be
  1215     // in increasing rank order (modulo any native ranks)
  1216     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1217       if (tmp->next() != NULL) {
  1218         assert(tmp->rank() == Mutex::native ||
  1219                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1223   return res;
  1227 bool Monitor::contains(Monitor* locks, Monitor * lock) {
  1228   for (; locks != NULL; locks = locks->next()) {
  1229     if (locks == lock)
  1230       return true;
  1232   return false;
  1234 #endif
  1236 // Called immediately after lock acquisition or release as a diagnostic
  1237 // to track the lock-set of the thread and test for rank violations that
  1238 // might indicate exposure to deadlock.
  1239 // Rather like an EventListener for _owner (:>).
  1241 void Monitor::set_owner_implementation(Thread *new_owner) {
  1242   // This function is solely responsible for maintaining
  1243   // and checking the invariant that threads and locks
  1244   // are in a 1/N relation, with some some locks unowned.
  1245   // It uses the Mutex::_owner, Mutex::_next, and
  1246   // Thread::_owned_locks fields, and no other function
  1247   // changes those fields.
  1248   // It is illegal to set the mutex from one non-NULL
  1249   // owner to another--it must be owned by NULL as an
  1250   // intermediate state.
  1252   if (new_owner != NULL) {
  1253     // the thread is acquiring this lock
  1255     assert(new_owner == Thread::current(), "Should I be doing this?");
  1256     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
  1257     _owner = new_owner; // set the owner
  1259     // link "this" into the owned locks list
  1261     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
  1262       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
  1263                     // Mutex::set_owner_implementation is a friend of Thread
  1265       assert(this->rank() >= 0, "bad lock rank");
  1267       if (LogMultipleMutexLocking && locks != NULL) {
  1268         Events::log("thread " INTPTR_FORMAT " locks %s, already owns %s", new_owner, name(), locks->name());
  1271       // Deadlock avoidance rules require us to acquire Mutexes only in
  1272       // a global total order. For example m1 is the lowest ranked mutex
  1273       // that the thread holds and m2 is the mutex the thread is trying
  1274       // to acquire, then  deadlock avoidance rules require that the rank
  1275       // of m2 be less  than the rank of m1.
  1276       // The rank Mutex::native  is an exception in that it is not subject
  1277       // to the verification rules.
  1278       // Here are some further notes relating to mutex acquisition anomalies:
  1279       // . under Solaris, the interrupt lock gets acquired when doing
  1280       //   profiling, so any lock could be held.
  1281       // . it is also ok to acquire Safepoint_lock at the very end while we
  1282       //   already hold Terminator_lock - may happen because of periodic safepoints
  1283       if (this->rank() != Mutex::native &&
  1284           this->rank() != Mutex::suspend_resume &&
  1285           locks != NULL && locks->rank() <= this->rank() &&
  1286           !SafepointSynchronize::is_at_safepoint() &&
  1287           this != Interrupt_lock && this != ProfileVM_lock &&
  1288           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
  1289             SafepointSynchronize::is_synchronizing())) {
  1290         new_owner->print_owned_locks();
  1291         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
  1292                       "possible deadlock", this->name(), this->rank(),
  1293                       locks->name(), locks->rank()));
  1296       this->_next = new_owner->_owned_locks;
  1297       new_owner->_owned_locks = this;
  1298     #endif
  1300   } else {
  1301     // the thread is releasing this lock
  1303     Thread* old_owner = _owner;
  1304     debug_only(_last_owner = old_owner);
  1306     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
  1307     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
  1309     _owner = NULL; // set the owner
  1311     #ifdef ASSERT
  1312       Monitor *locks = old_owner->owned_locks();
  1314       if (LogMultipleMutexLocking && locks != this) {
  1315         Events::log("thread " INTPTR_FORMAT " unlocks %s, still owns %s", old_owner, this->name(), locks->name());
  1318       // remove "this" from the owned locks list
  1320       Monitor *prev = NULL;
  1321       bool found = false;
  1322       for (; locks != NULL; prev = locks, locks = locks->next()) {
  1323         if (locks == this) {
  1324           found = true;
  1325           break;
  1328       assert(found, "Removing a lock not owned");
  1329       if (prev == NULL) {
  1330         old_owner->_owned_locks = _next;
  1331       } else {
  1332         prev->_next = _next;
  1334       _next = NULL;
  1335     #endif
  1340 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
  1341 void Monitor::check_prelock_state(Thread *thread) {
  1342   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
  1343          || rank() == Mutex::special, "wrong thread state for using locks");
  1344   if (StrictSafepointChecks) {
  1345     if (thread->is_VM_thread() && !allow_vm_block()) {
  1346       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
  1347                     name()));
  1349     debug_only(if (rank() != Mutex::special) \
  1350       thread->check_for_valid_safepoint_state(false);)
  1354 void Monitor::check_block_state(Thread *thread) {
  1355   if (!_allow_vm_block && thread->is_VM_thread()) {
  1356     warning("VM thread blocked on lock");
  1357     print();
  1358     BREAKPOINT;
  1360   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
  1363 #endif // PRODUCT

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