Tue, 04 Oct 2011 14:30:04 -0700
6865265: JVM crashes with "missing exception handler" error
Summary: Retry the call to fast_exception_handler_bci_for() after it returned with a pending exception. Don't cache the exception handler pc computed by compute_compiled_exc_handler() if the handler is for another (nested) exception.
Reviewed-by: kamg, kvn
Contributed-by: volker.simonis@gmail.com
1 /*
2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
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23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class Block_Array;
46 class BoolNode;
47 class BoxLockNode;
48 class CMoveNode;
49 class CallDynamicJavaNode;
50 class CallJavaNode;
51 class CallLeafNode;
52 class CallNode;
53 class CallRuntimeNode;
54 class CallStaticJavaNode;
55 class CatchNode;
56 class CatchProjNode;
57 class CheckCastPPNode;
58 class ClearArrayNode;
59 class CmpNode;
60 class CodeBuffer;
61 class ConstraintCastNode;
62 class ConNode;
63 class CountedLoopNode;
64 class CountedLoopEndNode;
65 class DecodeNNode;
66 class EncodePNode;
67 class FastLockNode;
68 class FastUnlockNode;
69 class IfNode;
70 class IfFalseNode;
71 class IfTrueNode;
72 class InitializeNode;
73 class JVMState;
74 class JumpNode;
75 class JumpProjNode;
76 class LoadNode;
77 class LoadStoreNode;
78 class LockNode;
79 class LoopNode;
80 class MachBranchNode;
81 class MachCallDynamicJavaNode;
82 class MachCallJavaNode;
83 class MachCallLeafNode;
84 class MachCallNode;
85 class MachCallRuntimeNode;
86 class MachCallStaticJavaNode;
87 class MachConstantBaseNode;
88 class MachConstantNode;
89 class MachGotoNode;
90 class MachIfNode;
91 class MachNode;
92 class MachNullCheckNode;
93 class MachProjNode;
94 class MachReturnNode;
95 class MachSafePointNode;
96 class MachSpillCopyNode;
97 class MachTempNode;
98 class Matcher;
99 class MemBarNode;
100 class MemNode;
101 class MergeMemNode;
102 class MultiNode;
103 class MultiBranchNode;
104 class NeverBranchNode;
105 class Node;
106 class Node_Array;
107 class Node_List;
108 class Node_Stack;
109 class NullCheckNode;
110 class OopMap;
111 class ParmNode;
112 class PCTableNode;
113 class PhaseCCP;
114 class PhaseGVN;
115 class PhaseIterGVN;
116 class PhaseRegAlloc;
117 class PhaseTransform;
118 class PhaseValues;
119 class PhiNode;
120 class Pipeline;
121 class ProjNode;
122 class RegMask;
123 class RegionNode;
124 class RootNode;
125 class SafePointNode;
126 class SafePointScalarObjectNode;
127 class StartNode;
128 class State;
129 class StoreNode;
130 class SubNode;
131 class Type;
132 class TypeNode;
133 class UnlockNode;
134 class VectorNode;
135 class VectorLoadNode;
136 class VectorStoreNode;
137 class VectorSet;
138 typedef void (*NFunc)(Node&,void*);
139 extern "C" {
140 typedef int (*C_sort_func_t)(const void *, const void *);
141 }
143 // The type of all node counts and indexes.
144 // It must hold at least 16 bits, but must also be fast to load and store.
145 // This type, if less than 32 bits, could limit the number of possible nodes.
146 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
147 typedef unsigned int node_idx_t;
150 #ifndef OPTO_DU_ITERATOR_ASSERT
151 #ifdef ASSERT
152 #define OPTO_DU_ITERATOR_ASSERT 1
153 #else
154 #define OPTO_DU_ITERATOR_ASSERT 0
155 #endif
156 #endif //OPTO_DU_ITERATOR_ASSERT
158 #if OPTO_DU_ITERATOR_ASSERT
159 class DUIterator;
160 class DUIterator_Fast;
161 class DUIterator_Last;
162 #else
163 typedef uint DUIterator;
164 typedef Node** DUIterator_Fast;
165 typedef Node** DUIterator_Last;
166 #endif
168 // Node Sentinel
169 #define NodeSentinel (Node*)-1
171 // Unknown count frequency
172 #define COUNT_UNKNOWN (-1.0f)
174 //------------------------------Node-------------------------------------------
175 // Nodes define actions in the program. They create values, which have types.
176 // They are both vertices in a directed graph and program primitives. Nodes
177 // are labeled; the label is the "opcode", the primitive function in the lambda
178 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
179 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
180 // the Node's function. These inputs also define a Type equation for the Node.
181 // Solving these Type equations amounts to doing dataflow analysis.
182 // Control and data are uniformly represented in the graph. Finally, Nodes
183 // have a unique dense integer index which is used to index into side arrays
184 // whenever I have phase-specific information.
186 class Node {
187 friend class VMStructs;
189 // Lots of restrictions on cloning Nodes
190 Node(const Node&); // not defined; linker error to use these
191 Node &operator=(const Node &rhs);
193 public:
194 friend class Compile;
195 #if OPTO_DU_ITERATOR_ASSERT
196 friend class DUIterator_Common;
197 friend class DUIterator;
198 friend class DUIterator_Fast;
199 friend class DUIterator_Last;
200 #endif
202 // Because Nodes come and go, I define an Arena of Node structures to pull
203 // from. This should allow fast access to node creation & deletion. This
204 // field is a local cache of a value defined in some "program fragment" for
205 // which these Nodes are just a part of.
207 // New Operator that takes a Compile pointer, this will eventually
208 // be the "new" New operator.
209 inline void* operator new( size_t x, Compile* C) {
210 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
211 #ifdef ASSERT
212 n->_in = (Node**)n; // magic cookie for assertion check
213 #endif
214 n->_out = (Node**)C;
215 return (void*)n;
216 }
218 // New Operator that takes a Compile pointer, this will eventually
219 // be the "new" New operator.
220 inline void* operator new( size_t x, Compile* C, int y) {
221 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
222 n->_in = (Node**)(((char*)n) + x);
223 #ifdef ASSERT
224 n->_in[y-1] = n; // magic cookie for assertion check
225 #endif
226 n->_out = (Node**)C;
227 return (void*)n;
228 }
230 // Delete is a NOP
231 void operator delete( void *ptr ) {}
232 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
233 void destruct();
235 // Create a new Node. Required is the number is of inputs required for
236 // semantic correctness.
237 Node( uint required );
239 // Create a new Node with given input edges.
240 // This version requires use of the "edge-count" new.
241 // E.g. new (C,3) FooNode( C, NULL, left, right );
242 Node( Node *n0 );
243 Node( Node *n0, Node *n1 );
244 Node( Node *n0, Node *n1, Node *n2 );
245 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
246 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
248 Node( Node *n0, Node *n1, Node *n2, Node *n3,
249 Node *n4, Node *n5, Node *n6 );
251 // Clone an inherited Node given only the base Node type.
252 Node* clone() const;
254 // Clone a Node, immediately supplying one or two new edges.
255 // The first and second arguments, if non-null, replace in(1) and in(2),
256 // respectively.
257 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
258 Node* nn = clone();
259 if (in1 != NULL) nn->set_req(1, in1);
260 if (in2 != NULL) nn->set_req(2, in2);
261 return nn;
262 }
264 private:
265 // Shared setup for the above constructors.
266 // Handles all interactions with Compile::current.
267 // Puts initial values in all Node fields except _idx.
268 // Returns the initial value for _idx, which cannot
269 // be initialized by assignment.
270 inline int Init(int req, Compile* C);
272 //----------------- input edge handling
273 protected:
274 friend class PhaseCFG; // Access to address of _in array elements
275 Node **_in; // Array of use-def references to Nodes
276 Node **_out; // Array of def-use references to Nodes
278 // Input edges are split into two categories. Required edges are required
279 // for semantic correctness; order is important and NULLs are allowed.
280 // Precedence edges are used to help determine execution order and are
281 // added, e.g., for scheduling purposes. They are unordered and not
282 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
283 // are required, from _cnt to _max-1 are precedence edges.
284 node_idx_t _cnt; // Total number of required Node inputs.
286 node_idx_t _max; // Actual length of input array.
288 // Output edges are an unordered list of def-use edges which exactly
289 // correspond to required input edges which point from other nodes
290 // to this one. Thus the count of the output edges is the number of
291 // users of this node.
292 node_idx_t _outcnt; // Total number of Node outputs.
294 node_idx_t _outmax; // Actual length of output array.
296 // Grow the actual input array to the next larger power-of-2 bigger than len.
297 void grow( uint len );
298 // Grow the output array to the next larger power-of-2 bigger than len.
299 void out_grow( uint len );
301 public:
302 // Each Node is assigned a unique small/dense number. This number is used
303 // to index into auxiliary arrays of data and bitvectors.
304 // It is declared const to defend against inadvertant assignment,
305 // since it is used by clients as a naked field.
306 const node_idx_t _idx;
308 // Get the (read-only) number of input edges
309 uint req() const { return _cnt; }
310 uint len() const { return _max; }
311 // Get the (read-only) number of output edges
312 uint outcnt() const { return _outcnt; }
314 #if OPTO_DU_ITERATOR_ASSERT
315 // Iterate over the out-edges of this node. Deletions are illegal.
316 inline DUIterator outs() const;
317 // Use this when the out array might have changed to suppress asserts.
318 inline DUIterator& refresh_out_pos(DUIterator& i) const;
319 // Does the node have an out at this position? (Used for iteration.)
320 inline bool has_out(DUIterator& i) const;
321 inline Node* out(DUIterator& i) const;
322 // Iterate over the out-edges of this node. All changes are illegal.
323 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
324 inline Node* fast_out(DUIterator_Fast& i) const;
325 // Iterate over the out-edges of this node, deleting one at a time.
326 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
327 inline Node* last_out(DUIterator_Last& i) const;
328 // The inline bodies of all these methods are after the iterator definitions.
329 #else
330 // Iterate over the out-edges of this node. Deletions are illegal.
331 // This iteration uses integral indexes, to decouple from array reallocations.
332 DUIterator outs() const { return 0; }
333 // Use this when the out array might have changed to suppress asserts.
334 DUIterator refresh_out_pos(DUIterator i) const { return i; }
336 // Reference to the i'th output Node. Error if out of bounds.
337 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
338 // Does the node have an out at this position? (Used for iteration.)
339 bool has_out(DUIterator i) const { return i < _outcnt; }
341 // Iterate over the out-edges of this node. All changes are illegal.
342 // This iteration uses a pointer internal to the out array.
343 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
344 Node** out = _out;
345 // Assign a limit pointer to the reference argument:
346 max = out + (ptrdiff_t)_outcnt;
347 // Return the base pointer:
348 return out;
349 }
350 Node* fast_out(DUIterator_Fast i) const { return *i; }
351 // Iterate over the out-edges of this node, deleting one at a time.
352 // This iteration uses a pointer internal to the out array.
353 DUIterator_Last last_outs(DUIterator_Last& min) const {
354 Node** out = _out;
355 // Assign a limit pointer to the reference argument:
356 min = out;
357 // Return the pointer to the start of the iteration:
358 return out + (ptrdiff_t)_outcnt - 1;
359 }
360 Node* last_out(DUIterator_Last i) const { return *i; }
361 #endif
363 // Reference to the i'th input Node. Error if out of bounds.
364 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
365 // Reference to the i'th output Node. Error if out of bounds.
366 // Use this accessor sparingly. We are going trying to use iterators instead.
367 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
368 // Return the unique out edge.
369 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
370 // Delete out edge at position 'i' by moving last out edge to position 'i'
371 void raw_del_out(uint i) {
372 assert(i < _outcnt,"oob");
373 assert(_outcnt > 0,"oob");
374 #if OPTO_DU_ITERATOR_ASSERT
375 // Record that a change happened here.
376 debug_only(_last_del = _out[i]; ++_del_tick);
377 #endif
378 _out[i] = _out[--_outcnt];
379 // Smash the old edge so it can't be used accidentally.
380 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
381 }
383 #ifdef ASSERT
384 bool is_dead() const;
385 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
386 #endif
388 // Set a required input edge, also updates corresponding output edge
389 void add_req( Node *n ); // Append a NEW required input
390 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
391 void del_req( uint idx ); // Delete required edge & compact
392 void ins_req( uint i, Node *n ); // Insert a NEW required input
393 void set_req( uint i, Node *n ) {
394 assert( is_not_dead(n), "can not use dead node");
395 assert( i < _cnt, "oob");
396 assert( !VerifyHashTableKeys || _hash_lock == 0,
397 "remove node from hash table before modifying it");
398 Node** p = &_in[i]; // cache this._in, across the del_out call
399 if (*p != NULL) (*p)->del_out((Node *)this);
400 (*p) = n;
401 if (n != NULL) n->add_out((Node *)this);
402 }
403 // Light version of set_req() to init inputs after node creation.
404 void init_req( uint i, Node *n ) {
405 assert( i == 0 && this == n ||
406 is_not_dead(n), "can not use dead node");
407 assert( i < _cnt, "oob");
408 assert( !VerifyHashTableKeys || _hash_lock == 0,
409 "remove node from hash table before modifying it");
410 assert( _in[i] == NULL, "sanity");
411 _in[i] = n;
412 if (n != NULL) n->add_out((Node *)this);
413 }
414 // Find first occurrence of n among my edges:
415 int find_edge(Node* n);
416 int replace_edge(Node* old, Node* neww);
417 // NULL out all inputs to eliminate incoming Def-Use edges.
418 // Return the number of edges between 'n' and 'this'
419 int disconnect_inputs(Node *n);
421 // Quickly, return true if and only if I am Compile::current()->top().
422 bool is_top() const {
423 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
424 return (_out == NULL);
425 }
426 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
427 void setup_is_top();
429 // Strip away casting. (It is depth-limited.)
430 Node* uncast() const;
432 private:
433 static Node* uncast_helper(const Node* n);
435 // Add an output edge to the end of the list
436 void add_out( Node *n ) {
437 if (is_top()) return;
438 if( _outcnt == _outmax ) out_grow(_outcnt);
439 _out[_outcnt++] = n;
440 }
441 // Delete an output edge
442 void del_out( Node *n ) {
443 if (is_top()) return;
444 Node** outp = &_out[_outcnt];
445 // Find and remove n
446 do {
447 assert(outp > _out, "Missing Def-Use edge");
448 } while (*--outp != n);
449 *outp = _out[--_outcnt];
450 // Smash the old edge so it can't be used accidentally.
451 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
452 // Record that a change happened here.
453 #if OPTO_DU_ITERATOR_ASSERT
454 debug_only(_last_del = n; ++_del_tick);
455 #endif
456 }
458 public:
459 // Globally replace this node by a given new node, updating all uses.
460 void replace_by(Node* new_node);
461 // Globally replace this node by a given new node, updating all uses
462 // and cutting input edges of old node.
463 void subsume_by(Node* new_node) {
464 replace_by(new_node);
465 disconnect_inputs(NULL);
466 }
467 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
468 // Find the one non-null required input. RegionNode only
469 Node *nonnull_req() const;
470 // Add or remove precedence edges
471 void add_prec( Node *n );
472 void rm_prec( uint i );
473 void set_prec( uint i, Node *n ) {
474 assert( is_not_dead(n), "can not use dead node");
475 assert( i >= _cnt, "not a precedence edge");
476 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
477 _in[i] = n;
478 if (n != NULL) n->add_out((Node *)this);
479 }
480 // Set this node's index, used by cisc_version to replace current node
481 void set_idx(uint new_idx) {
482 const node_idx_t* ref = &_idx;
483 *(node_idx_t*)ref = new_idx;
484 }
485 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
486 void swap_edges(uint i1, uint i2) {
487 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
488 // Def-Use info is unchanged
489 Node* n1 = in(i1);
490 Node* n2 = in(i2);
491 _in[i1] = n2;
492 _in[i2] = n1;
493 // If this node is in the hash table, make sure it doesn't need a rehash.
494 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
495 }
497 // Iterators over input Nodes for a Node X are written as:
498 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
499 // NOTE: Required edges can contain embedded NULL pointers.
501 //----------------- Other Node Properties
503 // Generate class id for some ideal nodes to avoid virtual query
504 // methods is_<Node>().
505 // Class id is the set of bits corresponded to the node class and all its
506 // super classes so that queries for super classes are also valid.
507 // Subclasses of the same super class have different assigned bit
508 // (the third parameter in the macro DEFINE_CLASS_ID).
509 // Classes with deeper hierarchy are declared first.
510 // Classes with the same hierarchy depth are sorted by usage frequency.
511 //
512 // The query method masks the bits to cut off bits of subclasses
513 // and then compare the result with the class id
514 // (see the macro DEFINE_CLASS_QUERY below).
515 //
516 // Class_MachCall=30, ClassMask_MachCall=31
517 // 12 8 4 0
518 // 0 0 0 0 0 0 0 0 1 1 1 1 0
519 // | | | |
520 // | | | Bit_Mach=2
521 // | | Bit_MachReturn=4
522 // | Bit_MachSafePoint=8
523 // Bit_MachCall=16
524 //
525 // Class_CountedLoop=56, ClassMask_CountedLoop=63
526 // 12 8 4 0
527 // 0 0 0 0 0 0 0 1 1 1 0 0 0
528 // | | |
529 // | | Bit_Region=8
530 // | Bit_Loop=16
531 // Bit_CountedLoop=32
533 #define DEFINE_CLASS_ID(cl, supcl, subn) \
534 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
535 Class_##cl = Class_##supcl + Bit_##cl , \
536 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
538 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
539 // so that it's values fits into 16 bits.
540 enum NodeClasses {
541 Bit_Node = 0x0000,
542 Class_Node = 0x0000,
543 ClassMask_Node = 0xFFFF,
545 DEFINE_CLASS_ID(Multi, Node, 0)
546 DEFINE_CLASS_ID(SafePoint, Multi, 0)
547 DEFINE_CLASS_ID(Call, SafePoint, 0)
548 DEFINE_CLASS_ID(CallJava, Call, 0)
549 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
550 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
551 DEFINE_CLASS_ID(CallRuntime, Call, 1)
552 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
553 DEFINE_CLASS_ID(Allocate, Call, 2)
554 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
555 DEFINE_CLASS_ID(AbstractLock, Call, 3)
556 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
557 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
558 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
559 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
560 DEFINE_CLASS_ID(Catch, PCTable, 0)
561 DEFINE_CLASS_ID(Jump, PCTable, 1)
562 DEFINE_CLASS_ID(If, MultiBranch, 1)
563 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
564 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
565 DEFINE_CLASS_ID(Start, Multi, 2)
566 DEFINE_CLASS_ID(MemBar, Multi, 3)
567 DEFINE_CLASS_ID(Initialize, MemBar, 0)
569 DEFINE_CLASS_ID(Mach, Node, 1)
570 DEFINE_CLASS_ID(MachReturn, Mach, 0)
571 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
572 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
573 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
574 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
575 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
576 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
577 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
578 DEFINE_CLASS_ID(MachBranch, Mach, 1)
579 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
580 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
581 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
582 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
583 DEFINE_CLASS_ID(MachTemp, Mach, 3)
584 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
585 DEFINE_CLASS_ID(MachConstant, Mach, 5)
587 DEFINE_CLASS_ID(Type, Node, 2)
588 DEFINE_CLASS_ID(Phi, Type, 0)
589 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
590 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
591 DEFINE_CLASS_ID(CMove, Type, 3)
592 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
593 DEFINE_CLASS_ID(DecodeN, Type, 5)
594 DEFINE_CLASS_ID(EncodeP, Type, 6)
596 DEFINE_CLASS_ID(Proj, Node, 3)
597 DEFINE_CLASS_ID(CatchProj, Proj, 0)
598 DEFINE_CLASS_ID(JumpProj, Proj, 1)
599 DEFINE_CLASS_ID(IfTrue, Proj, 2)
600 DEFINE_CLASS_ID(IfFalse, Proj, 3)
601 DEFINE_CLASS_ID(Parm, Proj, 4)
602 DEFINE_CLASS_ID(MachProj, Proj, 5)
604 DEFINE_CLASS_ID(Mem, Node, 4)
605 DEFINE_CLASS_ID(Load, Mem, 0)
606 DEFINE_CLASS_ID(VectorLoad, Load, 0)
607 DEFINE_CLASS_ID(Store, Mem, 1)
608 DEFINE_CLASS_ID(VectorStore, Store, 0)
609 DEFINE_CLASS_ID(LoadStore, Mem, 2)
611 DEFINE_CLASS_ID(Region, Node, 5)
612 DEFINE_CLASS_ID(Loop, Region, 0)
613 DEFINE_CLASS_ID(Root, Loop, 0)
614 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
616 DEFINE_CLASS_ID(Sub, Node, 6)
617 DEFINE_CLASS_ID(Cmp, Sub, 0)
618 DEFINE_CLASS_ID(FastLock, Cmp, 0)
619 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
621 DEFINE_CLASS_ID(MergeMem, Node, 7)
622 DEFINE_CLASS_ID(Bool, Node, 8)
623 DEFINE_CLASS_ID(AddP, Node, 9)
624 DEFINE_CLASS_ID(BoxLock, Node, 10)
625 DEFINE_CLASS_ID(Add, Node, 11)
626 DEFINE_CLASS_ID(Vector, Node, 12)
627 DEFINE_CLASS_ID(ClearArray, Node, 13)
629 _max_classes = ClassMask_ClearArray
630 };
631 #undef DEFINE_CLASS_ID
633 // Flags are sorted by usage frequency.
634 enum NodeFlags {
635 Flag_is_Copy = 0x01, // should be first bit to avoid shift
636 Flag_rematerialize = Flag_is_Copy << 1,
637 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
638 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
639 Flag_is_Con = Flag_is_macro << 1,
640 Flag_is_cisc_alternate = Flag_is_Con << 1,
641 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
642 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
643 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
644 _max_flags = (Flag_avoid_back_to_back << 1) - 1 // allow flags combination
645 };
647 private:
648 jushort _class_id;
649 jushort _flags;
651 protected:
652 // These methods should be called from constructors only.
653 void init_class_id(jushort c) {
654 assert(c <= _max_classes, "invalid node class");
655 _class_id = c; // cast out const
656 }
657 void init_flags(jushort fl) {
658 assert(fl <= _max_flags, "invalid node flag");
659 _flags |= fl;
660 }
661 void clear_flag(jushort fl) {
662 assert(fl <= _max_flags, "invalid node flag");
663 _flags &= ~fl;
664 }
666 public:
667 const jushort class_id() const { return _class_id; }
669 const jushort flags() const { return _flags; }
671 // Return a dense integer opcode number
672 virtual int Opcode() const;
674 // Virtual inherited Node size
675 virtual uint size_of() const;
677 // Other interesting Node properties
678 #define DEFINE_CLASS_QUERY(type) \
679 bool is_##type() const { \
680 return ((_class_id & ClassMask_##type) == Class_##type); \
681 } \
682 type##Node *as_##type() const { \
683 assert(is_##type(), "invalid node class"); \
684 return (type##Node*)this; \
685 } \
686 type##Node* isa_##type() const { \
687 return (is_##type()) ? as_##type() : NULL; \
688 }
690 DEFINE_CLASS_QUERY(AbstractLock)
691 DEFINE_CLASS_QUERY(Add)
692 DEFINE_CLASS_QUERY(AddP)
693 DEFINE_CLASS_QUERY(Allocate)
694 DEFINE_CLASS_QUERY(AllocateArray)
695 DEFINE_CLASS_QUERY(Bool)
696 DEFINE_CLASS_QUERY(BoxLock)
697 DEFINE_CLASS_QUERY(Call)
698 DEFINE_CLASS_QUERY(CallDynamicJava)
699 DEFINE_CLASS_QUERY(CallJava)
700 DEFINE_CLASS_QUERY(CallLeaf)
701 DEFINE_CLASS_QUERY(CallRuntime)
702 DEFINE_CLASS_QUERY(CallStaticJava)
703 DEFINE_CLASS_QUERY(Catch)
704 DEFINE_CLASS_QUERY(CatchProj)
705 DEFINE_CLASS_QUERY(CheckCastPP)
706 DEFINE_CLASS_QUERY(ConstraintCast)
707 DEFINE_CLASS_QUERY(ClearArray)
708 DEFINE_CLASS_QUERY(CMove)
709 DEFINE_CLASS_QUERY(Cmp)
710 DEFINE_CLASS_QUERY(CountedLoop)
711 DEFINE_CLASS_QUERY(CountedLoopEnd)
712 DEFINE_CLASS_QUERY(DecodeN)
713 DEFINE_CLASS_QUERY(EncodeP)
714 DEFINE_CLASS_QUERY(FastLock)
715 DEFINE_CLASS_QUERY(FastUnlock)
716 DEFINE_CLASS_QUERY(If)
717 DEFINE_CLASS_QUERY(IfFalse)
718 DEFINE_CLASS_QUERY(IfTrue)
719 DEFINE_CLASS_QUERY(Initialize)
720 DEFINE_CLASS_QUERY(Jump)
721 DEFINE_CLASS_QUERY(JumpProj)
722 DEFINE_CLASS_QUERY(Load)
723 DEFINE_CLASS_QUERY(LoadStore)
724 DEFINE_CLASS_QUERY(Lock)
725 DEFINE_CLASS_QUERY(Loop)
726 DEFINE_CLASS_QUERY(Mach)
727 DEFINE_CLASS_QUERY(MachBranch)
728 DEFINE_CLASS_QUERY(MachCall)
729 DEFINE_CLASS_QUERY(MachCallDynamicJava)
730 DEFINE_CLASS_QUERY(MachCallJava)
731 DEFINE_CLASS_QUERY(MachCallLeaf)
732 DEFINE_CLASS_QUERY(MachCallRuntime)
733 DEFINE_CLASS_QUERY(MachCallStaticJava)
734 DEFINE_CLASS_QUERY(MachConstantBase)
735 DEFINE_CLASS_QUERY(MachConstant)
736 DEFINE_CLASS_QUERY(MachGoto)
737 DEFINE_CLASS_QUERY(MachIf)
738 DEFINE_CLASS_QUERY(MachNullCheck)
739 DEFINE_CLASS_QUERY(MachProj)
740 DEFINE_CLASS_QUERY(MachReturn)
741 DEFINE_CLASS_QUERY(MachSafePoint)
742 DEFINE_CLASS_QUERY(MachSpillCopy)
743 DEFINE_CLASS_QUERY(MachTemp)
744 DEFINE_CLASS_QUERY(Mem)
745 DEFINE_CLASS_QUERY(MemBar)
746 DEFINE_CLASS_QUERY(MergeMem)
747 DEFINE_CLASS_QUERY(Multi)
748 DEFINE_CLASS_QUERY(MultiBranch)
749 DEFINE_CLASS_QUERY(Parm)
750 DEFINE_CLASS_QUERY(PCTable)
751 DEFINE_CLASS_QUERY(Phi)
752 DEFINE_CLASS_QUERY(Proj)
753 DEFINE_CLASS_QUERY(Region)
754 DEFINE_CLASS_QUERY(Root)
755 DEFINE_CLASS_QUERY(SafePoint)
756 DEFINE_CLASS_QUERY(SafePointScalarObject)
757 DEFINE_CLASS_QUERY(Start)
758 DEFINE_CLASS_QUERY(Store)
759 DEFINE_CLASS_QUERY(Sub)
760 DEFINE_CLASS_QUERY(Type)
761 DEFINE_CLASS_QUERY(Vector)
762 DEFINE_CLASS_QUERY(VectorLoad)
763 DEFINE_CLASS_QUERY(VectorStore)
764 DEFINE_CLASS_QUERY(Unlock)
766 #undef DEFINE_CLASS_QUERY
768 // duplicate of is_MachSpillCopy()
769 bool is_SpillCopy () const {
770 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
771 }
773 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
774 // The data node which is safe to leave in dead loop during IGVN optimization.
775 bool is_dead_loop_safe() const {
776 return is_Phi() || (is_Proj() && in(0) == NULL) ||
777 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
778 (!is_Proj() || !in(0)->is_Allocate()));
779 }
781 // is_Copy() returns copied edge index (0 or 1)
782 uint is_Copy() const { return (_flags & Flag_is_Copy); }
784 virtual bool is_CFG() const { return false; }
786 // If this node is control-dependent on a test, can it be
787 // rerouted to a dominating equivalent test? This is usually
788 // true of non-CFG nodes, but can be false for operations which
789 // depend for their correct sequencing on more than one test.
790 // (In that case, hoisting to a dominating test may silently
791 // skip some other important test.)
792 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
794 // When building basic blocks, I need to have a notion of block beginning
795 // Nodes, next block selector Nodes (block enders), and next block
796 // projections. These calls need to work on their machine equivalents. The
797 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
798 bool is_block_start() const {
799 if ( is_Region() )
800 return this == (const Node*)in(0);
801 else
802 return is_Start();
803 }
805 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
806 // Goto and Return. This call also returns the block ending Node.
807 virtual const Node *is_block_proj() const;
809 // The node is a "macro" node which needs to be expanded before matching
810 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
812 //----------------- Optimization
814 // Get the worst-case Type output for this Node.
815 virtual const class Type *bottom_type() const;
817 // If we find a better type for a node, try to record it permanently.
818 // Return true if this node actually changed.
819 // Be sure to do the hash_delete game in the "rehash" variant.
820 void raise_bottom_type(const Type* new_type);
822 // Get the address type with which this node uses and/or defs memory,
823 // or NULL if none. The address type is conservatively wide.
824 // Returns non-null for calls, membars, loads, stores, etc.
825 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
826 virtual const class TypePtr *adr_type() const { return NULL; }
828 // Return an existing node which computes the same function as this node.
829 // The optimistic combined algorithm requires this to return a Node which
830 // is a small number of steps away (e.g., one of my inputs).
831 virtual Node *Identity( PhaseTransform *phase );
833 // Return the set of values this Node can take on at runtime.
834 virtual const Type *Value( PhaseTransform *phase ) const;
836 // Return a node which is more "ideal" than the current node.
837 // The invariants on this call are subtle. If in doubt, read the
838 // treatise in node.cpp above the default implemention AND TEST WITH
839 // +VerifyIterativeGVN!
840 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
842 // Some nodes have specific Ideal subgraph transformations only if they are
843 // unique users of specific nodes. Such nodes should be put on IGVN worklist
844 // for the transformations to happen.
845 bool has_special_unique_user() const;
847 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
848 Node* find_exact_control(Node* ctrl);
850 // Check if 'this' node dominates or equal to 'sub'.
851 bool dominates(Node* sub, Node_List &nlist);
853 protected:
854 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
855 public:
857 // Idealize graph, using DU info. Done after constant propagation
858 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
860 // See if there is valid pipeline info
861 static const Pipeline *pipeline_class();
862 virtual const Pipeline *pipeline() const;
864 // Compute the latency from the def to this instruction of the ith input node
865 uint latency(uint i);
867 // Hash & compare functions, for pessimistic value numbering
869 // If the hash function returns the special sentinel value NO_HASH,
870 // the node is guaranteed never to compare equal to any other node.
871 // If we accidentally generate a hash with value NO_HASH the node
872 // won't go into the table and we'll lose a little optimization.
873 enum { NO_HASH = 0 };
874 virtual uint hash() const;
875 virtual uint cmp( const Node &n ) const;
877 // Operation appears to be iteratively computed (such as an induction variable)
878 // It is possible for this operation to return false for a loop-varying
879 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
880 bool is_iteratively_computed();
882 // Determine if a node is Counted loop induction variable.
883 // The method is defined in loopnode.cpp.
884 const Node* is_loop_iv() const;
886 // Return a node with opcode "opc" and same inputs as "this" if one can
887 // be found; Otherwise return NULL;
888 Node* find_similar(int opc);
890 // Return the unique control out if only one. Null if none or more than one.
891 Node* unique_ctrl_out();
893 //----------------- Code Generation
895 // Ideal register class for Matching. Zero means unmatched instruction
896 // (these are cloned instead of converted to machine nodes).
897 virtual uint ideal_reg() const;
899 static const uint NotAMachineReg; // must be > max. machine register
901 // Do we Match on this edge index or not? Generally false for Control
902 // and true for everything else. Weird for calls & returns.
903 virtual uint match_edge(uint idx) const;
905 // Register class output is returned in
906 virtual const RegMask &out_RegMask() const;
907 // Register class input is expected in
908 virtual const RegMask &in_RegMask(uint) const;
909 // Should we clone rather than spill this instruction?
910 bool rematerialize() const;
912 // Return JVM State Object if this Node carries debug info, or NULL otherwise
913 virtual JVMState* jvms() const;
915 // Print as assembly
916 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
917 // Emit bytes starting at parameter 'ptr'
918 // Bump 'ptr' by the number of output bytes
919 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
920 // Size of instruction in bytes
921 virtual uint size(PhaseRegAlloc *ra_) const;
923 // Convenience function to extract an integer constant from a node.
924 // If it is not an integer constant (either Con, CastII, or Mach),
925 // return value_if_unknown.
926 jint find_int_con(jint value_if_unknown) const {
927 const TypeInt* t = find_int_type();
928 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
929 }
930 // Return the constant, knowing it is an integer constant already
931 jint get_int() const {
932 const TypeInt* t = find_int_type();
933 guarantee(t != NULL, "must be con");
934 return t->get_con();
935 }
936 // Here's where the work is done. Can produce non-constant int types too.
937 const TypeInt* find_int_type() const;
939 // Same thing for long (and intptr_t, via type.hpp):
940 jlong get_long() const {
941 const TypeLong* t = find_long_type();
942 guarantee(t != NULL, "must be con");
943 return t->get_con();
944 }
945 jlong find_long_con(jint value_if_unknown) const {
946 const TypeLong* t = find_long_type();
947 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
948 }
949 const TypeLong* find_long_type() const;
951 // These guys are called by code generated by ADLC:
952 intptr_t get_ptr() const;
953 intptr_t get_narrowcon() const;
954 jdouble getd() const;
955 jfloat getf() const;
957 // Nodes which are pinned into basic blocks
958 virtual bool pinned() const { return false; }
960 // Nodes which use memory without consuming it, hence need antidependences
961 // More specifically, needs_anti_dependence_check returns true iff the node
962 // (a) does a load, and (b) does not perform a store (except perhaps to a
963 // stack slot or some other unaliased location).
964 bool needs_anti_dependence_check() const;
966 // Return which operand this instruction may cisc-spill. In other words,
967 // return operand position that can convert from reg to memory access
968 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
969 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
971 //----------------- Graph walking
972 public:
973 // Walk and apply member functions recursively.
974 // Supplied (this) pointer is root.
975 void walk(NFunc pre, NFunc post, void *env);
976 static void nop(Node &, void*); // Dummy empty function
977 static void packregion( Node &n, void* );
978 private:
979 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
981 //----------------- Printing, etc
982 public:
983 #ifndef PRODUCT
984 Node* find(int idx) const; // Search the graph for the given idx.
985 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
986 void dump() const; // Print this node,
987 void dump(int depth) const; // Print this node, recursively to depth d
988 void dump_ctrl(int depth) const; // Print control nodes, to depth d
989 virtual void dump_req() const; // Print required-edge info
990 virtual void dump_prec() const; // Print precedence-edge info
991 virtual void dump_out() const; // Print the output edge info
992 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
993 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
994 void verify() const; // Check Def-Use info for my subgraph
995 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
997 // This call defines a class-unique string used to identify class instances
998 virtual const char *Name() const;
1000 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1001 // RegMask Print Functions
1002 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1003 void dump_out_regmask() { out_RegMask().dump(); }
1004 static int _in_dump_cnt;
1005 static bool in_dump() { return _in_dump_cnt > 0; }
1006 void fast_dump() const {
1007 tty->print("%4d: %-17s", _idx, Name());
1008 for (uint i = 0; i < len(); i++)
1009 if (in(i))
1010 tty->print(" %4d", in(i)->_idx);
1011 else
1012 tty->print(" NULL");
1013 tty->print("\n");
1014 }
1015 #endif
1016 #ifdef ASSERT
1017 void verify_construction();
1018 bool verify_jvms(const JVMState* jvms) const;
1019 int _debug_idx; // Unique value assigned to every node.
1020 int debug_idx() const { return _debug_idx; }
1021 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1023 Node* _debug_orig; // Original version of this, if any.
1024 Node* debug_orig() const { return _debug_orig; }
1025 void set_debug_orig(Node* orig); // _debug_orig = orig
1027 int _hash_lock; // Barrier to modifications of nodes in the hash table
1028 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1029 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1031 static void init_NodeProperty();
1033 #if OPTO_DU_ITERATOR_ASSERT
1034 const Node* _last_del; // The last deleted node.
1035 uint _del_tick; // Bumped when a deletion happens..
1036 #endif
1037 #endif
1038 };
1040 //-----------------------------------------------------------------------------
1041 // Iterators over DU info, and associated Node functions.
1043 #if OPTO_DU_ITERATOR_ASSERT
1045 // Common code for assertion checking on DU iterators.
1046 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1047 #ifdef ASSERT
1048 protected:
1049 bool _vdui; // cached value of VerifyDUIterators
1050 const Node* _node; // the node containing the _out array
1051 uint _outcnt; // cached node->_outcnt
1052 uint _del_tick; // cached node->_del_tick
1053 Node* _last; // last value produced by the iterator
1055 void sample(const Node* node); // used by c'tor to set up for verifies
1056 void verify(const Node* node, bool at_end_ok = false);
1057 void verify_resync();
1058 void reset(const DUIterator_Common& that);
1060 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1061 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1062 #else
1063 #define I_VDUI_ONLY(i,x) { }
1064 #endif //ASSERT
1065 };
1067 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1069 // Default DU iterator. Allows appends onto the out array.
1070 // Allows deletion from the out array only at the current point.
1071 // Usage:
1072 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1073 // Node* y = x->out(i);
1074 // ...
1075 // }
1076 // Compiles in product mode to a unsigned integer index, which indexes
1077 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1078 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1079 // before continuing the loop. You must delete only the last-produced
1080 // edge. You must delete only a single copy of the last-produced edge,
1081 // or else you must delete all copies at once (the first time the edge
1082 // is produced by the iterator).
1083 class DUIterator : public DUIterator_Common {
1084 friend class Node;
1086 // This is the index which provides the product-mode behavior.
1087 // Whatever the product-mode version of the system does to the
1088 // DUI index is done to this index. All other fields in
1089 // this class are used only for assertion checking.
1090 uint _idx;
1092 #ifdef ASSERT
1093 uint _refresh_tick; // Records the refresh activity.
1095 void sample(const Node* node); // Initialize _refresh_tick etc.
1096 void verify(const Node* node, bool at_end_ok = false);
1097 void verify_increment(); // Verify an increment operation.
1098 void verify_resync(); // Verify that we can back up over a deletion.
1099 void verify_finish(); // Verify that the loop terminated properly.
1100 void refresh(); // Resample verification info.
1101 void reset(const DUIterator& that); // Resample after assignment.
1102 #endif
1104 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1105 { _idx = 0; debug_only(sample(node)); }
1107 public:
1108 // initialize to garbage; clear _vdui to disable asserts
1109 DUIterator()
1110 { /*initialize to garbage*/ debug_only(_vdui = false); }
1112 void operator++(int dummy_to_specify_postfix_op)
1113 { _idx++; VDUI_ONLY(verify_increment()); }
1115 void operator--()
1116 { VDUI_ONLY(verify_resync()); --_idx; }
1118 ~DUIterator()
1119 { VDUI_ONLY(verify_finish()); }
1121 void operator=(const DUIterator& that)
1122 { _idx = that._idx; debug_only(reset(that)); }
1123 };
1125 DUIterator Node::outs() const
1126 { return DUIterator(this, 0); }
1127 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1128 { I_VDUI_ONLY(i, i.refresh()); return i; }
1129 bool Node::has_out(DUIterator& i) const
1130 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1131 Node* Node::out(DUIterator& i) const
1132 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1135 // Faster DU iterator. Disallows insertions into the out array.
1136 // Allows deletion from the out array only at the current point.
1137 // Usage:
1138 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1139 // Node* y = x->fast_out(i);
1140 // ...
1141 // }
1142 // Compiles in product mode to raw Node** pointer arithmetic, with
1143 // no reloading of pointers from the original node x. If you delete,
1144 // you must perform "--i; --imax" just before continuing the loop.
1145 // If you delete multiple copies of the same edge, you must decrement
1146 // imax, but not i, multiple times: "--i, imax -= num_edges".
1147 class DUIterator_Fast : public DUIterator_Common {
1148 friend class Node;
1149 friend class DUIterator_Last;
1151 // This is the pointer which provides the product-mode behavior.
1152 // Whatever the product-mode version of the system does to the
1153 // DUI pointer is done to this pointer. All other fields in
1154 // this class are used only for assertion checking.
1155 Node** _outp;
1157 #ifdef ASSERT
1158 void verify(const Node* node, bool at_end_ok = false);
1159 void verify_limit();
1160 void verify_resync();
1161 void verify_relimit(uint n);
1162 void reset(const DUIterator_Fast& that);
1163 #endif
1165 // Note: offset must be signed, since -1 is sometimes passed
1166 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1167 { _outp = node->_out + offset; debug_only(sample(node)); }
1169 public:
1170 // initialize to garbage; clear _vdui to disable asserts
1171 DUIterator_Fast()
1172 { /*initialize to garbage*/ debug_only(_vdui = false); }
1174 void operator++(int dummy_to_specify_postfix_op)
1175 { _outp++; VDUI_ONLY(verify(_node, true)); }
1177 void operator--()
1178 { VDUI_ONLY(verify_resync()); --_outp; }
1180 void operator-=(uint n) // applied to the limit only
1181 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1183 bool operator<(DUIterator_Fast& limit) {
1184 I_VDUI_ONLY(*this, this->verify(_node, true));
1185 I_VDUI_ONLY(limit, limit.verify_limit());
1186 return _outp < limit._outp;
1187 }
1189 void operator=(const DUIterator_Fast& that)
1190 { _outp = that._outp; debug_only(reset(that)); }
1191 };
1193 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1194 // Assign a limit pointer to the reference argument:
1195 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1196 // Return the base pointer:
1197 return DUIterator_Fast(this, 0);
1198 }
1199 Node* Node::fast_out(DUIterator_Fast& i) const {
1200 I_VDUI_ONLY(i, i.verify(this));
1201 return debug_only(i._last=) *i._outp;
1202 }
1205 // Faster DU iterator. Requires each successive edge to be removed.
1206 // Does not allow insertion of any edges.
1207 // Usage:
1208 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1209 // Node* y = x->last_out(i);
1210 // ...
1211 // }
1212 // Compiles in product mode to raw Node** pointer arithmetic, with
1213 // no reloading of pointers from the original node x.
1214 class DUIterator_Last : private DUIterator_Fast {
1215 friend class Node;
1217 #ifdef ASSERT
1218 void verify(const Node* node, bool at_end_ok = false);
1219 void verify_limit();
1220 void verify_step(uint num_edges);
1221 #endif
1223 // Note: offset must be signed, since -1 is sometimes passed
1224 DUIterator_Last(const Node* node, ptrdiff_t offset)
1225 : DUIterator_Fast(node, offset) { }
1227 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1228 void operator<(int) {} // do not use
1230 public:
1231 DUIterator_Last() { }
1232 // initialize to garbage
1234 void operator--()
1235 { _outp--; VDUI_ONLY(verify_step(1)); }
1237 void operator-=(uint n)
1238 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1240 bool operator>=(DUIterator_Last& limit) {
1241 I_VDUI_ONLY(*this, this->verify(_node, true));
1242 I_VDUI_ONLY(limit, limit.verify_limit());
1243 return _outp >= limit._outp;
1244 }
1246 void operator=(const DUIterator_Last& that)
1247 { DUIterator_Fast::operator=(that); }
1248 };
1250 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1251 // Assign a limit pointer to the reference argument:
1252 imin = DUIterator_Last(this, 0);
1253 // Return the initial pointer:
1254 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1255 }
1256 Node* Node::last_out(DUIterator_Last& i) const {
1257 I_VDUI_ONLY(i, i.verify(this));
1258 return debug_only(i._last=) *i._outp;
1259 }
1261 #endif //OPTO_DU_ITERATOR_ASSERT
1263 #undef I_VDUI_ONLY
1264 #undef VDUI_ONLY
1266 // An Iterator that truly follows the iterator pattern. Doesn't
1267 // support deletion but could be made to.
1268 //
1269 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1270 // Node* m = i.get();
1271 //
1272 class SimpleDUIterator : public StackObj {
1273 private:
1274 Node* node;
1275 DUIterator_Fast i;
1276 DUIterator_Fast imax;
1277 public:
1278 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1279 bool has_next() { return i < imax; }
1280 void next() { i++; }
1281 Node* get() { return node->fast_out(i); }
1282 };
1285 //-----------------------------------------------------------------------------
1286 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1287 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1288 // Note that the constructor just zeros things, and since I use Arena
1289 // allocation I do not need a destructor to reclaim storage.
1290 class Node_Array : public ResourceObj {
1291 friend class VMStructs;
1292 protected:
1293 Arena *_a; // Arena to allocate in
1294 uint _max;
1295 Node **_nodes;
1296 void grow( uint i ); // Grow array node to fit
1297 public:
1298 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1299 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1300 for( int i = 0; i < OptoNodeListSize; i++ ) {
1301 _nodes[i] = NULL;
1302 }
1303 }
1305 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1306 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1307 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1308 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1309 Node **adr() { return _nodes; }
1310 // Extend the mapping: index i maps to Node *n.
1311 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1312 void insert( uint i, Node *n );
1313 void remove( uint i ); // Remove, preserving order
1314 void sort( C_sort_func_t func);
1315 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1316 void clear(); // Set all entries to NULL, keep storage
1317 uint Size() const { return _max; }
1318 void dump() const;
1319 };
1321 class Node_List : public Node_Array {
1322 friend class VMStructs;
1323 uint _cnt;
1324 public:
1325 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1326 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1327 bool contains(Node* n) {
1328 for (uint e = 0; e < size(); e++) {
1329 if (at(e) == n) return true;
1330 }
1331 return false;
1332 }
1333 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1334 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1335 void push( Node *b ) { map(_cnt++,b); }
1336 void yank( Node *n ); // Find and remove
1337 Node *pop() { return _nodes[--_cnt]; }
1338 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1339 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1340 uint size() const { return _cnt; }
1341 void dump() const;
1342 };
1344 //------------------------------Unique_Node_List-------------------------------
1345 class Unique_Node_List : public Node_List {
1346 friend class VMStructs;
1347 VectorSet _in_worklist;
1348 uint _clock_index; // Index in list where to pop from next
1349 public:
1350 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1351 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1353 void remove( Node *n );
1354 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1355 VectorSet &member_set(){ return _in_worklist; }
1357 void push( Node *b ) {
1358 if( !_in_worklist.test_set(b->_idx) )
1359 Node_List::push(b);
1360 }
1361 Node *pop() {
1362 if( _clock_index >= size() ) _clock_index = 0;
1363 Node *b = at(_clock_index);
1364 map( _clock_index, Node_List::pop());
1365 if (size() != 0) _clock_index++; // Always start from 0
1366 _in_worklist >>= b->_idx;
1367 return b;
1368 }
1369 Node *remove( uint i ) {
1370 Node *b = Node_List::at(i);
1371 _in_worklist >>= b->_idx;
1372 map(i,Node_List::pop());
1373 return b;
1374 }
1375 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1376 void clear() {
1377 _in_worklist.Clear(); // Discards storage but grows automatically
1378 Node_List::clear();
1379 _clock_index = 0;
1380 }
1382 // Used after parsing to remove useless nodes before Iterative GVN
1383 void remove_useless_nodes(VectorSet &useful);
1385 #ifndef PRODUCT
1386 void print_set() const { _in_worklist.print(); }
1387 #endif
1388 };
1390 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1391 inline void Compile::record_for_igvn(Node* n) {
1392 _for_igvn->push(n);
1393 }
1395 //------------------------------Node_Stack-------------------------------------
1396 class Node_Stack {
1397 friend class VMStructs;
1398 protected:
1399 struct INode {
1400 Node *node; // Processed node
1401 uint indx; // Index of next node's child
1402 };
1403 INode *_inode_top; // tos, stack grows up
1404 INode *_inode_max; // End of _inodes == _inodes + _max
1405 INode *_inodes; // Array storage for the stack
1406 Arena *_a; // Arena to allocate in
1407 void grow();
1408 public:
1409 Node_Stack(int size) {
1410 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1411 _a = Thread::current()->resource_area();
1412 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1413 _inode_max = _inodes + max;
1414 _inode_top = _inodes - 1; // stack is empty
1415 }
1417 Node_Stack(Arena *a, int size) : _a(a) {
1418 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1419 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1420 _inode_max = _inodes + max;
1421 _inode_top = _inodes - 1; // stack is empty
1422 }
1424 void pop() {
1425 assert(_inode_top >= _inodes, "node stack underflow");
1426 --_inode_top;
1427 }
1428 void push(Node *n, uint i) {
1429 ++_inode_top;
1430 if (_inode_top >= _inode_max) grow();
1431 INode *top = _inode_top; // optimization
1432 top->node = n;
1433 top->indx = i;
1434 }
1435 Node *node() const {
1436 return _inode_top->node;
1437 }
1438 Node* node_at(uint i) const {
1439 assert(_inodes + i <= _inode_top, "in range");
1440 return _inodes[i].node;
1441 }
1442 uint index() const {
1443 return _inode_top->indx;
1444 }
1445 uint index_at(uint i) const {
1446 assert(_inodes + i <= _inode_top, "in range");
1447 return _inodes[i].indx;
1448 }
1449 void set_node(Node *n) {
1450 _inode_top->node = n;
1451 }
1452 void set_index(uint i) {
1453 _inode_top->indx = i;
1454 }
1455 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1456 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1457 bool is_nonempty() const { return (_inode_top >= _inodes); }
1458 bool is_empty() const { return (_inode_top < _inodes); }
1459 void clear() { _inode_top = _inodes - 1; } // retain storage
1461 // Node_Stack is used to map nodes.
1462 Node* find(uint idx) const;
1463 };
1466 //-----------------------------Node_Notes--------------------------------------
1467 // Debugging or profiling annotations loosely and sparsely associated
1468 // with some nodes. See Compile::node_notes_at for the accessor.
1469 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1470 friend class VMStructs;
1471 JVMState* _jvms;
1473 public:
1474 Node_Notes(JVMState* jvms = NULL) {
1475 _jvms = jvms;
1476 }
1478 JVMState* jvms() { return _jvms; }
1479 void set_jvms(JVMState* x) { _jvms = x; }
1481 // True if there is nothing here.
1482 bool is_clear() {
1483 return (_jvms == NULL);
1484 }
1486 // Make there be nothing here.
1487 void clear() {
1488 _jvms = NULL;
1489 }
1491 // Make a new, clean node notes.
1492 static Node_Notes* make(Compile* C) {
1493 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1494 nn->clear();
1495 return nn;
1496 }
1498 Node_Notes* clone(Compile* C) {
1499 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1500 (*nn) = (*this);
1501 return nn;
1502 }
1504 // Absorb any information from source.
1505 bool update_from(Node_Notes* source) {
1506 bool changed = false;
1507 if (source != NULL) {
1508 if (source->jvms() != NULL) {
1509 set_jvms(source->jvms());
1510 changed = true;
1511 }
1512 }
1513 return changed;
1514 }
1515 };
1517 // Inlined accessors for Compile::node_nodes that require the preceding class:
1518 inline Node_Notes*
1519 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1520 int idx, bool can_grow) {
1521 assert(idx >= 0, "oob");
1522 int block_idx = (idx >> _log2_node_notes_block_size);
1523 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1524 if (grow_by >= 0) {
1525 if (!can_grow) return NULL;
1526 grow_node_notes(arr, grow_by + 1);
1527 }
1528 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1529 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1530 }
1532 inline bool
1533 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1534 if (value == NULL || value->is_clear())
1535 return false; // nothing to write => write nothing
1536 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1537 assert(loc != NULL, "");
1538 return loc->update_from(value);
1539 }
1542 //------------------------------TypeNode---------------------------------------
1543 // Node with a Type constant.
1544 class TypeNode : public Node {
1545 protected:
1546 virtual uint hash() const; // Check the type
1547 virtual uint cmp( const Node &n ) const;
1548 virtual uint size_of() const; // Size is bigger
1549 const Type* const _type;
1550 public:
1551 void set_type(const Type* t) {
1552 assert(t != NULL, "sanity");
1553 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1554 *(const Type**)&_type = t; // cast away const-ness
1555 // If this node is in the hash table, make sure it doesn't need a rehash.
1556 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1557 }
1558 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1559 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1560 init_class_id(Class_Type);
1561 }
1562 virtual const Type *Value( PhaseTransform *phase ) const;
1563 virtual const Type *bottom_type() const;
1564 virtual uint ideal_reg() const;
1565 #ifndef PRODUCT
1566 virtual void dump_spec(outputStream *st) const;
1567 #endif
1568 };
1570 #endif // SHARE_VM_OPTO_NODE_HPP