Sat, 29 Sep 2012 06:40:00 -0400
8000213: NPG: Should have renamed arrayKlass and typeArrayKlass
Summary: Capitalize these metadata types (and objArrayKlass)
Reviewed-by: stefank, twisti, kvn
1 /*
2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class Block_Array;
46 class BoolNode;
47 class BoxLockNode;
48 class CMoveNode;
49 class CallDynamicJavaNode;
50 class CallJavaNode;
51 class CallLeafNode;
52 class CallNode;
53 class CallRuntimeNode;
54 class CallStaticJavaNode;
55 class CatchNode;
56 class CatchProjNode;
57 class CheckCastPPNode;
58 class ClearArrayNode;
59 class CmpNode;
60 class CodeBuffer;
61 class ConstraintCastNode;
62 class ConNode;
63 class CountedLoopNode;
64 class CountedLoopEndNode;
65 class DecodeNNode;
66 class EncodePNode;
67 class FastLockNode;
68 class FastUnlockNode;
69 class IfNode;
70 class IfFalseNode;
71 class IfTrueNode;
72 class InitializeNode;
73 class JVMState;
74 class JumpNode;
75 class JumpProjNode;
76 class LoadNode;
77 class LoadStoreNode;
78 class LockNode;
79 class LoopNode;
80 class MachBranchNode;
81 class MachCallDynamicJavaNode;
82 class MachCallJavaNode;
83 class MachCallLeafNode;
84 class MachCallNode;
85 class MachCallRuntimeNode;
86 class MachCallStaticJavaNode;
87 class MachConstantBaseNode;
88 class MachConstantNode;
89 class MachGotoNode;
90 class MachIfNode;
91 class MachNode;
92 class MachNullCheckNode;
93 class MachProjNode;
94 class MachReturnNode;
95 class MachSafePointNode;
96 class MachSpillCopyNode;
97 class MachTempNode;
98 class Matcher;
99 class MemBarNode;
100 class MemBarStoreStoreNode;
101 class MemNode;
102 class MergeMemNode;
103 class MulNode;
104 class MultiNode;
105 class MultiBranchNode;
106 class NeverBranchNode;
107 class Node;
108 class Node_Array;
109 class Node_List;
110 class Node_Stack;
111 class NullCheckNode;
112 class OopMap;
113 class ParmNode;
114 class PCTableNode;
115 class PhaseCCP;
116 class PhaseGVN;
117 class PhaseIterGVN;
118 class PhaseRegAlloc;
119 class PhaseTransform;
120 class PhaseValues;
121 class PhiNode;
122 class Pipeline;
123 class ProjNode;
124 class RegMask;
125 class RegionNode;
126 class RootNode;
127 class SafePointNode;
128 class SafePointScalarObjectNode;
129 class StartNode;
130 class State;
131 class StoreNode;
132 class SubNode;
133 class Type;
134 class TypeNode;
135 class UnlockNode;
136 class VectorNode;
137 class LoadVectorNode;
138 class StoreVectorNode;
139 class VectorSet;
140 typedef void (*NFunc)(Node&,void*);
141 extern "C" {
142 typedef int (*C_sort_func_t)(const void *, const void *);
143 }
145 // The type of all node counts and indexes.
146 // It must hold at least 16 bits, but must also be fast to load and store.
147 // This type, if less than 32 bits, could limit the number of possible nodes.
148 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
149 typedef unsigned int node_idx_t;
152 #ifndef OPTO_DU_ITERATOR_ASSERT
153 #ifdef ASSERT
154 #define OPTO_DU_ITERATOR_ASSERT 1
155 #else
156 #define OPTO_DU_ITERATOR_ASSERT 0
157 #endif
158 #endif //OPTO_DU_ITERATOR_ASSERT
160 #if OPTO_DU_ITERATOR_ASSERT
161 class DUIterator;
162 class DUIterator_Fast;
163 class DUIterator_Last;
164 #else
165 typedef uint DUIterator;
166 typedef Node** DUIterator_Fast;
167 typedef Node** DUIterator_Last;
168 #endif
170 // Node Sentinel
171 #define NodeSentinel (Node*)-1
173 // Unknown count frequency
174 #define COUNT_UNKNOWN (-1.0f)
176 //------------------------------Node-------------------------------------------
177 // Nodes define actions in the program. They create values, which have types.
178 // They are both vertices in a directed graph and program primitives. Nodes
179 // are labeled; the label is the "opcode", the primitive function in the lambda
180 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
181 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
182 // the Node's function. These inputs also define a Type equation for the Node.
183 // Solving these Type equations amounts to doing dataflow analysis.
184 // Control and data are uniformly represented in the graph. Finally, Nodes
185 // have a unique dense integer index which is used to index into side arrays
186 // whenever I have phase-specific information.
188 class Node {
189 friend class VMStructs;
191 // Lots of restrictions on cloning Nodes
192 Node(const Node&); // not defined; linker error to use these
193 Node &operator=(const Node &rhs);
195 public:
196 friend class Compile;
197 #if OPTO_DU_ITERATOR_ASSERT
198 friend class DUIterator_Common;
199 friend class DUIterator;
200 friend class DUIterator_Fast;
201 friend class DUIterator_Last;
202 #endif
204 // Because Nodes come and go, I define an Arena of Node structures to pull
205 // from. This should allow fast access to node creation & deletion. This
206 // field is a local cache of a value defined in some "program fragment" for
207 // which these Nodes are just a part of.
209 // New Operator that takes a Compile pointer, this will eventually
210 // be the "new" New operator.
211 inline void* operator new( size_t x, Compile* C) {
212 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
213 #ifdef ASSERT
214 n->_in = (Node**)n; // magic cookie for assertion check
215 #endif
216 n->_out = (Node**)C;
217 return (void*)n;
218 }
220 // Delete is a NOP
221 void operator delete( void *ptr ) {}
222 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
223 void destruct();
225 // Create a new Node. Required is the number is of inputs required for
226 // semantic correctness.
227 Node( uint required );
229 // Create a new Node with given input edges.
230 // This version requires use of the "edge-count" new.
231 // E.g. new (C,3) FooNode( C, NULL, left, right );
232 Node( Node *n0 );
233 Node( Node *n0, Node *n1 );
234 Node( Node *n0, Node *n1, Node *n2 );
235 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
236 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
237 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
238 Node( Node *n0, Node *n1, Node *n2, Node *n3,
239 Node *n4, Node *n5, Node *n6 );
241 // Clone an inherited Node given only the base Node type.
242 Node* clone() const;
244 // Clone a Node, immediately supplying one or two new edges.
245 // The first and second arguments, if non-null, replace in(1) and in(2),
246 // respectively.
247 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
248 Node* nn = clone();
249 if (in1 != NULL) nn->set_req(1, in1);
250 if (in2 != NULL) nn->set_req(2, in2);
251 return nn;
252 }
254 private:
255 // Shared setup for the above constructors.
256 // Handles all interactions with Compile::current.
257 // Puts initial values in all Node fields except _idx.
258 // Returns the initial value for _idx, which cannot
259 // be initialized by assignment.
260 inline int Init(int req, Compile* C);
262 //----------------- input edge handling
263 protected:
264 friend class PhaseCFG; // Access to address of _in array elements
265 Node **_in; // Array of use-def references to Nodes
266 Node **_out; // Array of def-use references to Nodes
268 // Input edges are split into two categories. Required edges are required
269 // for semantic correctness; order is important and NULLs are allowed.
270 // Precedence edges are used to help determine execution order and are
271 // added, e.g., for scheduling purposes. They are unordered and not
272 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
273 // are required, from _cnt to _max-1 are precedence edges.
274 node_idx_t _cnt; // Total number of required Node inputs.
276 node_idx_t _max; // Actual length of input array.
278 // Output edges are an unordered list of def-use edges which exactly
279 // correspond to required input edges which point from other nodes
280 // to this one. Thus the count of the output edges is the number of
281 // users of this node.
282 node_idx_t _outcnt; // Total number of Node outputs.
284 node_idx_t _outmax; // Actual length of output array.
286 // Grow the actual input array to the next larger power-of-2 bigger than len.
287 void grow( uint len );
288 // Grow the output array to the next larger power-of-2 bigger than len.
289 void out_grow( uint len );
291 public:
292 // Each Node is assigned a unique small/dense number. This number is used
293 // to index into auxiliary arrays of data and bitvectors.
294 // It is declared const to defend against inadvertant assignment,
295 // since it is used by clients as a naked field.
296 const node_idx_t _idx;
298 // Get the (read-only) number of input edges
299 uint req() const { return _cnt; }
300 uint len() const { return _max; }
301 // Get the (read-only) number of output edges
302 uint outcnt() const { return _outcnt; }
304 #if OPTO_DU_ITERATOR_ASSERT
305 // Iterate over the out-edges of this node. Deletions are illegal.
306 inline DUIterator outs() const;
307 // Use this when the out array might have changed to suppress asserts.
308 inline DUIterator& refresh_out_pos(DUIterator& i) const;
309 // Does the node have an out at this position? (Used for iteration.)
310 inline bool has_out(DUIterator& i) const;
311 inline Node* out(DUIterator& i) const;
312 // Iterate over the out-edges of this node. All changes are illegal.
313 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
314 inline Node* fast_out(DUIterator_Fast& i) const;
315 // Iterate over the out-edges of this node, deleting one at a time.
316 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
317 inline Node* last_out(DUIterator_Last& i) const;
318 // The inline bodies of all these methods are after the iterator definitions.
319 #else
320 // Iterate over the out-edges of this node. Deletions are illegal.
321 // This iteration uses integral indexes, to decouple from array reallocations.
322 DUIterator outs() const { return 0; }
323 // Use this when the out array might have changed to suppress asserts.
324 DUIterator refresh_out_pos(DUIterator i) const { return i; }
326 // Reference to the i'th output Node. Error if out of bounds.
327 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
328 // Does the node have an out at this position? (Used for iteration.)
329 bool has_out(DUIterator i) const { return i < _outcnt; }
331 // Iterate over the out-edges of this node. All changes are illegal.
332 // This iteration uses a pointer internal to the out array.
333 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
334 Node** out = _out;
335 // Assign a limit pointer to the reference argument:
336 max = out + (ptrdiff_t)_outcnt;
337 // Return the base pointer:
338 return out;
339 }
340 Node* fast_out(DUIterator_Fast i) const { return *i; }
341 // Iterate over the out-edges of this node, deleting one at a time.
342 // This iteration uses a pointer internal to the out array.
343 DUIterator_Last last_outs(DUIterator_Last& min) const {
344 Node** out = _out;
345 // Assign a limit pointer to the reference argument:
346 min = out;
347 // Return the pointer to the start of the iteration:
348 return out + (ptrdiff_t)_outcnt - 1;
349 }
350 Node* last_out(DUIterator_Last i) const { return *i; }
351 #endif
353 // Reference to the i'th input Node. Error if out of bounds.
354 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
355 // Reference to the i'th output Node. Error if out of bounds.
356 // Use this accessor sparingly. We are going trying to use iterators instead.
357 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
358 // Return the unique out edge.
359 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
360 // Delete out edge at position 'i' by moving last out edge to position 'i'
361 void raw_del_out(uint i) {
362 assert(i < _outcnt,"oob");
363 assert(_outcnt > 0,"oob");
364 #if OPTO_DU_ITERATOR_ASSERT
365 // Record that a change happened here.
366 debug_only(_last_del = _out[i]; ++_del_tick);
367 #endif
368 _out[i] = _out[--_outcnt];
369 // Smash the old edge so it can't be used accidentally.
370 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
371 }
373 #ifdef ASSERT
374 bool is_dead() const;
375 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
376 #endif
378 // Set a required input edge, also updates corresponding output edge
379 void add_req( Node *n ); // Append a NEW required input
380 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
381 void del_req( uint idx ); // Delete required edge & compact
382 void ins_req( uint i, Node *n ); // Insert a NEW required input
383 void set_req( uint i, Node *n ) {
384 assert( is_not_dead(n), "can not use dead node");
385 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
386 assert( !VerifyHashTableKeys || _hash_lock == 0,
387 "remove node from hash table before modifying it");
388 Node** p = &_in[i]; // cache this._in, across the del_out call
389 if (*p != NULL) (*p)->del_out((Node *)this);
390 (*p) = n;
391 if (n != NULL) n->add_out((Node *)this);
392 }
393 // Light version of set_req() to init inputs after node creation.
394 void init_req( uint i, Node *n ) {
395 assert( i == 0 && this == n ||
396 is_not_dead(n), "can not use dead node");
397 assert( i < _cnt, "oob");
398 assert( !VerifyHashTableKeys || _hash_lock == 0,
399 "remove node from hash table before modifying it");
400 assert( _in[i] == NULL, "sanity");
401 _in[i] = n;
402 if (n != NULL) n->add_out((Node *)this);
403 }
404 // Find first occurrence of n among my edges:
405 int find_edge(Node* n);
406 int replace_edge(Node* old, Node* neww);
407 // NULL out all inputs to eliminate incoming Def-Use edges.
408 // Return the number of edges between 'n' and 'this'
409 int disconnect_inputs(Node *n);
411 // Quickly, return true if and only if I am Compile::current()->top().
412 bool is_top() const {
413 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
414 return (_out == NULL);
415 }
416 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
417 void setup_is_top();
419 // Strip away casting. (It is depth-limited.)
420 Node* uncast() const;
421 // Return whether two Nodes are equivalent, after stripping casting.
422 bool eqv_uncast(const Node* n) const {
423 return (this->uncast() == n->uncast());
424 }
426 private:
427 static Node* uncast_helper(const Node* n);
429 // Add an output edge to the end of the list
430 void add_out( Node *n ) {
431 if (is_top()) return;
432 if( _outcnt == _outmax ) out_grow(_outcnt);
433 _out[_outcnt++] = n;
434 }
435 // Delete an output edge
436 void del_out( Node *n ) {
437 if (is_top()) return;
438 Node** outp = &_out[_outcnt];
439 // Find and remove n
440 do {
441 assert(outp > _out, "Missing Def-Use edge");
442 } while (*--outp != n);
443 *outp = _out[--_outcnt];
444 // Smash the old edge so it can't be used accidentally.
445 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
446 // Record that a change happened here.
447 #if OPTO_DU_ITERATOR_ASSERT
448 debug_only(_last_del = n; ++_del_tick);
449 #endif
450 }
452 public:
453 // Globally replace this node by a given new node, updating all uses.
454 void replace_by(Node* new_node);
455 // Globally replace this node by a given new node, updating all uses
456 // and cutting input edges of old node.
457 void subsume_by(Node* new_node) {
458 replace_by(new_node);
459 disconnect_inputs(NULL);
460 }
461 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
462 // Find the one non-null required input. RegionNode only
463 Node *nonnull_req() const;
464 // Add or remove precedence edges
465 void add_prec( Node *n );
466 void rm_prec( uint i );
467 void set_prec( uint i, Node *n ) {
468 assert( is_not_dead(n), "can not use dead node");
469 assert( i >= _cnt, "not a precedence edge");
470 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
471 _in[i] = n;
472 if (n != NULL) n->add_out((Node *)this);
473 }
474 // Set this node's index, used by cisc_version to replace current node
475 void set_idx(uint new_idx) {
476 const node_idx_t* ref = &_idx;
477 *(node_idx_t*)ref = new_idx;
478 }
479 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
480 void swap_edges(uint i1, uint i2) {
481 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
482 // Def-Use info is unchanged
483 Node* n1 = in(i1);
484 Node* n2 = in(i2);
485 _in[i1] = n2;
486 _in[i2] = n1;
487 // If this node is in the hash table, make sure it doesn't need a rehash.
488 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
489 }
491 // Iterators over input Nodes for a Node X are written as:
492 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
493 // NOTE: Required edges can contain embedded NULL pointers.
495 //----------------- Other Node Properties
497 // Generate class id for some ideal nodes to avoid virtual query
498 // methods is_<Node>().
499 // Class id is the set of bits corresponded to the node class and all its
500 // super classes so that queries for super classes are also valid.
501 // Subclasses of the same super class have different assigned bit
502 // (the third parameter in the macro DEFINE_CLASS_ID).
503 // Classes with deeper hierarchy are declared first.
504 // Classes with the same hierarchy depth are sorted by usage frequency.
505 //
506 // The query method masks the bits to cut off bits of subclasses
507 // and then compare the result with the class id
508 // (see the macro DEFINE_CLASS_QUERY below).
509 //
510 // Class_MachCall=30, ClassMask_MachCall=31
511 // 12 8 4 0
512 // 0 0 0 0 0 0 0 0 1 1 1 1 0
513 // | | | |
514 // | | | Bit_Mach=2
515 // | | Bit_MachReturn=4
516 // | Bit_MachSafePoint=8
517 // Bit_MachCall=16
518 //
519 // Class_CountedLoop=56, ClassMask_CountedLoop=63
520 // 12 8 4 0
521 // 0 0 0 0 0 0 0 1 1 1 0 0 0
522 // | | |
523 // | | Bit_Region=8
524 // | Bit_Loop=16
525 // Bit_CountedLoop=32
527 #define DEFINE_CLASS_ID(cl, supcl, subn) \
528 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
529 Class_##cl = Class_##supcl + Bit_##cl , \
530 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
532 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
533 // so that it's values fits into 16 bits.
534 enum NodeClasses {
535 Bit_Node = 0x0000,
536 Class_Node = 0x0000,
537 ClassMask_Node = 0xFFFF,
539 DEFINE_CLASS_ID(Multi, Node, 0)
540 DEFINE_CLASS_ID(SafePoint, Multi, 0)
541 DEFINE_CLASS_ID(Call, SafePoint, 0)
542 DEFINE_CLASS_ID(CallJava, Call, 0)
543 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
544 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
545 DEFINE_CLASS_ID(CallRuntime, Call, 1)
546 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
547 DEFINE_CLASS_ID(Allocate, Call, 2)
548 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
549 DEFINE_CLASS_ID(AbstractLock, Call, 3)
550 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
551 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
552 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
553 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
554 DEFINE_CLASS_ID(Catch, PCTable, 0)
555 DEFINE_CLASS_ID(Jump, PCTable, 1)
556 DEFINE_CLASS_ID(If, MultiBranch, 1)
557 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
558 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
559 DEFINE_CLASS_ID(Start, Multi, 2)
560 DEFINE_CLASS_ID(MemBar, Multi, 3)
561 DEFINE_CLASS_ID(Initialize, MemBar, 0)
562 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
564 DEFINE_CLASS_ID(Mach, Node, 1)
565 DEFINE_CLASS_ID(MachReturn, Mach, 0)
566 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
567 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
568 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
569 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
570 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
571 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
572 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
573 DEFINE_CLASS_ID(MachBranch, Mach, 1)
574 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
575 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
576 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
577 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
578 DEFINE_CLASS_ID(MachTemp, Mach, 3)
579 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
580 DEFINE_CLASS_ID(MachConstant, Mach, 5)
582 DEFINE_CLASS_ID(Type, Node, 2)
583 DEFINE_CLASS_ID(Phi, Type, 0)
584 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
585 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
586 DEFINE_CLASS_ID(CMove, Type, 3)
587 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
588 DEFINE_CLASS_ID(DecodeN, Type, 5)
589 DEFINE_CLASS_ID(EncodeP, Type, 6)
591 DEFINE_CLASS_ID(Proj, Node, 3)
592 DEFINE_CLASS_ID(CatchProj, Proj, 0)
593 DEFINE_CLASS_ID(JumpProj, Proj, 1)
594 DEFINE_CLASS_ID(IfTrue, Proj, 2)
595 DEFINE_CLASS_ID(IfFalse, Proj, 3)
596 DEFINE_CLASS_ID(Parm, Proj, 4)
597 DEFINE_CLASS_ID(MachProj, Proj, 5)
599 DEFINE_CLASS_ID(Mem, Node, 4)
600 DEFINE_CLASS_ID(Load, Mem, 0)
601 DEFINE_CLASS_ID(LoadVector, Load, 0)
602 DEFINE_CLASS_ID(Store, Mem, 1)
603 DEFINE_CLASS_ID(StoreVector, Store, 0)
604 DEFINE_CLASS_ID(LoadStore, Mem, 2)
606 DEFINE_CLASS_ID(Region, Node, 5)
607 DEFINE_CLASS_ID(Loop, Region, 0)
608 DEFINE_CLASS_ID(Root, Loop, 0)
609 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
611 DEFINE_CLASS_ID(Sub, Node, 6)
612 DEFINE_CLASS_ID(Cmp, Sub, 0)
613 DEFINE_CLASS_ID(FastLock, Cmp, 0)
614 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
616 DEFINE_CLASS_ID(MergeMem, Node, 7)
617 DEFINE_CLASS_ID(Bool, Node, 8)
618 DEFINE_CLASS_ID(AddP, Node, 9)
619 DEFINE_CLASS_ID(BoxLock, Node, 10)
620 DEFINE_CLASS_ID(Add, Node, 11)
621 DEFINE_CLASS_ID(Mul, Node, 12)
622 DEFINE_CLASS_ID(Vector, Node, 13)
623 DEFINE_CLASS_ID(ClearArray, Node, 14)
625 _max_classes = ClassMask_ClearArray
626 };
627 #undef DEFINE_CLASS_ID
629 // Flags are sorted by usage frequency.
630 enum NodeFlags {
631 Flag_is_Copy = 0x01, // should be first bit to avoid shift
632 Flag_rematerialize = Flag_is_Copy << 1,
633 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
634 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
635 Flag_is_Con = Flag_is_macro << 1,
636 Flag_is_cisc_alternate = Flag_is_Con << 1,
637 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
638 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
639 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
640 Flag_has_call = Flag_avoid_back_to_back << 1,
641 _max_flags = (Flag_has_call << 1) - 1 // allow flags combination
642 };
644 private:
645 jushort _class_id;
646 jushort _flags;
648 protected:
649 // These methods should be called from constructors only.
650 void init_class_id(jushort c) {
651 assert(c <= _max_classes, "invalid node class");
652 _class_id = c; // cast out const
653 }
654 void init_flags(jushort fl) {
655 assert(fl <= _max_flags, "invalid node flag");
656 _flags |= fl;
657 }
658 void clear_flag(jushort fl) {
659 assert(fl <= _max_flags, "invalid node flag");
660 _flags &= ~fl;
661 }
663 public:
664 const jushort class_id() const { return _class_id; }
666 const jushort flags() const { return _flags; }
668 // Return a dense integer opcode number
669 virtual int Opcode() const;
671 // Virtual inherited Node size
672 virtual uint size_of() const;
674 // Other interesting Node properties
675 #define DEFINE_CLASS_QUERY(type) \
676 bool is_##type() const { \
677 return ((_class_id & ClassMask_##type) == Class_##type); \
678 } \
679 type##Node *as_##type() const { \
680 assert(is_##type(), "invalid node class"); \
681 return (type##Node*)this; \
682 } \
683 type##Node* isa_##type() const { \
684 return (is_##type()) ? as_##type() : NULL; \
685 }
687 DEFINE_CLASS_QUERY(AbstractLock)
688 DEFINE_CLASS_QUERY(Add)
689 DEFINE_CLASS_QUERY(AddP)
690 DEFINE_CLASS_QUERY(Allocate)
691 DEFINE_CLASS_QUERY(AllocateArray)
692 DEFINE_CLASS_QUERY(Bool)
693 DEFINE_CLASS_QUERY(BoxLock)
694 DEFINE_CLASS_QUERY(Call)
695 DEFINE_CLASS_QUERY(CallDynamicJava)
696 DEFINE_CLASS_QUERY(CallJava)
697 DEFINE_CLASS_QUERY(CallLeaf)
698 DEFINE_CLASS_QUERY(CallRuntime)
699 DEFINE_CLASS_QUERY(CallStaticJava)
700 DEFINE_CLASS_QUERY(Catch)
701 DEFINE_CLASS_QUERY(CatchProj)
702 DEFINE_CLASS_QUERY(CheckCastPP)
703 DEFINE_CLASS_QUERY(ConstraintCast)
704 DEFINE_CLASS_QUERY(ClearArray)
705 DEFINE_CLASS_QUERY(CMove)
706 DEFINE_CLASS_QUERY(Cmp)
707 DEFINE_CLASS_QUERY(CountedLoop)
708 DEFINE_CLASS_QUERY(CountedLoopEnd)
709 DEFINE_CLASS_QUERY(DecodeN)
710 DEFINE_CLASS_QUERY(EncodeP)
711 DEFINE_CLASS_QUERY(FastLock)
712 DEFINE_CLASS_QUERY(FastUnlock)
713 DEFINE_CLASS_QUERY(If)
714 DEFINE_CLASS_QUERY(IfFalse)
715 DEFINE_CLASS_QUERY(IfTrue)
716 DEFINE_CLASS_QUERY(Initialize)
717 DEFINE_CLASS_QUERY(Jump)
718 DEFINE_CLASS_QUERY(JumpProj)
719 DEFINE_CLASS_QUERY(Load)
720 DEFINE_CLASS_QUERY(LoadStore)
721 DEFINE_CLASS_QUERY(Lock)
722 DEFINE_CLASS_QUERY(Loop)
723 DEFINE_CLASS_QUERY(Mach)
724 DEFINE_CLASS_QUERY(MachBranch)
725 DEFINE_CLASS_QUERY(MachCall)
726 DEFINE_CLASS_QUERY(MachCallDynamicJava)
727 DEFINE_CLASS_QUERY(MachCallJava)
728 DEFINE_CLASS_QUERY(MachCallLeaf)
729 DEFINE_CLASS_QUERY(MachCallRuntime)
730 DEFINE_CLASS_QUERY(MachCallStaticJava)
731 DEFINE_CLASS_QUERY(MachConstantBase)
732 DEFINE_CLASS_QUERY(MachConstant)
733 DEFINE_CLASS_QUERY(MachGoto)
734 DEFINE_CLASS_QUERY(MachIf)
735 DEFINE_CLASS_QUERY(MachNullCheck)
736 DEFINE_CLASS_QUERY(MachProj)
737 DEFINE_CLASS_QUERY(MachReturn)
738 DEFINE_CLASS_QUERY(MachSafePoint)
739 DEFINE_CLASS_QUERY(MachSpillCopy)
740 DEFINE_CLASS_QUERY(MachTemp)
741 DEFINE_CLASS_QUERY(Mem)
742 DEFINE_CLASS_QUERY(MemBar)
743 DEFINE_CLASS_QUERY(MemBarStoreStore)
744 DEFINE_CLASS_QUERY(MergeMem)
745 DEFINE_CLASS_QUERY(Mul)
746 DEFINE_CLASS_QUERY(Multi)
747 DEFINE_CLASS_QUERY(MultiBranch)
748 DEFINE_CLASS_QUERY(Parm)
749 DEFINE_CLASS_QUERY(PCTable)
750 DEFINE_CLASS_QUERY(Phi)
751 DEFINE_CLASS_QUERY(Proj)
752 DEFINE_CLASS_QUERY(Region)
753 DEFINE_CLASS_QUERY(Root)
754 DEFINE_CLASS_QUERY(SafePoint)
755 DEFINE_CLASS_QUERY(SafePointScalarObject)
756 DEFINE_CLASS_QUERY(Start)
757 DEFINE_CLASS_QUERY(Store)
758 DEFINE_CLASS_QUERY(Sub)
759 DEFINE_CLASS_QUERY(Type)
760 DEFINE_CLASS_QUERY(Vector)
761 DEFINE_CLASS_QUERY(LoadVector)
762 DEFINE_CLASS_QUERY(StoreVector)
763 DEFINE_CLASS_QUERY(Unlock)
765 #undef DEFINE_CLASS_QUERY
767 // duplicate of is_MachSpillCopy()
768 bool is_SpillCopy () const {
769 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
770 }
772 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
773 // The data node which is safe to leave in dead loop during IGVN optimization.
774 bool is_dead_loop_safe() const {
775 return is_Phi() || (is_Proj() && in(0) == NULL) ||
776 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
777 (!is_Proj() || !in(0)->is_Allocate()));
778 }
780 // is_Copy() returns copied edge index (0 or 1)
781 uint is_Copy() const { return (_flags & Flag_is_Copy); }
783 virtual bool is_CFG() const { return false; }
785 // If this node is control-dependent on a test, can it be
786 // rerouted to a dominating equivalent test? This is usually
787 // true of non-CFG nodes, but can be false for operations which
788 // depend for their correct sequencing on more than one test.
789 // (In that case, hoisting to a dominating test may silently
790 // skip some other important test.)
791 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
793 // When building basic blocks, I need to have a notion of block beginning
794 // Nodes, next block selector Nodes (block enders), and next block
795 // projections. These calls need to work on their machine equivalents. The
796 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
797 bool is_block_start() const {
798 if ( is_Region() )
799 return this == (const Node*)in(0);
800 else
801 return is_Start();
802 }
804 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
805 // Goto and Return. This call also returns the block ending Node.
806 virtual const Node *is_block_proj() const;
808 // The node is a "macro" node which needs to be expanded before matching
809 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
811 //----------------- Optimization
813 // Get the worst-case Type output for this Node.
814 virtual const class Type *bottom_type() const;
816 // If we find a better type for a node, try to record it permanently.
817 // Return true if this node actually changed.
818 // Be sure to do the hash_delete game in the "rehash" variant.
819 void raise_bottom_type(const Type* new_type);
821 // Get the address type with which this node uses and/or defs memory,
822 // or NULL if none. The address type is conservatively wide.
823 // Returns non-null for calls, membars, loads, stores, etc.
824 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
825 virtual const class TypePtr *adr_type() const { return NULL; }
827 // Return an existing node which computes the same function as this node.
828 // The optimistic combined algorithm requires this to return a Node which
829 // is a small number of steps away (e.g., one of my inputs).
830 virtual Node *Identity( PhaseTransform *phase );
832 // Return the set of values this Node can take on at runtime.
833 virtual const Type *Value( PhaseTransform *phase ) const;
835 // Return a node which is more "ideal" than the current node.
836 // The invariants on this call are subtle. If in doubt, read the
837 // treatise in node.cpp above the default implemention AND TEST WITH
838 // +VerifyIterativeGVN!
839 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
841 // Some nodes have specific Ideal subgraph transformations only if they are
842 // unique users of specific nodes. Such nodes should be put on IGVN worklist
843 // for the transformations to happen.
844 bool has_special_unique_user() const;
846 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
847 Node* find_exact_control(Node* ctrl);
849 // Check if 'this' node dominates or equal to 'sub'.
850 bool dominates(Node* sub, Node_List &nlist);
852 protected:
853 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
854 public:
856 // Idealize graph, using DU info. Done after constant propagation
857 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
859 // See if there is valid pipeline info
860 static const Pipeline *pipeline_class();
861 virtual const Pipeline *pipeline() const;
863 // Compute the latency from the def to this instruction of the ith input node
864 uint latency(uint i);
866 // Hash & compare functions, for pessimistic value numbering
868 // If the hash function returns the special sentinel value NO_HASH,
869 // the node is guaranteed never to compare equal to any other node.
870 // If we accidentally generate a hash with value NO_HASH the node
871 // won't go into the table and we'll lose a little optimization.
872 enum { NO_HASH = 0 };
873 virtual uint hash() const;
874 virtual uint cmp( const Node &n ) const;
876 // Operation appears to be iteratively computed (such as an induction variable)
877 // It is possible for this operation to return false for a loop-varying
878 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
879 bool is_iteratively_computed();
881 // Determine if a node is Counted loop induction variable.
882 // The method is defined in loopnode.cpp.
883 const Node* is_loop_iv() const;
885 // Return a node with opcode "opc" and same inputs as "this" if one can
886 // be found; Otherwise return NULL;
887 Node* find_similar(int opc);
889 // Return the unique control out if only one. Null if none or more than one.
890 Node* unique_ctrl_out();
892 //----------------- Code Generation
894 // Ideal register class for Matching. Zero means unmatched instruction
895 // (these are cloned instead of converted to machine nodes).
896 virtual uint ideal_reg() const;
898 static const uint NotAMachineReg; // must be > max. machine register
900 // Do we Match on this edge index or not? Generally false for Control
901 // and true for everything else. Weird for calls & returns.
902 virtual uint match_edge(uint idx) const;
904 // Register class output is returned in
905 virtual const RegMask &out_RegMask() const;
906 // Register class input is expected in
907 virtual const RegMask &in_RegMask(uint) const;
908 // Should we clone rather than spill this instruction?
909 bool rematerialize() const;
911 // Return JVM State Object if this Node carries debug info, or NULL otherwise
912 virtual JVMState* jvms() const;
914 // Print as assembly
915 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
916 // Emit bytes starting at parameter 'ptr'
917 // Bump 'ptr' by the number of output bytes
918 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
919 // Size of instruction in bytes
920 virtual uint size(PhaseRegAlloc *ra_) const;
922 // Convenience function to extract an integer constant from a node.
923 // If it is not an integer constant (either Con, CastII, or Mach),
924 // return value_if_unknown.
925 jint find_int_con(jint value_if_unknown) const {
926 const TypeInt* t = find_int_type();
927 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
928 }
929 // Return the constant, knowing it is an integer constant already
930 jint get_int() const {
931 const TypeInt* t = find_int_type();
932 guarantee(t != NULL, "must be con");
933 return t->get_con();
934 }
935 // Here's where the work is done. Can produce non-constant int types too.
936 const TypeInt* find_int_type() const;
938 // Same thing for long (and intptr_t, via type.hpp):
939 jlong get_long() const {
940 const TypeLong* t = find_long_type();
941 guarantee(t != NULL, "must be con");
942 return t->get_con();
943 }
944 jlong find_long_con(jint value_if_unknown) const {
945 const TypeLong* t = find_long_type();
946 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
947 }
948 const TypeLong* find_long_type() const;
950 // These guys are called by code generated by ADLC:
951 intptr_t get_ptr() const;
952 intptr_t get_narrowcon() const;
953 jdouble getd() const;
954 jfloat getf() const;
956 // Nodes which are pinned into basic blocks
957 virtual bool pinned() const { return false; }
959 // Nodes which use memory without consuming it, hence need antidependences
960 // More specifically, needs_anti_dependence_check returns true iff the node
961 // (a) does a load, and (b) does not perform a store (except perhaps to a
962 // stack slot or some other unaliased location).
963 bool needs_anti_dependence_check() const;
965 // Return which operand this instruction may cisc-spill. In other words,
966 // return operand position that can convert from reg to memory access
967 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
968 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
970 //----------------- Graph walking
971 public:
972 // Walk and apply member functions recursively.
973 // Supplied (this) pointer is root.
974 void walk(NFunc pre, NFunc post, void *env);
975 static void nop(Node &, void*); // Dummy empty function
976 static void packregion( Node &n, void* );
977 private:
978 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
980 //----------------- Printing, etc
981 public:
982 #ifndef PRODUCT
983 Node* find(int idx) const; // Search the graph for the given idx.
984 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
985 void dump() const; // Print this node,
986 void dump(int depth) const; // Print this node, recursively to depth d
987 void dump_ctrl(int depth) const; // Print control nodes, to depth d
988 virtual void dump_req() const; // Print required-edge info
989 virtual void dump_prec() const; // Print precedence-edge info
990 virtual void dump_out() const; // Print the output edge info
991 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
992 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
993 void verify() const; // Check Def-Use info for my subgraph
994 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
996 // This call defines a class-unique string used to identify class instances
997 virtual const char *Name() const;
999 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1000 // RegMask Print Functions
1001 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1002 void dump_out_regmask() { out_RegMask().dump(); }
1003 static int _in_dump_cnt;
1004 static bool in_dump() { return _in_dump_cnt > 0; }
1005 void fast_dump() const {
1006 tty->print("%4d: %-17s", _idx, Name());
1007 for (uint i = 0; i < len(); i++)
1008 if (in(i))
1009 tty->print(" %4d", in(i)->_idx);
1010 else
1011 tty->print(" NULL");
1012 tty->print("\n");
1013 }
1014 #endif
1015 #ifdef ASSERT
1016 void verify_construction();
1017 bool verify_jvms(const JVMState* jvms) const;
1018 int _debug_idx; // Unique value assigned to every node.
1019 int debug_idx() const { return _debug_idx; }
1020 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1022 Node* _debug_orig; // Original version of this, if any.
1023 Node* debug_orig() const { return _debug_orig; }
1024 void set_debug_orig(Node* orig); // _debug_orig = orig
1026 int _hash_lock; // Barrier to modifications of nodes in the hash table
1027 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1028 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1030 static void init_NodeProperty();
1032 #if OPTO_DU_ITERATOR_ASSERT
1033 const Node* _last_del; // The last deleted node.
1034 uint _del_tick; // Bumped when a deletion happens..
1035 #endif
1036 #endif
1037 };
1039 //-----------------------------------------------------------------------------
1040 // Iterators over DU info, and associated Node functions.
1042 #if OPTO_DU_ITERATOR_ASSERT
1044 // Common code for assertion checking on DU iterators.
1045 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1046 #ifdef ASSERT
1047 protected:
1048 bool _vdui; // cached value of VerifyDUIterators
1049 const Node* _node; // the node containing the _out array
1050 uint _outcnt; // cached node->_outcnt
1051 uint _del_tick; // cached node->_del_tick
1052 Node* _last; // last value produced by the iterator
1054 void sample(const Node* node); // used by c'tor to set up for verifies
1055 void verify(const Node* node, bool at_end_ok = false);
1056 void verify_resync();
1057 void reset(const DUIterator_Common& that);
1059 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1060 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1061 #else
1062 #define I_VDUI_ONLY(i,x) { }
1063 #endif //ASSERT
1064 };
1066 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1068 // Default DU iterator. Allows appends onto the out array.
1069 // Allows deletion from the out array only at the current point.
1070 // Usage:
1071 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1072 // Node* y = x->out(i);
1073 // ...
1074 // }
1075 // Compiles in product mode to a unsigned integer index, which indexes
1076 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1077 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1078 // before continuing the loop. You must delete only the last-produced
1079 // edge. You must delete only a single copy of the last-produced edge,
1080 // or else you must delete all copies at once (the first time the edge
1081 // is produced by the iterator).
1082 class DUIterator : public DUIterator_Common {
1083 friend class Node;
1085 // This is the index which provides the product-mode behavior.
1086 // Whatever the product-mode version of the system does to the
1087 // DUI index is done to this index. All other fields in
1088 // this class are used only for assertion checking.
1089 uint _idx;
1091 #ifdef ASSERT
1092 uint _refresh_tick; // Records the refresh activity.
1094 void sample(const Node* node); // Initialize _refresh_tick etc.
1095 void verify(const Node* node, bool at_end_ok = false);
1096 void verify_increment(); // Verify an increment operation.
1097 void verify_resync(); // Verify that we can back up over a deletion.
1098 void verify_finish(); // Verify that the loop terminated properly.
1099 void refresh(); // Resample verification info.
1100 void reset(const DUIterator& that); // Resample after assignment.
1101 #endif
1103 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1104 { _idx = 0; debug_only(sample(node)); }
1106 public:
1107 // initialize to garbage; clear _vdui to disable asserts
1108 DUIterator()
1109 { /*initialize to garbage*/ debug_only(_vdui = false); }
1111 void operator++(int dummy_to_specify_postfix_op)
1112 { _idx++; VDUI_ONLY(verify_increment()); }
1114 void operator--()
1115 { VDUI_ONLY(verify_resync()); --_idx; }
1117 ~DUIterator()
1118 { VDUI_ONLY(verify_finish()); }
1120 void operator=(const DUIterator& that)
1121 { _idx = that._idx; debug_only(reset(that)); }
1122 };
1124 DUIterator Node::outs() const
1125 { return DUIterator(this, 0); }
1126 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1127 { I_VDUI_ONLY(i, i.refresh()); return i; }
1128 bool Node::has_out(DUIterator& i) const
1129 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1130 Node* Node::out(DUIterator& i) const
1131 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1134 // Faster DU iterator. Disallows insertions into the out array.
1135 // Allows deletion from the out array only at the current point.
1136 // Usage:
1137 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1138 // Node* y = x->fast_out(i);
1139 // ...
1140 // }
1141 // Compiles in product mode to raw Node** pointer arithmetic, with
1142 // no reloading of pointers from the original node x. If you delete,
1143 // you must perform "--i; --imax" just before continuing the loop.
1144 // If you delete multiple copies of the same edge, you must decrement
1145 // imax, but not i, multiple times: "--i, imax -= num_edges".
1146 class DUIterator_Fast : public DUIterator_Common {
1147 friend class Node;
1148 friend class DUIterator_Last;
1150 // This is the pointer which provides the product-mode behavior.
1151 // Whatever the product-mode version of the system does to the
1152 // DUI pointer is done to this pointer. All other fields in
1153 // this class are used only for assertion checking.
1154 Node** _outp;
1156 #ifdef ASSERT
1157 void verify(const Node* node, bool at_end_ok = false);
1158 void verify_limit();
1159 void verify_resync();
1160 void verify_relimit(uint n);
1161 void reset(const DUIterator_Fast& that);
1162 #endif
1164 // Note: offset must be signed, since -1 is sometimes passed
1165 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1166 { _outp = node->_out + offset; debug_only(sample(node)); }
1168 public:
1169 // initialize to garbage; clear _vdui to disable asserts
1170 DUIterator_Fast()
1171 { /*initialize to garbage*/ debug_only(_vdui = false); }
1173 void operator++(int dummy_to_specify_postfix_op)
1174 { _outp++; VDUI_ONLY(verify(_node, true)); }
1176 void operator--()
1177 { VDUI_ONLY(verify_resync()); --_outp; }
1179 void operator-=(uint n) // applied to the limit only
1180 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1182 bool operator<(DUIterator_Fast& limit) {
1183 I_VDUI_ONLY(*this, this->verify(_node, true));
1184 I_VDUI_ONLY(limit, limit.verify_limit());
1185 return _outp < limit._outp;
1186 }
1188 void operator=(const DUIterator_Fast& that)
1189 { _outp = that._outp; debug_only(reset(that)); }
1190 };
1192 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1193 // Assign a limit pointer to the reference argument:
1194 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1195 // Return the base pointer:
1196 return DUIterator_Fast(this, 0);
1197 }
1198 Node* Node::fast_out(DUIterator_Fast& i) const {
1199 I_VDUI_ONLY(i, i.verify(this));
1200 return debug_only(i._last=) *i._outp;
1201 }
1204 // Faster DU iterator. Requires each successive edge to be removed.
1205 // Does not allow insertion of any edges.
1206 // Usage:
1207 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1208 // Node* y = x->last_out(i);
1209 // ...
1210 // }
1211 // Compiles in product mode to raw Node** pointer arithmetic, with
1212 // no reloading of pointers from the original node x.
1213 class DUIterator_Last : private DUIterator_Fast {
1214 friend class Node;
1216 #ifdef ASSERT
1217 void verify(const Node* node, bool at_end_ok = false);
1218 void verify_limit();
1219 void verify_step(uint num_edges);
1220 #endif
1222 // Note: offset must be signed, since -1 is sometimes passed
1223 DUIterator_Last(const Node* node, ptrdiff_t offset)
1224 : DUIterator_Fast(node, offset) { }
1226 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1227 void operator<(int) {} // do not use
1229 public:
1230 DUIterator_Last() { }
1231 // initialize to garbage
1233 void operator--()
1234 { _outp--; VDUI_ONLY(verify_step(1)); }
1236 void operator-=(uint n)
1237 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1239 bool operator>=(DUIterator_Last& limit) {
1240 I_VDUI_ONLY(*this, this->verify(_node, true));
1241 I_VDUI_ONLY(limit, limit.verify_limit());
1242 return _outp >= limit._outp;
1243 }
1245 void operator=(const DUIterator_Last& that)
1246 { DUIterator_Fast::operator=(that); }
1247 };
1249 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1250 // Assign a limit pointer to the reference argument:
1251 imin = DUIterator_Last(this, 0);
1252 // Return the initial pointer:
1253 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1254 }
1255 Node* Node::last_out(DUIterator_Last& i) const {
1256 I_VDUI_ONLY(i, i.verify(this));
1257 return debug_only(i._last=) *i._outp;
1258 }
1260 #endif //OPTO_DU_ITERATOR_ASSERT
1262 #undef I_VDUI_ONLY
1263 #undef VDUI_ONLY
1265 // An Iterator that truly follows the iterator pattern. Doesn't
1266 // support deletion but could be made to.
1267 //
1268 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1269 // Node* m = i.get();
1270 //
1271 class SimpleDUIterator : public StackObj {
1272 private:
1273 Node* node;
1274 DUIterator_Fast i;
1275 DUIterator_Fast imax;
1276 public:
1277 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1278 bool has_next() { return i < imax; }
1279 void next() { i++; }
1280 Node* get() { return node->fast_out(i); }
1281 };
1284 //-----------------------------------------------------------------------------
1285 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1286 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1287 // Note that the constructor just zeros things, and since I use Arena
1288 // allocation I do not need a destructor to reclaim storage.
1289 class Node_Array : public ResourceObj {
1290 friend class VMStructs;
1291 protected:
1292 Arena *_a; // Arena to allocate in
1293 uint _max;
1294 Node **_nodes;
1295 void grow( uint i ); // Grow array node to fit
1296 public:
1297 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1298 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1299 for( int i = 0; i < OptoNodeListSize; i++ ) {
1300 _nodes[i] = NULL;
1301 }
1302 }
1304 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1305 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1306 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1307 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1308 Node **adr() { return _nodes; }
1309 // Extend the mapping: index i maps to Node *n.
1310 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1311 void insert( uint i, Node *n );
1312 void remove( uint i ); // Remove, preserving order
1313 void sort( C_sort_func_t func);
1314 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1315 void clear(); // Set all entries to NULL, keep storage
1316 uint Size() const { return _max; }
1317 void dump() const;
1318 };
1320 class Node_List : public Node_Array {
1321 friend class VMStructs;
1322 uint _cnt;
1323 public:
1324 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1325 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1326 bool contains(Node* n) {
1327 for (uint e = 0; e < size(); e++) {
1328 if (at(e) == n) return true;
1329 }
1330 return false;
1331 }
1332 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1333 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1334 void push( Node *b ) { map(_cnt++,b); }
1335 void yank( Node *n ); // Find and remove
1336 Node *pop() { return _nodes[--_cnt]; }
1337 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1338 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1339 uint size() const { return _cnt; }
1340 void dump() const;
1341 };
1343 //------------------------------Unique_Node_List-------------------------------
1344 class Unique_Node_List : public Node_List {
1345 friend class VMStructs;
1346 VectorSet _in_worklist;
1347 uint _clock_index; // Index in list where to pop from next
1348 public:
1349 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1350 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1352 void remove( Node *n );
1353 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1354 VectorSet &member_set(){ return _in_worklist; }
1356 void push( Node *b ) {
1357 if( !_in_worklist.test_set(b->_idx) )
1358 Node_List::push(b);
1359 }
1360 Node *pop() {
1361 if( _clock_index >= size() ) _clock_index = 0;
1362 Node *b = at(_clock_index);
1363 map( _clock_index, Node_List::pop());
1364 if (size() != 0) _clock_index++; // Always start from 0
1365 _in_worklist >>= b->_idx;
1366 return b;
1367 }
1368 Node *remove( uint i ) {
1369 Node *b = Node_List::at(i);
1370 _in_worklist >>= b->_idx;
1371 map(i,Node_List::pop());
1372 return b;
1373 }
1374 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1375 void clear() {
1376 _in_worklist.Clear(); // Discards storage but grows automatically
1377 Node_List::clear();
1378 _clock_index = 0;
1379 }
1381 // Used after parsing to remove useless nodes before Iterative GVN
1382 void remove_useless_nodes(VectorSet &useful);
1384 #ifndef PRODUCT
1385 void print_set() const { _in_worklist.print(); }
1386 #endif
1387 };
1389 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1390 inline void Compile::record_for_igvn(Node* n) {
1391 _for_igvn->push(n);
1392 }
1394 //------------------------------Node_Stack-------------------------------------
1395 class Node_Stack {
1396 friend class VMStructs;
1397 protected:
1398 struct INode {
1399 Node *node; // Processed node
1400 uint indx; // Index of next node's child
1401 };
1402 INode *_inode_top; // tos, stack grows up
1403 INode *_inode_max; // End of _inodes == _inodes + _max
1404 INode *_inodes; // Array storage for the stack
1405 Arena *_a; // Arena to allocate in
1406 void grow();
1407 public:
1408 Node_Stack(int size) {
1409 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1410 _a = Thread::current()->resource_area();
1411 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1412 _inode_max = _inodes + max;
1413 _inode_top = _inodes - 1; // stack is empty
1414 }
1416 Node_Stack(Arena *a, int size) : _a(a) {
1417 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1418 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1419 _inode_max = _inodes + max;
1420 _inode_top = _inodes - 1; // stack is empty
1421 }
1423 void pop() {
1424 assert(_inode_top >= _inodes, "node stack underflow");
1425 --_inode_top;
1426 }
1427 void push(Node *n, uint i) {
1428 ++_inode_top;
1429 if (_inode_top >= _inode_max) grow();
1430 INode *top = _inode_top; // optimization
1431 top->node = n;
1432 top->indx = i;
1433 }
1434 Node *node() const {
1435 return _inode_top->node;
1436 }
1437 Node* node_at(uint i) const {
1438 assert(_inodes + i <= _inode_top, "in range");
1439 return _inodes[i].node;
1440 }
1441 uint index() const {
1442 return _inode_top->indx;
1443 }
1444 uint index_at(uint i) const {
1445 assert(_inodes + i <= _inode_top, "in range");
1446 return _inodes[i].indx;
1447 }
1448 void set_node(Node *n) {
1449 _inode_top->node = n;
1450 }
1451 void set_index(uint i) {
1452 _inode_top->indx = i;
1453 }
1454 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1455 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1456 bool is_nonempty() const { return (_inode_top >= _inodes); }
1457 bool is_empty() const { return (_inode_top < _inodes); }
1458 void clear() { _inode_top = _inodes - 1; } // retain storage
1460 // Node_Stack is used to map nodes.
1461 Node* find(uint idx) const;
1462 };
1465 //-----------------------------Node_Notes--------------------------------------
1466 // Debugging or profiling annotations loosely and sparsely associated
1467 // with some nodes. See Compile::node_notes_at for the accessor.
1468 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1469 friend class VMStructs;
1470 JVMState* _jvms;
1472 public:
1473 Node_Notes(JVMState* jvms = NULL) {
1474 _jvms = jvms;
1475 }
1477 JVMState* jvms() { return _jvms; }
1478 void set_jvms(JVMState* x) { _jvms = x; }
1480 // True if there is nothing here.
1481 bool is_clear() {
1482 return (_jvms == NULL);
1483 }
1485 // Make there be nothing here.
1486 void clear() {
1487 _jvms = NULL;
1488 }
1490 // Make a new, clean node notes.
1491 static Node_Notes* make(Compile* C) {
1492 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1493 nn->clear();
1494 return nn;
1495 }
1497 Node_Notes* clone(Compile* C) {
1498 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1499 (*nn) = (*this);
1500 return nn;
1501 }
1503 // Absorb any information from source.
1504 bool update_from(Node_Notes* source) {
1505 bool changed = false;
1506 if (source != NULL) {
1507 if (source->jvms() != NULL) {
1508 set_jvms(source->jvms());
1509 changed = true;
1510 }
1511 }
1512 return changed;
1513 }
1514 };
1516 // Inlined accessors for Compile::node_nodes that require the preceding class:
1517 inline Node_Notes*
1518 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1519 int idx, bool can_grow) {
1520 assert(idx >= 0, "oob");
1521 int block_idx = (idx >> _log2_node_notes_block_size);
1522 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1523 if (grow_by >= 0) {
1524 if (!can_grow) return NULL;
1525 grow_node_notes(arr, grow_by + 1);
1526 }
1527 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1528 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1529 }
1531 inline bool
1532 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1533 if (value == NULL || value->is_clear())
1534 return false; // nothing to write => write nothing
1535 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1536 assert(loc != NULL, "");
1537 return loc->update_from(value);
1538 }
1541 //------------------------------TypeNode---------------------------------------
1542 // Node with a Type constant.
1543 class TypeNode : public Node {
1544 protected:
1545 virtual uint hash() const; // Check the type
1546 virtual uint cmp( const Node &n ) const;
1547 virtual uint size_of() const; // Size is bigger
1548 const Type* const _type;
1549 public:
1550 void set_type(const Type* t) {
1551 assert(t != NULL, "sanity");
1552 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1553 *(const Type**)&_type = t; // cast away const-ness
1554 // If this node is in the hash table, make sure it doesn't need a rehash.
1555 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1556 }
1557 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1558 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1559 init_class_id(Class_Type);
1560 }
1561 virtual const Type *Value( PhaseTransform *phase ) const;
1562 virtual const Type *bottom_type() const;
1563 virtual uint ideal_reg() const;
1564 #ifndef PRODUCT
1565 virtual void dump_spec(outputStream *st) const;
1566 #endif
1567 };
1569 #endif // SHARE_VM_OPTO_NODE_HPP