Wed, 01 Dec 2010 15:04:06 +0100
7003125: precompiled.hpp is included when precompiled headers are not used
Summary: Added an ifndef DONT_USE_PRECOMPILED_HEADER to precompiled.hpp. Set up DONT_USE_PRECOMPILED_HEADER when compiling with Sun Studio or when the user specifies USE_PRECOMPILED_HEADER=0. Fixed broken include dependencies.
Reviewed-by: coleenp, kvn
1 /*
2 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #include "precompiled.hpp"
26 #include "memory/allocation.hpp"
27 #include "memory/allocation.inline.hpp"
28 #include "memory/resourceArea.hpp"
29 #include "runtime/os.hpp"
30 #include "runtime/task.hpp"
31 #include "runtime/threadCritical.hpp"
32 #include "utilities/ostream.hpp"
33 #ifdef TARGET_OS_FAMILY_linux
34 # include "os_linux.inline.hpp"
35 #endif
36 #ifdef TARGET_OS_FAMILY_solaris
37 # include "os_solaris.inline.hpp"
38 #endif
39 #ifdef TARGET_OS_FAMILY_windows
40 # include "os_windows.inline.hpp"
41 #endif
43 void* CHeapObj::operator new(size_t size){
44 return (void *) AllocateHeap(size, "CHeapObj-new");
45 }
47 void CHeapObj::operator delete(void* p){
48 FreeHeap(p);
49 }
51 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
52 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
53 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
54 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
56 void* ResourceObj::operator new(size_t size, allocation_type type) {
57 address res;
58 switch (type) {
59 case C_HEAP:
60 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
61 DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
62 break;
63 case RESOURCE_AREA:
64 // new(size) sets allocation type RESOURCE_AREA.
65 res = (address)operator new(size);
66 break;
67 default:
68 ShouldNotReachHere();
69 }
70 return res;
71 }
73 void ResourceObj::operator delete(void* p) {
74 assert(((ResourceObj *)p)->allocated_on_C_heap(),
75 "delete only allowed for C_HEAP objects");
76 DEBUG_ONLY(((ResourceObj *)p)->_allocation = (uintptr_t)badHeapOopVal;)
77 FreeHeap(p);
78 }
80 #ifdef ASSERT
81 void ResourceObj::set_allocation_type(address res, allocation_type type) {
82 // Set allocation type in the resource object
83 uintptr_t allocation = (uintptr_t)res;
84 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least");
85 assert(type <= allocation_mask, "incorrect allocation type");
86 ((ResourceObj *)res)->_allocation = ~(allocation + type);
87 }
89 ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
90 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object");
91 return (allocation_type)((~_allocation) & allocation_mask);
92 }
94 ResourceObj::ResourceObj() { // default constructor
95 if (~(_allocation | allocation_mask) != (uintptr_t)this) {
96 set_allocation_type((address)this, STACK_OR_EMBEDDED);
97 } else if (allocated_on_stack()) {
98 // For some reason we got a value which looks like an allocation on stack.
99 // Pass if it is really allocated on stack.
100 assert(Thread::current()->on_local_stack((address)this),"should be on stack");
101 } else {
102 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(),
103 "allocation_type should be set by operator new()");
104 }
105 }
107 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor
108 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream.
109 set_allocation_type((address)this, STACK_OR_EMBEDDED);
110 }
112 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment
113 // Used in InlineTree::ok_to_inline() for WarmCallInfo.
114 assert(allocated_on_stack(), "copy only into local");
115 // Keep current _allocation value;
116 return *this;
117 }
119 ResourceObj::~ResourceObj() {
120 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
121 if (!allocated_on_C_heap()) { // ResourceObj::delete() zaps _allocation for C_heap.
122 _allocation = (uintptr_t)badHeapOopVal; // zap type
123 }
124 }
125 #endif // ASSERT
128 void trace_heap_malloc(size_t size, const char* name, void* p) {
129 // A lock is not needed here - tty uses a lock internally
130 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name);
131 }
134 void trace_heap_free(void* p) {
135 // A lock is not needed here - tty uses a lock internally
136 tty->print_cr("Heap free " INTPTR_FORMAT, p);
137 }
139 bool warn_new_operator = false; // see vm_main
141 //--------------------------------------------------------------------------------------
142 // ChunkPool implementation
144 // MT-safe pool of chunks to reduce malloc/free thrashing
145 // NB: not using Mutex because pools are used before Threads are initialized
146 class ChunkPool {
147 Chunk* _first; // first cached Chunk; its first word points to next chunk
148 size_t _num_chunks; // number of unused chunks in pool
149 size_t _num_used; // number of chunks currently checked out
150 const size_t _size; // size of each chunk (must be uniform)
152 // Our three static pools
153 static ChunkPool* _large_pool;
154 static ChunkPool* _medium_pool;
155 static ChunkPool* _small_pool;
157 // return first element or null
158 void* get_first() {
159 Chunk* c = _first;
160 if (_first) {
161 _first = _first->next();
162 _num_chunks--;
163 }
164 return c;
165 }
167 public:
168 // All chunks in a ChunkPool has the same size
169 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
171 // Allocate a new chunk from the pool (might expand the pool)
172 void* allocate(size_t bytes) {
173 assert(bytes == _size, "bad size");
174 void* p = NULL;
175 { ThreadCritical tc;
176 _num_used++;
177 p = get_first();
178 if (p == NULL) p = os::malloc(bytes);
179 }
180 if (p == NULL)
181 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
183 return p;
184 }
186 // Return a chunk to the pool
187 void free(Chunk* chunk) {
188 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
189 ThreadCritical tc;
190 _num_used--;
192 // Add chunk to list
193 chunk->set_next(_first);
194 _first = chunk;
195 _num_chunks++;
196 }
198 // Prune the pool
199 void free_all_but(size_t n) {
200 // if we have more than n chunks, free all of them
201 ThreadCritical tc;
202 if (_num_chunks > n) {
203 // free chunks at end of queue, for better locality
204 Chunk* cur = _first;
205 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
207 if (cur != NULL) {
208 Chunk* next = cur->next();
209 cur->set_next(NULL);
210 cur = next;
212 // Free all remaining chunks
213 while(cur != NULL) {
214 next = cur->next();
215 os::free(cur);
216 _num_chunks--;
217 cur = next;
218 }
219 }
220 }
221 }
223 // Accessors to preallocated pool's
224 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
225 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
226 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
228 static void initialize() {
229 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
230 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
231 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
232 }
234 static void clean() {
235 enum { BlocksToKeep = 5 };
236 _small_pool->free_all_but(BlocksToKeep);
237 _medium_pool->free_all_but(BlocksToKeep);
238 _large_pool->free_all_but(BlocksToKeep);
239 }
240 };
242 ChunkPool* ChunkPool::_large_pool = NULL;
243 ChunkPool* ChunkPool::_medium_pool = NULL;
244 ChunkPool* ChunkPool::_small_pool = NULL;
246 void chunkpool_init() {
247 ChunkPool::initialize();
248 }
250 void
251 Chunk::clean_chunk_pool() {
252 ChunkPool::clean();
253 }
256 //--------------------------------------------------------------------------------------
257 // ChunkPoolCleaner implementation
258 //
260 class ChunkPoolCleaner : public PeriodicTask {
261 enum { CleaningInterval = 5000 }; // cleaning interval in ms
263 public:
264 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
265 void task() {
266 ChunkPool::clean();
267 }
268 };
270 //--------------------------------------------------------------------------------------
271 // Chunk implementation
273 void* Chunk::operator new(size_t requested_size, size_t length) {
274 // requested_size is equal to sizeof(Chunk) but in order for the arena
275 // allocations to come out aligned as expected the size must be aligned
276 // to expected arean alignment.
277 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
278 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
279 size_t bytes = ARENA_ALIGN(requested_size) + length;
280 switch (length) {
281 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
282 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
283 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
284 default: {
285 void *p = os::malloc(bytes);
286 if (p == NULL)
287 vm_exit_out_of_memory(bytes, "Chunk::new");
288 return p;
289 }
290 }
291 }
293 void Chunk::operator delete(void* p) {
294 Chunk* c = (Chunk*)p;
295 switch (c->length()) {
296 case Chunk::size: ChunkPool::large_pool()->free(c); break;
297 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
298 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
299 default: os::free(c);
300 }
301 }
303 Chunk::Chunk(size_t length) : _len(length) {
304 _next = NULL; // Chain on the linked list
305 }
308 void Chunk::chop() {
309 Chunk *k = this;
310 while( k ) {
311 Chunk *tmp = k->next();
312 // clear out this chunk (to detect allocation bugs)
313 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
314 delete k; // Free chunk (was malloc'd)
315 k = tmp;
316 }
317 }
319 void Chunk::next_chop() {
320 _next->chop();
321 _next = NULL;
322 }
325 void Chunk::start_chunk_pool_cleaner_task() {
326 #ifdef ASSERT
327 static bool task_created = false;
328 assert(!task_created, "should not start chuck pool cleaner twice");
329 task_created = true;
330 #endif
331 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
332 cleaner->enroll();
333 }
335 //------------------------------Arena------------------------------------------
337 Arena::Arena(size_t init_size) {
338 size_t round_size = (sizeof (char *)) - 1;
339 init_size = (init_size+round_size) & ~round_size;
340 _first = _chunk = new (init_size) Chunk(init_size);
341 _hwm = _chunk->bottom(); // Save the cached hwm, max
342 _max = _chunk->top();
343 set_size_in_bytes(init_size);
344 }
346 Arena::Arena() {
347 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
348 _hwm = _chunk->bottom(); // Save the cached hwm, max
349 _max = _chunk->top();
350 set_size_in_bytes(Chunk::init_size);
351 }
353 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
354 set_size_in_bytes(a->size_in_bytes());
355 }
357 Arena *Arena::move_contents(Arena *copy) {
358 copy->destruct_contents();
359 copy->_chunk = _chunk;
360 copy->_hwm = _hwm;
361 copy->_max = _max;
362 copy->_first = _first;
363 copy->set_size_in_bytes(size_in_bytes());
364 // Destroy original arena
365 reset();
366 return copy; // Return Arena with contents
367 }
369 Arena::~Arena() {
370 destruct_contents();
371 }
373 // Destroy this arenas contents and reset to empty
374 void Arena::destruct_contents() {
375 if (UseMallocOnly && _first != NULL) {
376 char* end = _first->next() ? _first->top() : _hwm;
377 free_malloced_objects(_first, _first->bottom(), end, _hwm);
378 }
379 _first->chop();
380 reset();
381 }
384 // Total of all Chunks in arena
385 size_t Arena::used() const {
386 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
387 register Chunk *k = _first;
388 while( k != _chunk) { // Whilst have Chunks in a row
389 sum += k->length(); // Total size of this Chunk
390 k = k->next(); // Bump along to next Chunk
391 }
392 return sum; // Return total consumed space.
393 }
396 // Grow a new Chunk
397 void* Arena::grow( size_t x ) {
398 // Get minimal required size. Either real big, or even bigger for giant objs
399 size_t len = MAX2(x, (size_t) Chunk::size);
401 Chunk *k = _chunk; // Get filled-up chunk address
402 _chunk = new (len) Chunk(len);
404 if (_chunk == NULL)
405 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
407 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
408 else _first = _chunk;
409 _hwm = _chunk->bottom(); // Save the cached hwm, max
410 _max = _chunk->top();
411 set_size_in_bytes(size_in_bytes() + len);
412 void* result = _hwm;
413 _hwm += x;
414 return result;
415 }
419 // Reallocate storage in Arena.
420 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
421 assert(new_size >= 0, "bad size");
422 if (new_size == 0) return NULL;
423 #ifdef ASSERT
424 if (UseMallocOnly) {
425 // always allocate a new object (otherwise we'll free this one twice)
426 char* copy = (char*)Amalloc(new_size);
427 size_t n = MIN2(old_size, new_size);
428 if (n > 0) memcpy(copy, old_ptr, n);
429 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
430 return copy;
431 }
432 #endif
433 char *c_old = (char*)old_ptr; // Handy name
434 // Stupid fast special case
435 if( new_size <= old_size ) { // Shrink in-place
436 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
437 _hwm = c_old+new_size; // Adjust hwm
438 return c_old;
439 }
441 // make sure that new_size is legal
442 size_t corrected_new_size = ARENA_ALIGN(new_size);
444 // See if we can resize in-place
445 if( (c_old+old_size == _hwm) && // Adjusting recent thing
446 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
447 _hwm = c_old+corrected_new_size; // Adjust hwm
448 return c_old; // Return old pointer
449 }
451 // Oops, got to relocate guts
452 void *new_ptr = Amalloc(new_size);
453 memcpy( new_ptr, c_old, old_size );
454 Afree(c_old,old_size); // Mostly done to keep stats accurate
455 return new_ptr;
456 }
459 // Determine if pointer belongs to this Arena or not.
460 bool Arena::contains( const void *ptr ) const {
461 #ifdef ASSERT
462 if (UseMallocOnly) {
463 // really slow, but not easy to make fast
464 if (_chunk == NULL) return false;
465 char** bottom = (char**)_chunk->bottom();
466 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
467 if (*p == ptr) return true;
468 }
469 for (Chunk *c = _first; c != NULL; c = c->next()) {
470 if (c == _chunk) continue; // current chunk has been processed
471 char** bottom = (char**)c->bottom();
472 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
473 if (*p == ptr) return true;
474 }
475 }
476 return false;
477 }
478 #endif
479 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
480 return true; // Check for in this chunk
481 for (Chunk *c = _first; c; c = c->next()) {
482 if (c == _chunk) continue; // current chunk has been processed
483 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
484 return true; // Check for every chunk in Arena
485 }
486 }
487 return false; // Not in any Chunk, so not in Arena
488 }
491 #ifdef ASSERT
492 void* Arena::malloc(size_t size) {
493 assert(UseMallocOnly, "shouldn't call");
494 // use malloc, but save pointer in res. area for later freeing
495 char** save = (char**)internal_malloc_4(sizeof(char*));
496 return (*save = (char*)os::malloc(size));
497 }
499 // for debugging with UseMallocOnly
500 void* Arena::internal_malloc_4(size_t x) {
501 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
502 if (_hwm + x > _max) {
503 return grow(x);
504 } else {
505 char *old = _hwm;
506 _hwm += x;
507 return old;
508 }
509 }
510 #endif
513 //--------------------------------------------------------------------------------------
514 // Non-product code
516 #ifndef PRODUCT
517 // The global operator new should never be called since it will usually indicate
518 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
519 // that they're allocated on the C heap.
520 // Commented out in product version to avoid conflicts with third-party C++ native code.
521 // %% note this is causing a problem on solaris debug build. the global
522 // new is being called from jdk source and causing data corruption.
523 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
524 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
525 #ifdef CATCH_OPERATOR_NEW_USAGE
526 void* operator new(size_t size){
527 static bool warned = false;
528 if (!warned && warn_new_operator)
529 warning("should not call global (default) operator new");
530 warned = true;
531 return (void *) AllocateHeap(size, "global operator new");
532 }
533 #endif
535 void AllocatedObj::print() const { print_on(tty); }
536 void AllocatedObj::print_value() const { print_value_on(tty); }
538 void AllocatedObj::print_on(outputStream* st) const {
539 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
540 }
542 void AllocatedObj::print_value_on(outputStream* st) const {
543 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
544 }
546 size_t Arena::_bytes_allocated = 0;
548 AllocStats::AllocStats() {
549 start_mallocs = os::num_mallocs;
550 start_frees = os::num_frees;
551 start_malloc_bytes = os::alloc_bytes;
552 start_res_bytes = Arena::_bytes_allocated;
553 }
555 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
556 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
557 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
558 int AllocStats::num_frees() { return os::num_frees - start_frees; }
559 void AllocStats::print() {
560 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc",
561 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K);
562 }
565 // debugging code
566 inline void Arena::free_all(char** start, char** end) {
567 for (char** p = start; p < end; p++) if (*p) os::free(*p);
568 }
570 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
571 assert(UseMallocOnly, "should not call");
572 // free all objects malloced since resource mark was created; resource area
573 // contains their addresses
574 if (chunk->next()) {
575 // this chunk is full, and some others too
576 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
577 char* top = c->top();
578 if (c->next() == NULL) {
579 top = hwm2; // last junk is only used up to hwm2
580 assert(c->contains(hwm2), "bad hwm2");
581 }
582 free_all((char**)c->bottom(), (char**)top);
583 }
584 assert(chunk->contains(hwm), "bad hwm");
585 assert(chunk->contains(max), "bad max");
586 free_all((char**)hwm, (char**)max);
587 } else {
588 // this chunk was partially used
589 assert(chunk->contains(hwm), "bad hwm");
590 assert(chunk->contains(hwm2), "bad hwm2");
591 free_all((char**)hwm, (char**)hwm2);
592 }
593 }
596 ReallocMark::ReallocMark() {
597 #ifdef ASSERT
598 Thread *thread = ThreadLocalStorage::get_thread_slow();
599 _nesting = thread->resource_area()->nesting();
600 #endif
601 }
603 void ReallocMark::check() {
604 #ifdef ASSERT
605 if (_nesting != Thread::current()->resource_area()->nesting()) {
606 fatal("allocation bug: array could grow within nested ResourceMark");
607 }
608 #endif
609 }
611 #endif // Non-product