src/share/vm/libadt/vectset.cpp

Thu, 27 May 2010 19:08:38 -0700

author
trims
date
Thu, 27 May 2010 19:08:38 -0700
changeset 1907
c18cbe5936b8
parent 435
a61af66fc99e
child 2314
f95d63e2154a
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6941466: Oracle rebranding changes for Hotspot repositories
Summary: Change all the Sun copyrights to Oracle copyright
Reviewed-by: ohair

     1 /*
     2  * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 // Vector Sets - An Abstract Data Type
    27 #include "incls/_precompiled.incl"
    28 #include "incls/_vectset.cpp.incl"
    30 // %%%%% includes not needed with AVM framework - Ungar
    31 // #include "port.hpp"
    32 //IMPLEMENTATION
    33 // #include "vectset.hpp"
    35 // BitsInByte is a lookup table which tells the number of bits that
    36 // are in the looked-up number.  It is very useful in VectorSet_Size.
    38 uint8 bitsInByte[256] = {
    39   0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
    40   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
    41   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
    42   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    43   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
    44   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    45   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    46   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
    47   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
    48   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    49   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    50   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
    51   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
    52   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
    53   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
    54   4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
    55 };
    57 //------------------------------VectorSet--------------------------------------
    58 // Create a new, empty Set.
    59 VectorSet::VectorSet(Arena *arena) : Set(arena) {
    60   size = 2;                     // Small initial size
    61   data = (uint32 *)_set_arena->Amalloc(size*sizeof(uint32));
    62   data[0] = 0;                  // No elements
    63   data[1] = 0;
    64 }
    66 //------------------------------Construct--------------------------------------
    67 Set &VectorSet_Construct(Arena *arena)
    68 {
    69   return *(new VectorSet(arena));
    70 }
    72 //------------------------------operator=--------------------------------------
    73 Set &VectorSet::operator = (const Set &set)
    74 {
    75   if( &set == this ) return *this;
    76   FREE_FAST(data);
    77   // The cast is a virtual function that checks that "set" is a VectorSet.
    78   slamin(*(set.asVectorSet()));
    79   return *this;
    80 }
    82 //------------------------------slamin-----------------------------------------
    83 // Initialize one set with another.  No regard is made to the existing Set.
    84 void VectorSet::slamin(const VectorSet& s)
    85 {
    86   size = s.size;                // Use new size
    87   data = (uint32*)s._set_arena->Amalloc(size*sizeof(uint32)); // Make array of required size
    88   memcpy( data, s.data, size*sizeof(uint32) ); // Fill the array
    89 }
    91 //------------------------------grow-------------------------------------------
    92 // Expand the existing set to a bigger size
    93 void VectorSet::grow( uint newsize )
    94 {
    95   newsize = (newsize+31) >> 5;  // Convert to longwords
    96   uint x = size;
    97   while( x < newsize ) x <<= 1;
    98   data = (uint32 *)_set_arena->Arealloc(data, size*sizeof(uint32), x*sizeof(uint32));
    99   memset((char *)(data + size), 0, (x - size)*sizeof(uint32));
   100   size = x;
   101 }
   103 //------------------------------operator<<=------------------------------------
   104 // Insert a member into an existing Set.
   105 Set &VectorSet::operator <<= (uint elem)
   106 {
   107   register uint word = elem >> 5;            // Get the longword offset
   108   register uint32 mask = 1L << (elem & 31);  // Get bit mask
   110   if( word >= size )            // Need to grow set?
   111     grow(elem+1);               // Then grow it
   112   data[word] |= mask;           // Set new bit
   113   return *this;
   114 }
   116 //------------------------------operator>>=------------------------------------
   117 // Delete a member from an existing Set.
   118 Set &VectorSet::operator >>= (uint elem)
   119 {
   120   register uint word = elem >> 5; // Get the longword offset
   121   if( word >= size )              // Beyond the last?
   122     return *this;                 // Then it's clear & return clear
   123   register uint32 mask = 1L << (elem & 31);     // Get bit mask
   124   data[word] &= ~mask;            // Clear bit
   125   return *this;
   126 }
   128 //------------------------------operator&=-------------------------------------
   129 // Intersect one set into another.
   130 VectorSet &VectorSet::operator &= (const VectorSet &s)
   131 {
   132   // NOTE: The intersection is never any larger than the smallest set.
   133   if( s.size < size ) size = s.size; // Get smaller size
   134   register uint32 *u1 = data;   // Pointer to the destination data
   135   register uint32 *u2 = s.data; // Pointer to the source data
   136   for( uint i=0; i<size; i++)   // For data in set
   137     *u1++ &= *u2++;             // Copy and AND longwords
   138   return *this;                 // Return set
   139 }
   141 //------------------------------operator&=-------------------------------------
   142 Set &VectorSet::operator &= (const Set &set)
   143 {
   144   // The cast is a virtual function that checks that "set" is a VectorSet.
   145   return (*this) &= *(set.asVectorSet());
   146 }
   148 //------------------------------operator|=-------------------------------------
   149 // Union one set into another.
   150 VectorSet &VectorSet::operator |= (const VectorSet &s)
   151 {
   152   // This many words must be unioned
   153   register uint cnt = ((size<s.size)?size:s.size);
   154   register uint32 *u1 = data;   // Pointer to the destination data
   155   register uint32 *u2 = s.data; // Pointer to the source data
   156   for( uint i=0; i<cnt; i++)    // Copy and OR the two sets
   157     *u1++ |= *u2++;
   158   if( size < s.size ) {         // Is set 2 larger than set 1?
   159     // Extend result by larger set
   160     grow(s.size*sizeof(uint32)*8);
   161     memcpy(&data[cnt], u2, (s.size - cnt)*sizeof(uint32));
   162   }
   163   return *this;                 // Return result set
   164 }
   166 //------------------------------operator|=-------------------------------------
   167 Set &VectorSet::operator |= (const Set &set)
   168 {
   169   // The cast is a virtual function that checks that "set" is a VectorSet.
   170   return (*this) |= *(set.asVectorSet());
   171 }
   173 //------------------------------operator-=-------------------------------------
   174 // Difference one set from another.
   175 VectorSet &VectorSet::operator -= (const VectorSet &s)
   176 {
   177   // This many words must be unioned
   178   register uint cnt = ((size<s.size)?size:s.size);
   179   register uint32 *u1 = data;   // Pointer to the destination data
   180   register uint32 *u2 = s.data; // Pointer to the source data
   181   for( uint i=0; i<cnt; i++ )   // For data in set
   182     *u1++ &= ~(*u2++);          // A <-- A & ~B  with longwords
   183   return *this;                 // Return new set
   184 }
   186 //------------------------------operator-=-------------------------------------
   187 Set &VectorSet::operator -= (const Set &set)
   188 {
   189   // The cast is a virtual function that checks that "set" is a VectorSet.
   190   return (*this) -= *(set.asVectorSet());
   191 }
   193 //------------------------------compare----------------------------------------
   194 // Compute 2 booleans: bits in A not B, bits in B not A.
   195 // Return X0 --  A is not a subset of B
   196 //        X1 --  A is a subset of B
   197 //        0X --  B is not a subset of A
   198 //        1X --  B is a subset of A
   199 int VectorSet::compare (const VectorSet &s) const
   200 {
   201   register uint32 *u1 = data;   // Pointer to the destination data
   202   register uint32 *u2 = s.data; // Pointer to the source data
   203   register uint32 AnotB = 0, BnotA = 0;
   204   // This many words must be unioned
   205   register uint cnt = ((size<s.size)?size:s.size);
   207   // Get bits for both sets
   208   uint i;                       // Exit value of loop
   209   for( i=0; i<cnt; i++ ) {      // For data in BOTH sets
   210     register uint32 A = *u1++;  // Data from one guy
   211     register uint32 B = *u2++;  // Data from other guy
   212     AnotB |= (A & ~B);          // Compute bits in A not B
   213     BnotA |= (B & ~A);          // Compute bits in B not A
   214   }
   216   // Get bits from bigger set
   217   if( size < s.size ) {
   218     for( ; i<s.size; i++ )      // For data in larger set
   219       BnotA |= *u2++;           // These bits are in B not A
   220   } else {
   221     for( ; i<size; i++ )        // For data in larger set
   222       AnotB |= *u1++;           // These bits are in A not B
   223   }
   225   // Set & return boolean flags
   226   return ((!BnotA)<<1) + (!AnotB);
   227 }
   229 //------------------------------operator==-------------------------------------
   230 // Test for set equality
   231 int VectorSet::operator == (const VectorSet &s) const
   232 {
   233   return compare(s) == 3;       // TRUE if A and B are mutual subsets
   234 }
   236 //------------------------------operator==-------------------------------------
   237 int VectorSet::operator == (const Set &set) const
   238 {
   239   // The cast is a virtual function that checks that "set" is a VectorSet.
   240   return (*this) == *(set.asVectorSet());
   241 }
   243 //------------------------------disjoint---------------------------------------
   244 // Check for sets being disjoint.
   245 int VectorSet::disjoint(const Set &set) const
   246 {
   247   // The cast is a virtual function that checks that "set" is a VectorSet.
   248   const VectorSet &s = *(set.asVectorSet());
   250   // NOTE: The intersection is never any larger than the smallest set.
   251   register uint small = ((size<s.size)?size:s.size);
   252   register uint32 *u1 = data;   // Pointer to the destination data
   253   register uint32 *u2 = s.data; // Pointer to the source data
   254   for( uint i=0; i<small; i++)  // For data in set
   255     if( *u1++ & *u2++ )         // If any elements in common
   256       return 0;                 // Then not disjoint
   257   return 1;                     // Else disjoint
   258 }
   260 //------------------------------operator<--------------------------------------
   261 // Test for strict subset
   262 int VectorSet::operator < (const VectorSet &s) const
   263 {
   264   return compare(s) == 1;       // A subset B, B not subset A
   265 }
   267 //------------------------------operator<--------------------------------------
   268 int VectorSet::operator < (const Set &set) const
   269 {
   270   // The cast is a virtual function that checks that "set" is a VectorSet.
   271   return (*this) < *(set.asVectorSet());
   272 }
   274 //------------------------------operator<=-------------------------------------
   275 // Test for subset
   276 int VectorSet::operator <= (const VectorSet &s) const
   277 {
   278   return compare(s) & 1;        // A subset B
   279 }
   281 //------------------------------operator<=-------------------------------------
   282 int VectorSet::operator <= (const Set &set) const
   283 {
   284   // The cast is a virtual function that checks that "set" is a VectorSet.
   285   return (*this) <= *(set.asVectorSet());
   286 }
   288 //------------------------------operator[]-------------------------------------
   289 // Test for membership.  A Zero/Non-Zero value is returned!
   290 int VectorSet::operator[](uint elem) const
   291 {
   292   register uint word = elem >> 5; // Get the longword offset
   293   if( word >= size )              // Beyond the last?
   294     return 0;                     // Then it's clear
   295   register uint32 mask = 1L << (elem & 31);  // Get bit mask
   296   return ((data[word] & mask))!=0;           // Return the sense of the bit
   297 }
   299 //------------------------------getelem----------------------------------------
   300 // Get any element from the set.
   301 uint VectorSet::getelem(void) const
   302 {
   303   uint i;                       // Exit value of loop
   304   for( i=0; i<size; i++ )
   305     if( data[i] )
   306       break;
   307   uint32 word = data[i];
   308   int j;                        // Exit value of loop
   309   for( j= -1; word; j++, word>>=1 );
   310   return (i<<5)+j;
   311 }
   313 //------------------------------Clear------------------------------------------
   314 // Clear a set
   315 void VectorSet::Clear(void)
   316 {
   317   if( size > 100 ) {            // Reclaim storage only if huge
   318     FREE_RESOURCE_ARRAY(uint32,data,size);
   319     size = 2;                   // Small initial size
   320     data = NEW_RESOURCE_ARRAY(uint32,size);
   321   }
   322   memset( data, 0, size*sizeof(uint32) );
   323 }
   325 //------------------------------Size-------------------------------------------
   326 // Return number of elements in a Set
   327 uint VectorSet::Size(void) const
   328 {
   329   uint sum = 0;                 // Cumulative size so far.
   330   uint8 *currByte = (uint8*)data;
   331   for( uint32 i = 0; i < (size<<2); i++) // While have bytes to process
   332     sum += bitsInByte[*currByte++];      // Add bits in current byte to size.
   333   return sum;
   334 }
   336 //------------------------------Sort-------------------------------------------
   337 // Sort the elements for the next forall statement
   338 void VectorSet::Sort(void)
   339 {
   340 }
   342 //------------------------------hash-------------------------------------------
   343 int VectorSet::hash() const
   344 {
   345   uint32 _xor = 0;
   346   uint lim = ((size<4)?size:4);
   347   for( uint i = 0; i < lim; i++ )
   348     _xor ^= data[i];
   349   return (int)_xor;
   350 }
   352 //------------------------------iterate----------------------------------------
   353 SetI_ *VectorSet::iterate(uint &elem) const
   354 {
   355   VSetI_ *foo = (new(ResourceObj::C_HEAP) VSetI_(this));
   356   elem = foo->next();
   357   return foo;
   358 }
   360 //=============================================================================
   361 //------------------------------VSetI_-----------------------------------------
   362 // Initialize the innards of a VectorSet iterator
   363 VSetI_::VSetI_( const VectorSet *vset ) : s(vset)
   364 {
   365   i = (uint)-1L;
   366   j = (uint)-1L;
   367   mask = (unsigned)(1L<<31);
   368 }
   370 //------------------------------next-------------------------------------------
   371 // Find and return the next element of a vector set, or return garbage and
   372 // make "VSetI_::test()" fail.
   373 uint VSetI_::next(void)
   374 {
   375   j++;                          // Next element in word
   376   mask = (mask & max_jint) << 1;// Next bit in word
   377   do {                          // Do While still have words
   378     while( mask ) {             // While have bits in word
   379       if( s->data[i] & mask ) { // If found a bit
   380         return (i<<5)+j;        // Return the bit address
   381       }
   382       j++;                      // Skip to next bit
   383       mask = (mask & max_jint) << 1;
   384     }
   385     j = 0;                      // No more bits in word; setup for next word
   386     mask = 1;
   387     for( i++; (i<s->size) && (!s->data[i]); i++ ); // Skip to non-zero word
   388   } while( i<s->size );
   389   return max_juint;             // No element, iterated them all
   390 }

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