src/share/vm/memory/allocation.hpp

Fri, 07 Sep 2012 12:04:16 -0400

author
coleenp
date
Fri, 07 Sep 2012 12:04:16 -0400
changeset 4047
aed758eda82a
parent 4037
da91efe96a93
child 4165
fb19af007ffc
permissions
-rw-r--r--

7195833: NPG: Rename instanceClassLoaderKlass, instanceRefKlass and instanceMirrorKlass
Summary: Simple renaming to be consistent with instanceKlass->InstanceKlass renaming
Reviewed-by: stefank, jmasa

     1 /*
     2  * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_MEMORY_ALLOCATION_HPP
    26 #define SHARE_VM_MEMORY_ALLOCATION_HPP
    28 #include "runtime/globals.hpp"
    29 #include "utilities/globalDefinitions.hpp"
    30 #ifdef COMPILER1
    31 #include "c1/c1_globals.hpp"
    32 #endif
    33 #ifdef COMPILER2
    34 #include "opto/c2_globals.hpp"
    35 #endif
    37 #include <new>
    39 #define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
    40 #define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
    41 #define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
    44 // noinline attribute
    45 #ifdef _WINDOWS
    46   #define _NOINLINE_  __declspec(noinline)
    47 #else
    48   #if __GNUC__ < 3    // gcc 2.x does not support noinline attribute
    49     #define _NOINLINE_
    50   #else
    51     #define _NOINLINE_ __attribute__ ((noinline))
    52   #endif
    53 #endif
    55 // All classes in the virtual machine must be subclassed
    56 // by one of the following allocation classes:
    57 //
    58 // For objects allocated in the resource area (see resourceArea.hpp).
    59 // - ResourceObj
    60 //
    61 // For objects allocated in the C-heap (managed by: free & malloc).
    62 // - CHeapObj
    63 //
    64 // For objects allocated on the stack.
    65 // - StackObj
    66 //
    67 // For embedded objects.
    68 // - ValueObj
    69 //
    70 // For classes used as name spaces.
    71 // - AllStatic
    72 //
    73 // For classes in Metaspace (class data)
    74 // - MetaspaceObj
    75 //
    76 // The printable subclasses are used for debugging and define virtual
    77 // member functions for printing. Classes that avoid allocating the
    78 // vtbl entries in the objects should therefore not be the printable
    79 // subclasses.
    80 //
    81 // The following macros and function should be used to allocate memory
    82 // directly in the resource area or in the C-heap:
    83 //
    84 //   NEW_RESOURCE_ARRAY(type,size)
    85 //   NEW_RESOURCE_OBJ(type)
    86 //   NEW_C_HEAP_ARRAY(type,size)
    87 //   NEW_C_HEAP_OBJ(type)
    88 //   char* AllocateHeap(size_t size, const char* name);
    89 //   void  FreeHeap(void* p);
    90 //
    91 // C-heap allocation can be traced using +PrintHeapAllocation.
    92 // malloc and free should therefore never called directly.
    94 // Base class for objects allocated in the C-heap.
    96 // In non product mode we introduce a super class for all allocation classes
    97 // that supports printing.
    98 // We avoid the superclass in product mode since some C++ compilers add
    99 // a word overhead for empty super classes.
   101 #ifdef PRODUCT
   102 #define ALLOCATION_SUPER_CLASS_SPEC
   103 #else
   104 #define ALLOCATION_SUPER_CLASS_SPEC : public AllocatedObj
   105 class AllocatedObj {
   106  public:
   107   // Printing support
   108   void print() const;
   109   void print_value() const;
   111   virtual void print_on(outputStream* st) const;
   112   virtual void print_value_on(outputStream* st) const;
   113 };
   114 #endif
   117 /*
   118  * MemoryType bitmap layout:
   119  * | 16 15 14 13 12 11 10 09 | 08 07 06 05 | 04 03 02 01 |
   120  * |      memory type        |   object    | reserved    |
   121  * |                         |     type    |             |
   122  */
   123 enum MemoryType {
   124   // Memory type by sub systems. It occupies lower byte.
   125   mtNone              = 0x0000,  // undefined
   126   mtClass             = 0x0100,  // memory class for Java classes
   127   mtThread            = 0x0200,  // memory for thread objects
   128   mtThreadStack       = 0x0300,
   129   mtCode              = 0x0400,  // memory for generated code
   130   mtGC                = 0x0500,  // memory for GC
   131   mtCompiler          = 0x0600,  // memory for compiler
   132   mtInternal          = 0x0700,  // memory used by VM, but does not belong to
   133                                  // any of above categories, and not used for
   134                                  // native memory tracking
   135   mtOther             = 0x0800,  // memory not used by VM
   136   mtSymbol            = 0x0900,  // symbol
   137   mtNMT               = 0x0A00,  // memory used by native memory tracking
   138   mtChunk             = 0x0B00,  // chunk that holds content of arenas
   139   mtJavaHeap          = 0x0C00,  // Java heap
   140   mtDontTrack         = 0x0D00,  // memory we donot or cannot track
   141   mt_number_of_types  = 0x000C,  // number of memory types
   142   mt_masks            = 0x7F00,
   144   // object type mask
   145   otArena             = 0x0010, // an arena object
   146   otNMTRecorder       = 0x0020, // memory recorder object
   147   ot_masks            = 0x00F0
   148 };
   150 #define IS_MEMORY_TYPE(flags, type) ((flags & mt_masks) == type)
   151 #define HAS_VALID_MEMORY_TYPE(flags)((flags & mt_masks) != mtNone)
   152 #define FLAGS_TO_MEMORY_TYPE(flags) (flags & mt_masks)
   154 #define IS_ARENA_OBJ(flags)         ((flags & ot_masks) == otArena)
   155 #define IS_NMT_RECORDER(flags)      ((flags & ot_masks) == otNMTRecorder)
   156 #define NMT_CAN_TRACK(flags)        (!IS_NMT_RECORDER(flags) && !(IS_MEMORY_TYPE(flags, mtDontTrack)))
   158 typedef unsigned short MEMFLAGS;
   160 extern bool NMT_track_callsite;
   162 // debug build does not inline
   163 #if defined(_DEBUG_)
   164   #define CURRENT_PC       (NMT_track_callsite ? os::get_caller_pc(1) : 0)
   165   #define CALLER_PC        (NMT_track_callsite ? os::get_caller_pc(2) : 0)
   166   #define CALLER_CALLER_PC (NMT_track_callsite ? os::get_caller_pc(3) : 0)
   167 #else
   168   #define CURRENT_PC      (NMT_track_callsite? os::get_caller_pc(0) : 0)
   169   #define CALLER_PC       (NMT_track_callsite ? os::get_caller_pc(1) : 0)
   170   #define CALLER_CALLER_PC (NMT_track_callsite ? os::get_caller_pc(2) : 0)
   171 #endif
   175 template <MEMFLAGS F> class CHeapObj ALLOCATION_SUPER_CLASS_SPEC {
   176  public:
   177   _NOINLINE_ void* operator new(size_t size, address caller_pc = 0);
   178   _NOINLINE_ void* operator new (size_t size, const std::nothrow_t&  nothrow_constant,
   179                                address caller_pc = 0);
   181   void  operator delete(void* p);
   182 };
   184 // Base class for objects allocated on the stack only.
   185 // Calling new or delete will result in fatal error.
   187 class StackObj ALLOCATION_SUPER_CLASS_SPEC {
   188  public:
   189   void* operator new(size_t size);
   190   void  operator delete(void* p);
   191 };
   193 // Base class for objects used as value objects.
   194 // Calling new or delete will result in fatal error.
   195 //
   196 // Portability note: Certain compilers (e.g. gcc) will
   197 // always make classes bigger if it has a superclass, even
   198 // if the superclass does not have any virtual methods or
   199 // instance fields. The HotSpot implementation relies on this
   200 // not to happen. So never make a ValueObj class a direct subclass
   201 // of this object, but use the VALUE_OBJ_CLASS_SPEC class instead, e.g.,
   202 // like this:
   203 //
   204 //   class A VALUE_OBJ_CLASS_SPEC {
   205 //     ...
   206 //   }
   207 //
   208 // With gcc and possible other compilers the VALUE_OBJ_CLASS_SPEC can
   209 // be defined as a an empty string "".
   210 //
   211 class _ValueObj {
   212  public:
   213   void* operator new(size_t size);
   214   void operator delete(void* p);
   215 };
   218 // Base class for objects stored in Metaspace.
   219 // Calling delete will result in fatal error.
   220 //
   221 // Do not inherit from something with a vptr because this class does
   222 // not introduce one.  This class is used to allocate both shared read-only
   223 // and shared read-write classes.
   224 //
   226 class ClassLoaderData;
   228 class MetaspaceObj {
   229  public:
   230   bool is_metadata() const;
   231   bool is_shared() const;
   232   void print_address_on(outputStream* st) const;  // nonvirtual address printing
   234   void* operator new(size_t size, ClassLoaderData* loader_data,
   235                      size_t word_size, bool read_only, Thread* thread);
   236                      // can't use TRAPS from this header file.
   237   void operator delete(void* p) { ShouldNotCallThis(); }
   238 };
   240 // Base class for classes that constitute name spaces.
   242 class AllStatic {
   243  public:
   244   AllStatic()  { ShouldNotCallThis(); }
   245   ~AllStatic() { ShouldNotCallThis(); }
   246 };
   249 //------------------------------Chunk------------------------------------------
   250 // Linked list of raw memory chunks
   251 class Chunk: CHeapObj<mtChunk> {
   252   friend class VMStructs;
   254  protected:
   255   Chunk*       _next;     // Next Chunk in list
   256   const size_t _len;      // Size of this Chunk
   257  public:
   258   void* operator new(size_t size, size_t length);
   259   void  operator delete(void* p);
   260   Chunk(size_t length);
   262   enum {
   263     // default sizes; make them slightly smaller than 2**k to guard against
   264     // buddy-system style malloc implementations
   265 #ifdef _LP64
   266     slack      = 40,            // [RGV] Not sure if this is right, but make it
   267                                 //       a multiple of 8.
   268 #else
   269     slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
   270 #endif
   272     init_size  =  1*K  - slack, // Size of first chunk
   273     medium_size= 10*K  - slack, // Size of medium-sized chunk
   274     size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
   275     non_pool_size = init_size + 32 // An initial size which is not one of above
   276   };
   278   void chop();                  // Chop this chunk
   279   void next_chop();             // Chop next chunk
   280   static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
   281   static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); }
   283   size_t length() const         { return _len;  }
   284   Chunk* next() const           { return _next;  }
   285   void set_next(Chunk* n)       { _next = n;  }
   286   // Boundaries of data area (possibly unused)
   287   char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
   288   char* top()    const          { return bottom() + _len; }
   289   bool contains(char* p) const  { return bottom() <= p && p <= top(); }
   291   // Start the chunk_pool cleaner task
   292   static void start_chunk_pool_cleaner_task();
   294   static void clean_chunk_pool();
   295 };
   297 //------------------------------Arena------------------------------------------
   298 // Fast allocation of memory
   299 class Arena : public CHeapObj<mtNone|otArena> {
   300 protected:
   301   friend class ResourceMark;
   302   friend class HandleMark;
   303   friend class NoHandleMark;
   304   friend class VMStructs;
   306   Chunk *_first;                // First chunk
   307   Chunk *_chunk;                // current chunk
   308   char *_hwm, *_max;            // High water mark and max in current chunk
   309   void* grow(size_t x);         // Get a new Chunk of at least size x
   310   size_t _size_in_bytes;        // Size of arena (used for native memory tracking)
   312   NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
   313   friend class AllocStats;
   314   debug_only(void* malloc(size_t size);)
   315   debug_only(void* internal_malloc_4(size_t x);)
   316   NOT_PRODUCT(void inc_bytes_allocated(size_t x);)
   318   void signal_out_of_memory(size_t request, const char* whence) const;
   320   void check_for_overflow(size_t request, const char* whence) const {
   321     if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
   322       signal_out_of_memory(request, whence);
   323     }
   324  }
   326  public:
   327   Arena();
   328   Arena(size_t init_size);
   329   Arena(Arena *old);
   330   ~Arena();
   331   void  destruct_contents();
   332   char* hwm() const             { return _hwm; }
   334   // new operators
   335   void* operator new (size_t size);
   336   void* operator new (size_t size, const std::nothrow_t& nothrow_constant);
   338   // dynamic memory type tagging
   339   void* operator new(size_t size, MEMFLAGS flags);
   340   void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags);
   341   void  operator delete(void* p);
   343   // Fast allocate in the arena.  Common case is: pointer test + increment.
   344   void* Amalloc(size_t x) {
   345     assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
   346     x = ARENA_ALIGN(x);
   347     debug_only(if (UseMallocOnly) return malloc(x);)
   348     check_for_overflow(x, "Arena::Amalloc");
   349     NOT_PRODUCT(inc_bytes_allocated(x);)
   350     if (_hwm + x > _max) {
   351       return grow(x);
   352     } else {
   353       char *old = _hwm;
   354       _hwm += x;
   355       return old;
   356     }
   357   }
   358   // Further assume size is padded out to words
   359   void *Amalloc_4(size_t x) {
   360     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
   361     debug_only(if (UseMallocOnly) return malloc(x);)
   362     check_for_overflow(x, "Arena::Amalloc_4");
   363     NOT_PRODUCT(inc_bytes_allocated(x);)
   364     if (_hwm + x > _max) {
   365       return grow(x);
   366     } else {
   367       char *old = _hwm;
   368       _hwm += x;
   369       return old;
   370     }
   371   }
   373   // Allocate with 'double' alignment. It is 8 bytes on sparc.
   374   // In other cases Amalloc_D() should be the same as Amalloc_4().
   375   void* Amalloc_D(size_t x) {
   376     assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
   377     debug_only(if (UseMallocOnly) return malloc(x);)
   378 #if defined(SPARC) && !defined(_LP64)
   379 #define DALIGN_M1 7
   380     size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
   381     x += delta;
   382 #endif
   383     check_for_overflow(x, "Arena::Amalloc_D");
   384     NOT_PRODUCT(inc_bytes_allocated(x);)
   385     if (_hwm + x > _max) {
   386       return grow(x); // grow() returns a result aligned >= 8 bytes.
   387     } else {
   388       char *old = _hwm;
   389       _hwm += x;
   390 #if defined(SPARC) && !defined(_LP64)
   391       old += delta; // align to 8-bytes
   392 #endif
   393       return old;
   394     }
   395   }
   397   // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
   398   void Afree(void *ptr, size_t size) {
   399 #ifdef ASSERT
   400     if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
   401     if (UseMallocOnly) return;
   402 #endif
   403     if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
   404   }
   406   void *Arealloc( void *old_ptr, size_t old_size, size_t new_size );
   408   // Move contents of this arena into an empty arena
   409   Arena *move_contents(Arena *empty_arena);
   411   // Determine if pointer belongs to this Arena or not.
   412   bool contains( const void *ptr ) const;
   414   // Total of all chunks in use (not thread-safe)
   415   size_t used() const;
   417   // Total # of bytes used
   418   size_t size_in_bytes() const         {  return _size_in_bytes; };
   419   void set_size_in_bytes(size_t size);
   421   static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
   422   static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
   424   // how many arena instances
   425   NOT_PRODUCT(static volatile jint _instance_count;)
   426 private:
   427   // Reset this Arena to empty, access will trigger grow if necessary
   428   void   reset(void) {
   429     _first = _chunk = NULL;
   430     _hwm = _max = NULL;
   431     set_size_in_bytes(0);
   432   }
   433 };
   435 // One of the following macros must be used when allocating
   436 // an array or object from an arena
   437 #define NEW_ARENA_ARRAY(arena, type, size) \
   438   (type*) (arena)->Amalloc((size) * sizeof(type))
   440 #define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
   441   (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
   442                             (new_size) * sizeof(type) )
   444 #define FREE_ARENA_ARRAY(arena, type, old, size) \
   445   (arena)->Afree((char*)(old), (size) * sizeof(type))
   447 #define NEW_ARENA_OBJ(arena, type) \
   448   NEW_ARENA_ARRAY(arena, type, 1)
   451 //%note allocation_1
   452 extern char* resource_allocate_bytes(size_t size);
   453 extern char* resource_allocate_bytes(Thread* thread, size_t size);
   454 extern char* resource_reallocate_bytes( char *old, size_t old_size, size_t new_size);
   455 extern void resource_free_bytes( char *old, size_t size );
   457 //----------------------------------------------------------------------
   458 // Base class for objects allocated in the resource area per default.
   459 // Optionally, objects may be allocated on the C heap with
   460 // new(ResourceObj::C_HEAP) Foo(...) or in an Arena with new (&arena)
   461 // ResourceObj's can be allocated within other objects, but don't use
   462 // new or delete (allocation_type is unknown).  If new is used to allocate,
   463 // use delete to deallocate.
   464 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC {
   465  public:
   466   enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 };
   467   static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN;
   468 #ifdef ASSERT
   469  private:
   470   // When this object is allocated on stack the new() operator is not
   471   // called but garbage on stack may look like a valid allocation_type.
   472   // Store negated 'this' pointer when new() is called to distinguish cases.
   473   // Use second array's element for verification value to distinguish garbage.
   474   uintptr_t _allocation_t[2];
   475   bool is_type_set() const;
   476  public:
   477   allocation_type get_allocation_type() const;
   478   bool allocated_on_stack()    const { return get_allocation_type() == STACK_OR_EMBEDDED; }
   479   bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; }
   480   bool allocated_on_C_heap()   const { return get_allocation_type() == C_HEAP; }
   481   bool allocated_on_arena()    const { return get_allocation_type() == ARENA; }
   482   ResourceObj(); // default construtor
   483   ResourceObj(const ResourceObj& r); // default copy construtor
   484   ResourceObj& operator=(const ResourceObj& r); // default copy assignment
   485   ~ResourceObj();
   486 #endif // ASSERT
   488  public:
   489   void* operator new(size_t size, allocation_type type, MEMFLAGS flags);
   490   void* operator new(size_t size, Arena *arena) {
   491       address res = (address)arena->Amalloc(size);
   492       DEBUG_ONLY(set_allocation_type(res, ARENA);)
   493       return res;
   494   }
   495   void* operator new(size_t size) {
   496       address res = (address)resource_allocate_bytes(size);
   497       DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);)
   498       return res;
   499   }
   500   void  operator delete(void* p);
   501 };
   503 // One of the following macros must be used when allocating an array
   504 // or object to determine whether it should reside in the C heap on in
   505 // the resource area.
   507 #define NEW_RESOURCE_ARRAY(type, size)\
   508   (type*) resource_allocate_bytes((size) * sizeof(type))
   510 #define NEW_RESOURCE_ARRAY_IN_THREAD(thread, type, size)\
   511   (type*) resource_allocate_bytes(thread, (size) * sizeof(type))
   513 #define REALLOC_RESOURCE_ARRAY(type, old, old_size, new_size)\
   514   (type*) resource_reallocate_bytes((char*)(old), (old_size) * sizeof(type), (new_size) * sizeof(type) )
   516 #define FREE_RESOURCE_ARRAY(type, old, size)\
   517   resource_free_bytes((char*)(old), (size) * sizeof(type))
   519 #define FREE_FAST(old)\
   520     /* nop */
   522 #define NEW_RESOURCE_OBJ(type)\
   523   NEW_RESOURCE_ARRAY(type, 1)
   525 #define NEW_C_HEAP_ARRAY(type, size, memflags)\
   526   (type*) (AllocateHeap((size) * sizeof(type), memflags))
   528 #define REALLOC_C_HEAP_ARRAY(type, old, size, memflags)\
   529   (type*) (ReallocateHeap((char*)old, (size) * sizeof(type), memflags))
   531 #define FREE_C_HEAP_ARRAY(type,old,memflags) \
   532   FreeHeap((char*)(old), memflags)
   534 #define NEW_C_HEAP_OBJ(type, memflags)\
   535   NEW_C_HEAP_ARRAY(type, 1, memflags)
   538 #define NEW_C_HEAP_ARRAY2(type, size, memflags, pc)\
   539   (type*) (AllocateHeap((size) * sizeof(type), memflags, pc))
   541 #define REALLOC_C_HEAP_ARRAY2(type, old, size, memflags, pc)\
   542   (type*) (ReallocateHeap((char*)old, (size) * sizeof(type), memflags, pc))
   544 #define NEW_C_HEAP_OBJ2(type, memflags, pc)\
   545   NEW_C_HEAP_ARRAY2(type, 1, memflags, pc)
   548 extern bool warn_new_operator;
   550 // for statistics
   551 #ifndef PRODUCT
   552 class AllocStats : StackObj {
   553   julong start_mallocs, start_frees;
   554   julong start_malloc_bytes, start_mfree_bytes, start_res_bytes;
   555  public:
   556   AllocStats();
   558   julong num_mallocs();    // since creation of receiver
   559   julong alloc_bytes();
   560   julong num_frees();
   561   julong free_bytes();
   562   julong resource_bytes();
   563   void   print();
   564 };
   565 #endif
   568 //------------------------------ReallocMark---------------------------------
   569 // Code which uses REALLOC_RESOURCE_ARRAY should check an associated
   570 // ReallocMark, which is declared in the same scope as the reallocated
   571 // pointer.  Any operation that could __potentially__ cause a reallocation
   572 // should check the ReallocMark.
   573 class ReallocMark: public StackObj {
   574 protected:
   575   NOT_PRODUCT(int _nesting;)
   577 public:
   578   ReallocMark()   PRODUCT_RETURN;
   579   void check()    PRODUCT_RETURN;
   580 };
   582 #endif // SHARE_VM_MEMORY_ALLOCATION_HPP

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