src/share/vm/runtime/handles.hpp

Wed, 09 Apr 2008 15:10:22 -0700

author
rasbold
date
Wed, 09 Apr 2008 15:10:22 -0700
changeset 544
9f4457a14b58
parent 435
a61af66fc99e
child 1100
c89f86385056
permissions
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Merge

     1 /*
     2  * Copyright 1997-2007 Sun Microsystems, Inc.  All Rights Reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
    21  * have any questions.
    22  *
    23  */
    25 //------------------------------------------------------------------------------------------------------------------------
    26 // In order to preserve oops during garbage collection, they should be
    27 // allocated and passed around via Handles within the VM. A handle is
    28 // simply an extra indirection allocated in a thread local handle area.
    29 //
    30 // A handle is a ValueObj, so it can be passed around as a value, can
    31 // be used as a parameter w/o using &-passing, and can be returned as a
    32 // return value.
    33 //
    34 // oop parameters and return types should be Handles whenever feasible.
    35 //
    36 // Handles are declared in a straight-forward manner, e.g.
    37 //
    38 //   oop obj = ...;
    39 //   Handle h1(obj);              // allocate new handle
    40 //   Handle h2(thread, obj);      // faster allocation when current thread is known
    41 //   Handle h3;                   // declare handle only, no allocation occurs
    42 //   ...
    43 //   h3 = h1;                     // make h3 refer to same indirection as h1
    44 //   oop obj2 = h2();             // get handle value
    45 //   h1->print();                 // invoking operation on oop
    46 //
    47 // Handles are specialized for different oop types to provide extra type
    48 // information and avoid unnecessary casting. For each oop type xxxOop
    49 // there is a corresponding handle called xxxHandle, e.g.
    50 //
    51 //   oop           Handle
    52 //   methodOop     methodHandle
    53 //   instanceOop   instanceHandle
    54 //
    55 // For klassOops, it is often useful to model the Klass hierarchy in order
    56 // to get access to the klass_part without casting. For each xxxKlass there
    57 // is a corresponding handle called xxxKlassHandle, e.g.
    58 //
    59 //   klassOop      Klass           KlassHandle
    60 //   klassOop      methodKlass     methodKlassHandle
    61 //   klassOop      instanceKlass   instanceKlassHandle
    62 //
    64 //------------------------------------------------------------------------------------------------------------------------
    65 // Base class for all handles. Provides overloading of frequently
    66 // used operators for ease of use.
    68 class Handle VALUE_OBJ_CLASS_SPEC {
    69  private:
    70   oop* _handle;
    72  protected:
    73   oop     obj() const                            { return _handle == NULL ? (oop)NULL : *_handle; }
    74   oop     non_null_obj() const                   { assert(_handle != NULL, "resolving NULL handle"); return *_handle; }
    76  public:
    77   // Constructors
    78   Handle()                                       { _handle = NULL; }
    79   Handle(oop obj);
    80 #ifndef ASSERT
    81   Handle(Thread* thread, oop obj);
    82 #else
    83   // Don't inline body with assert for current thread
    84   Handle(Thread* thread, oop obj);
    85 #endif // ASSERT
    87   // General access
    88   oop     operator () () const                   { return obj(); }
    89   oop     operator -> () const                   { return non_null_obj(); }
    90   bool    operator == (oop o) const              { return obj() == o; }
    91   bool    operator == (const Handle& h) const          { return obj() == h.obj(); }
    93   // Null checks
    94   bool    is_null() const                        { return _handle == NULL; }
    95   bool    not_null() const                       { return _handle != NULL; }
    97   // Debugging
    98   void    print()                                { obj()->print(); }
   100   // Direct interface, use very sparingly.
   101   // Used by JavaCalls to quickly convert handles and to create handles static data structures.
   102   // Constructor takes a dummy argument to prevent unintentional type conversion in C++.
   103   Handle(oop *handle, bool dummy)                { _handle = handle; }
   105   // Raw handle access. Allows easy duplication of Handles. This can be very unsafe
   106   // since duplicates is only valid as long as original handle is alive.
   107   oop* raw_value()                               { return _handle; }
   108   static oop raw_resolve(oop *handle)            { return handle == NULL ? (oop)NULL : *handle; }
   109 };
   112 //------------------------------------------------------------------------------------------------------------------------
   113 // Base class for Handles containing klassOops. Provides overloading of frequently
   114 // used operators for ease of use and typed access to the Klass part.
   115 class KlassHandle: public Handle {
   116  protected:
   117   klassOop    obj() const                        { return (klassOop)Handle::obj(); }
   118   klassOop    non_null_obj() const               { return (klassOop)Handle::non_null_obj(); }
   119   Klass*      as_klass() const                   { return non_null_obj()->klass_part(); }
   121  public:
   122   // Constructors
   123   KlassHandle ()                                 : Handle()            {}
   124   KlassHandle (oop obj) : Handle(obj) {
   125     assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
   126   }
   127   KlassHandle (Klass* kl) : Handle(kl ? kl->as_klassOop() : (klassOop)NULL) {
   128     assert(SharedSkipVerify || is_null() || obj()->is_klass(), "not a klassOop");
   129   }
   131   // Faster versions passing Thread
   132   KlassHandle (Thread* thread, oop obj) : Handle(thread, obj) {
   133     assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
   134   }
   135   KlassHandle (Thread *thread, Klass* kl)
   136     : Handle(thread, kl ? kl->as_klassOop() : (klassOop)NULL) {
   137     assert(is_null() || obj()->is_klass(), "not a klassOop");
   138   }
   140   // General access
   141   klassOop    operator () () const               { return obj(); }
   142   Klass*      operator -> () const               { return as_klass(); }
   143 };
   146 //------------------------------------------------------------------------------------------------------------------------
   147 // Specific Handles for different oop types
   148 #define DEF_HANDLE(type, is_a)                   \
   149   class type##Handle;                            \
   150   class type##Handle: public Handle {            \
   151    protected:                                    \
   152     type##Oop    obj() const                     { return (type##Oop)Handle::obj(); } \
   153     type##Oop    non_null_obj() const            { return (type##Oop)Handle::non_null_obj(); } \
   154                                                  \
   155    public:                                       \
   156     /* Constructors */                           \
   157     type##Handle ()                              : Handle()                 {} \
   158     type##Handle (type##Oop obj) : Handle((oop)obj) {                         \
   159       assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(),             \
   160              "illegal type");                                                 \
   161     }                                                                         \
   162     type##Handle (Thread* thread, type##Oop obj) : Handle(thread, (oop)obj) { \
   163       assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(), "illegal type");  \
   164     }                                                                         \
   165     \
   166     /* Special constructor, use sparingly */ \
   167     type##Handle (type##Oop *handle, bool dummy) : Handle((oop*)handle, dummy) {} \
   168                                                  \
   169     /* Operators for ease of use */              \
   170     type##Oop    operator () () const            { return obj(); } \
   171     type##Oop    operator -> () const            { return non_null_obj(); } \
   172   };
   175 DEF_HANDLE(instance         , is_instance         )
   176 DEF_HANDLE(method           , is_method           )
   177 DEF_HANDLE(constMethod      , is_constMethod      )
   178 DEF_HANDLE(methodData       , is_methodData       )
   179 DEF_HANDLE(array            , is_array            )
   180 DEF_HANDLE(constantPool     , is_constantPool     )
   181 DEF_HANDLE(constantPoolCache, is_constantPoolCache)
   182 DEF_HANDLE(objArray         , is_objArray         )
   183 DEF_HANDLE(typeArray        , is_typeArray        )
   184 DEF_HANDLE(symbol           , is_symbol           )
   186 //------------------------------------------------------------------------------------------------------------------------
   187 // Specific KlassHandles for different Klass types
   189 #define DEF_KLASS_HANDLE(type, is_a)             \
   190   class type##Handle : public KlassHandle {      \
   191    public:                                       \
   192     /* Constructors */                           \
   193     type##Handle ()                              : KlassHandle()           {} \
   194     type##Handle (klassOop obj) : KlassHandle(obj) {                          \
   195       assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(),      \
   196              "illegal type");                                                 \
   197     }                                                                         \
   198     type##Handle (Thread* thread, klassOop obj) : KlassHandle(thread, obj) {  \
   199       assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(),      \
   200              "illegal type");                                                 \
   201     }                                                                         \
   202                                                  \
   203     /* Access to klass part */                   \
   204     type*        operator -> () const            { return (type*)obj()->klass_part(); } \
   205                                                  \
   206     static type##Handle cast(KlassHandle h)      { return type##Handle(h()); } \
   207                                                  \
   208   };
   211 DEF_KLASS_HANDLE(instanceKlass         , oop_is_instance_slow )
   212 DEF_KLASS_HANDLE(methodKlass           , oop_is_method        )
   213 DEF_KLASS_HANDLE(constMethodKlass      , oop_is_constMethod   )
   214 DEF_KLASS_HANDLE(klassKlass            , oop_is_klass         )
   215 DEF_KLASS_HANDLE(arrayKlassKlass       , oop_is_arrayKlass    )
   216 DEF_KLASS_HANDLE(objArrayKlassKlass    , oop_is_objArrayKlass )
   217 DEF_KLASS_HANDLE(typeArrayKlassKlass   , oop_is_typeArrayKlass)
   218 DEF_KLASS_HANDLE(arrayKlass            , oop_is_array         )
   219 DEF_KLASS_HANDLE(typeArrayKlass        , oop_is_typeArray_slow)
   220 DEF_KLASS_HANDLE(objArrayKlass         , oop_is_objArray_slow )
   221 DEF_KLASS_HANDLE(symbolKlass           , oop_is_symbol        )
   222 DEF_KLASS_HANDLE(constantPoolKlass     , oop_is_constantPool  )
   223 DEF_KLASS_HANDLE(constantPoolCacheKlass, oop_is_constantPool  )
   226 //------------------------------------------------------------------------------------------------------------------------
   227 // Thread local handle area
   229 class HandleArea: public Arena {
   230   friend class HandleMark;
   231   friend class NoHandleMark;
   232   friend class ResetNoHandleMark;
   233 #ifdef ASSERT
   234   int _handle_mark_nesting;
   235   int _no_handle_mark_nesting;
   236 #endif
   237   HandleArea* _prev;          // link to outer (older) area
   238  public:
   239   // Constructor
   240   HandleArea(HandleArea* prev) {
   241     debug_only(_handle_mark_nesting    = 0);
   242     debug_only(_no_handle_mark_nesting = 0);
   243     _prev = prev;
   244   }
   246   // Handle allocation
   247  private:
   248   oop* real_allocate_handle(oop obj) {
   249 #ifdef ASSERT
   250     oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize));
   251 #else
   252     oop* handle = (oop*) Amalloc_4(oopSize);
   253 #endif
   254     *handle = obj;
   255     return handle;
   256   }
   257  public:
   258 #ifdef ASSERT
   259   oop* allocate_handle(oop obj);
   260 #else
   261   oop* allocate_handle(oop obj) { return real_allocate_handle(obj); }
   262 #endif
   264   // Garbage collection support
   265   void oops_do(OopClosure* f);
   267   // Number of handles in use
   268   size_t used() const     { return Arena::used() / oopSize; }
   270   debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; })
   271 };
   274 //------------------------------------------------------------------------------------------------------------------------
   275 // Handles are allocated in a (growable) thread local handle area. Deallocation
   276 // is managed using a HandleMark. It should normally not be necessary to use
   277 // HandleMarks manually.
   278 //
   279 // A HandleMark constructor will record the current handle area top, and the
   280 // desctructor will reset the top, destroying all handles allocated in between.
   281 // The following code will therefore NOT work:
   282 //
   283 //   Handle h;
   284 //   {
   285 //     HandleMark hm;
   286 //     h = Handle(obj);
   287 //   }
   288 //   h()->print();       // WRONG, h destroyed by HandleMark destructor.
   289 //
   290 // If h has to be preserved, it can be converted to an oop or a local JNI handle
   291 // across the HandleMark boundary.
   293 // The base class of HandleMark should have been StackObj but we also heap allocate
   294 // a HandleMark when a thread is created.
   296 class HandleMark {
   297  private:
   298   Thread *_thread;              // thread that owns this mark
   299   HandleArea *_area;            // saved handle area
   300   Chunk *_chunk;                // saved arena chunk
   301   char *_hwm, *_max;            // saved arena info
   302   NOT_PRODUCT(size_t _size_in_bytes;) // size of handle area
   303   // Link to previous active HandleMark in thread
   304   HandleMark* _previous_handle_mark;
   306   void initialize(Thread* thread);                // common code for constructors
   307   void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; }
   308   HandleMark* previous_handle_mark() const        { return _previous_handle_mark; }
   310  public:
   311   HandleMark();                            // see handles_inline.hpp
   312   HandleMark(Thread* thread)                      { initialize(thread); }
   313   ~HandleMark();
   315   // Functions used by HandleMarkCleaner
   316   // called in the constructor of HandleMarkCleaner
   317   void push();
   318   // called in the destructor of HandleMarkCleaner
   319   void pop_and_restore();
   320 };
   322 //------------------------------------------------------------------------------------------------------------------------
   323 // A NoHandleMark stack object will verify that no handles are allocated
   324 // in its scope. Enabled in debug mode only.
   326 class NoHandleMark: public StackObj {
   327  public:
   328 #ifdef ASSERT
   329   NoHandleMark();
   330   ~NoHandleMark();
   331 #else
   332   NoHandleMark()  {}
   333   ~NoHandleMark() {}
   334 #endif
   335 };
   338 class ResetNoHandleMark: public StackObj {
   339   int _no_handle_mark_nesting;
   340  public:
   341 #ifdef ASSERT
   342   ResetNoHandleMark();
   343   ~ResetNoHandleMark();
   344 #else
   345   ResetNoHandleMark()  {}
   346   ~ResetNoHandleMark() {}
   347 #endif
   348 };

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