Mon, 24 Nov 2014 07:29:03 -0800
8058148: MaxNodeLimit and LiveNodeCountInliningCutoff
Reviewed-by: kvn, roland
1 /*
2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class BoolNode;
46 class BoxLockNode;
47 class CMoveNode;
48 class CallDynamicJavaNode;
49 class CallJavaNode;
50 class CallLeafNode;
51 class CallNode;
52 class CallRuntimeNode;
53 class CallStaticJavaNode;
54 class CatchNode;
55 class CatchProjNode;
56 class CheckCastPPNode;
57 class ClearArrayNode;
58 class CmpNode;
59 class CodeBuffer;
60 class ConstraintCastNode;
61 class ConNode;
62 class CountedLoopNode;
63 class CountedLoopEndNode;
64 class DecodeNarrowPtrNode;
65 class DecodeNNode;
66 class DecodeNKlassNode;
67 class EncodeNarrowPtrNode;
68 class EncodePNode;
69 class EncodePKlassNode;
70 class FastLockNode;
71 class FastUnlockNode;
72 class IfNode;
73 class IfFalseNode;
74 class IfTrueNode;
75 class InitializeNode;
76 class JVMState;
77 class JumpNode;
78 class JumpProjNode;
79 class LoadNode;
80 class LoadStoreNode;
81 class LockNode;
82 class LoopNode;
83 class MachBranchNode;
84 class MachCallDynamicJavaNode;
85 class MachCallJavaNode;
86 class MachCallLeafNode;
87 class MachCallNode;
88 class MachCallRuntimeNode;
89 class MachCallStaticJavaNode;
90 class MachConstantBaseNode;
91 class MachConstantNode;
92 class MachGotoNode;
93 class MachIfNode;
94 class MachNode;
95 class MachNullCheckNode;
96 class MachProjNode;
97 class MachReturnNode;
98 class MachSafePointNode;
99 class MachSpillCopyNode;
100 class MachTempNode;
101 class Matcher;
102 class MemBarNode;
103 class MemBarStoreStoreNode;
104 class MemNode;
105 class MergeMemNode;
106 class MulNode;
107 class MultiNode;
108 class MultiBranchNode;
109 class NeverBranchNode;
110 class Node;
111 class Node_Array;
112 class Node_List;
113 class Node_Stack;
114 class NullCheckNode;
115 class OopMap;
116 class ParmNode;
117 class PCTableNode;
118 class PhaseCCP;
119 class PhaseGVN;
120 class PhaseIterGVN;
121 class PhaseRegAlloc;
122 class PhaseTransform;
123 class PhaseValues;
124 class PhiNode;
125 class Pipeline;
126 class ProjNode;
127 class RegMask;
128 class RegionNode;
129 class RootNode;
130 class SafePointNode;
131 class SafePointScalarObjectNode;
132 class StartNode;
133 class State;
134 class StoreNode;
135 class SubNode;
136 class Type;
137 class TypeNode;
138 class UnlockNode;
139 class VectorNode;
140 class LoadVectorNode;
141 class StoreVectorNode;
142 class VectorSet;
143 typedef void (*NFunc)(Node&,void*);
144 extern "C" {
145 typedef int (*C_sort_func_t)(const void *, const void *);
146 }
148 // The type of all node counts and indexes.
149 // It must hold at least 16 bits, but must also be fast to load and store.
150 // This type, if less than 32 bits, could limit the number of possible nodes.
151 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
152 typedef unsigned int node_idx_t;
155 #ifndef OPTO_DU_ITERATOR_ASSERT
156 #ifdef ASSERT
157 #define OPTO_DU_ITERATOR_ASSERT 1
158 #else
159 #define OPTO_DU_ITERATOR_ASSERT 0
160 #endif
161 #endif //OPTO_DU_ITERATOR_ASSERT
163 #if OPTO_DU_ITERATOR_ASSERT
164 class DUIterator;
165 class DUIterator_Fast;
166 class DUIterator_Last;
167 #else
168 typedef uint DUIterator;
169 typedef Node** DUIterator_Fast;
170 typedef Node** DUIterator_Last;
171 #endif
173 // Node Sentinel
174 #define NodeSentinel (Node*)-1
176 // Unknown count frequency
177 #define COUNT_UNKNOWN (-1.0f)
179 //------------------------------Node-------------------------------------------
180 // Nodes define actions in the program. They create values, which have types.
181 // They are both vertices in a directed graph and program primitives. Nodes
182 // are labeled; the label is the "opcode", the primitive function in the lambda
183 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
184 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
185 // the Node's function. These inputs also define a Type equation for the Node.
186 // Solving these Type equations amounts to doing dataflow analysis.
187 // Control and data are uniformly represented in the graph. Finally, Nodes
188 // have a unique dense integer index which is used to index into side arrays
189 // whenever I have phase-specific information.
191 class Node {
192 friend class VMStructs;
194 // Lots of restrictions on cloning Nodes
195 Node(const Node&); // not defined; linker error to use these
196 Node &operator=(const Node &rhs);
198 public:
199 friend class Compile;
200 #if OPTO_DU_ITERATOR_ASSERT
201 friend class DUIterator_Common;
202 friend class DUIterator;
203 friend class DUIterator_Fast;
204 friend class DUIterator_Last;
205 #endif
207 // Because Nodes come and go, I define an Arena of Node structures to pull
208 // from. This should allow fast access to node creation & deletion. This
209 // field is a local cache of a value defined in some "program fragment" for
210 // which these Nodes are just a part of.
212 // New Operator that takes a Compile pointer, this will eventually
213 // be the "new" New operator.
214 inline void* operator new( size_t x, Compile* C) throw() {
215 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
216 #ifdef ASSERT
217 n->_in = (Node**)n; // magic cookie for assertion check
218 #endif
219 n->_out = (Node**)C;
220 return (void*)n;
221 }
223 // Delete is a NOP
224 void operator delete( void *ptr ) {}
225 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
226 void destruct();
228 // Create a new Node. Required is the number is of inputs required for
229 // semantic correctness.
230 Node( uint required );
232 // Create a new Node with given input edges.
233 // This version requires use of the "edge-count" new.
234 // E.g. new (C,3) FooNode( C, NULL, left, right );
235 Node( Node *n0 );
236 Node( Node *n0, Node *n1 );
237 Node( Node *n0, Node *n1, Node *n2 );
238 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
239 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
241 Node( Node *n0, Node *n1, Node *n2, Node *n3,
242 Node *n4, Node *n5, Node *n6 );
244 // Clone an inherited Node given only the base Node type.
245 Node* clone() const;
247 // Clone a Node, immediately supplying one or two new edges.
248 // The first and second arguments, if non-null, replace in(1) and in(2),
249 // respectively.
250 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
251 Node* nn = clone();
252 if (in1 != NULL) nn->set_req(1, in1);
253 if (in2 != NULL) nn->set_req(2, in2);
254 return nn;
255 }
257 private:
258 // Shared setup for the above constructors.
259 // Handles all interactions with Compile::current.
260 // Puts initial values in all Node fields except _idx.
261 // Returns the initial value for _idx, which cannot
262 // be initialized by assignment.
263 inline int Init(int req, Compile* C);
265 //----------------- input edge handling
266 protected:
267 friend class PhaseCFG; // Access to address of _in array elements
268 Node **_in; // Array of use-def references to Nodes
269 Node **_out; // Array of def-use references to Nodes
271 // Input edges are split into two categories. Required edges are required
272 // for semantic correctness; order is important and NULLs are allowed.
273 // Precedence edges are used to help determine execution order and are
274 // added, e.g., for scheduling purposes. They are unordered and not
275 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
276 // are required, from _cnt to _max-1 are precedence edges.
277 node_idx_t _cnt; // Total number of required Node inputs.
279 node_idx_t _max; // Actual length of input array.
281 // Output edges are an unordered list of def-use edges which exactly
282 // correspond to required input edges which point from other nodes
283 // to this one. Thus the count of the output edges is the number of
284 // users of this node.
285 node_idx_t _outcnt; // Total number of Node outputs.
287 node_idx_t _outmax; // Actual length of output array.
289 // Grow the actual input array to the next larger power-of-2 bigger than len.
290 void grow( uint len );
291 // Grow the output array to the next larger power-of-2 bigger than len.
292 void out_grow( uint len );
294 public:
295 // Each Node is assigned a unique small/dense number. This number is used
296 // to index into auxiliary arrays of data and bitvectors.
297 // It is declared const to defend against inadvertant assignment,
298 // since it is used by clients as a naked field.
299 const node_idx_t _idx;
301 // Get the (read-only) number of input edges
302 uint req() const { return _cnt; }
303 uint len() const { return _max; }
304 // Get the (read-only) number of output edges
305 uint outcnt() const { return _outcnt; }
307 #if OPTO_DU_ITERATOR_ASSERT
308 // Iterate over the out-edges of this node. Deletions are illegal.
309 inline DUIterator outs() const;
310 // Use this when the out array might have changed to suppress asserts.
311 inline DUIterator& refresh_out_pos(DUIterator& i) const;
312 // Does the node have an out at this position? (Used for iteration.)
313 inline bool has_out(DUIterator& i) const;
314 inline Node* out(DUIterator& i) const;
315 // Iterate over the out-edges of this node. All changes are illegal.
316 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
317 inline Node* fast_out(DUIterator_Fast& i) const;
318 // Iterate over the out-edges of this node, deleting one at a time.
319 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
320 inline Node* last_out(DUIterator_Last& i) const;
321 // The inline bodies of all these methods are after the iterator definitions.
322 #else
323 // Iterate over the out-edges of this node. Deletions are illegal.
324 // This iteration uses integral indexes, to decouple from array reallocations.
325 DUIterator outs() const { return 0; }
326 // Use this when the out array might have changed to suppress asserts.
327 DUIterator refresh_out_pos(DUIterator i) const { return i; }
329 // Reference to the i'th output Node. Error if out of bounds.
330 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
331 // Does the node have an out at this position? (Used for iteration.)
332 bool has_out(DUIterator i) const { return i < _outcnt; }
334 // Iterate over the out-edges of this node. All changes are illegal.
335 // This iteration uses a pointer internal to the out array.
336 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
337 Node** out = _out;
338 // Assign a limit pointer to the reference argument:
339 max = out + (ptrdiff_t)_outcnt;
340 // Return the base pointer:
341 return out;
342 }
343 Node* fast_out(DUIterator_Fast i) const { return *i; }
344 // Iterate over the out-edges of this node, deleting one at a time.
345 // This iteration uses a pointer internal to the out array.
346 DUIterator_Last last_outs(DUIterator_Last& min) const {
347 Node** out = _out;
348 // Assign a limit pointer to the reference argument:
349 min = out;
350 // Return the pointer to the start of the iteration:
351 return out + (ptrdiff_t)_outcnt - 1;
352 }
353 Node* last_out(DUIterator_Last i) const { return *i; }
354 #endif
356 // Reference to the i'th input Node. Error if out of bounds.
357 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
358 // Reference to the i'th input Node. NULL if out of bounds.
359 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); }
360 // Reference to the i'th output Node. Error if out of bounds.
361 // Use this accessor sparingly. We are going trying to use iterators instead.
362 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
363 // Return the unique out edge.
364 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
365 // Delete out edge at position 'i' by moving last out edge to position 'i'
366 void raw_del_out(uint i) {
367 assert(i < _outcnt,"oob");
368 assert(_outcnt > 0,"oob");
369 #if OPTO_DU_ITERATOR_ASSERT
370 // Record that a change happened here.
371 debug_only(_last_del = _out[i]; ++_del_tick);
372 #endif
373 _out[i] = _out[--_outcnt];
374 // Smash the old edge so it can't be used accidentally.
375 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
376 }
378 #ifdef ASSERT
379 bool is_dead() const;
380 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
381 #endif
382 // Check whether node has become unreachable
383 bool is_unreachable(PhaseIterGVN &igvn) const;
385 // Set a required input edge, also updates corresponding output edge
386 void add_req( Node *n ); // Append a NEW required input
387 void add_req( Node *n0, Node *n1 ) {
388 add_req(n0); add_req(n1); }
389 void add_req( Node *n0, Node *n1, Node *n2 ) {
390 add_req(n0); add_req(n1); add_req(n2); }
391 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
392 void del_req( uint idx ); // Delete required edge & compact
393 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
394 void ins_req( uint i, Node *n ); // Insert a NEW required input
395 void set_req( uint i, Node *n ) {
396 assert( is_not_dead(n), "can not use dead node");
397 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
398 assert( !VerifyHashTableKeys || _hash_lock == 0,
399 "remove node from hash table before modifying it");
400 Node** p = &_in[i]; // cache this._in, across the del_out call
401 if (*p != NULL) (*p)->del_out((Node *)this);
402 (*p) = n;
403 if (n != NULL) n->add_out((Node *)this);
404 }
405 // Light version of set_req() to init inputs after node creation.
406 void init_req( uint i, Node *n ) {
407 assert( i == 0 && this == n ||
408 is_not_dead(n), "can not use dead node");
409 assert( i < _cnt, "oob");
410 assert( !VerifyHashTableKeys || _hash_lock == 0,
411 "remove node from hash table before modifying it");
412 assert( _in[i] == NULL, "sanity");
413 _in[i] = n;
414 if (n != NULL) n->add_out((Node *)this);
415 }
416 // Find first occurrence of n among my edges:
417 int find_edge(Node* n);
418 int replace_edge(Node* old, Node* neww);
419 int replace_edges_in_range(Node* old, Node* neww, int start, int end);
420 // NULL out all inputs to eliminate incoming Def-Use edges.
421 // Return the number of edges between 'n' and 'this'
422 int disconnect_inputs(Node *n, Compile *c);
424 // Quickly, return true if and only if I am Compile::current()->top().
425 bool is_top() const {
426 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
427 return (_out == NULL);
428 }
429 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
430 void setup_is_top();
432 // Strip away casting. (It is depth-limited.)
433 Node* uncast() const;
434 // Return whether two Nodes are equivalent, after stripping casting.
435 bool eqv_uncast(const Node* n) const {
436 return (this->uncast() == n->uncast());
437 }
439 private:
440 static Node* uncast_helper(const Node* n);
442 // Add an output edge to the end of the list
443 void add_out( Node *n ) {
444 if (is_top()) return;
445 if( _outcnt == _outmax ) out_grow(_outcnt);
446 _out[_outcnt++] = n;
447 }
448 // Delete an output edge
449 void del_out( Node *n ) {
450 if (is_top()) return;
451 Node** outp = &_out[_outcnt];
452 // Find and remove n
453 do {
454 assert(outp > _out, "Missing Def-Use edge");
455 } while (*--outp != n);
456 *outp = _out[--_outcnt];
457 // Smash the old edge so it can't be used accidentally.
458 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
459 // Record that a change happened here.
460 #if OPTO_DU_ITERATOR_ASSERT
461 debug_only(_last_del = n; ++_del_tick);
462 #endif
463 }
465 public:
466 // Globally replace this node by a given new node, updating all uses.
467 void replace_by(Node* new_node);
468 // Globally replace this node by a given new node, updating all uses
469 // and cutting input edges of old node.
470 void subsume_by(Node* new_node, Compile* c) {
471 replace_by(new_node);
472 disconnect_inputs(NULL, c);
473 }
474 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
475 // Find the one non-null required input. RegionNode only
476 Node *nonnull_req() const;
477 // Add or remove precedence edges
478 void add_prec( Node *n );
479 void rm_prec( uint i );
480 void set_prec( uint i, Node *n ) {
481 assert( is_not_dead(n), "can not use dead node");
482 assert( i >= _cnt, "not a precedence edge");
483 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
484 _in[i] = n;
485 if (n != NULL) n->add_out((Node *)this);
486 }
487 // Set this node's index, used by cisc_version to replace current node
488 void set_idx(uint new_idx) {
489 const node_idx_t* ref = &_idx;
490 *(node_idx_t*)ref = new_idx;
491 }
492 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
493 void swap_edges(uint i1, uint i2) {
494 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
495 // Def-Use info is unchanged
496 Node* n1 = in(i1);
497 Node* n2 = in(i2);
498 _in[i1] = n2;
499 _in[i2] = n1;
500 // If this node is in the hash table, make sure it doesn't need a rehash.
501 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
502 }
504 // Iterators over input Nodes for a Node X are written as:
505 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
506 // NOTE: Required edges can contain embedded NULL pointers.
508 //----------------- Other Node Properties
510 // Generate class id for some ideal nodes to avoid virtual query
511 // methods is_<Node>().
512 // Class id is the set of bits corresponded to the node class and all its
513 // super classes so that queries for super classes are also valid.
514 // Subclasses of the same super class have different assigned bit
515 // (the third parameter in the macro DEFINE_CLASS_ID).
516 // Classes with deeper hierarchy are declared first.
517 // Classes with the same hierarchy depth are sorted by usage frequency.
518 //
519 // The query method masks the bits to cut off bits of subclasses
520 // and then compare the result with the class id
521 // (see the macro DEFINE_CLASS_QUERY below).
522 //
523 // Class_MachCall=30, ClassMask_MachCall=31
524 // 12 8 4 0
525 // 0 0 0 0 0 0 0 0 1 1 1 1 0
526 // | | | |
527 // | | | Bit_Mach=2
528 // | | Bit_MachReturn=4
529 // | Bit_MachSafePoint=8
530 // Bit_MachCall=16
531 //
532 // Class_CountedLoop=56, ClassMask_CountedLoop=63
533 // 12 8 4 0
534 // 0 0 0 0 0 0 0 1 1 1 0 0 0
535 // | | |
536 // | | Bit_Region=8
537 // | Bit_Loop=16
538 // Bit_CountedLoop=32
540 #define DEFINE_CLASS_ID(cl, supcl, subn) \
541 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
542 Class_##cl = Class_##supcl + Bit_##cl , \
543 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
545 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
546 // so that it's values fits into 16 bits.
547 enum NodeClasses {
548 Bit_Node = 0x0000,
549 Class_Node = 0x0000,
550 ClassMask_Node = 0xFFFF,
552 DEFINE_CLASS_ID(Multi, Node, 0)
553 DEFINE_CLASS_ID(SafePoint, Multi, 0)
554 DEFINE_CLASS_ID(Call, SafePoint, 0)
555 DEFINE_CLASS_ID(CallJava, Call, 0)
556 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
557 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
558 DEFINE_CLASS_ID(CallRuntime, Call, 1)
559 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
560 DEFINE_CLASS_ID(Allocate, Call, 2)
561 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
562 DEFINE_CLASS_ID(AbstractLock, Call, 3)
563 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
564 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
565 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
566 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
567 DEFINE_CLASS_ID(Catch, PCTable, 0)
568 DEFINE_CLASS_ID(Jump, PCTable, 1)
569 DEFINE_CLASS_ID(If, MultiBranch, 1)
570 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
571 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
572 DEFINE_CLASS_ID(Start, Multi, 2)
573 DEFINE_CLASS_ID(MemBar, Multi, 3)
574 DEFINE_CLASS_ID(Initialize, MemBar, 0)
575 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
577 DEFINE_CLASS_ID(Mach, Node, 1)
578 DEFINE_CLASS_ID(MachReturn, Mach, 0)
579 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
580 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
581 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
582 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
583 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
584 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
585 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
586 DEFINE_CLASS_ID(MachBranch, Mach, 1)
587 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
588 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
589 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
590 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
591 DEFINE_CLASS_ID(MachTemp, Mach, 3)
592 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
593 DEFINE_CLASS_ID(MachConstant, Mach, 5)
595 DEFINE_CLASS_ID(Type, Node, 2)
596 DEFINE_CLASS_ID(Phi, Type, 0)
597 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
598 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
599 DEFINE_CLASS_ID(CMove, Type, 3)
600 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
601 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
602 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
603 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
604 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
605 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
606 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
608 DEFINE_CLASS_ID(Proj, Node, 3)
609 DEFINE_CLASS_ID(CatchProj, Proj, 0)
610 DEFINE_CLASS_ID(JumpProj, Proj, 1)
611 DEFINE_CLASS_ID(IfTrue, Proj, 2)
612 DEFINE_CLASS_ID(IfFalse, Proj, 3)
613 DEFINE_CLASS_ID(Parm, Proj, 4)
614 DEFINE_CLASS_ID(MachProj, Proj, 5)
616 DEFINE_CLASS_ID(Mem, Node, 4)
617 DEFINE_CLASS_ID(Load, Mem, 0)
618 DEFINE_CLASS_ID(LoadVector, Load, 0)
619 DEFINE_CLASS_ID(Store, Mem, 1)
620 DEFINE_CLASS_ID(StoreVector, Store, 0)
621 DEFINE_CLASS_ID(LoadStore, Mem, 2)
623 DEFINE_CLASS_ID(Region, Node, 5)
624 DEFINE_CLASS_ID(Loop, Region, 0)
625 DEFINE_CLASS_ID(Root, Loop, 0)
626 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
628 DEFINE_CLASS_ID(Sub, Node, 6)
629 DEFINE_CLASS_ID(Cmp, Sub, 0)
630 DEFINE_CLASS_ID(FastLock, Cmp, 0)
631 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
633 DEFINE_CLASS_ID(MergeMem, Node, 7)
634 DEFINE_CLASS_ID(Bool, Node, 8)
635 DEFINE_CLASS_ID(AddP, Node, 9)
636 DEFINE_CLASS_ID(BoxLock, Node, 10)
637 DEFINE_CLASS_ID(Add, Node, 11)
638 DEFINE_CLASS_ID(Mul, Node, 12)
639 DEFINE_CLASS_ID(Vector, Node, 13)
640 DEFINE_CLASS_ID(ClearArray, Node, 14)
642 _max_classes = ClassMask_ClearArray
643 };
644 #undef DEFINE_CLASS_ID
646 // Flags are sorted by usage frequency.
647 enum NodeFlags {
648 Flag_is_Copy = 0x01, // should be first bit to avoid shift
649 Flag_rematerialize = Flag_is_Copy << 1,
650 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
651 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
652 Flag_is_Con = Flag_is_macro << 1,
653 Flag_is_cisc_alternate = Flag_is_Con << 1,
654 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
655 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
656 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1,
657 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1,
658 Flag_has_call = Flag_avoid_back_to_back_after << 1,
659 Flag_is_expensive = Flag_has_call << 1,
660 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
661 };
663 private:
664 jushort _class_id;
665 jushort _flags;
667 protected:
668 // These methods should be called from constructors only.
669 void init_class_id(jushort c) {
670 assert(c <= _max_classes, "invalid node class");
671 _class_id = c; // cast out const
672 }
673 void init_flags(jushort fl) {
674 assert(fl <= _max_flags, "invalid node flag");
675 _flags |= fl;
676 }
677 void clear_flag(jushort fl) {
678 assert(fl <= _max_flags, "invalid node flag");
679 _flags &= ~fl;
680 }
682 public:
683 const jushort class_id() const { return _class_id; }
685 const jushort flags() const { return _flags; }
687 // Return a dense integer opcode number
688 virtual int Opcode() const;
690 // Virtual inherited Node size
691 virtual uint size_of() const;
693 // Other interesting Node properties
694 #define DEFINE_CLASS_QUERY(type) \
695 bool is_##type() const { \
696 return ((_class_id & ClassMask_##type) == Class_##type); \
697 } \
698 type##Node *as_##type() const { \
699 assert(is_##type(), "invalid node class"); \
700 return (type##Node*)this; \
701 } \
702 type##Node* isa_##type() const { \
703 return (is_##type()) ? as_##type() : NULL; \
704 }
706 DEFINE_CLASS_QUERY(AbstractLock)
707 DEFINE_CLASS_QUERY(Add)
708 DEFINE_CLASS_QUERY(AddP)
709 DEFINE_CLASS_QUERY(Allocate)
710 DEFINE_CLASS_QUERY(AllocateArray)
711 DEFINE_CLASS_QUERY(Bool)
712 DEFINE_CLASS_QUERY(BoxLock)
713 DEFINE_CLASS_QUERY(Call)
714 DEFINE_CLASS_QUERY(CallDynamicJava)
715 DEFINE_CLASS_QUERY(CallJava)
716 DEFINE_CLASS_QUERY(CallLeaf)
717 DEFINE_CLASS_QUERY(CallRuntime)
718 DEFINE_CLASS_QUERY(CallStaticJava)
719 DEFINE_CLASS_QUERY(Catch)
720 DEFINE_CLASS_QUERY(CatchProj)
721 DEFINE_CLASS_QUERY(CheckCastPP)
722 DEFINE_CLASS_QUERY(ConstraintCast)
723 DEFINE_CLASS_QUERY(ClearArray)
724 DEFINE_CLASS_QUERY(CMove)
725 DEFINE_CLASS_QUERY(Cmp)
726 DEFINE_CLASS_QUERY(CountedLoop)
727 DEFINE_CLASS_QUERY(CountedLoopEnd)
728 DEFINE_CLASS_QUERY(DecodeNarrowPtr)
729 DEFINE_CLASS_QUERY(DecodeN)
730 DEFINE_CLASS_QUERY(DecodeNKlass)
731 DEFINE_CLASS_QUERY(EncodeNarrowPtr)
732 DEFINE_CLASS_QUERY(EncodeP)
733 DEFINE_CLASS_QUERY(EncodePKlass)
734 DEFINE_CLASS_QUERY(FastLock)
735 DEFINE_CLASS_QUERY(FastUnlock)
736 DEFINE_CLASS_QUERY(If)
737 DEFINE_CLASS_QUERY(IfFalse)
738 DEFINE_CLASS_QUERY(IfTrue)
739 DEFINE_CLASS_QUERY(Initialize)
740 DEFINE_CLASS_QUERY(Jump)
741 DEFINE_CLASS_QUERY(JumpProj)
742 DEFINE_CLASS_QUERY(Load)
743 DEFINE_CLASS_QUERY(LoadStore)
744 DEFINE_CLASS_QUERY(Lock)
745 DEFINE_CLASS_QUERY(Loop)
746 DEFINE_CLASS_QUERY(Mach)
747 DEFINE_CLASS_QUERY(MachBranch)
748 DEFINE_CLASS_QUERY(MachCall)
749 DEFINE_CLASS_QUERY(MachCallDynamicJava)
750 DEFINE_CLASS_QUERY(MachCallJava)
751 DEFINE_CLASS_QUERY(MachCallLeaf)
752 DEFINE_CLASS_QUERY(MachCallRuntime)
753 DEFINE_CLASS_QUERY(MachCallStaticJava)
754 DEFINE_CLASS_QUERY(MachConstantBase)
755 DEFINE_CLASS_QUERY(MachConstant)
756 DEFINE_CLASS_QUERY(MachGoto)
757 DEFINE_CLASS_QUERY(MachIf)
758 DEFINE_CLASS_QUERY(MachNullCheck)
759 DEFINE_CLASS_QUERY(MachProj)
760 DEFINE_CLASS_QUERY(MachReturn)
761 DEFINE_CLASS_QUERY(MachSafePoint)
762 DEFINE_CLASS_QUERY(MachSpillCopy)
763 DEFINE_CLASS_QUERY(MachTemp)
764 DEFINE_CLASS_QUERY(Mem)
765 DEFINE_CLASS_QUERY(MemBar)
766 DEFINE_CLASS_QUERY(MemBarStoreStore)
767 DEFINE_CLASS_QUERY(MergeMem)
768 DEFINE_CLASS_QUERY(Mul)
769 DEFINE_CLASS_QUERY(Multi)
770 DEFINE_CLASS_QUERY(MultiBranch)
771 DEFINE_CLASS_QUERY(Parm)
772 DEFINE_CLASS_QUERY(PCTable)
773 DEFINE_CLASS_QUERY(Phi)
774 DEFINE_CLASS_QUERY(Proj)
775 DEFINE_CLASS_QUERY(Region)
776 DEFINE_CLASS_QUERY(Root)
777 DEFINE_CLASS_QUERY(SafePoint)
778 DEFINE_CLASS_QUERY(SafePointScalarObject)
779 DEFINE_CLASS_QUERY(Start)
780 DEFINE_CLASS_QUERY(Store)
781 DEFINE_CLASS_QUERY(Sub)
782 DEFINE_CLASS_QUERY(Type)
783 DEFINE_CLASS_QUERY(Vector)
784 DEFINE_CLASS_QUERY(LoadVector)
785 DEFINE_CLASS_QUERY(StoreVector)
786 DEFINE_CLASS_QUERY(Unlock)
788 #undef DEFINE_CLASS_QUERY
790 // duplicate of is_MachSpillCopy()
791 bool is_SpillCopy () const {
792 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
793 }
795 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
796 // The data node which is safe to leave in dead loop during IGVN optimization.
797 bool is_dead_loop_safe() const {
798 return is_Phi() || (is_Proj() && in(0) == NULL) ||
799 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
800 (!is_Proj() || !in(0)->is_Allocate()));
801 }
803 // is_Copy() returns copied edge index (0 or 1)
804 uint is_Copy() const { return (_flags & Flag_is_Copy); }
806 virtual bool is_CFG() const { return false; }
808 // If this node is control-dependent on a test, can it be
809 // rerouted to a dominating equivalent test? This is usually
810 // true of non-CFG nodes, but can be false for operations which
811 // depend for their correct sequencing on more than one test.
812 // (In that case, hoisting to a dominating test may silently
813 // skip some other important test.)
814 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
816 // When building basic blocks, I need to have a notion of block beginning
817 // Nodes, next block selector Nodes (block enders), and next block
818 // projections. These calls need to work on their machine equivalents. The
819 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
820 bool is_block_start() const {
821 if ( is_Region() )
822 return this == (const Node*)in(0);
823 else
824 return is_Start();
825 }
827 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
828 // Goto and Return. This call also returns the block ending Node.
829 virtual const Node *is_block_proj() const;
831 // The node is a "macro" node which needs to be expanded before matching
832 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
833 // The node is expensive: the best control is set during loop opts
834 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
836 //----------------- Optimization
838 // Get the worst-case Type output for this Node.
839 virtual const class Type *bottom_type() const;
841 // If we find a better type for a node, try to record it permanently.
842 // Return true if this node actually changed.
843 // Be sure to do the hash_delete game in the "rehash" variant.
844 void raise_bottom_type(const Type* new_type);
846 // Get the address type with which this node uses and/or defs memory,
847 // or NULL if none. The address type is conservatively wide.
848 // Returns non-null for calls, membars, loads, stores, etc.
849 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
850 virtual const class TypePtr *adr_type() const { return NULL; }
852 // Return an existing node which computes the same function as this node.
853 // The optimistic combined algorithm requires this to return a Node which
854 // is a small number of steps away (e.g., one of my inputs).
855 virtual Node *Identity( PhaseTransform *phase );
857 // Return the set of values this Node can take on at runtime.
858 virtual const Type *Value( PhaseTransform *phase ) const;
860 // Return a node which is more "ideal" than the current node.
861 // The invariants on this call are subtle. If in doubt, read the
862 // treatise in node.cpp above the default implemention AND TEST WITH
863 // +VerifyIterativeGVN!
864 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
866 // Some nodes have specific Ideal subgraph transformations only if they are
867 // unique users of specific nodes. Such nodes should be put on IGVN worklist
868 // for the transformations to happen.
869 bool has_special_unique_user() const;
871 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
872 Node* find_exact_control(Node* ctrl);
874 // Check if 'this' node dominates or equal to 'sub'.
875 bool dominates(Node* sub, Node_List &nlist);
877 protected:
878 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
879 public:
881 // Idealize graph, using DU info. Done after constant propagation
882 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
884 // See if there is valid pipeline info
885 static const Pipeline *pipeline_class();
886 virtual const Pipeline *pipeline() const;
888 // Compute the latency from the def to this instruction of the ith input node
889 uint latency(uint i);
891 // Hash & compare functions, for pessimistic value numbering
893 // If the hash function returns the special sentinel value NO_HASH,
894 // the node is guaranteed never to compare equal to any other node.
895 // If we accidentally generate a hash with value NO_HASH the node
896 // won't go into the table and we'll lose a little optimization.
897 enum { NO_HASH = 0 };
898 virtual uint hash() const;
899 virtual uint cmp( const Node &n ) const;
901 // Operation appears to be iteratively computed (such as an induction variable)
902 // It is possible for this operation to return false for a loop-varying
903 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
904 bool is_iteratively_computed();
906 // Determine if a node is Counted loop induction variable.
907 // The method is defined in loopnode.cpp.
908 const Node* is_loop_iv() const;
910 // Return a node with opcode "opc" and same inputs as "this" if one can
911 // be found; Otherwise return NULL;
912 Node* find_similar(int opc);
914 // Return the unique control out if only one. Null if none or more than one.
915 Node* unique_ctrl_out();
917 //----------------- Code Generation
919 // Ideal register class for Matching. Zero means unmatched instruction
920 // (these are cloned instead of converted to machine nodes).
921 virtual uint ideal_reg() const;
923 static const uint NotAMachineReg; // must be > max. machine register
925 // Do we Match on this edge index or not? Generally false for Control
926 // and true for everything else. Weird for calls & returns.
927 virtual uint match_edge(uint idx) const;
929 // Register class output is returned in
930 virtual const RegMask &out_RegMask() const;
931 // Register class input is expected in
932 virtual const RegMask &in_RegMask(uint) const;
933 // Should we clone rather than spill this instruction?
934 bool rematerialize() const;
936 // Return JVM State Object if this Node carries debug info, or NULL otherwise
937 virtual JVMState* jvms() const;
939 // Print as assembly
940 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
941 // Emit bytes starting at parameter 'ptr'
942 // Bump 'ptr' by the number of output bytes
943 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
944 // Size of instruction in bytes
945 virtual uint size(PhaseRegAlloc *ra_) const;
947 // Convenience function to extract an integer constant from a node.
948 // If it is not an integer constant (either Con, CastII, or Mach),
949 // return value_if_unknown.
950 jint find_int_con(jint value_if_unknown) const {
951 const TypeInt* t = find_int_type();
952 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
953 }
954 // Return the constant, knowing it is an integer constant already
955 jint get_int() const {
956 const TypeInt* t = find_int_type();
957 guarantee(t != NULL, "must be con");
958 return t->get_con();
959 }
960 // Here's where the work is done. Can produce non-constant int types too.
961 const TypeInt* find_int_type() const;
963 // Same thing for long (and intptr_t, via type.hpp):
964 jlong get_long() const {
965 const TypeLong* t = find_long_type();
966 guarantee(t != NULL, "must be con");
967 return t->get_con();
968 }
969 jlong find_long_con(jint value_if_unknown) const {
970 const TypeLong* t = find_long_type();
971 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
972 }
973 const TypeLong* find_long_type() const;
975 const TypePtr* get_ptr_type() const;
977 // These guys are called by code generated by ADLC:
978 intptr_t get_ptr() const;
979 intptr_t get_narrowcon() const;
980 jdouble getd() const;
981 jfloat getf() const;
983 // Nodes which are pinned into basic blocks
984 virtual bool pinned() const { return false; }
986 // Nodes which use memory without consuming it, hence need antidependences
987 // More specifically, needs_anti_dependence_check returns true iff the node
988 // (a) does a load, and (b) does not perform a store (except perhaps to a
989 // stack slot or some other unaliased location).
990 bool needs_anti_dependence_check() const;
992 // Return which operand this instruction may cisc-spill. In other words,
993 // return operand position that can convert from reg to memory access
994 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
995 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
997 //----------------- Graph walking
998 public:
999 // Walk and apply member functions recursively.
1000 // Supplied (this) pointer is root.
1001 void walk(NFunc pre, NFunc post, void *env);
1002 static void nop(Node &, void*); // Dummy empty function
1003 static void packregion( Node &n, void* );
1004 private:
1005 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
1007 //----------------- Printing, etc
1008 public:
1009 #ifndef PRODUCT
1010 Node* find(int idx) const; // Search the graph for the given idx.
1011 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
1012 void dump() const { dump("\n"); } // Print this node.
1013 void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1014 void dump(int depth) const; // Print this node, recursively to depth d
1015 void dump_ctrl(int depth) const; // Print control nodes, to depth d
1016 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info
1017 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info
1018 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info
1019 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1020 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1021 void verify() const; // Check Def-Use info for my subgraph
1022 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1024 // This call defines a class-unique string used to identify class instances
1025 virtual const char *Name() const;
1027 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1028 // RegMask Print Functions
1029 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1030 void dump_out_regmask() { out_RegMask().dump(); }
1031 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; }
1032 void fast_dump() const {
1033 tty->print("%4d: %-17s", _idx, Name());
1034 for (uint i = 0; i < len(); i++)
1035 if (in(i))
1036 tty->print(" %4d", in(i)->_idx);
1037 else
1038 tty->print(" NULL");
1039 tty->print("\n");
1040 }
1041 #endif
1042 #ifdef ASSERT
1043 void verify_construction();
1044 bool verify_jvms(const JVMState* jvms) const;
1045 int _debug_idx; // Unique value assigned to every node.
1046 int debug_idx() const { return _debug_idx; }
1047 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1049 Node* _debug_orig; // Original version of this, if any.
1050 Node* debug_orig() const { return _debug_orig; }
1051 void set_debug_orig(Node* orig); // _debug_orig = orig
1053 int _hash_lock; // Barrier to modifications of nodes in the hash table
1054 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1055 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1057 static void init_NodeProperty();
1059 #if OPTO_DU_ITERATOR_ASSERT
1060 const Node* _last_del; // The last deleted node.
1061 uint _del_tick; // Bumped when a deletion happens..
1062 #endif
1063 #endif
1064 };
1066 //-----------------------------------------------------------------------------
1067 // Iterators over DU info, and associated Node functions.
1069 #if OPTO_DU_ITERATOR_ASSERT
1071 // Common code for assertion checking on DU iterators.
1072 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1073 #ifdef ASSERT
1074 protected:
1075 bool _vdui; // cached value of VerifyDUIterators
1076 const Node* _node; // the node containing the _out array
1077 uint _outcnt; // cached node->_outcnt
1078 uint _del_tick; // cached node->_del_tick
1079 Node* _last; // last value produced by the iterator
1081 void sample(const Node* node); // used by c'tor to set up for verifies
1082 void verify(const Node* node, bool at_end_ok = false);
1083 void verify_resync();
1084 void reset(const DUIterator_Common& that);
1086 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1087 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1088 #else
1089 #define I_VDUI_ONLY(i,x) { }
1090 #endif //ASSERT
1091 };
1093 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1095 // Default DU iterator. Allows appends onto the out array.
1096 // Allows deletion from the out array only at the current point.
1097 // Usage:
1098 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1099 // Node* y = x->out(i);
1100 // ...
1101 // }
1102 // Compiles in product mode to a unsigned integer index, which indexes
1103 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1104 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1105 // before continuing the loop. You must delete only the last-produced
1106 // edge. You must delete only a single copy of the last-produced edge,
1107 // or else you must delete all copies at once (the first time the edge
1108 // is produced by the iterator).
1109 class DUIterator : public DUIterator_Common {
1110 friend class Node;
1112 // This is the index which provides the product-mode behavior.
1113 // Whatever the product-mode version of the system does to the
1114 // DUI index is done to this index. All other fields in
1115 // this class are used only for assertion checking.
1116 uint _idx;
1118 #ifdef ASSERT
1119 uint _refresh_tick; // Records the refresh activity.
1121 void sample(const Node* node); // Initialize _refresh_tick etc.
1122 void verify(const Node* node, bool at_end_ok = false);
1123 void verify_increment(); // Verify an increment operation.
1124 void verify_resync(); // Verify that we can back up over a deletion.
1125 void verify_finish(); // Verify that the loop terminated properly.
1126 void refresh(); // Resample verification info.
1127 void reset(const DUIterator& that); // Resample after assignment.
1128 #endif
1130 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1131 { _idx = 0; debug_only(sample(node)); }
1133 public:
1134 // initialize to garbage; clear _vdui to disable asserts
1135 DUIterator()
1136 { /*initialize to garbage*/ debug_only(_vdui = false); }
1138 void operator++(int dummy_to_specify_postfix_op)
1139 { _idx++; VDUI_ONLY(verify_increment()); }
1141 void operator--()
1142 { VDUI_ONLY(verify_resync()); --_idx; }
1144 ~DUIterator()
1145 { VDUI_ONLY(verify_finish()); }
1147 void operator=(const DUIterator& that)
1148 { _idx = that._idx; debug_only(reset(that)); }
1149 };
1151 DUIterator Node::outs() const
1152 { return DUIterator(this, 0); }
1153 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1154 { I_VDUI_ONLY(i, i.refresh()); return i; }
1155 bool Node::has_out(DUIterator& i) const
1156 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1157 Node* Node::out(DUIterator& i) const
1158 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1161 // Faster DU iterator. Disallows insertions into the out array.
1162 // Allows deletion from the out array only at the current point.
1163 // Usage:
1164 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1165 // Node* y = x->fast_out(i);
1166 // ...
1167 // }
1168 // Compiles in product mode to raw Node** pointer arithmetic, with
1169 // no reloading of pointers from the original node x. If you delete,
1170 // you must perform "--i; --imax" just before continuing the loop.
1171 // If you delete multiple copies of the same edge, you must decrement
1172 // imax, but not i, multiple times: "--i, imax -= num_edges".
1173 class DUIterator_Fast : public DUIterator_Common {
1174 friend class Node;
1175 friend class DUIterator_Last;
1177 // This is the pointer which provides the product-mode behavior.
1178 // Whatever the product-mode version of the system does to the
1179 // DUI pointer is done to this pointer. All other fields in
1180 // this class are used only for assertion checking.
1181 Node** _outp;
1183 #ifdef ASSERT
1184 void verify(const Node* node, bool at_end_ok = false);
1185 void verify_limit();
1186 void verify_resync();
1187 void verify_relimit(uint n);
1188 void reset(const DUIterator_Fast& that);
1189 #endif
1191 // Note: offset must be signed, since -1 is sometimes passed
1192 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1193 { _outp = node->_out + offset; debug_only(sample(node)); }
1195 public:
1196 // initialize to garbage; clear _vdui to disable asserts
1197 DUIterator_Fast()
1198 { /*initialize to garbage*/ debug_only(_vdui = false); }
1200 void operator++(int dummy_to_specify_postfix_op)
1201 { _outp++; VDUI_ONLY(verify(_node, true)); }
1203 void operator--()
1204 { VDUI_ONLY(verify_resync()); --_outp; }
1206 void operator-=(uint n) // applied to the limit only
1207 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1209 bool operator<(DUIterator_Fast& limit) {
1210 I_VDUI_ONLY(*this, this->verify(_node, true));
1211 I_VDUI_ONLY(limit, limit.verify_limit());
1212 return _outp < limit._outp;
1213 }
1215 void operator=(const DUIterator_Fast& that)
1216 { _outp = that._outp; debug_only(reset(that)); }
1217 };
1219 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1220 // Assign a limit pointer to the reference argument:
1221 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1222 // Return the base pointer:
1223 return DUIterator_Fast(this, 0);
1224 }
1225 Node* Node::fast_out(DUIterator_Fast& i) const {
1226 I_VDUI_ONLY(i, i.verify(this));
1227 return debug_only(i._last=) *i._outp;
1228 }
1231 // Faster DU iterator. Requires each successive edge to be removed.
1232 // Does not allow insertion of any edges.
1233 // Usage:
1234 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1235 // Node* y = x->last_out(i);
1236 // ...
1237 // }
1238 // Compiles in product mode to raw Node** pointer arithmetic, with
1239 // no reloading of pointers from the original node x.
1240 class DUIterator_Last : private DUIterator_Fast {
1241 friend class Node;
1243 #ifdef ASSERT
1244 void verify(const Node* node, bool at_end_ok = false);
1245 void verify_limit();
1246 void verify_step(uint num_edges);
1247 #endif
1249 // Note: offset must be signed, since -1 is sometimes passed
1250 DUIterator_Last(const Node* node, ptrdiff_t offset)
1251 : DUIterator_Fast(node, offset) { }
1253 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1254 void operator<(int) {} // do not use
1256 public:
1257 DUIterator_Last() { }
1258 // initialize to garbage
1260 void operator--()
1261 { _outp--; VDUI_ONLY(verify_step(1)); }
1263 void operator-=(uint n)
1264 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1266 bool operator>=(DUIterator_Last& limit) {
1267 I_VDUI_ONLY(*this, this->verify(_node, true));
1268 I_VDUI_ONLY(limit, limit.verify_limit());
1269 return _outp >= limit._outp;
1270 }
1272 void operator=(const DUIterator_Last& that)
1273 { DUIterator_Fast::operator=(that); }
1274 };
1276 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1277 // Assign a limit pointer to the reference argument:
1278 imin = DUIterator_Last(this, 0);
1279 // Return the initial pointer:
1280 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1281 }
1282 Node* Node::last_out(DUIterator_Last& i) const {
1283 I_VDUI_ONLY(i, i.verify(this));
1284 return debug_only(i._last=) *i._outp;
1285 }
1287 #endif //OPTO_DU_ITERATOR_ASSERT
1289 #undef I_VDUI_ONLY
1290 #undef VDUI_ONLY
1292 // An Iterator that truly follows the iterator pattern. Doesn't
1293 // support deletion but could be made to.
1294 //
1295 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1296 // Node* m = i.get();
1297 //
1298 class SimpleDUIterator : public StackObj {
1299 private:
1300 Node* node;
1301 DUIterator_Fast i;
1302 DUIterator_Fast imax;
1303 public:
1304 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1305 bool has_next() { return i < imax; }
1306 void next() { i++; }
1307 Node* get() { return node->fast_out(i); }
1308 };
1311 //-----------------------------------------------------------------------------
1312 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1313 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1314 // Note that the constructor just zeros things, and since I use Arena
1315 // allocation I do not need a destructor to reclaim storage.
1316 class Node_Array : public ResourceObj {
1317 friend class VMStructs;
1318 protected:
1319 Arena *_a; // Arena to allocate in
1320 uint _max;
1321 Node **_nodes;
1322 void grow( uint i ); // Grow array node to fit
1323 public:
1324 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1325 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1326 for( int i = 0; i < OptoNodeListSize; i++ ) {
1327 _nodes[i] = NULL;
1328 }
1329 }
1331 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1332 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1333 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1334 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1335 Node **adr() { return _nodes; }
1336 // Extend the mapping: index i maps to Node *n.
1337 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1338 void insert( uint i, Node *n );
1339 void remove( uint i ); // Remove, preserving order
1340 void sort( C_sort_func_t func);
1341 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1342 void clear(); // Set all entries to NULL, keep storage
1343 uint Size() const { return _max; }
1344 void dump() const;
1345 };
1347 class Node_List : public Node_Array {
1348 friend class VMStructs;
1349 uint _cnt;
1350 public:
1351 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1352 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1353 bool contains(const Node* n) const {
1354 for (uint e = 0; e < size(); e++) {
1355 if (at(e) == n) return true;
1356 }
1357 return false;
1358 }
1359 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1360 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1361 void push( Node *b ) { map(_cnt++,b); }
1362 void yank( Node *n ); // Find and remove
1363 Node *pop() { return _nodes[--_cnt]; }
1364 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1365 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1366 uint size() const { return _cnt; }
1367 void dump() const;
1368 };
1370 //------------------------------Unique_Node_List-------------------------------
1371 class Unique_Node_List : public Node_List {
1372 friend class VMStructs;
1373 VectorSet _in_worklist;
1374 uint _clock_index; // Index in list where to pop from next
1375 public:
1376 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1377 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1379 void remove( Node *n );
1380 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1381 VectorSet &member_set(){ return _in_worklist; }
1383 void push( Node *b ) {
1384 if( !_in_worklist.test_set(b->_idx) )
1385 Node_List::push(b);
1386 }
1387 Node *pop() {
1388 if( _clock_index >= size() ) _clock_index = 0;
1389 Node *b = at(_clock_index);
1390 map( _clock_index, Node_List::pop());
1391 if (size() != 0) _clock_index++; // Always start from 0
1392 _in_worklist >>= b->_idx;
1393 return b;
1394 }
1395 Node *remove( uint i ) {
1396 Node *b = Node_List::at(i);
1397 _in_worklist >>= b->_idx;
1398 map(i,Node_List::pop());
1399 return b;
1400 }
1401 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1402 void clear() {
1403 _in_worklist.Clear(); // Discards storage but grows automatically
1404 Node_List::clear();
1405 _clock_index = 0;
1406 }
1408 // Used after parsing to remove useless nodes before Iterative GVN
1409 void remove_useless_nodes(VectorSet &useful);
1411 #ifndef PRODUCT
1412 void print_set() const { _in_worklist.print(); }
1413 #endif
1414 };
1416 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1417 inline void Compile::record_for_igvn(Node* n) {
1418 _for_igvn->push(n);
1419 }
1421 //------------------------------Node_Stack-------------------------------------
1422 class Node_Stack {
1423 friend class VMStructs;
1424 protected:
1425 struct INode {
1426 Node *node; // Processed node
1427 uint indx; // Index of next node's child
1428 };
1429 INode *_inode_top; // tos, stack grows up
1430 INode *_inode_max; // End of _inodes == _inodes + _max
1431 INode *_inodes; // Array storage for the stack
1432 Arena *_a; // Arena to allocate in
1433 void grow();
1434 public:
1435 Node_Stack(int size) {
1436 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1437 _a = Thread::current()->resource_area();
1438 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1439 _inode_max = _inodes + max;
1440 _inode_top = _inodes - 1; // stack is empty
1441 }
1443 Node_Stack(Arena *a, int size) : _a(a) {
1444 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1445 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1446 _inode_max = _inodes + max;
1447 _inode_top = _inodes - 1; // stack is empty
1448 }
1450 void pop() {
1451 assert(_inode_top >= _inodes, "node stack underflow");
1452 --_inode_top;
1453 }
1454 void push(Node *n, uint i) {
1455 ++_inode_top;
1456 if (_inode_top >= _inode_max) grow();
1457 INode *top = _inode_top; // optimization
1458 top->node = n;
1459 top->indx = i;
1460 }
1461 Node *node() const {
1462 return _inode_top->node;
1463 }
1464 Node* node_at(uint i) const {
1465 assert(_inodes + i <= _inode_top, "in range");
1466 return _inodes[i].node;
1467 }
1468 uint index() const {
1469 return _inode_top->indx;
1470 }
1471 uint index_at(uint i) const {
1472 assert(_inodes + i <= _inode_top, "in range");
1473 return _inodes[i].indx;
1474 }
1475 void set_node(Node *n) {
1476 _inode_top->node = n;
1477 }
1478 void set_index(uint i) {
1479 _inode_top->indx = i;
1480 }
1481 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1482 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1483 bool is_nonempty() const { return (_inode_top >= _inodes); }
1484 bool is_empty() const { return (_inode_top < _inodes); }
1485 void clear() { _inode_top = _inodes - 1; } // retain storage
1487 // Node_Stack is used to map nodes.
1488 Node* find(uint idx) const;
1489 };
1492 //-----------------------------Node_Notes--------------------------------------
1493 // Debugging or profiling annotations loosely and sparsely associated
1494 // with some nodes. See Compile::node_notes_at for the accessor.
1495 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1496 friend class VMStructs;
1497 JVMState* _jvms;
1499 public:
1500 Node_Notes(JVMState* jvms = NULL) {
1501 _jvms = jvms;
1502 }
1504 JVMState* jvms() { return _jvms; }
1505 void set_jvms(JVMState* x) { _jvms = x; }
1507 // True if there is nothing here.
1508 bool is_clear() {
1509 return (_jvms == NULL);
1510 }
1512 // Make there be nothing here.
1513 void clear() {
1514 _jvms = NULL;
1515 }
1517 // Make a new, clean node notes.
1518 static Node_Notes* make(Compile* C) {
1519 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1520 nn->clear();
1521 return nn;
1522 }
1524 Node_Notes* clone(Compile* C) {
1525 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1526 (*nn) = (*this);
1527 return nn;
1528 }
1530 // Absorb any information from source.
1531 bool update_from(Node_Notes* source) {
1532 bool changed = false;
1533 if (source != NULL) {
1534 if (source->jvms() != NULL) {
1535 set_jvms(source->jvms());
1536 changed = true;
1537 }
1538 }
1539 return changed;
1540 }
1541 };
1543 // Inlined accessors for Compile::node_nodes that require the preceding class:
1544 inline Node_Notes*
1545 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1546 int idx, bool can_grow) {
1547 assert(idx >= 0, "oob");
1548 int block_idx = (idx >> _log2_node_notes_block_size);
1549 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1550 if (grow_by >= 0) {
1551 if (!can_grow) return NULL;
1552 grow_node_notes(arr, grow_by + 1);
1553 }
1554 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1555 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1556 }
1558 inline bool
1559 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1560 if (value == NULL || value->is_clear())
1561 return false; // nothing to write => write nothing
1562 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1563 assert(loc != NULL, "");
1564 return loc->update_from(value);
1565 }
1568 //------------------------------TypeNode---------------------------------------
1569 // Node with a Type constant.
1570 class TypeNode : public Node {
1571 protected:
1572 virtual uint hash() const; // Check the type
1573 virtual uint cmp( const Node &n ) const;
1574 virtual uint size_of() const; // Size is bigger
1575 const Type* const _type;
1576 public:
1577 void set_type(const Type* t) {
1578 assert(t != NULL, "sanity");
1579 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1580 *(const Type**)&_type = t; // cast away const-ness
1581 // If this node is in the hash table, make sure it doesn't need a rehash.
1582 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1583 }
1584 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1585 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1586 init_class_id(Class_Type);
1587 }
1588 virtual const Type *Value( PhaseTransform *phase ) const;
1589 virtual const Type *bottom_type() const;
1590 virtual uint ideal_reg() const;
1591 #ifndef PRODUCT
1592 virtual void dump_spec(outputStream *st) const;
1593 #endif
1594 };
1596 #endif // SHARE_VM_OPTO_NODE_HPP