src/share/vm/opto/connode.cpp

Fri, 27 Feb 2009 13:27:09 -0800

author
twisti
date
Fri, 27 Feb 2009 13:27:09 -0800
changeset 1040
98cb887364d3
parent 803
36ccc817fca4
child 1077
660978a2a31a
permissions
-rw-r--r--

6810672: Comment typos
Summary: I have collected some typos I have found while looking at the code.
Reviewed-by: kvn, never

     1 /*
     2  * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
    21  * have any questions.
    22  *
    23  */
    25 // Optimization - Graph Style
    27 #include "incls/_precompiled.incl"
    28 #include "incls/_connode.cpp.incl"
    30 //=============================================================================
    31 //------------------------------hash-------------------------------------------
    32 uint ConNode::hash() const {
    33   return (uintptr_t)in(TypeFunc::Control) + _type->hash();
    34 }
    36 //------------------------------make-------------------------------------------
    37 ConNode *ConNode::make( Compile* C, const Type *t ) {
    38   switch( t->basic_type() ) {
    39   case T_INT:       return new (C, 1) ConINode( t->is_int() );
    40   case T_LONG:      return new (C, 1) ConLNode( t->is_long() );
    41   case T_FLOAT:     return new (C, 1) ConFNode( t->is_float_constant() );
    42   case T_DOUBLE:    return new (C, 1) ConDNode( t->is_double_constant() );
    43   case T_VOID:      return new (C, 1) ConNode ( Type::TOP );
    44   case T_OBJECT:    return new (C, 1) ConPNode( t->is_oopptr() );
    45   case T_ARRAY:     return new (C, 1) ConPNode( t->is_aryptr() );
    46   case T_ADDRESS:   return new (C, 1) ConPNode( t->is_ptr() );
    47   case T_NARROWOOP: return new (C, 1) ConNNode( t->is_narrowoop() );
    48     // Expected cases:  TypePtr::NULL_PTR, any is_rawptr()
    49     // Also seen: AnyPtr(TopPTR *+top); from command line:
    50     //   r -XX:+PrintOpto -XX:CIStart=285 -XX:+CompileTheWorld -XX:CompileTheWorldStartAt=660
    51     // %%%% Stop using TypePtr::NULL_PTR to represent nulls:  use either TypeRawPtr::NULL_PTR
    52     // or else TypeOopPtr::NULL_PTR.  Then set Type::_basic_type[AnyPtr] = T_ILLEGAL
    53   }
    54   ShouldNotReachHere();
    55   return NULL;
    56 }
    58 //=============================================================================
    59 /*
    60 The major change is for CMoveP and StrComp.  They have related but slightly
    61 different problems.  They both take in TWO oops which are both null-checked
    62 independently before the using Node.  After CCP removes the CastPP's they need
    63 to pick up the guarding test edge - in this case TWO control edges.  I tried
    64 various solutions, all have problems:
    66 (1) Do nothing.  This leads to a bug where we hoist a Load from a CMoveP or a
    67 StrComp above a guarding null check.  I've seen both cases in normal -Xcomp
    68 testing.
    70 (2) Plug the control edge from 1 of the 2 oops in.  Apparent problem here is
    71 to figure out which test post-dominates.  The real problem is that it doesn't
    72 matter which one you pick.  After you pick up, the dominating-test elider in
    73 IGVN can remove the test and allow you to hoist up to the dominating test on
    74 the chosen oop bypassing the test on the not-chosen oop.  Seen in testing.
    75 Oops.
    77 (3) Leave the CastPP's in.  This makes the graph more accurate in some sense;
    78 we get to keep around the knowledge that an oop is not-null after some test.
    79 Alas, the CastPP's interfere with GVN (some values are the regular oop, some
    80 are the CastPP of the oop, all merge at Phi's which cannot collapse, etc).
    81 This cost us 10% on SpecJVM, even when I removed some of the more trivial
    82 cases in the optimizer.  Removing more useless Phi's started allowing Loads to
    83 illegally float above null checks.  I gave up on this approach.
    85 (4) Add BOTH control edges to both tests.  Alas, too much code knows that
    86 control edges are in slot-zero ONLY.  Many quick asserts fail; no way to do
    87 this one.  Note that I really want to allow the CMoveP to float and add both
    88 control edges to the dependent Load op - meaning I can select early but I
    89 cannot Load until I pass both tests.
    91 (5) Do not hoist CMoveP and StrComp.  To this end I added the v-call
    92 depends_only_on_test().  No obvious performance loss on Spec, but we are
    93 clearly conservative on CMoveP (also so on StrComp but that's unlikely to
    94 matter ever).
    96 */
    99 //------------------------------Ideal------------------------------------------
   100 // Return a node which is more "ideal" than the current node.
   101 // Move constants to the right.
   102 Node *CMoveNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   103   if( in(0) && remove_dead_region(phase, can_reshape) ) return this;
   104   // Don't bother trying to transform a dead node
   105   if( in(0) && in(0)->is_top() )  return NULL;
   106   assert( !phase->eqv(in(Condition), this) &&
   107           !phase->eqv(in(IfFalse), this) &&
   108           !phase->eqv(in(IfTrue), this), "dead loop in CMoveNode::Ideal" );
   109   if( phase->type(in(Condition)) == Type::TOP )
   110     return NULL; // return NULL when Condition is dead
   112   if( in(IfFalse)->is_Con() && !in(IfTrue)->is_Con() ) {
   113     if( in(Condition)->is_Bool() ) {
   114       BoolNode* b  = in(Condition)->as_Bool();
   115       BoolNode* b2 = b->negate(phase);
   116       return make( phase->C, in(Control), phase->transform(b2), in(IfTrue), in(IfFalse), _type );
   117     }
   118   }
   119   return NULL;
   120 }
   122 //------------------------------is_cmove_id------------------------------------
   123 // Helper function to check for CMOVE identity.  Shared with PhiNode::Identity
   124 Node *CMoveNode::is_cmove_id( PhaseTransform *phase, Node *cmp, Node *t, Node *f, BoolNode *b ) {
   125   // Check for Cmp'ing and CMove'ing same values
   126   if( (phase->eqv(cmp->in(1),f) &&
   127        phase->eqv(cmp->in(2),t)) ||
   128       // Swapped Cmp is OK
   129       (phase->eqv(cmp->in(2),f) &&
   130        phase->eqv(cmp->in(1),t)) ) {
   131     // Check for "(t==f)?t:f;" and replace with "f"
   132     if( b->_test._test == BoolTest::eq )
   133       return f;
   134     // Allow the inverted case as well
   135     // Check for "(t!=f)?t:f;" and replace with "t"
   136     if( b->_test._test == BoolTest::ne )
   137       return t;
   138   }
   139   return NULL;
   140 }
   142 //------------------------------Identity---------------------------------------
   143 // Conditional-move is an identity if both inputs are the same, or the test
   144 // true or false.
   145 Node *CMoveNode::Identity( PhaseTransform *phase ) {
   146   if( phase->eqv(in(IfFalse),in(IfTrue)) ) // C-moving identical inputs?
   147     return in(IfFalse);         // Then it doesn't matter
   148   if( phase->type(in(Condition)) == TypeInt::ZERO )
   149     return in(IfFalse);         // Always pick left(false) input
   150   if( phase->type(in(Condition)) == TypeInt::ONE )
   151     return in(IfTrue);          // Always pick right(true) input
   153   // Check for CMove'ing a constant after comparing against the constant.
   154   // Happens all the time now, since if we compare equality vs a constant in
   155   // the parser, we "know" the variable is constant on one path and we force
   156   // it.  Thus code like "if( x==0 ) {/*EMPTY*/}" ends up inserting a
   157   // conditional move: "x = (x==0)?0:x;".  Yucko.  This fix is slightly more
   158   // general in that we don't need constants.
   159   if( in(Condition)->is_Bool() ) {
   160     BoolNode *b = in(Condition)->as_Bool();
   161     Node *cmp = b->in(1);
   162     if( cmp->is_Cmp() ) {
   163       Node *id = is_cmove_id( phase, cmp, in(IfTrue), in(IfFalse), b );
   164       if( id ) return id;
   165     }
   166   }
   168   return this;
   169 }
   171 //------------------------------Value------------------------------------------
   172 // Result is the meet of inputs
   173 const Type *CMoveNode::Value( PhaseTransform *phase ) const {
   174   if( phase->type(in(Condition)) == Type::TOP )
   175     return Type::TOP;
   176   return phase->type(in(IfFalse))->meet(phase->type(in(IfTrue)));
   177 }
   179 //------------------------------make-------------------------------------------
   180 // Make a correctly-flavored CMove.  Since _type is directly determined
   181 // from the inputs we do not need to specify it here.
   182 CMoveNode *CMoveNode::make( Compile *C, Node *c, Node *bol, Node *left, Node *right, const Type *t ) {
   183   switch( t->basic_type() ) {
   184   case T_INT:     return new (C, 4) CMoveINode( bol, left, right, t->is_int() );
   185   case T_FLOAT:   return new (C, 4) CMoveFNode( bol, left, right, t );
   186   case T_DOUBLE:  return new (C, 4) CMoveDNode( bol, left, right, t );
   187   case T_LONG:    return new (C, 4) CMoveLNode( bol, left, right, t->is_long() );
   188   case T_OBJECT:  return new (C, 4) CMovePNode( c, bol, left, right, t->is_oopptr() );
   189   case T_ADDRESS: return new (C, 4) CMovePNode( c, bol, left, right, t->is_ptr() );
   190   case T_NARROWOOP: return new (C, 4) CMoveNNode( c, bol, left, right, t );
   191   default:
   192     ShouldNotReachHere();
   193     return NULL;
   194   }
   195 }
   197 //=============================================================================
   198 //------------------------------Ideal------------------------------------------
   199 // Return a node which is more "ideal" than the current node.
   200 // Check for conversions to boolean
   201 Node *CMoveINode::Ideal(PhaseGVN *phase, bool can_reshape) {
   202   // Try generic ideal's first
   203   Node *x = CMoveNode::Ideal(phase, can_reshape);
   204   if( x ) return x;
   206   // If zero is on the left (false-case, no-move-case) it must mean another
   207   // constant is on the right (otherwise the shared CMove::Ideal code would
   208   // have moved the constant to the right).  This situation is bad for Intel
   209   // and a don't-care for Sparc.  It's bad for Intel because the zero has to
   210   // be manifested in a register with a XOR which kills flags, which are live
   211   // on input to the CMoveI, leading to a situation which causes excessive
   212   // spilling on Intel.  For Sparc, if the zero in on the left the Sparc will
   213   // zero a register via G0 and conditionally-move the other constant.  If the
   214   // zero is on the right, the Sparc will load the first constant with a
   215   // 13-bit set-lo and conditionally move G0.  See bug 4677505.
   216   if( phase->type(in(IfFalse)) == TypeInt::ZERO && !(phase->type(in(IfTrue)) == TypeInt::ZERO) ) {
   217     if( in(Condition)->is_Bool() ) {
   218       BoolNode* b  = in(Condition)->as_Bool();
   219       BoolNode* b2 = b->negate(phase);
   220       return make( phase->C, in(Control), phase->transform(b2), in(IfTrue), in(IfFalse), _type );
   221     }
   222   }
   224   // Now check for booleans
   225   int flip = 0;
   227   // Check for picking from zero/one
   228   if( phase->type(in(IfFalse)) == TypeInt::ZERO && phase->type(in(IfTrue)) == TypeInt::ONE ) {
   229     flip = 1 - flip;
   230   } else if( phase->type(in(IfFalse)) == TypeInt::ONE && phase->type(in(IfTrue)) == TypeInt::ZERO ) {
   231   } else return NULL;
   233   // Check for eq/ne test
   234   if( !in(1)->is_Bool() ) return NULL;
   235   BoolNode *bol = in(1)->as_Bool();
   236   if( bol->_test._test == BoolTest::eq ) {
   237   } else if( bol->_test._test == BoolTest::ne ) {
   238     flip = 1-flip;
   239   } else return NULL;
   241   // Check for vs 0 or 1
   242   if( !bol->in(1)->is_Cmp() ) return NULL;
   243   const CmpNode *cmp = bol->in(1)->as_Cmp();
   244   if( phase->type(cmp->in(2)) == TypeInt::ZERO ) {
   245   } else if( phase->type(cmp->in(2)) == TypeInt::ONE ) {
   246     // Allow cmp-vs-1 if the other input is bounded by 0-1
   247     if( phase->type(cmp->in(1)) != TypeInt::BOOL )
   248       return NULL;
   249     flip = 1 - flip;
   250   } else return NULL;
   252   // Convert to a bool (flipped)
   253   // Build int->bool conversion
   254 #ifndef PRODUCT
   255   if( PrintOpto ) tty->print_cr("CMOV to I2B");
   256 #endif
   257   Node *n = new (phase->C, 2) Conv2BNode( cmp->in(1) );
   258   if( flip )
   259     n = new (phase->C, 3) XorINode( phase->transform(n), phase->intcon(1) );
   261   return n;
   262 }
   264 //=============================================================================
   265 //------------------------------Ideal------------------------------------------
   266 // Return a node which is more "ideal" than the current node.
   267 // Check for absolute value
   268 Node *CMoveFNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   269   // Try generic ideal's first
   270   Node *x = CMoveNode::Ideal(phase, can_reshape);
   271   if( x ) return x;
   273   int  cmp_zero_idx = 0;        // Index of compare input where to look for zero
   274   int  phi_x_idx = 0;           // Index of phi input where to find naked x
   276   // Find the Bool
   277   if( !in(1)->is_Bool() ) return NULL;
   278   BoolNode *bol = in(1)->as_Bool();
   279   // Check bool sense
   280   switch( bol->_test._test ) {
   281   case BoolTest::lt: cmp_zero_idx = 1; phi_x_idx = IfTrue;  break;
   282   case BoolTest::le: cmp_zero_idx = 2; phi_x_idx = IfFalse; break;
   283   case BoolTest::gt: cmp_zero_idx = 2; phi_x_idx = IfTrue;  break;
   284   case BoolTest::ge: cmp_zero_idx = 1; phi_x_idx = IfFalse; break;
   285   default:           return NULL;                           break;
   286   }
   288   // Find zero input of CmpF; the other input is being abs'd
   289   Node *cmpf = bol->in(1);
   290   if( cmpf->Opcode() != Op_CmpF ) return NULL;
   291   Node *X = NULL;
   292   bool flip = false;
   293   if( phase->type(cmpf->in(cmp_zero_idx)) == TypeF::ZERO ) {
   294     X = cmpf->in(3 - cmp_zero_idx);
   295   } else if (phase->type(cmpf->in(3 - cmp_zero_idx)) == TypeF::ZERO) {
   296     // The test is inverted, we should invert the result...
   297     X = cmpf->in(cmp_zero_idx);
   298     flip = true;
   299   } else {
   300     return NULL;
   301   }
   303   // If X is found on the appropriate phi input, find the subtract on the other
   304   if( X != in(phi_x_idx) ) return NULL;
   305   int phi_sub_idx = phi_x_idx == IfTrue ? IfFalse : IfTrue;
   306   Node *sub = in(phi_sub_idx);
   308   // Allow only SubF(0,X) and fail out for all others; NegF is not OK
   309   if( sub->Opcode() != Op_SubF ||
   310       sub->in(2) != X ||
   311       phase->type(sub->in(1)) != TypeF::ZERO ) return NULL;
   313   Node *abs = new (phase->C, 2) AbsFNode( X );
   314   if( flip )
   315     abs = new (phase->C, 3) SubFNode(sub->in(1), phase->transform(abs));
   317   return abs;
   318 }
   320 //=============================================================================
   321 //------------------------------Ideal------------------------------------------
   322 // Return a node which is more "ideal" than the current node.
   323 // Check for absolute value
   324 Node *CMoveDNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   325   // Try generic ideal's first
   326   Node *x = CMoveNode::Ideal(phase, can_reshape);
   327   if( x ) return x;
   329   int  cmp_zero_idx = 0;        // Index of compare input where to look for zero
   330   int  phi_x_idx = 0;           // Index of phi input where to find naked x
   332   // Find the Bool
   333   if( !in(1)->is_Bool() ) return NULL;
   334   BoolNode *bol = in(1)->as_Bool();
   335   // Check bool sense
   336   switch( bol->_test._test ) {
   337   case BoolTest::lt: cmp_zero_idx = 1; phi_x_idx = IfTrue;  break;
   338   case BoolTest::le: cmp_zero_idx = 2; phi_x_idx = IfFalse; break;
   339   case BoolTest::gt: cmp_zero_idx = 2; phi_x_idx = IfTrue;  break;
   340   case BoolTest::ge: cmp_zero_idx = 1; phi_x_idx = IfFalse; break;
   341   default:           return NULL;                           break;
   342   }
   344   // Find zero input of CmpD; the other input is being abs'd
   345   Node *cmpd = bol->in(1);
   346   if( cmpd->Opcode() != Op_CmpD ) return NULL;
   347   Node *X = NULL;
   348   bool flip = false;
   349   if( phase->type(cmpd->in(cmp_zero_idx)) == TypeD::ZERO ) {
   350     X = cmpd->in(3 - cmp_zero_idx);
   351   } else if (phase->type(cmpd->in(3 - cmp_zero_idx)) == TypeD::ZERO) {
   352     // The test is inverted, we should invert the result...
   353     X = cmpd->in(cmp_zero_idx);
   354     flip = true;
   355   } else {
   356     return NULL;
   357   }
   359   // If X is found on the appropriate phi input, find the subtract on the other
   360   if( X != in(phi_x_idx) ) return NULL;
   361   int phi_sub_idx = phi_x_idx == IfTrue ? IfFalse : IfTrue;
   362   Node *sub = in(phi_sub_idx);
   364   // Allow only SubD(0,X) and fail out for all others; NegD is not OK
   365   if( sub->Opcode() != Op_SubD ||
   366       sub->in(2) != X ||
   367       phase->type(sub->in(1)) != TypeD::ZERO ) return NULL;
   369   Node *abs = new (phase->C, 2) AbsDNode( X );
   370   if( flip )
   371     abs = new (phase->C, 3) SubDNode(sub->in(1), phase->transform(abs));
   373   return abs;
   374 }
   377 //=============================================================================
   378 // If input is already higher or equal to cast type, then this is an identity.
   379 Node *ConstraintCastNode::Identity( PhaseTransform *phase ) {
   380   return phase->type(in(1))->higher_equal(_type) ? in(1) : this;
   381 }
   383 //------------------------------Value------------------------------------------
   384 // Take 'join' of input and cast-up type
   385 const Type *ConstraintCastNode::Value( PhaseTransform *phase ) const {
   386   if( in(0) && phase->type(in(0)) == Type::TOP ) return Type::TOP;
   387   const Type* ft = phase->type(in(1))->filter(_type);
   389 #ifdef ASSERT
   390   // Previous versions of this function had some special case logic,
   391   // which is no longer necessary.  Make sure of the required effects.
   392   switch (Opcode()) {
   393   case Op_CastII:
   394     {
   395       const Type* t1 = phase->type(in(1));
   396       if( t1 == Type::TOP )  assert(ft == Type::TOP, "special case #1");
   397       const Type* rt = t1->join(_type);
   398       if (rt->empty())       assert(ft == Type::TOP, "special case #2");
   399       break;
   400     }
   401   case Op_CastPP:
   402     if (phase->type(in(1)) == TypePtr::NULL_PTR &&
   403         _type->isa_ptr() && _type->is_ptr()->_ptr == TypePtr::NotNull)
   404       assert(ft == Type::TOP, "special case #3");
   405     break;
   406   }
   407 #endif //ASSERT
   409   return ft;
   410 }
   412 //------------------------------Ideal------------------------------------------
   413 // Return a node which is more "ideal" than the current node.  Strip out
   414 // control copies
   415 Node *ConstraintCastNode::Ideal(PhaseGVN *phase, bool can_reshape){
   416   return (in(0) && remove_dead_region(phase, can_reshape)) ? this : NULL;
   417 }
   419 //------------------------------Ideal_DU_postCCP-------------------------------
   420 // Throw away cast after constant propagation
   421 Node *ConstraintCastNode::Ideal_DU_postCCP( PhaseCCP *ccp ) {
   422   const Type *t = ccp->type(in(1));
   423   ccp->hash_delete(this);
   424   set_type(t);                   // Turn into ID function
   425   ccp->hash_insert(this);
   426   return this;
   427 }
   430 //=============================================================================
   432 //------------------------------Ideal_DU_postCCP-------------------------------
   433 // If not converting int->oop, throw away cast after constant propagation
   434 Node *CastPPNode::Ideal_DU_postCCP( PhaseCCP *ccp ) {
   435   const Type *t = ccp->type(in(1));
   436   if (!t->isa_oop_ptr() || in(1)->is_DecodeN()) {
   437     return NULL; // do not transform raw pointers or narrow oops
   438   }
   439   return ConstraintCastNode::Ideal_DU_postCCP(ccp);
   440 }
   444 //=============================================================================
   445 //------------------------------Identity---------------------------------------
   446 // If input is already higher or equal to cast type, then this is an identity.
   447 Node *CheckCastPPNode::Identity( PhaseTransform *phase ) {
   448   // Toned down to rescue meeting at a Phi 3 different oops all implementing
   449   // the same interface.  CompileTheWorld starting at 502, kd12rc1.zip.
   450   return (phase->type(in(1)) == phase->type(this)) ? in(1) : this;
   451 }
   453 // Determine whether "n" is a node which can cause an alias of one of its inputs.  Node types
   454 // which can create aliases are: CheckCastPP, Phi, and any store (if there is also a load from
   455 // the location.)
   456 // Note:  this checks for aliases created in this compilation, not ones which may
   457 //        be potentially created at call sites.
   458 static bool can_cause_alias(Node *n, PhaseTransform *phase) {
   459   bool possible_alias = false;
   461   if (n->is_Store()) {
   462     possible_alias = !n->as_Store()->value_never_loaded(phase);
   463   } else {
   464     int opc = n->Opcode();
   465     possible_alias = n->is_Phi() ||
   466         opc == Op_CheckCastPP ||
   467         opc == Op_StorePConditional ||
   468         opc == Op_CompareAndSwapP ||
   469         opc == Op_CompareAndSwapN;
   470   }
   471   return possible_alias;
   472 }
   474 //------------------------------Value------------------------------------------
   475 // Take 'join' of input and cast-up type, unless working with an Interface
   476 const Type *CheckCastPPNode::Value( PhaseTransform *phase ) const {
   477   if( in(0) && phase->type(in(0)) == Type::TOP ) return Type::TOP;
   479   const Type *inn = phase->type(in(1));
   480   if( inn == Type::TOP ) return Type::TOP;  // No information yet
   482   const TypePtr *in_type   = inn->isa_ptr();
   483   const TypePtr *my_type   = _type->isa_ptr();
   484   const Type *result = _type;
   485   if( in_type != NULL && my_type != NULL ) {
   486     TypePtr::PTR   in_ptr    = in_type->ptr();
   487     if( in_ptr == TypePtr::Null ) {
   488       result = in_type;
   489     } else if( in_ptr == TypePtr::Constant ) {
   490       // Casting a constant oop to an interface?
   491       // (i.e., a String to a Comparable?)
   492       // Then return the interface.
   493       const TypeOopPtr *jptr = my_type->isa_oopptr();
   494       assert( jptr, "" );
   495       result =  (jptr->klass()->is_interface() || !in_type->higher_equal(_type))
   496         ? my_type->cast_to_ptr_type( TypePtr::NotNull )
   497         : in_type;
   498     } else {
   499       result =  my_type->cast_to_ptr_type( my_type->join_ptr(in_ptr) );
   500     }
   501   }
   502   return result;
   504   // JOIN NOT DONE HERE BECAUSE OF INTERFACE ISSUES.
   505   // FIX THIS (DO THE JOIN) WHEN UNION TYPES APPEAR!
   507   //
   508   // Remove this code after overnight run indicates no performance
   509   // loss from not performing JOIN at CheckCastPPNode
   510   //
   511   // const TypeInstPtr *in_oop = in->isa_instptr();
   512   // const TypeInstPtr *my_oop = _type->isa_instptr();
   513   // // If either input is an 'interface', return destination type
   514   // assert (in_oop == NULL || in_oop->klass() != NULL, "");
   515   // assert (my_oop == NULL || my_oop->klass() != NULL, "");
   516   // if( (in_oop && in_oop->klass()->klass_part()->is_interface())
   517   //   ||(my_oop && my_oop->klass()->klass_part()->is_interface()) ) {
   518   //   TypePtr::PTR  in_ptr = in->isa_ptr() ? in->is_ptr()->_ptr : TypePtr::BotPTR;
   519   //   // Preserve cast away nullness for interfaces
   520   //   if( in_ptr == TypePtr::NotNull && my_oop && my_oop->_ptr == TypePtr::BotPTR ) {
   521   //     return my_oop->cast_to_ptr_type(TypePtr::NotNull);
   522   //   }
   523   //   return _type;
   524   // }
   525   //
   526   // // Neither the input nor the destination type is an interface,
   527   //
   528   // // history: JOIN used to cause weird corner case bugs
   529   // //          return (in == TypeOopPtr::NULL_PTR) ? in : _type;
   530   // // JOIN picks up NotNull in common instance-of/check-cast idioms, both oops.
   531   // // JOIN does not preserve NotNull in other cases, e.g. RawPtr vs InstPtr
   532   // const Type *join = in->join(_type);
   533   // // Check if join preserved NotNull'ness for pointers
   534   // if( join->isa_ptr() && _type->isa_ptr() ) {
   535   //   TypePtr::PTR join_ptr = join->is_ptr()->_ptr;
   536   //   TypePtr::PTR type_ptr = _type->is_ptr()->_ptr;
   537   //   // If there isn't any NotNull'ness to preserve
   538   //   // OR if join preserved NotNull'ness then return it
   539   //   if( type_ptr == TypePtr::BotPTR  || type_ptr == TypePtr::Null ||
   540   //       join_ptr == TypePtr::NotNull || join_ptr == TypePtr::Constant ) {
   541   //     return join;
   542   //   }
   543   //   // ELSE return same old type as before
   544   //   return _type;
   545   // }
   546   // // Not joining two pointers
   547   // return join;
   548 }
   550 //------------------------------Ideal------------------------------------------
   551 // Return a node which is more "ideal" than the current node.  Strip out
   552 // control copies
   553 Node *CheckCastPPNode::Ideal(PhaseGVN *phase, bool can_reshape){
   554   return (in(0) && remove_dead_region(phase, can_reshape)) ? this : NULL;
   555 }
   558 Node* DecodeNNode::Identity(PhaseTransform* phase) {
   559   const Type *t = phase->type( in(1) );
   560   if( t == Type::TOP ) return in(1);
   562   if (in(1)->is_EncodeP()) {
   563     // (DecodeN (EncodeP p)) -> p
   564     return in(1)->in(1);
   565   }
   566   return this;
   567 }
   569 const Type *DecodeNNode::Value( PhaseTransform *phase ) const {
   570   const Type *t = phase->type( in(1) );
   571   if (t == Type::TOP) return Type::TOP;
   572   if (t == TypeNarrowOop::NULL_PTR) return TypePtr::NULL_PTR;
   574   assert(t->isa_narrowoop(), "only  narrowoop here");
   575   return t->make_ptr();
   576 }
   578 Node* EncodePNode::Identity(PhaseTransform* phase) {
   579   const Type *t = phase->type( in(1) );
   580   if( t == Type::TOP ) return in(1);
   582   if (in(1)->is_DecodeN()) {
   583     // (EncodeP (DecodeN p)) -> p
   584     return in(1)->in(1);
   585   }
   586   return this;
   587 }
   589 const Type *EncodePNode::Value( PhaseTransform *phase ) const {
   590   const Type *t = phase->type( in(1) );
   591   if (t == Type::TOP) return Type::TOP;
   592   if (t == TypePtr::NULL_PTR) return TypeNarrowOop::NULL_PTR;
   594   assert(t->isa_oopptr(), "only oopptr here");
   595   return t->make_narrowoop();
   596 }
   599 Node *EncodePNode::Ideal_DU_postCCP( PhaseCCP *ccp ) {
   600   return MemNode::Ideal_common_DU_postCCP(ccp, this, in(1));
   601 }
   603 //=============================================================================
   604 //------------------------------Identity---------------------------------------
   605 Node *Conv2BNode::Identity( PhaseTransform *phase ) {
   606   const Type *t = phase->type( in(1) );
   607   if( t == Type::TOP ) return in(1);
   608   if( t == TypeInt::ZERO ) return in(1);
   609   if( t == TypeInt::ONE ) return in(1);
   610   if( t == TypeInt::BOOL ) return in(1);
   611   return this;
   612 }
   614 //------------------------------Value------------------------------------------
   615 const Type *Conv2BNode::Value( PhaseTransform *phase ) const {
   616   const Type *t = phase->type( in(1) );
   617   if( t == Type::TOP ) return Type::TOP;
   618   if( t == TypeInt::ZERO ) return TypeInt::ZERO;
   619   if( t == TypePtr::NULL_PTR ) return TypeInt::ZERO;
   620   const TypePtr *tp = t->isa_ptr();
   621   if( tp != NULL ) {
   622     if( tp->ptr() == TypePtr::AnyNull ) return Type::TOP;
   623     if( tp->ptr() == TypePtr::Constant) return TypeInt::ONE;
   624     if (tp->ptr() == TypePtr::NotNull)  return TypeInt::ONE;
   625     return TypeInt::BOOL;
   626   }
   627   if (t->base() != Type::Int) return TypeInt::BOOL;
   628   const TypeInt *ti = t->is_int();
   629   if( ti->_hi < 0 || ti->_lo > 0 ) return TypeInt::ONE;
   630   return TypeInt::BOOL;
   631 }
   634 // The conversions operations are all Alpha sorted.  Please keep it that way!
   635 //=============================================================================
   636 //------------------------------Value------------------------------------------
   637 const Type *ConvD2FNode::Value( PhaseTransform *phase ) const {
   638   const Type *t = phase->type( in(1) );
   639   if( t == Type::TOP ) return Type::TOP;
   640   if( t == Type::DOUBLE ) return Type::FLOAT;
   641   const TypeD *td = t->is_double_constant();
   642   return TypeF::make( (float)td->getd() );
   643 }
   645 //------------------------------Identity---------------------------------------
   646 // Float's can be converted to doubles with no loss of bits.  Hence
   647 // converting a float to a double and back to a float is a NOP.
   648 Node *ConvD2FNode::Identity(PhaseTransform *phase) {
   649   return (in(1)->Opcode() == Op_ConvF2D) ? in(1)->in(1) : this;
   650 }
   652 //=============================================================================
   653 //------------------------------Value------------------------------------------
   654 const Type *ConvD2INode::Value( PhaseTransform *phase ) const {
   655   const Type *t = phase->type( in(1) );
   656   if( t == Type::TOP ) return Type::TOP;
   657   if( t == Type::DOUBLE ) return TypeInt::INT;
   658   const TypeD *td = t->is_double_constant();
   659   return TypeInt::make( SharedRuntime::d2i( td->getd() ) );
   660 }
   662 //------------------------------Ideal------------------------------------------
   663 // If converting to an int type, skip any rounding nodes
   664 Node *ConvD2INode::Ideal(PhaseGVN *phase, bool can_reshape) {
   665   if( in(1)->Opcode() == Op_RoundDouble )
   666     set_req(1,in(1)->in(1));
   667   return NULL;
   668 }
   670 //------------------------------Identity---------------------------------------
   671 // Int's can be converted to doubles with no loss of bits.  Hence
   672 // converting an integer to a double and back to an integer is a NOP.
   673 Node *ConvD2INode::Identity(PhaseTransform *phase) {
   674   return (in(1)->Opcode() == Op_ConvI2D) ? in(1)->in(1) : this;
   675 }
   677 //=============================================================================
   678 //------------------------------Value------------------------------------------
   679 const Type *ConvD2LNode::Value( PhaseTransform *phase ) const {
   680   const Type *t = phase->type( in(1) );
   681   if( t == Type::TOP ) return Type::TOP;
   682   if( t == Type::DOUBLE ) return TypeLong::LONG;
   683   const TypeD *td = t->is_double_constant();
   684   return TypeLong::make( SharedRuntime::d2l( td->getd() ) );
   685 }
   687 //------------------------------Identity---------------------------------------
   688 Node *ConvD2LNode::Identity(PhaseTransform *phase) {
   689   // Remove ConvD2L->ConvL2D->ConvD2L sequences.
   690   if( in(1)       ->Opcode() == Op_ConvL2D &&
   691       in(1)->in(1)->Opcode() == Op_ConvD2L )
   692     return in(1)->in(1);
   693   return this;
   694 }
   696 //------------------------------Ideal------------------------------------------
   697 // If converting to an int type, skip any rounding nodes
   698 Node *ConvD2LNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   699   if( in(1)->Opcode() == Op_RoundDouble )
   700     set_req(1,in(1)->in(1));
   701   return NULL;
   702 }
   704 //=============================================================================
   705 //------------------------------Value------------------------------------------
   706 const Type *ConvF2DNode::Value( PhaseTransform *phase ) const {
   707   const Type *t = phase->type( in(1) );
   708   if( t == Type::TOP ) return Type::TOP;
   709   if( t == Type::FLOAT ) return Type::DOUBLE;
   710   const TypeF *tf = t->is_float_constant();
   711 #ifndef IA64
   712   return TypeD::make( (double)tf->getf() );
   713 #else
   714   float x = tf->getf();
   715   return TypeD::make( (x == 0.0f) ? (double)x : (double)x + ia64_double_zero );
   716 #endif
   717 }
   719 //=============================================================================
   720 //------------------------------Value------------------------------------------
   721 const Type *ConvF2INode::Value( PhaseTransform *phase ) const {
   722   const Type *t = phase->type( in(1) );
   723   if( t == Type::TOP )       return Type::TOP;
   724   if( t == Type::FLOAT ) return TypeInt::INT;
   725   const TypeF *tf = t->is_float_constant();
   726   return TypeInt::make( SharedRuntime::f2i( tf->getf() ) );
   727 }
   729 //------------------------------Identity---------------------------------------
   730 Node *ConvF2INode::Identity(PhaseTransform *phase) {
   731   // Remove ConvF2I->ConvI2F->ConvF2I sequences.
   732   if( in(1)       ->Opcode() == Op_ConvI2F &&
   733       in(1)->in(1)->Opcode() == Op_ConvF2I )
   734     return in(1)->in(1);
   735   return this;
   736 }
   738 //------------------------------Ideal------------------------------------------
   739 // If converting to an int type, skip any rounding nodes
   740 Node *ConvF2INode::Ideal(PhaseGVN *phase, bool can_reshape) {
   741   if( in(1)->Opcode() == Op_RoundFloat )
   742     set_req(1,in(1)->in(1));
   743   return NULL;
   744 }
   746 //=============================================================================
   747 //------------------------------Value------------------------------------------
   748 const Type *ConvF2LNode::Value( PhaseTransform *phase ) const {
   749   const Type *t = phase->type( in(1) );
   750   if( t == Type::TOP )       return Type::TOP;
   751   if( t == Type::FLOAT ) return TypeLong::LONG;
   752   const TypeF *tf = t->is_float_constant();
   753   return TypeLong::make( SharedRuntime::f2l( tf->getf() ) );
   754 }
   756 //------------------------------Identity---------------------------------------
   757 Node *ConvF2LNode::Identity(PhaseTransform *phase) {
   758   // Remove ConvF2L->ConvL2F->ConvF2L sequences.
   759   if( in(1)       ->Opcode() == Op_ConvL2F &&
   760       in(1)->in(1)->Opcode() == Op_ConvF2L )
   761     return in(1)->in(1);
   762   return this;
   763 }
   765 //------------------------------Ideal------------------------------------------
   766 // If converting to an int type, skip any rounding nodes
   767 Node *ConvF2LNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   768   if( in(1)->Opcode() == Op_RoundFloat )
   769     set_req(1,in(1)->in(1));
   770   return NULL;
   771 }
   773 //=============================================================================
   774 //------------------------------Value------------------------------------------
   775 const Type *ConvI2DNode::Value( PhaseTransform *phase ) const {
   776   const Type *t = phase->type( in(1) );
   777   if( t == Type::TOP ) return Type::TOP;
   778   const TypeInt *ti = t->is_int();
   779   if( ti->is_con() ) return TypeD::make( (double)ti->get_con() );
   780   return bottom_type();
   781 }
   783 //=============================================================================
   784 //------------------------------Value------------------------------------------
   785 const Type *ConvI2FNode::Value( PhaseTransform *phase ) const {
   786   const Type *t = phase->type( in(1) );
   787   if( t == Type::TOP ) return Type::TOP;
   788   const TypeInt *ti = t->is_int();
   789   if( ti->is_con() ) return TypeF::make( (float)ti->get_con() );
   790   return bottom_type();
   791 }
   793 //------------------------------Identity---------------------------------------
   794 Node *ConvI2FNode::Identity(PhaseTransform *phase) {
   795   // Remove ConvI2F->ConvF2I->ConvI2F sequences.
   796   if( in(1)       ->Opcode() == Op_ConvF2I &&
   797       in(1)->in(1)->Opcode() == Op_ConvI2F )
   798     return in(1)->in(1);
   799   return this;
   800 }
   802 //=============================================================================
   803 //------------------------------Value------------------------------------------
   804 const Type *ConvI2LNode::Value( PhaseTransform *phase ) const {
   805   const Type *t = phase->type( in(1) );
   806   if( t == Type::TOP ) return Type::TOP;
   807   const TypeInt *ti = t->is_int();
   808   const Type* tl = TypeLong::make(ti->_lo, ti->_hi, ti->_widen);
   809   // Join my declared type against my incoming type.
   810   tl = tl->filter(_type);
   811   return tl;
   812 }
   814 #ifdef _LP64
   815 static inline bool long_ranges_overlap(jlong lo1, jlong hi1,
   816                                        jlong lo2, jlong hi2) {
   817   // Two ranges overlap iff one range's low point falls in the other range.
   818   return (lo2 <= lo1 && lo1 <= hi2) || (lo1 <= lo2 && lo2 <= hi1);
   819 }
   820 #endif
   822 //------------------------------Ideal------------------------------------------
   823 Node *ConvI2LNode::Ideal(PhaseGVN *phase, bool can_reshape) {
   824   const TypeLong* this_type = this->type()->is_long();
   825   Node* this_changed = NULL;
   827   // If _major_progress, then more loop optimizations follow.  Do NOT
   828   // remove this node's type assertion until no more loop ops can happen.
   829   // The progress bit is set in the major loop optimizations THEN comes the
   830   // call to IterGVN and any chance of hitting this code.  Cf. Opaque1Node.
   831   if (can_reshape && !phase->C->major_progress()) {
   832     const TypeInt* in_type = phase->type(in(1))->isa_int();
   833     if (in_type != NULL && this_type != NULL &&
   834         (in_type->_lo != this_type->_lo ||
   835          in_type->_hi != this_type->_hi)) {
   836       // Although this WORSENS the type, it increases GVN opportunities,
   837       // because I2L nodes with the same input will common up, regardless
   838       // of slightly differing type assertions.  Such slight differences
   839       // arise routinely as a result of loop unrolling, so this is a
   840       // post-unrolling graph cleanup.  Choose a type which depends only
   841       // on my input.  (Exception:  Keep a range assertion of >=0 or <0.)
   842       jlong lo1 = this_type->_lo;
   843       jlong hi1 = this_type->_hi;
   844       int   w1  = this_type->_widen;
   845       if (lo1 != (jint)lo1 ||
   846           hi1 != (jint)hi1 ||
   847           lo1 > hi1) {
   848         // Overflow leads to wraparound, wraparound leads to range saturation.
   849         lo1 = min_jint; hi1 = max_jint;
   850       } else if (lo1 >= 0) {
   851         // Keep a range assertion of >=0.
   852         lo1 = 0;        hi1 = max_jint;
   853       } else if (hi1 < 0) {
   854         // Keep a range assertion of <0.
   855         lo1 = min_jint; hi1 = -1;
   856       } else {
   857         lo1 = min_jint; hi1 = max_jint;
   858       }
   859       const TypeLong* wtype = TypeLong::make(MAX2((jlong)in_type->_lo, lo1),
   860                                              MIN2((jlong)in_type->_hi, hi1),
   861                                              MAX2((int)in_type->_widen, w1));
   862       if (wtype != type()) {
   863         set_type(wtype);
   864         // Note: this_type still has old type value, for the logic below.
   865         this_changed = this;
   866       }
   867     }
   868   }
   870 #ifdef _LP64
   871   // Convert ConvI2L(AddI(x, y)) to AddL(ConvI2L(x), ConvI2L(y)) ,
   872   // but only if x and y have subranges that cannot cause 32-bit overflow,
   873   // under the assumption that x+y is in my own subrange this->type().
   875   // This assumption is based on a constraint (i.e., type assertion)
   876   // established in Parse::array_addressing or perhaps elsewhere.
   877   // This constraint has been adjoined to the "natural" type of
   878   // the incoming argument in(0).  We know (because of runtime
   879   // checks) - that the result value I2L(x+y) is in the joined range.
   880   // Hence we can restrict the incoming terms (x, y) to values such
   881   // that their sum also lands in that range.
   883   // This optimization is useful only on 64-bit systems, where we hope
   884   // the addition will end up subsumed in an addressing mode.
   885   // It is necessary to do this when optimizing an unrolled array
   886   // copy loop such as x[i++] = y[i++].
   888   // On 32-bit systems, it's better to perform as much 32-bit math as
   889   // possible before the I2L conversion, because 32-bit math is cheaper.
   890   // There's no common reason to "leak" a constant offset through the I2L.
   891   // Addressing arithmetic will not absorb it as part of a 64-bit AddL.
   893   Node* z = in(1);
   894   int op = z->Opcode();
   895   if (op == Op_AddI || op == Op_SubI) {
   896     Node* x = z->in(1);
   897     Node* y = z->in(2);
   898     assert (x != z && y != z, "dead loop in ConvI2LNode::Ideal");
   899     if (phase->type(x) == Type::TOP)  return this_changed;
   900     if (phase->type(y) == Type::TOP)  return this_changed;
   901     const TypeInt*  tx = phase->type(x)->is_int();
   902     const TypeInt*  ty = phase->type(y)->is_int();
   903     const TypeLong* tz = this_type;
   904     jlong xlo = tx->_lo;
   905     jlong xhi = tx->_hi;
   906     jlong ylo = ty->_lo;
   907     jlong yhi = ty->_hi;
   908     jlong zlo = tz->_lo;
   909     jlong zhi = tz->_hi;
   910     jlong vbit = CONST64(1) << BitsPerInt;
   911     int widen =  MAX2(tx->_widen, ty->_widen);
   912     if (op == Op_SubI) {
   913       jlong ylo0 = ylo;
   914       ylo = -yhi;
   915       yhi = -ylo0;
   916     }
   917     // See if x+y can cause positive overflow into z+2**32
   918     if (long_ranges_overlap(xlo+ylo, xhi+yhi, zlo+vbit, zhi+vbit)) {
   919       return this_changed;
   920     }
   921     // See if x+y can cause negative overflow into z-2**32
   922     if (long_ranges_overlap(xlo+ylo, xhi+yhi, zlo-vbit, zhi-vbit)) {
   923       return this_changed;
   924     }
   925     // Now it's always safe to assume x+y does not overflow.
   926     // This is true even if some pairs x,y might cause overflow, as long
   927     // as that overflow value cannot fall into [zlo,zhi].
   929     // Confident that the arithmetic is "as if infinite precision",
   930     // we can now use z's range to put constraints on those of x and y.
   931     // The "natural" range of x [xlo,xhi] can perhaps be narrowed to a
   932     // more "restricted" range by intersecting [xlo,xhi] with the
   933     // range obtained by subtracting y's range from the asserted range
   934     // of the I2L conversion.  Here's the interval arithmetic algebra:
   935     //    x == z-y == [zlo,zhi]-[ylo,yhi] == [zlo,zhi]+[-yhi,-ylo]
   936     //    => x in [zlo-yhi, zhi-ylo]
   937     //    => x in [zlo-yhi, zhi-ylo] INTERSECT [xlo,xhi]
   938     //    => x in [xlo MAX zlo-yhi, xhi MIN zhi-ylo]
   939     jlong rxlo = MAX2(xlo, zlo - yhi);
   940     jlong rxhi = MIN2(xhi, zhi - ylo);
   941     // And similarly, x changing place with y:
   942     jlong rylo = MAX2(ylo, zlo - xhi);
   943     jlong ryhi = MIN2(yhi, zhi - xlo);
   944     if (rxlo > rxhi || rylo > ryhi) {
   945       return this_changed;  // x or y is dying; don't mess w/ it
   946     }
   947     if (op == Op_SubI) {
   948       jlong rylo0 = rylo;
   949       rylo = -ryhi;
   950       ryhi = -rylo0;
   951     }
   953     Node* cx = phase->transform( new (phase->C, 2) ConvI2LNode(x, TypeLong::make(rxlo, rxhi, widen)) );
   954     Node* cy = phase->transform( new (phase->C, 2) ConvI2LNode(y, TypeLong::make(rylo, ryhi, widen)) );
   955     switch (op) {
   956     case Op_AddI:  return new (phase->C, 3) AddLNode(cx, cy);
   957     case Op_SubI:  return new (phase->C, 3) SubLNode(cx, cy);
   958     default:       ShouldNotReachHere();
   959     }
   960   }
   961 #endif //_LP64
   963   return this_changed;
   964 }
   966 //=============================================================================
   967 //------------------------------Value------------------------------------------
   968 const Type *ConvL2DNode::Value( PhaseTransform *phase ) const {
   969   const Type *t = phase->type( in(1) );
   970   if( t == Type::TOP ) return Type::TOP;
   971   const TypeLong *tl = t->is_long();
   972   if( tl->is_con() ) return TypeD::make( (double)tl->get_con() );
   973   return bottom_type();
   974 }
   976 //=============================================================================
   977 //------------------------------Value------------------------------------------
   978 const Type *ConvL2FNode::Value( PhaseTransform *phase ) const {
   979   const Type *t = phase->type( in(1) );
   980   if( t == Type::TOP ) return Type::TOP;
   981   const TypeLong *tl = t->is_long();
   982   if( tl->is_con() ) return TypeF::make( (float)tl->get_con() );
   983   return bottom_type();
   984 }
   986 //=============================================================================
   987 //----------------------------Identity-----------------------------------------
   988 Node *ConvL2INode::Identity( PhaseTransform *phase ) {
   989   // Convert L2I(I2L(x)) => x
   990   if (in(1)->Opcode() == Op_ConvI2L)  return in(1)->in(1);
   991   return this;
   992 }
   994 //------------------------------Value------------------------------------------
   995 const Type *ConvL2INode::Value( PhaseTransform *phase ) const {
   996   const Type *t = phase->type( in(1) );
   997   if( t == Type::TOP ) return Type::TOP;
   998   const TypeLong *tl = t->is_long();
   999   if (tl->is_con())
  1000     // Easy case.
  1001     return TypeInt::make((jint)tl->get_con());
  1002   return bottom_type();
  1005 //------------------------------Ideal------------------------------------------
  1006 // Return a node which is more "ideal" than the current node.
  1007 // Blow off prior masking to int
  1008 Node *ConvL2INode::Ideal(PhaseGVN *phase, bool can_reshape) {
  1009   Node *andl = in(1);
  1010   uint andl_op = andl->Opcode();
  1011   if( andl_op == Op_AndL ) {
  1012     // Blow off prior masking to int
  1013     if( phase->type(andl->in(2)) == TypeLong::make( 0xFFFFFFFF ) ) {
  1014       set_req(1,andl->in(1));
  1015       return this;
  1019   // Swap with a prior add: convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y))
  1020   // This replaces an 'AddL' with an 'AddI'.
  1021   if( andl_op == Op_AddL ) {
  1022     // Don't do this for nodes which have more than one user since
  1023     // we'll end up computing the long add anyway.
  1024     if (andl->outcnt() > 1) return NULL;
  1026     Node* x = andl->in(1);
  1027     Node* y = andl->in(2);
  1028     assert( x != andl && y != andl, "dead loop in ConvL2INode::Ideal" );
  1029     if (phase->type(x) == Type::TOP)  return NULL;
  1030     if (phase->type(y) == Type::TOP)  return NULL;
  1031     Node *add1 = phase->transform(new (phase->C, 2) ConvL2INode(x));
  1032     Node *add2 = phase->transform(new (phase->C, 2) ConvL2INode(y));
  1033     return new (phase->C, 3) AddINode(add1,add2);
  1036   // Disable optimization: LoadL->ConvL2I ==> LoadI.
  1037   // It causes problems (sizes of Load and Store nodes do not match)
  1038   // in objects initialization code and Escape Analysis.
  1039   return NULL;
  1042 //=============================================================================
  1043 //------------------------------Value------------------------------------------
  1044 const Type *CastX2PNode::Value( PhaseTransform *phase ) const {
  1045   const Type* t = phase->type(in(1));
  1046   if (t->base() == Type_X && t->singleton()) {
  1047     uintptr_t bits = (uintptr_t) t->is_intptr_t()->get_con();
  1048     if (bits == 0)   return TypePtr::NULL_PTR;
  1049     return TypeRawPtr::make((address) bits);
  1051   return CastX2PNode::bottom_type();
  1054 //------------------------------Idealize---------------------------------------
  1055 static inline bool fits_in_int(const Type* t, bool but_not_min_int = false) {
  1056   if (t == Type::TOP)  return false;
  1057   const TypeX* tl = t->is_intptr_t();
  1058   jint lo = min_jint;
  1059   jint hi = max_jint;
  1060   if (but_not_min_int)  ++lo;  // caller wants to negate the value w/o overflow
  1061   return (tl->_lo >= lo) && (tl->_hi <= hi);
  1064 static inline Node* addP_of_X2P(PhaseGVN *phase,
  1065                                 Node* base,
  1066                                 Node* dispX,
  1067                                 bool negate = false) {
  1068   if (negate) {
  1069     dispX = new (phase->C, 3) SubXNode(phase->MakeConX(0), phase->transform(dispX));
  1071   return new (phase->C, 4) AddPNode(phase->C->top(),
  1072                           phase->transform(new (phase->C, 2) CastX2PNode(base)),
  1073                           phase->transform(dispX));
  1076 Node *CastX2PNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  1077   // convert CastX2P(AddX(x, y)) to AddP(CastX2P(x), y) if y fits in an int
  1078   int op = in(1)->Opcode();
  1079   Node* x;
  1080   Node* y;
  1081   switch (op) {
  1082   case Op_SubX:
  1083     x = in(1)->in(1);
  1084     y = in(1)->in(2);
  1085     if (fits_in_int(phase->type(y), true)) {
  1086       return addP_of_X2P(phase, x, y, true);
  1088     break;
  1089   case Op_AddX:
  1090     x = in(1)->in(1);
  1091     y = in(1)->in(2);
  1092     if (fits_in_int(phase->type(y))) {
  1093       return addP_of_X2P(phase, x, y);
  1095     if (fits_in_int(phase->type(x))) {
  1096       return addP_of_X2P(phase, y, x);
  1098     break;
  1100   return NULL;
  1103 //------------------------------Identity---------------------------------------
  1104 Node *CastX2PNode::Identity( PhaseTransform *phase ) {
  1105   if (in(1)->Opcode() == Op_CastP2X)  return in(1)->in(1);
  1106   return this;
  1109 //=============================================================================
  1110 //------------------------------Value------------------------------------------
  1111 const Type *CastP2XNode::Value( PhaseTransform *phase ) const {
  1112   const Type* t = phase->type(in(1));
  1113   if (t->base() == Type::RawPtr && t->singleton()) {
  1114     uintptr_t bits = (uintptr_t) t->is_rawptr()->get_con();
  1115     return TypeX::make(bits);
  1117   return CastP2XNode::bottom_type();
  1120 Node *CastP2XNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  1121   return (in(0) && remove_dead_region(phase, can_reshape)) ? this : NULL;
  1124 //------------------------------Identity---------------------------------------
  1125 Node *CastP2XNode::Identity( PhaseTransform *phase ) {
  1126   if (in(1)->Opcode() == Op_CastX2P)  return in(1)->in(1);
  1127   return this;
  1131 //=============================================================================
  1132 //------------------------------Identity---------------------------------------
  1133 // Remove redundant roundings
  1134 Node *RoundFloatNode::Identity( PhaseTransform *phase ) {
  1135   assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel");
  1136   // Do not round constants
  1137   if (phase->type(in(1))->base() == Type::FloatCon)  return in(1);
  1138   int op = in(1)->Opcode();
  1139   // Redundant rounding
  1140   if( op == Op_RoundFloat ) return in(1);
  1141   // Already rounded
  1142   if( op == Op_Parm ) return in(1);
  1143   if( op == Op_LoadF ) return in(1);
  1144   return this;
  1147 //------------------------------Value------------------------------------------
  1148 const Type *RoundFloatNode::Value( PhaseTransform *phase ) const {
  1149   return phase->type( in(1) );
  1152 //=============================================================================
  1153 //------------------------------Identity---------------------------------------
  1154 // Remove redundant roundings.  Incoming arguments are already rounded.
  1155 Node *RoundDoubleNode::Identity( PhaseTransform *phase ) {
  1156   assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel");
  1157   // Do not round constants
  1158   if (phase->type(in(1))->base() == Type::DoubleCon)  return in(1);
  1159   int op = in(1)->Opcode();
  1160   // Redundant rounding
  1161   if( op == Op_RoundDouble ) return in(1);
  1162   // Already rounded
  1163   if( op == Op_Parm ) return in(1);
  1164   if( op == Op_LoadD ) return in(1);
  1165   if( op == Op_ConvF2D ) return in(1);
  1166   if( op == Op_ConvI2D ) return in(1);
  1167   return this;
  1170 //------------------------------Value------------------------------------------
  1171 const Type *RoundDoubleNode::Value( PhaseTransform *phase ) const {
  1172   return phase->type( in(1) );
  1176 //=============================================================================
  1177 // Do not allow value-numbering
  1178 uint Opaque1Node::hash() const { return NO_HASH; }
  1179 uint Opaque1Node::cmp( const Node &n ) const {
  1180   return (&n == this);          // Always fail except on self
  1183 //------------------------------Identity---------------------------------------
  1184 // If _major_progress, then more loop optimizations follow.  Do NOT remove
  1185 // the opaque Node until no more loop ops can happen.  Note the timing of
  1186 // _major_progress; it's set in the major loop optimizations THEN comes the
  1187 // call to IterGVN and any chance of hitting this code.  Hence there's no
  1188 // phase-ordering problem with stripping Opaque1 in IGVN followed by some
  1189 // more loop optimizations that require it.
  1190 Node *Opaque1Node::Identity( PhaseTransform *phase ) {
  1191   return phase->C->major_progress() ? this : in(1);
  1194 //=============================================================================
  1195 // A node to prevent unwanted optimizations.  Allows constant folding.  Stops
  1196 // value-numbering, most Ideal calls or Identity functions.  This Node is
  1197 // specifically designed to prevent the pre-increment value of a loop trip
  1198 // counter from being live out of the bottom of the loop (hence causing the
  1199 // pre- and post-increment values both being live and thus requiring an extra
  1200 // temp register and an extra move).  If we "accidentally" optimize through
  1201 // this kind of a Node, we'll get slightly pessimal, but correct, code.  Thus
  1202 // it's OK to be slightly sloppy on optimizations here.
  1204 // Do not allow value-numbering
  1205 uint Opaque2Node::hash() const { return NO_HASH; }
  1206 uint Opaque2Node::cmp( const Node &n ) const {
  1207   return (&n == this);          // Always fail except on self
  1211 //------------------------------Value------------------------------------------
  1212 const Type *MoveL2DNode::Value( PhaseTransform *phase ) const {
  1213   const Type *t = phase->type( in(1) );
  1214   if( t == Type::TOP ) return Type::TOP;
  1215   const TypeLong *tl = t->is_long();
  1216   if( !tl->is_con() ) return bottom_type();
  1217   JavaValue v;
  1218   v.set_jlong(tl->get_con());
  1219   return TypeD::make( v.get_jdouble() );
  1222 //------------------------------Value------------------------------------------
  1223 const Type *MoveI2FNode::Value( PhaseTransform *phase ) const {
  1224   const Type *t = phase->type( in(1) );
  1225   if( t == Type::TOP ) return Type::TOP;
  1226   const TypeInt *ti = t->is_int();
  1227   if( !ti->is_con() )   return bottom_type();
  1228   JavaValue v;
  1229   v.set_jint(ti->get_con());
  1230   return TypeF::make( v.get_jfloat() );
  1233 //------------------------------Value------------------------------------------
  1234 const Type *MoveF2INode::Value( PhaseTransform *phase ) const {
  1235   const Type *t = phase->type( in(1) );
  1236   if( t == Type::TOP )       return Type::TOP;
  1237   if( t == Type::FLOAT ) return TypeInt::INT;
  1238   const TypeF *tf = t->is_float_constant();
  1239   JavaValue v;
  1240   v.set_jfloat(tf->getf());
  1241   return TypeInt::make( v.get_jint() );
  1244 //------------------------------Value------------------------------------------
  1245 const Type *MoveD2LNode::Value( PhaseTransform *phase ) const {
  1246   const Type *t = phase->type( in(1) );
  1247   if( t == Type::TOP ) return Type::TOP;
  1248   if( t == Type::DOUBLE ) return TypeLong::LONG;
  1249   const TypeD *td = t->is_double_constant();
  1250   JavaValue v;
  1251   v.set_jdouble(td->getd());
  1252   return TypeLong::make( v.get_jlong() );

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