Thu, 01 Aug 2013 17:25:10 -0700
Merge
1 /*
2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class Block_Array;
46 class BoolNode;
47 class BoxLockNode;
48 class CMoveNode;
49 class CallDynamicJavaNode;
50 class CallJavaNode;
51 class CallLeafNode;
52 class CallNode;
53 class CallRuntimeNode;
54 class CallStaticJavaNode;
55 class CatchNode;
56 class CatchProjNode;
57 class CheckCastPPNode;
58 class ClearArrayNode;
59 class CmpNode;
60 class CodeBuffer;
61 class ConstraintCastNode;
62 class ConNode;
63 class CountedLoopNode;
64 class CountedLoopEndNode;
65 class DecodeNarrowPtrNode;
66 class DecodeNNode;
67 class DecodeNKlassNode;
68 class EncodeNarrowPtrNode;
69 class EncodePNode;
70 class EncodePKlassNode;
71 class FastLockNode;
72 class FastUnlockNode;
73 class IfNode;
74 class IfFalseNode;
75 class IfTrueNode;
76 class InitializeNode;
77 class JVMState;
78 class JumpNode;
79 class JumpProjNode;
80 class LoadNode;
81 class LoadStoreNode;
82 class LockNode;
83 class LoopNode;
84 class MachBranchNode;
85 class MachCallDynamicJavaNode;
86 class MachCallJavaNode;
87 class MachCallLeafNode;
88 class MachCallNode;
89 class MachCallRuntimeNode;
90 class MachCallStaticJavaNode;
91 class MachConstantBaseNode;
92 class MachConstantNode;
93 class MachGotoNode;
94 class MachIfNode;
95 class MachNode;
96 class MachNullCheckNode;
97 class MachProjNode;
98 class MachReturnNode;
99 class MachSafePointNode;
100 class MachSpillCopyNode;
101 class MachTempNode;
102 class Matcher;
103 class MemBarNode;
104 class MemBarStoreStoreNode;
105 class MemNode;
106 class MergeMemNode;
107 class MulNode;
108 class MultiNode;
109 class MultiBranchNode;
110 class NeverBranchNode;
111 class Node;
112 class Node_Array;
113 class Node_List;
114 class Node_Stack;
115 class NullCheckNode;
116 class OopMap;
117 class ParmNode;
118 class PCTableNode;
119 class PhaseCCP;
120 class PhaseGVN;
121 class PhaseIterGVN;
122 class PhaseRegAlloc;
123 class PhaseTransform;
124 class PhaseValues;
125 class PhiNode;
126 class Pipeline;
127 class ProjNode;
128 class RegMask;
129 class RegionNode;
130 class RootNode;
131 class SafePointNode;
132 class SafePointScalarObjectNode;
133 class StartNode;
134 class State;
135 class StoreNode;
136 class SubNode;
137 class Type;
138 class TypeNode;
139 class UnlockNode;
140 class VectorNode;
141 class LoadVectorNode;
142 class StoreVectorNode;
143 class VectorSet;
144 typedef void (*NFunc)(Node&,void*);
145 extern "C" {
146 typedef int (*C_sort_func_t)(const void *, const void *);
147 }
149 // The type of all node counts and indexes.
150 // It must hold at least 16 bits, but must also be fast to load and store.
151 // This type, if less than 32 bits, could limit the number of possible nodes.
152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
153 typedef unsigned int node_idx_t;
156 #ifndef OPTO_DU_ITERATOR_ASSERT
157 #ifdef ASSERT
158 #define OPTO_DU_ITERATOR_ASSERT 1
159 #else
160 #define OPTO_DU_ITERATOR_ASSERT 0
161 #endif
162 #endif //OPTO_DU_ITERATOR_ASSERT
164 #if OPTO_DU_ITERATOR_ASSERT
165 class DUIterator;
166 class DUIterator_Fast;
167 class DUIterator_Last;
168 #else
169 typedef uint DUIterator;
170 typedef Node** DUIterator_Fast;
171 typedef Node** DUIterator_Last;
172 #endif
174 // Node Sentinel
175 #define NodeSentinel (Node*)-1
177 // Unknown count frequency
178 #define COUNT_UNKNOWN (-1.0f)
180 //------------------------------Node-------------------------------------------
181 // Nodes define actions in the program. They create values, which have types.
182 // They are both vertices in a directed graph and program primitives. Nodes
183 // are labeled; the label is the "opcode", the primitive function in the lambda
184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
186 // the Node's function. These inputs also define a Type equation for the Node.
187 // Solving these Type equations amounts to doing dataflow analysis.
188 // Control and data are uniformly represented in the graph. Finally, Nodes
189 // have a unique dense integer index which is used to index into side arrays
190 // whenever I have phase-specific information.
192 class Node {
193 friend class VMStructs;
195 // Lots of restrictions on cloning Nodes
196 Node(const Node&); // not defined; linker error to use these
197 Node &operator=(const Node &rhs);
199 public:
200 friend class Compile;
201 #if OPTO_DU_ITERATOR_ASSERT
202 friend class DUIterator_Common;
203 friend class DUIterator;
204 friend class DUIterator_Fast;
205 friend class DUIterator_Last;
206 #endif
208 // Because Nodes come and go, I define an Arena of Node structures to pull
209 // from. This should allow fast access to node creation & deletion. This
210 // field is a local cache of a value defined in some "program fragment" for
211 // which these Nodes are just a part of.
213 // New Operator that takes a Compile pointer, this will eventually
214 // be the "new" New operator.
215 inline void* operator new( size_t x, Compile* C) {
216 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
217 #ifdef ASSERT
218 n->_in = (Node**)n; // magic cookie for assertion check
219 #endif
220 n->_out = (Node**)C;
221 return (void*)n;
222 }
224 // Delete is a NOP
225 void operator delete( void *ptr ) {}
226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
227 void destruct();
229 // Create a new Node. Required is the number is of inputs required for
230 // semantic correctness.
231 Node( uint required );
233 // Create a new Node with given input edges.
234 // This version requires use of the "edge-count" new.
235 // E.g. new (C,3) FooNode( C, NULL, left, right );
236 Node( Node *n0 );
237 Node( Node *n0, Node *n1 );
238 Node( Node *n0, Node *n1, Node *n2 );
239 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
242 Node( Node *n0, Node *n1, Node *n2, Node *n3,
243 Node *n4, Node *n5, Node *n6 );
245 // Clone an inherited Node given only the base Node type.
246 Node* clone() const;
248 // Clone a Node, immediately supplying one or two new edges.
249 // The first and second arguments, if non-null, replace in(1) and in(2),
250 // respectively.
251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
252 Node* nn = clone();
253 if (in1 != NULL) nn->set_req(1, in1);
254 if (in2 != NULL) nn->set_req(2, in2);
255 return nn;
256 }
258 private:
259 // Shared setup for the above constructors.
260 // Handles all interactions with Compile::current.
261 // Puts initial values in all Node fields except _idx.
262 // Returns the initial value for _idx, which cannot
263 // be initialized by assignment.
264 inline int Init(int req, Compile* C);
266 //----------------- input edge handling
267 protected:
268 friend class PhaseCFG; // Access to address of _in array elements
269 Node **_in; // Array of use-def references to Nodes
270 Node **_out; // Array of def-use references to Nodes
272 // Input edges are split into two categories. Required edges are required
273 // for semantic correctness; order is important and NULLs are allowed.
274 // Precedence edges are used to help determine execution order and are
275 // added, e.g., for scheduling purposes. They are unordered and not
276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
277 // are required, from _cnt to _max-1 are precedence edges.
278 node_idx_t _cnt; // Total number of required Node inputs.
280 node_idx_t _max; // Actual length of input array.
282 // Output edges are an unordered list of def-use edges which exactly
283 // correspond to required input edges which point from other nodes
284 // to this one. Thus the count of the output edges is the number of
285 // users of this node.
286 node_idx_t _outcnt; // Total number of Node outputs.
288 node_idx_t _outmax; // Actual length of output array.
290 // Grow the actual input array to the next larger power-of-2 bigger than len.
291 void grow( uint len );
292 // Grow the output array to the next larger power-of-2 bigger than len.
293 void out_grow( uint len );
295 public:
296 // Each Node is assigned a unique small/dense number. This number is used
297 // to index into auxiliary arrays of data and bitvectors.
298 // It is declared const to defend against inadvertant assignment,
299 // since it is used by clients as a naked field.
300 const node_idx_t _idx;
302 // Get the (read-only) number of input edges
303 uint req() const { return _cnt; }
304 uint len() const { return _max; }
305 // Get the (read-only) number of output edges
306 uint outcnt() const { return _outcnt; }
308 #if OPTO_DU_ITERATOR_ASSERT
309 // Iterate over the out-edges of this node. Deletions are illegal.
310 inline DUIterator outs() const;
311 // Use this when the out array might have changed to suppress asserts.
312 inline DUIterator& refresh_out_pos(DUIterator& i) const;
313 // Does the node have an out at this position? (Used for iteration.)
314 inline bool has_out(DUIterator& i) const;
315 inline Node* out(DUIterator& i) const;
316 // Iterate over the out-edges of this node. All changes are illegal.
317 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
318 inline Node* fast_out(DUIterator_Fast& i) const;
319 // Iterate over the out-edges of this node, deleting one at a time.
320 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
321 inline Node* last_out(DUIterator_Last& i) const;
322 // The inline bodies of all these methods are after the iterator definitions.
323 #else
324 // Iterate over the out-edges of this node. Deletions are illegal.
325 // This iteration uses integral indexes, to decouple from array reallocations.
326 DUIterator outs() const { return 0; }
327 // Use this when the out array might have changed to suppress asserts.
328 DUIterator refresh_out_pos(DUIterator i) const { return i; }
330 // Reference to the i'th output Node. Error if out of bounds.
331 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
332 // Does the node have an out at this position? (Used for iteration.)
333 bool has_out(DUIterator i) const { return i < _outcnt; }
335 // Iterate over the out-edges of this node. All changes are illegal.
336 // This iteration uses a pointer internal to the out array.
337 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
338 Node** out = _out;
339 // Assign a limit pointer to the reference argument:
340 max = out + (ptrdiff_t)_outcnt;
341 // Return the base pointer:
342 return out;
343 }
344 Node* fast_out(DUIterator_Fast i) const { return *i; }
345 // Iterate over the out-edges of this node, deleting one at a time.
346 // This iteration uses a pointer internal to the out array.
347 DUIterator_Last last_outs(DUIterator_Last& min) const {
348 Node** out = _out;
349 // Assign a limit pointer to the reference argument:
350 min = out;
351 // Return the pointer to the start of the iteration:
352 return out + (ptrdiff_t)_outcnt - 1;
353 }
354 Node* last_out(DUIterator_Last i) const { return *i; }
355 #endif
357 // Reference to the i'th input Node. Error if out of bounds.
358 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
359 // Reference to the i'th output Node. Error if out of bounds.
360 // Use this accessor sparingly. We are going trying to use iterators instead.
361 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
362 // Return the unique out edge.
363 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
364 // Delete out edge at position 'i' by moving last out edge to position 'i'
365 void raw_del_out(uint i) {
366 assert(i < _outcnt,"oob");
367 assert(_outcnt > 0,"oob");
368 #if OPTO_DU_ITERATOR_ASSERT
369 // Record that a change happened here.
370 debug_only(_last_del = _out[i]; ++_del_tick);
371 #endif
372 _out[i] = _out[--_outcnt];
373 // Smash the old edge so it can't be used accidentally.
374 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
375 }
377 #ifdef ASSERT
378 bool is_dead() const;
379 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
380 #endif
381 // Check whether node has become unreachable
382 bool is_unreachable(PhaseIterGVN &igvn) const;
384 // Set a required input edge, also updates corresponding output edge
385 void add_req( Node *n ); // Append a NEW required input
386 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
387 void del_req( uint idx ); // Delete required edge & compact
388 void ins_req( uint i, Node *n ); // Insert a NEW required input
389 void set_req( uint i, Node *n ) {
390 assert( is_not_dead(n), "can not use dead node");
391 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
392 assert( !VerifyHashTableKeys || _hash_lock == 0,
393 "remove node from hash table before modifying it");
394 Node** p = &_in[i]; // cache this._in, across the del_out call
395 if (*p != NULL) (*p)->del_out((Node *)this);
396 (*p) = n;
397 if (n != NULL) n->add_out((Node *)this);
398 }
399 // Light version of set_req() to init inputs after node creation.
400 void init_req( uint i, Node *n ) {
401 assert( i == 0 && this == n ||
402 is_not_dead(n), "can not use dead node");
403 assert( i < _cnt, "oob");
404 assert( !VerifyHashTableKeys || _hash_lock == 0,
405 "remove node from hash table before modifying it");
406 assert( _in[i] == NULL, "sanity");
407 _in[i] = n;
408 if (n != NULL) n->add_out((Node *)this);
409 }
410 // Find first occurrence of n among my edges:
411 int find_edge(Node* n);
412 int replace_edge(Node* old, Node* neww);
413 int replace_edges_in_range(Node* old, Node* neww, int start, int end);
414 // NULL out all inputs to eliminate incoming Def-Use edges.
415 // Return the number of edges between 'n' and 'this'
416 int disconnect_inputs(Node *n, Compile *c);
418 // Quickly, return true if and only if I am Compile::current()->top().
419 bool is_top() const {
420 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
421 return (_out == NULL);
422 }
423 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
424 void setup_is_top();
426 // Strip away casting. (It is depth-limited.)
427 Node* uncast() const;
428 // Return whether two Nodes are equivalent, after stripping casting.
429 bool eqv_uncast(const Node* n) const {
430 return (this->uncast() == n->uncast());
431 }
433 private:
434 static Node* uncast_helper(const Node* n);
436 // Add an output edge to the end of the list
437 void add_out( Node *n ) {
438 if (is_top()) return;
439 if( _outcnt == _outmax ) out_grow(_outcnt);
440 _out[_outcnt++] = n;
441 }
442 // Delete an output edge
443 void del_out( Node *n ) {
444 if (is_top()) return;
445 Node** outp = &_out[_outcnt];
446 // Find and remove n
447 do {
448 assert(outp > _out, "Missing Def-Use edge");
449 } while (*--outp != n);
450 *outp = _out[--_outcnt];
451 // Smash the old edge so it can't be used accidentally.
452 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
453 // Record that a change happened here.
454 #if OPTO_DU_ITERATOR_ASSERT
455 debug_only(_last_del = n; ++_del_tick);
456 #endif
457 }
459 public:
460 // Globally replace this node by a given new node, updating all uses.
461 void replace_by(Node* new_node);
462 // Globally replace this node by a given new node, updating all uses
463 // and cutting input edges of old node.
464 void subsume_by(Node* new_node, Compile* c) {
465 replace_by(new_node);
466 disconnect_inputs(NULL, c);
467 }
468 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
469 // Find the one non-null required input. RegionNode only
470 Node *nonnull_req() const;
471 // Add or remove precedence edges
472 void add_prec( Node *n );
473 void rm_prec( uint i );
474 void set_prec( uint i, Node *n ) {
475 assert( is_not_dead(n), "can not use dead node");
476 assert( i >= _cnt, "not a precedence edge");
477 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
478 _in[i] = n;
479 if (n != NULL) n->add_out((Node *)this);
480 }
481 // Set this node's index, used by cisc_version to replace current node
482 void set_idx(uint new_idx) {
483 const node_idx_t* ref = &_idx;
484 *(node_idx_t*)ref = new_idx;
485 }
486 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
487 void swap_edges(uint i1, uint i2) {
488 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
489 // Def-Use info is unchanged
490 Node* n1 = in(i1);
491 Node* n2 = in(i2);
492 _in[i1] = n2;
493 _in[i2] = n1;
494 // If this node is in the hash table, make sure it doesn't need a rehash.
495 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
496 }
498 // Iterators over input Nodes for a Node X are written as:
499 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
500 // NOTE: Required edges can contain embedded NULL pointers.
502 //----------------- Other Node Properties
504 // Generate class id for some ideal nodes to avoid virtual query
505 // methods is_<Node>().
506 // Class id is the set of bits corresponded to the node class and all its
507 // super classes so that queries for super classes are also valid.
508 // Subclasses of the same super class have different assigned bit
509 // (the third parameter in the macro DEFINE_CLASS_ID).
510 // Classes with deeper hierarchy are declared first.
511 // Classes with the same hierarchy depth are sorted by usage frequency.
512 //
513 // The query method masks the bits to cut off bits of subclasses
514 // and then compare the result with the class id
515 // (see the macro DEFINE_CLASS_QUERY below).
516 //
517 // Class_MachCall=30, ClassMask_MachCall=31
518 // 12 8 4 0
519 // 0 0 0 0 0 0 0 0 1 1 1 1 0
520 // | | | |
521 // | | | Bit_Mach=2
522 // | | Bit_MachReturn=4
523 // | Bit_MachSafePoint=8
524 // Bit_MachCall=16
525 //
526 // Class_CountedLoop=56, ClassMask_CountedLoop=63
527 // 12 8 4 0
528 // 0 0 0 0 0 0 0 1 1 1 0 0 0
529 // | | |
530 // | | Bit_Region=8
531 // | Bit_Loop=16
532 // Bit_CountedLoop=32
534 #define DEFINE_CLASS_ID(cl, supcl, subn) \
535 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
536 Class_##cl = Class_##supcl + Bit_##cl , \
537 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
539 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
540 // so that it's values fits into 16 bits.
541 enum NodeClasses {
542 Bit_Node = 0x0000,
543 Class_Node = 0x0000,
544 ClassMask_Node = 0xFFFF,
546 DEFINE_CLASS_ID(Multi, Node, 0)
547 DEFINE_CLASS_ID(SafePoint, Multi, 0)
548 DEFINE_CLASS_ID(Call, SafePoint, 0)
549 DEFINE_CLASS_ID(CallJava, Call, 0)
550 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
551 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
552 DEFINE_CLASS_ID(CallRuntime, Call, 1)
553 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
554 DEFINE_CLASS_ID(Allocate, Call, 2)
555 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
556 DEFINE_CLASS_ID(AbstractLock, Call, 3)
557 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
558 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
559 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
560 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
561 DEFINE_CLASS_ID(Catch, PCTable, 0)
562 DEFINE_CLASS_ID(Jump, PCTable, 1)
563 DEFINE_CLASS_ID(If, MultiBranch, 1)
564 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
565 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
566 DEFINE_CLASS_ID(Start, Multi, 2)
567 DEFINE_CLASS_ID(MemBar, Multi, 3)
568 DEFINE_CLASS_ID(Initialize, MemBar, 0)
569 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
571 DEFINE_CLASS_ID(Mach, Node, 1)
572 DEFINE_CLASS_ID(MachReturn, Mach, 0)
573 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
574 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
575 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
576 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
577 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
578 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
579 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
580 DEFINE_CLASS_ID(MachBranch, Mach, 1)
581 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
582 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
583 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
584 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
585 DEFINE_CLASS_ID(MachTemp, Mach, 3)
586 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
587 DEFINE_CLASS_ID(MachConstant, Mach, 5)
589 DEFINE_CLASS_ID(Type, Node, 2)
590 DEFINE_CLASS_ID(Phi, Type, 0)
591 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
592 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
593 DEFINE_CLASS_ID(CMove, Type, 3)
594 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
595 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
596 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
597 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
598 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
599 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
600 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
602 DEFINE_CLASS_ID(Proj, Node, 3)
603 DEFINE_CLASS_ID(CatchProj, Proj, 0)
604 DEFINE_CLASS_ID(JumpProj, Proj, 1)
605 DEFINE_CLASS_ID(IfTrue, Proj, 2)
606 DEFINE_CLASS_ID(IfFalse, Proj, 3)
607 DEFINE_CLASS_ID(Parm, Proj, 4)
608 DEFINE_CLASS_ID(MachProj, Proj, 5)
610 DEFINE_CLASS_ID(Mem, Node, 4)
611 DEFINE_CLASS_ID(Load, Mem, 0)
612 DEFINE_CLASS_ID(LoadVector, Load, 0)
613 DEFINE_CLASS_ID(Store, Mem, 1)
614 DEFINE_CLASS_ID(StoreVector, Store, 0)
615 DEFINE_CLASS_ID(LoadStore, Mem, 2)
617 DEFINE_CLASS_ID(Region, Node, 5)
618 DEFINE_CLASS_ID(Loop, Region, 0)
619 DEFINE_CLASS_ID(Root, Loop, 0)
620 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
622 DEFINE_CLASS_ID(Sub, Node, 6)
623 DEFINE_CLASS_ID(Cmp, Sub, 0)
624 DEFINE_CLASS_ID(FastLock, Cmp, 0)
625 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
627 DEFINE_CLASS_ID(MergeMem, Node, 7)
628 DEFINE_CLASS_ID(Bool, Node, 8)
629 DEFINE_CLASS_ID(AddP, Node, 9)
630 DEFINE_CLASS_ID(BoxLock, Node, 10)
631 DEFINE_CLASS_ID(Add, Node, 11)
632 DEFINE_CLASS_ID(Mul, Node, 12)
633 DEFINE_CLASS_ID(Vector, Node, 13)
634 DEFINE_CLASS_ID(ClearArray, Node, 14)
636 _max_classes = ClassMask_ClearArray
637 };
638 #undef DEFINE_CLASS_ID
640 // Flags are sorted by usage frequency.
641 enum NodeFlags {
642 Flag_is_Copy = 0x01, // should be first bit to avoid shift
643 Flag_rematerialize = Flag_is_Copy << 1,
644 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
645 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
646 Flag_is_Con = Flag_is_macro << 1,
647 Flag_is_cisc_alternate = Flag_is_Con << 1,
648 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
649 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
650 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
651 Flag_has_call = Flag_avoid_back_to_back << 1,
652 Flag_is_expensive = Flag_has_call << 1,
653 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
654 };
656 private:
657 jushort _class_id;
658 jushort _flags;
660 protected:
661 // These methods should be called from constructors only.
662 void init_class_id(jushort c) {
663 assert(c <= _max_classes, "invalid node class");
664 _class_id = c; // cast out const
665 }
666 void init_flags(jushort fl) {
667 assert(fl <= _max_flags, "invalid node flag");
668 _flags |= fl;
669 }
670 void clear_flag(jushort fl) {
671 assert(fl <= _max_flags, "invalid node flag");
672 _flags &= ~fl;
673 }
675 public:
676 const jushort class_id() const { return _class_id; }
678 const jushort flags() const { return _flags; }
680 // Return a dense integer opcode number
681 virtual int Opcode() const;
683 // Virtual inherited Node size
684 virtual uint size_of() const;
686 // Other interesting Node properties
687 #define DEFINE_CLASS_QUERY(type) \
688 bool is_##type() const { \
689 return ((_class_id & ClassMask_##type) == Class_##type); \
690 } \
691 type##Node *as_##type() const { \
692 assert(is_##type(), "invalid node class"); \
693 return (type##Node*)this; \
694 } \
695 type##Node* isa_##type() const { \
696 return (is_##type()) ? as_##type() : NULL; \
697 }
699 DEFINE_CLASS_QUERY(AbstractLock)
700 DEFINE_CLASS_QUERY(Add)
701 DEFINE_CLASS_QUERY(AddP)
702 DEFINE_CLASS_QUERY(Allocate)
703 DEFINE_CLASS_QUERY(AllocateArray)
704 DEFINE_CLASS_QUERY(Bool)
705 DEFINE_CLASS_QUERY(BoxLock)
706 DEFINE_CLASS_QUERY(Call)
707 DEFINE_CLASS_QUERY(CallDynamicJava)
708 DEFINE_CLASS_QUERY(CallJava)
709 DEFINE_CLASS_QUERY(CallLeaf)
710 DEFINE_CLASS_QUERY(CallRuntime)
711 DEFINE_CLASS_QUERY(CallStaticJava)
712 DEFINE_CLASS_QUERY(Catch)
713 DEFINE_CLASS_QUERY(CatchProj)
714 DEFINE_CLASS_QUERY(CheckCastPP)
715 DEFINE_CLASS_QUERY(ConstraintCast)
716 DEFINE_CLASS_QUERY(ClearArray)
717 DEFINE_CLASS_QUERY(CMove)
718 DEFINE_CLASS_QUERY(Cmp)
719 DEFINE_CLASS_QUERY(CountedLoop)
720 DEFINE_CLASS_QUERY(CountedLoopEnd)
721 DEFINE_CLASS_QUERY(DecodeNarrowPtr)
722 DEFINE_CLASS_QUERY(DecodeN)
723 DEFINE_CLASS_QUERY(DecodeNKlass)
724 DEFINE_CLASS_QUERY(EncodeNarrowPtr)
725 DEFINE_CLASS_QUERY(EncodeP)
726 DEFINE_CLASS_QUERY(EncodePKlass)
727 DEFINE_CLASS_QUERY(FastLock)
728 DEFINE_CLASS_QUERY(FastUnlock)
729 DEFINE_CLASS_QUERY(If)
730 DEFINE_CLASS_QUERY(IfFalse)
731 DEFINE_CLASS_QUERY(IfTrue)
732 DEFINE_CLASS_QUERY(Initialize)
733 DEFINE_CLASS_QUERY(Jump)
734 DEFINE_CLASS_QUERY(JumpProj)
735 DEFINE_CLASS_QUERY(Load)
736 DEFINE_CLASS_QUERY(LoadStore)
737 DEFINE_CLASS_QUERY(Lock)
738 DEFINE_CLASS_QUERY(Loop)
739 DEFINE_CLASS_QUERY(Mach)
740 DEFINE_CLASS_QUERY(MachBranch)
741 DEFINE_CLASS_QUERY(MachCall)
742 DEFINE_CLASS_QUERY(MachCallDynamicJava)
743 DEFINE_CLASS_QUERY(MachCallJava)
744 DEFINE_CLASS_QUERY(MachCallLeaf)
745 DEFINE_CLASS_QUERY(MachCallRuntime)
746 DEFINE_CLASS_QUERY(MachCallStaticJava)
747 DEFINE_CLASS_QUERY(MachConstantBase)
748 DEFINE_CLASS_QUERY(MachConstant)
749 DEFINE_CLASS_QUERY(MachGoto)
750 DEFINE_CLASS_QUERY(MachIf)
751 DEFINE_CLASS_QUERY(MachNullCheck)
752 DEFINE_CLASS_QUERY(MachProj)
753 DEFINE_CLASS_QUERY(MachReturn)
754 DEFINE_CLASS_QUERY(MachSafePoint)
755 DEFINE_CLASS_QUERY(MachSpillCopy)
756 DEFINE_CLASS_QUERY(MachTemp)
757 DEFINE_CLASS_QUERY(Mem)
758 DEFINE_CLASS_QUERY(MemBar)
759 DEFINE_CLASS_QUERY(MemBarStoreStore)
760 DEFINE_CLASS_QUERY(MergeMem)
761 DEFINE_CLASS_QUERY(Mul)
762 DEFINE_CLASS_QUERY(Multi)
763 DEFINE_CLASS_QUERY(MultiBranch)
764 DEFINE_CLASS_QUERY(Parm)
765 DEFINE_CLASS_QUERY(PCTable)
766 DEFINE_CLASS_QUERY(Phi)
767 DEFINE_CLASS_QUERY(Proj)
768 DEFINE_CLASS_QUERY(Region)
769 DEFINE_CLASS_QUERY(Root)
770 DEFINE_CLASS_QUERY(SafePoint)
771 DEFINE_CLASS_QUERY(SafePointScalarObject)
772 DEFINE_CLASS_QUERY(Start)
773 DEFINE_CLASS_QUERY(Store)
774 DEFINE_CLASS_QUERY(Sub)
775 DEFINE_CLASS_QUERY(Type)
776 DEFINE_CLASS_QUERY(Vector)
777 DEFINE_CLASS_QUERY(LoadVector)
778 DEFINE_CLASS_QUERY(StoreVector)
779 DEFINE_CLASS_QUERY(Unlock)
781 #undef DEFINE_CLASS_QUERY
783 // duplicate of is_MachSpillCopy()
784 bool is_SpillCopy () const {
785 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
786 }
788 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
789 // The data node which is safe to leave in dead loop during IGVN optimization.
790 bool is_dead_loop_safe() const {
791 return is_Phi() || (is_Proj() && in(0) == NULL) ||
792 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
793 (!is_Proj() || !in(0)->is_Allocate()));
794 }
796 // is_Copy() returns copied edge index (0 or 1)
797 uint is_Copy() const { return (_flags & Flag_is_Copy); }
799 virtual bool is_CFG() const { return false; }
801 // If this node is control-dependent on a test, can it be
802 // rerouted to a dominating equivalent test? This is usually
803 // true of non-CFG nodes, but can be false for operations which
804 // depend for their correct sequencing on more than one test.
805 // (In that case, hoisting to a dominating test may silently
806 // skip some other important test.)
807 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
809 // When building basic blocks, I need to have a notion of block beginning
810 // Nodes, next block selector Nodes (block enders), and next block
811 // projections. These calls need to work on their machine equivalents. The
812 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
813 bool is_block_start() const {
814 if ( is_Region() )
815 return this == (const Node*)in(0);
816 else
817 return is_Start();
818 }
820 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
821 // Goto and Return. This call also returns the block ending Node.
822 virtual const Node *is_block_proj() const;
824 // The node is a "macro" node which needs to be expanded before matching
825 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
826 // The node is expensive: the best control is set during loop opts
827 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
829 //----------------- Optimization
831 // Get the worst-case Type output for this Node.
832 virtual const class Type *bottom_type() const;
834 // If we find a better type for a node, try to record it permanently.
835 // Return true if this node actually changed.
836 // Be sure to do the hash_delete game in the "rehash" variant.
837 void raise_bottom_type(const Type* new_type);
839 // Get the address type with which this node uses and/or defs memory,
840 // or NULL if none. The address type is conservatively wide.
841 // Returns non-null for calls, membars, loads, stores, etc.
842 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
843 virtual const class TypePtr *adr_type() const { return NULL; }
845 // Return an existing node which computes the same function as this node.
846 // The optimistic combined algorithm requires this to return a Node which
847 // is a small number of steps away (e.g., one of my inputs).
848 virtual Node *Identity( PhaseTransform *phase );
850 // Return the set of values this Node can take on at runtime.
851 virtual const Type *Value( PhaseTransform *phase ) const;
853 // Return a node which is more "ideal" than the current node.
854 // The invariants on this call are subtle. If in doubt, read the
855 // treatise in node.cpp above the default implemention AND TEST WITH
856 // +VerifyIterativeGVN!
857 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
859 // Some nodes have specific Ideal subgraph transformations only if they are
860 // unique users of specific nodes. Such nodes should be put on IGVN worklist
861 // for the transformations to happen.
862 bool has_special_unique_user() const;
864 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
865 Node* find_exact_control(Node* ctrl);
867 // Check if 'this' node dominates or equal to 'sub'.
868 bool dominates(Node* sub, Node_List &nlist);
870 protected:
871 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
872 public:
874 // Idealize graph, using DU info. Done after constant propagation
875 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
877 // See if there is valid pipeline info
878 static const Pipeline *pipeline_class();
879 virtual const Pipeline *pipeline() const;
881 // Compute the latency from the def to this instruction of the ith input node
882 uint latency(uint i);
884 // Hash & compare functions, for pessimistic value numbering
886 // If the hash function returns the special sentinel value NO_HASH,
887 // the node is guaranteed never to compare equal to any other node.
888 // If we accidentally generate a hash with value NO_HASH the node
889 // won't go into the table and we'll lose a little optimization.
890 enum { NO_HASH = 0 };
891 virtual uint hash() const;
892 virtual uint cmp( const Node &n ) const;
894 // Operation appears to be iteratively computed (such as an induction variable)
895 // It is possible for this operation to return false for a loop-varying
896 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
897 bool is_iteratively_computed();
899 // Determine if a node is Counted loop induction variable.
900 // The method is defined in loopnode.cpp.
901 const Node* is_loop_iv() const;
903 // Return a node with opcode "opc" and same inputs as "this" if one can
904 // be found; Otherwise return NULL;
905 Node* find_similar(int opc);
907 // Return the unique control out if only one. Null if none or more than one.
908 Node* unique_ctrl_out();
910 //----------------- Code Generation
912 // Ideal register class for Matching. Zero means unmatched instruction
913 // (these are cloned instead of converted to machine nodes).
914 virtual uint ideal_reg() const;
916 static const uint NotAMachineReg; // must be > max. machine register
918 // Do we Match on this edge index or not? Generally false for Control
919 // and true for everything else. Weird for calls & returns.
920 virtual uint match_edge(uint idx) const;
922 // Register class output is returned in
923 virtual const RegMask &out_RegMask() const;
924 // Register class input is expected in
925 virtual const RegMask &in_RegMask(uint) const;
926 // Should we clone rather than spill this instruction?
927 bool rematerialize() const;
929 // Return JVM State Object if this Node carries debug info, or NULL otherwise
930 virtual JVMState* jvms() const;
932 // Print as assembly
933 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
934 // Emit bytes starting at parameter 'ptr'
935 // Bump 'ptr' by the number of output bytes
936 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
937 // Size of instruction in bytes
938 virtual uint size(PhaseRegAlloc *ra_) const;
940 // Convenience function to extract an integer constant from a node.
941 // If it is not an integer constant (either Con, CastII, or Mach),
942 // return value_if_unknown.
943 jint find_int_con(jint value_if_unknown) const {
944 const TypeInt* t = find_int_type();
945 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
946 }
947 // Return the constant, knowing it is an integer constant already
948 jint get_int() const {
949 const TypeInt* t = find_int_type();
950 guarantee(t != NULL, "must be con");
951 return t->get_con();
952 }
953 // Here's where the work is done. Can produce non-constant int types too.
954 const TypeInt* find_int_type() const;
956 // Same thing for long (and intptr_t, via type.hpp):
957 jlong get_long() const {
958 const TypeLong* t = find_long_type();
959 guarantee(t != NULL, "must be con");
960 return t->get_con();
961 }
962 jlong find_long_con(jint value_if_unknown) const {
963 const TypeLong* t = find_long_type();
964 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
965 }
966 const TypeLong* find_long_type() const;
968 const TypePtr* get_ptr_type() const;
970 // These guys are called by code generated by ADLC:
971 intptr_t get_ptr() const;
972 intptr_t get_narrowcon() const;
973 jdouble getd() const;
974 jfloat getf() const;
976 // Nodes which are pinned into basic blocks
977 virtual bool pinned() const { return false; }
979 // Nodes which use memory without consuming it, hence need antidependences
980 // More specifically, needs_anti_dependence_check returns true iff the node
981 // (a) does a load, and (b) does not perform a store (except perhaps to a
982 // stack slot or some other unaliased location).
983 bool needs_anti_dependence_check() const;
985 // Return which operand this instruction may cisc-spill. In other words,
986 // return operand position that can convert from reg to memory access
987 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
988 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
990 //----------------- Graph walking
991 public:
992 // Walk and apply member functions recursively.
993 // Supplied (this) pointer is root.
994 void walk(NFunc pre, NFunc post, void *env);
995 static void nop(Node &, void*); // Dummy empty function
996 static void packregion( Node &n, void* );
997 private:
998 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
1000 //----------------- Printing, etc
1001 public:
1002 #ifndef PRODUCT
1003 Node* find(int idx) const; // Search the graph for the given idx.
1004 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
1005 void dump() const { dump("\n"); } // Print this node.
1006 void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1007 void dump(int depth) const; // Print this node, recursively to depth d
1008 void dump_ctrl(int depth) const; // Print control nodes, to depth d
1009 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info
1010 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info
1011 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info
1012 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1013 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1014 void verify() const; // Check Def-Use info for my subgraph
1015 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1017 // This call defines a class-unique string used to identify class instances
1018 virtual const char *Name() const;
1020 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1021 // RegMask Print Functions
1022 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1023 void dump_out_regmask() { out_RegMask().dump(); }
1024 static int _in_dump_cnt;
1025 static bool in_dump() { return _in_dump_cnt > 0; }
1026 void fast_dump() const {
1027 tty->print("%4d: %-17s", _idx, Name());
1028 for (uint i = 0; i < len(); i++)
1029 if (in(i))
1030 tty->print(" %4d", in(i)->_idx);
1031 else
1032 tty->print(" NULL");
1033 tty->print("\n");
1034 }
1035 #endif
1036 #ifdef ASSERT
1037 void verify_construction();
1038 bool verify_jvms(const JVMState* jvms) const;
1039 int _debug_idx; // Unique value assigned to every node.
1040 int debug_idx() const { return _debug_idx; }
1041 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1043 Node* _debug_orig; // Original version of this, if any.
1044 Node* debug_orig() const { return _debug_orig; }
1045 void set_debug_orig(Node* orig); // _debug_orig = orig
1047 int _hash_lock; // Barrier to modifications of nodes in the hash table
1048 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1049 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1051 static void init_NodeProperty();
1053 #if OPTO_DU_ITERATOR_ASSERT
1054 const Node* _last_del; // The last deleted node.
1055 uint _del_tick; // Bumped when a deletion happens..
1056 #endif
1057 #endif
1058 };
1060 //-----------------------------------------------------------------------------
1061 // Iterators over DU info, and associated Node functions.
1063 #if OPTO_DU_ITERATOR_ASSERT
1065 // Common code for assertion checking on DU iterators.
1066 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1067 #ifdef ASSERT
1068 protected:
1069 bool _vdui; // cached value of VerifyDUIterators
1070 const Node* _node; // the node containing the _out array
1071 uint _outcnt; // cached node->_outcnt
1072 uint _del_tick; // cached node->_del_tick
1073 Node* _last; // last value produced by the iterator
1075 void sample(const Node* node); // used by c'tor to set up for verifies
1076 void verify(const Node* node, bool at_end_ok = false);
1077 void verify_resync();
1078 void reset(const DUIterator_Common& that);
1080 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1081 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1082 #else
1083 #define I_VDUI_ONLY(i,x) { }
1084 #endif //ASSERT
1085 };
1087 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1089 // Default DU iterator. Allows appends onto the out array.
1090 // Allows deletion from the out array only at the current point.
1091 // Usage:
1092 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1093 // Node* y = x->out(i);
1094 // ...
1095 // }
1096 // Compiles in product mode to a unsigned integer index, which indexes
1097 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1098 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1099 // before continuing the loop. You must delete only the last-produced
1100 // edge. You must delete only a single copy of the last-produced edge,
1101 // or else you must delete all copies at once (the first time the edge
1102 // is produced by the iterator).
1103 class DUIterator : public DUIterator_Common {
1104 friend class Node;
1106 // This is the index which provides the product-mode behavior.
1107 // Whatever the product-mode version of the system does to the
1108 // DUI index is done to this index. All other fields in
1109 // this class are used only for assertion checking.
1110 uint _idx;
1112 #ifdef ASSERT
1113 uint _refresh_tick; // Records the refresh activity.
1115 void sample(const Node* node); // Initialize _refresh_tick etc.
1116 void verify(const Node* node, bool at_end_ok = false);
1117 void verify_increment(); // Verify an increment operation.
1118 void verify_resync(); // Verify that we can back up over a deletion.
1119 void verify_finish(); // Verify that the loop terminated properly.
1120 void refresh(); // Resample verification info.
1121 void reset(const DUIterator& that); // Resample after assignment.
1122 #endif
1124 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1125 { _idx = 0; debug_only(sample(node)); }
1127 public:
1128 // initialize to garbage; clear _vdui to disable asserts
1129 DUIterator()
1130 { /*initialize to garbage*/ debug_only(_vdui = false); }
1132 void operator++(int dummy_to_specify_postfix_op)
1133 { _idx++; VDUI_ONLY(verify_increment()); }
1135 void operator--()
1136 { VDUI_ONLY(verify_resync()); --_idx; }
1138 ~DUIterator()
1139 { VDUI_ONLY(verify_finish()); }
1141 void operator=(const DUIterator& that)
1142 { _idx = that._idx; debug_only(reset(that)); }
1143 };
1145 DUIterator Node::outs() const
1146 { return DUIterator(this, 0); }
1147 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1148 { I_VDUI_ONLY(i, i.refresh()); return i; }
1149 bool Node::has_out(DUIterator& i) const
1150 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1151 Node* Node::out(DUIterator& i) const
1152 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1155 // Faster DU iterator. Disallows insertions into the out array.
1156 // Allows deletion from the out array only at the current point.
1157 // Usage:
1158 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1159 // Node* y = x->fast_out(i);
1160 // ...
1161 // }
1162 // Compiles in product mode to raw Node** pointer arithmetic, with
1163 // no reloading of pointers from the original node x. If you delete,
1164 // you must perform "--i; --imax" just before continuing the loop.
1165 // If you delete multiple copies of the same edge, you must decrement
1166 // imax, but not i, multiple times: "--i, imax -= num_edges".
1167 class DUIterator_Fast : public DUIterator_Common {
1168 friend class Node;
1169 friend class DUIterator_Last;
1171 // This is the pointer which provides the product-mode behavior.
1172 // Whatever the product-mode version of the system does to the
1173 // DUI pointer is done to this pointer. All other fields in
1174 // this class are used only for assertion checking.
1175 Node** _outp;
1177 #ifdef ASSERT
1178 void verify(const Node* node, bool at_end_ok = false);
1179 void verify_limit();
1180 void verify_resync();
1181 void verify_relimit(uint n);
1182 void reset(const DUIterator_Fast& that);
1183 #endif
1185 // Note: offset must be signed, since -1 is sometimes passed
1186 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1187 { _outp = node->_out + offset; debug_only(sample(node)); }
1189 public:
1190 // initialize to garbage; clear _vdui to disable asserts
1191 DUIterator_Fast()
1192 { /*initialize to garbage*/ debug_only(_vdui = false); }
1194 void operator++(int dummy_to_specify_postfix_op)
1195 { _outp++; VDUI_ONLY(verify(_node, true)); }
1197 void operator--()
1198 { VDUI_ONLY(verify_resync()); --_outp; }
1200 void operator-=(uint n) // applied to the limit only
1201 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1203 bool operator<(DUIterator_Fast& limit) {
1204 I_VDUI_ONLY(*this, this->verify(_node, true));
1205 I_VDUI_ONLY(limit, limit.verify_limit());
1206 return _outp < limit._outp;
1207 }
1209 void operator=(const DUIterator_Fast& that)
1210 { _outp = that._outp; debug_only(reset(that)); }
1211 };
1213 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1214 // Assign a limit pointer to the reference argument:
1215 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1216 // Return the base pointer:
1217 return DUIterator_Fast(this, 0);
1218 }
1219 Node* Node::fast_out(DUIterator_Fast& i) const {
1220 I_VDUI_ONLY(i, i.verify(this));
1221 return debug_only(i._last=) *i._outp;
1222 }
1225 // Faster DU iterator. Requires each successive edge to be removed.
1226 // Does not allow insertion of any edges.
1227 // Usage:
1228 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1229 // Node* y = x->last_out(i);
1230 // ...
1231 // }
1232 // Compiles in product mode to raw Node** pointer arithmetic, with
1233 // no reloading of pointers from the original node x.
1234 class DUIterator_Last : private DUIterator_Fast {
1235 friend class Node;
1237 #ifdef ASSERT
1238 void verify(const Node* node, bool at_end_ok = false);
1239 void verify_limit();
1240 void verify_step(uint num_edges);
1241 #endif
1243 // Note: offset must be signed, since -1 is sometimes passed
1244 DUIterator_Last(const Node* node, ptrdiff_t offset)
1245 : DUIterator_Fast(node, offset) { }
1247 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1248 void operator<(int) {} // do not use
1250 public:
1251 DUIterator_Last() { }
1252 // initialize to garbage
1254 void operator--()
1255 { _outp--; VDUI_ONLY(verify_step(1)); }
1257 void operator-=(uint n)
1258 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1260 bool operator>=(DUIterator_Last& limit) {
1261 I_VDUI_ONLY(*this, this->verify(_node, true));
1262 I_VDUI_ONLY(limit, limit.verify_limit());
1263 return _outp >= limit._outp;
1264 }
1266 void operator=(const DUIterator_Last& that)
1267 { DUIterator_Fast::operator=(that); }
1268 };
1270 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1271 // Assign a limit pointer to the reference argument:
1272 imin = DUIterator_Last(this, 0);
1273 // Return the initial pointer:
1274 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1275 }
1276 Node* Node::last_out(DUIterator_Last& i) const {
1277 I_VDUI_ONLY(i, i.verify(this));
1278 return debug_only(i._last=) *i._outp;
1279 }
1281 #endif //OPTO_DU_ITERATOR_ASSERT
1283 #undef I_VDUI_ONLY
1284 #undef VDUI_ONLY
1286 // An Iterator that truly follows the iterator pattern. Doesn't
1287 // support deletion but could be made to.
1288 //
1289 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1290 // Node* m = i.get();
1291 //
1292 class SimpleDUIterator : public StackObj {
1293 private:
1294 Node* node;
1295 DUIterator_Fast i;
1296 DUIterator_Fast imax;
1297 public:
1298 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1299 bool has_next() { return i < imax; }
1300 void next() { i++; }
1301 Node* get() { return node->fast_out(i); }
1302 };
1305 //-----------------------------------------------------------------------------
1306 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1307 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1308 // Note that the constructor just zeros things, and since I use Arena
1309 // allocation I do not need a destructor to reclaim storage.
1310 class Node_Array : public ResourceObj {
1311 friend class VMStructs;
1312 protected:
1313 Arena *_a; // Arena to allocate in
1314 uint _max;
1315 Node **_nodes;
1316 void grow( uint i ); // Grow array node to fit
1317 public:
1318 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1319 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1320 for( int i = 0; i < OptoNodeListSize; i++ ) {
1321 _nodes[i] = NULL;
1322 }
1323 }
1325 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1326 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1327 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1328 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1329 Node **adr() { return _nodes; }
1330 // Extend the mapping: index i maps to Node *n.
1331 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1332 void insert( uint i, Node *n );
1333 void remove( uint i ); // Remove, preserving order
1334 void sort( C_sort_func_t func);
1335 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1336 void clear(); // Set all entries to NULL, keep storage
1337 uint Size() const { return _max; }
1338 void dump() const;
1339 };
1341 class Node_List : public Node_Array {
1342 friend class VMStructs;
1343 uint _cnt;
1344 public:
1345 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1346 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1347 bool contains(Node* n) {
1348 for (uint e = 0; e < size(); e++) {
1349 if (at(e) == n) return true;
1350 }
1351 return false;
1352 }
1353 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1354 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1355 void push( Node *b ) { map(_cnt++,b); }
1356 void yank( Node *n ); // Find and remove
1357 Node *pop() { return _nodes[--_cnt]; }
1358 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1359 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1360 uint size() const { return _cnt; }
1361 void dump() const;
1362 };
1364 //------------------------------Unique_Node_List-------------------------------
1365 class Unique_Node_List : public Node_List {
1366 friend class VMStructs;
1367 VectorSet _in_worklist;
1368 uint _clock_index; // Index in list where to pop from next
1369 public:
1370 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1371 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1373 void remove( Node *n );
1374 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1375 VectorSet &member_set(){ return _in_worklist; }
1377 void push( Node *b ) {
1378 if( !_in_worklist.test_set(b->_idx) )
1379 Node_List::push(b);
1380 }
1381 Node *pop() {
1382 if( _clock_index >= size() ) _clock_index = 0;
1383 Node *b = at(_clock_index);
1384 map( _clock_index, Node_List::pop());
1385 if (size() != 0) _clock_index++; // Always start from 0
1386 _in_worklist >>= b->_idx;
1387 return b;
1388 }
1389 Node *remove( uint i ) {
1390 Node *b = Node_List::at(i);
1391 _in_worklist >>= b->_idx;
1392 map(i,Node_List::pop());
1393 return b;
1394 }
1395 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1396 void clear() {
1397 _in_worklist.Clear(); // Discards storage but grows automatically
1398 Node_List::clear();
1399 _clock_index = 0;
1400 }
1402 // Used after parsing to remove useless nodes before Iterative GVN
1403 void remove_useless_nodes(VectorSet &useful);
1405 #ifndef PRODUCT
1406 void print_set() const { _in_worklist.print(); }
1407 #endif
1408 };
1410 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1411 inline void Compile::record_for_igvn(Node* n) {
1412 _for_igvn->push(n);
1413 }
1415 //------------------------------Node_Stack-------------------------------------
1416 class Node_Stack {
1417 friend class VMStructs;
1418 protected:
1419 struct INode {
1420 Node *node; // Processed node
1421 uint indx; // Index of next node's child
1422 };
1423 INode *_inode_top; // tos, stack grows up
1424 INode *_inode_max; // End of _inodes == _inodes + _max
1425 INode *_inodes; // Array storage for the stack
1426 Arena *_a; // Arena to allocate in
1427 void grow();
1428 public:
1429 Node_Stack(int size) {
1430 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1431 _a = Thread::current()->resource_area();
1432 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1433 _inode_max = _inodes + max;
1434 _inode_top = _inodes - 1; // stack is empty
1435 }
1437 Node_Stack(Arena *a, int size) : _a(a) {
1438 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1439 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1440 _inode_max = _inodes + max;
1441 _inode_top = _inodes - 1; // stack is empty
1442 }
1444 void pop() {
1445 assert(_inode_top >= _inodes, "node stack underflow");
1446 --_inode_top;
1447 }
1448 void push(Node *n, uint i) {
1449 ++_inode_top;
1450 if (_inode_top >= _inode_max) grow();
1451 INode *top = _inode_top; // optimization
1452 top->node = n;
1453 top->indx = i;
1454 }
1455 Node *node() const {
1456 return _inode_top->node;
1457 }
1458 Node* node_at(uint i) const {
1459 assert(_inodes + i <= _inode_top, "in range");
1460 return _inodes[i].node;
1461 }
1462 uint index() const {
1463 return _inode_top->indx;
1464 }
1465 uint index_at(uint i) const {
1466 assert(_inodes + i <= _inode_top, "in range");
1467 return _inodes[i].indx;
1468 }
1469 void set_node(Node *n) {
1470 _inode_top->node = n;
1471 }
1472 void set_index(uint i) {
1473 _inode_top->indx = i;
1474 }
1475 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1476 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1477 bool is_nonempty() const { return (_inode_top >= _inodes); }
1478 bool is_empty() const { return (_inode_top < _inodes); }
1479 void clear() { _inode_top = _inodes - 1; } // retain storage
1481 // Node_Stack is used to map nodes.
1482 Node* find(uint idx) const;
1483 };
1486 //-----------------------------Node_Notes--------------------------------------
1487 // Debugging or profiling annotations loosely and sparsely associated
1488 // with some nodes. See Compile::node_notes_at for the accessor.
1489 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1490 friend class VMStructs;
1491 JVMState* _jvms;
1493 public:
1494 Node_Notes(JVMState* jvms = NULL) {
1495 _jvms = jvms;
1496 }
1498 JVMState* jvms() { return _jvms; }
1499 void set_jvms(JVMState* x) { _jvms = x; }
1501 // True if there is nothing here.
1502 bool is_clear() {
1503 return (_jvms == NULL);
1504 }
1506 // Make there be nothing here.
1507 void clear() {
1508 _jvms = NULL;
1509 }
1511 // Make a new, clean node notes.
1512 static Node_Notes* make(Compile* C) {
1513 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1514 nn->clear();
1515 return nn;
1516 }
1518 Node_Notes* clone(Compile* C) {
1519 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1520 (*nn) = (*this);
1521 return nn;
1522 }
1524 // Absorb any information from source.
1525 bool update_from(Node_Notes* source) {
1526 bool changed = false;
1527 if (source != NULL) {
1528 if (source->jvms() != NULL) {
1529 set_jvms(source->jvms());
1530 changed = true;
1531 }
1532 }
1533 return changed;
1534 }
1535 };
1537 // Inlined accessors for Compile::node_nodes that require the preceding class:
1538 inline Node_Notes*
1539 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1540 int idx, bool can_grow) {
1541 assert(idx >= 0, "oob");
1542 int block_idx = (idx >> _log2_node_notes_block_size);
1543 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1544 if (grow_by >= 0) {
1545 if (!can_grow) return NULL;
1546 grow_node_notes(arr, grow_by + 1);
1547 }
1548 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1549 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1550 }
1552 inline bool
1553 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1554 if (value == NULL || value->is_clear())
1555 return false; // nothing to write => write nothing
1556 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1557 assert(loc != NULL, "");
1558 return loc->update_from(value);
1559 }
1562 //------------------------------TypeNode---------------------------------------
1563 // Node with a Type constant.
1564 class TypeNode : public Node {
1565 protected:
1566 virtual uint hash() const; // Check the type
1567 virtual uint cmp( const Node &n ) const;
1568 virtual uint size_of() const; // Size is bigger
1569 const Type* const _type;
1570 public:
1571 void set_type(const Type* t) {
1572 assert(t != NULL, "sanity");
1573 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1574 *(const Type**)&_type = t; // cast away const-ness
1575 // If this node is in the hash table, make sure it doesn't need a rehash.
1576 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1577 }
1578 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1579 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1580 init_class_id(Class_Type);
1581 }
1582 virtual const Type *Value( PhaseTransform *phase ) const;
1583 virtual const Type *bottom_type() const;
1584 virtual uint ideal_reg() const;
1585 #ifndef PRODUCT
1586 virtual void dump_spec(outputStream *st) const;
1587 #endif
1588 };
1590 #endif // SHARE_VM_OPTO_NODE_HPP