src/share/vm/runtime/mutex.cpp

Thu, 24 May 2018 20:03:11 +0800

author
aoqi
date
Thu, 24 May 2018 20:03:11 +0800
changeset 8868
91ddc23482a4
parent 7535
7ae4e26cb1e0
child 9931
fd44df5e3bc3
permissions
-rw-r--r--

Increase MaxHeapSize for better performance on MIPS

     2 /*
     3  * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
     4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     5  *
     6  * This code is free software; you can redistribute it and/or modify it
     7  * under the terms of the GNU General Public License version 2 only, as
     8  * published by the Free Software Foundation.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    21  * or visit www.oracle.com if you need additional information or have any
    22  * questions.
    23  *
    24  */
    26 #include "precompiled.hpp"
    27 #include "runtime/mutex.hpp"
    28 #include "runtime/orderAccess.inline.hpp"
    29 #include "runtime/osThread.hpp"
    30 #include "runtime/thread.inline.hpp"
    31 #include "utilities/events.hpp"
    32 #ifdef TARGET_OS_FAMILY_linux
    33 # include "mutex_linux.inline.hpp"
    34 #endif
    35 #ifdef TARGET_OS_FAMILY_solaris
    36 # include "mutex_solaris.inline.hpp"
    37 #endif
    38 #ifdef TARGET_OS_FAMILY_windows
    39 # include "mutex_windows.inline.hpp"
    40 #endif
    41 #ifdef TARGET_OS_FAMILY_bsd
    42 # include "mutex_bsd.inline.hpp"
    43 #endif
    45 PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
    47 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
    48 //
    49 // Native Monitor-Mutex locking - theory of operations
    50 //
    51 // * Native Monitors are completely unrelated to Java-level monitors,
    52 //   although the "back-end" slow-path implementations share a common lineage.
    53 //   See objectMonitor:: in synchronizer.cpp.
    54 //   Native Monitors do *not* support nesting or recursion but otherwise
    55 //   they're basically Hoare-flavor monitors.
    56 //
    57 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
    58 //   in the _LockWord from zero to non-zero.  Note that the _Owner field
    59 //   is advisory and is used only to verify that the thread calling unlock()
    60 //   is indeed the last thread to have acquired the lock.
    61 //
    62 // * Contending threads "push" themselves onto the front of the contention
    63 //   queue -- called the cxq -- with CAS and then spin/park.
    64 //   The _LockWord contains the LockByte as well as the pointer to the head
    65 //   of the cxq.  Colocating the LockByte with the cxq precludes certain races.
    66 //
    67 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
    68 //   idioms.  We currently use MEMBAR in the uncontended unlock() path, as
    69 //   MEMBAR often has less latency than CAS.  If warranted, we could switch to
    70 //   a CAS:0 mode, using timers to close the resultant race, as is done
    71 //   with Java Monitors in synchronizer.cpp.
    72 //
    73 //   See the following for a discussion of the relative cost of atomics (CAS)
    74 //   MEMBAR, and ways to eliminate such instructions from the common-case paths:
    75 //   -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
    76 //   -- http://blogs.sun.com/dave/resource/MustangSync.pdf
    77 //   -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
    78 //   -- synchronizer.cpp
    79 //
    80 // * Overall goals - desiderata
    81 //   1. Minimize context switching
    82 //   2. Minimize lock migration
    83 //   3. Minimize CPI -- affinity and locality
    84 //   4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
    85 //   5. Minimize outer lock hold times
    86 //   6. Behave gracefully on a loaded system
    87 //
    88 // * Thread flow and list residency:
    89 //
    90 //   Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
    91 //   [..resident on monitor list..]
    92 //   [...........contending..................]
    93 //
    94 //   -- The contention queue (cxq) contains recently-arrived threads (RATs).
    95 //      Threads on the cxq eventually drain into the EntryList.
    96 //   -- Invariant: a thread appears on at most one list -- cxq, EntryList
    97 //      or WaitSet -- at any one time.
    98 //   -- For a given monitor there can be at most one "OnDeck" thread at any
    99 //      given time but if needbe this particular invariant could be relaxed.
   100 //
   101 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
   102 //   I use ParkEvent instead of threads as ParkEvents are immortal and
   103 //   type-stable, meaning we can safely unpark() a possibly stale
   104 //   list element in the unlock()-path.  (That's benign).
   105 //
   106 // * Succession policy - providing for progress:
   107 //
   108 //   As necessary, the unlock()ing thread identifies, unlinks, and unparks
   109 //   an "heir presumptive" tentative successor thread from the EntryList.
   110 //   This becomes the so-called "OnDeck" thread, of which there can be only
   111 //   one at any given time for a given monitor.  The wakee will recontend
   112 //   for ownership of monitor.
   113 //
   114 //   Succession is provided for by a policy of competitive handoff.
   115 //   The exiting thread does _not_ grant or pass ownership to the
   116 //   successor thread.  (This is also referred to as "handoff" succession").
   117 //   Instead the exiting thread releases ownership and possibly wakes
   118 //   a successor, so the successor can (re)compete for ownership of the lock.
   119 //
   120 //   Competitive handoff provides excellent overall throughput at the expense
   121 //   of short-term fairness.  If fairness is a concern then one remedy might
   122 //   be to add an AcquireCounter field to the monitor.  After a thread acquires
   123 //   the lock it will decrement the AcquireCounter field.  When the count
   124 //   reaches 0 the thread would reset the AcquireCounter variable, abdicate
   125 //   the lock directly to some thread on the EntryList, and then move itself to the
   126 //   tail of the EntryList.
   127 //
   128 //   But in practice most threads engage or otherwise participate in resource
   129 //   bounded producer-consumer relationships, so lock domination is not usually
   130 //   a practical concern.  Recall too, that in general it's easier to construct
   131 //   a fair lock from a fast lock, but not vice-versa.
   132 //
   133 // * The cxq can have multiple concurrent "pushers" but only one concurrent
   134 //   detaching thread.  This mechanism is immune from the ABA corruption.
   135 //   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
   136 //   We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
   137 //   thread constraint.
   138 //
   139 // * Taken together, the cxq and the EntryList constitute or form a
   140 //   single logical queue of threads stalled trying to acquire the lock.
   141 //   We use two distinct lists to reduce heat on the list ends.
   142 //   Threads in lock() enqueue onto cxq while threads in unlock() will
   143 //   dequeue from the EntryList.  (c.f. Michael Scott's "2Q" algorithm).
   144 //   A key desideratum is to minimize queue & monitor metadata manipulation
   145 //   that occurs while holding the "outer" monitor lock -- that is, we want to
   146 //   minimize monitor lock holds times.
   147 //
   148 //   The EntryList is ordered by the prevailing queue discipline and
   149 //   can be organized in any convenient fashion, such as a doubly-linked list or
   150 //   a circular doubly-linked list.  If we need a priority queue then something akin
   151 //   to Solaris' sleepq would work nicely.  Viz.,
   152 //   -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
   153 //   -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
   154 //   Queue discipline is enforced at ::unlock() time, when the unlocking thread
   155 //   drains the cxq into the EntryList, and orders or reorders the threads on the
   156 //   EntryList accordingly.
   157 //
   158 //   Barring "lock barging", this mechanism provides fair cyclic ordering,
   159 //   somewhat similar to an elevator-scan.
   160 //
   161 // * OnDeck
   162 //   --  For a given monitor there can be at most one OnDeck thread at any given
   163 //       instant.  The OnDeck thread is contending for the lock, but has been
   164 //       unlinked from the EntryList and cxq by some previous unlock() operations.
   165 //       Once a thread has been designated the OnDeck thread it will remain so
   166 //       until it manages to acquire the lock -- being OnDeck is a stable property.
   167 //   --  Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
   168 //   --  OnDeck also serves as an "inner lock" as follows.  Threads in unlock() will, after
   169 //       having cleared the LockByte and dropped the outer lock,  attempt to "trylock"
   170 //       OnDeck by CASing the field from null to non-null.  If successful, that thread
   171 //       is then responsible for progress and succession and can use CAS to detach and
   172 //       drain the cxq into the EntryList.  By convention, only this thread, the holder of
   173 //       the OnDeck inner lock, can manipulate the EntryList or detach and drain the
   174 //       RATs on the cxq into the EntryList.  This avoids ABA corruption on the cxq as
   175 //       we allow multiple concurrent "push" operations but restrict detach concurrency
   176 //       to at most one thread.  Having selected and detached a successor, the thread then
   177 //       changes the OnDeck to refer to that successor, and then unparks the successor.
   178 //       That successor will eventually acquire the lock and clear OnDeck.  Beware
   179 //       that the OnDeck usage as a lock is asymmetric.  A thread in unlock() transiently
   180 //       "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
   181 //       and then the successor eventually "drops" OnDeck.  Note that there's never
   182 //       any sense of contention on the inner lock, however.  Threads never contend
   183 //       or wait for the inner lock.
   184 //   --  OnDeck provides for futile wakeup throttling a described in section 3.3 of
   185 //       See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
   186 //       In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
   187 //       TState fields found in Java-level objectMonitors.  (See synchronizer.cpp).
   188 //
   189 // * Waiting threads reside on the WaitSet list -- wait() puts
   190 //   the caller onto the WaitSet.  Notify() or notifyAll() simply
   191 //   transfers threads from the WaitSet to either the EntryList or cxq.
   192 //   Subsequent unlock() operations will eventually unpark the notifyee.
   193 //   Unparking a notifee in notify() proper is inefficient - if we were to do so
   194 //   it's likely the notifyee would simply impale itself on the lock held
   195 //   by the notifier.
   196 //
   197 // * The mechanism is obstruction-free in that if the holder of the transient
   198 //   OnDeck lock in unlock() is preempted or otherwise stalls, other threads
   199 //   can still acquire and release the outer lock and continue to make progress.
   200 //   At worst, waking of already blocked contending threads may be delayed,
   201 //   but nothing worse.  (We only use "trylock" operations on the inner OnDeck
   202 //   lock).
   203 //
   204 // * Note that thread-local storage must be initialized before a thread
   205 //   uses Native monitors or mutexes.  The native monitor-mutex subsystem
   206 //   depends on Thread::current().
   207 //
   208 // * The monitor synchronization subsystem avoids the use of native
   209 //   synchronization primitives except for the narrow platform-specific
   210 //   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
   211 //   the semantics of park-unpark.  Put another way, this monitor implementation
   212 //   depends only on atomic operations and park-unpark.  The monitor subsystem
   213 //   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
   214 //   underlying OS manages the READY<->RUN transitions.
   215 //
   216 // * The memory consistency model provide by lock()-unlock() is at least as
   217 //   strong or stronger than the Java Memory model defined by JSR-133.
   218 //   That is, we guarantee at least entry consistency, if not stronger.
   219 //   See http://g.oswego.edu/dl/jmm/cookbook.html.
   220 //
   221 // * Thread:: currently contains a set of purpose-specific ParkEvents:
   222 //   _MutexEvent, _ParkEvent, etc.  A better approach might be to do away with
   223 //   the purpose-specific ParkEvents and instead implement a general per-thread
   224 //   stack of available ParkEvents which we could provision on-demand.  The
   225 //   stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
   226 //   and ::Release().  A thread would simply pop an element from the local stack before it
   227 //   enqueued or park()ed.  When the contention was over the thread would
   228 //   push the no-longer-needed ParkEvent back onto its stack.
   229 //
   230 // * A slightly reduced form of ILock() and IUnlock() have been partially
   231 //   model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
   232 //   It'd be interesting to see if TLA/TLC could be useful as well.
   233 //
   234 // * Mutex-Monitor is a low-level "leaf" subsystem.  That is, the monitor
   235 //   code should never call other code in the JVM that might itself need to
   236 //   acquire monitors or mutexes.  That's true *except* in the case of the
   237 //   ThreadBlockInVM state transition wrappers.  The ThreadBlockInVM DTOR handles
   238 //   mutator reentry (ingress) by checking for a pending safepoint in which case it will
   239 //   call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
   240 //   In that particular case a call to lock() for a given Monitor can end up recursively
   241 //   calling lock() on another monitor.   While distasteful, this is largely benign
   242 //   as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
   243 //
   244 //   It's unfortunate that native mutexes and thread state transitions were convolved.
   245 //   They're really separate concerns and should have remained that way.  Melding
   246 //   them together was facile -- a bit too facile.   The current implementation badly
   247 //   conflates the two concerns.
   248 //
   249 // * TODO-FIXME:
   250 //
   251 //   -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
   252 //      We should also add DTRACE probes in the ParkEvent subsystem for
   253 //      Park-entry, Park-exit, and Unpark.
   254 //
   255 //   -- We have an excess of mutex-like constructs in the JVM, namely:
   256 //      1. objectMonitors for Java-level synchronization (synchronizer.cpp)
   257 //      2. low-level muxAcquire and muxRelease
   258 //      3. low-level spinAcquire and spinRelease
   259 //      4. native Mutex:: and Monitor::
   260 //      5. jvm_raw_lock() and _unlock()
   261 //      6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
   262 //         similar name.
   263 //
   264 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
   267 // CASPTR() uses the canonical argument order that dominates in the literature.
   268 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
   270 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
   271 #define UNS(x) (uintptr_t(x))
   272 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
   274 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
   275 // Bijective except for the trailing mask operation.
   276 // Useful for spin loops as the compiler can't optimize it away.
   278 static inline jint MarsagliaXORV (jint x) {
   279   if (x == 0) x = 1|os::random() ;
   280   x ^= x << 6;
   281   x ^= ((unsigned)x) >> 21;
   282   x ^= x << 7 ;
   283   return x & 0x7FFFFFFF ;
   284 }
   286 static inline jint MarsagliaXOR (jint * const a) {
   287   jint x = *a ;
   288   if (x == 0) x = UNS(a)|1 ;
   289   x ^= x << 6;
   290   x ^= ((unsigned)x) >> 21;
   291   x ^= x << 7 ;
   292   *a = x ;
   293   return x & 0x7FFFFFFF ;
   294 }
   296 static int Stall (int its) {
   297   static volatile jint rv = 1 ;
   298   volatile int OnFrame = 0 ;
   299   jint v = rv ^ UNS(OnFrame) ;
   300   while (--its >= 0) {
   301     v = MarsagliaXORV (v) ;
   302   }
   303   // Make this impossible for the compiler to optimize away,
   304   // but (mostly) avoid W coherency sharing on MP systems.
   305   if (v == 0x12345) rv = v ;
   306   return v ;
   307 }
   309 int Monitor::TryLock () {
   310   intptr_t v = _LockWord.FullWord ;
   311   for (;;) {
   312     if ((v & _LBIT) != 0) return 0 ;
   313     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   314     if (v == u) return 1 ;
   315     v = u ;
   316   }
   317 }
   319 int Monitor::TryFast () {
   320   // Optimistic fast-path form ...
   321   // Fast-path attempt for the common uncontended case.
   322   // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
   323   intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ;  // agro ...
   324   if (v == 0) return 1 ;
   326   for (;;) {
   327     if ((v & _LBIT) != 0) return 0 ;
   328     const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   329     if (v == u) return 1 ;
   330     v = u ;
   331   }
   332 }
   334 int Monitor::ILocked () {
   335   const intptr_t w = _LockWord.FullWord & 0xFF ;
   336   assert (w == 0 || w == _LBIT, "invariant") ;
   337   return w == _LBIT ;
   338 }
   340 // Polite TATAS spinlock with exponential backoff - bounded spin.
   341 // Ideally we'd use processor cycles, time or vtime to control
   342 // the loop, but we currently use iterations.
   343 // All the constants within were derived empirically but work over
   344 // over the spectrum of J2SE reference platforms.
   345 // On Niagara-class systems the back-off is unnecessary but
   346 // is relatively harmless.  (At worst it'll slightly retard
   347 // acquisition times).  The back-off is critical for older SMP systems
   348 // where constant fetching of the LockWord would otherwise impair
   349 // scalability.
   350 //
   351 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
   352 // See synchronizer.cpp for details and rationale.
   354 int Monitor::TrySpin (Thread * const Self) {
   355   if (TryLock())    return 1 ;
   356   if (!os::is_MP()) return 0 ;
   358   int Probes  = 0 ;
   359   int Delay   = 0 ;
   360   int Steps   = 0 ;
   361   int SpinMax = NativeMonitorSpinLimit ;
   362   int flgs    = NativeMonitorFlags ;
   363   for (;;) {
   364     intptr_t v = _LockWord.FullWord;
   365     if ((v & _LBIT) == 0) {
   366       if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
   367         return 1 ;
   368       }
   369       continue ;
   370     }
   372     if ((flgs & 8) == 0) {
   373       SpinPause () ;
   374     }
   376     // Periodically increase Delay -- variable Delay form
   377     // conceptually: delay *= 1 + 1/Exponent
   378     ++ Probes;
   379     if (Probes > SpinMax) return 0 ;
   381     if ((Probes & 0x7) == 0) {
   382       Delay = ((Delay << 1)|1) & 0x7FF ;
   383       // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
   384     }
   386     if (flgs & 2) continue ;
   388     // Consider checking _owner's schedctl state, if OFFPROC abort spin.
   389     // If the owner is OFFPROC then it's unlike that the lock will be dropped
   390     // in a timely fashion, which suggests that spinning would not be fruitful
   391     // or profitable.
   393     // Stall for "Delay" time units - iterations in the current implementation.
   394     // Avoid generating coherency traffic while stalled.
   395     // Possible ways to delay:
   396     //   PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
   397     //   wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
   398     // Note that on Niagara-class systems we want to minimize STs in the
   399     // spin loop.  N1 and brethren write-around the L1$ over the xbar into the L2$.
   400     // Furthermore, they don't have a W$ like traditional SPARC processors.
   401     // We currently use a Marsaglia Shift-Xor RNG loop.
   402     Steps += Delay ;
   403     if (Self != NULL) {
   404       jint rv = Self->rng[0] ;
   405       for (int k = Delay ; --k >= 0; ) {
   406         rv = MarsagliaXORV (rv) ;
   407         if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
   408       }
   409       Self->rng[0] = rv ;
   410     } else {
   411       Stall (Delay) ;
   412     }
   413   }
   414 }
   416 static int ParkCommon (ParkEvent * ev, jlong timo) {
   417   // Diagnostic support - periodically unwedge blocked threads
   418   intx nmt = NativeMonitorTimeout ;
   419   if (nmt > 0 && (nmt < timo || timo <= 0)) {
   420      timo = nmt ;
   421   }
   422   int err = OS_OK ;
   423   if (0 == timo) {
   424     ev->park() ;
   425   } else {
   426     err = ev->park(timo) ;
   427   }
   428   return err ;
   429 }
   431 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
   432   intptr_t v = _LockWord.FullWord ;
   433   for (;;) {
   434     if ((v & _LBIT) == 0) {
   435       const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
   436       if (u == v) return 1 ;        // indicate acquired
   437       v = u ;
   438     } else {
   439       // Anticipate success ...
   440       ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
   441       const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
   442       if (u == v) return 0 ;        // indicate pushed onto cxq
   443       v = u ;
   444     }
   445     // Interference - LockWord change - just retry
   446   }
   447 }
   449 // ILock and IWait are the lowest level primitive internal blocking
   450 // synchronization functions.  The callers of IWait and ILock must have
   451 // performed any needed state transitions beforehand.
   452 // IWait and ILock may directly call park() without any concern for thread state.
   453 // Note that ILock and IWait do *not* access _owner.
   454 // _owner is a higher-level logical concept.
   456 void Monitor::ILock (Thread * Self) {
   457   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   459   if (TryFast()) {
   460  Exeunt:
   461     assert (ILocked(), "invariant") ;
   462     return ;
   463   }
   465   ParkEvent * const ESelf = Self->_MutexEvent ;
   466   assert (_OnDeck != ESelf, "invariant") ;
   468   // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
   469   // Synchronizer.cpp uses a similar optimization.
   470   if (TrySpin (Self)) goto Exeunt ;
   472   // Slow-path - the lock is contended.
   473   // Either Enqueue Self on cxq or acquire the outer lock.
   474   // LockWord encoding = (cxq,LOCKBYTE)
   475   ESelf->reset() ;
   476   OrderAccess::fence() ;
   478   // Optional optimization ... try barging on the inner lock
   479   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
   480     goto OnDeck_LOOP ;
   481   }
   483   if (AcquireOrPush (ESelf)) goto Exeunt ;
   485   // At any given time there is at most one ondeck thread.
   486   // ondeck implies not resident on cxq and not resident on EntryList
   487   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
   488   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
   489   // Deschedule Self so that others may run.
   490   while (_OnDeck != ESelf) {
   491     ParkCommon (ESelf, 0) ;
   492   }
   494   // Self is now in the ONDECK position and will remain so until it
   495   // manages to acquire the lock.
   496  OnDeck_LOOP:
   497   for (;;) {
   498     assert (_OnDeck == ESelf, "invariant") ;
   499     if (TrySpin (Self)) break ;
   500     // CONSIDER: if ESelf->TryPark() && TryLock() break ...
   501     // It's probably wise to spin only if we *actually* blocked
   502     // CONSIDER: check the lockbyte, if it remains set then
   503     // preemptively drain the cxq into the EntryList.
   504     // The best place and time to perform queue operations -- lock metadata --
   505     // is _before having acquired the outer lock, while waiting for the lock to drop.
   506     ParkCommon (ESelf, 0) ;
   507   }
   509   assert (_OnDeck == ESelf, "invariant") ;
   510   _OnDeck = NULL ;
   512   // Note that we current drop the inner lock (clear OnDeck) in the slow-path
   513   // epilog immediately after having acquired the outer lock.
   514   // But instead we could consider the following optimizations:
   515   // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
   516   //    This might avoid potential reacquisition of the inner lock in IUlock().
   517   // B. While still holding the inner lock, attempt to opportunistically select
   518   //    and unlink the next ONDECK thread from the EntryList.
   519   //    If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
   520   //    It's critical that the select-and-unlink operation run in constant-time as
   521   //    it executes when holding the outer lock and may artificially increase the
   522   //    effective length of the critical section.
   523   // Note that (A) and (B) are tantamount to succession by direct handoff for
   524   // the inner lock.
   525   goto Exeunt ;
   526 }
   528 void Monitor::IUnlock (bool RelaxAssert) {
   529   assert (ILocked(), "invariant") ;
   530   // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
   531   // before the store that releases the lock.  Crucially, all the stores and loads in the
   532   // critical section must be globally visible before the store of 0 into the lock-word
   533   // that releases the lock becomes globally visible.  That is, memory accesses in the
   534   // critical section should not be allowed to bypass or overtake the following ST that
   535   // releases the lock.  As such, to prevent accesses within the critical section
   536   // from "leaking" out, we need a release fence between the critical section and the
   537   // store that releases the lock.  In practice that release barrier is elided on
   538   // platforms with strong memory models such as TSO.
   539   //
   540   // Note that the OrderAccess::storeload() fence that appears after unlock store
   541   // provides for progress conditions and succession and is _not related to exclusion
   542   // safety or lock release consistency.
   543   OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
   545   OrderAccess::storeload ();
   546   ParkEvent * const w = _OnDeck ;
   547   assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   548   if (w != NULL) {
   549     // Either we have a valid ondeck thread or ondeck is transiently "locked"
   550     // by some exiting thread as it arranges for succession.  The LSBit of
   551     // OnDeck allows us to discriminate two cases.  If the latter, the
   552     // responsibility for progress and succession lies with that other thread.
   553     // For good performance, we also depend on the fact that redundant unpark()
   554     // operations are cheap.  That is, repeated Unpark()ing of the ONDECK thread
   555     // is inexpensive.  This approach provides implicit futile wakeup throttling.
   556     // Note that the referent "w" might be stale with respect to the lock.
   557     // In that case the following unpark() is harmless and the worst that'll happen
   558     // is a spurious return from a park() operation.  Critically, if "w" _is stale,
   559     // then progress is known to have occurred as that means the thread associated
   560     // with "w" acquired the lock.  In that case this thread need take no further
   561     // action to guarantee progress.
   562     if ((UNS(w) & _LBIT) == 0) w->unpark() ;
   563     return ;
   564   }
   566   intptr_t cxq = _LockWord.FullWord ;
   567   if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
   568     return ;      // normal fast-path exit - cxq and EntryList both empty
   569   }
   570   if (cxq & _LBIT) {
   571     // Optional optimization ...
   572     // Some other thread acquired the lock in the window since this
   573     // thread released it.  Succession is now that thread's responsibility.
   574     return ;
   575   }
   577  Succession:
   578   // Slow-path exit - this thread must ensure succession and progress.
   579   // OnDeck serves as lock to protect cxq and EntryList.
   580   // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
   581   // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
   582   // but only one concurrent consumer (detacher of RATs).
   583   // Consider protecting this critical section with schedctl on Solaris.
   584   // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
   585   // picks a successor and marks that thread as OnDeck.  That successor
   586   // thread will then clear OnDeck once it eventually acquires the outer lock.
   587   if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
   588     return ;
   589   }
   591   ParkEvent * List = _EntryList ;
   592   if (List != NULL) {
   593     // Transfer the head of the EntryList to the OnDeck position.
   594     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
   595     // For a given lock there is at most OnDeck thread at any one instant.
   596    WakeOne:
   597     assert (List == _EntryList, "invariant") ;
   598     ParkEvent * const w = List ;
   599     assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
   600     _EntryList = w->ListNext ;
   601     // as a diagnostic measure consider setting w->_ListNext = BAD
   602     assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   603     _OnDeck = w ;           // pass OnDeck to w.
   604                             // w will clear OnDeck once it acquires the outer lock
   606     // Another optional optimization ...
   607     // For heavily contended locks it's not uncommon that some other
   608     // thread acquired the lock while this thread was arranging succession.
   609     // Try to defer the unpark() operation - Delegate the responsibility
   610     // for unpark()ing the OnDeck thread to the current or subsequent owners
   611     // That is, the new owner is responsible for unparking the OnDeck thread.
   612     OrderAccess::storeload() ;
   613     cxq = _LockWord.FullWord ;
   614     if (cxq & _LBIT) return ;
   616     w->unpark() ;
   617     return ;
   618   }
   620   cxq = _LockWord.FullWord ;
   621   if ((cxq & ~_LBIT) != 0) {
   622     // The EntryList is empty but the cxq is populated.
   623     // drain RATs from cxq into EntryList
   624     // Detach RATs segment with CAS and then merge into EntryList
   625     for (;;) {
   626       // optional optimization - if locked, the owner is responsible for succession
   627       if (cxq & _LBIT) goto Punt ;
   628       const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
   629       if (vfy == cxq) break ;
   630       cxq = vfy ;
   631       // Interference - LockWord changed - Just retry
   632       // We can see concurrent interference from contending threads
   633       // pushing themselves onto the cxq or from lock-unlock operations.
   634       // From the perspective of this thread, EntryList is stable and
   635       // the cxq is prepend-only -- the head is volatile but the interior
   636       // of the cxq is stable.  In theory if we encounter interference from threads
   637       // pushing onto cxq we could simply break off the original cxq suffix and
   638       // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
   639       // on the high-traffic LockWord variable.   For instance lets say the cxq is "ABCD"
   640       // when we first fetch cxq above.  Between the fetch -- where we observed "A"
   641       // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
   642       // yielding cxq = "PQRABCD".  In this case we could simply set A.ListNext
   643       // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
   644       // Note too, that it's safe for this thread to traverse the cxq
   645       // without taking any special concurrency precautions.
   646     }
   648     // We don't currently reorder the cxq segment as we move it onto
   649     // the EntryList, but it might make sense to reverse the order
   650     // or perhaps sort by thread priority.  See the comments in
   651     // synchronizer.cpp objectMonitor::exit().
   652     assert (_EntryList == NULL, "invariant") ;
   653     _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
   654     assert (List != NULL, "invariant") ;
   655     goto WakeOne ;
   656   }
   658   // cxq|EntryList is empty.
   659   // w == NULL implies that cxq|EntryList == NULL in the past.
   660   // Possible race - rare inopportune interleaving.
   661   // A thread could have added itself to cxq since this thread previously checked.
   662   // Detect and recover by refetching cxq.
   663  Punt:
   664   assert (UNS(_OnDeck) == _LBIT, "invariant") ;
   665   _OnDeck = NULL ;            // Release inner lock.
   666   OrderAccess::storeload();   // Dekker duality - pivot point
   668   // Resample LockWord/cxq to recover from possible race.
   669   // For instance, while this thread T1 held OnDeck, some other thread T2 might
   670   // acquire the outer lock.  Another thread T3 might try to acquire the outer
   671   // lock, but encounter contention and enqueue itself on cxq.  T2 then drops the
   672   // outer lock, but skips succession as this thread T1 still holds OnDeck.
   673   // T1 is and remains responsible for ensuring succession of T3.
   674   //
   675   // Note that we don't need to recheck EntryList, just cxq.
   676   // If threads moved onto EntryList since we dropped OnDeck
   677   // that implies some other thread forced succession.
   678   cxq = _LockWord.FullWord ;
   679   if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
   680     goto Succession ;         // potential race -- re-run succession
   681   }
   682   return ;
   683 }
   685 bool Monitor::notify() {
   686   assert (_owner == Thread::current(), "invariant") ;
   687   assert (ILocked(), "invariant") ;
   688   if (_WaitSet == NULL) return true ;
   689   NotifyCount ++ ;
   691   // Transfer one thread from the WaitSet to the EntryList or cxq.
   692   // Currently we just unlink the head of the WaitSet and prepend to the cxq.
   693   // And of course we could just unlink it and unpark it, too, but
   694   // in that case it'd likely impale itself on the reentry.
   695   Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
   696   ParkEvent * nfy = _WaitSet ;
   697   if (nfy != NULL) {                  // DCL idiom
   698     _WaitSet = nfy->ListNext ;
   699     assert (nfy->Notified == 0, "invariant") ;
   700     // push nfy onto the cxq
   701     for (;;) {
   702       const intptr_t v = _LockWord.FullWord ;
   703       assert ((v & 0xFF) == _LBIT, "invariant") ;
   704       nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
   705       if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
   706       // interference - _LockWord changed -- just retry
   707     }
   708     // Note that setting Notified before pushing nfy onto the cxq is
   709     // also legal and safe, but the safety properties are much more
   710     // subtle, so for the sake of code stewardship ...
   711     OrderAccess::fence() ;
   712     nfy->Notified = 1;
   713   }
   714   Thread::muxRelease (_WaitLock) ;
   715   if (nfy != NULL && (NativeMonitorFlags & 16)) {
   716     // Experimental code ... light up the wakee in the hope that this thread (the owner)
   717     // will drop the lock just about the time the wakee comes ONPROC.
   718     nfy->unpark() ;
   719   }
   720   assert (ILocked(), "invariant") ;
   721   return true ;
   722 }
   724 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
   725 // to the cxq.  This could be done more efficiently with a single bulk en-mass transfer,
   726 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
   727 // Beware too, that we invert the order of the waiters.  Lets say that the
   728 // waitset is "ABCD" and the cxq is "XYZ".  After a notifyAll() the waitset
   729 // will be empty and the cxq will be "DCBAXYZ".  This is benign, of course.
   731 bool Monitor::notify_all() {
   732   assert (_owner == Thread::current(), "invariant") ;
   733   assert (ILocked(), "invariant") ;
   734   while (_WaitSet != NULL) notify() ;
   735   return true ;
   736 }
   738 int Monitor::IWait (Thread * Self, jlong timo) {
   739   assert (ILocked(), "invariant") ;
   741   // Phases:
   742   // 1. Enqueue Self on WaitSet - currently prepend
   743   // 2. unlock - drop the outer lock
   744   // 3. wait for either notification or timeout
   745   // 4. lock - reentry - reacquire the outer lock
   747   ParkEvent * const ESelf = Self->_MutexEvent ;
   748   ESelf->Notified = 0 ;
   749   ESelf->reset() ;
   750   OrderAccess::fence() ;
   752   // Add Self to WaitSet
   753   // Ideally only the holder of the outer lock would manipulate the WaitSet -
   754   // That is, the outer lock would implicitly protect the WaitSet.
   755   // But if a thread in wait() encounters a timeout it will need to dequeue itself
   756   // from the WaitSet _before it becomes the owner of the lock.  We need to dequeue
   757   // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
   758   // on both the WaitSet and the EntryList|cxq at the same time..  That is, a thread
   759   // on the WaitSet can't be allowed to compete for the lock until it has managed to
   760   // unlink its ParkEvent from WaitSet.  Thus the need for WaitLock.
   761   // Contention on the WaitLock is minimal.
   762   //
   763   // Another viable approach would be add another ParkEvent, "WaitEvent" to the
   764   // thread class.  The WaitSet would be composed of WaitEvents.  Only the
   765   // owner of the outer lock would manipulate the WaitSet.  A thread in wait()
   766   // could then compete for the outer lock, and then, if necessary, unlink itself
   767   // from the WaitSet only after having acquired the outer lock.  More precisely,
   768   // there would be no WaitLock.  A thread in in wait() would enqueue its WaitEvent
   769   // on the WaitSet; release the outer lock; wait for either notification or timeout;
   770   // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
   771   //
   772   // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
   773   // One set would be for the WaitSet and one for the EntryList.
   774   // We could also deconstruct the ParkEvent into a "pure" event and add a
   775   // new immortal/TSM "ListElement" class that referred to ParkEvents.
   776   // In that case we could have one ListElement on the WaitSet and another
   777   // on the EntryList, with both referring to the same pure Event.
   779   Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
   780   ESelf->ListNext = _WaitSet ;
   781   _WaitSet = ESelf ;
   782   Thread::muxRelease (_WaitLock) ;
   784   // Release the outer lock
   785   // We call IUnlock (RelaxAssert=true) as a thread T1 might
   786   // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
   787   // and then stall before it can attempt to wake a successor.
   788   // Some other thread T2 acquires the lock, and calls notify(), moving
   789   // T1 from the WaitSet to the cxq.  T2 then drops the lock.  T1 resumes,
   790   // and then finds *itself* on the cxq.  During the course of a normal
   791   // IUnlock() call a thread should _never find itself on the EntryList
   792   // or cxq, but in the case of wait() it's possible.
   793   // See synchronizer.cpp objectMonitor::wait().
   794   IUnlock (true) ;
   796   // Wait for either notification or timeout
   797   // Beware that in some circumstances we might propagate
   798   // spurious wakeups back to the caller.
   800   for (;;) {
   801     if (ESelf->Notified) break ;
   802     int err = ParkCommon (ESelf, timo) ;
   803     if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
   804   }
   806   // Prepare for reentry - if necessary, remove ESelf from WaitSet
   807   // ESelf can be:
   808   // 1. Still on the WaitSet.  This can happen if we exited the loop by timeout.
   809   // 2. On the cxq or EntryList
   810   // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
   812   OrderAccess::fence() ;
   813   int WasOnWaitSet = 0 ;
   814   if (ESelf->Notified == 0) {
   815     Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
   816     if (ESelf->Notified == 0) {     // DCL idiom
   817       assert (_OnDeck != ESelf, "invariant") ;   // can't be both OnDeck and on WaitSet
   818       // ESelf is resident on the WaitSet -- unlink it.
   819       // A doubly-linked list would be better here so we can unlink in constant-time.
   820       // We have to unlink before we potentially recontend as ESelf might otherwise
   821       // end up on the cxq|EntryList -- it can't be on two lists at once.
   822       ParkEvent * p = _WaitSet ;
   823       ParkEvent * q = NULL ;            // classic q chases p
   824       while (p != NULL && p != ESelf) {
   825         q = p ;
   826         p = p->ListNext ;
   827       }
   828       assert (p == ESelf, "invariant") ;
   829       if (p == _WaitSet) {      // found at head
   830         assert (q == NULL, "invariant") ;
   831         _WaitSet = p->ListNext ;
   832       } else {                  // found in interior
   833         assert (q->ListNext == p, "invariant") ;
   834         q->ListNext = p->ListNext ;
   835       }
   836       WasOnWaitSet = 1 ;        // We were *not* notified but instead encountered timeout
   837     }
   838     Thread::muxRelease (_WaitLock) ;
   839   }
   841   // Reentry phase - reacquire the lock
   842   if (WasOnWaitSet) {
   843     // ESelf was previously on the WaitSet but we just unlinked it above
   844     // because of a timeout.  ESelf is not resident on any list and is not OnDeck
   845     assert (_OnDeck != ESelf, "invariant") ;
   846     ILock (Self) ;
   847   } else {
   848     // A prior notify() operation moved ESelf from the WaitSet to the cxq.
   849     // ESelf is now on the cxq, EntryList or at the OnDeck position.
   850     // The following fragment is extracted from Monitor::ILock()
   851     for (;;) {
   852       if (_OnDeck == ESelf && TrySpin(Self)) break ;
   853       ParkCommon (ESelf, 0) ;
   854     }
   855     assert (_OnDeck == ESelf, "invariant") ;
   856     _OnDeck = NULL ;
   857   }
   859   assert (ILocked(), "invariant") ;
   860   return WasOnWaitSet != 0 ;        // return true IFF timeout
   861 }
   864 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
   865 // In particular, there are certain types of global lock that may be held
   866 // by a Java thread while it is blocked at a safepoint but before it has
   867 // written the _owner field. These locks may be sneakily acquired by the
   868 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
   869 // identify all such locks, and ensure that Java threads never block at
   870 // safepoints while holding them (_no_safepoint_check_flag). While it
   871 // seems as though this could increase the time to reach a safepoint
   872 // (or at least increase the mean, if not the variance), the latter
   873 // approach might make for a cleaner, more maintainable JVM design.
   874 //
   875 // Sneaking is vile and reprehensible and should be excised at the 1st
   876 // opportunity.  It's possible that the need for sneaking could be obviated
   877 // as follows.  Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
   878 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
   879 // (b) stall at the TBIVM exit point as a safepoint is in effect.  Critically,
   880 // it'll stall at the TBIVM reentry state transition after having acquired the
   881 // underlying lock, but before having set _owner and having entered the actual
   882 // critical section.  The lock-sneaking facility leverages that fact and allowed the
   883 // VM thread to logically acquire locks that had already be physically locked by mutators
   884 // but where mutators were known blocked by the reentry thread state transition.
   885 //
   886 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
   887 // wrapped calls to park(), then we could likely do away with sneaking.  We'd
   888 // decouple lock acquisition and parking.  The critical invariant  to eliminating
   889 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
   890 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
   891 // One difficulty with this approach is that the TBIVM wrapper could recurse and
   892 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
   893 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
   894 //
   895 // But of course the proper ultimate approach is to avoid schemes that require explicit
   896 // sneaking or dependence on any any clever invariants or subtle implementation properties
   897 // of Mutex-Monitor and instead directly address the underlying design flaw.
   899 void Monitor::lock (Thread * Self) {
   900 #ifdef CHECK_UNHANDLED_OOPS
   901   // Clear unhandled oops so we get a crash right away.  Only clear for non-vm
   902   // or GC threads.
   903   if (Self->is_Java_thread()) {
   904     Self->clear_unhandled_oops();
   905   }
   906 #endif // CHECK_UNHANDLED_OOPS
   908   debug_only(check_prelock_state(Self));
   909   assert (_owner != Self              , "invariant") ;
   910   assert (_OnDeck != Self->_MutexEvent, "invariant") ;
   912   if (TryFast()) {
   913  Exeunt:
   914     assert (ILocked(), "invariant") ;
   915     assert (owner() == NULL, "invariant");
   916     set_owner (Self);
   917     return ;
   918   }
   920   // The lock is contended ...
   922   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   923   if (can_sneak && _owner == NULL) {
   924     // a java thread has locked the lock but has not entered the
   925     // critical region -- let's just pretend we've locked the lock
   926     // and go on.  we note this with _snuck so we can also
   927     // pretend to unlock when the time comes.
   928     _snuck = true;
   929     goto Exeunt ;
   930   }
   932   // Try a brief spin to avoid passing thru thread state transition ...
   933   if (TrySpin (Self)) goto Exeunt ;
   935   check_block_state(Self);
   936   if (Self->is_Java_thread()) {
   937     // Horribile dictu - we suffer through a state transition
   938     assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
   939     ThreadBlockInVM tbivm ((JavaThread *) Self) ;
   940     ILock (Self) ;
   941   } else {
   942     // Mirabile dictu
   943     ILock (Self) ;
   944   }
   945   goto Exeunt ;
   946 }
   948 void Monitor::lock() {
   949   this->lock(Thread::current());
   950 }
   952 // Lock without safepoint check - a degenerate variant of lock().
   953 // Should ONLY be used by safepoint code and other code
   954 // that is guaranteed not to block while running inside the VM. If this is called with
   955 // thread state set to be in VM, the safepoint synchronization code will deadlock!
   957 void Monitor::lock_without_safepoint_check (Thread * Self) {
   958   assert (_owner != Self, "invariant") ;
   959   ILock (Self) ;
   960   assert (_owner == NULL, "invariant");
   961   set_owner (Self);
   962 }
   964 void Monitor::lock_without_safepoint_check () {
   965   lock_without_safepoint_check (Thread::current()) ;
   966 }
   969 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
   971 bool Monitor::try_lock() {
   972   Thread * const Self = Thread::current();
   973   debug_only(check_prelock_state(Self));
   974   // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
   976   // Special case, where all Java threads are stopped.
   977   // The lock may have been acquired but _owner is not yet set.
   978   // In that case the VM thread can safely grab the lock.
   979   // It strikes me this should appear _after the TryLock() fails, below.
   980   bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
   981   if (can_sneak && _owner == NULL) {
   982     set_owner(Self); // Do not need to be atomic, since we are at a safepoint
   983     _snuck = true;
   984     return true;
   985   }
   987   if (TryLock()) {
   988     // We got the lock
   989     assert (_owner == NULL, "invariant");
   990     set_owner (Self);
   991     return true;
   992   }
   993   return false;
   994 }
   996 void Monitor::unlock() {
   997   assert (_owner  == Thread::current(), "invariant") ;
   998   assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
   999   set_owner (NULL) ;
  1000   if (_snuck) {
  1001     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1002     _snuck = false;
  1003     return ;
  1005   IUnlock (false) ;
  1008 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
  1009 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
  1010 //
  1011 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
  1012 // Mutex-Monitor constructs.  We happen to implement JVM_RawMonitors in terms of
  1013 // native Mutex-Monitors simply as a matter of convenience.  A simple abstraction layer
  1014 // over a pthread_mutex_t would work equally as well, but require more platform-specific
  1015 // code -- a "PlatformMutex".  Alternatively, a simply layer over muxAcquire-muxRelease
  1016 // would work too.
  1017 //
  1018 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
  1019 // instance available.  Instead, we transiently allocate a ParkEvent on-demand if
  1020 // we encounter contention.  That ParkEvent remains associated with the thread
  1021 // until it manages to acquire the lock, at which time we return the ParkEvent
  1022 // to the global ParkEvent free list.  This is correct and suffices for our purposes.
  1023 //
  1024 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
  1025 // jvm_raw_lock() didn't have the corresponding test.  I suspect that's an
  1026 // oversight, but I've replicated the original suspect logic in the new code ...
  1028 void Monitor::jvm_raw_lock() {
  1029   assert(rank() == native, "invariant");
  1031   if (TryLock()) {
  1032  Exeunt:
  1033     assert (ILocked(), "invariant") ;
  1034     assert (_owner == NULL, "invariant");
  1035     // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
  1036     // might return NULL. Don't call set_owner since it will break on an NULL owner
  1037     // Consider installing a non-null "ANON" distinguished value instead of just NULL.
  1038     _owner = ThreadLocalStorage::thread();
  1039     return ;
  1042   if (TrySpin(NULL)) goto Exeunt ;
  1044   // slow-path - apparent contention
  1045   // Allocate a ParkEvent for transient use.
  1046   // The ParkEvent remains associated with this thread until
  1047   // the time the thread manages to acquire the lock.
  1048   ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
  1049   ESelf->reset() ;
  1050   OrderAccess::storeload() ;
  1052   // Either Enqueue Self on cxq or acquire the outer lock.
  1053   if (AcquireOrPush (ESelf)) {
  1054     ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1055     goto Exeunt ;
  1058   // At any given time there is at most one ondeck thread.
  1059   // ondeck implies not resident on cxq and not resident on EntryList
  1060   // Only the OnDeck thread can try to acquire -- contended for -- the lock.
  1061   // CONSIDER: use Self->OnDeck instead of m->OnDeck.
  1062   for (;;) {
  1063     if (_OnDeck == ESelf && TrySpin(NULL)) break ;
  1064     ParkCommon (ESelf, 0) ;
  1067   assert (_OnDeck == ESelf, "invariant") ;
  1068   _OnDeck = NULL ;
  1069   ParkEvent::Release (ESelf) ;      // surrender the ParkEvent
  1070   goto Exeunt ;
  1073 void Monitor::jvm_raw_unlock() {
  1074   // Nearly the same as Monitor::unlock() ...
  1075   // directly set _owner instead of using set_owner(null)
  1076   _owner = NULL ;
  1077   if (_snuck) {         // ???
  1078     assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
  1079     _snuck = false;
  1080     return ;
  1082   IUnlock(false) ;
  1085 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
  1086   Thread * const Self = Thread::current() ;
  1087   assert (_owner == Self, "invariant") ;
  1088   assert (ILocked(), "invariant") ;
  1090   // as_suspend_equivalent logically implies !no_safepoint_check
  1091   guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
  1092   // !no_safepoint_check logically implies java_thread
  1093   guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
  1095   #ifdef ASSERT
  1096     Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
  1097     assert(least != this, "Specification of get_least_... call above");
  1098     if (least != NULL && least->rank() <= special) {
  1099       tty->print("Attempting to wait on monitor %s/%d while holding"
  1100                  " lock %s/%d -- possible deadlock",
  1101                  name(), rank(), least->name(), least->rank());
  1102       assert(false, "Shouldn't block(wait) while holding a lock of rank special");
  1104   #endif // ASSERT
  1106   int wait_status ;
  1107   // conceptually set the owner to NULL in anticipation of
  1108   // abdicating the lock in wait
  1109   set_owner(NULL);
  1110   if (no_safepoint_check) {
  1111     wait_status = IWait (Self, timeout) ;
  1112   } else {
  1113     assert (Self->is_Java_thread(), "invariant") ;
  1114     JavaThread *jt = (JavaThread *)Self;
  1116     // Enter safepoint region - ornate and Rococo ...
  1117     ThreadBlockInVM tbivm(jt);
  1118     OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
  1120     if (as_suspend_equivalent) {
  1121       jt->set_suspend_equivalent();
  1122       // cleared by handle_special_suspend_equivalent_condition() or
  1123       // java_suspend_self()
  1126     wait_status = IWait (Self, timeout) ;
  1128     // were we externally suspended while we were waiting?
  1129     if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
  1130       // Our event wait has finished and we own the lock, but
  1131       // while we were waiting another thread suspended us. We don't
  1132       // want to hold the lock while suspended because that
  1133       // would surprise the thread that suspended us.
  1134       assert (ILocked(), "invariant") ;
  1135       IUnlock (true) ;
  1136       jt->java_suspend_self();
  1137       ILock (Self) ;
  1138       assert (ILocked(), "invariant") ;
  1142   // Conceptually reestablish ownership of the lock.
  1143   // The "real" lock -- the LockByte -- was reacquired by IWait().
  1144   assert (ILocked(), "invariant") ;
  1145   assert (_owner == NULL, "invariant") ;
  1146   set_owner (Self) ;
  1147   return wait_status != 0 ;          // return true IFF timeout
  1150 Monitor::~Monitor() {
  1151   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1154 void Monitor::ClearMonitor (Monitor * m, const char *name) {
  1155   m->_owner             = NULL ;
  1156   m->_snuck             = false ;
  1157   if (name == NULL) {
  1158     strcpy(m->_name, "UNKNOWN") ;
  1159   } else {
  1160     strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
  1161     m->_name[MONITOR_NAME_LEN - 1] = '\0';
  1163   m->_LockWord.FullWord = 0 ;
  1164   m->_EntryList         = NULL ;
  1165   m->_OnDeck            = NULL ;
  1166   m->_WaitSet           = NULL ;
  1167   m->_WaitLock[0]       = 0 ;
  1170 Monitor::Monitor() { ClearMonitor(this); }
  1172 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
  1173   ClearMonitor (this, name) ;
  1174 #ifdef ASSERT
  1175   _allow_vm_block  = allow_vm_block;
  1176   _rank            = Rank ;
  1177 #endif
  1180 Mutex::~Mutex() {
  1181   assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
  1184 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
  1185   ClearMonitor ((Monitor *) this, name) ;
  1186 #ifdef ASSERT
  1187  _allow_vm_block   = allow_vm_block;
  1188  _rank             = Rank ;
  1189 #endif
  1192 bool Monitor::owned_by_self() const {
  1193   bool ret = _owner == Thread::current();
  1194   assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
  1195   return ret;
  1198 void Monitor::print_on_error(outputStream* st) const {
  1199   st->print("[" PTR_FORMAT, this);
  1200   st->print("] %s", _name);
  1201   st->print(" - owner thread: " PTR_FORMAT, _owner);
  1207 // ----------------------------------------------------------------------------------
  1208 // Non-product code
  1210 #ifndef PRODUCT
  1211 void Monitor::print_on(outputStream* st) const {
  1212   st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
  1214 #endif
  1216 #ifndef PRODUCT
  1217 #ifdef ASSERT
  1218 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
  1219   Monitor *res, *tmp;
  1220   for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1221     if (tmp->rank() < res->rank()) {
  1222       res = tmp;
  1225   if (!SafepointSynchronize::is_at_safepoint()) {
  1226     // In this case, we expect the held locks to be
  1227     // in increasing rank order (modulo any native ranks)
  1228     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1229       if (tmp->next() != NULL) {
  1230         assert(tmp->rank() == Mutex::native ||
  1231                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1235   return res;
  1238 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
  1239   Monitor *res, *tmp;
  1240   for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1241     if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
  1242       res = tmp;
  1245   if (!SafepointSynchronize::is_at_safepoint()) {
  1246     // In this case, we expect the held locks to be
  1247     // in increasing rank order (modulo any native ranks)
  1248     for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
  1249       if (tmp->next() != NULL) {
  1250         assert(tmp->rank() == Mutex::native ||
  1251                tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
  1255   return res;
  1259 bool Monitor::contains(Monitor* locks, Monitor * lock) {
  1260   for (; locks != NULL; locks = locks->next()) {
  1261     if (locks == lock)
  1262       return true;
  1264   return false;
  1266 #endif
  1268 // Called immediately after lock acquisition or release as a diagnostic
  1269 // to track the lock-set of the thread and test for rank violations that
  1270 // might indicate exposure to deadlock.
  1271 // Rather like an EventListener for _owner (:>).
  1273 void Monitor::set_owner_implementation(Thread *new_owner) {
  1274   // This function is solely responsible for maintaining
  1275   // and checking the invariant that threads and locks
  1276   // are in a 1/N relation, with some some locks unowned.
  1277   // It uses the Mutex::_owner, Mutex::_next, and
  1278   // Thread::_owned_locks fields, and no other function
  1279   // changes those fields.
  1280   // It is illegal to set the mutex from one non-NULL
  1281   // owner to another--it must be owned by NULL as an
  1282   // intermediate state.
  1284   if (new_owner != NULL) {
  1285     // the thread is acquiring this lock
  1287     assert(new_owner == Thread::current(), "Should I be doing this?");
  1288     assert(_owner == NULL, "setting the owner thread of an already owned mutex");
  1289     _owner = new_owner; // set the owner
  1291     // link "this" into the owned locks list
  1293     #ifdef ASSERT  // Thread::_owned_locks is under the same ifdef
  1294       Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
  1295                     // Mutex::set_owner_implementation is a friend of Thread
  1297       assert(this->rank() >= 0, "bad lock rank");
  1299       // Deadlock avoidance rules require us to acquire Mutexes only in
  1300       // a global total order. For example m1 is the lowest ranked mutex
  1301       // that the thread holds and m2 is the mutex the thread is trying
  1302       // to acquire, then  deadlock avoidance rules require that the rank
  1303       // of m2 be less  than the rank of m1.
  1304       // The rank Mutex::native  is an exception in that it is not subject
  1305       // to the verification rules.
  1306       // Here are some further notes relating to mutex acquisition anomalies:
  1307       // . under Solaris, the interrupt lock gets acquired when doing
  1308       //   profiling, so any lock could be held.
  1309       // . it is also ok to acquire Safepoint_lock at the very end while we
  1310       //   already hold Terminator_lock - may happen because of periodic safepoints
  1311       if (this->rank() != Mutex::native &&
  1312           this->rank() != Mutex::suspend_resume &&
  1313           locks != NULL && locks->rank() <= this->rank() &&
  1314           !SafepointSynchronize::is_at_safepoint() &&
  1315           this != Interrupt_lock && this != ProfileVM_lock &&
  1316           !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
  1317             SafepointSynchronize::is_synchronizing())) {
  1318         new_owner->print_owned_locks();
  1319         fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
  1320                       "possible deadlock", this->name(), this->rank(),
  1321                       locks->name(), locks->rank()));
  1324       this->_next = new_owner->_owned_locks;
  1325       new_owner->_owned_locks = this;
  1326     #endif
  1328   } else {
  1329     // the thread is releasing this lock
  1331     Thread* old_owner = _owner;
  1332     debug_only(_last_owner = old_owner);
  1334     assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
  1335     assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
  1337     _owner = NULL; // set the owner
  1339     #ifdef ASSERT
  1340       Monitor *locks = old_owner->owned_locks();
  1342       // remove "this" from the owned locks list
  1344       Monitor *prev = NULL;
  1345       bool found = false;
  1346       for (; locks != NULL; prev = locks, locks = locks->next()) {
  1347         if (locks == this) {
  1348           found = true;
  1349           break;
  1352       assert(found, "Removing a lock not owned");
  1353       if (prev == NULL) {
  1354         old_owner->_owned_locks = _next;
  1355       } else {
  1356         prev->_next = _next;
  1358       _next = NULL;
  1359     #endif
  1364 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
  1365 void Monitor::check_prelock_state(Thread *thread) {
  1366   assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
  1367          || rank() == Mutex::special, "wrong thread state for using locks");
  1368   if (StrictSafepointChecks) {
  1369     if (thread->is_VM_thread() && !allow_vm_block()) {
  1370       fatal(err_msg("VM thread using lock %s (not allowed to block on)",
  1371                     name()));
  1373     debug_only(if (rank() != Mutex::special) \
  1374       thread->check_for_valid_safepoint_state(false);)
  1376   if (thread->is_Watcher_thread()) {
  1377     assert(!WatcherThread::watcher_thread()->has_crash_protection(),
  1378         "locking not allowed when crash protection is set");
  1382 void Monitor::check_block_state(Thread *thread) {
  1383   if (!_allow_vm_block && thread->is_VM_thread()) {
  1384     warning("VM thread blocked on lock");
  1385     print();
  1386     BREAKPOINT;
  1388   assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
  1391 #endif // PRODUCT

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