Mon, 14 May 2012 09:36:00 -0700
6924259: Remove String.count/String.offset
Summary: Allow a version of String class that doesn't have count and offset fields.
Reviewed-by: never, coleenp
1 /*
2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class Block_Array;
46 class BoolNode;
47 class BoxLockNode;
48 class CMoveNode;
49 class CallDynamicJavaNode;
50 class CallJavaNode;
51 class CallLeafNode;
52 class CallNode;
53 class CallRuntimeNode;
54 class CallStaticJavaNode;
55 class CatchNode;
56 class CatchProjNode;
57 class CheckCastPPNode;
58 class ClearArrayNode;
59 class CmpNode;
60 class CodeBuffer;
61 class ConstraintCastNode;
62 class ConNode;
63 class CountedLoopNode;
64 class CountedLoopEndNode;
65 class DecodeNNode;
66 class EncodePNode;
67 class FastLockNode;
68 class FastUnlockNode;
69 class IfNode;
70 class IfFalseNode;
71 class IfTrueNode;
72 class InitializeNode;
73 class JVMState;
74 class JumpNode;
75 class JumpProjNode;
76 class LoadNode;
77 class LoadStoreNode;
78 class LockNode;
79 class LoopNode;
80 class MachBranchNode;
81 class MachCallDynamicJavaNode;
82 class MachCallJavaNode;
83 class MachCallLeafNode;
84 class MachCallNode;
85 class MachCallRuntimeNode;
86 class MachCallStaticJavaNode;
87 class MachConstantBaseNode;
88 class MachConstantNode;
89 class MachGotoNode;
90 class MachIfNode;
91 class MachNode;
92 class MachNullCheckNode;
93 class MachProjNode;
94 class MachReturnNode;
95 class MachSafePointNode;
96 class MachSpillCopyNode;
97 class MachTempNode;
98 class Matcher;
99 class MemBarNode;
100 class MemBarStoreStoreNode;
101 class MemNode;
102 class MergeMemNode;
103 class MultiNode;
104 class MultiBranchNode;
105 class NeverBranchNode;
106 class Node;
107 class Node_Array;
108 class Node_List;
109 class Node_Stack;
110 class NullCheckNode;
111 class OopMap;
112 class ParmNode;
113 class PCTableNode;
114 class PhaseCCP;
115 class PhaseGVN;
116 class PhaseIterGVN;
117 class PhaseRegAlloc;
118 class PhaseTransform;
119 class PhaseValues;
120 class PhiNode;
121 class Pipeline;
122 class ProjNode;
123 class RegMask;
124 class RegionNode;
125 class RootNode;
126 class SafePointNode;
127 class SafePointScalarObjectNode;
128 class StartNode;
129 class State;
130 class StoreNode;
131 class SubNode;
132 class Type;
133 class TypeNode;
134 class UnlockNode;
135 class VectorNode;
136 class VectorLoadNode;
137 class VectorStoreNode;
138 class VectorSet;
139 typedef void (*NFunc)(Node&,void*);
140 extern "C" {
141 typedef int (*C_sort_func_t)(const void *, const void *);
142 }
144 // The type of all node counts and indexes.
145 // It must hold at least 16 bits, but must also be fast to load and store.
146 // This type, if less than 32 bits, could limit the number of possible nodes.
147 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
148 typedef unsigned int node_idx_t;
151 #ifndef OPTO_DU_ITERATOR_ASSERT
152 #ifdef ASSERT
153 #define OPTO_DU_ITERATOR_ASSERT 1
154 #else
155 #define OPTO_DU_ITERATOR_ASSERT 0
156 #endif
157 #endif //OPTO_DU_ITERATOR_ASSERT
159 #if OPTO_DU_ITERATOR_ASSERT
160 class DUIterator;
161 class DUIterator_Fast;
162 class DUIterator_Last;
163 #else
164 typedef uint DUIterator;
165 typedef Node** DUIterator_Fast;
166 typedef Node** DUIterator_Last;
167 #endif
169 // Node Sentinel
170 #define NodeSentinel (Node*)-1
172 // Unknown count frequency
173 #define COUNT_UNKNOWN (-1.0f)
175 //------------------------------Node-------------------------------------------
176 // Nodes define actions in the program. They create values, which have types.
177 // They are both vertices in a directed graph and program primitives. Nodes
178 // are labeled; the label is the "opcode", the primitive function in the lambda
179 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
180 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
181 // the Node's function. These inputs also define a Type equation for the Node.
182 // Solving these Type equations amounts to doing dataflow analysis.
183 // Control and data are uniformly represented in the graph. Finally, Nodes
184 // have a unique dense integer index which is used to index into side arrays
185 // whenever I have phase-specific information.
187 class Node {
188 friend class VMStructs;
190 // Lots of restrictions on cloning Nodes
191 Node(const Node&); // not defined; linker error to use these
192 Node &operator=(const Node &rhs);
194 public:
195 friend class Compile;
196 #if OPTO_DU_ITERATOR_ASSERT
197 friend class DUIterator_Common;
198 friend class DUIterator;
199 friend class DUIterator_Fast;
200 friend class DUIterator_Last;
201 #endif
203 // Because Nodes come and go, I define an Arena of Node structures to pull
204 // from. This should allow fast access to node creation & deletion. This
205 // field is a local cache of a value defined in some "program fragment" for
206 // which these Nodes are just a part of.
208 // New Operator that takes a Compile pointer, this will eventually
209 // be the "new" New operator.
210 inline void* operator new( size_t x, Compile* C) {
211 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
212 #ifdef ASSERT
213 n->_in = (Node**)n; // magic cookie for assertion check
214 #endif
215 n->_out = (Node**)C;
216 return (void*)n;
217 }
219 // New Operator that takes a Compile pointer, this will eventually
220 // be the "new" New operator.
221 inline void* operator new( size_t x, Compile* C, int y) {
222 Node* n = (Node*)C->node_arena()->Amalloc_D(x + y*sizeof(void*));
223 n->_in = (Node**)(((char*)n) + x);
224 #ifdef ASSERT
225 n->_in[y-1] = n; // magic cookie for assertion check
226 #endif
227 n->_out = (Node**)C;
228 return (void*)n;
229 }
231 // Delete is a NOP
232 void operator delete( void *ptr ) {}
233 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
234 void destruct();
236 // Create a new Node. Required is the number is of inputs required for
237 // semantic correctness.
238 Node( uint required );
240 // Create a new Node with given input edges.
241 // This version requires use of the "edge-count" new.
242 // E.g. new (C,3) FooNode( C, NULL, left, right );
243 Node( Node *n0 );
244 Node( Node *n0, Node *n1 );
245 Node( Node *n0, Node *n1, Node *n2 );
246 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
247 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
248 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
249 Node( Node *n0, Node *n1, Node *n2, Node *n3,
250 Node *n4, Node *n5, Node *n6 );
252 // Clone an inherited Node given only the base Node type.
253 Node* clone() const;
255 // Clone a Node, immediately supplying one or two new edges.
256 // The first and second arguments, if non-null, replace in(1) and in(2),
257 // respectively.
258 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
259 Node* nn = clone();
260 if (in1 != NULL) nn->set_req(1, in1);
261 if (in2 != NULL) nn->set_req(2, in2);
262 return nn;
263 }
265 private:
266 // Shared setup for the above constructors.
267 // Handles all interactions with Compile::current.
268 // Puts initial values in all Node fields except _idx.
269 // Returns the initial value for _idx, which cannot
270 // be initialized by assignment.
271 inline int Init(int req, Compile* C);
273 //----------------- input edge handling
274 protected:
275 friend class PhaseCFG; // Access to address of _in array elements
276 Node **_in; // Array of use-def references to Nodes
277 Node **_out; // Array of def-use references to Nodes
279 // Input edges are split into two categories. Required edges are required
280 // for semantic correctness; order is important and NULLs are allowed.
281 // Precedence edges are used to help determine execution order and are
282 // added, e.g., for scheduling purposes. They are unordered and not
283 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
284 // are required, from _cnt to _max-1 are precedence edges.
285 node_idx_t _cnt; // Total number of required Node inputs.
287 node_idx_t _max; // Actual length of input array.
289 // Output edges are an unordered list of def-use edges which exactly
290 // correspond to required input edges which point from other nodes
291 // to this one. Thus the count of the output edges is the number of
292 // users of this node.
293 node_idx_t _outcnt; // Total number of Node outputs.
295 node_idx_t _outmax; // Actual length of output array.
297 // Grow the actual input array to the next larger power-of-2 bigger than len.
298 void grow( uint len );
299 // Grow the output array to the next larger power-of-2 bigger than len.
300 void out_grow( uint len );
302 public:
303 // Each Node is assigned a unique small/dense number. This number is used
304 // to index into auxiliary arrays of data and bitvectors.
305 // It is declared const to defend against inadvertant assignment,
306 // since it is used by clients as a naked field.
307 const node_idx_t _idx;
309 // Get the (read-only) number of input edges
310 uint req() const { return _cnt; }
311 uint len() const { return _max; }
312 // Get the (read-only) number of output edges
313 uint outcnt() const { return _outcnt; }
315 #if OPTO_DU_ITERATOR_ASSERT
316 // Iterate over the out-edges of this node. Deletions are illegal.
317 inline DUIterator outs() const;
318 // Use this when the out array might have changed to suppress asserts.
319 inline DUIterator& refresh_out_pos(DUIterator& i) const;
320 // Does the node have an out at this position? (Used for iteration.)
321 inline bool has_out(DUIterator& i) const;
322 inline Node* out(DUIterator& i) const;
323 // Iterate over the out-edges of this node. All changes are illegal.
324 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
325 inline Node* fast_out(DUIterator_Fast& i) const;
326 // Iterate over the out-edges of this node, deleting one at a time.
327 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
328 inline Node* last_out(DUIterator_Last& i) const;
329 // The inline bodies of all these methods are after the iterator definitions.
330 #else
331 // Iterate over the out-edges of this node. Deletions are illegal.
332 // This iteration uses integral indexes, to decouple from array reallocations.
333 DUIterator outs() const { return 0; }
334 // Use this when the out array might have changed to suppress asserts.
335 DUIterator refresh_out_pos(DUIterator i) const { return i; }
337 // Reference to the i'th output Node. Error if out of bounds.
338 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
339 // Does the node have an out at this position? (Used for iteration.)
340 bool has_out(DUIterator i) const { return i < _outcnt; }
342 // Iterate over the out-edges of this node. All changes are illegal.
343 // This iteration uses a pointer internal to the out array.
344 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
345 Node** out = _out;
346 // Assign a limit pointer to the reference argument:
347 max = out + (ptrdiff_t)_outcnt;
348 // Return the base pointer:
349 return out;
350 }
351 Node* fast_out(DUIterator_Fast i) const { return *i; }
352 // Iterate over the out-edges of this node, deleting one at a time.
353 // This iteration uses a pointer internal to the out array.
354 DUIterator_Last last_outs(DUIterator_Last& min) const {
355 Node** out = _out;
356 // Assign a limit pointer to the reference argument:
357 min = out;
358 // Return the pointer to the start of the iteration:
359 return out + (ptrdiff_t)_outcnt - 1;
360 }
361 Node* last_out(DUIterator_Last i) const { return *i; }
362 #endif
364 // Reference to the i'th input Node. Error if out of bounds.
365 Node* in(uint i) const { assert(i < _max,"oob"); return _in[i]; }
366 // Reference to the i'th output Node. Error if out of bounds.
367 // Use this accessor sparingly. We are going trying to use iterators instead.
368 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
369 // Return the unique out edge.
370 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
371 // Delete out edge at position 'i' by moving last out edge to position 'i'
372 void raw_del_out(uint i) {
373 assert(i < _outcnt,"oob");
374 assert(_outcnt > 0,"oob");
375 #if OPTO_DU_ITERATOR_ASSERT
376 // Record that a change happened here.
377 debug_only(_last_del = _out[i]; ++_del_tick);
378 #endif
379 _out[i] = _out[--_outcnt];
380 // Smash the old edge so it can't be used accidentally.
381 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
382 }
384 #ifdef ASSERT
385 bool is_dead() const;
386 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
387 #endif
389 // Set a required input edge, also updates corresponding output edge
390 void add_req( Node *n ); // Append a NEW required input
391 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
392 void del_req( uint idx ); // Delete required edge & compact
393 void ins_req( uint i, Node *n ); // Insert a NEW required input
394 void set_req( uint i, Node *n ) {
395 assert( is_not_dead(n), "can not use dead node");
396 assert( i < _cnt, "oob");
397 assert( !VerifyHashTableKeys || _hash_lock == 0,
398 "remove node from hash table before modifying it");
399 Node** p = &_in[i]; // cache this._in, across the del_out call
400 if (*p != NULL) (*p)->del_out((Node *)this);
401 (*p) = n;
402 if (n != NULL) n->add_out((Node *)this);
403 }
404 // Light version of set_req() to init inputs after node creation.
405 void init_req( uint i, Node *n ) {
406 assert( i == 0 && this == n ||
407 is_not_dead(n), "can not use dead node");
408 assert( i < _cnt, "oob");
409 assert( !VerifyHashTableKeys || _hash_lock == 0,
410 "remove node from hash table before modifying it");
411 assert( _in[i] == NULL, "sanity");
412 _in[i] = n;
413 if (n != NULL) n->add_out((Node *)this);
414 }
415 // Find first occurrence of n among my edges:
416 int find_edge(Node* n);
417 int replace_edge(Node* old, Node* neww);
418 // NULL out all inputs to eliminate incoming Def-Use edges.
419 // Return the number of edges between 'n' and 'this'
420 int disconnect_inputs(Node *n);
422 // Quickly, return true if and only if I am Compile::current()->top().
423 bool is_top() const {
424 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
425 return (_out == NULL);
426 }
427 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
428 void setup_is_top();
430 // Strip away casting. (It is depth-limited.)
431 Node* uncast() const;
432 // Return whether two Nodes are equivalent, after stripping casting.
433 bool eqv_uncast(const Node* n) const {
434 return (this->uncast() == n->uncast());
435 }
437 private:
438 static Node* uncast_helper(const Node* n);
440 // Add an output edge to the end of the list
441 void add_out( Node *n ) {
442 if (is_top()) return;
443 if( _outcnt == _outmax ) out_grow(_outcnt);
444 _out[_outcnt++] = n;
445 }
446 // Delete an output edge
447 void del_out( Node *n ) {
448 if (is_top()) return;
449 Node** outp = &_out[_outcnt];
450 // Find and remove n
451 do {
452 assert(outp > _out, "Missing Def-Use edge");
453 } while (*--outp != n);
454 *outp = _out[--_outcnt];
455 // Smash the old edge so it can't be used accidentally.
456 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
457 // Record that a change happened here.
458 #if OPTO_DU_ITERATOR_ASSERT
459 debug_only(_last_del = n; ++_del_tick);
460 #endif
461 }
463 public:
464 // Globally replace this node by a given new node, updating all uses.
465 void replace_by(Node* new_node);
466 // Globally replace this node by a given new node, updating all uses
467 // and cutting input edges of old node.
468 void subsume_by(Node* new_node) {
469 replace_by(new_node);
470 disconnect_inputs(NULL);
471 }
472 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
473 // Find the one non-null required input. RegionNode only
474 Node *nonnull_req() const;
475 // Add or remove precedence edges
476 void add_prec( Node *n );
477 void rm_prec( uint i );
478 void set_prec( uint i, Node *n ) {
479 assert( is_not_dead(n), "can not use dead node");
480 assert( i >= _cnt, "not a precedence edge");
481 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
482 _in[i] = n;
483 if (n != NULL) n->add_out((Node *)this);
484 }
485 // Set this node's index, used by cisc_version to replace current node
486 void set_idx(uint new_idx) {
487 const node_idx_t* ref = &_idx;
488 *(node_idx_t*)ref = new_idx;
489 }
490 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
491 void swap_edges(uint i1, uint i2) {
492 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
493 // Def-Use info is unchanged
494 Node* n1 = in(i1);
495 Node* n2 = in(i2);
496 _in[i1] = n2;
497 _in[i2] = n1;
498 // If this node is in the hash table, make sure it doesn't need a rehash.
499 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
500 }
502 // Iterators over input Nodes for a Node X are written as:
503 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
504 // NOTE: Required edges can contain embedded NULL pointers.
506 //----------------- Other Node Properties
508 // Generate class id for some ideal nodes to avoid virtual query
509 // methods is_<Node>().
510 // Class id is the set of bits corresponded to the node class and all its
511 // super classes so that queries for super classes are also valid.
512 // Subclasses of the same super class have different assigned bit
513 // (the third parameter in the macro DEFINE_CLASS_ID).
514 // Classes with deeper hierarchy are declared first.
515 // Classes with the same hierarchy depth are sorted by usage frequency.
516 //
517 // The query method masks the bits to cut off bits of subclasses
518 // and then compare the result with the class id
519 // (see the macro DEFINE_CLASS_QUERY below).
520 //
521 // Class_MachCall=30, ClassMask_MachCall=31
522 // 12 8 4 0
523 // 0 0 0 0 0 0 0 0 1 1 1 1 0
524 // | | | |
525 // | | | Bit_Mach=2
526 // | | Bit_MachReturn=4
527 // | Bit_MachSafePoint=8
528 // Bit_MachCall=16
529 //
530 // Class_CountedLoop=56, ClassMask_CountedLoop=63
531 // 12 8 4 0
532 // 0 0 0 0 0 0 0 1 1 1 0 0 0
533 // | | |
534 // | | Bit_Region=8
535 // | Bit_Loop=16
536 // Bit_CountedLoop=32
538 #define DEFINE_CLASS_ID(cl, supcl, subn) \
539 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
540 Class_##cl = Class_##supcl + Bit_##cl , \
541 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
543 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
544 // so that it's values fits into 16 bits.
545 enum NodeClasses {
546 Bit_Node = 0x0000,
547 Class_Node = 0x0000,
548 ClassMask_Node = 0xFFFF,
550 DEFINE_CLASS_ID(Multi, Node, 0)
551 DEFINE_CLASS_ID(SafePoint, Multi, 0)
552 DEFINE_CLASS_ID(Call, SafePoint, 0)
553 DEFINE_CLASS_ID(CallJava, Call, 0)
554 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
555 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
556 DEFINE_CLASS_ID(CallRuntime, Call, 1)
557 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
558 DEFINE_CLASS_ID(Allocate, Call, 2)
559 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
560 DEFINE_CLASS_ID(AbstractLock, Call, 3)
561 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
562 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
563 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
564 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
565 DEFINE_CLASS_ID(Catch, PCTable, 0)
566 DEFINE_CLASS_ID(Jump, PCTable, 1)
567 DEFINE_CLASS_ID(If, MultiBranch, 1)
568 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
569 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
570 DEFINE_CLASS_ID(Start, Multi, 2)
571 DEFINE_CLASS_ID(MemBar, Multi, 3)
572 DEFINE_CLASS_ID(Initialize, MemBar, 0)
573 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
575 DEFINE_CLASS_ID(Mach, Node, 1)
576 DEFINE_CLASS_ID(MachReturn, Mach, 0)
577 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
578 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
579 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
580 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
581 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
582 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
583 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
584 DEFINE_CLASS_ID(MachBranch, Mach, 1)
585 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
586 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
587 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
588 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
589 DEFINE_CLASS_ID(MachTemp, Mach, 3)
590 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
591 DEFINE_CLASS_ID(MachConstant, Mach, 5)
593 DEFINE_CLASS_ID(Type, Node, 2)
594 DEFINE_CLASS_ID(Phi, Type, 0)
595 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
596 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
597 DEFINE_CLASS_ID(CMove, Type, 3)
598 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
599 DEFINE_CLASS_ID(DecodeN, Type, 5)
600 DEFINE_CLASS_ID(EncodeP, Type, 6)
602 DEFINE_CLASS_ID(Proj, Node, 3)
603 DEFINE_CLASS_ID(CatchProj, Proj, 0)
604 DEFINE_CLASS_ID(JumpProj, Proj, 1)
605 DEFINE_CLASS_ID(IfTrue, Proj, 2)
606 DEFINE_CLASS_ID(IfFalse, Proj, 3)
607 DEFINE_CLASS_ID(Parm, Proj, 4)
608 DEFINE_CLASS_ID(MachProj, Proj, 5)
610 DEFINE_CLASS_ID(Mem, Node, 4)
611 DEFINE_CLASS_ID(Load, Mem, 0)
612 DEFINE_CLASS_ID(VectorLoad, Load, 0)
613 DEFINE_CLASS_ID(Store, Mem, 1)
614 DEFINE_CLASS_ID(VectorStore, Store, 0)
615 DEFINE_CLASS_ID(LoadStore, Mem, 2)
617 DEFINE_CLASS_ID(Region, Node, 5)
618 DEFINE_CLASS_ID(Loop, Region, 0)
619 DEFINE_CLASS_ID(Root, Loop, 0)
620 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
622 DEFINE_CLASS_ID(Sub, Node, 6)
623 DEFINE_CLASS_ID(Cmp, Sub, 0)
624 DEFINE_CLASS_ID(FastLock, Cmp, 0)
625 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
627 DEFINE_CLASS_ID(MergeMem, Node, 7)
628 DEFINE_CLASS_ID(Bool, Node, 8)
629 DEFINE_CLASS_ID(AddP, Node, 9)
630 DEFINE_CLASS_ID(BoxLock, Node, 10)
631 DEFINE_CLASS_ID(Add, Node, 11)
632 DEFINE_CLASS_ID(Vector, Node, 12)
633 DEFINE_CLASS_ID(ClearArray, Node, 13)
635 _max_classes = ClassMask_ClearArray
636 };
637 #undef DEFINE_CLASS_ID
639 // Flags are sorted by usage frequency.
640 enum NodeFlags {
641 Flag_is_Copy = 0x01, // should be first bit to avoid shift
642 Flag_rematerialize = Flag_is_Copy << 1,
643 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
644 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
645 Flag_is_Con = Flag_is_macro << 1,
646 Flag_is_cisc_alternate = Flag_is_Con << 1,
647 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
648 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
649 Flag_avoid_back_to_back = Flag_may_be_short_branch << 1,
650 Flag_has_call = Flag_avoid_back_to_back << 1,
651 _max_flags = (Flag_has_call << 1) - 1 // allow flags combination
652 };
654 private:
655 jushort _class_id;
656 jushort _flags;
658 protected:
659 // These methods should be called from constructors only.
660 void init_class_id(jushort c) {
661 assert(c <= _max_classes, "invalid node class");
662 _class_id = c; // cast out const
663 }
664 void init_flags(jushort fl) {
665 assert(fl <= _max_flags, "invalid node flag");
666 _flags |= fl;
667 }
668 void clear_flag(jushort fl) {
669 assert(fl <= _max_flags, "invalid node flag");
670 _flags &= ~fl;
671 }
673 public:
674 const jushort class_id() const { return _class_id; }
676 const jushort flags() const { return _flags; }
678 // Return a dense integer opcode number
679 virtual int Opcode() const;
681 // Virtual inherited Node size
682 virtual uint size_of() const;
684 // Other interesting Node properties
685 #define DEFINE_CLASS_QUERY(type) \
686 bool is_##type() const { \
687 return ((_class_id & ClassMask_##type) == Class_##type); \
688 } \
689 type##Node *as_##type() const { \
690 assert(is_##type(), "invalid node class"); \
691 return (type##Node*)this; \
692 } \
693 type##Node* isa_##type() const { \
694 return (is_##type()) ? as_##type() : NULL; \
695 }
697 DEFINE_CLASS_QUERY(AbstractLock)
698 DEFINE_CLASS_QUERY(Add)
699 DEFINE_CLASS_QUERY(AddP)
700 DEFINE_CLASS_QUERY(Allocate)
701 DEFINE_CLASS_QUERY(AllocateArray)
702 DEFINE_CLASS_QUERY(Bool)
703 DEFINE_CLASS_QUERY(BoxLock)
704 DEFINE_CLASS_QUERY(Call)
705 DEFINE_CLASS_QUERY(CallDynamicJava)
706 DEFINE_CLASS_QUERY(CallJava)
707 DEFINE_CLASS_QUERY(CallLeaf)
708 DEFINE_CLASS_QUERY(CallRuntime)
709 DEFINE_CLASS_QUERY(CallStaticJava)
710 DEFINE_CLASS_QUERY(Catch)
711 DEFINE_CLASS_QUERY(CatchProj)
712 DEFINE_CLASS_QUERY(CheckCastPP)
713 DEFINE_CLASS_QUERY(ConstraintCast)
714 DEFINE_CLASS_QUERY(ClearArray)
715 DEFINE_CLASS_QUERY(CMove)
716 DEFINE_CLASS_QUERY(Cmp)
717 DEFINE_CLASS_QUERY(CountedLoop)
718 DEFINE_CLASS_QUERY(CountedLoopEnd)
719 DEFINE_CLASS_QUERY(DecodeN)
720 DEFINE_CLASS_QUERY(EncodeP)
721 DEFINE_CLASS_QUERY(FastLock)
722 DEFINE_CLASS_QUERY(FastUnlock)
723 DEFINE_CLASS_QUERY(If)
724 DEFINE_CLASS_QUERY(IfFalse)
725 DEFINE_CLASS_QUERY(IfTrue)
726 DEFINE_CLASS_QUERY(Initialize)
727 DEFINE_CLASS_QUERY(Jump)
728 DEFINE_CLASS_QUERY(JumpProj)
729 DEFINE_CLASS_QUERY(Load)
730 DEFINE_CLASS_QUERY(LoadStore)
731 DEFINE_CLASS_QUERY(Lock)
732 DEFINE_CLASS_QUERY(Loop)
733 DEFINE_CLASS_QUERY(Mach)
734 DEFINE_CLASS_QUERY(MachBranch)
735 DEFINE_CLASS_QUERY(MachCall)
736 DEFINE_CLASS_QUERY(MachCallDynamicJava)
737 DEFINE_CLASS_QUERY(MachCallJava)
738 DEFINE_CLASS_QUERY(MachCallLeaf)
739 DEFINE_CLASS_QUERY(MachCallRuntime)
740 DEFINE_CLASS_QUERY(MachCallStaticJava)
741 DEFINE_CLASS_QUERY(MachConstantBase)
742 DEFINE_CLASS_QUERY(MachConstant)
743 DEFINE_CLASS_QUERY(MachGoto)
744 DEFINE_CLASS_QUERY(MachIf)
745 DEFINE_CLASS_QUERY(MachNullCheck)
746 DEFINE_CLASS_QUERY(MachProj)
747 DEFINE_CLASS_QUERY(MachReturn)
748 DEFINE_CLASS_QUERY(MachSafePoint)
749 DEFINE_CLASS_QUERY(MachSpillCopy)
750 DEFINE_CLASS_QUERY(MachTemp)
751 DEFINE_CLASS_QUERY(Mem)
752 DEFINE_CLASS_QUERY(MemBar)
753 DEFINE_CLASS_QUERY(MemBarStoreStore)
754 DEFINE_CLASS_QUERY(MergeMem)
755 DEFINE_CLASS_QUERY(Multi)
756 DEFINE_CLASS_QUERY(MultiBranch)
757 DEFINE_CLASS_QUERY(Parm)
758 DEFINE_CLASS_QUERY(PCTable)
759 DEFINE_CLASS_QUERY(Phi)
760 DEFINE_CLASS_QUERY(Proj)
761 DEFINE_CLASS_QUERY(Region)
762 DEFINE_CLASS_QUERY(Root)
763 DEFINE_CLASS_QUERY(SafePoint)
764 DEFINE_CLASS_QUERY(SafePointScalarObject)
765 DEFINE_CLASS_QUERY(Start)
766 DEFINE_CLASS_QUERY(Store)
767 DEFINE_CLASS_QUERY(Sub)
768 DEFINE_CLASS_QUERY(Type)
769 DEFINE_CLASS_QUERY(Vector)
770 DEFINE_CLASS_QUERY(VectorLoad)
771 DEFINE_CLASS_QUERY(VectorStore)
772 DEFINE_CLASS_QUERY(Unlock)
774 #undef DEFINE_CLASS_QUERY
776 // duplicate of is_MachSpillCopy()
777 bool is_SpillCopy () const {
778 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
779 }
781 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
782 // The data node which is safe to leave in dead loop during IGVN optimization.
783 bool is_dead_loop_safe() const {
784 return is_Phi() || (is_Proj() && in(0) == NULL) ||
785 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
786 (!is_Proj() || !in(0)->is_Allocate()));
787 }
789 // is_Copy() returns copied edge index (0 or 1)
790 uint is_Copy() const { return (_flags & Flag_is_Copy); }
792 virtual bool is_CFG() const { return false; }
794 // If this node is control-dependent on a test, can it be
795 // rerouted to a dominating equivalent test? This is usually
796 // true of non-CFG nodes, but can be false for operations which
797 // depend for their correct sequencing on more than one test.
798 // (In that case, hoisting to a dominating test may silently
799 // skip some other important test.)
800 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
802 // When building basic blocks, I need to have a notion of block beginning
803 // Nodes, next block selector Nodes (block enders), and next block
804 // projections. These calls need to work on their machine equivalents. The
805 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
806 bool is_block_start() const {
807 if ( is_Region() )
808 return this == (const Node*)in(0);
809 else
810 return is_Start();
811 }
813 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
814 // Goto and Return. This call also returns the block ending Node.
815 virtual const Node *is_block_proj() const;
817 // The node is a "macro" node which needs to be expanded before matching
818 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
820 //----------------- Optimization
822 // Get the worst-case Type output for this Node.
823 virtual const class Type *bottom_type() const;
825 // If we find a better type for a node, try to record it permanently.
826 // Return true if this node actually changed.
827 // Be sure to do the hash_delete game in the "rehash" variant.
828 void raise_bottom_type(const Type* new_type);
830 // Get the address type with which this node uses and/or defs memory,
831 // or NULL if none. The address type is conservatively wide.
832 // Returns non-null for calls, membars, loads, stores, etc.
833 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
834 virtual const class TypePtr *adr_type() const { return NULL; }
836 // Return an existing node which computes the same function as this node.
837 // The optimistic combined algorithm requires this to return a Node which
838 // is a small number of steps away (e.g., one of my inputs).
839 virtual Node *Identity( PhaseTransform *phase );
841 // Return the set of values this Node can take on at runtime.
842 virtual const Type *Value( PhaseTransform *phase ) const;
844 // Return a node which is more "ideal" than the current node.
845 // The invariants on this call are subtle. If in doubt, read the
846 // treatise in node.cpp above the default implemention AND TEST WITH
847 // +VerifyIterativeGVN!
848 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
850 // Some nodes have specific Ideal subgraph transformations only if they are
851 // unique users of specific nodes. Such nodes should be put on IGVN worklist
852 // for the transformations to happen.
853 bool has_special_unique_user() const;
855 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
856 Node* find_exact_control(Node* ctrl);
858 // Check if 'this' node dominates or equal to 'sub'.
859 bool dominates(Node* sub, Node_List &nlist);
861 protected:
862 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
863 public:
865 // Idealize graph, using DU info. Done after constant propagation
866 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
868 // See if there is valid pipeline info
869 static const Pipeline *pipeline_class();
870 virtual const Pipeline *pipeline() const;
872 // Compute the latency from the def to this instruction of the ith input node
873 uint latency(uint i);
875 // Hash & compare functions, for pessimistic value numbering
877 // If the hash function returns the special sentinel value NO_HASH,
878 // the node is guaranteed never to compare equal to any other node.
879 // If we accidentally generate a hash with value NO_HASH the node
880 // won't go into the table and we'll lose a little optimization.
881 enum { NO_HASH = 0 };
882 virtual uint hash() const;
883 virtual uint cmp( const Node &n ) const;
885 // Operation appears to be iteratively computed (such as an induction variable)
886 // It is possible for this operation to return false for a loop-varying
887 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
888 bool is_iteratively_computed();
890 // Determine if a node is Counted loop induction variable.
891 // The method is defined in loopnode.cpp.
892 const Node* is_loop_iv() const;
894 // Return a node with opcode "opc" and same inputs as "this" if one can
895 // be found; Otherwise return NULL;
896 Node* find_similar(int opc);
898 // Return the unique control out if only one. Null if none or more than one.
899 Node* unique_ctrl_out();
901 //----------------- Code Generation
903 // Ideal register class for Matching. Zero means unmatched instruction
904 // (these are cloned instead of converted to machine nodes).
905 virtual uint ideal_reg() const;
907 static const uint NotAMachineReg; // must be > max. machine register
909 // Do we Match on this edge index or not? Generally false for Control
910 // and true for everything else. Weird for calls & returns.
911 virtual uint match_edge(uint idx) const;
913 // Register class output is returned in
914 virtual const RegMask &out_RegMask() const;
915 // Register class input is expected in
916 virtual const RegMask &in_RegMask(uint) const;
917 // Should we clone rather than spill this instruction?
918 bool rematerialize() const;
920 // Return JVM State Object if this Node carries debug info, or NULL otherwise
921 virtual JVMState* jvms() const;
923 // Print as assembly
924 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
925 // Emit bytes starting at parameter 'ptr'
926 // Bump 'ptr' by the number of output bytes
927 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
928 // Size of instruction in bytes
929 virtual uint size(PhaseRegAlloc *ra_) const;
931 // Convenience function to extract an integer constant from a node.
932 // If it is not an integer constant (either Con, CastII, or Mach),
933 // return value_if_unknown.
934 jint find_int_con(jint value_if_unknown) const {
935 const TypeInt* t = find_int_type();
936 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
937 }
938 // Return the constant, knowing it is an integer constant already
939 jint get_int() const {
940 const TypeInt* t = find_int_type();
941 guarantee(t != NULL, "must be con");
942 return t->get_con();
943 }
944 // Here's where the work is done. Can produce non-constant int types too.
945 const TypeInt* find_int_type() const;
947 // Same thing for long (and intptr_t, via type.hpp):
948 jlong get_long() const {
949 const TypeLong* t = find_long_type();
950 guarantee(t != NULL, "must be con");
951 return t->get_con();
952 }
953 jlong find_long_con(jint value_if_unknown) const {
954 const TypeLong* t = find_long_type();
955 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
956 }
957 const TypeLong* find_long_type() const;
959 // These guys are called by code generated by ADLC:
960 intptr_t get_ptr() const;
961 intptr_t get_narrowcon() const;
962 jdouble getd() const;
963 jfloat getf() const;
965 // Nodes which are pinned into basic blocks
966 virtual bool pinned() const { return false; }
968 // Nodes which use memory without consuming it, hence need antidependences
969 // More specifically, needs_anti_dependence_check returns true iff the node
970 // (a) does a load, and (b) does not perform a store (except perhaps to a
971 // stack slot or some other unaliased location).
972 bool needs_anti_dependence_check() const;
974 // Return which operand this instruction may cisc-spill. In other words,
975 // return operand position that can convert from reg to memory access
976 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
977 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
979 //----------------- Graph walking
980 public:
981 // Walk and apply member functions recursively.
982 // Supplied (this) pointer is root.
983 void walk(NFunc pre, NFunc post, void *env);
984 static void nop(Node &, void*); // Dummy empty function
985 static void packregion( Node &n, void* );
986 private:
987 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
989 //----------------- Printing, etc
990 public:
991 #ifndef PRODUCT
992 Node* find(int idx) const; // Search the graph for the given idx.
993 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
994 void dump() const; // Print this node,
995 void dump(int depth) const; // Print this node, recursively to depth d
996 void dump_ctrl(int depth) const; // Print control nodes, to depth d
997 virtual void dump_req() const; // Print required-edge info
998 virtual void dump_prec() const; // Print precedence-edge info
999 virtual void dump_out() const; // Print the output edge info
1000 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1001 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1002 void verify() const; // Check Def-Use info for my subgraph
1003 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1005 // This call defines a class-unique string used to identify class instances
1006 virtual const char *Name() const;
1008 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1009 // RegMask Print Functions
1010 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1011 void dump_out_regmask() { out_RegMask().dump(); }
1012 static int _in_dump_cnt;
1013 static bool in_dump() { return _in_dump_cnt > 0; }
1014 void fast_dump() const {
1015 tty->print("%4d: %-17s", _idx, Name());
1016 for (uint i = 0; i < len(); i++)
1017 if (in(i))
1018 tty->print(" %4d", in(i)->_idx);
1019 else
1020 tty->print(" NULL");
1021 tty->print("\n");
1022 }
1023 #endif
1024 #ifdef ASSERT
1025 void verify_construction();
1026 bool verify_jvms(const JVMState* jvms) const;
1027 int _debug_idx; // Unique value assigned to every node.
1028 int debug_idx() const { return _debug_idx; }
1029 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1031 Node* _debug_orig; // Original version of this, if any.
1032 Node* debug_orig() const { return _debug_orig; }
1033 void set_debug_orig(Node* orig); // _debug_orig = orig
1035 int _hash_lock; // Barrier to modifications of nodes in the hash table
1036 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1037 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1039 static void init_NodeProperty();
1041 #if OPTO_DU_ITERATOR_ASSERT
1042 const Node* _last_del; // The last deleted node.
1043 uint _del_tick; // Bumped when a deletion happens..
1044 #endif
1045 #endif
1046 };
1048 //-----------------------------------------------------------------------------
1049 // Iterators over DU info, and associated Node functions.
1051 #if OPTO_DU_ITERATOR_ASSERT
1053 // Common code for assertion checking on DU iterators.
1054 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1055 #ifdef ASSERT
1056 protected:
1057 bool _vdui; // cached value of VerifyDUIterators
1058 const Node* _node; // the node containing the _out array
1059 uint _outcnt; // cached node->_outcnt
1060 uint _del_tick; // cached node->_del_tick
1061 Node* _last; // last value produced by the iterator
1063 void sample(const Node* node); // used by c'tor to set up for verifies
1064 void verify(const Node* node, bool at_end_ok = false);
1065 void verify_resync();
1066 void reset(const DUIterator_Common& that);
1068 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1069 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1070 #else
1071 #define I_VDUI_ONLY(i,x) { }
1072 #endif //ASSERT
1073 };
1075 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1077 // Default DU iterator. Allows appends onto the out array.
1078 // Allows deletion from the out array only at the current point.
1079 // Usage:
1080 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1081 // Node* y = x->out(i);
1082 // ...
1083 // }
1084 // Compiles in product mode to a unsigned integer index, which indexes
1085 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1086 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1087 // before continuing the loop. You must delete only the last-produced
1088 // edge. You must delete only a single copy of the last-produced edge,
1089 // or else you must delete all copies at once (the first time the edge
1090 // is produced by the iterator).
1091 class DUIterator : public DUIterator_Common {
1092 friend class Node;
1094 // This is the index which provides the product-mode behavior.
1095 // Whatever the product-mode version of the system does to the
1096 // DUI index is done to this index. All other fields in
1097 // this class are used only for assertion checking.
1098 uint _idx;
1100 #ifdef ASSERT
1101 uint _refresh_tick; // Records the refresh activity.
1103 void sample(const Node* node); // Initialize _refresh_tick etc.
1104 void verify(const Node* node, bool at_end_ok = false);
1105 void verify_increment(); // Verify an increment operation.
1106 void verify_resync(); // Verify that we can back up over a deletion.
1107 void verify_finish(); // Verify that the loop terminated properly.
1108 void refresh(); // Resample verification info.
1109 void reset(const DUIterator& that); // Resample after assignment.
1110 #endif
1112 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1113 { _idx = 0; debug_only(sample(node)); }
1115 public:
1116 // initialize to garbage; clear _vdui to disable asserts
1117 DUIterator()
1118 { /*initialize to garbage*/ debug_only(_vdui = false); }
1120 void operator++(int dummy_to_specify_postfix_op)
1121 { _idx++; VDUI_ONLY(verify_increment()); }
1123 void operator--()
1124 { VDUI_ONLY(verify_resync()); --_idx; }
1126 ~DUIterator()
1127 { VDUI_ONLY(verify_finish()); }
1129 void operator=(const DUIterator& that)
1130 { _idx = that._idx; debug_only(reset(that)); }
1131 };
1133 DUIterator Node::outs() const
1134 { return DUIterator(this, 0); }
1135 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1136 { I_VDUI_ONLY(i, i.refresh()); return i; }
1137 bool Node::has_out(DUIterator& i) const
1138 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1139 Node* Node::out(DUIterator& i) const
1140 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1143 // Faster DU iterator. Disallows insertions into the out array.
1144 // Allows deletion from the out array only at the current point.
1145 // Usage:
1146 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1147 // Node* y = x->fast_out(i);
1148 // ...
1149 // }
1150 // Compiles in product mode to raw Node** pointer arithmetic, with
1151 // no reloading of pointers from the original node x. If you delete,
1152 // you must perform "--i; --imax" just before continuing the loop.
1153 // If you delete multiple copies of the same edge, you must decrement
1154 // imax, but not i, multiple times: "--i, imax -= num_edges".
1155 class DUIterator_Fast : public DUIterator_Common {
1156 friend class Node;
1157 friend class DUIterator_Last;
1159 // This is the pointer which provides the product-mode behavior.
1160 // Whatever the product-mode version of the system does to the
1161 // DUI pointer is done to this pointer. All other fields in
1162 // this class are used only for assertion checking.
1163 Node** _outp;
1165 #ifdef ASSERT
1166 void verify(const Node* node, bool at_end_ok = false);
1167 void verify_limit();
1168 void verify_resync();
1169 void verify_relimit(uint n);
1170 void reset(const DUIterator_Fast& that);
1171 #endif
1173 // Note: offset must be signed, since -1 is sometimes passed
1174 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1175 { _outp = node->_out + offset; debug_only(sample(node)); }
1177 public:
1178 // initialize to garbage; clear _vdui to disable asserts
1179 DUIterator_Fast()
1180 { /*initialize to garbage*/ debug_only(_vdui = false); }
1182 void operator++(int dummy_to_specify_postfix_op)
1183 { _outp++; VDUI_ONLY(verify(_node, true)); }
1185 void operator--()
1186 { VDUI_ONLY(verify_resync()); --_outp; }
1188 void operator-=(uint n) // applied to the limit only
1189 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1191 bool operator<(DUIterator_Fast& limit) {
1192 I_VDUI_ONLY(*this, this->verify(_node, true));
1193 I_VDUI_ONLY(limit, limit.verify_limit());
1194 return _outp < limit._outp;
1195 }
1197 void operator=(const DUIterator_Fast& that)
1198 { _outp = that._outp; debug_only(reset(that)); }
1199 };
1201 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1202 // Assign a limit pointer to the reference argument:
1203 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1204 // Return the base pointer:
1205 return DUIterator_Fast(this, 0);
1206 }
1207 Node* Node::fast_out(DUIterator_Fast& i) const {
1208 I_VDUI_ONLY(i, i.verify(this));
1209 return debug_only(i._last=) *i._outp;
1210 }
1213 // Faster DU iterator. Requires each successive edge to be removed.
1214 // Does not allow insertion of any edges.
1215 // Usage:
1216 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1217 // Node* y = x->last_out(i);
1218 // ...
1219 // }
1220 // Compiles in product mode to raw Node** pointer arithmetic, with
1221 // no reloading of pointers from the original node x.
1222 class DUIterator_Last : private DUIterator_Fast {
1223 friend class Node;
1225 #ifdef ASSERT
1226 void verify(const Node* node, bool at_end_ok = false);
1227 void verify_limit();
1228 void verify_step(uint num_edges);
1229 #endif
1231 // Note: offset must be signed, since -1 is sometimes passed
1232 DUIterator_Last(const Node* node, ptrdiff_t offset)
1233 : DUIterator_Fast(node, offset) { }
1235 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1236 void operator<(int) {} // do not use
1238 public:
1239 DUIterator_Last() { }
1240 // initialize to garbage
1242 void operator--()
1243 { _outp--; VDUI_ONLY(verify_step(1)); }
1245 void operator-=(uint n)
1246 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1248 bool operator>=(DUIterator_Last& limit) {
1249 I_VDUI_ONLY(*this, this->verify(_node, true));
1250 I_VDUI_ONLY(limit, limit.verify_limit());
1251 return _outp >= limit._outp;
1252 }
1254 void operator=(const DUIterator_Last& that)
1255 { DUIterator_Fast::operator=(that); }
1256 };
1258 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1259 // Assign a limit pointer to the reference argument:
1260 imin = DUIterator_Last(this, 0);
1261 // Return the initial pointer:
1262 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1263 }
1264 Node* Node::last_out(DUIterator_Last& i) const {
1265 I_VDUI_ONLY(i, i.verify(this));
1266 return debug_only(i._last=) *i._outp;
1267 }
1269 #endif //OPTO_DU_ITERATOR_ASSERT
1271 #undef I_VDUI_ONLY
1272 #undef VDUI_ONLY
1274 // An Iterator that truly follows the iterator pattern. Doesn't
1275 // support deletion but could be made to.
1276 //
1277 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1278 // Node* m = i.get();
1279 //
1280 class SimpleDUIterator : public StackObj {
1281 private:
1282 Node* node;
1283 DUIterator_Fast i;
1284 DUIterator_Fast imax;
1285 public:
1286 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1287 bool has_next() { return i < imax; }
1288 void next() { i++; }
1289 Node* get() { return node->fast_out(i); }
1290 };
1293 //-----------------------------------------------------------------------------
1294 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1295 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1296 // Note that the constructor just zeros things, and since I use Arena
1297 // allocation I do not need a destructor to reclaim storage.
1298 class Node_Array : public ResourceObj {
1299 friend class VMStructs;
1300 protected:
1301 Arena *_a; // Arena to allocate in
1302 uint _max;
1303 Node **_nodes;
1304 void grow( uint i ); // Grow array node to fit
1305 public:
1306 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1307 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1308 for( int i = 0; i < OptoNodeListSize; i++ ) {
1309 _nodes[i] = NULL;
1310 }
1311 }
1313 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1314 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1315 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1316 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1317 Node **adr() { return _nodes; }
1318 // Extend the mapping: index i maps to Node *n.
1319 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1320 void insert( uint i, Node *n );
1321 void remove( uint i ); // Remove, preserving order
1322 void sort( C_sort_func_t func);
1323 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1324 void clear(); // Set all entries to NULL, keep storage
1325 uint Size() const { return _max; }
1326 void dump() const;
1327 };
1329 class Node_List : public Node_Array {
1330 friend class VMStructs;
1331 uint _cnt;
1332 public:
1333 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1334 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1335 bool contains(Node* n) {
1336 for (uint e = 0; e < size(); e++) {
1337 if (at(e) == n) return true;
1338 }
1339 return false;
1340 }
1341 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1342 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1343 void push( Node *b ) { map(_cnt++,b); }
1344 void yank( Node *n ); // Find and remove
1345 Node *pop() { return _nodes[--_cnt]; }
1346 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1347 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1348 uint size() const { return _cnt; }
1349 void dump() const;
1350 };
1352 //------------------------------Unique_Node_List-------------------------------
1353 class Unique_Node_List : public Node_List {
1354 friend class VMStructs;
1355 VectorSet _in_worklist;
1356 uint _clock_index; // Index in list where to pop from next
1357 public:
1358 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1359 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1361 void remove( Node *n );
1362 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1363 VectorSet &member_set(){ return _in_worklist; }
1365 void push( Node *b ) {
1366 if( !_in_worklist.test_set(b->_idx) )
1367 Node_List::push(b);
1368 }
1369 Node *pop() {
1370 if( _clock_index >= size() ) _clock_index = 0;
1371 Node *b = at(_clock_index);
1372 map( _clock_index, Node_List::pop());
1373 if (size() != 0) _clock_index++; // Always start from 0
1374 _in_worklist >>= b->_idx;
1375 return b;
1376 }
1377 Node *remove( uint i ) {
1378 Node *b = Node_List::at(i);
1379 _in_worklist >>= b->_idx;
1380 map(i,Node_List::pop());
1381 return b;
1382 }
1383 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1384 void clear() {
1385 _in_worklist.Clear(); // Discards storage but grows automatically
1386 Node_List::clear();
1387 _clock_index = 0;
1388 }
1390 // Used after parsing to remove useless nodes before Iterative GVN
1391 void remove_useless_nodes(VectorSet &useful);
1393 #ifndef PRODUCT
1394 void print_set() const { _in_worklist.print(); }
1395 #endif
1396 };
1398 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1399 inline void Compile::record_for_igvn(Node* n) {
1400 _for_igvn->push(n);
1401 }
1403 //------------------------------Node_Stack-------------------------------------
1404 class Node_Stack {
1405 friend class VMStructs;
1406 protected:
1407 struct INode {
1408 Node *node; // Processed node
1409 uint indx; // Index of next node's child
1410 };
1411 INode *_inode_top; // tos, stack grows up
1412 INode *_inode_max; // End of _inodes == _inodes + _max
1413 INode *_inodes; // Array storage for the stack
1414 Arena *_a; // Arena to allocate in
1415 void grow();
1416 public:
1417 Node_Stack(int size) {
1418 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1419 _a = Thread::current()->resource_area();
1420 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1421 _inode_max = _inodes + max;
1422 _inode_top = _inodes - 1; // stack is empty
1423 }
1425 Node_Stack(Arena *a, int size) : _a(a) {
1426 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1427 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1428 _inode_max = _inodes + max;
1429 _inode_top = _inodes - 1; // stack is empty
1430 }
1432 void pop() {
1433 assert(_inode_top >= _inodes, "node stack underflow");
1434 --_inode_top;
1435 }
1436 void push(Node *n, uint i) {
1437 ++_inode_top;
1438 if (_inode_top >= _inode_max) grow();
1439 INode *top = _inode_top; // optimization
1440 top->node = n;
1441 top->indx = i;
1442 }
1443 Node *node() const {
1444 return _inode_top->node;
1445 }
1446 Node* node_at(uint i) const {
1447 assert(_inodes + i <= _inode_top, "in range");
1448 return _inodes[i].node;
1449 }
1450 uint index() const {
1451 return _inode_top->indx;
1452 }
1453 uint index_at(uint i) const {
1454 assert(_inodes + i <= _inode_top, "in range");
1455 return _inodes[i].indx;
1456 }
1457 void set_node(Node *n) {
1458 _inode_top->node = n;
1459 }
1460 void set_index(uint i) {
1461 _inode_top->indx = i;
1462 }
1463 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1464 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1465 bool is_nonempty() const { return (_inode_top >= _inodes); }
1466 bool is_empty() const { return (_inode_top < _inodes); }
1467 void clear() { _inode_top = _inodes - 1; } // retain storage
1469 // Node_Stack is used to map nodes.
1470 Node* find(uint idx) const;
1471 };
1474 //-----------------------------Node_Notes--------------------------------------
1475 // Debugging or profiling annotations loosely and sparsely associated
1476 // with some nodes. See Compile::node_notes_at for the accessor.
1477 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1478 friend class VMStructs;
1479 JVMState* _jvms;
1481 public:
1482 Node_Notes(JVMState* jvms = NULL) {
1483 _jvms = jvms;
1484 }
1486 JVMState* jvms() { return _jvms; }
1487 void set_jvms(JVMState* x) { _jvms = x; }
1489 // True if there is nothing here.
1490 bool is_clear() {
1491 return (_jvms == NULL);
1492 }
1494 // Make there be nothing here.
1495 void clear() {
1496 _jvms = NULL;
1497 }
1499 // Make a new, clean node notes.
1500 static Node_Notes* make(Compile* C) {
1501 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1502 nn->clear();
1503 return nn;
1504 }
1506 Node_Notes* clone(Compile* C) {
1507 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1508 (*nn) = (*this);
1509 return nn;
1510 }
1512 // Absorb any information from source.
1513 bool update_from(Node_Notes* source) {
1514 bool changed = false;
1515 if (source != NULL) {
1516 if (source->jvms() != NULL) {
1517 set_jvms(source->jvms());
1518 changed = true;
1519 }
1520 }
1521 return changed;
1522 }
1523 };
1525 // Inlined accessors for Compile::node_nodes that require the preceding class:
1526 inline Node_Notes*
1527 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1528 int idx, bool can_grow) {
1529 assert(idx >= 0, "oob");
1530 int block_idx = (idx >> _log2_node_notes_block_size);
1531 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1532 if (grow_by >= 0) {
1533 if (!can_grow) return NULL;
1534 grow_node_notes(arr, grow_by + 1);
1535 }
1536 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1537 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1538 }
1540 inline bool
1541 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1542 if (value == NULL || value->is_clear())
1543 return false; // nothing to write => write nothing
1544 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1545 assert(loc != NULL, "");
1546 return loc->update_from(value);
1547 }
1550 //------------------------------TypeNode---------------------------------------
1551 // Node with a Type constant.
1552 class TypeNode : public Node {
1553 protected:
1554 virtual uint hash() const; // Check the type
1555 virtual uint cmp( const Node &n ) const;
1556 virtual uint size_of() const; // Size is bigger
1557 const Type* const _type;
1558 public:
1559 void set_type(const Type* t) {
1560 assert(t != NULL, "sanity");
1561 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1562 *(const Type**)&_type = t; // cast away const-ness
1563 // If this node is in the hash table, make sure it doesn't need a rehash.
1564 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1565 }
1566 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1567 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1568 init_class_id(Class_Type);
1569 }
1570 virtual const Type *Value( PhaseTransform *phase ) const;
1571 virtual const Type *bottom_type() const;
1572 virtual uint ideal_reg() const;
1573 #ifndef PRODUCT
1574 virtual void dump_spec(outputStream *st) const;
1575 #endif
1576 };
1578 #endif // SHARE_VM_OPTO_NODE_HPP