src/share/vm/oops/symbol.hpp

Fri, 16 Nov 2012 09:19:12 -0500

author
coleenp
date
Fri, 16 Nov 2012 09:19:12 -0500
changeset 4280
80e866b1d053
parent 4267
bd7a7ce2e264
child 4675
63e54c37ac64
permissions
-rw-r--r--

Merge

     1 /*
     2  * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
    26 #define SHARE_VM_OOPS_SYMBOL_HPP
    28 #include "utilities/utf8.hpp"
    29 #include "memory/allocation.hpp"
    30 #include "runtime/atomic.hpp"
    32 // A Symbol is a canonicalized string.
    33 // All Symbols reside in global SymbolTable and are reference counted.
    35 // Reference counting
    36 //
    37 // All Symbols are allocated and added to the SymbolTable.
    38 // When a class is unloaded, the reference counts of the Symbol pointers in
    39 // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are
    40 // decremented.  When the reference count for a Symbol goes to 0, the garbage
    41 // collector can free the Symbol and remove it from the SymbolTable.
    42 //
    43 // 0) Symbols need to be reference counted when a pointer to the Symbol is
    44 // saved in persistent storage.  This does not include the pointer
    45 // in the SymbolTable bucket (the _literal field in HashtableEntry)
    46 // that points to the Symbol.  All other stores of a Symbol*
    47 // to a field of a persistent variable (e.g., the _name filed in
    48 // FieldAccessInfo or _ptr in a CPSlot) is reference counted.
    49 //
    50 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
    51 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
    52 // "name" and returns a pointer to it. In both cases the reference count for F
    53 // is incremented under the assumption that a pointer to F will be created from
    54 // the return value. Thus the increment of the reference count is on the lookup
    55 // and not on the assignment to the new Symbol*.  That is
    56 //    Symbol* G = lookup()
    57 //                ^ increment on lookup()
    58 // and not
    59 //    Symbol* G = lookup()
    60 //              ^ increment on assignmnet
    61 // The reference count must be decremented manually when the copy of the
    62 // pointer G is destroyed.
    63 //
    64 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
    65 // reference counting is elided when the scope of B is greater than the scope
    66 // of A.  For example, in the code fragment
    67 // below "klass" is passed as a parameter to the method.  Symbol* "kn"
    68 // is a copy of the name in "klass".
    69 //
    70 //   Symbol*  kn = klass->name();
    71 //   unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
    72 //
    73 // The scope of "klass" is greater than the scope of "kn" so the reference
    74 // counting for "kn" is elided.
    75 //
    76 // Symbol* copied from ConstantPool entries are good candidates for reference
    77 // counting elision.  The ConstantPool entries for a class C exist until C is
    78 // unloaded.  If a Symbol* is copied out of the ConstantPool into Symbol* X,
    79 // the Symbol* in the ConstantPool will in general out live X so the reference
    80 // counting on X can be elided.
    81 //
    82 // For cases where the scope of A is not greater than the scope of B,
    83 // the reference counting is explicitly done.  See ciSymbol,
    84 // ResolutionErrorEntry and ClassVerifier for examples.
    85 //
    86 // 3) When a Symbol K is created for temporary use, generally for substrings of
    87 // an existing symbol or to create a new symbol, assign it to a
    88 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
    89 // and probe() all potentially return a pointer to a new Symbol.
    90 // The allocation (or lookup) of K increments the reference count for K
    91 // and the destructor decrements the reference count.
    92 //
    93 // Another example of TempNewSymbol usage is parsed_name used in
    94 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
    95 // after a failed attempt to load a class.  Here parsed_name is a
    96 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol
    97 // will be decremented when it goes out of scope.
   100 // This cannot be inherited from ResourceObj because it cannot have a vtable.
   101 // Since sometimes this is allocated from Metadata, pick a base allocation
   102 // type without virtual functions.
   103 class ClassLoaderData;
   105 class Symbol : public MetaspaceObj {
   106   friend class VMStructs;
   107   friend class SymbolTable;
   108   friend class MoveSymbols;
   109  private:
   110   volatile int   _refcount;
   111   int            _identity_hash;
   112   unsigned short _length; // number of UTF8 characters in the symbol
   113   jbyte _body[1];
   115   enum {
   116     // max_symbol_length is constrained by type of _length
   117     max_symbol_length = (1 << 16) -1
   118   };
   120   static int size(int length) {
   121     size_t sz = heap_word_size(sizeof(Symbol) + (length > 0 ? length - 1 : 0));
   122     return align_object_size(sz);
   123   }
   125   void byte_at_put(int index, int value) {
   126     assert(index >=0 && index < _length, "symbol index overflow");
   127     _body[index] = value;
   128   }
   130   Symbol(const u1* name, int length, int refcount);
   131   void* operator new(size_t size, int len, TRAPS);
   132   void* operator new(size_t size, int len, Arena* arena, TRAPS);
   133   void* operator new(size_t size, int len, ClassLoaderData* loader_data, TRAPS);
   135   void  operator delete(void* p);
   137  public:
   138   // Low-level access (used with care, since not GC-safe)
   139   const jbyte* base() const { return &_body[0]; }
   141   int size()                { return size(utf8_length()); }
   143   // Returns the largest size symbol we can safely hold.
   144   static int max_length()   { return max_symbol_length; }
   146   int identity_hash()       { return _identity_hash; }
   148   // For symbol table alternate hashing
   149   unsigned int new_hash(jint seed);
   151   // Reference counting.  See comments above this class for when to use.
   152   int refcount() const      { return _refcount; }
   153   inline void increment_refcount();
   154   inline void decrement_refcount();
   156   int byte_at(int index) const {
   157     assert(index >=0 && index < _length, "symbol index overflow");
   158     return base()[index];
   159   }
   161   const jbyte* bytes() const { return base(); }
   163   int utf8_length() const { return _length; }
   165   // Compares the symbol with a string.
   166   bool equals(const char* str, int len) const;
   167   bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
   169   // Tests if the symbol starts with the given prefix.
   170   bool starts_with(const char* prefix, int len) const;
   171   bool starts_with(const char* prefix) const {
   172     return starts_with(prefix, (int) strlen(prefix));
   173   }
   175   // Tests if the symbol starts with the given prefix.
   176   int index_of_at(int i, const char* str, int len) const;
   177   int index_of_at(int i, const char* str) const {
   178     return index_of_at(i, str, (int) strlen(str));
   179   }
   181   // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
   182   // note that the ordering is not alfabetical
   183   inline int fast_compare(Symbol* other) const;
   185   // Returns receiver converted to null-terminated UTF-8 string; string is
   186   // allocated in resource area, or in the char buffer provided by caller.
   187   char* as_C_string() const;
   188   char* as_C_string(char* buf, int size) const;
   189   // Use buf if needed buffer length is <= size.
   190   char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
   192   // Returns an escaped form of a Java string.
   193   char* as_quoted_ascii() const;
   195   // Returns a null terminated utf8 string in a resource array
   196   char* as_utf8() const { return as_C_string(); }
   197   char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
   198     return as_C_string_flexible_buffer(t, buf, size);
   199   }
   201   jchar* as_unicode(int& length) const;
   203   // Treating this symbol as a class name, returns the Java name for the class.
   204   // String is allocated in resource area if buffer is not provided.
   205   // See Klass::external_name()
   206   const char* as_klass_external_name() const;
   207   const char* as_klass_external_name(char* buf, int size) const;
   209   // Printing
   210   void print_symbol_on(outputStream* st = NULL) const;
   211   void print_on(outputStream* st) const;         // First level print
   212   void print_value_on(outputStream* st) const;   // Second level print.
   214   // printing on default output stream
   215   void print()         { print_on(tty);       }
   216   void print_value()   { print_value_on(tty); }
   218 #ifndef PRODUCT
   219   // Empty constructor to create a dummy symbol object on stack
   220   // only for getting its vtable pointer.
   221   Symbol() { }
   223   static int _total_count;
   224 #endif
   225 };
   227 // Note: this comparison is used for vtable sorting only; it doesn't matter
   228 // what order it defines, as long as it is a total, time-invariant order
   229 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
   230 // so use address comparison for speed
   231 int Symbol::fast_compare(Symbol* other) const {
   232  return (((uintptr_t)this < (uintptr_t)other) ? -1
   233    : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
   234 }
   236 inline void Symbol::increment_refcount() {
   237   // Only increment the refcount if positive.  If negative either
   238   // overflow has occurred or it is a permanent symbol in a read only
   239   // shared archive.
   240   if (_refcount >= 0) {
   241     Atomic::inc(&_refcount);
   242     NOT_PRODUCT(Atomic::inc(&_total_count);)
   243   }
   244 }
   246 inline void Symbol::decrement_refcount() {
   247   if (_refcount >= 0) {
   248     Atomic::dec(&_refcount);
   249 #ifdef ASSERT
   250     if (_refcount < 0) {
   251       print();
   252       assert(false, "reference count underflow for symbol");
   253     }
   254 #endif
   255   }
   256 }
   257 #endif // SHARE_VM_OOPS_SYMBOL_HPP

mercurial