Thu, 10 Dec 2015 14:51:53 +0300
8144935: C2: safepoint is pruned from a non-counted loop
Reviewed-by: roland
1 /*
2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #ifndef SHARE_VM_OPTO_NODE_HPP
26 #define SHARE_VM_OPTO_NODE_HPP
28 #include "libadt/port.hpp"
29 #include "libadt/vectset.hpp"
30 #include "opto/compile.hpp"
31 #include "opto/type.hpp"
33 // Portions of code courtesy of Clifford Click
35 // Optimization - Graph Style
38 class AbstractLockNode;
39 class AddNode;
40 class AddPNode;
41 class AliasInfo;
42 class AllocateArrayNode;
43 class AllocateNode;
44 class Block;
45 class BoolNode;
46 class BoxLockNode;
47 class CMoveNode;
48 class CallDynamicJavaNode;
49 class CallJavaNode;
50 class CallLeafNode;
51 class CallNode;
52 class CallRuntimeNode;
53 class CallStaticJavaNode;
54 class CatchNode;
55 class CatchProjNode;
56 class CheckCastPPNode;
57 class ClearArrayNode;
58 class CmpNode;
59 class CodeBuffer;
60 class ConstraintCastNode;
61 class ConNode;
62 class CountedLoopNode;
63 class CountedLoopEndNode;
64 class DecodeNarrowPtrNode;
65 class DecodeNNode;
66 class DecodeNKlassNode;
67 class EncodeNarrowPtrNode;
68 class EncodePNode;
69 class EncodePKlassNode;
70 class FastLockNode;
71 class FastUnlockNode;
72 class IfNode;
73 class IfFalseNode;
74 class IfTrueNode;
75 class InitializeNode;
76 class JVMState;
77 class JumpNode;
78 class JumpProjNode;
79 class LoadNode;
80 class LoadStoreNode;
81 class LockNode;
82 class LoopNode;
83 class MachBranchNode;
84 class MachCallDynamicJavaNode;
85 class MachCallJavaNode;
86 class MachCallLeafNode;
87 class MachCallNode;
88 class MachCallRuntimeNode;
89 class MachCallStaticJavaNode;
90 class MachConstantBaseNode;
91 class MachConstantNode;
92 class MachGotoNode;
93 class MachIfNode;
94 class MachNode;
95 class MachNullCheckNode;
96 class MachProjNode;
97 class MachReturnNode;
98 class MachSafePointNode;
99 class MachSpillCopyNode;
100 class MachTempNode;
101 class MachMergeNode;
102 class Matcher;
103 class MemBarNode;
104 class MemBarStoreStoreNode;
105 class MemNode;
106 class MergeMemNode;
107 class MulNode;
108 class MultiNode;
109 class MultiBranchNode;
110 class NeverBranchNode;
111 class Node;
112 class Node_Array;
113 class Node_List;
114 class Node_Stack;
115 class NullCheckNode;
116 class OopMap;
117 class ParmNode;
118 class PCTableNode;
119 class PhaseCCP;
120 class PhaseGVN;
121 class PhaseIterGVN;
122 class PhaseRegAlloc;
123 class PhaseTransform;
124 class PhaseValues;
125 class PhiNode;
126 class Pipeline;
127 class ProjNode;
128 class RegMask;
129 class RegionNode;
130 class RootNode;
131 class SafePointNode;
132 class SafePointScalarObjectNode;
133 class StartNode;
134 class State;
135 class StoreNode;
136 class SubNode;
137 class Type;
138 class TypeNode;
139 class UnlockNode;
140 class VectorNode;
141 class LoadVectorNode;
142 class StoreVectorNode;
143 class VectorSet;
144 typedef void (*NFunc)(Node&,void*);
145 extern "C" {
146 typedef int (*C_sort_func_t)(const void *, const void *);
147 }
149 // The type of all node counts and indexes.
150 // It must hold at least 16 bits, but must also be fast to load and store.
151 // This type, if less than 32 bits, could limit the number of possible nodes.
152 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
153 typedef unsigned int node_idx_t;
156 #ifndef OPTO_DU_ITERATOR_ASSERT
157 #ifdef ASSERT
158 #define OPTO_DU_ITERATOR_ASSERT 1
159 #else
160 #define OPTO_DU_ITERATOR_ASSERT 0
161 #endif
162 #endif //OPTO_DU_ITERATOR_ASSERT
164 #if OPTO_DU_ITERATOR_ASSERT
165 class DUIterator;
166 class DUIterator_Fast;
167 class DUIterator_Last;
168 #else
169 typedef uint DUIterator;
170 typedef Node** DUIterator_Fast;
171 typedef Node** DUIterator_Last;
172 #endif
174 // Node Sentinel
175 #define NodeSentinel (Node*)-1
177 // Unknown count frequency
178 #define COUNT_UNKNOWN (-1.0f)
180 //------------------------------Node-------------------------------------------
181 // Nodes define actions in the program. They create values, which have types.
182 // They are both vertices in a directed graph and program primitives. Nodes
183 // are labeled; the label is the "opcode", the primitive function in the lambda
184 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
185 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
186 // the Node's function. These inputs also define a Type equation for the Node.
187 // Solving these Type equations amounts to doing dataflow analysis.
188 // Control and data are uniformly represented in the graph. Finally, Nodes
189 // have a unique dense integer index which is used to index into side arrays
190 // whenever I have phase-specific information.
192 class Node {
193 friend class VMStructs;
195 // Lots of restrictions on cloning Nodes
196 Node(const Node&); // not defined; linker error to use these
197 Node &operator=(const Node &rhs);
199 public:
200 friend class Compile;
201 #if OPTO_DU_ITERATOR_ASSERT
202 friend class DUIterator_Common;
203 friend class DUIterator;
204 friend class DUIterator_Fast;
205 friend class DUIterator_Last;
206 #endif
208 // Because Nodes come and go, I define an Arena of Node structures to pull
209 // from. This should allow fast access to node creation & deletion. This
210 // field is a local cache of a value defined in some "program fragment" for
211 // which these Nodes are just a part of.
213 // New Operator that takes a Compile pointer, this will eventually
214 // be the "new" New operator.
215 inline void* operator new( size_t x, Compile* C) throw() {
216 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
217 #ifdef ASSERT
218 n->_in = (Node**)n; // magic cookie for assertion check
219 #endif
220 n->_out = (Node**)C;
221 return (void*)n;
222 }
224 // Delete is a NOP
225 void operator delete( void *ptr ) {}
226 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
227 void destruct();
229 // Create a new Node. Required is the number is of inputs required for
230 // semantic correctness.
231 Node( uint required );
233 // Create a new Node with given input edges.
234 // This version requires use of the "edge-count" new.
235 // E.g. new (C,3) FooNode( C, NULL, left, right );
236 Node( Node *n0 );
237 Node( Node *n0, Node *n1 );
238 Node( Node *n0, Node *n1, Node *n2 );
239 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
240 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
242 Node( Node *n0, Node *n1, Node *n2, Node *n3,
243 Node *n4, Node *n5, Node *n6 );
245 // Clone an inherited Node given only the base Node type.
246 Node* clone() const;
248 // Clone a Node, immediately supplying one or two new edges.
249 // The first and second arguments, if non-null, replace in(1) and in(2),
250 // respectively.
251 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
252 Node* nn = clone();
253 if (in1 != NULL) nn->set_req(1, in1);
254 if (in2 != NULL) nn->set_req(2, in2);
255 return nn;
256 }
258 private:
259 // Shared setup for the above constructors.
260 // Handles all interactions with Compile::current.
261 // Puts initial values in all Node fields except _idx.
262 // Returns the initial value for _idx, which cannot
263 // be initialized by assignment.
264 inline int Init(int req, Compile* C);
266 //----------------- input edge handling
267 protected:
268 friend class PhaseCFG; // Access to address of _in array elements
269 Node **_in; // Array of use-def references to Nodes
270 Node **_out; // Array of def-use references to Nodes
272 // Input edges are split into two categories. Required edges are required
273 // for semantic correctness; order is important and NULLs are allowed.
274 // Precedence edges are used to help determine execution order and are
275 // added, e.g., for scheduling purposes. They are unordered and not
276 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
277 // are required, from _cnt to _max-1 are precedence edges.
278 node_idx_t _cnt; // Total number of required Node inputs.
280 node_idx_t _max; // Actual length of input array.
282 // Output edges are an unordered list of def-use edges which exactly
283 // correspond to required input edges which point from other nodes
284 // to this one. Thus the count of the output edges is the number of
285 // users of this node.
286 node_idx_t _outcnt; // Total number of Node outputs.
288 node_idx_t _outmax; // Actual length of output array.
290 // Grow the actual input array to the next larger power-of-2 bigger than len.
291 void grow( uint len );
292 // Grow the output array to the next larger power-of-2 bigger than len.
293 void out_grow( uint len );
295 public:
296 // Each Node is assigned a unique small/dense number. This number is used
297 // to index into auxiliary arrays of data and bit vectors.
298 // The field _idx is declared constant to defend against inadvertent assignments,
299 // since it is used by clients as a naked field. However, the field's value can be
300 // changed using the set_idx() method.
301 //
302 // The PhaseRenumberLive phase renumbers nodes based on liveness information.
303 // Therefore, it updates the value of the _idx field. The parse-time _idx is
304 // preserved in _parse_idx.
305 const node_idx_t _idx;
306 DEBUG_ONLY(const node_idx_t _parse_idx;)
308 // Get the (read-only) number of input edges
309 uint req() const { return _cnt; }
310 uint len() const { return _max; }
311 // Get the (read-only) number of output edges
312 uint outcnt() const { return _outcnt; }
314 #if OPTO_DU_ITERATOR_ASSERT
315 // Iterate over the out-edges of this node. Deletions are illegal.
316 inline DUIterator outs() const;
317 // Use this when the out array might have changed to suppress asserts.
318 inline DUIterator& refresh_out_pos(DUIterator& i) const;
319 // Does the node have an out at this position? (Used for iteration.)
320 inline bool has_out(DUIterator& i) const;
321 inline Node* out(DUIterator& i) const;
322 // Iterate over the out-edges of this node. All changes are illegal.
323 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
324 inline Node* fast_out(DUIterator_Fast& i) const;
325 // Iterate over the out-edges of this node, deleting one at a time.
326 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
327 inline Node* last_out(DUIterator_Last& i) const;
328 // The inline bodies of all these methods are after the iterator definitions.
329 #else
330 // Iterate over the out-edges of this node. Deletions are illegal.
331 // This iteration uses integral indexes, to decouple from array reallocations.
332 DUIterator outs() const { return 0; }
333 // Use this when the out array might have changed to suppress asserts.
334 DUIterator refresh_out_pos(DUIterator i) const { return i; }
336 // Reference to the i'th output Node. Error if out of bounds.
337 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
338 // Does the node have an out at this position? (Used for iteration.)
339 bool has_out(DUIterator i) const { return i < _outcnt; }
341 // Iterate over the out-edges of this node. All changes are illegal.
342 // This iteration uses a pointer internal to the out array.
343 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
344 Node** out = _out;
345 // Assign a limit pointer to the reference argument:
346 max = out + (ptrdiff_t)_outcnt;
347 // Return the base pointer:
348 return out;
349 }
350 Node* fast_out(DUIterator_Fast i) const { return *i; }
351 // Iterate over the out-edges of this node, deleting one at a time.
352 // This iteration uses a pointer internal to the out array.
353 DUIterator_Last last_outs(DUIterator_Last& min) const {
354 Node** out = _out;
355 // Assign a limit pointer to the reference argument:
356 min = out;
357 // Return the pointer to the start of the iteration:
358 return out + (ptrdiff_t)_outcnt - 1;
359 }
360 Node* last_out(DUIterator_Last i) const { return *i; }
361 #endif
363 // Reference to the i'th input Node. Error if out of bounds.
364 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
365 // Reference to the i'th input Node. NULL if out of bounds.
366 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); }
367 // Reference to the i'th output Node. Error if out of bounds.
368 // Use this accessor sparingly. We are going trying to use iterators instead.
369 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
370 // Return the unique out edge.
371 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
372 // Delete out edge at position 'i' by moving last out edge to position 'i'
373 void raw_del_out(uint i) {
374 assert(i < _outcnt,"oob");
375 assert(_outcnt > 0,"oob");
376 #if OPTO_DU_ITERATOR_ASSERT
377 // Record that a change happened here.
378 debug_only(_last_del = _out[i]; ++_del_tick);
379 #endif
380 _out[i] = _out[--_outcnt];
381 // Smash the old edge so it can't be used accidentally.
382 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
383 }
385 #ifdef ASSERT
386 bool is_dead() const;
387 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
388 #endif
389 // Check whether node has become unreachable
390 bool is_unreachable(PhaseIterGVN &igvn) const;
392 // Set a required input edge, also updates corresponding output edge
393 void add_req( Node *n ); // Append a NEW required input
394 void add_req( Node *n0, Node *n1 ) {
395 add_req(n0); add_req(n1); }
396 void add_req( Node *n0, Node *n1, Node *n2 ) {
397 add_req(n0); add_req(n1); add_req(n2); }
398 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
399 void del_req( uint idx ); // Delete required edge & compact
400 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
401 void ins_req( uint i, Node *n ); // Insert a NEW required input
402 void set_req( uint i, Node *n ) {
403 assert( is_not_dead(n), "can not use dead node");
404 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
405 assert( !VerifyHashTableKeys || _hash_lock == 0,
406 "remove node from hash table before modifying it");
407 Node** p = &_in[i]; // cache this._in, across the del_out call
408 if (*p != NULL) (*p)->del_out((Node *)this);
409 (*p) = n;
410 if (n != NULL) n->add_out((Node *)this);
411 }
412 // Light version of set_req() to init inputs after node creation.
413 void init_req( uint i, Node *n ) {
414 assert( i == 0 && this == n ||
415 is_not_dead(n), "can not use dead node");
416 assert( i < _cnt, "oob");
417 assert( !VerifyHashTableKeys || _hash_lock == 0,
418 "remove node from hash table before modifying it");
419 assert( _in[i] == NULL, "sanity");
420 _in[i] = n;
421 if (n != NULL) n->add_out((Node *)this);
422 }
423 // Find first occurrence of n among my edges:
424 int find_edge(Node* n);
425 int replace_edge(Node* old, Node* neww);
426 int replace_edges_in_range(Node* old, Node* neww, int start, int end);
427 // NULL out all inputs to eliminate incoming Def-Use edges.
428 // Return the number of edges between 'n' and 'this'
429 int disconnect_inputs(Node *n, Compile *c);
431 // Quickly, return true if and only if I am Compile::current()->top().
432 bool is_top() const {
433 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
434 return (_out == NULL);
435 }
436 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
437 void setup_is_top();
439 // Strip away casting. (It is depth-limited.)
440 Node* uncast() const;
441 // Return whether two Nodes are equivalent, after stripping casting.
442 bool eqv_uncast(const Node* n) const {
443 return (this->uncast() == n->uncast());
444 }
446 private:
447 static Node* uncast_helper(const Node* n);
449 // Add an output edge to the end of the list
450 void add_out( Node *n ) {
451 if (is_top()) return;
452 if( _outcnt == _outmax ) out_grow(_outcnt);
453 _out[_outcnt++] = n;
454 }
455 // Delete an output edge
456 void del_out( Node *n ) {
457 if (is_top()) return;
458 Node** outp = &_out[_outcnt];
459 // Find and remove n
460 do {
461 assert(outp > _out, "Missing Def-Use edge");
462 } while (*--outp != n);
463 *outp = _out[--_outcnt];
464 // Smash the old edge so it can't be used accidentally.
465 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
466 // Record that a change happened here.
467 #if OPTO_DU_ITERATOR_ASSERT
468 debug_only(_last_del = n; ++_del_tick);
469 #endif
470 }
472 public:
473 // Globally replace this node by a given new node, updating all uses.
474 void replace_by(Node* new_node);
475 // Globally replace this node by a given new node, updating all uses
476 // and cutting input edges of old node.
477 void subsume_by(Node* new_node, Compile* c) {
478 replace_by(new_node);
479 disconnect_inputs(NULL, c);
480 }
481 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
482 // Find the one non-null required input. RegionNode only
483 Node *nonnull_req() const;
484 // Add or remove precedence edges
485 void add_prec( Node *n );
486 void rm_prec( uint i );
487 void set_prec( uint i, Node *n ) {
488 assert( is_not_dead(n), "can not use dead node");
489 assert( i >= _cnt, "not a precedence edge");
490 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
491 _in[i] = n;
492 if (n != NULL) n->add_out((Node *)this);
493 }
494 // Set this node's index, used by cisc_version to replace current node
495 void set_idx(uint new_idx) {
496 const node_idx_t* ref = &_idx;
497 *(node_idx_t*)ref = new_idx;
498 }
499 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
500 void swap_edges(uint i1, uint i2) {
501 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
502 // Def-Use info is unchanged
503 Node* n1 = in(i1);
504 Node* n2 = in(i2);
505 _in[i1] = n2;
506 _in[i2] = n1;
507 // If this node is in the hash table, make sure it doesn't need a rehash.
508 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
509 }
511 // Iterators over input Nodes for a Node X are written as:
512 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
513 // NOTE: Required edges can contain embedded NULL pointers.
515 //----------------- Other Node Properties
517 // Generate class id for some ideal nodes to avoid virtual query
518 // methods is_<Node>().
519 // Class id is the set of bits corresponded to the node class and all its
520 // super classes so that queries for super classes are also valid.
521 // Subclasses of the same super class have different assigned bit
522 // (the third parameter in the macro DEFINE_CLASS_ID).
523 // Classes with deeper hierarchy are declared first.
524 // Classes with the same hierarchy depth are sorted by usage frequency.
525 //
526 // The query method masks the bits to cut off bits of subclasses
527 // and then compare the result with the class id
528 // (see the macro DEFINE_CLASS_QUERY below).
529 //
530 // Class_MachCall=30, ClassMask_MachCall=31
531 // 12 8 4 0
532 // 0 0 0 0 0 0 0 0 1 1 1 1 0
533 // | | | |
534 // | | | Bit_Mach=2
535 // | | Bit_MachReturn=4
536 // | Bit_MachSafePoint=8
537 // Bit_MachCall=16
538 //
539 // Class_CountedLoop=56, ClassMask_CountedLoop=63
540 // 12 8 4 0
541 // 0 0 0 0 0 0 0 1 1 1 0 0 0
542 // | | |
543 // | | Bit_Region=8
544 // | Bit_Loop=16
545 // Bit_CountedLoop=32
547 #define DEFINE_CLASS_ID(cl, supcl, subn) \
548 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
549 Class_##cl = Class_##supcl + Bit_##cl , \
550 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
552 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
553 // so that it's values fits into 16 bits.
554 enum NodeClasses {
555 Bit_Node = 0x0000,
556 Class_Node = 0x0000,
557 ClassMask_Node = 0xFFFF,
559 DEFINE_CLASS_ID(Multi, Node, 0)
560 DEFINE_CLASS_ID(SafePoint, Multi, 0)
561 DEFINE_CLASS_ID(Call, SafePoint, 0)
562 DEFINE_CLASS_ID(CallJava, Call, 0)
563 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
564 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
565 DEFINE_CLASS_ID(CallRuntime, Call, 1)
566 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
567 DEFINE_CLASS_ID(Allocate, Call, 2)
568 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
569 DEFINE_CLASS_ID(AbstractLock, Call, 3)
570 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
571 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
572 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
573 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
574 DEFINE_CLASS_ID(Catch, PCTable, 0)
575 DEFINE_CLASS_ID(Jump, PCTable, 1)
576 DEFINE_CLASS_ID(If, MultiBranch, 1)
577 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
578 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
579 DEFINE_CLASS_ID(Start, Multi, 2)
580 DEFINE_CLASS_ID(MemBar, Multi, 3)
581 DEFINE_CLASS_ID(Initialize, MemBar, 0)
582 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
584 DEFINE_CLASS_ID(Mach, Node, 1)
585 DEFINE_CLASS_ID(MachReturn, Mach, 0)
586 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
587 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
588 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
589 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
590 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
591 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
592 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
593 DEFINE_CLASS_ID(MachBranch, Mach, 1)
594 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
595 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
596 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
597 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
598 DEFINE_CLASS_ID(MachTemp, Mach, 3)
599 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
600 DEFINE_CLASS_ID(MachConstant, Mach, 5)
601 DEFINE_CLASS_ID(MachMerge, Mach, 6)
603 DEFINE_CLASS_ID(Type, Node, 2)
604 DEFINE_CLASS_ID(Phi, Type, 0)
605 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
606 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
607 DEFINE_CLASS_ID(CMove, Type, 3)
608 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
609 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
610 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
611 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
612 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
613 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
614 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
616 DEFINE_CLASS_ID(Proj, Node, 3)
617 DEFINE_CLASS_ID(CatchProj, Proj, 0)
618 DEFINE_CLASS_ID(JumpProj, Proj, 1)
619 DEFINE_CLASS_ID(IfTrue, Proj, 2)
620 DEFINE_CLASS_ID(IfFalse, Proj, 3)
621 DEFINE_CLASS_ID(Parm, Proj, 4)
622 DEFINE_CLASS_ID(MachProj, Proj, 5)
624 DEFINE_CLASS_ID(Mem, Node, 4)
625 DEFINE_CLASS_ID(Load, Mem, 0)
626 DEFINE_CLASS_ID(LoadVector, Load, 0)
627 DEFINE_CLASS_ID(Store, Mem, 1)
628 DEFINE_CLASS_ID(StoreVector, Store, 0)
629 DEFINE_CLASS_ID(LoadStore, Mem, 2)
631 DEFINE_CLASS_ID(Region, Node, 5)
632 DEFINE_CLASS_ID(Loop, Region, 0)
633 DEFINE_CLASS_ID(Root, Loop, 0)
634 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
636 DEFINE_CLASS_ID(Sub, Node, 6)
637 DEFINE_CLASS_ID(Cmp, Sub, 0)
638 DEFINE_CLASS_ID(FastLock, Cmp, 0)
639 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
641 DEFINE_CLASS_ID(MergeMem, Node, 7)
642 DEFINE_CLASS_ID(Bool, Node, 8)
643 DEFINE_CLASS_ID(AddP, Node, 9)
644 DEFINE_CLASS_ID(BoxLock, Node, 10)
645 DEFINE_CLASS_ID(Add, Node, 11)
646 DEFINE_CLASS_ID(Mul, Node, 12)
647 DEFINE_CLASS_ID(Vector, Node, 13)
648 DEFINE_CLASS_ID(ClearArray, Node, 14)
650 _max_classes = ClassMask_ClearArray
651 };
652 #undef DEFINE_CLASS_ID
654 // Flags are sorted by usage frequency.
655 enum NodeFlags {
656 Flag_is_Copy = 0x01, // should be first bit to avoid shift
657 Flag_rematerialize = Flag_is_Copy << 1,
658 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
659 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
660 Flag_is_Con = Flag_is_macro << 1,
661 Flag_is_cisc_alternate = Flag_is_Con << 1,
662 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
663 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
664 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1,
665 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1,
666 Flag_has_call = Flag_avoid_back_to_back_after << 1,
667 Flag_is_expensive = Flag_has_call << 1,
668 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
669 };
671 private:
672 jushort _class_id;
673 jushort _flags;
675 protected:
676 // These methods should be called from constructors only.
677 void init_class_id(jushort c) {
678 assert(c <= _max_classes, "invalid node class");
679 _class_id = c; // cast out const
680 }
681 void init_flags(jushort fl) {
682 assert(fl <= _max_flags, "invalid node flag");
683 _flags |= fl;
684 }
685 void clear_flag(jushort fl) {
686 assert(fl <= _max_flags, "invalid node flag");
687 _flags &= ~fl;
688 }
690 public:
691 const jushort class_id() const { return _class_id; }
693 const jushort flags() const { return _flags; }
695 // Return a dense integer opcode number
696 virtual int Opcode() const;
698 // Virtual inherited Node size
699 virtual uint size_of() const;
701 // Other interesting Node properties
702 #define DEFINE_CLASS_QUERY(type) \
703 bool is_##type() const { \
704 return ((_class_id & ClassMask_##type) == Class_##type); \
705 } \
706 type##Node *as_##type() const { \
707 assert(is_##type(), "invalid node class"); \
708 return (type##Node*)this; \
709 } \
710 type##Node* isa_##type() const { \
711 return (is_##type()) ? as_##type() : NULL; \
712 }
714 DEFINE_CLASS_QUERY(AbstractLock)
715 DEFINE_CLASS_QUERY(Add)
716 DEFINE_CLASS_QUERY(AddP)
717 DEFINE_CLASS_QUERY(Allocate)
718 DEFINE_CLASS_QUERY(AllocateArray)
719 DEFINE_CLASS_QUERY(Bool)
720 DEFINE_CLASS_QUERY(BoxLock)
721 DEFINE_CLASS_QUERY(Call)
722 DEFINE_CLASS_QUERY(CallDynamicJava)
723 DEFINE_CLASS_QUERY(CallJava)
724 DEFINE_CLASS_QUERY(CallLeaf)
725 DEFINE_CLASS_QUERY(CallRuntime)
726 DEFINE_CLASS_QUERY(CallStaticJava)
727 DEFINE_CLASS_QUERY(Catch)
728 DEFINE_CLASS_QUERY(CatchProj)
729 DEFINE_CLASS_QUERY(CheckCastPP)
730 DEFINE_CLASS_QUERY(ConstraintCast)
731 DEFINE_CLASS_QUERY(ClearArray)
732 DEFINE_CLASS_QUERY(CMove)
733 DEFINE_CLASS_QUERY(Cmp)
734 DEFINE_CLASS_QUERY(CountedLoop)
735 DEFINE_CLASS_QUERY(CountedLoopEnd)
736 DEFINE_CLASS_QUERY(DecodeNarrowPtr)
737 DEFINE_CLASS_QUERY(DecodeN)
738 DEFINE_CLASS_QUERY(DecodeNKlass)
739 DEFINE_CLASS_QUERY(EncodeNarrowPtr)
740 DEFINE_CLASS_QUERY(EncodeP)
741 DEFINE_CLASS_QUERY(EncodePKlass)
742 DEFINE_CLASS_QUERY(FastLock)
743 DEFINE_CLASS_QUERY(FastUnlock)
744 DEFINE_CLASS_QUERY(If)
745 DEFINE_CLASS_QUERY(IfFalse)
746 DEFINE_CLASS_QUERY(IfTrue)
747 DEFINE_CLASS_QUERY(Initialize)
748 DEFINE_CLASS_QUERY(Jump)
749 DEFINE_CLASS_QUERY(JumpProj)
750 DEFINE_CLASS_QUERY(Load)
751 DEFINE_CLASS_QUERY(LoadStore)
752 DEFINE_CLASS_QUERY(Lock)
753 DEFINE_CLASS_QUERY(Loop)
754 DEFINE_CLASS_QUERY(Mach)
755 DEFINE_CLASS_QUERY(MachBranch)
756 DEFINE_CLASS_QUERY(MachCall)
757 DEFINE_CLASS_QUERY(MachCallDynamicJava)
758 DEFINE_CLASS_QUERY(MachCallJava)
759 DEFINE_CLASS_QUERY(MachCallLeaf)
760 DEFINE_CLASS_QUERY(MachCallRuntime)
761 DEFINE_CLASS_QUERY(MachCallStaticJava)
762 DEFINE_CLASS_QUERY(MachConstantBase)
763 DEFINE_CLASS_QUERY(MachConstant)
764 DEFINE_CLASS_QUERY(MachGoto)
765 DEFINE_CLASS_QUERY(MachIf)
766 DEFINE_CLASS_QUERY(MachNullCheck)
767 DEFINE_CLASS_QUERY(MachProj)
768 DEFINE_CLASS_QUERY(MachReturn)
769 DEFINE_CLASS_QUERY(MachSafePoint)
770 DEFINE_CLASS_QUERY(MachSpillCopy)
771 DEFINE_CLASS_QUERY(MachTemp)
772 DEFINE_CLASS_QUERY(MachMerge)
773 DEFINE_CLASS_QUERY(Mem)
774 DEFINE_CLASS_QUERY(MemBar)
775 DEFINE_CLASS_QUERY(MemBarStoreStore)
776 DEFINE_CLASS_QUERY(MergeMem)
777 DEFINE_CLASS_QUERY(Mul)
778 DEFINE_CLASS_QUERY(Multi)
779 DEFINE_CLASS_QUERY(MultiBranch)
780 DEFINE_CLASS_QUERY(Parm)
781 DEFINE_CLASS_QUERY(PCTable)
782 DEFINE_CLASS_QUERY(Phi)
783 DEFINE_CLASS_QUERY(Proj)
784 DEFINE_CLASS_QUERY(Region)
785 DEFINE_CLASS_QUERY(Root)
786 DEFINE_CLASS_QUERY(SafePoint)
787 DEFINE_CLASS_QUERY(SafePointScalarObject)
788 DEFINE_CLASS_QUERY(Start)
789 DEFINE_CLASS_QUERY(Store)
790 DEFINE_CLASS_QUERY(Sub)
791 DEFINE_CLASS_QUERY(Type)
792 DEFINE_CLASS_QUERY(Vector)
793 DEFINE_CLASS_QUERY(LoadVector)
794 DEFINE_CLASS_QUERY(StoreVector)
795 DEFINE_CLASS_QUERY(Unlock)
797 #undef DEFINE_CLASS_QUERY
799 // duplicate of is_MachSpillCopy()
800 bool is_SpillCopy () const {
801 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
802 }
804 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
805 // The data node which is safe to leave in dead loop during IGVN optimization.
806 bool is_dead_loop_safe() const {
807 return is_Phi() || (is_Proj() && in(0) == NULL) ||
808 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
809 (!is_Proj() || !in(0)->is_Allocate()));
810 }
812 // is_Copy() returns copied edge index (0 or 1)
813 uint is_Copy() const { return (_flags & Flag_is_Copy); }
815 virtual bool is_CFG() const { return false; }
817 // If this node is control-dependent on a test, can it be
818 // rerouted to a dominating equivalent test? This is usually
819 // true of non-CFG nodes, but can be false for operations which
820 // depend for their correct sequencing on more than one test.
821 // (In that case, hoisting to a dominating test may silently
822 // skip some other important test.)
823 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
825 // When building basic blocks, I need to have a notion of block beginning
826 // Nodes, next block selector Nodes (block enders), and next block
827 // projections. These calls need to work on their machine equivalents. The
828 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
829 bool is_block_start() const {
830 if ( is_Region() )
831 return this == (const Node*)in(0);
832 else
833 return is_Start();
834 }
836 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
837 // Goto and Return. This call also returns the block ending Node.
838 virtual const Node *is_block_proj() const;
840 // The node is a "macro" node which needs to be expanded before matching
841 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
842 // The node is expensive: the best control is set during loop opts
843 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
845 //----------------- Optimization
847 // Get the worst-case Type output for this Node.
848 virtual const class Type *bottom_type() const;
850 // If we find a better type for a node, try to record it permanently.
851 // Return true if this node actually changed.
852 // Be sure to do the hash_delete game in the "rehash" variant.
853 void raise_bottom_type(const Type* new_type);
855 // Get the address type with which this node uses and/or defs memory,
856 // or NULL if none. The address type is conservatively wide.
857 // Returns non-null for calls, membars, loads, stores, etc.
858 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
859 virtual const class TypePtr *adr_type() const { return NULL; }
861 // Return an existing node which computes the same function as this node.
862 // The optimistic combined algorithm requires this to return a Node which
863 // is a small number of steps away (e.g., one of my inputs).
864 virtual Node *Identity( PhaseTransform *phase );
866 // Return the set of values this Node can take on at runtime.
867 virtual const Type *Value( PhaseTransform *phase ) const;
869 // Return a node which is more "ideal" than the current node.
870 // The invariants on this call are subtle. If in doubt, read the
871 // treatise in node.cpp above the default implemention AND TEST WITH
872 // +VerifyIterativeGVN!
873 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
875 // Some nodes have specific Ideal subgraph transformations only if they are
876 // unique users of specific nodes. Such nodes should be put on IGVN worklist
877 // for the transformations to happen.
878 bool has_special_unique_user() const;
880 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
881 Node* find_exact_control(Node* ctrl);
883 // Check if 'this' node dominates or equal to 'sub'.
884 bool dominates(Node* sub, Node_List &nlist);
886 protected:
887 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
888 public:
890 // Idealize graph, using DU info. Done after constant propagation
891 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
893 // See if there is valid pipeline info
894 static const Pipeline *pipeline_class();
895 virtual const Pipeline *pipeline() const;
897 // Compute the latency from the def to this instruction of the ith input node
898 uint latency(uint i);
900 // Hash & compare functions, for pessimistic value numbering
902 // If the hash function returns the special sentinel value NO_HASH,
903 // the node is guaranteed never to compare equal to any other node.
904 // If we accidentally generate a hash with value NO_HASH the node
905 // won't go into the table and we'll lose a little optimization.
906 enum { NO_HASH = 0 };
907 virtual uint hash() const;
908 virtual uint cmp( const Node &n ) const;
910 // Operation appears to be iteratively computed (such as an induction variable)
911 // It is possible for this operation to return false for a loop-varying
912 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
913 bool is_iteratively_computed();
915 // Determine if a node is Counted loop induction variable.
916 // The method is defined in loopnode.cpp.
917 const Node* is_loop_iv() const;
919 // Return a node with opcode "opc" and same inputs as "this" if one can
920 // be found; Otherwise return NULL;
921 Node* find_similar(int opc);
923 // Return the unique control out if only one. Null if none or more than one.
924 Node* unique_ctrl_out();
926 //----------------- Code Generation
928 // Ideal register class for Matching. Zero means unmatched instruction
929 // (these are cloned instead of converted to machine nodes).
930 virtual uint ideal_reg() const;
932 static const uint NotAMachineReg; // must be > max. machine register
934 // Do we Match on this edge index or not? Generally false for Control
935 // and true for everything else. Weird for calls & returns.
936 virtual uint match_edge(uint idx) const;
938 // Register class output is returned in
939 virtual const RegMask &out_RegMask() const;
940 // Register class input is expected in
941 virtual const RegMask &in_RegMask(uint) const;
942 // Should we clone rather than spill this instruction?
943 bool rematerialize() const;
945 // Return JVM State Object if this Node carries debug info, or NULL otherwise
946 virtual JVMState* jvms() const;
948 // Print as assembly
949 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
950 // Emit bytes starting at parameter 'ptr'
951 // Bump 'ptr' by the number of output bytes
952 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
953 // Size of instruction in bytes
954 virtual uint size(PhaseRegAlloc *ra_) const;
956 // Convenience function to extract an integer constant from a node.
957 // If it is not an integer constant (either Con, CastII, or Mach),
958 // return value_if_unknown.
959 jint find_int_con(jint value_if_unknown) const {
960 const TypeInt* t = find_int_type();
961 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
962 }
963 // Return the constant, knowing it is an integer constant already
964 jint get_int() const {
965 const TypeInt* t = find_int_type();
966 guarantee(t != NULL, "must be con");
967 return t->get_con();
968 }
969 // Here's where the work is done. Can produce non-constant int types too.
970 const TypeInt* find_int_type() const;
972 // Same thing for long (and intptr_t, via type.hpp):
973 jlong get_long() const {
974 const TypeLong* t = find_long_type();
975 guarantee(t != NULL, "must be con");
976 return t->get_con();
977 }
978 jlong find_long_con(jint value_if_unknown) const {
979 const TypeLong* t = find_long_type();
980 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
981 }
982 const TypeLong* find_long_type() const;
984 const TypePtr* get_ptr_type() const;
986 // These guys are called by code generated by ADLC:
987 intptr_t get_ptr() const;
988 intptr_t get_narrowcon() const;
989 jdouble getd() const;
990 jfloat getf() const;
992 // Nodes which are pinned into basic blocks
993 virtual bool pinned() const { return false; }
995 // Nodes which use memory without consuming it, hence need antidependences
996 // More specifically, needs_anti_dependence_check returns true iff the node
997 // (a) does a load, and (b) does not perform a store (except perhaps to a
998 // stack slot or some other unaliased location).
999 bool needs_anti_dependence_check() const;
1001 // Return which operand this instruction may cisc-spill. In other words,
1002 // return operand position that can convert from reg to memory access
1003 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
1004 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
1006 //----------------- Graph walking
1007 public:
1008 // Walk and apply member functions recursively.
1009 // Supplied (this) pointer is root.
1010 void walk(NFunc pre, NFunc post, void *env);
1011 static void nop(Node &, void*); // Dummy empty function
1012 static void packregion( Node &n, void* );
1013 private:
1014 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
1016 //----------------- Printing, etc
1017 public:
1018 #ifndef PRODUCT
1019 Node* find(int idx) const; // Search the graph for the given idx.
1020 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
1021 void dump() const { dump("\n"); } // Print this node.
1022 void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
1023 void dump(int depth) const; // Print this node, recursively to depth d
1024 void dump_ctrl(int depth) const; // Print control nodes, to depth d
1025 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info
1026 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info
1027 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info
1028 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
1029 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
1030 void verify() const; // Check Def-Use info for my subgraph
1031 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
1033 // This call defines a class-unique string used to identify class instances
1034 virtual const char *Name() const;
1036 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
1037 // RegMask Print Functions
1038 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
1039 void dump_out_regmask() { out_RegMask().dump(); }
1040 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; }
1041 void fast_dump() const {
1042 tty->print("%4d: %-17s", _idx, Name());
1043 for (uint i = 0; i < len(); i++)
1044 if (in(i))
1045 tty->print(" %4d", in(i)->_idx);
1046 else
1047 tty->print(" NULL");
1048 tty->print("\n");
1049 }
1050 #endif
1051 #ifdef ASSERT
1052 void verify_construction();
1053 bool verify_jvms(const JVMState* jvms) const;
1054 int _debug_idx; // Unique value assigned to every node.
1055 int debug_idx() const { return _debug_idx; }
1056 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
1058 Node* _debug_orig; // Original version of this, if any.
1059 Node* debug_orig() const { return _debug_orig; }
1060 void set_debug_orig(Node* orig); // _debug_orig = orig
1062 int _hash_lock; // Barrier to modifications of nodes in the hash table
1063 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
1064 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
1066 static void init_NodeProperty();
1068 #if OPTO_DU_ITERATOR_ASSERT
1069 const Node* _last_del; // The last deleted node.
1070 uint _del_tick; // Bumped when a deletion happens..
1071 #endif
1072 #endif
1073 };
1075 //-----------------------------------------------------------------------------
1076 // Iterators over DU info, and associated Node functions.
1078 #if OPTO_DU_ITERATOR_ASSERT
1080 // Common code for assertion checking on DU iterators.
1081 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
1082 #ifdef ASSERT
1083 protected:
1084 bool _vdui; // cached value of VerifyDUIterators
1085 const Node* _node; // the node containing the _out array
1086 uint _outcnt; // cached node->_outcnt
1087 uint _del_tick; // cached node->_del_tick
1088 Node* _last; // last value produced by the iterator
1090 void sample(const Node* node); // used by c'tor to set up for verifies
1091 void verify(const Node* node, bool at_end_ok = false);
1092 void verify_resync();
1093 void reset(const DUIterator_Common& that);
1095 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
1096 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
1097 #else
1098 #define I_VDUI_ONLY(i,x) { }
1099 #endif //ASSERT
1100 };
1102 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
1104 // Default DU iterator. Allows appends onto the out array.
1105 // Allows deletion from the out array only at the current point.
1106 // Usage:
1107 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
1108 // Node* y = x->out(i);
1109 // ...
1110 // }
1111 // Compiles in product mode to a unsigned integer index, which indexes
1112 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
1113 // also reloads x->_outcnt. If you delete, you must perform "--i" just
1114 // before continuing the loop. You must delete only the last-produced
1115 // edge. You must delete only a single copy of the last-produced edge,
1116 // or else you must delete all copies at once (the first time the edge
1117 // is produced by the iterator).
1118 class DUIterator : public DUIterator_Common {
1119 friend class Node;
1121 // This is the index which provides the product-mode behavior.
1122 // Whatever the product-mode version of the system does to the
1123 // DUI index is done to this index. All other fields in
1124 // this class are used only for assertion checking.
1125 uint _idx;
1127 #ifdef ASSERT
1128 uint _refresh_tick; // Records the refresh activity.
1130 void sample(const Node* node); // Initialize _refresh_tick etc.
1131 void verify(const Node* node, bool at_end_ok = false);
1132 void verify_increment(); // Verify an increment operation.
1133 void verify_resync(); // Verify that we can back up over a deletion.
1134 void verify_finish(); // Verify that the loop terminated properly.
1135 void refresh(); // Resample verification info.
1136 void reset(const DUIterator& that); // Resample after assignment.
1137 #endif
1139 DUIterator(const Node* node, int dummy_to_avoid_conversion)
1140 { _idx = 0; debug_only(sample(node)); }
1142 public:
1143 // initialize to garbage; clear _vdui to disable asserts
1144 DUIterator()
1145 { /*initialize to garbage*/ debug_only(_vdui = false); }
1147 void operator++(int dummy_to_specify_postfix_op)
1148 { _idx++; VDUI_ONLY(verify_increment()); }
1150 void operator--()
1151 { VDUI_ONLY(verify_resync()); --_idx; }
1153 ~DUIterator()
1154 { VDUI_ONLY(verify_finish()); }
1156 void operator=(const DUIterator& that)
1157 { _idx = that._idx; debug_only(reset(that)); }
1158 };
1160 DUIterator Node::outs() const
1161 { return DUIterator(this, 0); }
1162 DUIterator& Node::refresh_out_pos(DUIterator& i) const
1163 { I_VDUI_ONLY(i, i.refresh()); return i; }
1164 bool Node::has_out(DUIterator& i) const
1165 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
1166 Node* Node::out(DUIterator& i) const
1167 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
1170 // Faster DU iterator. Disallows insertions into the out array.
1171 // Allows deletion from the out array only at the current point.
1172 // Usage:
1173 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
1174 // Node* y = x->fast_out(i);
1175 // ...
1176 // }
1177 // Compiles in product mode to raw Node** pointer arithmetic, with
1178 // no reloading of pointers from the original node x. If you delete,
1179 // you must perform "--i; --imax" just before continuing the loop.
1180 // If you delete multiple copies of the same edge, you must decrement
1181 // imax, but not i, multiple times: "--i, imax -= num_edges".
1182 class DUIterator_Fast : public DUIterator_Common {
1183 friend class Node;
1184 friend class DUIterator_Last;
1186 // This is the pointer which provides the product-mode behavior.
1187 // Whatever the product-mode version of the system does to the
1188 // DUI pointer is done to this pointer. All other fields in
1189 // this class are used only for assertion checking.
1190 Node** _outp;
1192 #ifdef ASSERT
1193 void verify(const Node* node, bool at_end_ok = false);
1194 void verify_limit();
1195 void verify_resync();
1196 void verify_relimit(uint n);
1197 void reset(const DUIterator_Fast& that);
1198 #endif
1200 // Note: offset must be signed, since -1 is sometimes passed
1201 DUIterator_Fast(const Node* node, ptrdiff_t offset)
1202 { _outp = node->_out + offset; debug_only(sample(node)); }
1204 public:
1205 // initialize to garbage; clear _vdui to disable asserts
1206 DUIterator_Fast()
1207 { /*initialize to garbage*/ debug_only(_vdui = false); }
1209 void operator++(int dummy_to_specify_postfix_op)
1210 { _outp++; VDUI_ONLY(verify(_node, true)); }
1212 void operator--()
1213 { VDUI_ONLY(verify_resync()); --_outp; }
1215 void operator-=(uint n) // applied to the limit only
1216 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
1218 bool operator<(DUIterator_Fast& limit) {
1219 I_VDUI_ONLY(*this, this->verify(_node, true));
1220 I_VDUI_ONLY(limit, limit.verify_limit());
1221 return _outp < limit._outp;
1222 }
1224 void operator=(const DUIterator_Fast& that)
1225 { _outp = that._outp; debug_only(reset(that)); }
1226 };
1228 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
1229 // Assign a limit pointer to the reference argument:
1230 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
1231 // Return the base pointer:
1232 return DUIterator_Fast(this, 0);
1233 }
1234 Node* Node::fast_out(DUIterator_Fast& i) const {
1235 I_VDUI_ONLY(i, i.verify(this));
1236 return debug_only(i._last=) *i._outp;
1237 }
1240 // Faster DU iterator. Requires each successive edge to be removed.
1241 // Does not allow insertion of any edges.
1242 // Usage:
1243 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
1244 // Node* y = x->last_out(i);
1245 // ...
1246 // }
1247 // Compiles in product mode to raw Node** pointer arithmetic, with
1248 // no reloading of pointers from the original node x.
1249 class DUIterator_Last : private DUIterator_Fast {
1250 friend class Node;
1252 #ifdef ASSERT
1253 void verify(const Node* node, bool at_end_ok = false);
1254 void verify_limit();
1255 void verify_step(uint num_edges);
1256 #endif
1258 // Note: offset must be signed, since -1 is sometimes passed
1259 DUIterator_Last(const Node* node, ptrdiff_t offset)
1260 : DUIterator_Fast(node, offset) { }
1262 void operator++(int dummy_to_specify_postfix_op) {} // do not use
1263 void operator<(int) {} // do not use
1265 public:
1266 DUIterator_Last() { }
1267 // initialize to garbage
1269 void operator--()
1270 { _outp--; VDUI_ONLY(verify_step(1)); }
1272 void operator-=(uint n)
1273 { _outp -= n; VDUI_ONLY(verify_step(n)); }
1275 bool operator>=(DUIterator_Last& limit) {
1276 I_VDUI_ONLY(*this, this->verify(_node, true));
1277 I_VDUI_ONLY(limit, limit.verify_limit());
1278 return _outp >= limit._outp;
1279 }
1281 void operator=(const DUIterator_Last& that)
1282 { DUIterator_Fast::operator=(that); }
1283 };
1285 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
1286 // Assign a limit pointer to the reference argument:
1287 imin = DUIterator_Last(this, 0);
1288 // Return the initial pointer:
1289 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
1290 }
1291 Node* Node::last_out(DUIterator_Last& i) const {
1292 I_VDUI_ONLY(i, i.verify(this));
1293 return debug_only(i._last=) *i._outp;
1294 }
1296 #endif //OPTO_DU_ITERATOR_ASSERT
1298 #undef I_VDUI_ONLY
1299 #undef VDUI_ONLY
1301 // An Iterator that truly follows the iterator pattern. Doesn't
1302 // support deletion but could be made to.
1303 //
1304 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
1305 // Node* m = i.get();
1306 //
1307 class SimpleDUIterator : public StackObj {
1308 private:
1309 Node* node;
1310 DUIterator_Fast i;
1311 DUIterator_Fast imax;
1312 public:
1313 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
1314 bool has_next() { return i < imax; }
1315 void next() { i++; }
1316 Node* get() { return node->fast_out(i); }
1317 };
1320 //-----------------------------------------------------------------------------
1321 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
1322 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
1323 // Note that the constructor just zeros things, and since I use Arena
1324 // allocation I do not need a destructor to reclaim storage.
1325 class Node_Array : public ResourceObj {
1326 friend class VMStructs;
1327 protected:
1328 Arena *_a; // Arena to allocate in
1329 uint _max;
1330 Node **_nodes;
1331 void grow( uint i ); // Grow array node to fit
1332 public:
1333 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
1334 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
1335 for( int i = 0; i < OptoNodeListSize; i++ ) {
1336 _nodes[i] = NULL;
1337 }
1338 }
1340 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
1341 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
1342 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
1343 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
1344 Node **adr() { return _nodes; }
1345 // Extend the mapping: index i maps to Node *n.
1346 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
1347 void insert( uint i, Node *n );
1348 void remove( uint i ); // Remove, preserving order
1349 void sort( C_sort_func_t func);
1350 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
1351 void clear(); // Set all entries to NULL, keep storage
1352 uint Size() const { return _max; }
1353 void dump() const;
1354 };
1356 class Node_List : public Node_Array {
1357 friend class VMStructs;
1358 uint _cnt;
1359 public:
1360 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
1361 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
1362 bool contains(const Node* n) const {
1363 for (uint e = 0; e < size(); e++) {
1364 if (at(e) == n) return true;
1365 }
1366 return false;
1367 }
1368 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
1369 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
1370 void push( Node *b ) { map(_cnt++,b); }
1371 void yank( Node *n ); // Find and remove
1372 Node *pop() { return _nodes[--_cnt]; }
1373 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
1374 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
1375 uint size() const { return _cnt; }
1376 void dump() const;
1377 void dump_simple() const;
1378 };
1380 //------------------------------Unique_Node_List-------------------------------
1381 class Unique_Node_List : public Node_List {
1382 friend class VMStructs;
1383 VectorSet _in_worklist;
1384 uint _clock_index; // Index in list where to pop from next
1385 public:
1386 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
1387 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
1389 void remove( Node *n );
1390 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
1391 VectorSet &member_set(){ return _in_worklist; }
1393 void push( Node *b ) {
1394 if( !_in_worklist.test_set(b->_idx) )
1395 Node_List::push(b);
1396 }
1397 Node *pop() {
1398 if( _clock_index >= size() ) _clock_index = 0;
1399 Node *b = at(_clock_index);
1400 map( _clock_index, Node_List::pop());
1401 if (size() != 0) _clock_index++; // Always start from 0
1402 _in_worklist >>= b->_idx;
1403 return b;
1404 }
1405 Node *remove( uint i ) {
1406 Node *b = Node_List::at(i);
1407 _in_worklist >>= b->_idx;
1408 map(i,Node_List::pop());
1409 return b;
1410 }
1411 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
1412 void clear() {
1413 _in_worklist.Clear(); // Discards storage but grows automatically
1414 Node_List::clear();
1415 _clock_index = 0;
1416 }
1418 // Used after parsing to remove useless nodes before Iterative GVN
1419 void remove_useless_nodes(VectorSet &useful);
1421 #ifndef PRODUCT
1422 void print_set() const { _in_worklist.print(); }
1423 #endif
1424 };
1426 // Inline definition of Compile::record_for_igvn must be deferred to this point.
1427 inline void Compile::record_for_igvn(Node* n) {
1428 _for_igvn->push(n);
1429 }
1431 //------------------------------Node_Stack-------------------------------------
1432 class Node_Stack {
1433 friend class VMStructs;
1434 protected:
1435 struct INode {
1436 Node *node; // Processed node
1437 uint indx; // Index of next node's child
1438 };
1439 INode *_inode_top; // tos, stack grows up
1440 INode *_inode_max; // End of _inodes == _inodes + _max
1441 INode *_inodes; // Array storage for the stack
1442 Arena *_a; // Arena to allocate in
1443 void grow();
1444 public:
1445 Node_Stack(int size) {
1446 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1447 _a = Thread::current()->resource_area();
1448 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1449 _inode_max = _inodes + max;
1450 _inode_top = _inodes - 1; // stack is empty
1451 }
1453 Node_Stack(Arena *a, int size) : _a(a) {
1454 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
1455 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
1456 _inode_max = _inodes + max;
1457 _inode_top = _inodes - 1; // stack is empty
1458 }
1460 void pop() {
1461 assert(_inode_top >= _inodes, "node stack underflow");
1462 --_inode_top;
1463 }
1464 void push(Node *n, uint i) {
1465 ++_inode_top;
1466 if (_inode_top >= _inode_max) grow();
1467 INode *top = _inode_top; // optimization
1468 top->node = n;
1469 top->indx = i;
1470 }
1471 Node *node() const {
1472 return _inode_top->node;
1473 }
1474 Node* node_at(uint i) const {
1475 assert(_inodes + i <= _inode_top, "in range");
1476 return _inodes[i].node;
1477 }
1478 uint index() const {
1479 return _inode_top->indx;
1480 }
1481 uint index_at(uint i) const {
1482 assert(_inodes + i <= _inode_top, "in range");
1483 return _inodes[i].indx;
1484 }
1485 void set_node(Node *n) {
1486 _inode_top->node = n;
1487 }
1488 void set_index(uint i) {
1489 _inode_top->indx = i;
1490 }
1491 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
1492 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
1493 bool is_nonempty() const { return (_inode_top >= _inodes); }
1494 bool is_empty() const { return (_inode_top < _inodes); }
1495 void clear() { _inode_top = _inodes - 1; } // retain storage
1497 // Node_Stack is used to map nodes.
1498 Node* find(uint idx) const;
1499 };
1502 //-----------------------------Node_Notes--------------------------------------
1503 // Debugging or profiling annotations loosely and sparsely associated
1504 // with some nodes. See Compile::node_notes_at for the accessor.
1505 class Node_Notes VALUE_OBJ_CLASS_SPEC {
1506 friend class VMStructs;
1507 JVMState* _jvms;
1509 public:
1510 Node_Notes(JVMState* jvms = NULL) {
1511 _jvms = jvms;
1512 }
1514 JVMState* jvms() { return _jvms; }
1515 void set_jvms(JVMState* x) { _jvms = x; }
1517 // True if there is nothing here.
1518 bool is_clear() {
1519 return (_jvms == NULL);
1520 }
1522 // Make there be nothing here.
1523 void clear() {
1524 _jvms = NULL;
1525 }
1527 // Make a new, clean node notes.
1528 static Node_Notes* make(Compile* C) {
1529 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1530 nn->clear();
1531 return nn;
1532 }
1534 Node_Notes* clone(Compile* C) {
1535 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
1536 (*nn) = (*this);
1537 return nn;
1538 }
1540 // Absorb any information from source.
1541 bool update_from(Node_Notes* source) {
1542 bool changed = false;
1543 if (source != NULL) {
1544 if (source->jvms() != NULL) {
1545 set_jvms(source->jvms());
1546 changed = true;
1547 }
1548 }
1549 return changed;
1550 }
1551 };
1553 // Inlined accessors for Compile::node_nodes that require the preceding class:
1554 inline Node_Notes*
1555 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
1556 int idx, bool can_grow) {
1557 assert(idx >= 0, "oob");
1558 int block_idx = (idx >> _log2_node_notes_block_size);
1559 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
1560 if (grow_by >= 0) {
1561 if (!can_grow) return NULL;
1562 grow_node_notes(arr, grow_by + 1);
1563 }
1564 // (Every element of arr is a sub-array of length _node_notes_block_size.)
1565 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
1566 }
1568 inline bool
1569 Compile::set_node_notes_at(int idx, Node_Notes* value) {
1570 if (value == NULL || value->is_clear())
1571 return false; // nothing to write => write nothing
1572 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
1573 assert(loc != NULL, "");
1574 return loc->update_from(value);
1575 }
1578 //------------------------------TypeNode---------------------------------------
1579 // Node with a Type constant.
1580 class TypeNode : public Node {
1581 protected:
1582 virtual uint hash() const; // Check the type
1583 virtual uint cmp( const Node &n ) const;
1584 virtual uint size_of() const; // Size is bigger
1585 const Type* const _type;
1586 public:
1587 void set_type(const Type* t) {
1588 assert(t != NULL, "sanity");
1589 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
1590 *(const Type**)&_type = t; // cast away const-ness
1591 // If this node is in the hash table, make sure it doesn't need a rehash.
1592 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
1593 }
1594 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
1595 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
1596 init_class_id(Class_Type);
1597 }
1598 virtual const Type *Value( PhaseTransform *phase ) const;
1599 virtual const Type *bottom_type() const;
1600 virtual uint ideal_reg() const;
1601 #ifndef PRODUCT
1602 virtual void dump_spec(outputStream *st) const;
1603 #endif
1604 };
1606 #endif // SHARE_VM_OPTO_NODE_HPP