Wed, 15 Apr 2020 11:49:55 +0800
Merge
1 /*
2 * Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #include "precompiled.hpp"
26 #include "libadt/vectset.hpp"
27 #include "memory/allocation.inline.hpp"
28 #include "opto/cfgnode.hpp"
29 #include "opto/connode.hpp"
30 #include "opto/loopnode.hpp"
31 #include "opto/machnode.hpp"
32 #include "opto/matcher.hpp"
33 #include "opto/node.hpp"
34 #include "opto/opcodes.hpp"
35 #include "opto/regmask.hpp"
36 #include "opto/type.hpp"
37 #include "utilities/copy.hpp"
39 class RegMask;
40 // #include "phase.hpp"
41 class PhaseTransform;
42 class PhaseGVN;
44 // Arena we are currently building Nodes in
45 const uint Node::NotAMachineReg = 0xffff0000;
47 #ifndef PRODUCT
48 extern int nodes_created;
49 #endif
51 #ifdef ASSERT
53 //-------------------------- construct_node------------------------------------
54 // Set a breakpoint here to identify where a particular node index is built.
55 void Node::verify_construction() {
56 _debug_orig = NULL;
57 int old_debug_idx = Compile::debug_idx();
58 int new_debug_idx = old_debug_idx+1;
59 if (new_debug_idx > 0) {
60 // Arrange that the lowest five decimal digits of _debug_idx
61 // will repeat those of _idx. In case this is somehow pathological,
62 // we continue to assign negative numbers (!) consecutively.
63 const int mod = 100000;
64 int bump = (int)(_idx - new_debug_idx) % mod;
65 if (bump < 0) bump += mod;
66 assert(bump >= 0 && bump < mod, "");
67 new_debug_idx += bump;
68 }
69 Compile::set_debug_idx(new_debug_idx);
70 set_debug_idx( new_debug_idx );
71 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX");
72 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit");
73 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) {
74 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx);
75 BREAKPOINT;
76 }
77 #if OPTO_DU_ITERATOR_ASSERT
78 _last_del = NULL;
79 _del_tick = 0;
80 #endif
81 _hash_lock = 0;
82 }
85 // #ifdef ASSERT ...
87 #if OPTO_DU_ITERATOR_ASSERT
88 void DUIterator_Common::sample(const Node* node) {
89 _vdui = VerifyDUIterators;
90 _node = node;
91 _outcnt = node->_outcnt;
92 _del_tick = node->_del_tick;
93 _last = NULL;
94 }
96 void DUIterator_Common::verify(const Node* node, bool at_end_ok) {
97 assert(_node == node, "consistent iterator source");
98 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed");
99 }
101 void DUIterator_Common::verify_resync() {
102 // Ensure that the loop body has just deleted the last guy produced.
103 const Node* node = _node;
104 // Ensure that at least one copy of the last-seen edge was deleted.
105 // Note: It is OK to delete multiple copies of the last-seen edge.
106 // Unfortunately, we have no way to verify that all the deletions delete
107 // that same edge. On this point we must use the Honor System.
108 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge");
109 assert(node->_last_del == _last, "must have deleted the edge just produced");
110 // We liked this deletion, so accept the resulting outcnt and tick.
111 _outcnt = node->_outcnt;
112 _del_tick = node->_del_tick;
113 }
115 void DUIterator_Common::reset(const DUIterator_Common& that) {
116 if (this == &that) return; // ignore assignment to self
117 if (!_vdui) {
118 // We need to initialize everything, overwriting garbage values.
119 _last = that._last;
120 _vdui = that._vdui;
121 }
122 // Note: It is legal (though odd) for an iterator over some node x
123 // to be reassigned to iterate over another node y. Some doubly-nested
124 // progress loops depend on being able to do this.
125 const Node* node = that._node;
126 // Re-initialize everything, except _last.
127 _node = node;
128 _outcnt = node->_outcnt;
129 _del_tick = node->_del_tick;
130 }
132 void DUIterator::sample(const Node* node) {
133 DUIterator_Common::sample(node); // Initialize the assertion data.
134 _refresh_tick = 0; // No refreshes have happened, as yet.
135 }
137 void DUIterator::verify(const Node* node, bool at_end_ok) {
138 DUIterator_Common::verify(node, at_end_ok);
139 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range");
140 }
142 void DUIterator::verify_increment() {
143 if (_refresh_tick & 1) {
144 // We have refreshed the index during this loop.
145 // Fix up _idx to meet asserts.
146 if (_idx > _outcnt) _idx = _outcnt;
147 }
148 verify(_node, true);
149 }
151 void DUIterator::verify_resync() {
152 // Note: We do not assert on _outcnt, because insertions are OK here.
153 DUIterator_Common::verify_resync();
154 // Make sure we are still in sync, possibly with no more out-edges:
155 verify(_node, true);
156 }
158 void DUIterator::reset(const DUIterator& that) {
159 if (this == &that) return; // self assignment is always a no-op
160 assert(that._refresh_tick == 0, "assign only the result of Node::outs()");
161 assert(that._idx == 0, "assign only the result of Node::outs()");
162 assert(_idx == that._idx, "already assigned _idx");
163 if (!_vdui) {
164 // We need to initialize everything, overwriting garbage values.
165 sample(that._node);
166 } else {
167 DUIterator_Common::reset(that);
168 if (_refresh_tick & 1) {
169 _refresh_tick++; // Clear the "was refreshed" flag.
170 }
171 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly");
172 }
173 }
175 void DUIterator::refresh() {
176 DUIterator_Common::sample(_node); // Re-fetch assertion data.
177 _refresh_tick |= 1; // Set the "was refreshed" flag.
178 }
180 void DUIterator::verify_finish() {
181 // If the loop has killed the node, do not require it to re-run.
182 if (_node->_outcnt == 0) _refresh_tick &= ~1;
183 // If this assert triggers, it means that a loop used refresh_out_pos
184 // to re-synch an iteration index, but the loop did not correctly
185 // re-run itself, using a "while (progress)" construct.
186 // This iterator enforces the rule that you must keep trying the loop
187 // until it "runs clean" without any need for refreshing.
188 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing");
189 }
192 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) {
193 DUIterator_Common::verify(node, at_end_ok);
194 Node** out = node->_out;
195 uint cnt = node->_outcnt;
196 assert(cnt == _outcnt, "no insertions allowed");
197 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range");
198 // This last check is carefully designed to work for NO_OUT_ARRAY.
199 }
201 void DUIterator_Fast::verify_limit() {
202 const Node* node = _node;
203 verify(node, true);
204 assert(_outp == node->_out + node->_outcnt, "limit still correct");
205 }
207 void DUIterator_Fast::verify_resync() {
208 const Node* node = _node;
209 if (_outp == node->_out + _outcnt) {
210 // Note that the limit imax, not the pointer i, gets updated with the
211 // exact count of deletions. (For the pointer it's always "--i".)
212 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)");
213 // This is a limit pointer, with a name like "imax".
214 // Fudge the _last field so that the common assert will be happy.
215 _last = (Node*) node->_last_del;
216 DUIterator_Common::verify_resync();
217 } else {
218 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)");
219 // A normal internal pointer.
220 DUIterator_Common::verify_resync();
221 // Make sure we are still in sync, possibly with no more out-edges:
222 verify(node, true);
223 }
224 }
226 void DUIterator_Fast::verify_relimit(uint n) {
227 const Node* node = _node;
228 assert((int)n > 0, "use imax -= n only with a positive count");
229 // This must be a limit pointer, with a name like "imax".
230 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)");
231 // The reported number of deletions must match what the node saw.
232 assert(node->_del_tick == _del_tick + n, "must have deleted n edges");
233 // Fudge the _last field so that the common assert will be happy.
234 _last = (Node*) node->_last_del;
235 DUIterator_Common::verify_resync();
236 }
238 void DUIterator_Fast::reset(const DUIterator_Fast& that) {
239 assert(_outp == that._outp, "already assigned _outp");
240 DUIterator_Common::reset(that);
241 }
243 void DUIterator_Last::verify(const Node* node, bool at_end_ok) {
244 // at_end_ok means the _outp is allowed to underflow by 1
245 _outp += at_end_ok;
246 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc.
247 _outp -= at_end_ok;
248 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes");
249 }
251 void DUIterator_Last::verify_limit() {
252 // Do not require the limit address to be resynched.
253 //verify(node, true);
254 assert(_outp == _node->_out, "limit still correct");
255 }
257 void DUIterator_Last::verify_step(uint num_edges) {
258 assert((int)num_edges > 0, "need non-zero edge count for loop progress");
259 _outcnt -= num_edges;
260 _del_tick += num_edges;
261 // Make sure we are still in sync, possibly with no more out-edges:
262 const Node* node = _node;
263 verify(node, true);
264 assert(node->_last_del == _last, "must have deleted the edge just produced");
265 }
267 #endif //OPTO_DU_ITERATOR_ASSERT
270 #endif //ASSERT
273 // This constant used to initialize _out may be any non-null value.
274 // The value NULL is reserved for the top node only.
275 #define NO_OUT_ARRAY ((Node**)-1)
277 // This funny expression handshakes with Node::operator new
278 // to pull Compile::current out of the new node's _out field,
279 // and then calls a subroutine which manages most field
280 // initializations. The only one which is tricky is the
281 // _idx field, which is const, and so must be initialized
282 // by a return value, not an assignment.
283 //
284 // (Aren't you thankful that Java finals don't require so many tricks?)
285 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out)
286 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355
287 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list
288 #endif
289 #ifdef __clang__
290 #pragma clang diagnostic push
291 #pragma GCC diagnostic ignored "-Wuninitialized"
292 #endif
294 // Out-of-line code from node constructors.
295 // Executed only when extra debug info. is being passed around.
296 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) {
297 C->set_node_notes_at(idx, nn);
298 }
300 // Shared initialization code.
301 inline int Node::Init(int req, Compile* C) {
302 assert(Compile::current() == C, "must use operator new(Compile*)");
303 int idx = C->next_unique();
305 // Allocate memory for the necessary number of edges.
306 if (req > 0) {
307 // Allocate space for _in array to have double alignment.
308 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*))));
309 #ifdef ASSERT
310 _in[req-1] = this; // magic cookie for assertion check
311 #endif
312 }
313 // If there are default notes floating around, capture them:
314 Node_Notes* nn = C->default_node_notes();
315 if (nn != NULL) init_node_notes(C, idx, nn);
317 // Note: At this point, C is dead,
318 // and we begin to initialize the new Node.
320 _cnt = _max = req;
321 _outcnt = _outmax = 0;
322 _class_id = Class_Node;
323 _flags = 0;
324 _out = NO_OUT_ARRAY;
325 return idx;
326 }
328 //------------------------------Node-------------------------------------------
329 // Create a Node, with a given number of required edges.
330 Node::Node(uint req)
331 : _idx(IDX_INIT(req))
332 #ifdef ASSERT
333 , _parse_idx(_idx)
334 #endif
335 {
336 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" );
337 debug_only( verify_construction() );
338 NOT_PRODUCT(nodes_created++);
339 if (req == 0) {
340 assert( _in == (Node**)this, "Must not pass arg count to 'new'" );
341 _in = NULL;
342 } else {
343 assert( _in[req-1] == this, "Must pass arg count to 'new'" );
344 Node** to = _in;
345 for(uint i = 0; i < req; i++) {
346 to[i] = NULL;
347 }
348 }
349 }
351 //------------------------------Node-------------------------------------------
352 Node::Node(Node *n0)
353 : _idx(IDX_INIT(1))
354 #ifdef ASSERT
355 , _parse_idx(_idx)
356 #endif
357 {
358 debug_only( verify_construction() );
359 NOT_PRODUCT(nodes_created++);
360 // Assert we allocated space for input array already
361 assert( _in[0] == this, "Must pass arg count to 'new'" );
362 assert( is_not_dead(n0), "can not use dead node");
363 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
364 }
366 //------------------------------Node-------------------------------------------
367 Node::Node(Node *n0, Node *n1)
368 : _idx(IDX_INIT(2))
369 #ifdef ASSERT
370 , _parse_idx(_idx)
371 #endif
372 {
373 debug_only( verify_construction() );
374 NOT_PRODUCT(nodes_created++);
375 // Assert we allocated space for input array already
376 assert( _in[1] == this, "Must pass arg count to 'new'" );
377 assert( is_not_dead(n0), "can not use dead node");
378 assert( is_not_dead(n1), "can not use dead node");
379 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
380 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
381 }
383 //------------------------------Node-------------------------------------------
384 Node::Node(Node *n0, Node *n1, Node *n2)
385 : _idx(IDX_INIT(3))
386 #ifdef ASSERT
387 , _parse_idx(_idx)
388 #endif
389 {
390 debug_only( verify_construction() );
391 NOT_PRODUCT(nodes_created++);
392 // Assert we allocated space for input array already
393 assert( _in[2] == this, "Must pass arg count to 'new'" );
394 assert( is_not_dead(n0), "can not use dead node");
395 assert( is_not_dead(n1), "can not use dead node");
396 assert( is_not_dead(n2), "can not use dead node");
397 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
398 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
399 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
400 }
402 //------------------------------Node-------------------------------------------
403 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3)
404 : _idx(IDX_INIT(4))
405 #ifdef ASSERT
406 , _parse_idx(_idx)
407 #endif
408 {
409 debug_only( verify_construction() );
410 NOT_PRODUCT(nodes_created++);
411 // Assert we allocated space for input array already
412 assert( _in[3] == this, "Must pass arg count to 'new'" );
413 assert( is_not_dead(n0), "can not use dead node");
414 assert( is_not_dead(n1), "can not use dead node");
415 assert( is_not_dead(n2), "can not use dead node");
416 assert( is_not_dead(n3), "can not use dead node");
417 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
418 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
419 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
420 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
421 }
423 //------------------------------Node-------------------------------------------
424 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4)
425 : _idx(IDX_INIT(5))
426 #ifdef ASSERT
427 , _parse_idx(_idx)
428 #endif
429 {
430 debug_only( verify_construction() );
431 NOT_PRODUCT(nodes_created++);
432 // Assert we allocated space for input array already
433 assert( _in[4] == this, "Must pass arg count to 'new'" );
434 assert( is_not_dead(n0), "can not use dead node");
435 assert( is_not_dead(n1), "can not use dead node");
436 assert( is_not_dead(n2), "can not use dead node");
437 assert( is_not_dead(n3), "can not use dead node");
438 assert( is_not_dead(n4), "can not use dead node");
439 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
440 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
441 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
442 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
443 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
444 }
446 //------------------------------Node-------------------------------------------
447 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
448 Node *n4, Node *n5)
449 : _idx(IDX_INIT(6))
450 #ifdef ASSERT
451 , _parse_idx(_idx)
452 #endif
453 {
454 debug_only( verify_construction() );
455 NOT_PRODUCT(nodes_created++);
456 // Assert we allocated space for input array already
457 assert( _in[5] == this, "Must pass arg count to 'new'" );
458 assert( is_not_dead(n0), "can not use dead node");
459 assert( is_not_dead(n1), "can not use dead node");
460 assert( is_not_dead(n2), "can not use dead node");
461 assert( is_not_dead(n3), "can not use dead node");
462 assert( is_not_dead(n4), "can not use dead node");
463 assert( is_not_dead(n5), "can not use dead node");
464 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
465 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
466 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
467 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
468 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
469 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this);
470 }
472 //------------------------------Node-------------------------------------------
473 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3,
474 Node *n4, Node *n5, Node *n6)
475 : _idx(IDX_INIT(7))
476 #ifdef ASSERT
477 , _parse_idx(_idx)
478 #endif
479 {
480 debug_only( verify_construction() );
481 NOT_PRODUCT(nodes_created++);
482 // Assert we allocated space for input array already
483 assert( _in[6] == this, "Must pass arg count to 'new'" );
484 assert( is_not_dead(n0), "can not use dead node");
485 assert( is_not_dead(n1), "can not use dead node");
486 assert( is_not_dead(n2), "can not use dead node");
487 assert( is_not_dead(n3), "can not use dead node");
488 assert( is_not_dead(n4), "can not use dead node");
489 assert( is_not_dead(n5), "can not use dead node");
490 assert( is_not_dead(n6), "can not use dead node");
491 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this);
492 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this);
493 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this);
494 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this);
495 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this);
496 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this);
497 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this);
498 }
500 #ifdef __clang__
501 #pragma clang diagnostic pop
502 #endif
505 //------------------------------clone------------------------------------------
506 // Clone a Node.
507 Node *Node::clone() const {
508 Compile* C = Compile::current();
509 uint s = size_of(); // Size of inherited Node
510 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*));
511 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s);
512 // Set the new input pointer array
513 n->_in = (Node**)(((char*)n)+s);
514 // Cannot share the old output pointer array, so kill it
515 n->_out = NO_OUT_ARRAY;
516 // And reset the counters to 0
517 n->_outcnt = 0;
518 n->_outmax = 0;
519 // Unlock this guy, since he is not in any hash table.
520 debug_only(n->_hash_lock = 0);
521 // Walk the old node's input list to duplicate its edges
522 uint i;
523 for( i = 0; i < len(); i++ ) {
524 Node *x = in(i);
525 n->_in[i] = x;
526 if (x != NULL) x->add_out(n);
527 }
528 if (is_macro())
529 C->add_macro_node(n);
530 if (is_expensive())
531 C->add_expensive_node(n);
532 // If the cloned node is a range check dependent CastII, add it to the list.
533 CastIINode* cast = n->isa_CastII();
534 if (cast != NULL && cast->has_range_check()) {
535 C->add_range_check_cast(cast);
536 }
538 n->set_idx(C->next_unique()); // Get new unique index as well
539 debug_only( n->verify_construction() );
540 NOT_PRODUCT(nodes_created++);
541 // Do not patch over the debug_idx of a clone, because it makes it
542 // impossible to break on the clone's moment of creation.
543 //debug_only( n->set_debug_idx( debug_idx() ) );
545 C->copy_node_notes_to(n, (Node*) this);
547 // MachNode clone
548 uint nopnds;
549 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) {
550 MachNode *mach = n->as_Mach();
551 MachNode *mthis = this->as_Mach();
552 // Get address of _opnd_array.
553 // It should be the same offset since it is the clone of this node.
554 MachOper **from = mthis->_opnds;
555 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) +
556 pointer_delta((const void*)from,
557 (const void*)(&mthis->_opnds), 1));
558 mach->_opnds = to;
559 for ( uint i = 0; i < nopnds; ++i ) {
560 to[i] = from[i]->clone(C);
561 }
562 }
563 // cloning CallNode may need to clone JVMState
564 if (n->is_Call()) {
565 n->as_Call()->clone_jvms(C);
566 }
567 if (n->is_SafePoint()) {
568 n->as_SafePoint()->clone_replaced_nodes();
569 }
570 return n; // Return the clone
571 }
573 //---------------------------setup_is_top--------------------------------------
574 // Call this when changing the top node, to reassert the invariants
575 // required by Node::is_top. See Compile::set_cached_top_node.
576 void Node::setup_is_top() {
577 if (this == (Node*)Compile::current()->top()) {
578 // This node has just become top. Kill its out array.
579 _outcnt = _outmax = 0;
580 _out = NULL; // marker value for top
581 assert(is_top(), "must be top");
582 } else {
583 if (_out == NULL) _out = NO_OUT_ARRAY;
584 assert(!is_top(), "must not be top");
585 }
586 }
589 //------------------------------~Node------------------------------------------
590 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
591 extern int reclaim_idx ;
592 extern int reclaim_in ;
593 extern int reclaim_node;
594 void Node::destruct() {
595 // Eagerly reclaim unique Node numberings
596 Compile* compile = Compile::current();
597 if ((uint)_idx+1 == compile->unique()) {
598 compile->set_unique(compile->unique()-1);
599 #ifdef ASSERT
600 reclaim_idx++;
601 #endif
602 }
603 // Clear debug info:
604 Node_Notes* nn = compile->node_notes_at(_idx);
605 if (nn != NULL) nn->clear();
606 // Walk the input array, freeing the corresponding output edges
607 _cnt = _max; // forget req/prec distinction
608 uint i;
609 for( i = 0; i < _max; i++ ) {
610 set_req(i, NULL);
611 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim");
612 }
613 assert(outcnt() == 0, "deleting a node must not leave a dangling use");
614 // See if the input array was allocated just prior to the object
615 int edge_size = _max*sizeof(void*);
616 int out_edge_size = _outmax*sizeof(void*);
617 char *edge_end = ((char*)_in) + edge_size;
618 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out);
619 char *out_edge_end = out_array + out_edge_size;
620 int node_size = size_of();
622 // Free the output edge array
623 if (out_edge_size > 0) {
624 #ifdef ASSERT
625 if( out_edge_end == compile->node_arena()->hwm() )
626 reclaim_in += out_edge_size; // count reclaimed out edges with in edges
627 #endif
628 compile->node_arena()->Afree(out_array, out_edge_size);
629 }
631 // Free the input edge array and the node itself
632 if( edge_end == (char*)this ) {
633 #ifdef ASSERT
634 if( edge_end+node_size == compile->node_arena()->hwm() ) {
635 reclaim_in += edge_size;
636 reclaim_node+= node_size;
637 }
638 #else
639 // It was; free the input array and object all in one hit
640 compile->node_arena()->Afree(_in,edge_size+node_size);
641 #endif
642 } else {
644 // Free just the input array
645 #ifdef ASSERT
646 if( edge_end == compile->node_arena()->hwm() )
647 reclaim_in += edge_size;
648 #endif
649 compile->node_arena()->Afree(_in,edge_size);
651 // Free just the object
652 #ifdef ASSERT
653 if( ((char*)this) + node_size == compile->node_arena()->hwm() )
654 reclaim_node+= node_size;
655 #else
656 compile->node_arena()->Afree(this,node_size);
657 #endif
658 }
659 if (is_macro()) {
660 compile->remove_macro_node(this);
661 }
662 if (is_expensive()) {
663 compile->remove_expensive_node(this);
664 }
665 CastIINode* cast = isa_CastII();
666 if (cast != NULL && cast->has_range_check()) {
667 compile->remove_range_check_cast(cast);
668 }
670 if (is_SafePoint()) {
671 as_SafePoint()->delete_replaced_nodes();
672 }
673 #ifdef ASSERT
674 // We will not actually delete the storage, but we'll make the node unusable.
675 *(address*)this = badAddress; // smash the C++ vtbl, probably
676 _in = _out = (Node**) badAddress;
677 _max = _cnt = _outmax = _outcnt = 0;
678 #endif
679 }
681 //------------------------------grow-------------------------------------------
682 // Grow the input array, making space for more edges
683 void Node::grow( uint len ) {
684 Arena* arena = Compile::current()->node_arena();
685 uint new_max = _max;
686 if( new_max == 0 ) {
687 _max = 4;
688 _in = (Node**)arena->Amalloc(4*sizeof(Node*));
689 Node** to = _in;
690 to[0] = NULL;
691 to[1] = NULL;
692 to[2] = NULL;
693 to[3] = NULL;
694 return;
695 }
696 while( new_max <= len ) new_max <<= 1; // Find next power-of-2
697 // Trimming to limit allows a uint8 to handle up to 255 edges.
698 // Previously I was using only powers-of-2 which peaked at 128 edges.
699 //if( new_max >= limit ) new_max = limit-1;
700 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*));
701 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space
702 _max = new_max; // Record new max length
703 // This assertion makes sure that Node::_max is wide enough to
704 // represent the numerical value of new_max.
705 assert(_max == new_max && _max > len, "int width of _max is too small");
706 }
708 //-----------------------------out_grow----------------------------------------
709 // Grow the input array, making space for more edges
710 void Node::out_grow( uint len ) {
711 assert(!is_top(), "cannot grow a top node's out array");
712 Arena* arena = Compile::current()->node_arena();
713 uint new_max = _outmax;
714 if( new_max == 0 ) {
715 _outmax = 4;
716 _out = (Node **)arena->Amalloc(4*sizeof(Node*));
717 return;
718 }
719 while( new_max <= len ) new_max <<= 1; // Find next power-of-2
720 // Trimming to limit allows a uint8 to handle up to 255 edges.
721 // Previously I was using only powers-of-2 which peaked at 128 edges.
722 //if( new_max >= limit ) new_max = limit-1;
723 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value");
724 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*));
725 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space
726 _outmax = new_max; // Record new max length
727 // This assertion makes sure that Node::_max is wide enough to
728 // represent the numerical value of new_max.
729 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small");
730 }
732 #ifdef ASSERT
733 //------------------------------is_dead----------------------------------------
734 bool Node::is_dead() const {
735 // Mach and pinch point nodes may look like dead.
736 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) )
737 return false;
738 for( uint i = 0; i < _max; i++ )
739 if( _in[i] != NULL )
740 return false;
741 dump();
742 return true;
743 }
744 #endif
747 //------------------------------is_unreachable---------------------------------
748 bool Node::is_unreachable(PhaseIterGVN &igvn) const {
749 assert(!is_Mach(), "doesn't work with MachNodes");
750 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top();
751 }
753 //------------------------------add_req----------------------------------------
754 // Add a new required input at the end
755 void Node::add_req( Node *n ) {
756 assert( is_not_dead(n), "can not use dead node");
758 // Look to see if I can move precedence down one without reallocating
759 if( (_cnt >= _max) || (in(_max-1) != NULL) )
760 grow( _max+1 );
762 // Find a precedence edge to move
763 if( in(_cnt) != NULL ) { // Next precedence edge is busy?
764 uint i;
765 for( i=_cnt; i<_max; i++ )
766 if( in(i) == NULL ) // Find the NULL at end of prec edge list
767 break; // There must be one, since we grew the array
768 _in[i] = in(_cnt); // Move prec over, making space for req edge
769 }
770 _in[_cnt++] = n; // Stuff over old prec edge
771 if (n != NULL) n->add_out((Node *)this);
772 }
774 //---------------------------add_req_batch-------------------------------------
775 // Add a new required input at the end
776 void Node::add_req_batch( Node *n, uint m ) {
777 assert( is_not_dead(n), "can not use dead node");
778 // check various edge cases
779 if ((int)m <= 1) {
780 assert((int)m >= 0, "oob");
781 if (m != 0) add_req(n);
782 return;
783 }
785 // Look to see if I can move precedence down one without reallocating
786 if( (_cnt+m) > _max || _in[_max-m] )
787 grow( _max+m );
789 // Find a precedence edge to move
790 if( _in[_cnt] != NULL ) { // Next precedence edge is busy?
791 uint i;
792 for( i=_cnt; i<_max; i++ )
793 if( _in[i] == NULL ) // Find the NULL at end of prec edge list
794 break; // There must be one, since we grew the array
795 // Slide all the precs over by m positions (assume #prec << m).
796 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*)));
797 }
799 // Stuff over the old prec edges
800 for(uint i=0; i<m; i++ ) {
801 _in[_cnt++] = n;
802 }
804 // Insert multiple out edges on the node.
805 if (n != NULL && !n->is_top()) {
806 for(uint i=0; i<m; i++ ) {
807 n->add_out((Node *)this);
808 }
809 }
810 }
812 //------------------------------del_req----------------------------------------
813 // Delete the required edge and compact the edge array
814 void Node::del_req( uint idx ) {
815 assert( idx < _cnt, "oob");
816 assert( !VerifyHashTableKeys || _hash_lock == 0,
817 "remove node from hash table before modifying it");
818 // First remove corresponding def-use edge
819 Node *n = in(idx);
820 if (n != NULL) n->del_out((Node *)this);
821 _in[idx] = in(--_cnt); // Compact the array
822 _in[_cnt] = NULL; // NULL out emptied slot
823 }
825 //------------------------------del_req_ordered--------------------------------
826 // Delete the required edge and compact the edge array with preserved order
827 void Node::del_req_ordered( uint idx ) {
828 assert( idx < _cnt, "oob");
829 assert( !VerifyHashTableKeys || _hash_lock == 0,
830 "remove node from hash table before modifying it");
831 // First remove corresponding def-use edge
832 Node *n = in(idx);
833 if (n != NULL) n->del_out((Node *)this);
834 if (idx < _cnt - 1) { // Not last edge ?
835 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx-1)*sizeof(Node*)));
836 }
837 _in[--_cnt] = NULL; // NULL out emptied slot
838 }
840 //------------------------------ins_req----------------------------------------
841 // Insert a new required input at the end
842 void Node::ins_req( uint idx, Node *n ) {
843 assert( is_not_dead(n), "can not use dead node");
844 add_req(NULL); // Make space
845 assert( idx < _max, "Must have allocated enough space");
846 // Slide over
847 if(_cnt-idx-1 > 0) {
848 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*)));
849 }
850 _in[idx] = n; // Stuff over old required edge
851 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge
852 }
854 //-----------------------------find_edge---------------------------------------
855 int Node::find_edge(Node* n) {
856 for (uint i = 0; i < len(); i++) {
857 if (_in[i] == n) return i;
858 }
859 return -1;
860 }
862 //----------------------------replace_edge-------------------------------------
863 int Node::replace_edge(Node* old, Node* neww) {
864 if (old == neww) return 0; // nothing to do
865 uint nrep = 0;
866 for (uint i = 0; i < len(); i++) {
867 if (in(i) == old) {
868 if (i < req())
869 set_req(i, neww);
870 else
871 set_prec(i, neww);
872 nrep++;
873 }
874 }
875 return nrep;
876 }
878 /**
879 * Replace input edges in the range pointing to 'old' node.
880 */
881 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) {
882 if (old == neww) return 0; // nothing to do
883 uint nrep = 0;
884 for (int i = start; i < end; i++) {
885 if (in(i) == old) {
886 set_req(i, neww);
887 nrep++;
888 }
889 }
890 return nrep;
891 }
893 //-------------------------disconnect_inputs-----------------------------------
894 // NULL out all inputs to eliminate incoming Def-Use edges.
895 // Return the number of edges between 'n' and 'this'
896 int Node::disconnect_inputs(Node *n, Compile* C) {
897 int edges_to_n = 0;
899 uint cnt = req();
900 for( uint i = 0; i < cnt; ++i ) {
901 if( in(i) == 0 ) continue;
902 if( in(i) == n ) ++edges_to_n;
903 set_req(i, NULL);
904 }
905 // Remove precedence edges if any exist
906 // Note: Safepoints may have precedence edges, even during parsing
907 if( (req() != len()) && (in(req()) != NULL) ) {
908 uint max = len();
909 for( uint i = 0; i < max; ++i ) {
910 if( in(i) == 0 ) continue;
911 if( in(i) == n ) ++edges_to_n;
912 set_prec(i, NULL);
913 }
914 }
916 // Node::destruct requires all out edges be deleted first
917 // debug_only(destruct();) // no reuse benefit expected
918 if (edges_to_n == 0) {
919 C->record_dead_node(_idx);
920 }
921 return edges_to_n;
922 }
924 //-----------------------------uncast---------------------------------------
925 // %%% Temporary, until we sort out CheckCastPP vs. CastPP.
926 // Strip away casting. (It is depth-limited.)
927 Node* Node::uncast() const {
928 // Should be inline:
929 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this;
930 if (is_ConstraintCast() || is_CheckCastPP())
931 return uncast_helper(this);
932 else
933 return (Node*) this;
934 }
936 //---------------------------uncast_helper-------------------------------------
937 Node* Node::uncast_helper(const Node* p) {
938 #ifdef ASSERT
939 uint depth_count = 0;
940 const Node* orig_p = p;
941 #endif
943 while (true) {
944 #ifdef ASSERT
945 if (depth_count >= K) {
946 orig_p->dump(4);
947 if (p != orig_p)
948 p->dump(1);
949 }
950 assert(depth_count++ < K, "infinite loop in Node::uncast_helper");
951 #endif
952 if (p == NULL || p->req() != 2) {
953 break;
954 } else if (p->is_ConstraintCast()) {
955 p = p->in(1);
956 } else if (p->is_CheckCastPP()) {
957 p = p->in(1);
958 } else {
959 break;
960 }
961 }
962 return (Node*) p;
963 }
965 //------------------------------add_prec---------------------------------------
966 // Add a new precedence input. Precedence inputs are unordered, with
967 // duplicates removed and NULLs packed down at the end.
968 void Node::add_prec( Node *n ) {
969 assert( is_not_dead(n), "can not use dead node");
971 // Check for NULL at end
972 if( _cnt >= _max || in(_max-1) )
973 grow( _max+1 );
975 // Find a precedence edge to move
976 uint i = _cnt;
977 while( in(i) != NULL ) i++;
978 _in[i] = n; // Stuff prec edge over NULL
979 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge
980 }
982 //------------------------------rm_prec----------------------------------------
983 // Remove a precedence input. Precedence inputs are unordered, with
984 // duplicates removed and NULLs packed down at the end.
985 void Node::rm_prec( uint j ) {
987 // Find end of precedence list to pack NULLs
988 uint i;
989 for( i=j; i<_max; i++ )
990 if( !_in[i] ) // Find the NULL at end of prec edge list
991 break;
992 if (_in[j] != NULL) _in[j]->del_out((Node *)this);
993 _in[j] = _in[--i]; // Move last element over removed guy
994 _in[i] = NULL; // NULL out last element
995 }
997 //------------------------------size_of----------------------------------------
998 uint Node::size_of() const { return sizeof(*this); }
1000 //------------------------------ideal_reg--------------------------------------
1001 uint Node::ideal_reg() const { return 0; }
1003 //------------------------------jvms-------------------------------------------
1004 JVMState* Node::jvms() const { return NULL; }
1006 #ifdef ASSERT
1007 //------------------------------jvms-------------------------------------------
1008 bool Node::verify_jvms(const JVMState* using_jvms) const {
1009 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) {
1010 if (jvms == using_jvms) return true;
1011 }
1012 return false;
1013 }
1015 //------------------------------init_NodeProperty------------------------------
1016 void Node::init_NodeProperty() {
1017 assert(_max_classes <= max_jushort, "too many NodeProperty classes");
1018 assert(_max_flags <= max_jushort, "too many NodeProperty flags");
1019 }
1020 #endif
1022 //------------------------------format-----------------------------------------
1023 // Print as assembly
1024 void Node::format( PhaseRegAlloc *, outputStream *st ) const {}
1025 //------------------------------emit-------------------------------------------
1026 // Emit bytes starting at parameter 'ptr'.
1027 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {}
1028 //------------------------------size-------------------------------------------
1029 // Size of instruction in bytes
1030 uint Node::size(PhaseRegAlloc *ra_) const { return 0; }
1032 //------------------------------CFG Construction-------------------------------
1033 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root,
1034 // Goto and Return.
1035 const Node *Node::is_block_proj() const { return 0; }
1037 // Minimum guaranteed type
1038 const Type *Node::bottom_type() const { return Type::BOTTOM; }
1041 //------------------------------raise_bottom_type------------------------------
1042 // Get the worst-case Type output for this Node.
1043 void Node::raise_bottom_type(const Type* new_type) {
1044 if (is_Type()) {
1045 TypeNode *n = this->as_Type();
1046 if (VerifyAliases) {
1047 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1048 }
1049 n->set_type(new_type);
1050 } else if (is_Load()) {
1051 LoadNode *n = this->as_Load();
1052 if (VerifyAliases) {
1053 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type");
1054 }
1055 n->set_type(new_type);
1056 }
1057 }
1059 //------------------------------Identity---------------------------------------
1060 // Return a node that the given node is equivalent to.
1061 Node *Node::Identity( PhaseTransform * ) {
1062 return this; // Default to no identities
1063 }
1065 //------------------------------Value------------------------------------------
1066 // Compute a new Type for a node using the Type of the inputs.
1067 const Type *Node::Value( PhaseTransform * ) const {
1068 return bottom_type(); // Default to worst-case Type
1069 }
1071 //------------------------------Ideal------------------------------------------
1072 //
1073 // 'Idealize' the graph rooted at this Node.
1074 //
1075 // In order to be efficient and flexible there are some subtle invariants
1076 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks
1077 // these invariants, although its too slow to have on by default. If you are
1078 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN!
1079 //
1080 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this'
1081 // pointer. If ANY change is made, it must return the root of the reshaped
1082 // graph - even if the root is the same Node. Example: swapping the inputs
1083 // to an AddINode gives the same answer and same root, but you still have to
1084 // return the 'this' pointer instead of NULL.
1085 //
1086 // You cannot return an OLD Node, except for the 'this' pointer. Use the
1087 // Identity call to return an old Node; basically if Identity can find
1088 // another Node have the Ideal call make no change and return NULL.
1089 // Example: AddINode::Ideal must check for add of zero; in this case it
1090 // returns NULL instead of doing any graph reshaping.
1091 //
1092 // You cannot modify any old Nodes except for the 'this' pointer. Due to
1093 // sharing there may be other users of the old Nodes relying on their current
1094 // semantics. Modifying them will break the other users.
1095 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for
1096 // "X+3" unchanged in case it is shared.
1097 //
1098 // If you modify the 'this' pointer's inputs, you should use
1099 // 'set_req'. If you are making a new Node (either as the new root or
1100 // some new internal piece) you may use 'init_req' to set the initial
1101 // value. You can make a new Node with either 'new' or 'clone'. In
1102 // either case, def-use info is correctly maintained.
1103 //
1104 // Example: reshape "(X+3)+4" into "X+7":
1105 // set_req(1, in(1)->in(1));
1106 // set_req(2, phase->intcon(7));
1107 // return this;
1108 // Example: reshape "X*4" into "X<<2"
1109 // return new (C) LShiftINode(in(1), phase->intcon(2));
1110 //
1111 // You must call 'phase->transform(X)' on any new Nodes X you make, except
1112 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X".
1113 // Node *shift=phase->transform(new(C)LShiftINode(in(1),phase->intcon(5)));
1114 // return new (C) AddINode(shift, in(1));
1115 //
1116 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'.
1117 // These forms are faster than 'phase->transform(new (C) ConNode())' and Do
1118 // The Right Thing with def-use info.
1119 //
1120 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped
1121 // graph uses the 'this' Node it must be the root. If you want a Node with
1122 // the same Opcode as the 'this' pointer use 'clone'.
1123 //
1124 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) {
1125 return NULL; // Default to being Ideal already
1126 }
1128 // Some nodes have specific Ideal subgraph transformations only if they are
1129 // unique users of specific nodes. Such nodes should be put on IGVN worklist
1130 // for the transformations to happen.
1131 bool Node::has_special_unique_user() const {
1132 assert(outcnt() == 1, "match only for unique out");
1133 Node* n = unique_out();
1134 int op = Opcode();
1135 if( this->is_Store() ) {
1136 // Condition for back-to-back stores folding.
1137 return n->Opcode() == op && n->in(MemNode::Memory) == this;
1138 } else if (this->is_Load()) {
1139 // Condition for removing an unused LoadNode from the MemBarAcquire precedence input
1140 return n->Opcode() == Op_MemBarAcquire;
1141 } else if( op == Op_AddL ) {
1142 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y))
1143 return n->Opcode() == Op_ConvL2I && n->in(1) == this;
1144 } else if( op == Op_SubI || op == Op_SubL ) {
1145 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y)
1146 return n->Opcode() == op && n->in(2) == this;
1147 }
1148 return false;
1149 };
1151 //--------------------------find_exact_control---------------------------------
1152 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
1153 Node* Node::find_exact_control(Node* ctrl) {
1154 if (ctrl == NULL && this->is_Region())
1155 ctrl = this->as_Region()->is_copy();
1157 if (ctrl != NULL && ctrl->is_CatchProj()) {
1158 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index)
1159 ctrl = ctrl->in(0);
1160 if (ctrl != NULL && !ctrl->is_top())
1161 ctrl = ctrl->in(0);
1162 }
1164 if (ctrl != NULL && ctrl->is_Proj())
1165 ctrl = ctrl->in(0);
1167 return ctrl;
1168 }
1170 //--------------------------dominates------------------------------------------
1171 // Helper function for MemNode::all_controls_dominate().
1172 // Check if 'this' control node dominates or equal to 'sub' control node.
1173 // We already know that if any path back to Root or Start reaches 'this',
1174 // then all paths so, so this is a simple search for one example,
1175 // not an exhaustive search for a counterexample.
1176 bool Node::dominates(Node* sub, Node_List &nlist) {
1177 assert(this->is_CFG(), "expecting control");
1178 assert(sub != NULL && sub->is_CFG(), "expecting control");
1180 // detect dead cycle without regions
1181 int iterations_without_region_limit = DominatorSearchLimit;
1183 Node* orig_sub = sub;
1184 Node* dom = this;
1185 bool met_dom = false;
1186 nlist.clear();
1188 // Walk 'sub' backward up the chain to 'dom', watching for regions.
1189 // After seeing 'dom', continue up to Root or Start.
1190 // If we hit a region (backward split point), it may be a loop head.
1191 // Keep going through one of the region's inputs. If we reach the
1192 // same region again, go through a different input. Eventually we
1193 // will either exit through the loop head, or give up.
1194 // (If we get confused, break out and return a conservative 'false'.)
1195 while (sub != NULL) {
1196 if (sub->is_top()) break; // Conservative answer for dead code.
1197 if (sub == dom) {
1198 if (nlist.size() == 0) {
1199 // No Region nodes except loops were visited before and the EntryControl
1200 // path was taken for loops: it did not walk in a cycle.
1201 return true;
1202 } else if (met_dom) {
1203 break; // already met before: walk in a cycle
1204 } else {
1205 // Region nodes were visited. Continue walk up to Start or Root
1206 // to make sure that it did not walk in a cycle.
1207 met_dom = true; // first time meet
1208 iterations_without_region_limit = DominatorSearchLimit; // Reset
1209 }
1210 }
1211 if (sub->is_Start() || sub->is_Root()) {
1212 // Success if we met 'dom' along a path to Start or Root.
1213 // We assume there are no alternative paths that avoid 'dom'.
1214 // (This assumption is up to the caller to ensure!)
1215 return met_dom;
1216 }
1217 Node* up = sub->in(0);
1218 // Normalize simple pass-through regions and projections:
1219 up = sub->find_exact_control(up);
1220 // If sub == up, we found a self-loop. Try to push past it.
1221 if (sub == up && sub->is_Loop()) {
1222 // Take loop entry path on the way up to 'dom'.
1223 up = sub->in(1); // in(LoopNode::EntryControl);
1224 } else if (sub == up && sub->is_Region() && sub->req() != 3) {
1225 // Always take in(1) path on the way up to 'dom' for clone regions
1226 // (with only one input) or regions which merge > 2 paths
1227 // (usually used to merge fast/slow paths).
1228 up = sub->in(1);
1229 } else if (sub == up && sub->is_Region()) {
1230 // Try both paths for Regions with 2 input paths (it may be a loop head).
1231 // It could give conservative 'false' answer without information
1232 // which region's input is the entry path.
1233 iterations_without_region_limit = DominatorSearchLimit; // Reset
1235 bool region_was_visited_before = false;
1236 // Was this Region node visited before?
1237 // If so, we have reached it because we accidentally took a
1238 // loop-back edge from 'sub' back into the body of the loop,
1239 // and worked our way up again to the loop header 'sub'.
1240 // So, take the first unexplored path on the way up to 'dom'.
1241 for (int j = nlist.size() - 1; j >= 0; j--) {
1242 intptr_t ni = (intptr_t)nlist.at(j);
1243 Node* visited = (Node*)(ni & ~1);
1244 bool visited_twice_already = ((ni & 1) != 0);
1245 if (visited == sub) {
1246 if (visited_twice_already) {
1247 // Visited 2 paths, but still stuck in loop body. Give up.
1248 return false;
1249 }
1250 // The Region node was visited before only once.
1251 // (We will repush with the low bit set, below.)
1252 nlist.remove(j);
1253 // We will find a new edge and re-insert.
1254 region_was_visited_before = true;
1255 break;
1256 }
1257 }
1259 // Find an incoming edge which has not been seen yet; walk through it.
1260 assert(up == sub, "");
1261 uint skip = region_was_visited_before ? 1 : 0;
1262 for (uint i = 1; i < sub->req(); i++) {
1263 Node* in = sub->in(i);
1264 if (in != NULL && !in->is_top() && in != sub) {
1265 if (skip == 0) {
1266 up = in;
1267 break;
1268 }
1269 --skip; // skip this nontrivial input
1270 }
1271 }
1273 // Set 0 bit to indicate that both paths were taken.
1274 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0)));
1275 }
1277 if (up == sub) {
1278 break; // some kind of tight cycle
1279 }
1280 if (up == orig_sub && met_dom) {
1281 // returned back after visiting 'dom'
1282 break; // some kind of cycle
1283 }
1284 if (--iterations_without_region_limit < 0) {
1285 break; // dead cycle
1286 }
1287 sub = up;
1288 }
1290 // Did not meet Root or Start node in pred. chain.
1291 // Conservative answer for dead code.
1292 return false;
1293 }
1295 //------------------------------remove_dead_region-----------------------------
1296 // This control node is dead. Follow the subgraph below it making everything
1297 // using it dead as well. This will happen normally via the usual IterGVN
1298 // worklist but this call is more efficient. Do not update use-def info
1299 // inside the dead region, just at the borders.
1300 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) {
1301 // Con's are a popular node to re-hit in the hash table again.
1302 if( dead->is_Con() ) return;
1304 // Can't put ResourceMark here since igvn->_worklist uses the same arena
1305 // for verify pass with +VerifyOpto and we add/remove elements in it here.
1306 Node_List nstack(Thread::current()->resource_area());
1308 Node *top = igvn->C->top();
1309 nstack.push(dead);
1310 bool has_irreducible_loop = igvn->C->has_irreducible_loop();
1312 while (nstack.size() > 0) {
1313 dead = nstack.pop();
1314 if (dead->outcnt() > 0) {
1315 // Keep dead node on stack until all uses are processed.
1316 nstack.push(dead);
1317 // For all Users of the Dead... ;-)
1318 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) {
1319 Node* use = dead->last_out(k);
1320 igvn->hash_delete(use); // Yank from hash table prior to mod
1321 if (use->in(0) == dead) { // Found another dead node
1322 assert (!use->is_Con(), "Control for Con node should be Root node.");
1323 use->set_req(0, top); // Cut dead edge to prevent processing
1324 nstack.push(use); // the dead node again.
1325 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop
1326 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode)
1327 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead
1328 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing
1329 use->set_req(0, top); // Cut self edge
1330 nstack.push(use);
1331 } else { // Else found a not-dead user
1332 // Dead if all inputs are top or null
1333 bool dead_use = !use->is_Root(); // Keep empty graph alive
1334 for (uint j = 1; j < use->req(); j++) {
1335 Node* in = use->in(j);
1336 if (in == dead) { // Turn all dead inputs into TOP
1337 use->set_req(j, top);
1338 } else if (in != NULL && !in->is_top()) {
1339 dead_use = false;
1340 }
1341 }
1342 if (dead_use) {
1343 if (use->is_Region()) {
1344 use->set_req(0, top); // Cut self edge
1345 }
1346 nstack.push(use);
1347 } else {
1348 igvn->_worklist.push(use);
1349 }
1350 }
1351 // Refresh the iterator, since any number of kills might have happened.
1352 k = dead->last_outs(kmin);
1353 }
1354 } else { // (dead->outcnt() == 0)
1355 // Done with outputs.
1356 igvn->hash_delete(dead);
1357 igvn->_worklist.remove(dead);
1358 igvn->set_type(dead, Type::TOP);
1359 if (dead->is_macro()) {
1360 igvn->C->remove_macro_node(dead);
1361 }
1362 if (dead->is_expensive()) {
1363 igvn->C->remove_expensive_node(dead);
1364 }
1365 CastIINode* cast = dead->isa_CastII();
1366 if (cast != NULL && cast->has_range_check()) {
1367 igvn->C->remove_range_check_cast(cast);
1368 }
1369 igvn->C->record_dead_node(dead->_idx);
1370 // Kill all inputs to the dead guy
1371 for (uint i=0; i < dead->req(); i++) {
1372 Node *n = dead->in(i); // Get input to dead guy
1373 if (n != NULL && !n->is_top()) { // Input is valid?
1374 dead->set_req(i, top); // Smash input away
1375 if (n->outcnt() == 0) { // Input also goes dead?
1376 if (!n->is_Con())
1377 nstack.push(n); // Clear it out as well
1378 } else if (n->outcnt() == 1 &&
1379 n->has_special_unique_user()) {
1380 igvn->add_users_to_worklist( n );
1381 } else if (n->outcnt() <= 2 && n->is_Store()) {
1382 // Push store's uses on worklist to enable folding optimization for
1383 // store/store and store/load to the same address.
1384 // The restriction (outcnt() <= 2) is the same as in set_req_X()
1385 // and remove_globally_dead_node().
1386 igvn->add_users_to_worklist( n );
1387 }
1388 }
1389 }
1390 } // (dead->outcnt() == 0)
1391 } // while (nstack.size() > 0) for outputs
1392 return;
1393 }
1395 //------------------------------remove_dead_region-----------------------------
1396 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) {
1397 Node *n = in(0);
1398 if( !n ) return false;
1399 // Lost control into this guy? I.e., it became unreachable?
1400 // Aggressively kill all unreachable code.
1401 if (can_reshape && n->is_top()) {
1402 kill_dead_code(this, phase->is_IterGVN());
1403 return false; // Node is dead.
1404 }
1406 if( n->is_Region() && n->as_Region()->is_copy() ) {
1407 Node *m = n->nonnull_req();
1408 set_req(0, m);
1409 return true;
1410 }
1411 return false;
1412 }
1414 //------------------------------Ideal_DU_postCCP-------------------------------
1415 // Idealize graph, using DU info. Must clone result into new-space
1416 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) {
1417 return NULL; // Default to no change
1418 }
1420 //------------------------------hash-------------------------------------------
1421 // Hash function over Nodes.
1422 uint Node::hash() const {
1423 uint sum = 0;
1424 for( uint i=0; i<_cnt; i++ ) // Add in all inputs
1425 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs
1426 return (sum>>2) + _cnt + Opcode();
1427 }
1429 //------------------------------cmp--------------------------------------------
1430 // Compare special parts of simple Nodes
1431 uint Node::cmp( const Node &n ) const {
1432 return 1; // Must be same
1433 }
1435 //------------------------------rematerialize-----------------------------------
1436 // Should we clone rather than spill this instruction?
1437 bool Node::rematerialize() const {
1438 if ( is_Mach() )
1439 return this->as_Mach()->rematerialize();
1440 else
1441 return (_flags & Flag_rematerialize) != 0;
1442 }
1444 //------------------------------needs_anti_dependence_check---------------------
1445 // Nodes which use memory without consuming it, hence need antidependences.
1446 bool Node::needs_anti_dependence_check() const {
1447 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 )
1448 return false;
1449 else
1450 return in(1)->bottom_type()->has_memory();
1451 }
1454 // Get an integer constant from a ConNode (or CastIINode).
1455 // Return a default value if there is no apparent constant here.
1456 const TypeInt* Node::find_int_type() const {
1457 if (this->is_Type()) {
1458 return this->as_Type()->type()->isa_int();
1459 } else if (this->is_Con()) {
1460 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1461 return this->bottom_type()->isa_int();
1462 }
1463 return NULL;
1464 }
1466 // Get a pointer constant from a ConstNode.
1467 // Returns the constant if it is a pointer ConstNode
1468 intptr_t Node::get_ptr() const {
1469 assert( Opcode() == Op_ConP, "" );
1470 return ((ConPNode*)this)->type()->is_ptr()->get_con();
1471 }
1473 // Get a narrow oop constant from a ConNNode.
1474 intptr_t Node::get_narrowcon() const {
1475 assert( Opcode() == Op_ConN, "" );
1476 return ((ConNNode*)this)->type()->is_narrowoop()->get_con();
1477 }
1479 // Get a long constant from a ConNode.
1480 // Return a default value if there is no apparent constant here.
1481 const TypeLong* Node::find_long_type() const {
1482 if (this->is_Type()) {
1483 return this->as_Type()->type()->isa_long();
1484 } else if (this->is_Con()) {
1485 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode");
1486 return this->bottom_type()->isa_long();
1487 }
1488 return NULL;
1489 }
1492 /**
1493 * Return a ptr type for nodes which should have it.
1494 */
1495 const TypePtr* Node::get_ptr_type() const {
1496 const TypePtr* tp = this->bottom_type()->make_ptr();
1497 #ifdef ASSERT
1498 if (tp == NULL) {
1499 this->dump(1);
1500 assert((tp != NULL), "unexpected node type");
1501 }
1502 #endif
1503 return tp;
1504 }
1506 // Get a double constant from a ConstNode.
1507 // Returns the constant if it is a double ConstNode
1508 jdouble Node::getd() const {
1509 assert( Opcode() == Op_ConD, "" );
1510 return ((ConDNode*)this)->type()->is_double_constant()->getd();
1511 }
1513 // Get a float constant from a ConstNode.
1514 // Returns the constant if it is a float ConstNode
1515 jfloat Node::getf() const {
1516 assert( Opcode() == Op_ConF, "" );
1517 return ((ConFNode*)this)->type()->is_float_constant()->getf();
1518 }
1520 #ifndef PRODUCT
1522 //----------------------------NotANode----------------------------------------
1523 // Used in debugging code to avoid walking across dead or uninitialized edges.
1524 static inline bool NotANode(const Node* n) {
1525 if (n == NULL) return true;
1526 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc.
1527 if (*(address*)n == badAddress) return true; // kill by Node::destruct
1528 return false;
1529 }
1532 //------------------------------find------------------------------------------
1533 // Find a neighbor of this Node with the given _idx
1534 // If idx is negative, find its absolute value, following both _in and _out.
1535 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl,
1536 VectorSet* old_space, VectorSet* new_space ) {
1537 int node_idx = (idx >= 0) ? idx : -idx;
1538 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc.
1539 // Contained in new_space or old_space? Check old_arena first since it's mostly empty.
1540 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space;
1541 if( v->test(n->_idx) ) return;
1542 if( (int)n->_idx == node_idx
1543 debug_only(|| n->debug_idx() == node_idx) ) {
1544 if (result != NULL)
1545 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n",
1546 (uintptr_t)result, (uintptr_t)n, node_idx);
1547 result = n;
1548 }
1549 v->set(n->_idx);
1550 for( uint i=0; i<n->len(); i++ ) {
1551 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue;
1552 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space );
1553 }
1554 // Search along forward edges also:
1555 if (idx < 0 && !only_ctrl) {
1556 for( uint j=0; j<n->outcnt(); j++ ) {
1557 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space );
1558 }
1559 }
1560 #ifdef ASSERT
1561 // Search along debug_orig edges last, checking for cycles
1562 Node* orig = n->debug_orig();
1563 if (orig != NULL) {
1564 do {
1565 if (NotANode(orig)) break;
1566 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space );
1567 orig = orig->debug_orig();
1568 } while (orig != NULL && orig != n->debug_orig());
1569 }
1570 #endif //ASSERT
1571 }
1573 // call this from debugger:
1574 Node* find_node(Node* n, int idx) {
1575 return n->find(idx);
1576 }
1578 //------------------------------find-------------------------------------------
1579 Node* Node::find(int idx) const {
1580 ResourceArea *area = Thread::current()->resource_area();
1581 VectorSet old_space(area), new_space(area);
1582 Node* result = NULL;
1583 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space );
1584 return result;
1585 }
1587 //------------------------------find_ctrl--------------------------------------
1588 // Find an ancestor to this node in the control history with given _idx
1589 Node* Node::find_ctrl(int idx) const {
1590 ResourceArea *area = Thread::current()->resource_area();
1591 VectorSet old_space(area), new_space(area);
1592 Node* result = NULL;
1593 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space );
1594 return result;
1595 }
1596 #endif
1600 #ifndef PRODUCT
1602 // -----------------------------Name-------------------------------------------
1603 extern const char *NodeClassNames[];
1604 const char *Node::Name() const { return NodeClassNames[Opcode()]; }
1606 static bool is_disconnected(const Node* n) {
1607 for (uint i = 0; i < n->req(); i++) {
1608 if (n->in(i) != NULL) return false;
1609 }
1610 return true;
1611 }
1613 #ifdef ASSERT
1614 static void dump_orig(Node* orig, outputStream *st) {
1615 Compile* C = Compile::current();
1616 if (NotANode(orig)) orig = NULL;
1617 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL;
1618 if (orig == NULL) return;
1619 st->print(" !orig=");
1620 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops
1621 if (NotANode(fast)) fast = NULL;
1622 while (orig != NULL) {
1623 bool discon = is_disconnected(orig); // if discon, print [123] else 123
1624 if (discon) st->print("[");
1625 if (!Compile::current()->node_arena()->contains(orig))
1626 st->print("o");
1627 st->print("%d", orig->_idx);
1628 if (discon) st->print("]");
1629 orig = orig->debug_orig();
1630 if (NotANode(orig)) orig = NULL;
1631 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL;
1632 if (orig != NULL) st->print(",");
1633 if (fast != NULL) {
1634 // Step fast twice for each single step of orig:
1635 fast = fast->debug_orig();
1636 if (NotANode(fast)) fast = NULL;
1637 if (fast != NULL && fast != orig) {
1638 fast = fast->debug_orig();
1639 if (NotANode(fast)) fast = NULL;
1640 }
1641 if (fast == orig) {
1642 st->print("...");
1643 break;
1644 }
1645 }
1646 }
1647 }
1649 void Node::set_debug_orig(Node* orig) {
1650 _debug_orig = orig;
1651 if (BreakAtNode == 0) return;
1652 if (NotANode(orig)) orig = NULL;
1653 int trip = 10;
1654 while (orig != NULL) {
1655 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) {
1656 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d",
1657 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx());
1658 BREAKPOINT;
1659 }
1660 orig = orig->debug_orig();
1661 if (NotANode(orig)) orig = NULL;
1662 if (trip-- <= 0) break;
1663 }
1664 }
1665 #endif //ASSERT
1667 //------------------------------dump------------------------------------------
1668 // Dump a Node
1669 void Node::dump(const char* suffix, outputStream *st) const {
1670 Compile* C = Compile::current();
1671 bool is_new = C->node_arena()->contains(this);
1672 C->_in_dump_cnt++;
1673 st->print("%c%d\t%s\t=== ", is_new ? ' ' : 'o', _idx, Name());
1675 // Dump the required and precedence inputs
1676 dump_req(st);
1677 dump_prec(st);
1678 // Dump the outputs
1679 dump_out(st);
1681 if (is_disconnected(this)) {
1682 #ifdef ASSERT
1683 st->print(" [%d]",debug_idx());
1684 dump_orig(debug_orig(), st);
1685 #endif
1686 st->cr();
1687 C->_in_dump_cnt--;
1688 return; // don't process dead nodes
1689 }
1691 // Dump node-specific info
1692 dump_spec(st);
1693 #ifdef ASSERT
1694 // Dump the non-reset _debug_idx
1695 if (Verbose && WizardMode) {
1696 st->print(" [%d]",debug_idx());
1697 }
1698 #endif
1700 const Type *t = bottom_type();
1702 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) {
1703 const TypeInstPtr *toop = t->isa_instptr();
1704 const TypeKlassPtr *tkls = t->isa_klassptr();
1705 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL );
1706 if (klass && klass->is_loaded() && klass->is_interface()) {
1707 st->print(" Interface:");
1708 } else if (toop) {
1709 st->print(" Oop:");
1710 } else if (tkls) {
1711 st->print(" Klass:");
1712 }
1713 t->dump_on(st);
1714 } else if (t == Type::MEMORY) {
1715 st->print(" Memory:");
1716 MemNode::dump_adr_type(this, adr_type(), st);
1717 } else if (Verbose || WizardMode) {
1718 st->print(" Type:");
1719 if (t) {
1720 t->dump_on(st);
1721 } else {
1722 st->print("no type");
1723 }
1724 } else if (t->isa_vect() && this->is_MachSpillCopy()) {
1725 // Dump MachSpillcopy vector type.
1726 t->dump_on(st);
1727 }
1728 if (is_new) {
1729 debug_only(dump_orig(debug_orig(), st));
1730 Node_Notes* nn = C->node_notes_at(_idx);
1731 if (nn != NULL && !nn->is_clear()) {
1732 if (nn->jvms() != NULL) {
1733 st->print(" !jvms:");
1734 nn->jvms()->dump_spec(st);
1735 }
1736 }
1737 }
1738 if (suffix) st->print("%s", suffix);
1739 C->_in_dump_cnt--;
1740 }
1742 //------------------------------dump_req--------------------------------------
1743 void Node::dump_req(outputStream *st) const {
1744 // Dump the required input edges
1745 for (uint i = 0; i < req(); i++) { // For all required inputs
1746 Node* d = in(i);
1747 if (d == NULL) {
1748 st->print("_ ");
1749 } else if (NotANode(d)) {
1750 st->print("NotANode "); // uninitialized, sentinel, garbage, etc.
1751 } else {
1752 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx);
1753 }
1754 }
1755 }
1758 //------------------------------dump_prec-------------------------------------
1759 void Node::dump_prec(outputStream *st) const {
1760 // Dump the precedence edges
1761 int any_prec = 0;
1762 for (uint i = req(); i < len(); i++) { // For all precedence inputs
1763 Node* p = in(i);
1764 if (p != NULL) {
1765 if (!any_prec++) st->print(" |");
1766 if (NotANode(p)) { st->print("NotANode "); continue; }
1767 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx);
1768 }
1769 }
1770 }
1772 //------------------------------dump_out--------------------------------------
1773 void Node::dump_out(outputStream *st) const {
1774 // Delimit the output edges
1775 st->print(" [[");
1776 // Dump the output edges
1777 for (uint i = 0; i < _outcnt; i++) { // For all outputs
1778 Node* u = _out[i];
1779 if (u == NULL) {
1780 st->print("_ ");
1781 } else if (NotANode(u)) {
1782 st->print("NotANode ");
1783 } else {
1784 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx);
1785 }
1786 }
1787 st->print("]] ");
1788 }
1790 //------------------------------dump_nodes-------------------------------------
1791 static void dump_nodes(const Node* start, int d, bool only_ctrl) {
1792 Node* s = (Node*)start; // remove const
1793 if (NotANode(s)) return;
1795 uint depth = (uint)ABS(d);
1796 int direction = d;
1797 Compile* C = Compile::current();
1798 GrowableArray <Node *> nstack(C->live_nodes());
1800 nstack.append(s);
1801 int begin = 0;
1802 int end = 0;
1803 for(uint i = 0; i < depth; i++) {
1804 end = nstack.length();
1805 for(int j = begin; j < end; j++) {
1806 Node* tp = nstack.at(j);
1807 uint limit = direction > 0 ? tp->len() : tp->outcnt();
1808 for(uint k = 0; k < limit; k++) {
1809 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k);
1811 if (NotANode(n)) continue;
1812 // do not recurse through top or the root (would reach unrelated stuff)
1813 if (n->is_Root() || n->is_top()) continue;
1814 if (only_ctrl && !n->is_CFG()) continue;
1816 bool on_stack = nstack.contains(n);
1817 if (!on_stack) {
1818 nstack.append(n);
1819 }
1820 }
1821 }
1822 begin = end;
1823 }
1824 end = nstack.length();
1825 if (direction > 0) {
1826 for(int j = end-1; j >= 0; j--) {
1827 nstack.at(j)->dump();
1828 }
1829 } else {
1830 for(int j = 0; j < end; j++) {
1831 nstack.at(j)->dump();
1832 }
1833 }
1834 }
1836 //------------------------------dump-------------------------------------------
1837 void Node::dump(int d) const {
1838 dump_nodes(this, d, false);
1839 }
1841 //------------------------------dump_ctrl--------------------------------------
1842 // Dump a Node's control history to depth
1843 void Node::dump_ctrl(int d) const {
1844 dump_nodes(this, d, true);
1845 }
1847 // VERIFICATION CODE
1848 // For each input edge to a node (ie - for each Use-Def edge), verify that
1849 // there is a corresponding Def-Use edge.
1850 //------------------------------verify_edges-----------------------------------
1851 void Node::verify_edges(Unique_Node_List &visited) {
1852 uint i, j, idx;
1853 int cnt;
1854 Node *n;
1856 // Recursive termination test
1857 if (visited.member(this)) return;
1858 visited.push(this);
1860 // Walk over all input edges, checking for correspondence
1861 for( i = 0; i < len(); i++ ) {
1862 n = in(i);
1863 if (n != NULL && !n->is_top()) {
1864 // Count instances of (Node *)this
1865 cnt = 0;
1866 for (idx = 0; idx < n->_outcnt; idx++ ) {
1867 if (n->_out[idx] == (Node *)this) cnt++;
1868 }
1869 assert( cnt > 0,"Failed to find Def-Use edge." );
1870 // Check for duplicate edges
1871 // walk the input array downcounting the input edges to n
1872 for( j = 0; j < len(); j++ ) {
1873 if( in(j) == n ) cnt--;
1874 }
1875 assert( cnt == 0,"Mismatched edge count.");
1876 } else if (n == NULL) {
1877 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges");
1878 } else {
1879 assert(n->is_top(), "sanity");
1880 // Nothing to check.
1881 }
1882 }
1883 // Recursive walk over all input edges
1884 for( i = 0; i < len(); i++ ) {
1885 n = in(i);
1886 if( n != NULL )
1887 in(i)->verify_edges(visited);
1888 }
1889 }
1891 //------------------------------verify_recur-----------------------------------
1892 static const Node *unique_top = NULL;
1894 void Node::verify_recur(const Node *n, int verify_depth,
1895 VectorSet &old_space, VectorSet &new_space) {
1896 if ( verify_depth == 0 ) return;
1897 if (verify_depth > 0) --verify_depth;
1899 Compile* C = Compile::current();
1901 // Contained in new_space or old_space?
1902 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space;
1903 // Check for visited in the proper space. Numberings are not unique
1904 // across spaces so we need a separate VectorSet for each space.
1905 if( v->test_set(n->_idx) ) return;
1907 if (n->is_Con() && n->bottom_type() == Type::TOP) {
1908 if (C->cached_top_node() == NULL)
1909 C->set_cached_top_node((Node*)n);
1910 assert(C->cached_top_node() == n, "TOP node must be unique");
1911 }
1913 for( uint i = 0; i < n->len(); i++ ) {
1914 Node *x = n->in(i);
1915 if (!x || x->is_top()) continue;
1917 // Verify my input has a def-use edge to me
1918 if (true /*VerifyDefUse*/) {
1919 // Count use-def edges from n to x
1920 int cnt = 0;
1921 for( uint j = 0; j < n->len(); j++ )
1922 if( n->in(j) == x )
1923 cnt++;
1924 // Count def-use edges from x to n
1925 uint max = x->_outcnt;
1926 for( uint k = 0; k < max; k++ )
1927 if (x->_out[k] == n)
1928 cnt--;
1929 assert( cnt == 0, "mismatched def-use edge counts" );
1930 }
1932 verify_recur(x, verify_depth, old_space, new_space);
1933 }
1935 }
1937 //------------------------------verify-----------------------------------------
1938 // Check Def-Use info for my subgraph
1939 void Node::verify() const {
1940 Compile* C = Compile::current();
1941 Node* old_top = C->cached_top_node();
1942 ResourceMark rm;
1943 ResourceArea *area = Thread::current()->resource_area();
1944 VectorSet old_space(area), new_space(area);
1945 verify_recur(this, -1, old_space, new_space);
1946 C->set_cached_top_node(old_top);
1947 }
1948 #endif
1951 //------------------------------walk-------------------------------------------
1952 // Graph walk, with both pre-order and post-order functions
1953 void Node::walk(NFunc pre, NFunc post, void *env) {
1954 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk
1955 walk_(pre, post, env, visited);
1956 }
1958 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) {
1959 if( visited.test_set(_idx) ) return;
1960 pre(*this,env); // Call the pre-order walk function
1961 for( uint i=0; i<_max; i++ )
1962 if( in(i) ) // Input exists and is not walked?
1963 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions
1964 post(*this,env); // Call the post-order walk function
1965 }
1967 void Node::nop(Node &, void*) {}
1969 //------------------------------Registers--------------------------------------
1970 // Do we Match on this edge index or not? Generally false for Control
1971 // and true for everything else. Weird for calls & returns.
1972 uint Node::match_edge(uint idx) const {
1973 return idx; // True for other than index 0 (control)
1974 }
1976 static RegMask _not_used_at_all;
1977 // Register classes are defined for specific machines
1978 const RegMask &Node::out_RegMask() const {
1979 ShouldNotCallThis();
1980 return _not_used_at_all;
1981 }
1983 const RegMask &Node::in_RegMask(uint) const {
1984 ShouldNotCallThis();
1985 return _not_used_at_all;
1986 }
1988 //=============================================================================
1989 //-----------------------------------------------------------------------------
1990 void Node_Array::reset( Arena *new_arena ) {
1991 _a->Afree(_nodes,_max*sizeof(Node*));
1992 _max = 0;
1993 _nodes = NULL;
1994 _a = new_arena;
1995 }
1997 //------------------------------clear------------------------------------------
1998 // Clear all entries in _nodes to NULL but keep storage
1999 void Node_Array::clear() {
2000 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) );
2001 }
2003 //-----------------------------------------------------------------------------
2004 void Node_Array::grow( uint i ) {
2005 if( !_max ) {
2006 _max = 1;
2007 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) );
2008 _nodes[0] = NULL;
2009 }
2010 uint old = _max;
2011 while( i >= _max ) _max <<= 1; // Double to fit
2012 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*));
2013 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) );
2014 }
2016 //-----------------------------------------------------------------------------
2017 void Node_Array::insert( uint i, Node *n ) {
2018 if( _nodes[_max-1] ) grow(_max); // Get more space if full
2019 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*)));
2020 _nodes[i] = n;
2021 }
2023 //-----------------------------------------------------------------------------
2024 void Node_Array::remove( uint i ) {
2025 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*)));
2026 _nodes[_max-1] = NULL;
2027 }
2029 //-----------------------------------------------------------------------------
2030 void Node_Array::sort( C_sort_func_t func) {
2031 qsort( _nodes, _max, sizeof( Node* ), func );
2032 }
2034 //-----------------------------------------------------------------------------
2035 void Node_Array::dump() const {
2036 #ifndef PRODUCT
2037 for( uint i = 0; i < _max; i++ ) {
2038 Node *nn = _nodes[i];
2039 if( nn != NULL ) {
2040 tty->print("%5d--> ",i); nn->dump();
2041 }
2042 }
2043 #endif
2044 }
2046 //--------------------------is_iteratively_computed------------------------------
2047 // Operation appears to be iteratively computed (such as an induction variable)
2048 // It is possible for this operation to return false for a loop-varying
2049 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
2050 bool Node::is_iteratively_computed() {
2051 if (ideal_reg()) { // does operation have a result register?
2052 for (uint i = 1; i < req(); i++) {
2053 Node* n = in(i);
2054 if (n != NULL && n->is_Phi()) {
2055 for (uint j = 1; j < n->req(); j++) {
2056 if (n->in(j) == this) {
2057 return true;
2058 }
2059 }
2060 }
2061 }
2062 }
2063 return false;
2064 }
2066 //--------------------------find_similar------------------------------
2067 // Return a node with opcode "opc" and same inputs as "this" if one can
2068 // be found; Otherwise return NULL;
2069 Node* Node::find_similar(int opc) {
2070 if (req() >= 2) {
2071 Node* def = in(1);
2072 if (def && def->outcnt() >= 2) {
2073 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) {
2074 Node* use = def->fast_out(i);
2075 if (use->Opcode() == opc &&
2076 use->req() == req()) {
2077 uint j;
2078 for (j = 0; j < use->req(); j++) {
2079 if (use->in(j) != in(j)) {
2080 break;
2081 }
2082 }
2083 if (j == use->req()) {
2084 return use;
2085 }
2086 }
2087 }
2088 }
2089 }
2090 return NULL;
2091 }
2094 //--------------------------unique_ctrl_out------------------------------
2095 // Return the unique control out if only one. Null if none or more than one.
2096 Node* Node::unique_ctrl_out() {
2097 Node* found = NULL;
2098 for (uint i = 0; i < outcnt(); i++) {
2099 Node* use = raw_out(i);
2100 if (use->is_CFG() && use != this) {
2101 if (found != NULL) return NULL;
2102 found = use;
2103 }
2104 }
2105 return found;
2106 }
2108 //=============================================================================
2109 //------------------------------yank-------------------------------------------
2110 // Find and remove
2111 void Node_List::yank( Node *n ) {
2112 uint i;
2113 for( i = 0; i < _cnt; i++ )
2114 if( _nodes[i] == n )
2115 break;
2117 if( i < _cnt )
2118 _nodes[i] = _nodes[--_cnt];
2119 }
2121 //------------------------------dump-------------------------------------------
2122 void Node_List::dump() const {
2123 #ifndef PRODUCT
2124 for( uint i = 0; i < _cnt; i++ )
2125 if( _nodes[i] ) {
2126 tty->print("%5d--> ",i);
2127 _nodes[i]->dump();
2128 }
2129 #endif
2130 }
2132 void Node_List::dump_simple() const {
2133 #ifndef PRODUCT
2134 for( uint i = 0; i < _cnt; i++ )
2135 if( _nodes[i] ) {
2136 tty->print(" %d", _nodes[i]->_idx);
2137 } else {
2138 tty->print(" NULL");
2139 }
2140 #endif
2141 }
2143 //=============================================================================
2144 //------------------------------remove-----------------------------------------
2145 void Unique_Node_List::remove( Node *n ) {
2146 if( _in_worklist[n->_idx] ) {
2147 for( uint i = 0; i < size(); i++ )
2148 if( _nodes[i] == n ) {
2149 map(i,Node_List::pop());
2150 _in_worklist >>= n->_idx;
2151 return;
2152 }
2153 ShouldNotReachHere();
2154 }
2155 }
2157 //-----------------------remove_useless_nodes----------------------------------
2158 // Remove useless nodes from worklist
2159 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) {
2161 for( uint i = 0; i < size(); ++i ) {
2162 Node *n = at(i);
2163 assert( n != NULL, "Did not expect null entries in worklist");
2164 if( ! useful.test(n->_idx) ) {
2165 _in_worklist >>= n->_idx;
2166 map(i,Node_List::pop());
2167 // Node *replacement = Node_List::pop();
2168 // if( i != size() ) { // Check if removing last entry
2169 // _nodes[i] = replacement;
2170 // }
2171 --i; // Visit popped node
2172 // If it was last entry, loop terminates since size() was also reduced
2173 }
2174 }
2175 }
2177 //=============================================================================
2178 void Node_Stack::grow() {
2179 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top
2180 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode));
2181 size_t max = old_max << 1; // max * 2
2182 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max);
2183 _inode_max = _inodes + max;
2184 _inode_top = _inodes + old_top; // restore _top
2185 }
2187 // Node_Stack is used to map nodes.
2188 Node* Node_Stack::find(uint idx) const {
2189 uint sz = size();
2190 for (uint i=0; i < sz; i++) {
2191 if (idx == index_at(i) )
2192 return node_at(i);
2193 }
2194 return NULL;
2195 }
2197 //=============================================================================
2198 uint TypeNode::size_of() const { return sizeof(*this); }
2199 #ifndef PRODUCT
2200 void TypeNode::dump_spec(outputStream *st) const {
2201 if( !Verbose && !WizardMode ) {
2202 // standard dump does this in Verbose and WizardMode
2203 st->print(" #"); _type->dump_on(st);
2204 }
2205 }
2206 #endif
2207 uint TypeNode::hash() const {
2208 return Node::hash() + _type->hash();
2209 }
2210 uint TypeNode::cmp( const Node &n ) const
2211 { return !Type::cmp( _type, ((TypeNode&)n)._type ); }
2212 const Type *TypeNode::bottom_type() const { return _type; }
2213 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; }
2215 //------------------------------ideal_reg--------------------------------------
2216 uint TypeNode::ideal_reg() const {
2217 return _type->ideal_reg();
2218 }