Tue, 11 Nov 2014 11:05:41 +0100
8056071: compiler/whitebox/IsMethodCompilableTest.java fails with 'method() is not compilable after 3 iterations'
Summary: Always use MDO if valid and always compile trivial methods with C1 if available.
Reviewed-by: kvn, iveresov
1 /*
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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13 * accompanied this code).
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23 */
25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
26 #define SHARE_VM_OOPS_SYMBOL_HPP
28 #include "utilities/utf8.hpp"
29 #include "memory/allocation.hpp"
30 #include "runtime/atomic.hpp"
32 // A Symbol is a canonicalized string.
33 // All Symbols reside in global SymbolTable and are reference counted.
35 // Reference counting
36 //
37 // All Symbols are allocated and added to the SymbolTable.
38 // When a class is unloaded, the reference counts of the Symbol pointers in
39 // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are
40 // decremented. When the reference count for a Symbol goes to 0, the garbage
41 // collector can free the Symbol and remove it from the SymbolTable.
42 //
43 // 0) Symbols need to be reference counted when a pointer to the Symbol is
44 // saved in persistent storage. This does not include the pointer
45 // in the SymbolTable bucket (the _literal field in HashtableEntry)
46 // that points to the Symbol. All other stores of a Symbol*
47 // to a field of a persistent variable (e.g., the _name filed in
48 // fieldDescriptor or _ptr in a CPSlot) is reference counted.
49 //
50 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
51 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
52 // "name" and returns a pointer to it. In both cases the reference count for F
53 // is incremented under the assumption that a pointer to F will be created from
54 // the return value. Thus the increment of the reference count is on the lookup
55 // and not on the assignment to the new Symbol*. That is
56 // Symbol* G = lookup()
57 // ^ increment on lookup()
58 // and not
59 // Symbol* G = lookup()
60 // ^ increment on assignmnet
61 // The reference count must be decremented manually when the copy of the
62 // pointer G is destroyed.
63 //
64 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
65 // reference counting is elided when the scope of B is greater than the scope
66 // of A. For example, in the code fragment
67 // below "klass" is passed as a parameter to the method. Symbol* "kn"
68 // is a copy of the name in "klass".
69 //
70 // Symbol* kn = klass->name();
71 // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
72 //
73 // The scope of "klass" is greater than the scope of "kn" so the reference
74 // counting for "kn" is elided.
75 //
76 // Symbol* copied from ConstantPool entries are good candidates for reference
77 // counting elision. The ConstantPool entries for a class C exist until C is
78 // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X,
79 // the Symbol* in the ConstantPool will in general out live X so the reference
80 // counting on X can be elided.
81 //
82 // For cases where the scope of A is not greater than the scope of B,
83 // the reference counting is explicitly done. See ciSymbol,
84 // ResolutionErrorEntry and ClassVerifier for examples.
85 //
86 // 3) When a Symbol K is created for temporary use, generally for substrings of
87 // an existing symbol or to create a new symbol, assign it to a
88 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
89 // and probe() all potentially return a pointer to a new Symbol.
90 // The allocation (or lookup) of K increments the reference count for K
91 // and the destructor decrements the reference count.
92 //
93 // Another example of TempNewSymbol usage is parsed_name used in
94 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
95 // after a failed attempt to load a class. Here parsed_name is a
96 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol
97 // will be decremented when it goes out of scope.
100 // This cannot be inherited from ResourceObj because it cannot have a vtable.
101 // Since sometimes this is allocated from Metadata, pick a base allocation
102 // type without virtual functions.
103 class ClassLoaderData;
105 // We separate the fields in SymbolBase from Symbol::_body so that
106 // Symbol::size(int) can correctly calculate the space needed.
107 class SymbolBase : public MetaspaceObj {
108 public:
109 ATOMIC_SHORT_PAIR(
110 volatile short _refcount, // needs atomic operation
111 unsigned short _length // number of UTF8 characters in the symbol (does not need atomic op)
112 );
113 int _identity_hash;
114 };
116 class Symbol : private SymbolBase {
117 friend class VMStructs;
118 friend class SymbolTable;
119 friend class MoveSymbols;
120 private:
121 jbyte _body[1];
123 enum {
124 // max_symbol_length is constrained by type of _length
125 max_symbol_length = (1 << 16) -1
126 };
128 static int size(int length) {
129 size_t sz = heap_word_size(sizeof(SymbolBase) + (length > 0 ? length : 0));
130 return align_object_size(sz);
131 }
133 void byte_at_put(int index, int value) {
134 assert(index >=0 && index < _length, "symbol index overflow");
135 _body[index] = value;
136 }
138 Symbol(const u1* name, int length, int refcount);
139 void* operator new(size_t size, int len, TRAPS) throw();
140 void* operator new(size_t size, int len, Arena* arena, TRAPS) throw();
141 void* operator new(size_t size, int len, ClassLoaderData* loader_data, TRAPS) throw();
143 void operator delete(void* p);
145 public:
146 // Low-level access (used with care, since not GC-safe)
147 const jbyte* base() const { return &_body[0]; }
149 int size() { return size(utf8_length()); }
151 // Returns the largest size symbol we can safely hold.
152 static int max_length() { return max_symbol_length; }
154 int identity_hash() { return _identity_hash; }
156 // For symbol table alternate hashing
157 unsigned int new_hash(juint seed);
159 // Reference counting. See comments above this class for when to use.
160 int refcount() const { return _refcount; }
161 void increment_refcount();
162 void decrement_refcount();
164 int byte_at(int index) const {
165 assert(index >=0 && index < _length, "symbol index overflow");
166 return base()[index];
167 }
169 const jbyte* bytes() const { return base(); }
171 int utf8_length() const { return _length; }
173 // Compares the symbol with a string.
174 bool equals(const char* str, int len) const;
175 bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
177 // Tests if the symbol starts with the given prefix.
178 bool starts_with(const char* prefix, int len) const;
179 bool starts_with(const char* prefix) const {
180 return starts_with(prefix, (int) strlen(prefix));
181 }
183 // Tests if the symbol starts with the given prefix.
184 int index_of_at(int i, const char* str, int len) const;
185 int index_of_at(int i, const char* str) const {
186 return index_of_at(i, str, (int) strlen(str));
187 }
189 // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
190 // note that the ordering is not alfabetical
191 inline int fast_compare(Symbol* other) const;
193 // Returns receiver converted to null-terminated UTF-8 string; string is
194 // allocated in resource area, or in the char buffer provided by caller.
195 char* as_C_string() const;
196 char* as_C_string(char* buf, int size) const;
197 // Use buf if needed buffer length is <= size.
198 char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
200 // Returns an escaped form of a Java string.
201 char* as_quoted_ascii() const;
203 // Returns a null terminated utf8 string in a resource array
204 char* as_utf8() const { return as_C_string(); }
205 char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
206 return as_C_string_flexible_buffer(t, buf, size);
207 }
209 jchar* as_unicode(int& length) const;
211 // Treating this symbol as a class name, returns the Java name for the class.
212 // String is allocated in resource area if buffer is not provided.
213 // See Klass::external_name()
214 const char* as_klass_external_name() const;
215 const char* as_klass_external_name(char* buf, int size) const;
217 // Printing
218 void print_symbol_on(outputStream* st = NULL) const;
219 void print_on(outputStream* st) const; // First level print
220 void print_value_on(outputStream* st) const; // Second level print.
222 // printing on default output stream
223 void print() { print_on(tty); }
224 void print_value() { print_value_on(tty); }
226 #ifndef PRODUCT
227 // Empty constructor to create a dummy symbol object on stack
228 // only for getting its vtable pointer.
229 Symbol() { }
231 static int _total_count;
232 #endif
233 };
235 // Note: this comparison is used for vtable sorting only; it doesn't matter
236 // what order it defines, as long as it is a total, time-invariant order
237 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
238 // so use address comparison for speed
239 int Symbol::fast_compare(Symbol* other) const {
240 return (((uintptr_t)this < (uintptr_t)other) ? -1
241 : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
242 }
243 #endif // SHARE_VM_OOPS_SYMBOL_HPP