src/share/vm/memory/resourceArea.hpp

Fri, 11 Feb 2011 14:15:16 +0100

author
stefank
date
Fri, 11 Feb 2011 14:15:16 +0100
changeset 2537
55cc33cf55bc
parent 2314
f95d63e2154a
child 3138
f6f3bb0ee072
permissions
-rw-r--r--

7018257: jmm_DumpThreads allocates into permgen
Summary: Don't allocate in permgen
Reviewed-by: ysr, sla

     1 /*
     2  * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_MEMORY_RESOURCEAREA_HPP
    26 #define SHARE_VM_MEMORY_RESOURCEAREA_HPP
    28 #include "memory/allocation.hpp"
    29 #ifdef TARGET_OS_FAMILY_linux
    30 # include "thread_linux.inline.hpp"
    31 #endif
    32 #ifdef TARGET_OS_FAMILY_solaris
    33 # include "thread_solaris.inline.hpp"
    34 #endif
    35 #ifdef TARGET_OS_FAMILY_windows
    36 # include "thread_windows.inline.hpp"
    37 #endif
    39 // The resource area holds temporary data structures in the VM.
    40 // The actual allocation areas are thread local. Typical usage:
    41 //
    42 //   ...
    43 //   {
    44 //     ResourceMark rm;
    45 //     int foo[] = NEW_RESOURCE_ARRAY(int, 64);
    46 //     ...
    47 //   }
    48 //   ...
    50 //------------------------------ResourceArea-----------------------------------
    51 // A ResourceArea is an Arena that supports safe usage of ResourceMark.
    52 class ResourceArea: public Arena {
    53   friend class ResourceMark;
    54   friend class DeoptResourceMark;
    55   debug_only(int _nesting;)             // current # of nested ResourceMarks
    56   debug_only(static int _warned;)       // to suppress multiple warnings
    58 public:
    59   ResourceArea() {
    60     debug_only(_nesting = 0;)
    61   }
    63   ResourceArea(size_t init_size) : Arena(init_size) {
    64     debug_only(_nesting = 0;);
    65   }
    67   char* allocate_bytes(size_t size) {
    68 #ifdef ASSERT
    69     if (_nesting < 1 && !_warned++)
    70       fatal("memory leak: allocating without ResourceMark");
    71     if (UseMallocOnly) {
    72       // use malloc, but save pointer in res. area for later freeing
    73       char** save = (char**)internal_malloc_4(sizeof(char*));
    74       return (*save = (char*)os::malloc(size));
    75     }
    76 #endif
    77     return (char*)Amalloc(size);
    78   }
    80   debug_only(int nesting() const { return _nesting; });
    81 };
    84 //------------------------------ResourceMark-----------------------------------
    85 // A resource mark releases all resources allocated after it was constructed
    86 // when the destructor is called.  Typically used as a local variable.
    87 class ResourceMark: public StackObj {
    88 protected:
    89   ResourceArea *_area;          // Resource area to stack allocate
    90   Chunk *_chunk;                // saved arena chunk
    91   char *_hwm, *_max;
    92   NOT_PRODUCT(size_t _size_in_bytes;)
    94   void initialize(Thread *thread) {
    95     _area = thread->resource_area();
    96     _chunk = _area->_chunk;
    97     _hwm = _area->_hwm;
    98     _max= _area->_max;
    99     NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
   100     debug_only(_area->_nesting++;)
   101     assert( _area->_nesting > 0, "must stack allocate RMs" );
   102   }
   104  public:
   106 #ifndef ASSERT
   107   ResourceMark(Thread *thread) {
   108     assert(thread == Thread::current(), "not the current thread");
   109     initialize(thread);
   110   }
   111 #else
   112   ResourceMark(Thread *thread);
   113 #endif // ASSERT
   115   ResourceMark()               { initialize(Thread::current()); }
   117   ResourceMark( ResourceArea *r ) :
   118     _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
   119     NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
   120     debug_only(_area->_nesting++;)
   121     assert( _area->_nesting > 0, "must stack allocate RMs" );
   122   }
   124   void reset_to_mark() {
   125     if (UseMallocOnly) free_malloced_objects();
   127     if( _chunk->next() )        // Delete later chunks
   128       _chunk->next_chop();
   129     _area->_chunk = _chunk;     // Roll back arena to saved chunk
   130     _area->_hwm = _hwm;
   131     _area->_max = _max;
   133     // clear out this chunk (to detect allocation bugs)
   134     if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
   135     _area->set_size_in_bytes(size_in_bytes());
   136   }
   138   ~ResourceMark() {
   139     assert( _area->_nesting > 0, "must stack allocate RMs" );
   140     debug_only(_area->_nesting--;)
   141     reset_to_mark();
   142   }
   145  private:
   146   void free_malloced_objects()                                         PRODUCT_RETURN;
   147   size_t size_in_bytes()       NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
   148 };
   150 //------------------------------DeoptResourceMark-----------------------------------
   151 // A deopt resource mark releases all resources allocated after it was constructed
   152 // when the destructor is called.  Typically used as a local variable. It differs
   153 // from a typical resource more in that it is C-Heap allocated so that deoptimization
   154 // can use data structures that are arena based but are not amenable to vanilla
   155 // ResourceMarks because deoptimization can not use a stack allocated mark. During
   156 // deoptimization we go thru the following steps:
   157 //
   158 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info
   159 // 1: create the vframeArray (contains pointers to Resource allocated structures)
   160 //   This allocates the DeoptResourceMark.
   161 // 2: return to assembly stub and remove stub frame and deoptee frame and create
   162 //    the new skeletal frames.
   163 // 3: push new stub frame and call unpack_frames
   164 // 4: retrieve information from the vframeArray to populate the skeletal frames
   165 // 5: release the DeoptResourceMark
   166 // 6: return to stub and eventually to interpreter
   167 //
   168 // With old style eager deoptimization the vframeArray was created by the vmThread there
   169 // was no way for the vframeArray to contain resource allocated objects and so
   170 // a complex set of data structures to simulate an array of vframes in CHeap memory
   171 // was used. With new style lazy deoptimization the vframeArray is created in the
   172 // the thread that will use it and we can use a much simpler scheme for the vframeArray
   173 // leveraging existing data structures if we simply create a way to manage this one
   174 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj
   175 // then existing ResourceMarks would work fine since no one use new to allocate them
   176 // and they would be stack allocated. This leaves open the possibilty of accidental
   177 // misuse so we simple duplicate the ResourceMark functionality here.
   179 class DeoptResourceMark: public CHeapObj {
   180 protected:
   181   ResourceArea *_area;          // Resource area to stack allocate
   182   Chunk *_chunk;                // saved arena chunk
   183   char *_hwm, *_max;
   184   NOT_PRODUCT(size_t _size_in_bytes;)
   186   void initialize(Thread *thread) {
   187     _area = thread->resource_area();
   188     _chunk = _area->_chunk;
   189     _hwm = _area->_hwm;
   190     _max= _area->_max;
   191     NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
   192     debug_only(_area->_nesting++;)
   193     assert( _area->_nesting > 0, "must stack allocate RMs" );
   194   }
   196  public:
   198 #ifndef ASSERT
   199   DeoptResourceMark(Thread *thread) {
   200     assert(thread == Thread::current(), "not the current thread");
   201     initialize(thread);
   202   }
   203 #else
   204   DeoptResourceMark(Thread *thread);
   205 #endif // ASSERT
   207   DeoptResourceMark()               { initialize(Thread::current()); }
   209   DeoptResourceMark( ResourceArea *r ) :
   210     _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
   211     NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
   212     debug_only(_area->_nesting++;)
   213     assert( _area->_nesting > 0, "must stack allocate RMs" );
   214   }
   216   void reset_to_mark() {
   217     if (UseMallocOnly) free_malloced_objects();
   219     if( _chunk->next() )        // Delete later chunks
   220       _chunk->next_chop();
   221     _area->_chunk = _chunk;     // Roll back arena to saved chunk
   222     _area->_hwm = _hwm;
   223     _area->_max = _max;
   225     // clear out this chunk (to detect allocation bugs)
   226     if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
   227     _area->set_size_in_bytes(size_in_bytes());
   228   }
   230   ~DeoptResourceMark() {
   231     assert( _area->_nesting > 0, "must stack allocate RMs" );
   232     debug_only(_area->_nesting--;)
   233     reset_to_mark();
   234   }
   237  private:
   238   void free_malloced_objects()                                         PRODUCT_RETURN;
   239   size_t size_in_bytes()       NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
   240 };
   242 #endif // SHARE_VM_MEMORY_RESOURCEAREA_HPP

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