src/share/vm/gc_implementation/g1/concurrentMarkThread.hpp

Thu, 22 Sep 2011 10:57:37 -0700

author
johnc
date
Thu, 22 Sep 2011 10:57:37 -0700
changeset 3175
4dfb2df418f2
parent 2314
f95d63e2154a
child 3463
d30fa85f9994
permissions
-rw-r--r--

6484982: G1: process references during evacuation pauses
Summary: G1 now uses two reference processors - one is used by concurrent marking and the other is used by STW GCs (both full and incremental evacuation pauses). In an evacuation pause, the reference processor is embedded into the closures used to scan objects. Doing so causes causes reference objects to be 'discovered' by the reference processor. At the end of the evacuation pause, these discovered reference objects are processed - preserving (and copying) referent objects (and their reachable graphs) as appropriate.
Reviewed-by: ysr, jwilhelm, brutisso, stefank, tonyp

     1 /*
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    25 #ifndef SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTMARKTHREAD_HPP
    26 #define SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTMARKTHREAD_HPP
    28 #include "gc_implementation/shared/concurrentGCThread.hpp"
    30 // The Concurrent Mark GC Thread (could be several in the future).
    31 // This is copied from the Concurrent Mark Sweep GC Thread
    32 // Still under construction.
    34 class ConcurrentMark;
    36 class ConcurrentMarkThread: public ConcurrentGCThread {
    37   friend class VMStructs;
    39   double _vtime_start;  // Initial virtual time.
    40   double _vtime_accum;  // Accumulated virtual time.
    42   double _vtime_mark_accum;
    43   double _vtime_count_accum;
    45  public:
    46   virtual void run();
    48  private:
    49   ConcurrentMark*                  _cm;
    50   volatile bool                    _started;
    51   volatile bool                    _in_progress;
    53   void sleepBeforeNextCycle();
    55   static SurrogateLockerThread*         _slt;
    57  public:
    58   // Constructor
    59   ConcurrentMarkThread(ConcurrentMark* cm);
    61   static void makeSurrogateLockerThread(TRAPS);
    62   static SurrogateLockerThread* slt() { return _slt; }
    64   // Printing
    65   void print_on(outputStream* st) const;
    66   void print() const;
    68   // Total virtual time so far.
    69   double vtime_accum();
    70   // Marking virtual time so far
    71   double vtime_mark_accum();
    72   // Counting virtual time so far.
    73   double vtime_count_accum() { return _vtime_count_accum; }
    75   ConcurrentMark* cm()     { return _cm; }
    77   void set_started()       { assert(!_in_progress, "cycle in progress"); _started = true;  }
    78   void clear_started()     { assert(_in_progress, "must be starting a cycle"); _started = false; }
    79   bool started()           { return _started;  }
    81   void set_in_progress()   { assert(_started, "must be starting a cycle"); _in_progress = true;  }
    82   void clear_in_progress() { assert(!_started, "must not be starting a new cycle"); _in_progress = false; }
    83   bool in_progress()       { return _in_progress;  }
    85   // This flag returns true from the moment a marking cycle is
    86   // initiated (during the initial-mark pause when started() is set)
    87   // to the moment when the cycle completes (just after the next
    88   // marking bitmap has been cleared and in_progress() is
    89   // cleared). While this flag is true we will not start another cycle
    90   // so that cycles do not overlap. We cannot use just in_progress()
    91   // as the CM thread might take some time to wake up before noticing
    92   // that started() is set and set in_progress().
    93   bool during_cycle()      { return started() || in_progress(); }
    95   // Yield for GC
    96   void            yield();
    98   // shutdown
    99   void stop();
   100 };
   102 #endif // SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTMARKTHREAD_HPP

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