Thu, 27 Jan 2011 16:11:27 -0800
6990754: Use native memory and reference counting to implement SymbolTable
Summary: move symbols from permgen into C heap and reference count them
Reviewed-by: never, acorn, jmasa, stefank
1 /*
2 * Copyright (c) 2002, 2010, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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21 * questions.
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23 */
25 #ifndef SHARE_VM_UTILITIES_WORKGROUP_HPP
26 #define SHARE_VM_UTILITIES_WORKGROUP_HPP
28 #include "utilities/taskqueue.hpp"
29 #ifdef TARGET_OS_FAMILY_linux
30 # include "thread_linux.inline.hpp"
31 #endif
32 #ifdef TARGET_OS_FAMILY_solaris
33 # include "thread_solaris.inline.hpp"
34 #endif
35 #ifdef TARGET_OS_FAMILY_windows
36 # include "thread_windows.inline.hpp"
37 #endif
39 // Forward declarations of classes defined here
41 class WorkGang;
42 class GangWorker;
43 class YieldingFlexibleGangWorker;
44 class YieldingFlexibleGangTask;
45 class WorkData;
46 class AbstractWorkGang;
48 // An abstract task to be worked on by a gang.
49 // You subclass this to supply your own work() method
50 class AbstractGangTask VALUE_OBJ_CLASS_SPEC {
51 public:
52 // The abstract work method.
53 // The argument tells you which member of the gang you are.
54 virtual void work(int i) = 0;
56 // This method configures the task for proper termination.
57 // Some tasks do not have any requirements on termination
58 // and may inherit this method that does nothing. Some
59 // tasks do some coordination on termination and override
60 // this method to implement that coordination.
61 virtual void set_for_termination(int active_workers) {};
63 // Debugging accessor for the name.
64 const char* name() const PRODUCT_RETURN_(return NULL;);
65 int counter() { return _counter; }
66 void set_counter(int value) { _counter = value; }
67 int *address_of_counter() { return &_counter; }
69 // RTTI
70 NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const {
71 return false;
72 })
74 private:
75 NOT_PRODUCT(const char* _name;)
76 // ??? Should a task have a priority associated with it?
77 // ??? Or can the run method adjust priority as needed?
78 int _counter;
80 protected:
81 // Constructor and desctructor: only construct subclasses.
82 AbstractGangTask(const char* name) {
83 NOT_PRODUCT(_name = name);
84 _counter = 0;
85 }
86 virtual ~AbstractGangTask() { }
87 };
89 class AbstractGangTaskWOopQueues : public AbstractGangTask {
90 OopTaskQueueSet* _queues;
91 ParallelTaskTerminator _terminator;
92 public:
93 AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues) :
94 AbstractGangTask(name), _queues(queues), _terminator(0, _queues) {}
95 ParallelTaskTerminator* terminator() { return &_terminator; }
96 virtual void set_for_termination(int active_workers) {
97 terminator()->reset_for_reuse(active_workers);
98 }
99 OopTaskQueueSet* queues() { return _queues; }
100 };
102 // Class AbstractWorkGang:
103 // An abstract class representing a gang of workers.
104 // You subclass this to supply an implementation of run_task().
105 class AbstractWorkGang: public CHeapObj {
106 // Here's the public interface to this class.
107 public:
108 // Constructor and destructor.
109 AbstractWorkGang(const char* name, bool are_GC_task_threads,
110 bool are_ConcurrentGC_threads);
111 ~AbstractWorkGang();
112 // Run a task, returns when the task is done (or terminated).
113 virtual void run_task(AbstractGangTask* task) = 0;
114 // Stop and terminate all workers.
115 virtual void stop();
116 public:
117 // Debugging.
118 const char* name() const;
119 protected:
120 // Initialize only instance data.
121 const bool _are_GC_task_threads;
122 const bool _are_ConcurrentGC_threads;
123 // Printing support.
124 const char* _name;
125 // The monitor which protects these data,
126 // and notifies of changes in it.
127 Monitor* _monitor;
128 // The count of the number of workers in the gang.
129 int _total_workers;
130 // Whether the workers should terminate.
131 bool _terminate;
132 // The array of worker threads for this gang.
133 // This is only needed for cleaning up.
134 GangWorker** _gang_workers;
135 // The task for this gang.
136 AbstractGangTask* _task;
137 // A sequence number for the current task.
138 int _sequence_number;
139 // The number of started workers.
140 int _started_workers;
141 // The number of finished workers.
142 int _finished_workers;
143 public:
144 // Accessors for fields
145 Monitor* monitor() const {
146 return _monitor;
147 }
148 int total_workers() const {
149 return _total_workers;
150 }
151 virtual int active_workers() const {
152 return _total_workers;
153 }
154 bool terminate() const {
155 return _terminate;
156 }
157 GangWorker** gang_workers() const {
158 return _gang_workers;
159 }
160 AbstractGangTask* task() const {
161 return _task;
162 }
163 int sequence_number() const {
164 return _sequence_number;
165 }
166 int started_workers() const {
167 return _started_workers;
168 }
169 int finished_workers() const {
170 return _finished_workers;
171 }
172 bool are_GC_task_threads() const {
173 return _are_GC_task_threads;
174 }
175 bool are_ConcurrentGC_threads() const {
176 return _are_ConcurrentGC_threads;
177 }
178 // Predicates.
179 bool is_idle() const {
180 return (task() == NULL);
181 }
182 // Return the Ith gang worker.
183 GangWorker* gang_worker(int i) const;
185 void threads_do(ThreadClosure* tc) const;
187 // Printing
188 void print_worker_threads_on(outputStream *st) const;
189 void print_worker_threads() const {
190 print_worker_threads_on(tty);
191 }
193 protected:
194 friend class GangWorker;
195 friend class YieldingFlexibleGangWorker;
196 // Note activation and deactivation of workers.
197 // These methods should only be called with the mutex held.
198 void internal_worker_poll(WorkData* data) const;
199 void internal_note_start();
200 void internal_note_finish();
201 };
203 class WorkData: public StackObj {
204 // This would be a struct, but I want accessor methods.
205 private:
206 bool _terminate;
207 AbstractGangTask* _task;
208 int _sequence_number;
209 public:
210 // Constructor and destructor
211 WorkData() {
212 _terminate = false;
213 _task = NULL;
214 _sequence_number = 0;
215 }
216 ~WorkData() {
217 }
218 // Accessors and modifiers
219 bool terminate() const { return _terminate; }
220 void set_terminate(bool value) { _terminate = value; }
221 AbstractGangTask* task() const { return _task; }
222 void set_task(AbstractGangTask* value) { _task = value; }
223 int sequence_number() const { return _sequence_number; }
224 void set_sequence_number(int value) { _sequence_number = value; }
226 YieldingFlexibleGangTask* yf_task() const {
227 return (YieldingFlexibleGangTask*)_task;
228 }
229 };
231 // Class WorkGang:
232 class WorkGang: public AbstractWorkGang {
233 public:
234 // Constructor
235 WorkGang(const char* name, int workers,
236 bool are_GC_task_threads, bool are_ConcurrentGC_threads);
237 // Run a task, returns when the task is done (or terminated).
238 virtual void run_task(AbstractGangTask* task);
239 void run_task(AbstractGangTask* task, uint no_of_parallel_workers);
240 // Allocate a worker and return a pointer to it.
241 virtual GangWorker* allocate_worker(int which);
242 // Initialize workers in the gang. Return true if initialization
243 // succeeded. The type of the worker can be overridden in a derived
244 // class with the appropriate implementation of allocate_worker().
245 bool initialize_workers();
246 };
248 // Class GangWorker:
249 // Several instances of this class run in parallel as workers for a gang.
250 class GangWorker: public WorkerThread {
251 public:
252 // Constructors and destructor.
253 GangWorker(AbstractWorkGang* gang, uint id);
255 // The only real method: run a task for the gang.
256 virtual void run();
257 // Predicate for Thread
258 virtual bool is_GC_task_thread() const;
259 virtual bool is_ConcurrentGC_thread() const;
260 // Printing
261 void print_on(outputStream* st) const;
262 virtual void print() const { print_on(tty); }
263 protected:
264 AbstractWorkGang* _gang;
266 virtual void initialize();
267 virtual void loop();
269 public:
270 AbstractWorkGang* gang() const { return _gang; }
271 };
273 class FlexibleWorkGang: public WorkGang {
274 protected:
275 int _active_workers;
276 public:
277 // Constructor and destructor.
278 FlexibleWorkGang(const char* name, int workers,
279 bool are_GC_task_threads,
280 bool are_ConcurrentGC_threads) :
281 WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads) {
282 _active_workers = ParallelGCThreads;
283 };
284 // Accessors for fields
285 virtual int active_workers() const { return _active_workers; }
286 void set_active_workers(int v) { _active_workers = v; }
287 };
289 // Work gangs in garbage collectors: 2009-06-10
290 //
291 // SharedHeap - work gang for stop-the-world parallel collection.
292 // Used by
293 // ParNewGeneration
294 // CMSParRemarkTask
295 // CMSRefProcTaskExecutor
296 // G1CollectedHeap
297 // G1ParFinalCountTask
298 // ConcurrentMark
299 // CMSCollector
301 // A class that acts as a synchronisation barrier. Workers enter
302 // the barrier and must wait until all other workers have entered
303 // before any of them may leave.
305 class WorkGangBarrierSync : public StackObj {
306 protected:
307 Monitor _monitor;
308 int _n_workers;
309 int _n_completed;
310 bool _should_reset;
312 Monitor* monitor() { return &_monitor; }
313 int n_workers() { return _n_workers; }
314 int n_completed() { return _n_completed; }
315 bool should_reset() { return _should_reset; }
317 void zero_completed() { _n_completed = 0; }
318 void inc_completed() { _n_completed++; }
320 void set_should_reset(bool v) { _should_reset = v; }
322 public:
323 WorkGangBarrierSync();
324 WorkGangBarrierSync(int n_workers, const char* name);
326 // Set the number of workers that will use the barrier.
327 // Must be called before any of the workers start running.
328 void set_n_workers(int n_workers);
330 // Enter the barrier. A worker that enters the barrier will
331 // not be allowed to leave until all other threads have
332 // also entered the barrier.
333 void enter();
334 };
336 // A class to manage claiming of subtasks within a group of tasks. The
337 // subtasks will be identified by integer indices, usually elements of an
338 // enumeration type.
340 class SubTasksDone: public CHeapObj {
341 jint* _tasks;
342 int _n_tasks;
343 int _n_threads;
344 jint _threads_completed;
345 #ifdef ASSERT
346 volatile jint _claimed;
347 #endif
349 // Set all tasks to unclaimed.
350 void clear();
352 public:
353 // Initializes "this" to a state in which there are "n" tasks to be
354 // processed, none of the which are originally claimed. The number of
355 // threads doing the tasks is initialized 1.
356 SubTasksDone(int n);
358 // True iff the object is in a valid state.
359 bool valid();
361 // Get/set the number of parallel threads doing the tasks to "t". Can only
362 // be called before tasks start or after they are complete.
363 int n_threads() { return _n_threads; }
364 void set_n_threads(int t);
366 // Returns "false" if the task "t" is unclaimed, and ensures that task is
367 // claimed. The task "t" is required to be within the range of "this".
368 bool is_task_claimed(int t);
370 // The calling thread asserts that it has attempted to claim all the
371 // tasks that it will try to claim. Every thread in the parallel task
372 // must execute this. (When the last thread does so, the task array is
373 // cleared.)
374 void all_tasks_completed();
376 // Destructor.
377 ~SubTasksDone();
378 };
380 // As above, but for sequential tasks, i.e. instead of claiming
381 // sub-tasks from a set (possibly an enumeration), claim sub-tasks
382 // in sequential order. This is ideal for claiming dynamically
383 // partitioned tasks (like striding in the parallel remembered
384 // set scanning). Note that unlike the above class this is
385 // a stack object - is there any reason for it not to be?
387 class SequentialSubTasksDone : public StackObj {
388 protected:
389 jint _n_tasks; // Total number of tasks available.
390 jint _n_claimed; // Number of tasks claimed.
391 // _n_threads is used to determine when a sub task is done.
392 // See comments on SubTasksDone::_n_threads
393 jint _n_threads; // Total number of parallel threads.
394 jint _n_completed; // Number of completed threads.
396 void clear();
398 public:
399 SequentialSubTasksDone() {
400 clear();
401 }
402 ~SequentialSubTasksDone() {}
404 // True iff the object is in a valid state.
405 bool valid();
407 // number of tasks
408 jint n_tasks() const { return _n_tasks; }
410 // Get/set the number of parallel threads doing the tasks to t.
411 // Should be called before the task starts but it is safe
412 // to call this once a task is running provided that all
413 // threads agree on the number of threads.
414 int n_threads() { return _n_threads; }
415 void set_n_threads(int t) { _n_threads = t; }
417 // Set the number of tasks to be claimed to t. As above,
418 // should be called before the tasks start but it is safe
419 // to call this once a task is running provided all threads
420 // agree on the number of tasks.
421 void set_n_tasks(int t) { _n_tasks = t; }
423 // Returns false if the next task in the sequence is unclaimed,
424 // and ensures that it is claimed. Will set t to be the index
425 // of the claimed task in the sequence. Will return true if
426 // the task cannot be claimed and there are none left to claim.
427 bool is_task_claimed(int& t);
429 // The calling thread asserts that it has attempted to claim
430 // all the tasks it possibly can in the sequence. Every thread
431 // claiming tasks must promise call this. Returns true if this
432 // is the last thread to complete so that the thread can perform
433 // cleanup if necessary.
434 bool all_tasks_completed();
435 };
437 // Represents a set of free small integer ids.
438 class FreeIdSet {
439 enum {
440 end_of_list = -1,
441 claimed = -2
442 };
444 int _sz;
445 Monitor* _mon;
447 int* _ids;
448 int _hd;
449 int _waiters;
450 int _claimed;
452 static bool _safepoint;
453 typedef FreeIdSet* FreeIdSetPtr;
454 static const int NSets = 10;
455 static FreeIdSetPtr _sets[NSets];
456 static bool _stat_init;
457 int _index;
459 public:
460 FreeIdSet(int sz, Monitor* mon);
461 ~FreeIdSet();
463 static void set_safepoint(bool b);
465 // Attempt to claim the given id permanently. Returns "true" iff
466 // successful.
467 bool claim_perm_id(int i);
469 // Returns an unclaimed parallel id (waiting for one to be released if
470 // necessary). Returns "-1" if a GC wakes up a wait for an id.
471 int claim_par_id();
473 void release_par_id(int id);
474 };
476 #endif // SHARE_VM_UTILITIES_WORKGROUP_HPP