Wed, 27 Apr 2011 09:09:57 -0400
7036747: 7017009 reappeared, problem with ElfStringTable
Summary: Created new "new" operator for CHeapObj that allows malloc to fail without causing fatal error. Also replaced "HeapAllocate" with "os::malloc" in decoder code to allow decoder to handle low memory scenario.
Reviewed-by: coleenp, dholmes
1 /*
2 * Copyright (c) 1997, 2011, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
25 #include "precompiled.hpp"
26 #include "memory/allocation.hpp"
27 #include "memory/allocation.inline.hpp"
28 #include "memory/resourceArea.hpp"
29 #include "runtime/os.hpp"
30 #include "runtime/task.hpp"
31 #include "runtime/threadCritical.hpp"
32 #include "utilities/ostream.hpp"
33 #ifdef TARGET_OS_FAMILY_linux
34 # include "os_linux.inline.hpp"
35 #endif
36 #ifdef TARGET_OS_FAMILY_solaris
37 # include "os_solaris.inline.hpp"
38 #endif
39 #ifdef TARGET_OS_FAMILY_windows
40 # include "os_windows.inline.hpp"
41 #endif
43 void* CHeapObj::operator new(size_t size){
44 return (void *) AllocateHeap(size, "CHeapObj-new");
45 }
47 void* CHeapObj::operator new (size_t size, const std::nothrow_t& nothrow_constant) {
48 char* p = (char*) os::malloc(size);
49 #ifdef ASSERT
50 if (PrintMallocFree) trace_heap_malloc(size, "CHeapObj-new", p);
51 #endif
52 return p;
53 }
55 void CHeapObj::operator delete(void* p){
56 FreeHeap(p);
57 }
59 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
60 void StackObj::operator delete(void* p) { ShouldNotCallThis(); };
61 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; };
62 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); };
64 void* ResourceObj::operator new(size_t size, allocation_type type) {
65 address res;
66 switch (type) {
67 case C_HEAP:
68 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ");
69 DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
70 break;
71 case RESOURCE_AREA:
72 // new(size) sets allocation type RESOURCE_AREA.
73 res = (address)operator new(size);
74 break;
75 default:
76 ShouldNotReachHere();
77 }
78 return res;
79 }
81 void ResourceObj::operator delete(void* p) {
82 assert(((ResourceObj *)p)->allocated_on_C_heap(),
83 "delete only allowed for C_HEAP objects");
84 DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;)
85 FreeHeap(p);
86 }
88 #ifdef ASSERT
89 void ResourceObj::set_allocation_type(address res, allocation_type type) {
90 // Set allocation type in the resource object
91 uintptr_t allocation = (uintptr_t)res;
92 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least");
93 assert(type <= allocation_mask, "incorrect allocation type");
94 ResourceObj* resobj = (ResourceObj *)res;
95 resobj->_allocation_t[0] = ~(allocation + type);
96 if (type != STACK_OR_EMBEDDED) {
97 // Called from operator new() and CollectionSetChooser(),
98 // set verification value.
99 resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type;
100 }
101 }
103 ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
104 assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object");
105 return (allocation_type)((~_allocation_t[0]) & allocation_mask);
106 }
108 bool ResourceObj::is_type_set() const {
109 allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask);
110 return get_allocation_type() == type &&
111 (_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]);
112 }
114 ResourceObj::ResourceObj() { // default constructor
115 if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) {
116 // Operator new() is not called for allocations
117 // on stack and for embedded objects.
118 set_allocation_type((address)this, STACK_OR_EMBEDDED);
119 } else if (allocated_on_stack()) { // STACK_OR_EMBEDDED
120 // For some reason we got a value which resembles
121 // an embedded or stack object (operator new() does not
122 // set such type). Keep it since it is valid value
123 // (even if it was garbage).
124 // Ignore garbage in other fields.
125 } else if (is_type_set()) {
126 // Operator new() was called and type was set.
127 assert(!allocated_on_stack(),
128 err_msg("not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")",
129 this, get_allocation_type(), _allocation_t[0], _allocation_t[1]));
130 } else {
131 // Operator new() was not called.
132 // Assume that it is embedded or stack object.
133 set_allocation_type((address)this, STACK_OR_EMBEDDED);
134 }
135 _allocation_t[1] = 0; // Zap verification value
136 }
138 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor
139 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream.
140 // Note: garbage may resembles valid value.
141 assert(~(_allocation_t[0] | allocation_mask) != (uintptr_t)this || !is_type_set(),
142 err_msg("embedded or stack only, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")",
143 this, get_allocation_type(), _allocation_t[0], _allocation_t[1]));
144 set_allocation_type((address)this, STACK_OR_EMBEDDED);
145 _allocation_t[1] = 0; // Zap verification value
146 }
148 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment
149 // Used in InlineTree::ok_to_inline() for WarmCallInfo.
150 assert(allocated_on_stack(),
151 err_msg("copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")",
152 this, get_allocation_type(), _allocation_t[0], _allocation_t[1]));
153 // Keep current _allocation_t value;
154 return *this;
155 }
157 ResourceObj::~ResourceObj() {
158 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
159 if (!allocated_on_C_heap()) { // ResourceObj::delete() will zap _allocation for C_heap.
160 _allocation_t[0] = (uintptr_t)badHeapOopVal; // zap type
161 }
162 }
163 #endif // ASSERT
166 void trace_heap_malloc(size_t size, const char* name, void* p) {
167 // A lock is not needed here - tty uses a lock internally
168 tty->print_cr("Heap malloc " INTPTR_FORMAT " " SIZE_FORMAT " %s", p, size, name == NULL ? "" : name);
169 }
172 void trace_heap_free(void* p) {
173 // A lock is not needed here - tty uses a lock internally
174 tty->print_cr("Heap free " INTPTR_FORMAT, p);
175 }
177 bool warn_new_operator = false; // see vm_main
179 //--------------------------------------------------------------------------------------
180 // ChunkPool implementation
182 // MT-safe pool of chunks to reduce malloc/free thrashing
183 // NB: not using Mutex because pools are used before Threads are initialized
184 class ChunkPool {
185 Chunk* _first; // first cached Chunk; its first word points to next chunk
186 size_t _num_chunks; // number of unused chunks in pool
187 size_t _num_used; // number of chunks currently checked out
188 const size_t _size; // size of each chunk (must be uniform)
190 // Our three static pools
191 static ChunkPool* _large_pool;
192 static ChunkPool* _medium_pool;
193 static ChunkPool* _small_pool;
195 // return first element or null
196 void* get_first() {
197 Chunk* c = _first;
198 if (_first) {
199 _first = _first->next();
200 _num_chunks--;
201 }
202 return c;
203 }
205 public:
206 // All chunks in a ChunkPool has the same size
207 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; }
209 // Allocate a new chunk from the pool (might expand the pool)
210 void* allocate(size_t bytes) {
211 assert(bytes == _size, "bad size");
212 void* p = NULL;
213 { ThreadCritical tc;
214 _num_used++;
215 p = get_first();
216 if (p == NULL) p = os::malloc(bytes);
217 }
218 if (p == NULL)
219 vm_exit_out_of_memory(bytes, "ChunkPool::allocate");
221 return p;
222 }
224 // Return a chunk to the pool
225 void free(Chunk* chunk) {
226 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size");
227 ThreadCritical tc;
228 _num_used--;
230 // Add chunk to list
231 chunk->set_next(_first);
232 _first = chunk;
233 _num_chunks++;
234 }
236 // Prune the pool
237 void free_all_but(size_t n) {
238 // if we have more than n chunks, free all of them
239 ThreadCritical tc;
240 if (_num_chunks > n) {
241 // free chunks at end of queue, for better locality
242 Chunk* cur = _first;
243 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next();
245 if (cur != NULL) {
246 Chunk* next = cur->next();
247 cur->set_next(NULL);
248 cur = next;
250 // Free all remaining chunks
251 while(cur != NULL) {
252 next = cur->next();
253 os::free(cur);
254 _num_chunks--;
255 cur = next;
256 }
257 }
258 }
259 }
261 // Accessors to preallocated pool's
262 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; }
263 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; }
264 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; }
266 static void initialize() {
267 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size());
268 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size());
269 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size());
270 }
272 static void clean() {
273 enum { BlocksToKeep = 5 };
274 _small_pool->free_all_but(BlocksToKeep);
275 _medium_pool->free_all_but(BlocksToKeep);
276 _large_pool->free_all_but(BlocksToKeep);
277 }
278 };
280 ChunkPool* ChunkPool::_large_pool = NULL;
281 ChunkPool* ChunkPool::_medium_pool = NULL;
282 ChunkPool* ChunkPool::_small_pool = NULL;
284 void chunkpool_init() {
285 ChunkPool::initialize();
286 }
288 void
289 Chunk::clean_chunk_pool() {
290 ChunkPool::clean();
291 }
294 //--------------------------------------------------------------------------------------
295 // ChunkPoolCleaner implementation
296 //
298 class ChunkPoolCleaner : public PeriodicTask {
299 enum { CleaningInterval = 5000 }; // cleaning interval in ms
301 public:
302 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {}
303 void task() {
304 ChunkPool::clean();
305 }
306 };
308 //--------------------------------------------------------------------------------------
309 // Chunk implementation
311 void* Chunk::operator new(size_t requested_size, size_t length) {
312 // requested_size is equal to sizeof(Chunk) but in order for the arena
313 // allocations to come out aligned as expected the size must be aligned
314 // to expected arean alignment.
315 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it.
316 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment");
317 size_t bytes = ARENA_ALIGN(requested_size) + length;
318 switch (length) {
319 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes);
320 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes);
321 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes);
322 default: {
323 void *p = os::malloc(bytes);
324 if (p == NULL)
325 vm_exit_out_of_memory(bytes, "Chunk::new");
326 return p;
327 }
328 }
329 }
331 void Chunk::operator delete(void* p) {
332 Chunk* c = (Chunk*)p;
333 switch (c->length()) {
334 case Chunk::size: ChunkPool::large_pool()->free(c); break;
335 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break;
336 case Chunk::init_size: ChunkPool::small_pool()->free(c); break;
337 default: os::free(c);
338 }
339 }
341 Chunk::Chunk(size_t length) : _len(length) {
342 _next = NULL; // Chain on the linked list
343 }
346 void Chunk::chop() {
347 Chunk *k = this;
348 while( k ) {
349 Chunk *tmp = k->next();
350 // clear out this chunk (to detect allocation bugs)
351 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length());
352 delete k; // Free chunk (was malloc'd)
353 k = tmp;
354 }
355 }
357 void Chunk::next_chop() {
358 _next->chop();
359 _next = NULL;
360 }
363 void Chunk::start_chunk_pool_cleaner_task() {
364 #ifdef ASSERT
365 static bool task_created = false;
366 assert(!task_created, "should not start chuck pool cleaner twice");
367 task_created = true;
368 #endif
369 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner();
370 cleaner->enroll();
371 }
373 //------------------------------Arena------------------------------------------
375 Arena::Arena(size_t init_size) {
376 size_t round_size = (sizeof (char *)) - 1;
377 init_size = (init_size+round_size) & ~round_size;
378 _first = _chunk = new (init_size) Chunk(init_size);
379 _hwm = _chunk->bottom(); // Save the cached hwm, max
380 _max = _chunk->top();
381 set_size_in_bytes(init_size);
382 }
384 Arena::Arena() {
385 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size);
386 _hwm = _chunk->bottom(); // Save the cached hwm, max
387 _max = _chunk->top();
388 set_size_in_bytes(Chunk::init_size);
389 }
391 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) {
392 set_size_in_bytes(a->size_in_bytes());
393 }
395 Arena *Arena::move_contents(Arena *copy) {
396 copy->destruct_contents();
397 copy->_chunk = _chunk;
398 copy->_hwm = _hwm;
399 copy->_max = _max;
400 copy->_first = _first;
401 copy->set_size_in_bytes(size_in_bytes());
402 // Destroy original arena
403 reset();
404 return copy; // Return Arena with contents
405 }
407 Arena::~Arena() {
408 destruct_contents();
409 }
411 // Destroy this arenas contents and reset to empty
412 void Arena::destruct_contents() {
413 if (UseMallocOnly && _first != NULL) {
414 char* end = _first->next() ? _first->top() : _hwm;
415 free_malloced_objects(_first, _first->bottom(), end, _hwm);
416 }
417 _first->chop();
418 reset();
419 }
422 // Total of all Chunks in arena
423 size_t Arena::used() const {
424 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk
425 register Chunk *k = _first;
426 while( k != _chunk) { // Whilst have Chunks in a row
427 sum += k->length(); // Total size of this Chunk
428 k = k->next(); // Bump along to next Chunk
429 }
430 return sum; // Return total consumed space.
431 }
433 void Arena::signal_out_of_memory(size_t sz, const char* whence) const {
434 vm_exit_out_of_memory(sz, whence);
435 }
437 // Grow a new Chunk
438 void* Arena::grow( size_t x ) {
439 // Get minimal required size. Either real big, or even bigger for giant objs
440 size_t len = MAX2(x, (size_t) Chunk::size);
442 Chunk *k = _chunk; // Get filled-up chunk address
443 _chunk = new (len) Chunk(len);
445 if (_chunk == NULL) {
446 signal_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow");
447 }
449 if (k) k->set_next(_chunk); // Append new chunk to end of linked list
450 else _first = _chunk;
451 _hwm = _chunk->bottom(); // Save the cached hwm, max
452 _max = _chunk->top();
453 set_size_in_bytes(size_in_bytes() + len);
454 void* result = _hwm;
455 _hwm += x;
456 return result;
457 }
461 // Reallocate storage in Arena.
462 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) {
463 assert(new_size >= 0, "bad size");
464 if (new_size == 0) return NULL;
465 #ifdef ASSERT
466 if (UseMallocOnly) {
467 // always allocate a new object (otherwise we'll free this one twice)
468 char* copy = (char*)Amalloc(new_size);
469 size_t n = MIN2(old_size, new_size);
470 if (n > 0) memcpy(copy, old_ptr, n);
471 Afree(old_ptr,old_size); // Mostly done to keep stats accurate
472 return copy;
473 }
474 #endif
475 char *c_old = (char*)old_ptr; // Handy name
476 // Stupid fast special case
477 if( new_size <= old_size ) { // Shrink in-place
478 if( c_old+old_size == _hwm) // Attempt to free the excess bytes
479 _hwm = c_old+new_size; // Adjust hwm
480 return c_old;
481 }
483 // make sure that new_size is legal
484 size_t corrected_new_size = ARENA_ALIGN(new_size);
486 // See if we can resize in-place
487 if( (c_old+old_size == _hwm) && // Adjusting recent thing
488 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits
489 _hwm = c_old+corrected_new_size; // Adjust hwm
490 return c_old; // Return old pointer
491 }
493 // Oops, got to relocate guts
494 void *new_ptr = Amalloc(new_size);
495 memcpy( new_ptr, c_old, old_size );
496 Afree(c_old,old_size); // Mostly done to keep stats accurate
497 return new_ptr;
498 }
501 // Determine if pointer belongs to this Arena or not.
502 bool Arena::contains( const void *ptr ) const {
503 #ifdef ASSERT
504 if (UseMallocOnly) {
505 // really slow, but not easy to make fast
506 if (_chunk == NULL) return false;
507 char** bottom = (char**)_chunk->bottom();
508 for (char** p = (char**)_hwm - 1; p >= bottom; p--) {
509 if (*p == ptr) return true;
510 }
511 for (Chunk *c = _first; c != NULL; c = c->next()) {
512 if (c == _chunk) continue; // current chunk has been processed
513 char** bottom = (char**)c->bottom();
514 for (char** p = (char**)c->top() - 1; p >= bottom; p--) {
515 if (*p == ptr) return true;
516 }
517 }
518 return false;
519 }
520 #endif
521 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm )
522 return true; // Check for in this chunk
523 for (Chunk *c = _first; c; c = c->next()) {
524 if (c == _chunk) continue; // current chunk has been processed
525 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) {
526 return true; // Check for every chunk in Arena
527 }
528 }
529 return false; // Not in any Chunk, so not in Arena
530 }
533 #ifdef ASSERT
534 void* Arena::malloc(size_t size) {
535 assert(UseMallocOnly, "shouldn't call");
536 // use malloc, but save pointer in res. area for later freeing
537 char** save = (char**)internal_malloc_4(sizeof(char*));
538 return (*save = (char*)os::malloc(size));
539 }
541 // for debugging with UseMallocOnly
542 void* Arena::internal_malloc_4(size_t x) {
543 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
544 check_for_overflow(x, "Arena::internal_malloc_4");
545 if (_hwm + x > _max) {
546 return grow(x);
547 } else {
548 char *old = _hwm;
549 _hwm += x;
550 return old;
551 }
552 }
553 #endif
556 //--------------------------------------------------------------------------------------
557 // Non-product code
559 #ifndef PRODUCT
560 // The global operator new should never be called since it will usually indicate
561 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit
562 // that they're allocated on the C heap.
563 // Commented out in product version to avoid conflicts with third-party C++ native code.
564 // %% note this is causing a problem on solaris debug build. the global
565 // new is being called from jdk source and causing data corruption.
566 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew
567 // define CATCH_OPERATOR_NEW_USAGE if you want to use this.
568 #ifdef CATCH_OPERATOR_NEW_USAGE
569 void* operator new(size_t size){
570 static bool warned = false;
571 if (!warned && warn_new_operator)
572 warning("should not call global (default) operator new");
573 warned = true;
574 return (void *) AllocateHeap(size, "global operator new");
575 }
576 #endif
578 void AllocatedObj::print() const { print_on(tty); }
579 void AllocatedObj::print_value() const { print_value_on(tty); }
581 void AllocatedObj::print_on(outputStream* st) const {
582 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this);
583 }
585 void AllocatedObj::print_value_on(outputStream* st) const {
586 st->print("AllocatedObj(" INTPTR_FORMAT ")", this);
587 }
589 julong Arena::_bytes_allocated = 0;
591 void Arena::inc_bytes_allocated(size_t x) { inc_stat_counter(&_bytes_allocated, x); }
593 AllocStats::AllocStats() {
594 start_mallocs = os::num_mallocs;
595 start_frees = os::num_frees;
596 start_malloc_bytes = os::alloc_bytes;
597 start_mfree_bytes = os::free_bytes;
598 start_res_bytes = Arena::_bytes_allocated;
599 }
601 julong AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; }
602 julong AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; }
603 julong AllocStats::num_frees() { return os::num_frees - start_frees; }
604 julong AllocStats::free_bytes() { return os::free_bytes - start_mfree_bytes; }
605 julong AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; }
606 void AllocStats::print() {
607 tty->print_cr(UINT64_FORMAT " mallocs (" UINT64_FORMAT "MB), "
608 UINT64_FORMAT" frees (" UINT64_FORMAT "MB), " UINT64_FORMAT "MB resrc",
609 num_mallocs(), alloc_bytes()/M, num_frees(), free_bytes()/M, resource_bytes()/M);
610 }
613 // debugging code
614 inline void Arena::free_all(char** start, char** end) {
615 for (char** p = start; p < end; p++) if (*p) os::free(*p);
616 }
618 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) {
619 assert(UseMallocOnly, "should not call");
620 // free all objects malloced since resource mark was created; resource area
621 // contains their addresses
622 if (chunk->next()) {
623 // this chunk is full, and some others too
624 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) {
625 char* top = c->top();
626 if (c->next() == NULL) {
627 top = hwm2; // last junk is only used up to hwm2
628 assert(c->contains(hwm2), "bad hwm2");
629 }
630 free_all((char**)c->bottom(), (char**)top);
631 }
632 assert(chunk->contains(hwm), "bad hwm");
633 assert(chunk->contains(max), "bad max");
634 free_all((char**)hwm, (char**)max);
635 } else {
636 // this chunk was partially used
637 assert(chunk->contains(hwm), "bad hwm");
638 assert(chunk->contains(hwm2), "bad hwm2");
639 free_all((char**)hwm, (char**)hwm2);
640 }
641 }
644 ReallocMark::ReallocMark() {
645 #ifdef ASSERT
646 Thread *thread = ThreadLocalStorage::get_thread_slow();
647 _nesting = thread->resource_area()->nesting();
648 #endif
649 }
651 void ReallocMark::check() {
652 #ifdef ASSERT
653 if (_nesting != Thread::current()->resource_area()->nesting()) {
654 fatal("allocation bug: array could grow within nested ResourceMark");
655 }
656 #endif
657 }
659 #endif // Non-product