src/share/vm/memory/resourceArea.hpp

Fri, 17 May 2013 06:01:10 +0200

author
jwilhelm
date
Fri, 17 May 2013 06:01:10 +0200
changeset 5125
2958af1d8c5a
parent 4299
f34d701e952e
child 5409
dbc0b5dc08f5
permissions
-rw-r--r--

Merge

     1 /*
     2  * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    20  * or visit www.oracle.com if you need additional information or have any
    21  * questions.
    22  *
    23  */
    25 #ifndef SHARE_VM_MEMORY_RESOURCEAREA_HPP
    26 #define SHARE_VM_MEMORY_RESOURCEAREA_HPP
    28 #include "memory/allocation.hpp"
    29 #include "runtime/thread.inline.hpp"
    31 // The resource area holds temporary data structures in the VM.
    32 // The actual allocation areas are thread local. Typical usage:
    33 //
    34 //   ...
    35 //   {
    36 //     ResourceMark rm;
    37 //     int foo[] = NEW_RESOURCE_ARRAY(int, 64);
    38 //     ...
    39 //   }
    40 //   ...
    42 //------------------------------ResourceArea-----------------------------------
    43 // A ResourceArea is an Arena that supports safe usage of ResourceMark.
    44 class ResourceArea: public Arena {
    45   friend class ResourceMark;
    46   friend class DeoptResourceMark;
    47   friend class VMStructs;
    48   debug_only(int _nesting;)             // current # of nested ResourceMarks
    49   debug_only(static int _warned;)       // to suppress multiple warnings
    51 public:
    52   ResourceArea() {
    53     debug_only(_nesting = 0;)
    54   }
    56   ResourceArea(size_t init_size) : Arena(init_size) {
    57     debug_only(_nesting = 0;);
    58   }
    60   char* allocate_bytes(size_t size, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
    61 #ifdef ASSERT
    62     if (_nesting < 1 && !_warned++)
    63       fatal("memory leak: allocating without ResourceMark");
    64     if (UseMallocOnly) {
    65       // use malloc, but save pointer in res. area for later freeing
    66       char** save = (char**)internal_malloc_4(sizeof(char*));
    67       return (*save = (char*)os::malloc(size, mtThread));
    68     }
    69 #endif
    70     return (char*)Amalloc(size, alloc_failmode);
    71   }
    73   debug_only(int nesting() const { return _nesting; });
    74 };
    77 //------------------------------ResourceMark-----------------------------------
    78 // A resource mark releases all resources allocated after it was constructed
    79 // when the destructor is called.  Typically used as a local variable.
    80 class ResourceMark: public StackObj {
    81 protected:
    82   ResourceArea *_area;          // Resource area to stack allocate
    83   Chunk *_chunk;                // saved arena chunk
    84   char *_hwm, *_max;
    85   size_t _size_in_bytes;
    87   void initialize(Thread *thread) {
    88     _area = thread->resource_area();
    89     _chunk = _area->_chunk;
    90     _hwm = _area->_hwm;
    91     _max= _area->_max;
    92     _size_in_bytes = _area->size_in_bytes();
    93     debug_only(_area->_nesting++;)
    94     assert( _area->_nesting > 0, "must stack allocate RMs" );
    95   }
    96  public:
    98 #ifndef ASSERT
    99   ResourceMark(Thread *thread) {
   100     assert(thread == Thread::current(), "not the current thread");
   101     initialize(thread);
   102   }
   103 #else
   104   ResourceMark(Thread *thread);
   105 #endif // ASSERT
   107   ResourceMark()               { initialize(Thread::current()); }
   109   ResourceMark( ResourceArea *r ) :
   110     _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
   111     _size_in_bytes = r->_size_in_bytes;
   112     debug_only(_area->_nesting++;)
   113     assert( _area->_nesting > 0, "must stack allocate RMs" );
   114   }
   116   void reset_to_mark() {
   117     if (UseMallocOnly) free_malloced_objects();
   119     if( _chunk->next() ) {       // Delete later chunks
   120       // reset arena size before delete chunks. Otherwise, the total
   121       // arena size could exceed total chunk size
   122       assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check");
   123       _area->set_size_in_bytes(size_in_bytes());
   124       _chunk->next_chop();
   125     } else {
   126       assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check");
   127     }
   128     _area->_chunk = _chunk;     // Roll back arena to saved chunk
   129     _area->_hwm = _hwm;
   130     _area->_max = _max;
   132     // clear out this chunk (to detect allocation bugs)
   133     if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
   134   }
   136   ~ResourceMark() {
   137     assert( _area->_nesting > 0, "must stack allocate RMs" );
   138     debug_only(_area->_nesting--;)
   139     reset_to_mark();
   140   }
   143  private:
   144   void free_malloced_objects()                                         PRODUCT_RETURN;
   145   size_t size_in_bytes() { return _size_in_bytes; }
   146 };
   148 //------------------------------DeoptResourceMark-----------------------------------
   149 // A deopt resource mark releases all resources allocated after it was constructed
   150 // when the destructor is called.  Typically used as a local variable. It differs
   151 // from a typical resource more in that it is C-Heap allocated so that deoptimization
   152 // can use data structures that are arena based but are not amenable to vanilla
   153 // ResourceMarks because deoptimization can not use a stack allocated mark. During
   154 // deoptimization we go thru the following steps:
   155 //
   156 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info
   157 // 1: create the vframeArray (contains pointers to Resource allocated structures)
   158 //   This allocates the DeoptResourceMark.
   159 // 2: return to assembly stub and remove stub frame and deoptee frame and create
   160 //    the new skeletal frames.
   161 // 3: push new stub frame and call unpack_frames
   162 // 4: retrieve information from the vframeArray to populate the skeletal frames
   163 // 5: release the DeoptResourceMark
   164 // 6: return to stub and eventually to interpreter
   165 //
   166 // With old style eager deoptimization the vframeArray was created by the vmThread there
   167 // was no way for the vframeArray to contain resource allocated objects and so
   168 // a complex set of data structures to simulate an array of vframes in CHeap memory
   169 // was used. With new style lazy deoptimization the vframeArray is created in the
   170 // the thread that will use it and we can use a much simpler scheme for the vframeArray
   171 // leveraging existing data structures if we simply create a way to manage this one
   172 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj
   173 // then existing ResourceMarks would work fine since no one use new to allocate them
   174 // and they would be stack allocated. This leaves open the possibilty of accidental
   175 // misuse so we simple duplicate the ResourceMark functionality here.
   177 class DeoptResourceMark: public CHeapObj<mtInternal> {
   178 protected:
   179   ResourceArea *_area;          // Resource area to stack allocate
   180   Chunk *_chunk;                // saved arena chunk
   181   char *_hwm, *_max;
   182   size_t _size_in_bytes;
   184   void initialize(Thread *thread) {
   185     _area = thread->resource_area();
   186     _chunk = _area->_chunk;
   187     _hwm = _area->_hwm;
   188     _max= _area->_max;
   189     _size_in_bytes = _area->size_in_bytes();
   190     debug_only(_area->_nesting++;)
   191     assert( _area->_nesting > 0, "must stack allocate RMs" );
   192   }
   194  public:
   196 #ifndef ASSERT
   197   DeoptResourceMark(Thread *thread) {
   198     assert(thread == Thread::current(), "not the current thread");
   199     initialize(thread);
   200   }
   201 #else
   202   DeoptResourceMark(Thread *thread);
   203 #endif // ASSERT
   205   DeoptResourceMark()               { initialize(Thread::current()); }
   207   DeoptResourceMark( ResourceArea *r ) :
   208     _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
   209     _size_in_bytes = _area->size_in_bytes();
   210     debug_only(_area->_nesting++;)
   211     assert( _area->_nesting > 0, "must stack allocate RMs" );
   212   }
   214   void reset_to_mark() {
   215     if (UseMallocOnly) free_malloced_objects();
   217     if( _chunk->next() ) {        // Delete later chunks
   218       // reset arena size before delete chunks. Otherwise, the total
   219       // arena size could exceed total chunk size
   220       assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check");
   221       _area->set_size_in_bytes(size_in_bytes());
   222       _chunk->next_chop();
   223     } else {
   224       assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check");
   225     }
   226     _area->_chunk = _chunk;     // Roll back arena to saved chunk
   227     _area->_hwm = _hwm;
   228     _area->_max = _max;
   230     // clear out this chunk (to detect allocation bugs)
   231     if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
   232   }
   234   ~DeoptResourceMark() {
   235     assert( _area->_nesting > 0, "must stack allocate RMs" );
   236     debug_only(_area->_nesting--;)
   237     reset_to_mark();
   238   }
   241  private:
   242   void free_malloced_objects()                                         PRODUCT_RETURN;
   243   size_t size_in_bytes() { return _size_in_bytes; };
   244 };
   246 #endif // SHARE_VM_MEMORY_RESOURCEAREA_HPP

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